Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.20 @ 19:18:01 Player: Broncho Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (121) 605 Value Destroyed (4530) 4530 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (851) 851 TOTAL SCORE: 13706 Bonus ------- High Alert Combat Kills 51 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 126/300 Energy 57/100 System Corruption 3% Temperature Cool (16) Movement Flying (74) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- Biometal Heavy Treads Combat Linear Gravjet Electron Diverter Improved Q-thruster > --- UTILITY (13) ----- Experimental Coolant Injector Advanced Weight Redist. System Enhanced Optical Array Advanced Signal Interpreter Improved Targeting Computer Melee Analysis Suite Nanoactuators Advanced ECM Suite Improved Hacking Suite > --- WEAPON (4) ------- Enhanced Nova Cannon > --- INVENTORY (5) ---- Combat Gravmag System Combat Gravmag System Combat Gravmag System Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Combat Linear Gravjet Electron Diverter Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Experimental Coolant Injector Advanced Weight Redist. System Enhanced Optical Array Advanced Signal Interpreter Advanced Signal Interpreter Improved Targeting Computer Melee Analysis Suite Nanoactuators Advanced ECM Suite Improved Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Heavy Machine Gun > --- INVENTORY -------- Light Quantum Reactor Combat Gravmag System Combat Gravmag System Combat Gravmag System [Rating: 135] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Antigrav System Treads Improved Medium Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Improved Q-thruster Utility Improved Melee Analysis Suite Device Nanoactuators Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Improved System Shield Protection Hardened Medium Armor Plating Weapon Power Sword Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Improved Concussive RPG Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . 2 2 2 2 2 2 Power . | . . . . . . . . . . . . . . Propulsion 5 | . . . . . 1 . . 1 . . 1 1 1 Utility 11 | . . . . . 1 2 . 1 2 2 1 1 1 Weapon 2 | . . . . . 2 . . . . . . . . Parts Attached 245 | . 4 7 1 1 20 4 21 14 58 8 48 25 34 Power 27 | . 1 1 . . 2 . 1 1 8 1 7 3 2 Engine 8 | . 1 1 . . 1 . 1 1 3 . . . . Core 6 | . . . . . 1 . . . 5 . . . . Reactor 13 | . . . . . . . . . . 1 7 3 2 Propulsion 73 | . . 2 . . 5 . 5 5 24 2 12 8 10 Treads 10 | . . . . . . . . . 4 . 2 2 2 Leg 24 | . . 2 . . 5 . 5 5 7 . . . . Wheel . | . . . . . . . . . . . . . . Hover 35 | . . . . . . . . . 13 2 10 6 4 Flight 4 | . . . . . . . . . . . . . 4 Utility 87 | . 1 1 1 . 5 3 7 5 16 4 22 11 11 Device 30 | . . . . . 3 . 2 . 2 1 11 6 5 Storage 10 | . 1 1 1 . 1 1 1 3 1 . . . . Processor 17 | . . . . . 1 1 1 2 5 . 3 . 4 Hackware 7 | . . . . . . . . . 1 2 1 2 1 Protection 23 | . . . . . . 1 3 . 7 1 7 3 1 Artifact . | . . . . . . . . . . . . . . Weapon 58 | . 2 3 . 1 8 1 8 3 10 1 7 3 11 Energy Gun 8 | . 1 . . . 4 . 2 1 . . . . . Energy Cannon 5 | . . . . . 1 . . . . . . . 4 Ballistic Gun 19 | . . . . . 3 1 6 1 2 . . . 6 Ballistic Cannon 3 | . 1 1 . 1 . . . . . . . . . Launcher 1 | . . . . . . . . . . . 1 . . Special Weapon 3 | . . 2 . . . . . . 1 . . . . Impact Weapon 3 | . . . . . . . . . 3 . . . . Slashing Weapon 11 | . . . . . . . . 1 3 1 5 1 . Piercing Weapon 5 | . . . . . . . . . 1 . 1 2 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . . 1 1 1 . 3 Parts Lost 74 | . . . . . 5 . 9 . 15 . 10 24 11 Power 11 | . . . . . . . 2 . 2 . 1 4 2 Propulsion 23 | . . . . . 2 . 4 . 2 . 5 7 3 Utility 21 | . . . . . . . 1 . 5 . 3 8 4 Weapon 19 | . . . . . 3 . 2 . 6 . 1 5 2 Highest Loss Streak 23 | . . . . . 3 . 4 . 6 . 5 23 4 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 85 85 91 100 94 100 95 97 93 81 96 89 45 Engine 3 | . 14 14 14 14 4 . . 4 2 . . . . Core 1 | . . . . . 4 7 4 . 2 2 . . . Reactor 1 | . . . . . . . . . . 2 3 3 2 Treads 1 | . . . . . . . . . 2 2 . 3 . Leg 12 | . 28 28 28 28 25 23 21 26 11 . . . . Hover 8 | . . . . . . . . . 8 18 22 16 7 Device 3 | . . . . . 6 7 7 1 1 7 8 5 9 Storage 7 | . 14 14 19 28 16 11 9 9 5 5 4 3 . Processor 18 | . . . . . 3 15 15 21 30 21 17 16 12 Hackware 4 | . . . . . . . . . 3 10 14 16 2 Protection 3 | . . . . . . 3 4 6 3 5 6 5 . Energy Gun 4 | . 14 14 14 14 17 15 14 6 1 . . . . Ballistic Gun 3 | . 1 . . . 9 15 15 16 1 . . . 1 Ballistic Cannon 1 | . 13 6 . 13 2 . . . . . . . . Special Weapon 1 | . . 7 14 1 . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 2 5 3 . . Slashing Weapon 4 | . . . . . . . . 2 6 . 11 11 . Piercing Weapon 1 | . . . . . . . . . 1 . . 3 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 65 | 12 15 16 18 20 32 28 42 49 54 35 52 65 33 Greatest Support 78 | 20 20 20 20 20 30 30 54 78 78 45 62 75 42 Greatest Overweight (x) 1 | . . . . . 1 . 1 . 1 . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 10 10 10 10 15 15 10 10 10 5 Average Capacity 10 | 8 8 8 10 10 10 10 10 11 12 10 10 9 5 Most Carried 15 | 6 6 9 10 10 10 9 10 15 15 10 10 10 5 Average Carried 9 | 6 4 7 9 10 8 8 9 10 11 8 9 9 4 Final Capacity 15 | 8 8 10 10 10 10 10 10 15 10 10 10 5 5 Final Carried 15 | 6 6 9 10 10 10 8 10 15 8 10 10 5 3 Class Distribution -------------------- 35% | Scavenger-Mutant 25% | Mutant 18% | Hacker-Mutant 8% | Scavenger-Skirmisher 8% | Scavenger-Gunner 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/DSF Scavenger-Gunner | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Scout | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Matter Collected 2900 | 200 100 132 . . 404 . 303 234 739 28 370 191 199 Remotely . | . . . . . . . . . . . . . . Salvage Created 5099 | . 151 159 . . 435 . 365 273 1835 . 1399 343 139 Parts 310 | . 12 17 . . 32 . 28 13 106 . 72 18 12 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 . . . . . 1 . . Parts Field Recycled 5 | . . . . . . . . . . . . 5 . Retrieved Matter 120 | . . . . . . . . . . . . 120 . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 100 | . 9 6 . . 14 . 10 3 31 . 16 7 4 Melee 53 | . . . . . . . . . 30 . 14 7 2 Guns 27 | . 3 3 . . 7 . 10 2 . . . . 2 Cannons 15 | . 6 3 . . 6 . . . . . . . . AOE 2 | . . . . . . . . 1 . . 1 . . Classes Destroyed 11 | . 2 1 . . 3 . 1 3 . . 1 . . Worker 10 | . . 1 . . . . . . 3 . 5 . 1 Recycler 8 | . . . . . . . . 1 2 . 5 . . Watcher 3 | . . . . . 1 . . 1 1 . . . . Swarmer 45 | . 6 3 . . 7 . 4 . 11 . 5 5 4 Cutter 6 | . . . . . . . . . . . 6 . . Grunt 15 | . 3 3 . . 5 . . . 4 . . . . Duelist 1 | . . . . . 1 . . . . . . . . Sentry 6 | . . . . . 1 . . 1 4 . . . . Specialist 10 | . . . . . . . 6 . 2 . . 2 . Hunter 2 | . . . . . . . . 1 1 . . . . Programmer 15 | . . . . . . . . 1 9 . 5 . . Best Kill Streak 7 | . 3 4 . . 7 . 6 2 4 . 7 5 3 Combat Bots Only 7 | . 3 3 . . 7 . 6 1 4 . 5 5 2 Max Kills in Single Turn 2 | . 1 2 . . 1 . 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . 1 . . Melee 1 | . . . . . . . . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Damage Taken 16368 | . 333 106 . . 806 . 1416 279 4157 . 1531 3600 4140 Core 3823 | . 104 30 . . 115 . 238 32 498 . 305 897 1604 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 440 | . . . . . . . . . 107 . 107 226 . Core Remaining (%) 72 | 100 . . . 46 79 . 66 96 50 100 76 38 . Volleys Fired 134 | . 25 19 . . 41 . 17 10 . . 1 . 21 Largest 4 | . 2 2 . . 4 . 4 4 . . 1 . 2 Hottest 255 | . 85 100 . . 255 . 176 163 . . . . 150 Shots Fired 335 | . 50 28 . . 128 . 68 34 . . 1 . 26 Gun 261 | . 25 9 . . 103 . 68 34 . . . . 22 Cannon 63 | . 25 9 . . 25 . . . . . . . 4 Launcher 1 | . . . . . . . . . . . 1 . . Special 10 | . . 10 . . . . . . . . . . . Kinetic 193 | . 25 9 . . 79 . 34 24 . . . . 22 Thermal 141 | . 25 19 . . 49 . 34 10 . . . . 4 Explosive 1 | . . . . . . . . . . . 1 . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 15 | . 5 6 . . 15 . 13 8 . . . . 5 Robot Miss Streak 8 | . 3 1 . . 4 . 8 6 . . . . 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . . . . . 2 . 3 . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 . . . . . . Shots Hit Robots 373 | . 27 11 . . 78 . 41 26 101 . 54 18 17 Core Hits 176 | . 11 8 . . 30 . 20 25 41 . 28 7 6 Critical Kills 1 | . . . . . . . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . . Critical Strikes 25 | . 4 . . . 1 . 3 1 11 . 2 3 . Burn 5 | . 2 . . . . . 3 . . . . . . Destroy 1 | . . . . . . . . 1 . . . . . Blast 3 | . 2 . . . 1 . . . . . . . . Smash 1 | . . . . . . . . . . . 1 . . Sever 11 | . . . . . . . . . 10 . 1 . . Impale 4 | . . . . . . . . . 1 . . 3 . Melee Attacks 226 | . . . . . . . . . 124 . 77 23 2 Impact 26 | . . . . . . . . . 11 . 15 . . Slashing 174 | . . . . . . . . . 105 . 61 8 . Piercing 26 | . . . . . . . . . 8 . 1 15 2 Sneak Attacks 20 | . . . . . . . . . 6 . 13 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Follow-up Attacks 35 | . . . . . . . . . 13 . 18 4 . Damage Inflicted 11929 | . 454 170 . . 985 . 771 480 4569 . 3196 816 488 Guns 2540 | . 185 85 . . 702 . 771 411 . . . . 386 Cannons 637 | . 269 85 . . 283 . . . . . . . . Explosions 160 | . . . . . . . . 69 . . 91 . . Melee 8592 | . . . . . . . . . 4569 . 3105 816 102 Ramming . | . . . . . . . . . . . . . . Kinetic 1837 | . 269 85 . . 398 . 413 286 . . . . 386 Thermal 1409 | . 185 85 . . 587 . 358 194 . . . . . Explosive 91 | . . . . . . . . . . . 91 . . Electromagnetic . | . . . . . . . . . . . . . . Impact 709 | . . . . . . . . . 267 . 442 . . Slashing 6890 | . . . . . . . . . 4050 . 2663 177 . Piercing 993 | . . . . . . . . . 252 . . 639 102 Highest Corruption 13 | . . . . . . . . 6 13 . 3 6 2 Average Corruption 4 | . . . . . . . . 2 5 . 2 4 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 86 | . . . . . . . . 14 63 . 5 3 1 Message Errors 20 | . . . . . . . . 1 18 . 1 . . Matter Fused 25 | . . . . . . . . 7 17 . . 1 . Heat Flow Errors 6 | . . . . . . . . 2 4 . . . . Energy Discharges 12 | . . . . . . . . 1 7 . 2 2 . Parts Rejected 1 | . . . . . . . . . 1 . . . . Parts Fused 2 | . . . . . . . . . 2 . . . . Data Loss (minor) 11 | . . . . . . . . 1 8 . 1 . 1 Data Loss (major) 7 | . . . . . . . . 2 4 . 1 . . Alerts 1 | . . . . . . . . . 1 . . . . Misdirections 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1004 | . 9 . . . . . . . 190 . 636 155 14 Projectiles 9 | . 9 . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 995 | . . . . . . . . . 190 . 636 155 14 Knockbacks 12 | . 7 . . . 1 . . . 1 . 3 . . Impact 4 | . . . . . . . . . 1 . 3 . . Kinetic 7 | . 6 . . . 1 . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . Self-Inflicted Damage 32 | . . . . . . . . . . . 32 . . Shots 1 | . . . . . . . . . . . 1 . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 325 | . 264 142 . . 325 . 318 160 213 3 255 210 78 Average Temperature 68 | . 89 38 . . 120 . 139 62 93 2 43 104 32 Received Heat Transfer 912 | . 30 42 . . 207 . 81 36 246 . 81 54 135 Effects 6 | . 1 . . . 4 . 1 . . . . . . Energy Bleed 3 | . 1 . . . 1 . 1 . . . . . . Interference 3 | . . . . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . 1 . 6 . . Impact Corruptions 8 | . . . . . . . . . 2 . 6 . . Robots Melted 1 | . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 3654 | . 703 259 . . 1332 . 999 361 . . . . . Parts Sabotaged 4 | . . . . . . . . . 4 . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Peak Influence 509 | . 226 223 . 7 426 114 364 232 347 173 334 170 509 Initial 191 | . . 87 . . 2 109 79 191 88 163 90 72 89 Average 150 | . 95 192 . 4 271 109 188 160 116 165 162 68 261 Maximum Alert Level 2 | . 1 1 . . 2 . 1 1 1 . 1 . 2 Low Security (%) 69 | 100 91 43 . 100 26 100 65 56 82 100 50 100 35 Level 1 27 | . 8 56 . . 49 . 34 43 17 . 50 . 46 Level 2 2 | . . . . . 23 . . . . . . . 17 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . Squads Dispatched 34 | . 1 . . . 2 . 3 2 11 1 6 4 4 Investigation 3 | . . . . . 1 . . 1 1 . . . . Extermination 11 | . . . . . . . . 1 4 1 2 1 2 Reinforcement 17 | . 1 . . . 1 . 3 . 3 . 4 3 2 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Distress Signals 10 | . . . . . 6 . . . . . 1 1 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 211 | . 9 6 . . 24 . 20 4 40 . 33 26 49 Peak Tracking Total 12 | . 3 3 . . 7 . 6 1 8 1 6 11 12 Tactical Retreats 30 | . . . . . 2 . 5 . 3 . 6 5 9 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Traps Triggered 11 | . . . . . . . 1 3 3 . 3 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Machines Disabled 5 | . 1 . . . 1 . . 1 . . . . 2 Max in Single Turn 1 | . 1 . . . 1 . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Machines Accessed 43 | . 1 . 1 1 2 1 . 5 14 3 9 2 4 Terminals 23 | . . . . 1 2 1 . 4 8 . 5 . 2 Fabricators 6 | . . . . . . . . 1 3 . 1 . 1 Repair Stations 1 | . . . . . . . . . . . . . 1 Recycling Units 5 | . 1 . . . . . . . 1 1 1 1 . Scanalyzers 3 | . . . . . . . . . 1 . 1 1 . Garrison Access 4 | . . . . . . . . . 1 2 1 . . Total Hacks 92 | . 3 . 1 4 5 1 . 11 29 7 22 3 6 Successful 34 | . 2 . 1 2 1 1 . 1 7 2 12 3 2 Failed 58 | . 1 . . 2 4 . . 10 22 5 10 . 4 Catastrophic 16 | . . . . 1 2 . . 4 6 1 . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 20 | . . . 1 . 2 . . . 9 2 5 . 1 Terminals 51 | . . . . 4 5 1 . 9 16 . 13 . 3 Fabricators 13 | . . . . . . . . 2 7 . 2 . 2 Repair Stations 1 | . . . . . . . . . . . . . 1 Recycling Units 12 | . 3 . . . . . . . 1 5 2 1 . Scanalyzers 7 | . . . . . . . . . 1 . 4 2 . Garrison Access 7 | . . . . . . . . . 4 2 1 . . Terminal Hacks 17 | . . . 1 2 1 1 . 1 4 . 6 . 1 Record 4 | . . . . 1 . . . . 1 . 2 . . Robot Analysis 2 | . . . . . . . . . 1 . 1 . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . Unreport Threat 3 | . . . . . . . . . . . 2 . 1 Patrol Status 1 | . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 1 . 1 . 1 Network Status 2 | . . . . . . . . . 1 . 1 . . Build 1 | . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 2 . . . . . . . 1 1 2 1 . Report Inventory 2 | . 1 . . . . . . . . 1 . . . Retrieve Components 5 | . 1 . . . . . . . 1 . 2 1 . Scanalyzer 4 | . . . . . . . . . . . 2 2 . Insert Component 2 | . . . . . . . . . . . 1 1 . Analyze 2 | . . . . . . . . . . . 1 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . . . 1 1 1 . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 1 1 . . Decoy 3 | . . . . . . . . . 1 1 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 31 | . . . . 1 2 . . 5 11 2 6 . 4 Full Trace Events 3 | . . . . . 1 . . 1 1 . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . 1 1 . Parts Built 2 | . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . Time 46 | . . . . . . . . . . . . . 46 Total Part Build Rating 18 | . . . . . . . . . . . . . 18 Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 15 | . 1 . . . . . . . 9 . 2 3 . Parts Scanalyzed 2 | . . . . . . . . . . . 1 1 . Part Schematics Acquired 2 | . . . . . . . . . . . 1 1 . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Robot Analysis Total 2 | . . . . . . . . . 1 . 1 . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Turns Passed 9319 | 3 278 385 452 135 473 19 426 772 3475 313 1046 696 846 Spaces Moved 7536 | 3 148 201 375 70 220 12 196 510 2412 461 1188 515 1225 Core 261 | . . . . . . . . . . . . 36 225 Treads 5 | . . . . . . . . . . . 5 . . Legs 2524 | 3 148 201 375 70 220 12 196 510 789 . . . . Wheels . | . . . . . . . . . . . . . . Hover 3747 | . . . . . . . . . 1623 461 1183 479 1 Flight 999 | . . . . . . . . . . . . . 999 Fastest Speed 34 | 120 120 120 120 120 120 120 120 112 52 43 40 46 34 Average Speed 80 | 120 120 120 120 120 127 120 134 117 89 50 48 81 43 Slowest Speed 240 | 120 120 120 120 120 190 120 190 122 141 65 240 166 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . . . . 15 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 28 | 1 33 44 75 14 17 1 85 15 39 10 29 15 21 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 . 1 . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . 1 1 . 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . Spaces Dug 13 | . . . . . . . . . 5 . 7 . 1 Terrain Destroyed 43 | . . 1 . . 1 . . 28 5 . 7 . 1 Melee 6 | . . . . . . . . . 5 . 1 . . Projectile 3 | . . 1 . . 1 . . . . . . . 1 AOE 34 | . . . . . . . . 28 . . 6 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Total 10299 | 2 200 295 376 120 330 15 319 662 3568 540 1613 767 1492 Wait 1951 | . 12 64 . 50 34 . 49 104 904 59 280 193 202 Move 7493 | 2 147 200 374 69 219 11 195 509 2411 460 1187 514 1195 Hop 15 | . . . . . . . . . . . . . 15 Pick Up 124 | . 4 1 1 . 6 . 16 15 34 8 21 10 8 Fast Attach 76 | . 2 2 1 . 6 . 3 1 18 1 20 4 18 Attach 75 | . . . . . 7 2 5 4 14 2 10 15 16 Detach 34 | . 2 2 . . 3 . 1 . 8 . 3 6 9 Swap 94 | . 2 5 . 1 7 2 13 9 26 5 18 6 . Drop 125 | . 6 2 . . 7 . 15 10 48 5 22 4 6 Fire 134 | . 25 19 . . 41 . 17 10 . . 1 . 21 Melee 173 | . . . . . . . . . 105 . 51 15 2 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 4 | -11/Junkyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 14) 282 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 315 | -10/Mines | Discovered new exit (range 5) 336 | -10/Mines | Met a Derelict bent on vengeance 355 | -10/Mines | Excavation squad dispatched 355 | -10/Mines | A large section of the Mines collapsed 447 | -10/Mines | Core integrity fell below 50% 661 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 662 | -10/Mines | Discovered new exit (range 5) 667 | -10/Mines | Entered Exiles 695 | -10/Exiles | Met 8R-AWN 717 | -10/Exiles | Met EX-HEX 750 | -10/Exiles | Met EX-BIN 763 | -10/Exiles | Aligned with FarCom system 765 | -10/Exiles | Given EX-Vault access code 796 | -10/Exiles | Opened EX-Vault 803 | -10/Exiles | Found Latent Energy Streamer 828 | -10/Exiles | Warned to stay clear of 0b10 Research branches 868 | -10/Exiles | Met EX-DEC 1018 | -10/Exiles | Visited The Gauntlet 1106 | -10/Exiles | Discovered new exit (range 12) 1119 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1119 | -10/Exiles | Entered Mines 1155 | -9/Mines | Learned location of 1 exit from Materials 1245 | -9/Mines | Discovered new exit (range 5) 1254 | -9/Mines | Entered Materials 1254 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1255 | -8/Materials | Identified exit to Factory 1403 | -8/Materials | Destroyed 7 combat bots 1546 | -8/Materials | Lost 3 parts (1n2w) 1727 | -8/Materials | Entered Factory 1727 | -7/Factory | Evolved 2 slots: Utility x2 1744 | -7/Factory | Identified exit to DSF 1746 | -7/Factory | Entered DSF 1776 | -7/DSF | Additional patrols routed to DSF 1896 | -7/DSF | Build established: Scavenger-Skirmisher 2053 | -7/DSF | Sterilization system engaged 2073 | -7/DSF | Ambient heat levels rising (+10) 2088 | -7/DSF | Ambient heat levels rising (+10) 2103 | -7/DSF | Ambient heat levels rising (+10) 2118 | -7/DSF | Ambient heat levels rising (+10) 2133 | -7/DSF | Ambient heat levels rising (+10) 2148 | -7/DSF | Ambient heat levels rising (+10) 2156 | -7/DSF | Discovered new exit (range 11) 2163 | -7/DSF | Ambient heat levels rising (+10) 2170 | -7/DSF | Identified exit to Factory 2172 | -7/DSF | Entered Factory 2172 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2182 | -6/Factory | Lost 4 parts (1n1u2w) 2446 | -6/Factory | Build established: Scavenger-Gunner 2909 | -6/Factory | Discovered new exit (range 10) 2912 | -6/Factory | Discovered new exit (range 15) 2927 | -6/Factory | Identified exit to Lower Caves 2936 | -6/Factory | Identified exit to Factory 2944 | -6/Factory | Entered another Factory area 2944 | -5/Factory | Evolved 2 slots: Utility x2 3230 | -5/Factory | Build established: Scavenger-Mutant 3809 | -5/Factory | Identified exit to Upper Caves 3951 | -5/Factory | Build established: Mutant 3974 | -5/Factory | Cargo convoy interrupted 4055 | -5/Factory | Lost 6 parts (2p2u2w) 4350 | -5/Factory | Build established: Scavenger-Mutant 5188 | -5/Factory | System corruption reached 10% 5772 | -5/Factory | Garrison activated, responded to threat 6331 | -5/Factory | Discovered new exit (range 15) 6419 | -5/Factory | Entered another Factory area 6419 | -4/Factory | Evolved 2 slots: Utility x2 6703 | -4/Factory | Discovered new exit (range 13) 6732 | -4/Factory | Entered Research 6732 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6872 | -3/Research | Lost 5 parts (1p3n1u) 6899 | -3/Research | Build established: Hacker-Mutant 7064 | -3/Research | Identified exit to Research 7075 | -3/Research | Found Prototype Processor 7075 | -3/Research | Identified Exp. Signal Interpreter 7778 | -3/Research | Entered another Research area 7778 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8461 | -2/Research | Core integrity fell below 50% 8471 | -2/Research | Discovered new exit (range 6) 8474 | -2/Research | Entered Access 8474 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 8501 | -1/Access | Lost 23 parts (3p7n8u5w) 8667 | -1/Access | Core integrity fell below 50% 8913 | -1/Access | Build established: Mutant 9165 | -1/Access | Fabricated Biometal Heavy Treads? 9284 | -1/Access | Core integrity fell below 20% 9306 | -1/Access | Spotted B-99 Colossus 9313 | -1/Access | Spotted B-99 Colossus 9320 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 09314_ Slug penetrates B-99 Colossus. 09314_ Knocked back. 09314_ Slug penetrates Wall. 09314_ Penetrated by Slug. 09315_ R-10 Processor collects Dual-blade Saw. 09315_ Penetrated by Slug. 09316_ Sealed Heavy Doors breached. 09317_ Slug penetrates H-88 Terminator. 09317_ Penetrated by Slug. 09318_ Slug penetrates Wall. 09318_ Penetrated by Slug. 09318_ Slug penetrates B-99 Colossus. 09318_ Lgt. Quantum Reactor destroyed. 09318_ Slug penetrates Wall. 09318_ Penetrated by Slug. 09318_ Slug penetrates Wall. 09318_ Slug penetrates Sealed Heavy Doors. 09318_ Penetrated by Slug. 09318_ Slug penetrates H-88 Terminator. 09320_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ""= # #???????????????????????????????????????? | | "F= # #???????????????????????????????????????? | | " =! + #???????????????????????????????????????? | | "" # #???????????????????????????????????????? | | "" # ########????????????????????????????????? | | # #!!! #????????????????????????????????? | | # #!!! #????????????????????????????????? | | ###### #!!! #????????????????????????????????? | | ?????# # #????????????????????????????????? | | ###### # #????????????????????????????????? | | # #????????????????????????????????? | | + #????????????????????????????????? | | # #????????????????????????????????? | | #/#### # #????????????????????????????????? | | # # #????????????????????????????????? | | # #=! ! #????????????????????????????????? | | # + #????????????????????????????????? | | # # [ #????????????????????????????????? | | # ########????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | + #???????????????????????????????????????? | | ## ##??????????????#""??????????????????????? | | ## #???????###?????# "????????##????????????? | | ## #???????#BB #####@""##### BB#????????????? | | ## #???????#BB % % BB#????????????? | | ####### #?????#?# ph h #????????????? | | #?##### # % #????????????? | | # ### ### ""#########????????????? | | # ## ! ### #????????????????????? | | # h%= # #????????????????????? | | # ##?# % ! / # #????????????????????? | | # ???# !% + #????????????????????? | | ? ??# # #????????????????????? | | ? ??## # #????????????????????? | | ? ???# # #????????????????????? | | ? #??# # #????????????????????? | | ? #??# # #????????????????????? | | # #??#### # ####### #????????????????????? | | #+#?????##### # #???????# #????????????????????? | | ###??????##?########### #????????????????????? | | / #?????????# ## #????????????????????? | | # #?????????# ## #????????????????????? | | # ###########! ## #????????????????????? | | # ## " ## #????????????????????? | | + ##= """ ## #????????????????????? | | # ## """## #????????????????????? | | # ##! " ## #????????????????????? | | # ## ## #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 120 Energy Generation 25 Energy Capacity 515 Matter Stores 300 Matter Capacity 400 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Corruption Block 7 Armor Coverage 450 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 66 Melee Speed Boost 50 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 6 Melee Accuracy 18 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 24 Defensive Hacking 26 Item Schematics ----------------- Microactuators | -3/Research | Scanalyzed Imp. Medium Armor Plating | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Biometal Heavy Treads | x2 | -1/Access | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyScrapSabre Manual? 0 Play Time 03:00:07 Cumulative 132.5 hours Start 2023.06.20 @ 15:55:17 End 2023.06.20 @ 19:18:01 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 28 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 49 Achievement% 35 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3c437ad-96e8-49d8-85ca-bb1b5a200370