Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.20 @ 21:50:43 Player: tarun Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (456) 456 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1926 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1350) Ox26 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Wheel Wheel Cryofiber Web Heat Sink Huge Storage Unit Medium Matter Pod (27) High-capacity Matter Pod (11) Experimental Sensor Array Terrain Scan Processor Propulsion Shielding Hardened Light Armor Plating Hardened Light Armor Plating Shield Generator System Shield Beam Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg > --- UTILITY ---------- Small Storage Unit Structural Scanner Experimental Sensor Array > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Wheel Wheel Cryofiber Web High-capacity Matter Pod System Shield [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 33 | 7 3 4 16 3 Power 4 | 1 1 1 1 . Engine 4 | 1 1 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 18 | 3 1 2 9 3 Treads 8 | 1 . 2 5 . Leg 10 | 2 1 . 4 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 1 . 3 . Device 2 | . 1 . 1 . Storage 2 | 1 . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 6 | 2 . 1 3 . Energy Gun 2 | . . . 2 . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . 1 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 13 | . . 1 4 8 Power 2 | . . . 1 1 Propulsion 5 | . . . 2 3 Utility 2 | . . . . 2 Weapon 4 | . . 1 1 2 Highest Loss Streak 7 | . . 1 1 7 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 90 | . 88 99 90 87 Engine 9 | . 14 14 8 10 Treads 19 | . . 4 24 18 Leg 11 | . 28 23 6 12 Device 11 | . 3 14 12 10 Storage 11 | . 14 14 11 11 Protection 5 | . . . 6 4 Energy Gun 5 | . . . 5 9 Ballistic Gun 16 | . 28 27 15 10 Peak Build Rating 18 | 6 7 8 18 16 Average Rating 12 | 4 6 7 13 14 On Entrance 7 | . 6 7 8 16 Naked Turns . | . . . . . Heaviest Build 97 | 12 13 13 97 97 Greatest Support 60 | 20 20 40 60 60 Greatest Overweight (x) 26 | . . . 3 26 Average Overweight (x) . | . . . 1 2 Largest Inventory Capacity 25 | 8 8 8 25 25 Average Capacity 19 | 6 8 8 21 25 Most Carried 25 | 6 8 8 25 24 Average Carried 17 | 4 7 7 18 24 Final Capacity 25 | 8 8 8 25 25 Final Carried 24 | 6 8 8 24 24 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 818 | 190 95 57 424 52 Remotely . | . . . . . Salvage Created 628 | . 95 47 434 52 Parts 65 | . 9 5 47 4 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 25 | . 4 3 14 4 Guns 25 | . 4 3 14 4 Classes Destroyed 6 | . 3 . 3 . Worker 1 | . . . 1 . Builder 2 | . 1 . 1 . Watcher 2 | . . . 2 . Swarmer 20 | . 3 3 10 4 Grunt 2 | . 1 . 1 . Sentry 3 | . . . 3 . Best Kill Streak 5 | . 5 3 5 4 Combat Bots Only 4 | . 4 3 4 4 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 322 | . 41 19 122 140 Missed 86 | . 13 6 30 37 Damage Taken 2137 | . 260 106 956 815 Core 469 | . 48 19 165 237 Absorbed by Shields . | . . . . . Core Remaining (%) 86 | 100 . 73 . . Volleys Fired 102 | . 16 9 68 9 Largest 2 | . 2 2 2 2 Hottest 76 | . 40 40 76 76 Shots Fired 180 | . 32 12 118 18 Gun 180 | . 32 12 118 18 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 124 | . 32 12 71 9 Thermal 56 | . . . 47 9 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 8 | . 8 2 8 6 Robot Miss Streak 5 | . 5 3 4 2 Penetration Max . | . . . . . Secondary Targets 4 | . 1 . 3 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 96 | . 16 5 65 10 Core Hits 42 | . 8 3 26 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . 3 1 Burn 4 | . . . 3 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1322 | . 244 59 886 133 Guns 1297 | . 244 59 880 114 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 25 | . . . 6 19 Kinetic 789 | . 244 59 444 42 Thermal 508 | . . . 436 72 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 4 | . . . 2 2 Targets Rammed 5 | . . . 3 2 Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 376 | . 20 . 376 134 Average Temperature 105 | . 9 . 114 69 Received Heat Transfer 219 | . 72 . 147 . Effects 1 | . . . 1 . Matter Decay 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . 4 1 Heat Transferred 1591 | . . . 1332 259 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 285 | . 110 117 285 221 Initial 111 | . . 42 45 111 Average 122 | . 54 62 135 162 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 71 | 100 100 100 65 58 Level 1 28 | . . . 34 41 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . 2 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 6 7 26 15 Peak Tracking Total 8 | . 6 5 5 8 Tactical Retreats 6 | . . . 4 2 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 1 | . . . 1 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . . 2 . Successful . | . . . . . Failed 2 | . . . 2 . Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1729 | 75 126 171 1006 351 Spaces Moved 668 | 58 57 114 327 112 Core 18 | 17 . . . 1 Treads 315 | 2 . 17 227 69 Legs 335 | 39 57 97 100 42 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 160 240 Average Speed 203 | 100 120 125 234 286 Slowest Speed 1350 | 160 120 160 330 1350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 14 39 29 36 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 864 | 71 83 129 454 127 Wait 14 | . 4 . 9 1 Move 664 | 57 56 113 326 112 Hop . | . . . . . Pick Up 36 | 7 2 2 25 . Fast Attach 6 | 5 1 . . . Attach 11 | 1 . 1 9 . Detach 3 | . . . 3 . Swap 16 | 1 2 3 7 3 Drop 7 | . 2 1 4 . Fire 102 | . 16 9 68 9 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush 4 | . . . 2 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [Sub]) -10/Mines -9/Materials -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 15) 187 | -10/Materials | Discovered new exit (range 13) 202 | -10/Materials | Entered Mines 286 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 289 | -10/Mines | Found Prototype Device 310 | -10/Mines | Build established: Mutant 349 | -10/Mines | Discovered new exit (range 11) 373 | -10/Mines | Entered Materials 373 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 456 | -9/Materials | Identified Exp. Sensor Array 1199 | -9/Materials | Build established: Scavenger-Mutant 1330 | -9/Materials | Discovered new exit (range 11) 1379 | -9/Materials | Entered Mines 1680 | -9/Mines | Discovered new exit (range 14) 1705 | -9/Mines | Core integrity fell below 50% 1715 | -9/Mines | Learned 2 Materials zone layouts 1728 | -9/Mines | Core integrity fell below 20% 1730 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01552_ S-10 Pest suffers critical hit (Burn). 01555_ Lgt. Assault Rifle melted. 01555_ S-10 Pest destroyed. 01559_ Acquired 14 matter. 01561_ S-10 Pest destroyed. 01566_ Acquired 38 matter. 01568_ R-06 Scavenger collects Lgt. Ion Engine. 01571_ Slammed into R-06 Scavenger. 01595_ K-01 Serf collects debris. 01680_ EXIT=FOUND 01691_ Beam Rifle destroyed. 01693_ S-10 Pest destroyed. 01705_ Lgt. Assault Rifle destroyed. 01708_ Aluminum Leg destroyed. 01714_ S-10 Pest destroyed. 01715_ Acquired derelict log, extracted data. Data stored: Materials zone layouts (x2). 01718_ Structural Scanner destroyed. 01718_ Aluminum Leg destroyed. 01719_ Imp. Ion Engine destroyed. 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