Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.16 @ 00:42:19 Player: ShuSh Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (89) 445 Value Destroyed (2157) 2157 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1326) 1326 TOTAL SCORE: 8208 Bonus ------- High Alert Combat Kills 26 Met Imprinter 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/700 Matter 272/300 Energy 203/290 System Corruption 1% Temperature Cool (0) Movement Walking (220) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Improved Titanium Leg Zionite Glidesys II > --- UTILITY (7) ------ Experimental Heat Sink Large Storage Unit High-capacity Storage Unit Surveybot 24 Chip Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Advanced EMP Blaster > --- INVENTORY (18) --- Experimental Heat Sink Experimental Heat Sink High-capacity Battery (400) High-capacity Battery (400) High-capacity Matter Pod (200) Improved Utility Shielding Long-range Tractor Beam Bomb Factory No. 2 Heavy Missile Launcher Rocket Array Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Zionite Glidesys II > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Experimental Heat Sink Large Storage Unit High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Shock Rifle Lightning Gun > --- INVENTORY -------- High-capacity Battery High-capacity Battery High-capacity Matter Pod Improved Utility Shielding Long-range Tractor Beam Bomb Factory No. 2 Advanced EMP Blaster Heavy Missile Launcher Rocket Array [Rating: 55] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Hover Unit Zionite Glidesys II Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Flak Gun Launcher Advanced EMP Blaster Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . . . Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . Utility 5 | . . . 2 . . . 1 2 . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 100 | . 12 5 16 4 3 2 20 5 9 . 5 18 1 Power 8 | . . 1 1 . . . 3 . 2 . . 1 . Engine 6 | . . . 1 . . . 3 . 1 . . 1 . Core 2 | . . 1 . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 21 | . 3 2 5 2 . . 5 2 . . . 2 . Treads 14 | . 3 . 5 1 . . 5 . . . . . . Leg 4 | . . 2 . . . . . 1 . . . 1 . Wheel 2 | . . . . 1 . . . 1 . . . . . Hover 1 | . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . Utility 33 | . 6 . 5 . 2 . 4 2 1 . 2 11 . Device 6 | . 1 . . . . . 1 . . . . 4 . Storage 11 | . 5 . 2 . 1 . 2 . . . . 1 . Processor 3 | . . . . . . . 1 . . . . 2 . Hackware . | . . . . . . . . . . . . . . Protection 13 | . . . 3 . 1 . . 2 1 . 2 4 . Artifact . | . . . . . . . . . . . . . . Weapon 38 | . 3 2 5 2 1 2 8 1 6 . 3 4 1 Energy Gun 16 | . . 1 2 2 . 1 4 1 2 . . 3 . Energy Cannon 1 | . . . . . . . 1 . . . . . . Ballistic Gun 13 | . 3 1 3 . 1 . 1 . 2 . 2 . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 7 | . . . . . . 1 2 . 2 . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . 3 . . . 1 2 . Parts Lost 37 | . . 1 5 6 . . 3 . 2 . 1 16 3 Power 3 | . . . 1 . . . . . 1 . . 1 . Propulsion 6 | . . . 1 2 . . 1 . . . . 2 . Utility 13 | . . . 1 1 . . 1 . . . . 9 1 Weapon 15 | . . 1 2 3 . . 1 . 1 . 1 4 2 Highest Loss Streak 16 | . . 1 5 6 . . 1 . 1 . 1 16 3 Average Slot Usage (%) 94 | . 99 99 97 93 91 100 94 97 91 92 90 87 . Engine 6 | . 14 7 5 11 11 11 9 7 3 . . 4 . Core 3 | . . 7 4 . . . . . 3 7 7 2 . Treads 9 | . 9 26 10 19 11 11 21 17 . . . . . Leg 6 | . 18 . 11 . . . . 1 7 7 7 6 . Wheel 3 | . . . . . 11 11 1 1 7 7 7 1 . Device 4 | . 1 . . . . . 9 7 7 7 7 11 . Storage 26 | . 26 28 32 33 33 33 27 23 23 23 23 17 . Processor 4 | . . . . . . . 3 7 7 7 7 16 . Protection 8 | . . . 10 8 6 11 5 15 15 15 15 4 . Energy Gun 6 | . . 13 10 11 11 11 11 3 3 . . 9 . Ballistic Gun 10 | . 28 14 10 8 6 11 3 . 3 7 10 3 . Launcher 1 | . . . . . . . . 3 3 7 3 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 84 | 12 40 44 68 68 68 68 70 84 84 82 82 75 . Greatest Support 60 | 20 40 40 40 40 16 16 60 60 28 28 28 28 . Greatest Overweight (x) 6 | . 1 2 6 3 4 4 4 2 2 2 2 3 . Average Overweight (x) 1 | . . . 1 1 3 4 1 1 2 2 2 2 . Largest Inventory Capacity 22 | . 16 16 22 22 22 22 22 22 22 22 22 22 18 Average Capacity 19 | . 11 16 21 22 22 22 22 22 22 22 22 19 18 Most Carried 22 | . 16 16 22 22 19 18 22 22 22 22 22 22 12 Average Carried 18 | . 10 15 16 21 17 18 19 21 21 22 21 14 11 Final Capacity 22 | 6 16 16 22 22 22 22 22 22 22 22 22 18 18 Final Carried 22 | 6 16 16 22 19 18 18 22 22 22 22 22 12 11 Class Distribution -------------------- 56% | Hauler-Mutant 27% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Mutant | -7/Deep Caves Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Matter Collected 1996 | 200 207 340 405 42 30 . 304 70 156 38 52 152 . Remotely . | . . . . . . . . . . . . . . Salvage Created 3238 | . 280 215 594 62 . 9 1026 150 608 69 . 195 30 Parts 189 | . 24 17 40 5 . 1 64 6 18 6 . 7 1 Haulers Intercepted 4 | . 2 . . . . . 2 . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 3 3 . . . Prevented 12 | . . . . . . . . . 11 1 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 72 | . 9 7 12 5 . 3 17 2 10 3 . 3 1 Melee 1 | . . . . . . . . . . . . 1 . Guns 46 | . 9 7 12 5 . . 13 . . . . . . AOE 17 | . . . . . . 3 4 . 4 3 . 2 1 Classes Destroyed 11 | . 3 1 3 1 . . 1 . 1 . . 1 . Worker 5 | . 1 . . . . . 4 . . . . . . Builder 3 | . . . . . . . 3 . . . . . . Hauler 4 | . 2 . . . . . 2 . . . . . . Recycler 5 | . . . 2 . . . 3 . . . . . . Swarmer 34 | . 9 3 3 4 . 3 7 . 1 3 . . 1 Grunt 21 | . . 4 5 . . . 7 . 5 . . . . Brawler 2 | . . . 1 . . . . . 1 . . . . Duelist 1 | . . . . . . . . . 1 . . . . Sentry 9 | . . . 3 . . . 3 2 1 . . . . Demolisher 1 | . . . . 1 . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . 2 . Savage 1 | . . . . . . . . . 1 . . . . Best Kill Streak 9 | . 3 3 9 4 . 3 6 1 9 3 . 2 1 Combat Bots Only 9 | . 3 3 7 4 . 3 5 1 9 3 . 2 1 Max Kills in Single Turn 3 | . 2 1 1 2 . 2 3 1 3 3 . 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . Exploded 3 | . . . . . . 2 1 . 3 3 . 1 1 Melee 1 | . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Damage Taken 7279 | . 249 583 697 597 . 82 887 387 307 13 . 3266 211 Core 1076 | . 53 94 84 43 . 7 90 57 . . . 613 35 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 72 | 100 . 41 . . . 66 83 . . . . . . Volleys Fired 196 | . 32 30 41 9 . 3 46 7 14 1 . 11 2 Largest 2 | . 2 2 2 2 . 1 2 2 2 1 . 2 2 Hottest 106 | . 40 76 79 101 . 33 106 106 106 36 . 105 105 Shots Fired 360 | . 64 58 71 14 . 3 89 14 23 1 . 20 3 Gun 330 | . 64 58 71 14 . . 85 7 9 . . 20 2 Cannon 17 | . . . . . . . 1 7 9 . . . . Launcher 13 | . . . . . . 3 3 . 5 1 . . 1 Special . | . . . . . . . . . . . . . . Kinetic 182 | . 64 44 40 4 . . 16 . . . . 14 . Thermal 68 | . . 14 31 7 . . 16 . . . . . . Explosive 6 | . . . . . . 3 3 . . . . . . Electromagnetic 104 | . . . . 3 . . 54 14 23 1 . 6 3 Robot Hit Streak 25 | . 6 22 5 5 . 1 25 8 9 . . 8 2 Robot Miss Streak 4 | . 4 3 3 1 . 1 3 1 3 . . 3 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 9 | . 2 2 . 2 . . 3 . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . 1 . . . . . . Shots Hit Robots 264 | . 37 44 45 11 . 1 73 13 18 . . 20 2 Core Hits 143 | . 15 13 21 6 . 3 51 3 15 3 . 12 1 Critical Hits 2 | . . . . . . . 1 . . . . 1 . Critical Kills 1 | . . . . . . . 1 . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 . Melee Attacks 12 | . . . . . . . . . . . . 12 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 12 | . . . . . . . . . . . . 12 . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5451 | . 337 557 577 190 . 157 1692 217 855 139 . 611 119 Guns 3172 | . 337 557 577 190 . . 1020 100 113 . . 262 16 Cannons 216 | . . . . . . . . 117 99 . . . . Explosions 1891 | . . . . . . 157 672 . 633 139 . 187 103 Melee 162 | . . . . . . . . . . . . 162 . Ramming 10 | . . . . . . . . . 10 . . . . Kinetic 1367 | . 337 377 250 60 . . 143 . . . . 200 . Thermal 1272 | . . 180 327 92 . . 354 . 59 73 . 187 . Explosive 680 | . . . . . . 157 523 . . . . . . Electromagnetic 1960 | . . . . 38 . . 672 217 786 66 . 62 119 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 162 | . . . . . . . . . . . . 162 . Highest Corruption 5 | . . . . . . . . . 5 5 5 . 1 Average Corruption 4 | . . . . . . . . . 5 5 5 . 1 Corruption Purged . | . . . . . . . . . . . . . . Effects 26 | . . . . . . . . . 15 11 . . . Message Errors 7 | . . . . . . . . . 4 3 . . . Matter Fused 11 | . . . . . . . . . 6 5 . . . Heat Flow Errors 2 | . . . . . . . . . 1 1 . . . Energy Discharges 3 | . . . . . . . . . 2 1 . . . Data Loss (minor) 1 | . . . . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . Targeting Errors 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 162 | . . . . . . . 51 . 50 . . 60 1 Projectiles . | . . . . . . . . . . . . . . Explosions 156 | . . . . . . . 51 . 44 . . 60 1 Melee 6 | . . . . . . . . . 6 . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 245 | . . . . . . 1 85 . 5 . . 127 27 Shots 7 | . . . . . . 1 3 . . . . 2 1 Rammed 1 | . . . . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 325 | . . 303 325 84 . . . 38 103 119 . 58 . Average Temperature 87 | . . 89 118 36 . . . 20 35 74 . 28 . Received Heat Transfer 1995 | . . 291 234 . . . 324 138 90 . . 918 . Effects 3 | . . . 3 . . . . . . . . . . Energy Bleed 2 | . . . 2 . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . 2 6 . . . . Combat Hostiles 8 | . . . . . . . . 2 6 . . . . Parts Fried 9 | . . . . . . . 1 3 5 . . . . Impact Corruptions 2 | . . . . . . . . . 2 . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . Heat Transferred 2598 | . . 444 814 222 . . 768 . 100 100 . 150 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . 2 . 2 1 . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Peak Influence 528 | . 183 125 293 143 . 138 528 330 . . . . . Initial 240 | . . . 19 53 . . 53 240 . . . . . Average 120 | . 59 44 135 117 . 73 210 278 . . . . . Maximum Alert Level 2 | . . . 1 . . . 2 1 . . . . . Low Security (%) 80 | . 100 100 66 100 . 100 63 . . . . . . Level 1 14 | . . . 33 . . . 14 100 . . . . . Level 2 4 | . . . . . . . 21 . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 6 | . . 1 2 . . . 2 1 . . . . . Investigation 1 | . . 1 . . . . . . . . . . . Extermination 1 | . . . . . . . . 1 . . . . . Reinforcement 4 | . . . 2 . . . 2 . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Distress Signals 8 | . 1 . 3 . . . 4 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 117 | . 14 7 19 7 . 8 34 3 15 3 . 3 4 Peak Tracking Total 9 | . 4 3 9 4 . 6 7 2 9 3 . 3 4 Tactical Retreats 13 | . . . 2 . . 1 7 . 3 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Traps Triggered 3 | . 2 . . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 3 | . 3 . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . 1 . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Machines Disabled 3 | . . . . . . . . . . . . 3 . Max in Single Turn . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Machines Accessed 11 | . 4 1 4 . 1 . 1 . . . . . . Terminals 8 | . 4 . 3 . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 27 | . 8 1 15 . 1 . 2 . . . . . . Successful 19 | . 5 1 12 . 1 . . . . . . . . Failed 8 | . 3 . 3 . . . 2 . . . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 14 | . 4 . 5 . . . 1 . . . 4 . . Terminals 18 | . 8 . 8 . . . 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 7 | . . . 7 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 11 | . 5 1 4 . 1 . . . . . . . . Record 1 | . . . . . 1 . . . . . . . . Robot Analysis 3 | . 1 . 2 . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 7 | . . . 7 . . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . . Analyze 4 | . . . 4 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 8 | . 3 . 4 . . . 1 . . . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Total Allies 1 | . . . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . . . 1 . Highest-Rated Group 118 | . . . . . . . . . . . . 118 . Highest-Rated Ally 118 | . . . . . . . . . . . . 118 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . . . . 7 . Total Damage 1601 | . . . . . . . . . . . . 1601 . Kills 5 | . . . . . . . . . . . . 5 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Robot Analysis Total 3 | . 1 . 2 . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . 2 . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Turns Passed 6945 | . 802 762 533 451 313 218 764 273 492 326 1393 613 5 Spaces Moved 4139 | 1 429 365 210 237 227 150 304 150 361 271 1147 287 . Core . | . . . . . . . . . . . . . . Treads 1138 | . 140 347 115 199 . . 242 95 . . . . . Legs 577 | 1 289 18 95 . . . . . . . . 174 . Wheels 2424 | . . . . 38 227 150 62 55 361 271 1147 113 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 150 150 130 130 140 140 120 120 120 120 120 . Average Speed 144 | 120 140 178 183 173 136 140 177 158 120 120 120 179 . Slowest Speed 300 | 120 180 180 300 200 140 140 220 180 120 120 120 220 . Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 46 | 2 85 72 29 65 59 40 39 8 54 47 86 57 1 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 3 | . . . . 1 1 . . . . . 1 . . Known Exits Taken 1 | . . . . . . 1 . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 8 | . . 1 . 1 . . . . 4 . 2 . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 88 | . . . . . . 26 30 . 9 4 . 19 . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 88 | . . . . . . 26 30 . 9 4 . 19 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Total 4726 | . 573 423 292 263 231 154 441 174 397 271 1165 339 3 Wait 144 | . 72 8 2 11 . . 41 . 2 . . 8 . Move 4126 | . 428 364 209 236 226 149 303 149 360 270 1146 286 . Hop . | . . . . . . . . . . . . . . Pick Up 73 | . 17 7 14 2 1 . 15 6 4 . 5 2 . Fast Attach 35 | . 6 3 6 . . . 5 2 4 . 3 6 . Attach 40 | . . 2 7 4 2 . 5 2 3 . 2 12 1 Detach 4 | . . . 1 . . . . . 1 . . 2 . Swap 26 | . 6 . 3 . 1 2 10 1 2 . 1 . . Drop 69 | . 12 9 9 1 1 . 16 7 6 . 8 . . Fire 196 | . 32 30 41 9 . 3 46 7 14 1 . 11 2 Melee 12 | . . . . . . . . . . . . 12 . Ram 1 | . . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Discovered new exit (range 3) 89 | -10/Materials | Discovered new exit (range 16) 152 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 8) 682 | -10/Materials | Discovered new exit (range 13) 803 | -10/Materials | Entered Mines 971 | -10/Mines | Learned Materials stockpile data 1167 | -10/Mines | Met a Derelict shopkeep closing up shop 1244 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1495 | -10/Mines | Core integrity fell below 50% 1517 | -10/Mines | Discovered new exit (range 7) 1522 | -10/Mines | Discovered new exit (range 11) 1527 | -10/Mines | Learned location of 1 exit from Materials 1565 | -10/Mines | Entered Materials 1565 | -9/Materials | Evolved 2 slots: Utility x2 1566 | -9/Materials | Identified exit to Materials 1809 | -9/Materials | Destroyed 7 combat bots 1838 | -9/Materials | Lost 5 parts (1p1n1u2w) 1890 | -9/Materials | Build established: Hauler-Mutant 2004 | -9/Materials | Discovered exit to Materials (range 10) 2049 | -9/Materials | Discovered new exit (range 13) 2098 | -9/Materials | Entered Mines 2116 | -9/Mines | Discovered exit to Materials (range 8) 2301 | -9/Mines | Discovered exit to Materials (range 6) 2306 | -9/Mines | Learned location of Storage (-9) 2390 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2416 | -9/Mines | Assembled infested the area 2492 | -9/Mines | Lost 6 parts (2n1u3w) 2543 | -9/Mines | Discovered new exit (range 5) 2549 | -9/Mines | Entered Exiles 2581 | -9/Exiles | Met 8R-AWN 2604 | -9/Exiles | Met EX-HEX 2655 | -9/Exiles | Met EX-DEC 2660 | -9/Exiles | Learned location of Zion (-7) 2691 | -9/Exiles | Met EX-BIN 2846 | -9/Exiles | Discovered new exit (range 14) 2862 | -9/Exiles | Entered Mines 3035 | -8/Mines | Discovered exit to Materials (range 5) 3080 | -8/Mines | Entered Materials 3080 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3793 | -8/Materials | Discovered new exit (range 16) 3844 | -8/Materials | Entered Factory 3844 | -7/Factory | Evolved 2 slots: Utility x2 3996 | -7/Factory | Discovered new exit (range 10) 4117 | -7/Factory | Entered Lower Caves 4284 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4346 | -7/Lower Caves | Destroyed 9 combat bots 4378 | -7/Lower Caves | Learned Factory emergency access door positions 4400 | -7/Lower Caves | Learned location of 1 exit from Factory 4557 | -7/Lower Caves | Encountered a Warlord checkpoint 4594 | -7/Lower Caves | Discovered new exit (range 7) 4609 | -7/Lower Caves | Entered another Lower Caves area 4640 | -7/Lower Caves | Encountered a Warlord checkpoint 4845 | -7/Lower Caves | Discovered new exit (range 14) 4935 | -7/Lower Caves | Entered Zion 4990 | -7/Zion | System corruption cleaned by Quarantine Array 5075 | -7/Zion | Discovered new exit (range 15) 5263 | -7/Zion | Learned 8 Factory zone layouts 5322 | -7/Zion | Found Prototype Device 5469 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5669 | -7/Zion | Found Prototype Launcher 5669 | -7/Zion | Identified Rocket Array 5677 | -7/Zion | Found Rocket Array 5981 | -7/Zion | Opened final containment barrier to the Deep Caves 5996 | -7/Zion | Discovered new exit (range 5) 5999 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6164 | -7/Zion | Found CR-A16's Pointy Stick 6184 | -7/Zion | Build established: Scavenger-Mutant 6328 | -7/Zion | Entered Deep Caves 6330 | -7/Deep Caves | Met 5H-AD0 6434 | -7/Deep Caves | Z-Facility disabled 6463 | -7/Deep Caves | Attacked by Z-Imprinter 6513 | -7/Deep Caves | Core integrity fell below 50% 6526 | -7/Deep Caves | Destroyed Z-Imprinter 6535 | -7/Deep Caves | Core integrity fell below 20% 6581 | -7/Deep Caves | Lost 16 parts (1p2n9u4w) 6619 | -7/Deep Caves | Found Surveybot 24 Chip 6622 | -7/Deep Caves | Found Surveybot 24 Scanner 6832 | -7/Deep Caves | Discovered new exit (range 22) 6928 | -7/Deep Caves | Build established: Mutant 6941 | -7/Deep Caves | Entered Proximity Caves 6946 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06570_ Acquired Prototype Hover Unit. 06570_ Identified Zio. Glidesys II. 06572_ Extracted 46 energy. 06574_ Acquired Hcp. Battery. 06577_ Acquired Rocket Array. 06580_ Acquired Prototype Device. 06580_ Identified Exp. Heat Sink. 06588_ Acquired Exp. Heat Sink. 06596_ Acquired 12 matter. 06600_ Acquired 20 matter. 06619_ Acquired Surveybot 24 Chip. 06622_ Acquired Surveybot 24 Scanner. 06832_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 06942_ Shock Rifle destroyed. 06942_ Lightning Gun destroyed. 06944_ Surveybot 24 Scanner destroyed. 06945_ Destroyed VTOL Module. 06945_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????#???????????????????????? | | ??????????????##?##????#??????????????????? | | ?????????##??#???#?##??#??????????????????? | | ???????##?##??###??#??#??###??????????????? | | ?????#####?#?##??#?####?#?#?#?#???????????? | | ??????#?#?#####?###?#?####?#?#??#?????????? | | ???#?##???#?###?????????????????#?????????? | | ??#??###?###?#?######????#?###??###???????? | | ?##?#?##??##??????###??#?????##?#?#???????? | | ##??##?#?#???##?#?###?##?#?###?##?#?#?????? | | ?#??#???###???##?#?###???????###?#?#?#????? | | ?##?##?#####?#??##???##?#?#??????#???#????? | | ##?#???#??#?##??#?##??###?##?#?##?#?#?#???? | | ??###?####?#?###?#?#??#???#??#???##??##???? | | ???????#?#???#??#??#?##???##?##?#???#?????? | | #????##??###?###????##?##?##???#?????####?? | | ??#?##????####????##??????####?###?######?? | | #??#?######??#???####??##??????##?##?#?##?? | | ???#??#???##?#####?##???????#??##?##?#???#? | | ####??###????#?#???#??###???##??##??#???#?? | | ??#?????#?#?##?#?#?#???#?#?##?##????##???#? | | ??###???####????########?###?#?#????#??#??? | | ??######?#?##???# #####?#?#?#????### ? | | ??#?#???????#??## #??#?#?#?#??????? | | ????#???#?#?#?### @ ##????##?##?# | | #????????##????##%ss ##???#?#?#?# ???? | | ##??###??#?####### s## #####??#???? ??? ? | | ??#???#?#???####?# ###??##?#??#?#? ? ? ?? ? | | ?#??#?######????## #?#? ?#?#####? ? ??#? | | #?#??#####??##??## ##?? ???#?#???????? #?#? | | #?#?#????#????#??# ? ??##?##??# ? ##?? | | ?##?##?#?#?#?????###????? ?# ? ?##?? | | #?##???##?##??####??#????# ? ? ??? ??#?#?? | | ###??####???#?#??????# ?## ? ? ? ?? ????? | | #???#??#?????#####?##???? ? ? ? ?? ? ???? | | #??#????##??#?##?#????? ???????? ?? ????? | | #??#??#??#???#??#?##??#??###? ? ????? ???? | | #?##?####?##########?#?####??? ? ? ? ???? | | #?#??#???#?#?####?##??#?#?#??## ? ? ?????? | | #??#??#####??####?#??####??#?### ?? ?????? | | ???#?##??#?##?#???#?####?#??####### ??????? | | ???#?##?#?#???#??#?####?#?#?#?????????????? | | ????#????##??#????#??#??#???###?#?????????? | | ??????###????#####?###??###?#?#?#?????????? | | ???????#?#??#########?###??##? ??????????? | | ????????#???#??###?#?#???#?#??????????????? | | ?????????????##?##?#?#???#?#??????????????? | | ????????????#####? ???????????????????????? | | ?????????????????? ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 2010 Armor Coverage 375 Resistance: KI 20 Resistance: EM 15 Evasion (%) 40 Targeting Accuracy 16 Recoil Reduction 3 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Adv. Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialWardroneInsulator Manual? 0 Play Time 01:24:21 Cumulative 156.1 hours Start 2021.03.14 @ 23:50:40 End 2021.03.16 @ 00:42:19 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 68 Adventurer 5 Explorer 0 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0 Lore% 68 Gallery% 78 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 5def08d6-df41-4c8e-9133-79db4331f6f1