Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.14 @ 21:02:39 Player: C0-2MO Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (78) 390 Value Destroyed (2257) 2257 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1177) 1177 TOTAL SCORE: 8724 Bonus ------- High Alert Combat Kills 63 Follower Combat Kills 14 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Walking (120) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Enhanced Flexi-carbon Leg > --- UTILITY (6) ------ Advanced Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Layered Medium Armor Plating Makeshift Hacking Suite A0-MCA's Component Scanner > --- WEAPON (2) ------- Neutron Cannon > --- INVENTORY (5) ---- Medium Storage Unit Authchip [Device] Improved Grenade Launcher Improved Datajack Fire Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit VTOL Module Cesium-ion Thruster Surge Thruster Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit Structural Scanner Experimental Sensor Array Makeshift Hacking Suite System Shield System Restoration Module > --- WEAPON ----------- Improved Datajack Heavy Pick > --- INVENTORY -------- Improved Trap Scanner Improved Propulsion Shielding A0-MCA's Component Scanner Trap Extractor Plasma Cutter [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Makeshift Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Neutron Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Chainsword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 8 . . . . . . Power . | . . . . . . . . . . . . Propulsion 4 | . . . . . 4 . . . . . . Utility 4 | . . . . . 4 . . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 81 | 7 12 1 9 11 14 . 16 1 5 . 5 Power 5 | 1 1 . . 1 . . 1 . . . 1 Engine 4 | 1 . . . 1 . . 1 . . . 1 Core 1 | . 1 . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 25 | 2 1 . 4 4 6 . 7 . . . 1 Treads 3 | 1 . . 2 . . . . . . . . Leg 1 | . . . . . . . . . . . 1 Wheel 6 | 1 1 . 2 2 . . . . . . . Hover . | . . . . . . . . . . . . Flight 15 | . . . . 2 6 . 7 . . . . Utility 28 | 2 4 1 3 2 6 . 6 1 2 . 1 Device 15 | 1 3 1 1 2 2 . 3 1 1 . . Storage 3 | 1 1 . . . . . 1 . . . . Processor 3 | . . . . . . . 2 . 1 . . Hackware 3 | . . . . . 3 . . . . . . Protection 4 | . . . 2 . 1 . . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 23 | 2 6 . 2 4 2 . 2 . 3 . 2 Energy Gun 9 | 2 6 . . 1 . . . . . . . Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 3 | . . . 2 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 . . Launcher 3 | . . . . . 1 . 1 . 1 . . Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . Piercing Weapon 1 | . . . . . 1 . . . . . . Special Melee Weapon 3 | . . . . 1 . . 1 . 1 . . Unidentified Prototypes 2 | . . 1 . . . . 1 . . . . Parts Lost 29 | . 1 . 3 . 4 . 16 . 3 . 2 Power 2 | . . . . . . . 2 . . . . Propulsion 16 | . 1 . 2 . 2 . 8 . 2 . 1 Utility 8 | . . . 1 . 2 . 4 . 1 . . Weapon 3 | . . . . . . . 2 . . . 1 Highest Loss Streak 7 | . 1 . 2 . 4 . 7 . 2 . 2 To Critical Strikes . | . . . . . . . . . . . . Average Backups 13 | 2 14 20 19 17 5 3 4 4 4 4 4 Power 1 | . 1 2 1 . . . . . . . . Propulsion 1 | 1 1 2 1 2 . . . . . . . Utility 5 | . 4 7 8 7 2 2 3 2 2 2 2 Weapon 4 | . 6 8 8 4 . . . 1 1 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 8 | . . 1 1 4 2 . . . . . . Power 2 | . . . . 1 1 . . . . . . Propulsion . | . . . . . . . . . . . . Utility 2 | . . . 1 1 . . . . . . . Weapon 3 | . . 1 . 2 . . . . . . . Tool/Special 1 | . . . . . 1 . . . . . . Average Slot Usage (%) 92 | . 99 100 96 97 94 100 80 59 51 60 60 Core 9 | . 11 14 14 13 6 6 3 . . . . Treads 7 | . 14 14 13 4 . . . . . . . Wheel 12 | . 13 14 13 22 . . . . . . . Flight 8 | . . . . . 38 40 31 20 12 6 4 Device 8 | . 14 14 1 . 11 13 13 12 8 13 11 Storage 9 | . 14 14 14 13 . . 1 . . . . Processor 1 | . . . . . . . 2 13 13 20 20 Hackware 3 | . . . . . 13 13 10 6 6 6 6 Protection 6 | . . . 8 13 9 13 4 . . . 1 Energy Gun 13 | . 28 28 6 15 . . . . . . . Ballistic Gun 4 | . . . 21 6 . . . . . . . Special Melee Weapon 2 | . . . . 2 3 6 4 6 8 13 5 Peak Build Rating 54 | 7 15 22 20 28 49 41 54 43 43 39 51 Average Rating 23 | 5 12 15 17 19 40 41 42 42 37 39 41 On Entrance 26 | . 7 15 16 19 19 41 41 39 43 39 39 Avg Prop Armor Cover (%) 6 | 12 12 13 11 3 2 3 6 8 5 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 57 | 15 52 52 57 57 50 18 25 6 6 5 19 Greatest Support 28 | 10 10 10 20 22 25 20 27 15 6 5 28 Greatest Overweight (x) 5 | 1 5 5 5 5 2 . . . . . 4 Average Overweight (x) 1 | . 4 5 3 2 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 5 10 5 5 5 5 Average Capacity 15 | 7 19 20 20 19 5 5 6 5 5 5 5 Most Carried 20 | 4 20 20 20 20 20 4 5 5 5 5 5 Average Carried 13 | 2 14 19 19 17 5 3 4 4 4 5 5 Final Capacity 20 | 8 20 20 20 20 5 5 5 5 5 5 5 Final Carried 20 | 4 20 20 20 20 4 3 4 5 5 5 5 Class Distribution -------------------- 66% | Mutant 15% | Hacker-Sprinter 10% | Scavenger-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -8/Scraptown Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Matter Collected 1628 | 270 157 40 114 163 361 . 305 83 81 . 54 Remotely . | . . . . . . . . . . . . Salvage Created 2809 | 130 946 97 187 . 455 . 670 . 44 . 280 Parts 147 | 7 55 4 13 . 21 . 37 . 5 . 5 Haulers Intercepted 3 | . 2 . . . . . 1 . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 19 | . . . 12 . . . . . 3 . 4 Prevented 2 | . . . . . . . . . 2 . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 60 | . 19 2 6 . 12 . 17 . 4 . . Melee 10 | . . . . . 4 . 6 . . . . Guns 26 | . 18 2 6 . . . . . . . . AOE 23 | . . . . . 8 . 11 . 4 . . Classes Destroyed 12 | 2 6 . 1 . 2 . 1 . . . . Worker 3 | . 3 . . . . . . . . . . Builder 1 | . . . . . 1 . . . . . . Tunneler 2 | 1 1 . . . . . . . . . . Hauler 3 | . 2 . . . . . 1 . . . . Recycler 3 | 1 . . . . 1 . 1 . . . . Operator 2 | . 2 . . . . . . . . . . Watcher 4 | . 3 . . . . . 1 . . . . Swarmer 24 | . 3 . 1 . 5 . 11 . 4 . . Cutter 2 | . . . . . 2 . . . . . . Grunt 24 | . 16 2 . . 5 . 1 . . . . Programmer 5 | . . . . . . . 5 . . . . Subdweller 5 | . . . 5 . . . . . . . . Best Kill Streak 11 | 2 9 2 2 . 8 . 11 . 4 . . Combat Bots Only 11 | . 4 2 2 . 8 . 11 . 4 . . Max Kills in Single Turn 5 | 1 2 1 1 . 2 . 5 . 2 . . Gunslinging . | . . . . . . . . . . . . Exploded 5 | . . . . . 2 . 5 . 2 . . Melee 1 | . . . . . 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Hostile Shots Fired 415 | . 54 13 47 . 51 . 151 15 29 . 55 Missed 174 | . 18 5 11 . 21 . 74 7 16 . 22 Hits 241 | . 36 8 36 . 30 . 77 8 13 . 33 Melee 1 | . . . . . . . . 1 . . . Projectile 240 | . 36 8 36 . 30 . 77 7 13 . 33 AOE 1 | . . . . . 1 . . . . . . Critical Strikes 7 | . . . 1 . . . 4 . 1 . 1 Part Disruptions 2 | . . . . . . . 2 . . . . Damage Taken 3723 | . 405 104 614 . 553 . 1113 133 180 . 621 Core 1105 | . 67 34 137 . 120 . 400 92 49 . 206 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 101 | . . . . . 12 . 89 . . . . Regen/Repaired (Parts) 307 | . 96 . . 147 22 . 42 . . . . Core Remaining (%) 52 | 100 . . . 4 . . . . . . . Volleys Fired 174 | 4 82 6 31 . 14 . 3 . 4 . 30 Largest 2 | 2 2 2 2 . 1 . 1 . 1 . 1 Hottest 115 | 90 115 112 112 . 30 . 36 . 36 . 90 Shots Fired 297 | 8 164 12 62 . 14 . 3 . 4 . 30 Gun 246 | 8 164 12 62 . . . . . . . . Cannon 5 | . . . . . . . . . 2 . 3 Launcher 19 | . . . . . 14 . 3 . 2 . . Special 27 | . . . . . . . . . . . 27 Kinetic 28 | . . . 26 . . . . . 2 . . Thermal 246 | 4 164 12 36 . . . . . . . 30 Explosive 19 | . . . . . 14 . 3 . 2 . . Electromagnetic 4 | 4 . . . . . . . . . . . Robot Hit Streak 13 | 3 13 4 9 . 5 . 2 . 4 . 10 Robot Miss Streak 6 | 1 6 1 4 . 2 . 1 . 2 . 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 242 | 6 107 9 42 7 24 . 24 . 2 . 21 Core Hits 126 | 3 43 3 9 . 33 . 19 . 7 . 9 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 21 | . 9 1 5 . 2 . 3 . . . 1 Burn 14 | . 9 1 4 . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . Sever 3 | . . . . . 2 . . . . . 1 Impale 3 | . . . . . . . 3 . . . . Melee Attacks 105 | . . . . 7 35 . 63 . . . . Impact . | . . . . . . . . . . . . Slashing 21 | . . . . . 21 . . . . . . Piercing 75 | . . . . . 12 . 63 . . . . Sneak Attacks 12 | . . . . 7 3 . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6381 | 73 1560 150 752 . 1360 . 1939 . 270 . 277 Guns 2534 | 73 1559 150 752 . . . . . . . . Cannons 80 | . . . . . . . . . 45 . 35 Explosions 2024 | . . . . . 744 . 1055 . 225 . . Melee 1500 | . . . . . 616 . 884 . . . . Ramming 1 | . 1 . . . . . . . . . . Kinetic 461 | . . . 416 . . . . . 45 . . Thermal 2967 | 24 1559 150 336 . . . 621 . . . 277 Explosive 1403 | . . . . . 744 . 434 . 225 . . Electromagnetic 49 | 49 . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 363 | . . . . . 363 . . . . . . Piercing 1137 | . . . . . 253 . 884 . . . . Highest Corruption 5 | . . . . . . 5 5 5 5 5 5 Average Corruption 4 | . . . . . . 5 4 5 5 5 5 Corruption Purged 5 | . . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 34 | . . . . . . . 20 4 6 . 4 Message Errors 8 | . . . . . . . 5 1 2 . . Matter Fused 7 | . . . . . . . 4 1 1 . 1 Heat Flow Errors 5 | . . . . . . . 2 . 2 . 1 Energy Discharges 3 | . . . . . . . 2 1 . . . Data Loss (minor) 8 | . . . . . . . 4 1 1 . 2 Data Loss (major) 2 | . . . . . . . 2 . . . . Alerts 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 365 | . . . . . 53 . 304 . . . 8 Projectiles 8 | . . . . . . . . . . . 8 Explosions 232 | . . . . . . . 232 . . . . Melee 125 | . . . . . 53 . 72 . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 30 | . . . . . . . 30 . . . . Shots 1 | . . . . . . . 1 . . . . Rammed 1 | . 1 . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 265 | 120 225 120 42 . 14 5 265 . 151 . 166 Average Temperature 49 | 63 53 59 13 . 6 5 81 . 82 . 48 Received Heat Transfer 870 | . 192 57 105 . 153 . 75 39 42 . 207 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . Parts Melted 8 | . 6 1 1 . . . . . . . . Heat Transferred 7652 | 74 4773 444 1147 . . . 400 . . . 814 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Maximum Alert Level 2 | . 1 . . . 1 . 2 . . . . Low Security (%) 84 | 100 98 100 . . 30 100 84 . . . . Level 1 13 | . 1 . . . 69 . 7 . . . . Level 2 1 | . . . . . . . 8 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 642 | 10 204 55 . . 298 98 642 . . . . Initial 98 | . . 55 . . . 98 61 . . . . Average 103 | 1 95 10 . . 194 95 127 . . . . Influence Increases 2635 | 10 634 50 78 . 544 . 1059 45 105 . 110 Destroy 0b10 Robot/C 1140 | . 380 40 60 . 240 . 340 . 80 . . Destroy 0b10 Robot/NC 110 | 10 55 . . . 10 . 15 . . . 20 Destroy Leader 254 | . 110 10 10 . 30 . 84 . 10 . . Allied During Kill 8 | . . . 8 . . . . . . . . Trap Triggered on 0b10 90 | . . . . . 40 . 50 . . . . Successful Hack 113 | . 43 . . . 8 . 62 . . . . Select Force Hacks 30 | . 30 . . . . . . . . . . Disable Machine 30 | . . . . . . . 30 . . . . Destroy Structure 110 | . 1 . . . 36 . 73 . . . . Partial Spotted 30 | . . . . . . . 30 . . . . Lose Combat Pursuer 720 | . 15 . . . 180 . 375 45 15 . 90 Influence Decreases 2605 | 10 490 194 78 . 262 194 513 306 182 296 80 Entered New Map 904 | . . 89 . . . 184 27 236 72 296 . Time Decay 1413 | 10 480 105 50 . 222 10 326 70 80 . 60 Lost Part 260 | . 10 . . . 40 . 160 . 30 . 20 Lost Ally 28 | . . . 28 . . . . . . . . Squads Dispatched 26 | . 7 . . . 5 . 14 . . . . Investigation 17 | . 4 . . . 3 . 10 . . . . Extermination 2 | . . . . . . . 2 . . . . Reinforcement 6 | . 3 . . . 2 . 1 . . . . Assault 1 | . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Distress Signals 3 | . 1 . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 153 | . 34 2 9 . 27 4 52 5 7 . 13 Peak Tracking Total 10 | . 5 2 3 . 5 4 10 4 5 . 7 Tactical Retreats 23 | . 1 . . . 7 . 10 2 1 . 2 Traps | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Traps Triggered 4 | . 2 . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 48 | . . . . . 36 . 12 . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 8 | . . . . . 4 . 4 . . . . Reused 10 | . . . . . 4 . 5 . 1 . . Traps Extracted 10 | . . . . . 4 . 6 . . . . Installed 13 | . . . . . 4 . 7 . 2 . . Triggered 10 | . . . . . 4 . 5 . 1 . . Most Traps Carried 4 | . . . 1 2 3 1 4 . 1 1 1 Objects Rigged 1 | . . . . . . . 1 . . . . Exploded 1 | . . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Machines Disabled 2 | . . . . . . . 2 . . . . Max in Single Turn 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Machines Accessed 37 | . 9 . . 5 3 . 16 . . 4 . Terminals 13 | . 7 . . . . . 6 . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 4 | . 1 . . . 1 . 2 . . . . Recycling Units 5 | . 1 . . . . . 4 . . . . Scanalyzers 5 | . . . . . 2 . 3 . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 125 | . 33 . . 12 14 . 37 . . 29 . Successful 90 | . 22 . . 12 7 . 20 . . 29 . Failed 35 | . 11 . . . 7 . 17 . . . . Catastrophic 1 | . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 51 | . 27 . . . 1 . 23 . . . . Terminals 44 | . 26 . . . . . 18 . . . . Fabricators 4 | . . . . . . . 4 . . . . Repair Stations 11 | . 6 . . . 3 . 2 . . . . Recycling Units 5 | . 1 . . . . . 4 . . . . Scanalyzers 20 | . . . . . 11 . 9 . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 48 | . 7 . . 12 . . . . . 29 . Record 22 | . . . . 11 . . . . . 11 . Part Schematic 12 | . 1 . . . . . . . . 11 . Robot Schematic 4 | . . . . . . . . . . 4 . Robot Analysis 3 | . 3 . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . 3 . Terminal Index 1 | . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . 1 . . . . Repair Station Hacks 6 | . 4 . . . 2 . . . . . . Scan Component 3 | . 2 . . . 1 . . . . . . Repair 3 | . 2 . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 11 | . . . . . 4 . 7 . . . . Insert Component 6 | . . . . . 3 . 3 . . . . Analyze 4 | . . . . . 1 . 3 . . . . Retrieve Study 1 | . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 24 | . 11 . . . 1 . 12 . . . . Terminals 15 | . 10 . . . . . 5 . . . . Botnet 6 | . 5 . . . . . 1 . . . . Detonate 1 | . . . . . . . 1 . . . . Disrupt 1 | . . . . . . . 1 . . . . Skim 7 | . 5 . . . . . 2 . . . . Fabricators 1 | . . . . . . . 1 . . . . Recompile 1 | . . . . . . . 1 . . . . Repair Stations 3 | . . . . . 1 . 2 . . . . Patch 3 | . . . . . 1 . 2 . . . . Recycling Units 5 | . 1 . . . . . 4 . . . . Tunnel 1 | . 1 . . . . . . . . . . Fedlink 4 | . . . . . . . 4 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 8 . . . 2 . 10 . . . . Full Trace Events 7 | . 2 . . . 2 . 3 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 16 | . 1 . . . 1 . 3 . . 11 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . . . . Parts Repaired 2 | . 2 . . . . . . . . . . Time 132 | . 70 . . . 62 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 2 . 2 . . . . Part Schematics Acquired 4 | . . . . . 1 . 3 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 8 | . . . . 7 1 . . . . . . Non-combat 3 | . . . . 2 1 . . . . . . Combat 5 | . . . . 5 . . . . . . . Robot Hacks Applied 8 | . . . . 7 1 . . . . . . parse_system 7 | . . . . 7 . . . . . . . find_chute 1 | . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Total Allies 3 | . . 2 . . . . . . . . 1 Largest Group 2 | . . 2 2 . . . . . . . 1 Highest-Rated Group 96 | . . 52 52 . . . . . . . 96 Highest-Rated Ally 96 | . . 31 31 . . . . . . . 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 19 | . . . 14 . . . . . . . 5 Total Damage 373 | . . . 189 . . . . . . . 184 Kills 2 | . . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Active Infowar (turns) 1967 | 28 267 190 . 37 537 24 653 . 13 32 186 Optics 13 | . . . . 13 . . . . . . . Sensors 865 | . . 2 . 24 283 . 556 . . . . Terrain 231 | . . . . . . . . . 13 32 186 Structural 898 | . . . . . 271 24 603 . . . . Traps 1 | . . . . . . . 1 . . . . Seismic 613 | 28 267 188 . . 130 . . . . . . Robot Analysis Total 3 | . 3 . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 3 3 . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Turns Passed 6479 | 68 1487 526 846 1669 554 24 720 145 165 32 243 Spaces Moved 5968 | 46 700 311 515 1263 735 93 1304 336 372 77 216 Core 11 | 1 . . . 1 . . . . . . 9 Treads . | . . . . . . . . . . . . Legs 44 | . . . . . . . . . . . 44 Wheels 2811 | 45 700 311 515 1234 6 . . . . . . Hover . | . . . . . . . . . . . . Flight 3102 | . . . . 28 729 93 1304 336 372 77 163 Fastest Speed 20 | 50 95 155 130 95 23 25 20 30 35 35 35 Average Speed 82 | 90 152 155 140 125 26 25 27 36 37 35 59 Slowest Speed 250 | 95 155 155 155 250 115 25 35 40 40 35 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 14 | . . . . . . 1 8 2 1 . 2 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 50 | 3 94 77 30 87 12 83 31 52 49 68 22 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 6 | . 1 1 . 1 . . 1 . 1 1 . Known Exits Taken 4 | . . . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 12 | . . 1 . 5 . . . 3 3 . . Spaces Dug 37 | . . . . . 9 . 27 . . . 1 Terrain Destroyed 125 | . . . . . 34 . 72 . 17 . 2 Melee 36 | . . . . . 9 . 27 . . . . Projectile 2 | . . . . . . . . . . . 2 AOE 87 | . . . . . 25 . 45 . 17 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Total 7015 | 60 950 344 576 1351 1029 92 1520 353 390 81 269 Wait 478 | . 138 17 9 5 166 . 100 18 4 5 16 Move 5932 | 45 699 310 514 1262 735 90 1288 332 369 76 212 Hop 12 | . . . . . . 1 7 1 1 . 2 Pick Up 61 | 4 10 2 5 30 3 . 4 1 2 . . Fast Attach 50 | 7 3 2 3 7 6 . 14 1 3 . 4 Attach 33 | . 2 . 3 7 13 . 7 . 1 . . Detach 13 | . 2 1 1 1 2 . 5 . 1 . . Swap 33 | . 11 2 4 8 4 . 2 . 1 . 1 Drop 61 | . 2 4 6 24 11 1 8 . 2 . 3 Fire 174 | 4 82 6 31 . 14 . 3 . 4 . 30 Melee 105 | . . . . 7 35 . 63 . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . 1 Trap 61 | . . . . . 40 . 19 . 2 . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 5) 314 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 12) 648 | -10/Materials | Discovered new exit (range 8) 676 | -10/Materials | Discovered new exit (range 14) 1000 | -10/Materials | Discovered new exit (range 7) 1447 | -10/Materials | Repaired Lgt. Nuclear Core 1480 | -10/Materials | Repaired Beam Rifle 1556 | -10/Materials | Entered Mines 1741 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1745 | -10/Mines | Found Prototype Device 1745 | -10/Mines | Identified Exp. Sensor Array 1767 | -10/Mines | Learned location of Zion (-7) 1810 | -10/Mines | Discovered new exit (range 9) 2043 | -10/Mines | Learned Materials emergency access door positions 2072 | -10/Mines | Discovered new exit (range 7) 2082 | -10/Mines | Entered Subcaves 2082 | -10/Subcaves | Accompanied by 2 allies 2083 | -10/Subcaves | Approached by a straggling Scientist 2087 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2089 | -10/Subcaves | Core integrity fell below 50% 2141 | -10/Subcaves | Learned Materials security intel 2176 | -10/Subcaves | Learned location of 1 exit from Materials 2232 | -10/Subcaves | Discovered new exit (range 8) 2237 | -10/Subcaves | Learned Materials stockpile data 2379 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2398 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2433 | -10/Subcaves | Discovered new exit (range 7) 2517 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2547 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2637 | -10/Subcaves | Build established: Scavenger-Mutant 2695 | -10/Subcaves | Core integrity fell below 20% 2928 | -10/Subcaves | Entered Scraptown 3048 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3051 | -8/Scraptown | Learned 8 Research zone layouts 3052 | -8/Scraptown | Learned location of 2 exits from Proximity Caves 3053 | -8/Scraptown | Learned location of 2 exits from Upper Caves 3123 | -8/Scraptown | Visited Cave Peace 3141 | -8/Scraptown | Visited Cyclists 3180 | -8/Scraptown | Visited UFD Registry 3180 | -8/Scraptown | Registered with UFD as "Steammachine" 3192 | -8/Scraptown | Visited CR-KLE's Repair Center 3231 | -8/Scraptown | Entered Cyclist Reading Room 3293 | -8/Scraptown | Visited Assassins FH 3329 | -8/Scraptown | Build established: Mutant 3333 | -8/Scraptown | Visited The Evicted 3355 | -8/Scraptown | Visited Shadow of the Wyrm 3371 | -8/Scraptown | Visited TADAMA 3686 | -8/Scraptown | Discovered new exit (range 11) 3839 | -8/Scraptown | Visited Abandonware Association 3850 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 3850 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 3875 | -8/Scraptown | Visited Curators Association 3913 | -8/Scraptown | Visited Science Guys 4023 | -8/Scraptown | Visited Chapter 10 4059 | -8/Scraptown | Visited Research Penetration Think Tank 4083 | -8/Scraptown | Visited Supply Room 4113 | -8/Scraptown | Visited Modified Component R&D 4163 | -8/Scraptown | Visited Supply Room 4183 | -8/Scraptown | Visited A0-MCA Data Center 4202 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4206 | -8/Scraptown | Found DCF Scrap (27 items) 4251 | -8/Scraptown | Given a B rating by A0-MCA 4257 | -8/Scraptown | Found A0-MCA's Component Scanner 4367 | -8/Scraptown | CR-KLE repaired 6 parts 4529 | -8/Scraptown | Met Optimus 4529 | -8/Scraptown | Accepted into 0bPrime 4594 | -8/Scraptown | Discovered new exit (range 3) 4597 | -8/Scraptown | Entered Factory 4597 | -6/Factory | Evolved 8 slots: Propulsion x4, Utility x4 4777 | -6/Factory | Lost 4 parts (2n2u) 4789 | -6/Factory | Destroyed 8 combat bots 4901 | -6/Factory | Build established: Hacker-Sprinter 5143 | -6/Factory | Discovered new exit (range 13) 5151 | -6/Factory | Sucked down chute 5151 | -6/Factory | Entered Waste 5154 | -6/Waste | Spotted C-40 Crusher 5160 | -6/Waste | Spotted C-40 Crusher 5163 | -6/Waste | Spotted C-40 Crusher 5164 | -6/Waste | Discovered new exit (range 16) 5166 | -6/Waste | EMP discharged 5170 | -6/Waste | Spotted C-40 Crusher 5175 | -6/Waste | Entered Factory 5431 | -6/Factory | Loaded intel: 8 recycling unit locations 5456 | -6/Factory | Learned location of Protoforge (-2) 5754 | -6/Factory | Lost 7 parts (1p4n1u1w) 5774 | -6/Factory | Core integrity fell below 50% 5798 | -6/Factory | Lost 4 parts (3n1u) 5869 | -6/Factory | Destroyed 11 combat bots 5871 | -6/Factory | Discovered new exit (range 13) 5875 | -6/Factory | First assault squad dispatched 5883 | -6/Factory | Identified exit to Lower Caves 5895 | -6/Factory | Entered Lower Caves 5913 | -6/Lower Caves | Spotted B-75 Beast 5955 | -6/Lower Caves | Learned location of 1 exit from Factory 6034 | -6/Lower Caves | Discovered new exit (range 12) 6039 | -6/Lower Caves | Identified exit to Lower Caves 6040 | -6/Lower Caves | Entered another Lower Caves area 6080 | -6/Lower Caves | Spotted B-75 Beast 6089 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6186 | -6/Lower Caves | Encountered a Warlord checkpoint 6202 | -6/Lower Caves | Discovered new exit (range 12) 6205 | -6/Lower Caves | Identified exit to Data Miner 6205 | -6/Lower Caves | Entered Data Miner 6205 | -6/Data Miner | Discovered new exit (range 6) 6212 | -6/Data Miner | Met Data Miner 6218 | -6/Data Miner | Learned location of Section 7 (-2) 6218 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6224 | -6/Data Miner | Received God Mode back door access code from Data Miner 6231 | -6/Data Miner | Identified exit to Proximity Caves 6237 | -6/Data Miner | Entered Proximity Caves 6238 | -5/Proximity Caves | Identified exit to Factory 6379 | -5/Proximity Caves | Escorted by Enhanced Grunt 6420 | -5/Proximity Caves | Core integrity fell below 20% 6480 | -5/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06414_ Acquired Enh. Flexi-carbon Leg. 06416_ Dropped Microactuators. 06417_ Acquired Lyr. Medium Armor Plating. 06418_ Acquired 20 matter. 06421_ Dropped Plasma Cutter. 06421_ Acquired Neutron Cannon. 06422_ Cld. VTOL Module destroyed. 06423_ Acquired 5 matter. 06428_ Datajack destroyed. 06433_ G-50 Soldier heat damages Lgt. Angular Momentum Engine. 06435_ G-50 Soldier overheating. 06436_ G-50 Soldier heat short circuits Lgt. Angular Momentum Engine. 06436_ G-50 Soldier overheating. 06463_ System corrupted: Heat flow error (+198). 06468_ Critical hit (Burn: +37). 06473_ Slug penetrates Wall. 06473_ Penetrated by Slug. 06476_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???#??????#??????????????????????????????????????? | | ?###?#?? ? ?#?#? ????????????????????????????????? | | ??##?? ????#??? ????????????????????????????????? | | #???# ??#?##?#?????????????????????????????????? | | ????#?????#?#?#?? ? ?????????????????????????????? | | #???#???? ?? ??????????????????????????????????? | | #???#??? ? ???? ?????????????????????????????? | | ##?##?? ?? ? ?????????????????????????????????? | | ##???? ?? ? ???????????????????????????????? | | #???#?##??? ????#??? ???????????????????????? | | ##?????????# ###?#???????????????????????????? | | #?#####?#??# #????????????????????????????? | | ### ##?#??? ?? ????????????????????????? | | ## ##?#?#?? ????????????????????????????? | | #?####?? ???????????????????????????? | | ###"#???? ??????#?????????????????????? | | #?#??? #????????????????????????????? | | ### #??#??# #???????#????????????????????? | | ## ##?# #??##?## #?#??????????????????????????? | | ?######## #??????# ###??????????????????????????? | | ###??## #?????## ###????????????????????????? | | ?#??## ######### h###??????????????????????? | | ???## ## ###?????????????????????? | | ???### ## ##????????????????????? | | #??### ### h ## ????????? | | ?#???# ## #### @ #??????????? | | ##? ?# #?#### #?????????????? | | ?## ## #???? ##?????????????? | | #### ??##### #????? ## #??????????????? | | ???# ?##??# ####?#??? ##???#??????????????? | | ???# ?????# #?????????##???????????????????? | | ?#?## ??????# #??????????????????????????????? | | #???# #??????## ??????????????????????????????? | | ????# ??##??#?####?????????????????????????????? | | ??? #???????#?????????????????????????????????? | | ????##??????????#???????????????????????????????? | | #???????#????????????????????????????????????????? | | ?#???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#??#????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 85 Armor Coverage 225 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 66 Recoil Reduction 1 Offensive Hacking 11 Defensive Hacking 20 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked CPS Tube | -6/Factory | Scanalyzed Exp. Sensor Array | -6/Factory | Scanalyzed Trap Extractor | -6/Factory | Scanalyzed Imp. Trap Scanner | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Enh. Gauss Cannon | -6/Data Miner | Free Enh. Force Lance | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 4% | -10/Materials Beam Rifle | 36% | -10/Materials Studied --------- Flight Unit | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Nice Directions, Buddy Challenges ------------ None Game ------ Seed DisintegrationRecyclingChip Manual? 0 Play Time 01:30:42 Cumulative 528.3 hours Start 2025.10.14 @ 19:28:35 End 2025.10.14 @ 21:02:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 226 Rogue 226 Adventurer 0 Explorer 0 Win Type - Total 36 Types 15/2/6/2/5/1/0/2/0/3 Lore% 95 Gallery% 86 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f051bfa-bf4f-456f-b506-b0f5973f724b