Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.06 @ 04:48:26 Player: Somberlain Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (359) 1795 Value Destroyed (16606) 16606 Prototype IDs (65) 1300 Alien Tech Used (11) 2200 Bonus (18140) 18140 TOTAL SCORE: 50741 Bonus ------- High Alert Combat Kills 874 Follower Combat Kills 2650 Network Hubs Disabled 200 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met R17 at Research 2000 Met Warlord at Research 2000 Pursued by Intercept 2000 Win 3000 Friendly Fire -2984 Cogmind --------- Core Integrity 342/1600 Matter 176/300 Energy 144/150 System Corruption 0% +Membrane Temperature Cool (4) +ITN Movement Walking (190) Ox1 +NEM 1 Location To Fleet Rendezvous Parts ------- > --- POWER (4) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- Centrium Leg Centrium Leg > --- UTILITY (11) ----- 2N-1CE's Frost Array High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Experimental Target Analyzer Microwarp Drive > --- WEAPON (4) ------- Fusion Bomb Launcher > --- INVENTORY (20) --- Shield Leg Improved Recalibrator Advanced Field Recycling Unit (0) Subatomic Replicator EMDS Hypervelocity Mass Driver Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- 2N-1CE's Frost Array High-capacity Storage Unit Experimental Energy Well Experimental Sensor Array Advanced Signal Interpreter Core Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler Centrium Medium Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Potential Cannon Sigix Broadsword > --- INVENTORY -------- Light Quantum Reactor Matter Drive Biometal Leg Centrium Leg Improved Force Booster Experimental Reaction Control System Advanced Phase Shifter Experimental Thermal Shield Improved Point Defense System Improved Recalibrator Transdimensional Reconstructor Core Regenerator Subatomic Replicator Advanced Variable Charge Gun Enhanced Nova Cannon Potential Cannon Fusion Bomb Launcher Fusion Bomb Launcher Guided Remote Datajack [Rating: 215] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Centrium Medium Armor Plating Artifact Microwarp Drive Weapon Chainsword Energy Gun Field Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Linear Accelerator Launcher Long-range Missile Launcher Special Weapon Guided Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . . . 2 . . . . 2 . . 2 . 2 . . 2 Power 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 Propulsion 4 | . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Utility 9 | . . . . . 2 1 . . . . 1 . . . . . . 1 . . . . 1 . . 1 . 1 . . 1 Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Attached 337 | 7 4 5 15 1 27 18 1 . . . 26 . 5 11 6 1 1 12 1 4 11 5 20 29 4 26 10 23 12 35 17 Power 56 | 2 . 2 . . 3 . . . . . 8 . . 2 . . . 1 . 2 1 . 3 8 . 2 2 5 6 7 2 Engine 11 | 2 . 1 . . 2 . . . . . 5 . . 1 . . . . . . . . . . . . . . . . . Core 11 | . . 1 . . 1 . . . . . 3 . . 1 . . . . . 2 . . . 3 . . . . . . . Reactor 34 | . . . . . . . . . . . . . . . . . . 1 . . 1 . 3 5 . 2 2 5 6 7 2 Propulsion 95 | 2 1 1 8 . 9 8 . . . . 4 . . 6 2 . . 3 . 2 3 . 8 8 . 6 2 13 1 3 5 Treads 18 | 2 1 1 5 . 6 . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . Leg 76 | . . . 3 . 3 8 . . . . 4 . . 6 . . . 3 . 2 3 . 8 8 . 5 2 13 1 2 5 Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 116 | 1 1 1 1 1 8 5 . . . . 12 . 2 2 2 1 1 7 1 . 5 3 9 5 3 13 3 5 3 16 5 Device 56 | . . 1 . 1 3 2 . . . . 6 . 1 1 . . . 5 . . 3 1 5 3 1 8 2 3 2 6 2 Storage 8 | 1 . . 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . 1 1 1 . . . Processor 26 | . 1 . . . 1 2 . . . . . . 1 1 . . 1 . 1 . 1 1 4 1 . 1 . 1 . 7 2 Hackware 14 | . . . . . 3 . . . . . 4 . . . . . . 2 . . 1 . . 1 1 2 . . . . . Protection 11 | . . . . . . . . . . . 1 . . . 2 1 . . . . . 1 . . 1 1 . . 1 3 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 70 | 2 2 1 6 . 7 5 1 . . . 2 . 3 1 2 . . 1 . . 2 2 . 8 1 5 3 . 2 9 5 Energy Gun 14 | . 1 . 1 . 4 . . . . . . . . . 1 . . . . . . . . 6 . 1 . . . . . Energy Cannon 16 | . . 1 . . . . 1 . . . . . 1 . . . . 1 . . . 1 . . 1 1 2 . . 5 2 Ballistic Gun 15 | 2 . . 5 . 2 . . . . . . . . . . . . . . . . . . 1 . 2 . . . 3 . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Launcher 7 | . 1 . . . . 1 . . . . . . 2 . 1 . . . . . . . . 1 . . . . . . 1 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Impact Weapon 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . Slashing Weapon 9 | . . . . . 1 4 . . . . 2 . . 1 . . . . . . . . . . . . . . 1 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 52 | . . . 1 1 1 . . . . . . . . . 4 . 1 3 . . 5 . 1 1 3 4 5 4 . 17 1 Corrupted Parts 5 | . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 2 . . . . . . . System Corruption 39 | . . . . . . . . . . . . . . . 3 . . . . . 10 . 12 14 . . . . . . . Parts Lost 128 | . . 3 3 . 4 . . . . . 6 . 5 2 . . 1 1 3 2 . 3 19 8 10 1 . 5 11 18 23 Power 28 | . . 1 . . . . . . . . 2 . 1 1 . . . . 2 . . . 3 3 1 . . 1 3 6 4 Propulsion 35 | . . 2 2 . 1 . . . . . . . 2 1 . . . 1 . 2 . 1 7 1 2 . . 1 4 3 5 Utility 42 | . . . . . 3 . . . . . 3 . 1 . . . . . 1 . . 2 6 4 5 . . 1 3 4 9 Weapon 23 | . . . 1 . . . . . . . 1 . 1 . . . 1 . . . . . 3 . 2 1 . 2 1 5 5 Highest Loss Streak 10 | . . 2 2 . 1 . . . . . 2 . 1 2 . . 1 1 3 1 . 1 5 3 5 1 . 4 7 9 10 To Critical Strikes 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 1 Average Backups 16 | . 4 6 10 14 19 16 18 18 18 18 16 17 16 17 18 19 19 18 17 17 18 19 18 19 18 17 17 17 17 14 15 Power . | . 1 1 1 1 1 1 1 1 1 1 . 1 1 . . . . . . . . . . . 2 1 1 . . . . Propulsion 2 | . 1 . 2 4 6 3 2 2 2 2 2 1 1 2 4 4 4 1 1 1 1 2 3 1 1 . . 1 1 . 1 Utility 8 | . 1 2 2 2 5 8 9 9 9 9 8 9 8 9 9 10 11 12 13 13 13 11 10 11 7 6 7 6 5 4 6 Weapon 4 | . . 2 4 7 5 2 5 5 5 5 4 5 4 4 3 4 4 4 3 3 4 4 4 5 4 6 5 5 4 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 44 | . . . . . 9 9 2 . . . 3 . 2 . 1 1 . 2 . . 2 . . 3 5 . 1 . 1 1 2 Power 6 | . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Propulsion 11 | . . . . . . 3 . . . . . . . . . 1 . . . . 1 . . 2 3 . . . . . 1 Utility 15 | . . . . . 1 3 2 . . . 3 . . . 1 . . 1 . . 1 . . 1 1 . 1 . . . . Weapon 11 | . . . . . 4 3 . . . . . . 2 . . . . 1 . . . . . . . . . . 1 . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 98 97 91 100 95 99 84 84 84 84 89 93 90 85 90 86 84 85 72 82 92 98 93 79 69 51 90 81 85 77 67 Engine 3 | . 14 5 11 11 8 . . . . . 5 . . 2 6 6 6 5 . . . . . . . . . . . . . Core 3 | . . 7 . . . 7 7 7 7 7 6 13 11 8 6 6 6 . . 8 9 5 . 3 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 4 . . 1 5 9 4 8 . 8 12 11 12 9 Treads 5 | . 28 26 27 33 25 . . . . . . . . . 4 13 13 . . . . . . . . . . . . . 1 Leg 17 | . . . 3 . . 29 23 23 23 23 23 26 24 24 16 . . 23 23 26 26 27 25 19 13 5 23 24 23 16 15 Device 9 | . . 4 11 11 11 7 7 7 7 7 11 13 12 6 6 6 6 10 10 10 8 9 11 13 7 5 8 9 11 6 6 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 8 8 7 5 Processor 9 | . 12 9 . . 2 14 15 15 15 15 7 6 6 5 6 6 6 5 5 11 11 9 13 15 15 15 18 13 13 15 14 Hackware 6 | . . . . . 8 7 7 7 7 7 12 13 13 7 6 4 . 10 11 11 11 10 3 . 2 6 9 4 4 4 3 Protection 2 | . . . . . . . . . . . . . . 3 8 15 19 5 1 . . 2 4 1 2 . . 3 4 3 . Energy Gun 3 | . 7 14 4 . 21 1 . . . . . . . . . . . . 2 . . . . 9 2 . . . . . . Energy Cannon 1 | . . 4 4 . . . . . . . . . . . 1 . . . 1 . . . . 1 2 2 4 4 3 4 4 Ballistic Gun 2 | . 19 9 18 33 5 . . . . . . . . . . . . . . . . . . . 5 5 5 . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 8 7 7 . . . . . . . . Slashing Weapon 6 | . . . . . . 21 14 15 15 15 12 13 12 17 18 20 18 6 5 5 4 5 3 . . . . . 1 . . Peak Build Rating 215 | 6 9 15 22 26 37 57 59 59 59 59 77 75 77 90 103 106 106 107 104 93 112 114 128 149 145 141 162 192 215 205 207 Average Rating 84 | 5 7 11 17 20 29 49 58 59 59 59 69 75 72 78 87 103 104 92 76 83 96 107 114 116 117 84 149 167 186 169 171 On Entrance 78 | . 6 8 15 20 21 34 52 59 59 59 59 75 75 63 73 103 106 100 95 71 81 108 102 70 129 58 141 156 184 156 158 Avg Prop Armor Cover (%) 8 | . . . 10 . . 8 . . . . . . 5 . . . . . 18 20 . . 4 4 . 6 . . 2 8 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 141 | 12 16 20 56 55 59 59 58 55 55 55 72 70 78 85 85 92 98 93 87 64 81 102 99 111 112 102 123 141 135 132 139 Greatest Support 178 | 40 40 40 60 60 60 68 66 66 66 66 73 73 73 85 160 160 160 160 96 116 118 118 125 150 150 115 115 178 178 150 170 Greatest Overweight (x) 8 | 2 . . 2 . 1 . . . . . 1 . 1 1 1 . . 1 . 1 . . 1 1 2 8 1 1 1 3 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 8 8 17 20 19 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 1 8 8 14 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 18 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | . 4 6 10 14 19 16 19 20 20 20 19 19 19 19 19 19 19 18 17 17 18 19 18 19 19 19 19 19 19 18 17 Final Capacity 20 | 8 8 8 20 20 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 1 7 7 14 15 15 19 20 20 20 20 20 20 20 19 20 19 19 19 18 18 19 18 18 20 20 20 19 20 19 17 8 Class Distribution -------------------- 22% | Hacker-Mutant 13% | Scavenger-Gunner 12% | Scavenger-Mutant 11% | Assassin 9% | Commander-Mutant 7% | Mutant 4% | Alien-Mutant 3% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Assassin | -7/Factory Assassin | -7/Lower Caves Assassin | -7/Lower Caves Assassin | -7/Data Miner Assassin | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Commander-Mutant | -6/Extension Commander-Mutant | -6/Cetus Commander-Mutant | -6/Archives Commander-Mutant | -6/Hub_04(d) Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Gladiator | -4/Factory Mutant | -4/Armory Hacker-Mutant | -4/Lab Hacker-Mutant | -3/Research Hacker-Skirmisher | -3/Testing Scavenger-Mutant | -2/Research Alien-Mutant | -2/Quarantine Alien-Mutant | -2/Section 7 Alien-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Matter Collected 9993 | 241 244 70 689 70 741 230 268 . . . 448 98 178 2528 151 17 78 344 127 116 360 178 818 448 . 534 58 135 142 472 210 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16999 | . 630 127 1117 205 1732 389 132 . . . 1339 . 380 676 31 80 194 589 68 247 297 311 2584 750 . 382 231 1676 647 1433 752 Parts 737 | . 37 14 67 12 81 38 3 . . . 64 . 21 27 . 5 6 33 5 19 10 13 79 36 . 11 4 42 29 40 41 Haulers Intercepted 12 | . 2 . 5 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 17 | . 1 . 6 1 2 . . . . . 4 . . 1 . . . . . . . . . . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . 2 . . . . . . . . . . . 5 13 . 11 . . . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Parts Restored 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Broken 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 254 | . 16 5 13 3 28 5 3 . . . 9 . 7 4 . . . 3 1 13 . 10 28 19 . 4 4 34 9 20 16 Melee 40 | . . . . . . 2 . . . . 9 . 3 . . . . . . 3 . 2 16 1 . . . . 4 . . Guns 73 | . 13 5 11 3 28 . . . . . . . . . . . . . . . . . . 7 . 3 . . . 3 . Cannons 42 | . . . 2 . . . . . . . . . 1 . . . . 3 1 . . . . 3 . 1 1 14 3 6 7 AOE 70 | . 3 . . . . 3 3 . . . . . 3 4 . . . . . 10 . 7 . 8 . . 2 18 . 1 8 Classes Destroyed 22 | . 5 . 5 . 2 1 1 . . . 1 . . . . . . 1 1 . 1 . . . . . . 3 . 1 . Worker 21 | . . . 2 . 2 4 . . . . 6 . 2 . . . 3 . . . . . . . . . . . . 1 1 Builder 8 | . 1 . 3 . 1 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Tunneler 4 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . Hauler 12 | . 2 . 5 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 26 | . . . 3 2 2 1 . . . . 5 . . 5 . . 1 . . . . . 5 . . 1 . . 1 . . Mechanic 3 | . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 10 | . . . 1 . 2 1 . . . . 1 . 2 . . 2 . . . . . . 1 . . . . . . . . Watcher 9 | . 2 . 2 . 1 . . . . . 2 . . 1 . . . . . . . . . . . . . . 1 . . Swarmer 61 | . 2 3 3 3 6 3 1 . . . 1 . 2 4 . . . . . 10 . 5 . 9 . . . 4 . . 5 Grunt 78 | . 14 2 8 . 13 . 1 . . . 2 . 2 . . . . . . . . . 11 1 . 1 4 14 . 1 4 Brawler 3 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Duelist 5 | . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . 2 . . . Protector 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . Sentry 22 | . . . 2 . 7 . 1 . . . 1 . 1 . . . . 1 . . 2 1 1 . . . . . . 4 1 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hunter 20 | . . . . . 1 . . . . . . . . . . . . . . 2 . . 6 4 . 2 . 3 . . 2 Programmer 46 | . . . . . . 2 . . . . 4 . 1 . . . . 2 . 1 . 2 10 6 . 1 . 3 5 5 4 Behemoth 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . S7 Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Thug 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 5 3 6 3 8 3 3 . . . 4 . 3 5 . 1 1 3 1 5 . 5 8 5 . 2 4 6 3 5 5 Combat Bots Only 7 | . 4 3 5 3 6 3 3 . . . 1 . 3 4 . . . 2 1 5 . 5 7 5 . 2 4 6 3 5 5 Max Kills in Single Turn 4 | . 2 1 2 1 2 2 2 . . . 1 . 1 4 1 1 1 1 1 4 1 4 2 4 . 1 3 3 1 1 4 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . . . 2 2 . . . . . 1 4 . . . . . 4 . 4 . 4 . . 1 3 . 1 4 Melee 1 | . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . 1 1 1 . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . A7 (-6/Cetus) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Hostile Shots Fired 2433 | . 79 26 72 5 131 19 . . . . 102 . 116 20 . 2 27 33 24 65 2 45 288 181 221 9 27 107 193 382 257 Missed 842 | . 31 6 23 . 49 9 . . . . 32 . 39 15 . . 9 10 6 19 1 15 98 70 93 4 8 34 42 141 88 Hits 1591 | . 48 20 49 5 82 10 . . . . 70 . 77 5 . 2 18 23 18 46 1 30 190 111 128 5 19 73 151 241 169 Melee 10 | . . . . . 4 . . . . . 6 . . . . . . . . . . . . . . . . . . . . Projectile 1581 | . 48 20 49 5 78 10 . . . . 64 . 77 5 . 2 18 23 18 46 1 30 190 111 128 5 19 73 151 241 169 AOE 4 | . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . 1 . . . Critical Strikes 84 | . . . 3 . 4 1 . . . . 6 . 1 2 1 . . 2 . . . 2 16 7 9 . 1 7 8 6 8 Part Disruptions 10 | . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . 2 3 2 Damage Taken 31894 | . 561 207 684 41 1173 121 . . . . 1127 . 1244 170 14 44 267 486 494 709 60 584 3486 2155 2542 200 376 1875 3329 4453 5492 Core 4849 | . 163 24 43 . 103 16 . . . . 43 . 244 32 . . 16 65 80 198 . 58 467 146 341 93 23 75 268 334 2017 Absorbed by Shields 58 | . . . . . . . . . . . . . . 44 14 . . . . . . . . . . . . . . . . Ignored by Resistances 599 | . . . . . . . . . . . . . . . . . . . . . . . 128 145 289 . . 37 . . . Regen/Repaired (Parts) 1599 | . . . 135 . 11 . . . . . 111 8 38 . . . . . . . 242 . . . 35 . . 192 280 547 . Core Remaining (%) 63 | 100 . 25 . 89 81 . . . . 97 . . . . . . 60 . . . . 59 . . 17 . 91 . . 53 21 Volleys Fired 642 | . 67 12 72 7 96 4 11 . . . 8 . 37 6 1 . . 16 7 7 . 12 15 53 5 12 11 55 25 62 41 Largest 4 | . 2 2 3 3 3 1 1 . . . 1 . 2 1 1 . . 2 2 1 . 2 1 4 1 4 1 1 1 2 2 Hottest 320 | . 95 85 125 69 189 39 65 . . . 65 . 90 90 240 . . 170 170 43 . 90 90 285 120 245 200 200 200 320 320 Shots Fired 1165 | . 131 24 192 21 280 4 11 . . . 8 . 38 6 1 . . 20 15 7 . 17 15 117 5 28 11 55 24 81 54 Gun 776 | . 126 24 171 21 280 . . . . . . . . . 1 . . 4 7 . . . . 91 . 18 . . . 27 6 Cannon 324 | . . . 21 . . . 8 . . . 8 . 28 1 . . . 16 8 . . 3 10 19 5 10 11 55 24 54 43 Launcher 65 | . 5 . . . . 4 3 . . . . . 10 5 . . . . . 7 . 14 5 7 . . . . . . 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 428 | . 83 12 153 21 111 . . . . . . . . . . . . . . . . . . . . 23 . . . 24 1 Thermal 669 | . 43 12 39 . 169 . 8 . . . 8 . 28 1 1 . . 20 15 . . 3 10 110 5 5 11 55 24 55 47 Explosive 51 | . 5 . . . . 4 3 . . . . . 6 5 . . . . . 7 . 9 . 7 . . . . . . 5 Electromagnetic 17 | . . . . . . . . . . . . . 4 . . . . . . . . 5 5 . . . . . . 2 1 Robot Hit Streak 20 | . 12 4 9 5 20 . . . . . 2 . 12 5 . . . 8 4 4 . 11 5 7 . 7 1 5 5 9 7 Robot Miss Streak 5 | . 3 2 4 2 4 . 1 . . . 1 . 1 2 . . . 1 2 1 . 2 . 5 . 1 1 3 1 4 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Secondary Targets 12 | . 2 1 2 . 5 . . . . . . . . . . . . . . . . . . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Shots Hit Robots 938 | . 88 14 98 11 177 15 2 1 . . 78 . 30 13 10 6 3 27 8 17 6 20 121 56 . 18 1 25 23 54 16 Core Hits 449 | . 38 7 42 5 71 9 5 . . . 25 . 13 9 3 2 4 13 3 18 1 17 33 28 2 7 6 35 12 21 20 Critical Kills 9 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . 2 1 2 1 Critical Parts Destroyed 18 | . 1 . . . . . . . . . . . . . . . . . . . 2 . 14 . . . . . . 1 . Critical Strikes 67 | . 2 . . . 3 1 . . . . 14 . 3 1 . . . 1 . 2 3 1 23 1 . 2 . 2 3 4 1 Burn 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 1 Destroy 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Smash 18 | . . . . . . . . . . . . . . . . . . . . . 3 . 15 . . . . . . . . Sever 28 | . . . . . . 1 . . . . 14 . 3 1 . . . 1 . 2 . . 4 . . . . . 2 . . Impale 6 | . . . . . . . . . . . . . . . . . . . . . . 1 4 1 . . . . . . . Melee Attacks 626 | . . . . . 1 64 13 1 . 1 120 6 35 21 10 7 6 25 1 15 6 33 175 28 1 . . . 29 13 15 Kinetic 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 13 . Impact 108 | . . . . . . . . . . . . . . . . . . . . . 6 15 87 . . . . . . . . Slashing 383 | . . . . . 1 64 13 1 . 1 120 6 35 21 10 7 6 25 1 15 . 2 31 . . . . . 24 . . Piercing 117 | . . . . . . . . . . . . . . . . . . . . . . 16 57 28 1 . . . . . 15 Sneak Attacks 102 | . . . . . . 10 2 1 . . 21 . 4 6 10 5 3 18 . . 6 . 9 6 . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 64 | . . . . . . 2 . . . . 7 . 3 2 3 . . 1 . . 1 5 40 . . . . . . . . Damage Inflicted 47976 | . 1156 165 2145 174 2918 1174 376 89 . . 4163 . 1778 993 619 510 315 1716 362 1436 480 1384 5301 2799 40 576 547 8378 2657 2896 2829 Guns 8224 | . 922 155 1413 174 2893 . . . . . . . . . . . . 85 151 . . . . 1372 . 347 . . . 712 . Cannons 9577 | . . . 275 . . . . . . . 112 . 253 . . . . 341 211 . . . . 259 . 229 129 3960 1218 1487 1103 Explosions 12285 | . 211 . 418 . . 201 186 . . . . . 591 322 . . . . . 1027 . 1049 172 742 . . 387 4418 363 482 1716 Melee 17629 | . . . . . . 973 190 89 . . 4051 . 934 671 619 510 293 1290 . 409 480 335 5080 426 . . . . 1076 203 . Ramming 261 | . 23 10 39 . 25 . . . . . . . . . . . 22 . . . . . 49 . 40 . 31 . . 12 10 Kinetic 4368 | . 480 63 1258 174 890 . . . . . . . . . . . . . . . . . . . . 482 . . 130 891 . Thermal 20465 | . 442 92 848 . 2003 . . . . . 112 . 326 . . . . 426 362 . . . . 1631 . 94 516 8216 1581 1904 1912 Explosive 4950 | . 211 . . . . 201 186 . . . . . 349 322 . . . . . 1027 . 843 . 742 . . . 162 . . 907 Electromagnetic 636 | . . . . . . . . . . . . . 169 . . . . . . . . 206 172 . . . . . . 89 . Impact 3669 | . . . . . . . . . . . . . . . . . . . . . 480 91 3098 . . . . . . . . Slashing 11854 | . . . . . . 973 190 89 . . 4051 . 934 671 619 510 293 1290 . 409 . 76 803 . . . . . 946 . . Piercing 1773 | . . . . . . . . . . . . . . . . . . . . . . 168 1179 426 . . . . . . . Highest Corruption 46 | . . . . . 3 . . . . . 5 31 33 33 36 36 37 7 9 10 10 14 27 46 46 . . 1 22 22 . Average Corruption 16 | . . . . . 1 . . . . . 2 18 31 33 35 36 36 3 9 9 10 12 8 42 15 . . 1 9 17 . Corruption Purged 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Corruption Blocked 19 | . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . 9 . . . Effects 572 | . . . . . 16 . . . . . 27 15 59 73 32 7 27 11 16 26 2 44 54 83 8 . . . 23 49 . Message Errors 137 | . . . . . 5 . . . . . 5 2 13 22 8 1 8 4 2 11 1 6 16 17 1 . . . 2 13 . Matter Fused 132 | . . . . . 3 . . . . . 5 4 10 16 11 . 7 . 7 5 1 11 19 14 3 . . . 6 10 . Heat Flow Errors 83 | . . . . . 2 . . . . . 6 2 8 10 5 1 2 3 2 3 . 12 8 4 . . . . 5 10 . Energy Discharges 67 | . . . . . 1 . . . . . 4 1 12 9 4 2 1 1 3 2 . 7 2 9 1 . . . 2 6 . Parts Rejected 10 | . . . . . . . . . . . . . 2 . . . 1 . . . . . 1 3 1 . . . 1 1 . Parts Fused 3 | . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Data Loss (minor) 64 | . . . . . 1 . . . . . 5 3 8 8 2 2 5 2 . 4 . 3 3 12 1 . . . 2 3 . Data Loss (major) 24 | . . . . . 2 . . . . . 2 . 1 6 2 . 2 . 1 1 . 3 2 2 . . . . . . . Misfires 8 | . . . . . . . . . . . . . . . . . . . 1 . . . . 5 . . . . . 2 . Alerts 14 | . . . . . 1 . . . . . . . 1 1 . . 1 1 . . . 2 1 3 . . . . 2 1 . Misdirections 14 | . . . . . . . . . . . . 3 1 . . . . . . . . . 2 3 1 . . . 2 2 . Weapon Failures 16 | . . . . . . . . . . . . . 3 . . . . . . . . . . 11 . . . . 1 1 . Overload Shots 7 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 6 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 5363 | . . . 111 . . 260 102 19 . . 652 . 296 91 93 222 . 57 . 24 247 37 1071 106 . 27 39 1063 519 44 283 Projectiles 1302 | . . . . . . . . . . . . . . . . . . 37 . . . . . 56 . 27 39 766 253 24 100 Explosions 892 | . . . 105 . . 5 5 . . . . . 81 61 . . . . . 24 . 16 . 37 . . . 297 78 . 183 Melee 3169 | . . . 6 . . 255 97 19 . . 652 . 215 30 93 222 . 20 . . 247 21 1071 13 . . . . 188 20 . Knockbacks 20 | . . . . . . . . . . . . . . . . . . . . . 1 1 16 . . 2 . . . . . Impact 15 | . . . . . . . . . . . . . . . . . . . . . 1 1 13 . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Self-Inflicted Damage 613 | . . . 100 . . . . . . . . . 95 . . . . . . 40 . . . 104 . . . 77 45 . 152 Shots 11 | . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . 3 . . . 2 1 . 2 Rammed 20 | . 10 1 5 . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . . Targets Rammed 37 | . 12 1 5 . 3 . . . . . . . . . . . 3 . . . . . 1 . 8 . 2 . . 1 1 Kicked 13 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 8 . 2 . . 1 1 Crushed 4 | . 2 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Highest Temperature 473 | . 473 201 60 . 286 . 80 . . . 242 272 300 278 252 86 246 258 198 164 . 242 222 317 181 185 66 10 138 305 273 Average Temperature 94 | . 123 104 25 . 82 . 40 . . . 70 116 108 113 105 51 97 79 114 77 . 80 83 84 76 59 37 2 69 112 133 Received Heat Transfer 3256 | . 258 78 291 . 477 15 . . . . 231 . 105 22 . 9 39 45 72 . . 18 424 . 668 33 84 144 18 90 135 Thermoelectric Energy+ 211 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 123 88 Effects 13 | . 2 . . . . . . . . . . . 4 . 1 . 1 . . . . . . 1 . . . . . 4 . Shutdowns 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 5 | . . . . . . . . . . . . . 2 . . . 1 . . . . . . 1 . . . . . 1 . Interference 6 | . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . 3 . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 21 | . . . . . . . . . . . . . . . . . . . . . 3 1 16 . . . . . . 1 . Combat Hostiles 14 | . . . . . . . . . . . . . . . . . . . . . . 1 12 . . . . . . 1 . Parts Fried 34 | . . . . . . . . . . . . . . . . . . 1 . . 5 . 27 . . . . . . 1 . Impact Corruptions 43 | . . . 1 . . . . . . . . . . . . . . . . . 5 1 36 . . . . . . . . Robots Melted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 2 1 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 2 1 Parts Melted 41 | . 2 2 1 . 13 . . . . . . . 2 . . . . . . . . . . 7 . 2 3 4 . 3 2 Heat Transferred 19556 | . 1110 222 1103 . 4514 . . . . . 148 . 450 . . . . 74 148 . . . . 1480 . 74 690 5806 718 1519 1500 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 87 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 75 . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Maximum Alert Level 4 | . 1 . 1 . 1 . . . . . . . . 1 1 . 2 1 . . . . 1 1 . . . 4 2 2 2 Low Security (%) 76 | 100 87 100 71 100 92 100 . . . . 100 100 100 89 96 100 64 91 . . . . 78 65 . 100 100 12 . 2 . Level 1 16 | . 12 . 28 . 7 . . . . . . . . 10 3 . 8 8 . . . . 21 34 . . . 24 54 95 30 Level 2 6 | . . . . . . . . . . . . . . . . . 26 . . . . . . . . . . 40 45 2 69 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1167 | . 270 135 326 123 302 136 . . . . 74 14 163 339 208 156 548 233 . . . . 233 325 . 52 120 1167 675 439 523 Initial 652 | . . 95 1 123 . 136 . . . . . 14 . 70 59 35 40 233 . . . . 66 79 . . 22 52 652 243 259 Average 130 | . 72 75 114 68 91 30 . . . . 26 1 42 104 134 127 188 65 . . . . 128 200 . 4 17 514 415 259 417 Influence Increases 12836 | . 519 120 572 86 1028 308 60 . . . 457 19 636 942 359 181 868 172 30 300 45 235 907 746 . 129 160 1574 554 840 989 Destroy 0b10 Robot/C 6120 | . 320 100 260 60 560 100 60 . . . 180 . 260 400 160 80 300 60 20 260 . 200 560 380 . 80 80 660 180 400 400 Destroy 0b10 Robot/NC 495 | . 25 . 85 10 65 40 . . . . 75 . 25 30 10 10 35 10 . . . . 45 . . 5 . 5 10 5 5 Destroy Leader 1368 | . 78 20 84 10 182 30 . . . . 54 . 80 52 . . 86 20 10 40 . 20 120 80 . 20 10 120 52 120 80 Allied During Kill 1045 | . . . . . . . . . . . . . 69 232 170 90 421 . . . . . . . . . . . . . 63 Successful Hack 298 | . . . 12 6 19 46 . . . . 10 . 16 . . . 9 22 . . . . 28 13 . 12 . 21 18 45 21 Select Force Hacks 120 | . 60 . 30 . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 855 | . 15 . 30 . 30 30 . . . . 75 . 60 135 15 . . 15 . . . . 15 105 . . 30 90 75 90 45 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . Destroy Structure 1680 | . 21 . 41 . 7 62 . . . . 33 19 81 63 4 1 17 30 . . . . 34 168 . 12 40 498 144 135 270 Partial Spotted 45 | . . . . . 15 . . . . . . . . . . . . . . . . . 15 . . . . . . 15 . Lose Combat Pursuer 660 | . . . 30 . 120 . . . . . 30 . 45 30 . . . 15 . . 45 15 90 . . . . 30 75 30 105 Influence Decreases 12522 | . 273 361 259 404 727 535 100 34 . . 416 60 491 981 377 153 508 607 71 160 185 129 850 650 259 89 106 507 1281 841 1108 Entered New Map 2545 | . . 151 4 195 . 165 29 7 . . . 27 . 75 47 53 76 243 16 . 140 . 40 84 259 . 18 42 509 191 174 Time Decay 7424 | . 273 180 230 209 695 370 71 27 . . 395 26 328 490 310 80 212 313 50 150 45 109 620 486 . 79 88 352 362 470 404 Lost Part 1060 | . . 30 25 . 32 . . . . . 21 . 33 20 . . 10 4 5 10 . 20 190 80 . 10 . 50 110 180 230 Lost Ally 727 | . . . . . . . . . . . . 7 80 120 20 20 180 . . . . . . . . . . . . . 300 Purge Threat 766 | . . . . . . . . . . . . . 50 276 . . 30 47 . . . . . . . . . 63 300 . . Squads Dispatched 86 | . 5 1 3 . 8 7 . . . . 5 . 7 . . . 2 4 . . . . 10 3 . 4 3 5 4 5 10 Investigation 21 | . 5 1 2 . 4 1 . . . . . . . . . . . . . . . . 2 . . 2 1 1 . . 2 Extermination 30 | . . . . . . 5 . . . . 4 . 2 . . . 1 2 . . . . 5 2 . . 1 . 2 2 4 Reinforcement 27 | . . . 1 . 3 1 . . . . 1 . 2 . . . 1 2 . . . . 3 1 . 1 1 4 1 2 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . . Intercept 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Distress Signals 35 | . 1 . 1 . 6 . . . . . . . . 2 2 . 1 1 . . . . 3 1 . 6 1 6 1 2 1 Communications Jammed 24 | . . . . . . . . . . . . . . 2 . . 3 10 . . . . 9 . . . . . . . . Distress Signals 24 | . . . . . . . . . . . . . . 2 . . 3 10 . . . . 9 . . . . . . . . Times Spotted 571 | . 24 5 23 3 46 11 2 . . . 19 9 14 21 6 5 19 8 1 10 1 10 56 24 14 19 14 37 14 33 123 Peak Tracking Total 27 | . 3 3 4 2 8 3 2 . . . 3 5 3 7 5 1 5 3 1 5 3 5 6 6 13 3 7 7 5 7 27 Tactical Retreats 33 | . . . 1 . 5 . . . . . 2 2 2 1 . . . 1 . . 2 1 6 . 1 . . 2 4 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Traps Triggered 26 | . 4 . . . 2 3 . . . . 5 . . 2 . . . 4 . . . . . 1 . . 1 1 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Machines Disabled 62 | . 1 . 3 . 2 2 . . . . 5 . 4 9 1 . . 1 . . . . 1 7 1 . 4 7 5 6 3 Max in Single Turn 2 | . 1 . 2 . 1 1 . . . . 1 . 2 1 1 . . 1 . . . . 1 1 1 . 2 1 1 1 1 Garrison Access 6 | . . . . . 1 . . . . . . . 1 . . . . . . . . . 2 . . . . 2 . . . Network Hub 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Machines Accessed 96 | . 5 1 3 2 13 16 1 . 3 . 10 . 4 7 . . 2 4 . . 4 . 8 2 . 2 1 1 2 2 3 Terminals 48 | . 3 . 1 2 8 7 . . . . 5 . 3 6 . . 2 2 . . . . 3 1 . 1 . 1 1 . 2 Fabricators 7 | . . . . . . 2 . . . . 1 . . . . . . . . . . . 2 1 . 1 . . . . . Repair Stations 13 | . . . 1 . 2 4 . . . . 1 . . 1 . . . 1 . . . . . . . . 1 . 1 1 . Recycling Units 7 | . 2 . 1 . 1 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . Garrison Access 8 | . . . . . 1 1 . . . . 1 . 1 . . . . . . . . . 2 . . . . . . 1 1 Total Hacks 291 | . 8 1 8 6 31 39 1 . 22 . 22 . 13 24 . . 8 20 . . 15 . 17 10 . 9 4 14 5 7 7 Successful 129 | . 3 1 4 2 15 15 1 . 22 . 4 . 4 6 . . 3 8 . . 15 . 11 4 . 3 . 2 3 2 1 Failed 159 | . 4 . 4 4 15 24 . . . . 17 . 9 18 . . 5 12 . . . . 6 6 . 6 4 12 2 5 6 Catastrophic 42 | . 1 . 1 . 8 4 . . . . 3 . 2 4 . . 3 3 . . . . 1 1 . 1 . 4 2 1 3 Database Lockouts 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 97 | . 8 . 5 6 12 12 . . . . 6 . 11 4 1 . 1 11 . . 1 . 5 7 . 7 . . . . . Terminals 142 | . 6 . 4 6 13 18 . . . . 8 . 11 18 . . 8 10 . . . . 6 7 . 5 . 14 3 . 5 Fabricators 21 | . . . . . . 6 . . . . 4 . . . . . . . . . . . 4 3 . 4 . . . . . Repair Stations 47 | . . . 3 . 8 11 . . . . 3 . . 6 . . . 7 . . . . . . . . 4 . 2 3 . Recycling Units 10 | . 2 . 1 . 1 3 . . . . . . . . . . . 3 . . . . . . . . . . . . . Scanalyzers 15 | . . . . . 6 . . . . . 6 . . . . . . . . . . . 3 . . . . . . . . Garrison Access 17 | . . . . . 3 1 . . . . 1 . 2 . . . . . . . . . 4 . . . . . . 4 2 Terminal Hacks 73 | . 1 1 1 2 4 4 1 . 22 . . . 3 4 . . 3 3 . . 15 . 3 1 . 1 . 2 2 . . Record 12 | . . . . . 2 . . . 2 . . . . . . . . . . . 8 . . . . . . . . . . Part Schematic 11 | . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . . . . 1 . . . . 3 . . . . . . . . . . . 6 . . . . . . . . . . Open Door 3 | . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 8 | . . . 1 . 1 1 . . . . . . 1 . . . . 1 . . . . 1 . . 1 . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 8 | . . . . . . . . . . . . . 1 2 . . 1 1 . . . . . . . . . 1 2 . . Locate Traps 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Registered Components 3 | . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricator Hacks 11 | . . . . . . 3 . . . . . . . . . . . . . . . . 4 2 . 2 . . . . . Network Status 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Load Schematic 4 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 1 . . . . . . . Build 5 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 1 . 1 . . . . . Repair Station Hacks 21 | . . . 2 . 5 5 . . . . 2 . . 2 . . . 2 . . . . . . . . . . 1 2 . Scan Component 16 | . . . 1 . 4 4 . . . . 1 . . 2 . . . 2 . . . . . . . . . . 1 1 . Repair 5 | . . . 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 4 . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . Insert Component 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . . . . . . . 1 . . . . . . . . . 2 . . . . . . . 1 Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Seal Access 4 | . . . . . 1 . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . Unauthorized Hacks 11 | . 2 . 1 . 1 3 . . . . . . . . . . . 2 . . . . 1 1 . . . . . . . Terminals 7 | . . . . . . 3 . . . . . . . . . . . 2 . . . . 1 1 . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Botnet 4 | . . . . . . 2 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Operators 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 75 | . 3 . 2 2 10 15 . . . . 9 . 3 7 . . 2 4 . . . . 6 2 . 2 1 1 2 2 2 Full Trace Events 8 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . 2 . . . . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 1 . . . 11 . . . . . . . . . . . . . . . . . . . . . . Parts Built 5 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . 2 . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Time 454 | . . . . . . 102 . . . . . . . . . . . . . . . . 204 84 . 64 . . . . . Total Part Build Rating 40 | . . . . . . 8 . . . . . . . . . . . . . . . . 16 . . 16 . . . . . Part Studies Acquired 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Parts Repaired 5 | . . . 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Time 331 | . . . 13 . 136 136 . . . . 22 . . . . . . . . . . . . . . . . . . 24 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . . . . . 16 . . . . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Total Allies 69 | . . . . . . . . . . . . 19 . 19 5 . . . . . 1 . . 10 . . . . . . 15 Largest Group 19 | . . . . . . . . . . . . 19 10 13 17 15 14 4 . . 1 . . 10 9 . . . . . 12 Highest-Rated Group 1039 | . . . . . . . . . . . . 671 363 590 1039 838 799 375 . . 43 . . 481 434 . . . . . 171 Highest-Rated Ally 159 | . . . . . . . . . . . . 50 46 159 159 99 99 96 . . 43 . . 58 58 . . . . . 15 Total Orders 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 2 . STAY 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 474 | . . . . . . . . . . . . 114 61 91 63 13 90 . . . 3 . . . . . . . . . 39 Total Damage 12880 | . . . . . . . . . . . . 3480 1113 2665 1568 409 2651 . . . 115 . . . . . . . . . 879 Kills 65 | . . . . . . . . . . . . 6 6 17 10 4 18 . . . . . . . . . . . . . 4 Allies Corrupted 4 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Active Infowar (turns) 18388 | . . . . 1 . 1698 850 220 94 370 2270 264 1123 881 151 132 591 933 195 815 882 922 1904 1048 78 383 424 97 535 549 978 Optics 1528 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 549 978 Sensors 11961 | . . . . 1 . 1650 829 220 94 370 2241 264 1019 24 . . . 668 48 . . . 911 1047 37 383 424 97 535 331 768 IFF 3564 | . . . . . . . . . . . . . . . . . . 90 136 703 524 922 1189 . . . . . . . . Decoding 1860 | . . . . . . . . . . . . . . . . . . . 10 815 882 153 . . . . . . . . . Machine Analysis 3622 | . . . . . . 1696 850 220 94 370 392 . . . . . . . . . . . . . . . . . . . . Jamming 6466 | . . . . . . . . . . . 458 264 1054 881 151 132 591 924 49 16 16 . 1116 736 78 . . . . . . Robot Analysis Total 3 | . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 2 . . 2 . . 1 . . . . . . . . 1 . . 2 . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Turns Passed 28895 | 72 871 367 728 473 3297 1699 850 220 94 370 2506 264 1123 1532 686 176 591 953 465 815 882 1020 2088 1264 179 1059 436 825 827 1185 978 Spaces Moved 18421 | 42 408 201 277 281 1718 1297 608 173 75 277 1677 181 711 957 312 78 343 628 293 582 691 783 1410 707 96 515 256 502 540 593 1209 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3388 | 36 408 201 263 281 1639 . . . . . . . . . 126 78 343 13 . . . . . . . . . . . . . Legs 14142 | . . . 14 . 79 1297 608 173 75 277 1677 181 711 957 186 . . 615 293 582 691 783 1410 707 96 347 256 502 540 593 492 Wheels 168 | . . . . . . . . . . . . . . . . . . . . . . . . . . 168 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 118 96 126 126 126 126 118 118 118 120 120 160 160 120 120 120 108 105 97 101 130 120 120 110 108 117 120 Average Speed 128 | 149 160 160 164 160 158 110 126 126 126 126 121 118 123 122 136 160 160 121 120 120 112 107 107 117 137 175 121 119 112 131 139 Slowest Speed 330 | 160 160 160 320 160 240 126 126 126 126 126 250 118 208 209 240 160 160 190 120 190 120 108 182 180 260 260 190 190 183 330 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . . . . 3 4 . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 27 Microwarps 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 Exploration Rate (%) 50 | 3 66 54 28 67 93 37 75 38 68 52 43 91 18 84 69 71 49 15 49 69 83 71 28 36 93 15 26 20 57 25 27 Regions Visited 31 Branch Regions 19 Pre-discovered Areas 6 | . 2 . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 24 | . . . 1 . 1 1 1 1 1 1 . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scrap Searched 12 | . . 1 . 1 . . 2 1 . 2 . . . . . . . . 2 2 . 1 . . . . . . . . . Spaces Dug 209 | . . . . . . 39 10 . . 1 34 6 18 1 . . 1 13 1 . . 15 18 13 . . 2 . 11 7 19 Terrain Destroyed 1287 | . 24 . 42 . . 65 43 . . 1 35 6 128 57 . . 1 14 6 75 . 129 26 136 . 4 23 237 55 47 133 Melee 158 | . . . . . . 39 8 . . 1 33 6 13 1 . . 1 5 1 . . 12 16 10 . . . . 4 . 8 Projectile 156 | . . . 1 . . . 8 . . . 2 . 19 . . . . 9 5 . . 3 10 13 . 4 8 15 9 21 29 AOE 973 | . 24 . 41 . . 26 27 . . . . . 96 56 . . . . . 75 . 114 . 113 . . 15 222 42 26 96 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Total 22049 | 48 503 223 407 290 2106 1472 652 173 74 296 1960 223 854 1286 563 121 377 756 390 659 788 911 1846 1010 131 643 368 645 678 899 697 Wait 1802 | . 5 1 27 . 186 28 11 . . 19 75 35 46 130 216 33 21 31 80 44 46 67 207 119 . 66 75 45 37 115 37 Move 17721 | 41 407 200 276 280 1717 1296 607 172 74 276 1677 180 710 956 311 77 342 627 292 581 690 782 1409 706 96 514 256 501 539 592 537 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 179 | . 6 2 10 . 31 22 1 . . . 17 1 5 6 7 2 . 6 . . 5 1 12 19 6 4 1 4 6 4 1 Fast Attach 204 | 6 1 1 4 1 7 10 . . . . 9 . 2 5 5 . 2 13 1 4 4 1 9 21 4 22 6 5 8 39 14 Attach 178 | . . 3 1 . 9 3 . . . . 10 . 8 9 3 1 2 12 3 2 4 6 15 14 2 7 1 7 10 20 26 Detach 133 | . . 1 . 1 4 6 . . . . 4 . 5 4 3 1 3 9 3 2 4 5 7 11 1 6 2 4 5 24 18 Swap 239 | 1 4 2 10 1 16 20 7 . . . 30 . 6 6 . . . 13 2 4 13 10 31 15 1 1 5 17 11 8 5 Drop 223 | . 1 . 2 . 36 26 2 . . . 20 1 3 6 10 1 . 6 1 . 6 . 11 24 8 11 10 7 8 21 2 Fire 642 | . 67 12 72 7 96 4 11 . . . 8 . 37 6 1 . . 16 7 7 . 12 15 53 5 12 11 55 25 62 41 Melee 542 | . . . . . 1 57 13 1 . 1 110 6 32 18 7 6 4 23 1 15 5 27 129 28 1 . . . 29 13 15 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 11 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 7 . 1 . . 1 1 Crush 24 | . 12 1 5 . 3 . . . . . . . . . . . 3 . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . Rewire 141 | . . . . . . . . . . . . . . 130 . . . . . . 11 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 2 exits: *Hub x2) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access (discovered 2 exits: *Sur / Gar) To Fleet Rendezvous History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 16) 793 | -10/Materials | Discovered new exit (range 11) 815 | -10/Materials | Central database locked down 853 | -10/Materials | Core integrity fell below 50% 944 | -10/Materials | Entered Mines 1049 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1155 | -10/Mines | Met a Derelict shopkeep closing up shop 1272 | -10/Mines | Discovered new exit (range 9) 1299 | -10/Mines | Discovered new exit (range 8) 1311 | -10/Mines | Entered Materials 1311 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1431 | -9/Materials | Identified exit to Mines 2025 | -9/Materials | Repaired Lgt. Treads 2039 | -9/Materials | Entered Mines 2108 | -9/Mines | Learned Materials garrison access intel 2202 | -9/Mines | Learned location of 1 exit from Proximity Caves 2208 | -9/Mines | Build established: Scavenger-Gunner 2410 | -9/Mines | Discovered new exit (range 6) 2470 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2474 | -9/Mines | Found Prototype Device 2474 | -9/Mines | Identified Exp. Sensor Array 2512 | -9/Mines | Entered Materials 2512 | -8/Materials | Evolved 2 slots: Utility x2 2513 | -8/Materials | Loaded intel: 1 garrison access location 2595 | -8/Materials | Garrison activated, responded to threat 2660 | -8/Materials | Met 7R-MNS 3247 | -8/Materials | Discovered new exit (range 12) 3407 | -8/Materials | Discovered new exit (range 5) 3993 | -8/Materials | Repaired Broken Exp. Sensor Array? 4112 | -8/Materials | Discovered new exit (range 16) 4168 | -8/Materials | Identified exit to Factory 4514 | -8/Materials | Central database locked down 5809 | -8/Materials | Entered Factory 5809 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5810 | -7/Factory | Caught up to 7R-MNS 5877 | -7/Factory | Identified exit to Storage 5877 | -7/Factory | Identified exit to Lower Caves 6135 | -7/Factory | Repaired Broken Exp. Sensor Array? 6149 | -7/Factory | Build established: Assassin 6316 | -7/Factory | Discovered new exit (range 15) 6442 | -7/Factory | Fabricated Exp. Sensor Array (x1) 7359 | -7/Factory | Discovered new exit (range 16) 7508 | -7/Factory | Entered Lower Caves 7544 | -7/Lower Caves | Found Prototype Device 7688 | -7/Lower Caves | Encountered a Warlord checkpoint 7702 | -7/Lower Caves | Learned Factory emergency access door positions 8278 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8310 | -7/Lower Caves | Discovered new exit (range 12) 8357 | -7/Lower Caves | Identified exit to Lower Caves 8358 | -7/Lower Caves | Entered another Lower Caves area 8535 | -7/Lower Caves | Discovered new exit (range 15) 8577 | -7/Lower Caves | Identified exit to Data Miner 8578 | -7/Lower Caves | Entered Data Miner 8578 | -7/Data Miner | Discovered new exit (range 6) 8602 | -7/Data Miner | Met Data Miner 8625 | -7/Data Miner | Learned location of Section 7 (-2) 8625 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8643 | -7/Data Miner | Received God Mode back door access code from Data Miner 8670 | -7/Data Miner | Identified exit to Proximity Caves 8672 | -7/Data Miner | Entered Proximity Caves 8673 | -6/Proximity Caves | Identified exit to Factory 9042 | -6/Proximity Caves | Entered Factory 9042 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9071 | -6/Factory | Central database locked down 9268 | -6/Factory | Identified Heart of Steel 9336 | -6/Factory | Build established: Hacker-Assassin 9643 | -6/Factory | Discovered new exit (range 11) 9655 | -6/Factory | Identified exit to Lower Caves 9725 | -6/Factory | Build established: Hacker-Mutant 10415 | -6/Factory | Repaired Imp. Carbon-fiber Leg? 11548 | -6/Factory | Sucked down chute 11548 | -6/Factory | Entered Waste 11560 | -6/Waste | Spotted C-40 Crusher 11563 | -6/Waste | EMP discharged 11563 | -6/Waste | System corruption reached 10% 11600 | -6/Waste | Spotted C-40 Crusher 11604 | -6/Waste | Found Corrupted Prototype Launcher 11605 | -6/Waste | Spotted C-40 Crusher 11643 | -6/Waste | Spotted C-40 Crusher 11644 | -6/Waste | Spotted C-40 Crusher 11663 | -6/Waste | EMP discharged 11682 | -6/Waste | Spotted C-40 Crusher 11705 | -6/Waste | Met Warlord forces unprepared to attack 11723 | -6/Waste | Allies destroyed C-40 Crusher 11726 | -6/Waste | Allies destroyed C-40 Crusher 11734 | -6/Waste | Allies destroyed C-40 Crusher 11738 | -6/Waste | Allies destroyed C-40 Crusher 11760 | -6/Waste | Allies destroyed C-40 Crusher 11763 | -6/Waste | EMP discharged 11763 | -6/Waste | System corruption reached 30% 11786 | -6/Waste | Discovered new exit (range 12) 11787 | -6/Waste | Lost 9 allies 11798 | -6/Waste | Identified exit to Factory 11812 | -6/Waste | Entered Factory 11812 | -6/Factory | Accompanied by 10 allies 11950 | -6/Factory | Garrison activated, responded to threat 11990 | -6/Factory | Lost 3 allies 12208 | -6/Factory | Identified exit to Extension 12361 | -6/Factory | Lost 3 allies 12935 | -6/Factory | Entered Extension 13006 | -6/Extension | Rescued A7 13065 | -6/Extension | Energy Cycler disabled 13065 | -6/Extension | Rescued a captive Derelict 13065 | -6/Extension | Rescued a captive Derelict 13065 | -6/Extension | Rescued a captive Derelict 13066 | -6/Extension | Rescued a captive Derelict 13066 | -6/Extension | Rescued a captive Derelict 13067 | -6/Extension | Rescued a captive Derelict 13067 | -6/Extension | Rescued a captive Derelict 13068 | -6/Extension | Rescued a captive Derelict 13069 | -6/Extension | Rescued a captive Derelict 13517 | -6/Extension | Build established: Commander-Mutant 13772 | -6/Extension | Spotted B-75 Beast 13792 | -6/Extension | Allies destroyed B-75 Beast 13795 | -6/Extension | Spotted B-75 Beast 13796 | -6/Extension | Discovered new exit (range 15) 13803 | -6/Extension | Allies destroyed B-75 Beast 13837 | -6/Extension | Lost 5 allies 13953 | -6/Extension | Heart of Steel transformed into Warbot 14409 | -6/Extension | Discovered new exit (range 10) 14410 | -6/Extension | Discovered new exit (range 6) 14418 | -6/Extension | Identified exit to Cetus 14467 | -6/Extension | Disrupted transfer network 14467 | -6/Extension | Entered Cetus 14467 | -6/Cetus | Accompanied by 12 allies (incl. A7, Warbot) 14472 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 14516 | -6/Cetus | Spotted Cetus Guard 14517 | -6/Cetus | Spotted Cetus Guard 14615 | -6/Cetus | Started Cetus Manufacturing Module 14638 | -6/Cetus | Escorted A7 to Cetus Mainframe 14640 | -6/Cetus | Manufactured an Enhanced Grunt 14662 | -6/Cetus | Identified Scatter Rocket Array 14665 | -6/Cetus | Manufactured an Enhanced Grunt 14690 | -6/Cetus | Manufactured an Enhanced Grunt 14715 | -6/Cetus | Manufactured an Enhanced Grunt 14740 | -6/Cetus | Manufactured an Enhanced Grunt 14771 | -6/Cetus | Discovered new exit (range 15) 14844 | -6/Cetus | Spotted Cetus Guard 14846 | -6/Cetus | Spotted Cetus Guard 14851 | -6/Cetus | Allies destroyed Cetus Guard 14852 | -6/Cetus | Allies destroyed Cetus Guard 14872 | -6/Cetus | Discovered new exit (range 15) 14880 | -6/Cetus | Met Revision 17 14945 | -6/Cetus | Murdered A7 14977 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 15153 | -6/Cetus | Entered Archives 15153 | -6/Archives | Accompanied by 15 allies (Warbot) 15255 | -6/Archives | Discovered new exit (range 15) 15281 | -6/Archives | Discovered new exit (range 14) 15302 | -6/Archives | Identified exit to Hub_04(d) 15329 | -6/Archives | Entered Hub_04(d) 15329 | -6/Hub_04(d) | Accompanied by 14 allies (Warbot) 15581 | -6/Hub_04(d) | Identified exit to Factory 15757 | -6/Hub_04(d) | Lost 4 allies 15800 | -6/Hub_04(d) | Found Prototype Processor 15800 | -6/Hub_04(d) | Identified Exp. Targeting Computer 15857 | -6/Hub_04(d) | Network Hub disabled 15917 | -6/Hub_04(d) | Spotted Lightning 15917 | -6/Hub_04(d) | Spotted Lightning 15920 | -6/Hub_04(d) | Entered Factory 15920 | -5/Factory | Accompanied by 4 allies 15920 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15948 | -5/Factory | Lost 3 allies 16001 | -5/Factory | Murdered 4 allies 16005 | -5/Factory | Found Prototype Device 16005 | -5/Factory | Identified Exp. Thermal Shield 16154 | -5/Factory | Build established: Scavenger-Mutant 16331 | -5/Factory | Identified exit to Upper Caves 16331 | -5/Factory | Watched by a mysterious "MATRIX" hacker 16873 | -5/Factory | Entered Upper Caves 16921 | -5/Upper Caves | Spotted B-75 Beast 16943 | -5/Upper Caves | Destroyed B-75 Beast 16969 | -5/Upper Caves | Learned Factory trap positions 16974 | -5/Upper Caves | Lost 3 parts (2p1u) 17060 | -5/Upper Caves | Encountered a Warlord checkpoint 17307 | -5/Upper Caves | Discovered new exit (range 7) 17313 | -5/Upper Caves | Identified exit to Upper Caves 17338 | -5/Upper Caves | Entered another Upper Caves area 17352 | -5/Upper Caves | Discovered new exit (range 5) 17356 | -5/Upper Caves | Identified exit to Factory 17442 | -5/Upper Caves | System corruption reached 10% 18148 | -5/Upper Caves | Discovered new exit (range 6) 18152 | -5/Upper Caves | Identified exit to Warlord 18153 | -5/Upper Caves | Entered Warlord 18193 | -5/Warlord | System corruption cleaned by Quarantine Array 18260 | -5/Warlord | Met Warlord 18274 | -5/Warlord | Warlord's base attacked by MAIN.C 18485 | -5/Warlord | Opened Warlord's prototype stash 18501 | -5/Warlord | Found Prototype Hackware 18501 | -5/Warlord | Identified System Mapper 18621 | -5/Warlord | Found Prototype Processor 18623 | -5/Warlord | Found Prototype Device 18624 | -5/Warlord | Warlord forces counterattacked 18761 | -5/Warlord | Identified Spectral Analyzer 18764 | -5/Warlord | Identified Exp. Focal Shield 18786 | -5/Warlord | Build established: Hacker-Mutant 18863 | -5/Warlord | Opened side exit 18949 | -5/Warlord | Warlord base infiltrated, sounded retreat 19025 | -5/Warlord | Discovered new exit (range 11) 19033 | -5/Warlord | Identified exit to Proximity Caves 19035 | -5/Warlord | Entered Proximity Caves 19218 | -4/Proximity Caves | Learned 4 Research zone layouts 19638 | -4/Proximity Caves | Spotted B-86 Titan 19884 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20033 | -4/Proximity Caves | Discovered exit to Factory (range 15) 20055 | -4/Proximity Caves | Entered Factory 20055 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 20056 | -4/Factory | Loaded intel: 105 trap records 20502 | -4/Factory | Destroyed 7 combat bots 20613 | -4/Factory | Fabricated Exp. Sensor Array? 20630 | -4/Factory | Fabricated Exp. Sensor Array? 20639 | -4/Factory | Identified exit to Upper Caves 20639 | -4/Factory | Identified exit to Armory 20711 | -4/Factory | Build established: Scavenger-Gladiator 21286 | -4/Factory | Build established: Hacker-Gladiator 21698 | -4/Factory | Lost 4 parts (1p1n1u1w) 21784 | -4/Factory | System corruption reached 10% 21794 | -4/Factory | Lost 3 parts (1n2w) 22102 | -4/Factory | Lost 5 parts (1p2n2u) 22143 | -4/Factory | Entered Armory 22144 | -4/Armory | System corruption reached 30% 22470 | -4/Armory | Lost 3 parts (1n2u) 22748 | -4/Armory | Core integrity fell below 50% 22766 | -4/Armory | Lost 3 parts (2p1u) 23068 | -4/Armory | Found Unknown Launcher 23068 | -4/Armory | Identified Fusion Bomb Launcher 23072 | -4/Armory | Found Fusion Bomb Launcher 23306 | -4/Armory | Discovered new exit (range 4) 23321 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 23395 | -4/Armory | Identified exit to Lab 23407 | -4/Armory | Entered Lab 23407 | -4/Lab | Accompanied by 9 allies 23408 | -4/Lab | Discovered new exit (range 9) 23418 | -4/Lab | Identified exit to Research 23423 | -4/Lab | Hidden lab's door opened automatically 23423 | -4/Lab | Sensor layout match revealed 23424 | -4/Lab | Gained access to the hidden lab's interior 23427 | -4/Lab | Detected by scanners 23439 | -4/Lab | Confronted by A5 23442 | -4/Lab | Found Alien Artifact 23442 | -4/Lab | Identified Core Reset Matrix 23442 | -4/Lab | Used Core Reset Matrix 23446 | -4/Lab | Sensed 3 artifacts in vicinity 23458 | -4/Lab | Found Transdimensional Reconstructor 23465 | -4/Lab | Found Integrated Mediator 23474 | -4/Lab | Found Core Regenerator 23497 | -4/Lab | Found Prototype Hackware 23497 | -4/Lab | Identified Quantum Router 23501 | -4/Lab | Found Prototype Protection 23501 | -4/Lab | Identified Med. Regenerative Plating 23507 | -4/Lab | Found Prototype Energy Cannon 23512 | -4/Lab | Found Prototype Energy Cannon 23531 | -4/Lab | Lost 5 parts (3u2w) 23534 | -4/Lab | Found Prototype Special Weapon 23561 | -4/Lab | Discovered exit to Research (range 6) 23564 | -4/Lab | Disabled Active System Cloaker 23570 | -4/Lab | MAIN.C forces arrive to investigate 23582 | -4/Lab | Core integrity fell below 20% 23586 | -4/Lab | Entered Research 23586 | -3/Research | Evolved 2 slots: Power x1, Utility x1 23615 | -3/Research | Lost 5 parts (1p2n2u) 23786 | -3/Research | Revision forces began assault on 0b10 23789 | -3/Research | Met up with Revision 17++ 23797 | -3/Research | Build established: Hacker-Mutant 23968 | -3/Research | Installed Integrated Mediator, increased core attachment efficiency 23992 | -3/Research | Identified exit to Testing 24093 | -3/Research | Identified Potential Cannon (x2) 24248 | -3/Research | Intercept squad dispatched 24286 | -3/Research | Research terminal network offline 24472 | -3/Research | Build established: Hacker-Gunner 24529 | -3/Research | Fabricated Adv. Weapon Cycler? 24620 | -3/Research | Lost 3 allies 24645 | -3/Research | Entered Testing 24676 | -3/Testing | Spotted Superbehemoth 24785 | -3/Testing | Found Prototype Device 24785 | -3/Testing | Identified 2N-1CE's Frost Array 24963 | -3/Testing | Build established: Hacker-Skirmisher 24982 | -3/Testing | Found Potential Cannon 25012 | -3/Testing | Found Potential Cannon 25037 | -3/Testing | Identified Gui. Remote Datajack 25068 | -3/Testing | Discovered new exit (range 10) 25080 | -3/Testing | Identified exit to Research 25081 | -3/Testing | Entered Research 25081 | -2/Research | Warlord forces began assault on 0b10 25081 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 25101 | -2/Research | Identified exit to Quarantine 25191 | -2/Research | Research machine network offline 25193 | -2/Research | Lost 4 parts (1p1n1u1w) 25299 | -2/Research | Found Exp. Thermal Shield 25329 | -2/Research | Met up with Warlord 25439 | -2/Research | Spotted B-90 Cyclops 25549 | -2/Research | Build established: Scavenger-Mutant 25631 | -2/Research | Borebot progress halted 25649 | -2/Research | Borebot progress halted 25661 | -2/Research | Destroyed B-90 Cyclops 25684 | -2/Research | Spotted Striker 25687 | -2/Research | Destroyed Striker 25719 | -2/Research | Spotted Striker 25790 | -2/Research | Spotted Executioner 25790 | -2/Research | Destroyed Executioner 25823 | -2/Research | Destroyed Executioner 25906 | -2/Research | Entered Quarantine 25907 | -2/Quarantine | Detected hypermatrix surge 25907 | -2/Quarantine | Sensed 7 artifacts in vicinity 25933 | -2/Quarantine | Found Subatomic Replicator 25998 | -2/Quarantine | Found Matter Drive 26153 | -2/Quarantine | Found Sigix Broadsword 26175 | -2/Quarantine | Discovered new exit (range 6) 26182 | -2/Quarantine | Identified exit to Access 26357 | -2/Quarantine | Intercept squad dispatched 26367 | -2/Quarantine | Spotted Tracker 26369 | -2/Quarantine | Spotted Tracker 26372 | -2/Quarantine | System corruption reached 10% 26383 | -2/Quarantine | Destroyed Tracker 26393 | -2/Quarantine | Spotted Combat Programmer 26400 | -2/Quarantine | Spotted Combat Programmer 26407 | -2/Quarantine | Destroyed Combat Programmer 26422 | -2/Quarantine | Destroyed Combat Programmer 26431 | -2/Quarantine | Destroyed Tracker 26453 | -2/Quarantine | Lost 7 parts (2p3n1u1w) 26501 | -2/Quarantine | Found Core Stripper 26647 | -2/Quarantine | Spotted Fortress 26726 | -2/Quarantine | Discovered new exit (range 6) 26726 | -2/Quarantine | Discovered new exit (range 6) 26731 | -2/Quarantine | Identified exit to Section 7 26733 | -2/Quarantine | Entered Section 7 26734 | -2/Section 7 | Detected hypermatrix surge 26734 | -2/Section 7 | Sensed 20 artifacts in vicinity 26767 | -2/Section 7 | Repaired Enh. Nova Cannon 26798 | -2/Section 7 | Found Microwarp Drive 26808 | -2/Section 7 | Spotted S7 Guard 26841 | -2/Section 7 | Destroyed S7 Guard 26852 | -2/Section 7 | Found Prototype Protection 26852 | -2/Section 7 | Identified Hvy. Regenerative Plating 26878 | -2/Section 7 | Found Core Membrane 26878 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 26930 | -2/Section 7 | Spotted S7 Guard 26932 | -2/Section 7 | Destroyed S7 Guard 26937 | -2/Section 7 | Spotted S7 Guard 26961 | -2/Section 7 | Destroyed S7 Guard 27006 | -2/Section 7 | Found Integrated Thermoelectric Network 27006 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 27065 | -2/Section 7 | Found Navigation Efficiency Matrix 27222 | -2/Section 7 | Build established: Alien-Mutant 27229 | -2/Section 7 | Intercept squad dispatched 27233 | -2/Section 7 | Spotted Tracker 27234 | -2/Section 7 | Spotted Tracker 27244 | -2/Section 7 | Spotted Combat Programmer 27250 | -2/Section 7 | Destroyed Combat Programmer 27255 | -2/Section 7 | Spotted Combat Programmer 27266 | -2/Section 7 | Destroyed Tracker 27278 | -2/Section 7 | Destroyed Combat Programmer 27296 | -2/Section 7 | Destroyed Tracker 27301 | -2/Section 7 | Lost 9 parts (3p1n3u2w) 27309 | -2/Section 7 | Found Prototype Special Weapon 27309 | -2/Section 7 | Identified Exp. Remote Datajack 27316 | -2/Section 7 | Found Prototype Energy Cannon 27316 | -2/Section 7 | Identified EMDS 27364 | -2/Section 7 | Found Prototype Processor 27364 | -2/Section 7 | Identified Exp. Target Analyzer 27372 | -2/Section 7 | Found Prototype Processor 27372 | -2/Section 7 | Identified Exp. Targeting Computer 27374 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 27383 | -2/Section 7 | Found Prototype Device 27383 | -2/Section 7 | Identified Exp. Focal Shield 27398 | -2/Section 7 | Found Prototype Device 27398 | -2/Section 7 | Identified Exp. Phase Shifter 27406 | -2/Section 7 | Found EMDS 27442 | -2/Section 7 | Found Exp. Target Analyzer 27646 | -2/Section 7 | Lost 3 parts (1p1u1w) 27663 | -2/Section 7 | Found Prototype Processor 27663 | -2/Section 7 | Identified Exp. Melee Analysis Suite 27812 | -2/Section 7 | Lost 3 parts (1n2w) 27889 | -2/Section 7 | Spotted S7 Guard 27891 | -2/Section 7 | Discovered exit to Access (range 6) 27895 | -2/Section 7 | Destroyed S7 Guard 27907 | -2/Section 7 | Found Core Regenerator 27918 | -2/Section 7 | Entered Access 27918 | -1/Access | Evolved 2 slots: Power x1, Utility x1 28313 | -1/Access | Found Prototype Launcher 28313 | -1/Access | Identified Point Singularity Launcher 28403 | -1/Access | Spotted B-99 Colossus 28404 | -1/Access | Identified exit to Garrison 28471 | -1/Access | Core integrity fell below 50% 28505 | -1/Access | Intercept squad dispatched 28551 | -1/Access | Spotted Tracker 28551 | -1/Access | Spotted Tracker 28633 | -1/Access | Discovered new exit (range 4) 28636 | -1/Access | Identified exit to Surface 28638 | -1/Access | Used Core Regenerator, restored core integrity (+400) 28718 | -1/Access | Warped through subspace 28747 | -1/Access | Lost 6 parts (1p2n3u) 28748 | -1/Access | Emitted hypermatrix ping 28753 | -1/Access | Assembled emerged from beneath the floor 28778 | -1/Access | Assembled emerged from beneath the floor 28844 | -1/Access | Lost 15 allies 28858 | -1/Access | Used Core Regenerator, restored core integrity (+400) 28874 | -1/Access | Spotted B-99 Colossus 28874 | -1/Access | Spotted B-99 Colossus 28896 | *** | Heading to fleet! Last Messages --------------- 28878_ Imp. Remote Force Field destroyed. 28878_ Slug penetrates Reinforced Barrier. 28878_ Penetrated by Slug. 28878_ Slug penetrates Reinforced Barrier. 28880_ Microwarped (distance 6). 28881_ B-99 Colossus activates siege mode. 28881_ Microwarped (distance 11). 28882_ Detected hypermatrix ping. 28882_ Microwarped (distance 17). 28883_ Microwarped (distance 16). 28883_ U-05 Engineer lays Concrete. 28884_ Microwarped (distance 3). 28885_ U-05 Engineer lays Concrete. 28885_ Microwarped (distance 31). 28886_ P-80 Master destroyed. 28888_ Microwarped (distance 17). 28891_ P-80 Master resets P-80 Master, system corruption cleaned. 28891_ Core Membrane filtered system corruption (1). Map ----- +----------------------------------------------------+ | ?????????##########??????????????????????????????? | | ?????????# #??????????????????????????????? | | ?????????# #??????????????????????????????? | | ?????????# " #??????????????????????????????? | | ?????????# """ #??????????????????????????????? | | ?????????# """ #??????????????????????????????? | | ?????????# " #??????????????????????????????? | | ?????????# #???###????????????????????????? | | ?????????# ##### ##??????????????????????? | | ?????????# " #????????????######????? | | ########### """" " " ;############## #????? | | "=%! | " #????? | | #!! % #????? | | " "" "#########! !#????? | | " "" "= " ""#?######"# ##????? | | " "" # ##### = "#?# # #?????? | | " """""" + #??## [% T#?# #? #?????? | | """""" # #??? |% ""#?# # #?????? | | " "" # %#????? "#?# # #?????? | | " "" # #?????# p "#?# + #?????? | | " # #?????""""p """"?# # #?????? | | # #?????# #?# # #?????? | | # #?????# p #?# #? #?????? | | #####"###"## #?????# #?# #? #?????? | | "####"###### #?????# " #?# #??#?????? | | # #?????# " @" " #?# #????????? | | # #?????# " "" " #?########????????? | | """ # #?????# " " #?????????????????? | | Y" # #?????# """""" #?????????????????? | | ! # #?????# ???? #????###??????????? | | = * + #?????#"""????"""#????# ??????????? | | # #?????????????????????# #??????????? | | % + #?????????????????????# #??????????? | | %% # #?????#""""""""""#????# #??????????? | | # #?????# #????# #??????????? | | ==% # #?????# #????# ####???????? | | *%[ # #?????# #????# ######### | | ############ #?????# #????# # | | # %%%%= #?????#% % #????# # | | % ""#???# #????# # | | ! ""#???# #????# # | | =% Y"#??? # "###????# #####/### | | ""#??### # ##??????# | | ""#?????## #???????# ######### | | ########?# #???????# #???????? | | #?# #???????# #???????? | | " #?# #???????#+## #???????? | | " #?# #??????????# #???????? | | " #?# #??????????# #???????? | | #?# #??????????? #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Coolant Potential 300 Energy Generation 77 Energy Capacity 1450 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Corruption Containment 20 Corruption Block 20 Armor Coverage 675 Resistance: KI 30 Resistance: TH 30 Weapon Shielding 90 Point Defense Rating 160 Weapon Cycling 25 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 84 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 10 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Force Boost 30 Offensive Hacking 20 Defensive Hacking 25 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Exp. Sensor Array | x1 | -4/Factory Exp. Sensor Array | x1 | -4/Factory Adv. Weapon Cycler | x2 | -3/Research | Preloaded Repaired ---------- Lgt. Treads | 3% | -9/Materials Exp. Sensor Array | 62% | -8/Materials | Broken Exp. Sensor Array | 99% | -7/Factory | Broken Imp. Carbon-fiber Leg | 11% | -6/Factory Enh. Nova Cannon | 6% | -2/Section 7 Studied --------- None Alien Tech Used ----------------- Core Reset Matrix Integrated Mediator Sigix Broadsword Core Stripper Matter Drive Core Membrane Integrated Thermoelectric Network Navigation Efficiency Matrix Microwarp Drive Core Regenerator Transdimensional Reconstructor Achievements -------------- All Kinds Of Bad News Challenges ------------ None Game ------ Seed TeslaChaosDisplacer Manual? 0 Play Time 04:00:22 Cumulative 413.9 hours Start 2026.11.05 @ 22:46:15 End 2026.11.06 @ 04:48:26 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 386 Rogue 386 Adventurer 0 Explorer 0 Win Type 2 Total 13 Types 6/0/4/1/0/0/0/1/0/1 Lore% 81 Gallery% 76 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98136bc7-e130-4fd7-a0bf-062000e53502