Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.04 @ 11:15:29 Player: fastidiots Result: Destroyed by as-57663 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (241) 241 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 766 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 236/300 Energy 16/125 System Corruption 8% Temperature Cool (0) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- EM Pulse Gun Assault Rifle > --- INVENTORY (16) --- Wheel Wheel Medium Storage Unit Large Storage Unit Medium Battery (200) Medium Battery (200) Large Matter Pod (55) Sensor Array Signal Interpreter Light Armor Plating Medium Laser Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Small Storage Unit Large Storage Unit > --- WEAPON ----------- EM Pulse Gun Medium Laser > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Wheel Wheel Small Matter Pod Light Armor Plating Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 24 | 1 18 5 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 8 | . 7 1 Treads 5 | . 4 1 Leg . | . . . Wheel 3 | . 3 . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device . | . . . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | . 7 3 Energy Gun 5 | . 4 1 Energy Cannon . | . . . Ballistic Gun 3 | . 2 1 Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 2 3 Power 1 | . . 1 Propulsion 2 | . 1 1 Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 3 | . 1 3 Average Slot Usage (%) 99 | . 99 89 Engine 13 | . 14 7 Treads 16 | . 17 14 Wheel 10 | . 10 14 Storage 28 | . 28 28 Energy Gun 21 | . 21 21 Ballistic Gun 5 | . 6 . Naked Turns . | . . . Heaviest Build 39 | 13 39 39 Greatest Support 40 | 20 40 10 Greatest Overweight (x) 3 | . 3 3 Average Overweight (x) 2 | . 2 3 Largest Inventory Capacity 16 | 8 16 16 Average Capacity 12 | 6 12 16 Most Carried 16 | 8 16 16 Average Carried 12 | 6 12 15 Final Capacity 16 | 8 16 16 Final Carried 16 | 8 16 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 574 | 216 346 12 Remotely . | . . . Salvage Created 575 | 82 438 55 Parts 42 | 4 35 3 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 15 | . 9 6 Guns 10 | . 8 2 AOE 4 | . . 4 Classes Destroyed 8 | 1 6 1 Worker 3 | . 1 2 Builder 1 | . 1 . Hauler 2 | . 2 . Recycler 1 | 1 . . Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 3 | . 3 . Assembled 6 | . . 6 Best Kill Streak 8 | 1 4 8 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 3 | 1 2 3 Gunslinging 1 | . . 1 Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 970 | . 484 486 Core 259 | . 73 186 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 50 | 3 42 5 Largest 2 | 2 2 2 Hottest 80 | 40 80 70 Shots Fired 98 | 6 82 10 Gun 94 | 6 81 7 Cannon . | . . . Launcher 4 | . 1 3 Special . | . . . Kinetic 35 | 6 27 2 Thermal 6 | . 6 . Explosive 4 | . 1 3 Electromagnetic 53 | . 48 5 Robot Hit Streak 9 | 6 8 9 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 60 | 6 48 6 Core Hits 43 | 2 24 17 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1125 | 47 729 349 Guns 687 | 47 582 58 Cannons . | . . . Explosions 438 | . 147 291 Melee . | . . . Ramming . | . . . Kinetic 183 | 47 109 27 Thermal 92 | . 92 . Explosive 408 | . 117 291 Electromagnetic 442 | . 411 31 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 8 | . . 8 Average Corruption 5 | . . 5 Corruption Purged . | . . . Effects 1 | . . 1 Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 117 | . 29 88 Shots 5 | . 2 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 151 | . 151 . Average Temperature 42 | . 42 . Received Heat Transfer 99 | . 99 . Siege Activations . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Fried 2 | . 2 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 235 | . 235 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 203 | 5 203 38 Average Influence 80 | 3 85 25 Maximum Alert Level 1 | . 1 . Low Security (%) 88 | 100 87 100 Level 1 11 | . 12 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 17 8 Peak Tracking Total 7 | . 4 7 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 14 . Successful 5 | . 5 . Failed 9 | . 9 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Robot Analysis 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 3 | . 3 . Track 1 | . 1 . Assimilate 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1078 | 38 997 43 Spaces Moved 719 | 22 676 21 Core . | . . . Treads 58 | . 58 . Legs 26 | 22 4 . Wheels 635 | . 614 21 Hover . | . . . Flight . | . . . Fastest Speed 90 | 120 90 110 Average Speed 109 | 120 108 110 Slowest Speed 160 | 120 160 110 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 3 83 7 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 11 | . . 11 Terrain Destroyed 35 | . 7 28 Melee . | . . . Projectile . | . . . AOE 35 | . 7 28 Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 928 | 28 869 31 Wait 92 | 1 91 . Move 717 | 21 675 21 Hop . | . . . Pick Up 26 | 2 24 . Fast Attach 1 | 1 . . Attach 7 | . 4 3 Detach . | . . . Swap 16 | . 14 2 Drop 19 | . 19 . Fire 50 | 3 42 5 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 39 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 16) 421 | -10/Materials | Discovered new exit (range 10) 684 | -10/Materials | Discovered new exit (range 14) 869 | -10/Materials | Discovered new exit (range 16) 1036 | -10/Materials | Entered Mines 1037 | -10/Mines | Assembled infested the area 1063 | -10/Mines | Core integrity fell below 50% 1073 | -10/Mines | Core integrity fell below 20% 1079 | -10/Mines | Destroyed by as-57663 with Assembled Heavy Rifle Last Messages --------------- 01059_ as-51611 destroyed. 01059_ K-01 Serf destroyed. 01062_ The unstable cave ceiling collapses. 01062_ as-75291 destroyed. 01062_ as-97541 destroyed. 01063_ The unstable cave ceiling collapses. 01065_ as-75080 destroyed. 01067_ EM Pulse Gun destroyed. 01067_ System corrupted by crushing effect (+4). 01067_ Knocked back. 01069_ System corrupted: Component data lost. 01069_ Acquired 11 matter. 01070_ The unstable cave ceiling collapses. 01071_ Extracted 1 matter. 01072_ Knocked back. 01074_ Wheel destroyed. 01074_ System corrupted by crushing effect (+4). 01078_ as-71237 destroyed. 01078_ Switching to secondary target: as-20499. 01078_ as-20499 destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????########?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# ##########????????????????? | | ??????????# #????????????????? | | ??????????# ######## #????????????????? | | ??????????########??????# #????????????????? | | ????????????????????????#@#????????????????? | | ????????????????????????#!##???????????????? | | ?????????????????????####%%#???????????????? | | ?????????????????????# ####????????????? | | ?????????????????????# #????????????? | | ??????????????# a % #????????????? | | ??????????? #????????????? | | ??????????? ### # #????????????? | | ??????????? ??## #????????????? | | ???????????? ????# #### #????????????? | | ????????????? ??????# ????## #????????????? | | ????????????? ???????# ?????? #????????????? | | ?????????????????????# ?????? #????????????? | | ?????????????????????#????????#????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredSkeletonShielding Manual? 0 Play Time 00:25:56 Cumulative 31.2 hours Start 2020.04.04 @ 10:41:26 End 2020.04.04 @ 11:15:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 30 Gallery% 34 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 493d5a84-691b-44e9-ab2d-6050da340796