Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 19:37:26 Player: TinyBoulder Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (22) 110 Value Destroyed (392) 392 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (370) 370 TOTAL SCORE: 4532 Bonus ------- Follower Combat Kills 70 Met Data Miner 300 Cogmind --------- Core Integrity 452/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (2) Movement Flying (40) Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Flight Unit > --- UTILITY (5) ------ Signal Interpreter Melee Analysis Suite Hacking Suite Makeshift System Shield > --- WEAPON (2) ------- Flail > --- INVENTORY (5) ---- Light Nuclear Core Improved Terrain Scan Processor Layered Light Armor Plating System Shield Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Signal Interpreter Melee Analysis Suite ECM Suite Hacking Suite > --- WEAPON ----------- Flail > --- INVENTORY -------- Ion Engine Light Nuclear Core Medium Storage Unit Hardened Light Armor Plating Beam Cannon Grenade Launcher Heavy Missile Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Tractor Beam Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . Utility 3 | . . . . . 2 1 . . . Weapon . | . . . . . . . . . . Parts Attached 30 | 7 6 5 . . 9 1 2 . . Power 4 | 1 . 1 . . 2 . . . . Engine 3 | 1 . 1 . . 1 . . . . Core 1 | . . . . . 1 . . . . Reactor . | . . . . . . . . . . Propulsion 9 | 3 1 1 . . 4 . . . . Treads 1 | 1 . . . . . . . . . Leg 4 | 2 1 1 . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 4 | . . . . . 4 . . . . Utility 11 | 1 4 1 . . 3 1 1 . . Device 3 | . 2 . . . 1 . . . . Storage 4 | 1 2 . . . 1 . . . . Processor 2 | . . 1 . . . 1 . . . Hackware 2 | . . . . . 1 . 1 . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 6 | 2 1 2 . . . . 1 . . Energy Gun 2 | 2 . . . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . 1 . . . . 1 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 5 | . . 1 . . . 1 3 . . Power . | . . . . . . . . . . Propulsion 3 | . . . . . . 1 2 . . Utility 2 | . . 1 . . . . 1 . . Weapon . | . . . . . . . . . . Highest Loss Streak 3 | . . 1 . . . 1 3 . . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 86 | . 98 91 100 100 85 77 53 46 46 Engine 10 | . 14 14 14 14 6 . . . . Leg 19 | . 27 28 28 28 1 . . . . Flight 5 | . . . . . 33 28 12 7 7 Device 5 | . 13 1 . . 8 7 2 . . Storage 11 | . 14 14 14 14 9 7 3 . . Processor 6 | . . 5 14 14 9 11 15 15 15 Hackware 2 | . . . . . 6 7 11 15 15 Energy Gun 6 | . 14 6 . . . . . . . Energy Cannon 9 | . 13 14 14 14 . . . . . Impact Weapon 5 | . . 6 14 14 9 5 3 7 7 Naked Turns . | . . . . . . . . . . Heaviest Build 21 | 12 20 21 20 20 20 14 12 2 2 Greatest Support 20 | 20 20 20 20 20 20 16 12 4 4 Greatest Overweight (x) 1 | . . 1 . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 8 8 5 5 Average Capacity 8 | 6 9 10 10 10 8 8 6 5 5 Most Carried 10 | 2 10 10 9 9 9 8 8 5 5 Average Carried 7 | 1 7 9 9 9 4 6 6 5 5 Final Capacity 10 | 8 10 10 10 10 8 8 5 5 5 Final Carried 10 | 2 10 9 9 9 6 8 5 5 5 Class Distribution -------------------- 72% | Mutant 12% | Hacker-Mutant 11% | Scavenger-Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Matter Collected 495 | 270 30 80 . . 80 . 35 . . Remotely 70 | . 30 40 . . . . . . . Salvage Created 451 | . 176 160 . . 48 . 67 . . Parts 41 | . 20 16 . . 4 . 1 . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . 1 . . Prevented 1 | . . . . . . . 1 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Combat Hostiles Destroyed 19 | . 10 7 . . 1 . 1 . . Melee 1 | . . . . . 1 . . . . Guns 12 | . 8 4 . . . . . . . Cannons 5 | . 2 3 . . . . . . . Classes Destroyed 5 | . 3 1 . . . . 1 . . Worker 1 | . . 1 . . . . . . . Operator 2 | . 1 . . . 1 . . . . Swarmer 15 | . 9 6 . . . . . . . Grunt 3 | . 1 1 . . 1 . . . . Sentry 1 | . . . . . . . 1 . . Best Kill Streak 3 | . 3 3 . . 1 . 1 . . Combat Bots Only 3 | . 3 3 . . 1 . 1 . . Max Kills in Single Turn 2 | . 1 2 . . 1 . 1 . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Hostile Shots Fired 140 | . 50 23 . . 4 18 20 21 4 Missed 65 | . 15 9 . . 2 15 9 12 3 Damage Taken 893 | . 306 127 . . 32 78 175 132 43 Core 343 | . 62 18 . . 15 12 73 120 43 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 56 | . 56 . . . . . . . . Core Remaining (%) 88 | 100 . . . 68 97 . . . . Volleys Fired 41 | . 27 14 . . . . . . . Largest 2 | . 2 2 . . . . . . . Hottest 100 | . 100 100 . . . . . . . Shots Fired 75 | . 52 23 . . . . . . . Gun 34 | . 25 9 . . . . . . . Cannon 41 | . 27 14 . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 75 | . 52 23 . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 5 | . 5 3 . . . . . . . Robot Miss Streak 4 | . 4 4 . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 42 | . 27 10 . . 3 . 1 . 1 Core Hits 23 | . 13 8 . . 2 . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 . 1 . . Critical Strikes 2 | . . . . . 1 . 1 . . Smash 2 | . . . . . 1 . 1 . . Melee Attacks 19 | . . 1 . . 9 6 2 . 1 Impact 19 | . . 1 . . 9 6 2 . 1 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 778 | . 369 170 . . 104 . 34 . 101 Guns 243 | . 177 66 . . . . . . . Cannons 296 | . 192 104 . . . . . . . Explosions . | . . . . . . . . . . Melee 239 | . . . . . 104 . 34 . 101 Ramming . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 539 | . 369 170 . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 239 | . . . . . 104 . 34 . 101 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 155 | . 4 . . . 26 . 34 . 91 Projectiles 4 | . 4 . . . . . . . . Explosions . | . . . . . . . . . . Melee 151 | . . . . . 26 . 34 . 91 Knockbacks 1 | . . . . . . . . . 1 Impact 1 | . . . . . . . . . 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 273 | . 234 273 . . 1 . . . . Average Temperature 85 | . 81 95 . . 1 . . . . Received Heat Transfer 75 | . 12 9 . . 18 12 24 . . Effects 1 | . 1 . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . Impact Corruptions 3 | . . . . . 1 . 1 . 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1179 | . 807 372 . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Peak Influence 388 | . 388 232 . . 175 243 . . . Initial 87 | . . 87 . . . 79 . . . Average 138 | . 177 137 . . 65 143 . . . Maximum Alert Level 1 | . 1 1 . . . 1 . . . Low Security (%) 70 | 100 73 55 . 100 100 83 . . . Level 1 29 | . 26 44 . . . 16 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 4 | . 2 . . . 2 . . . . Investigation 2 | . 1 . . . 1 . . . . Extermination . | . . . . . . . . . . Reinforcement 2 | . 1 . . . 1 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Distress Signals 3 | . 2 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 62 | . 22 6 . . 11 11 3 6 3 Peak Tracking Total 7 | . 6 3 . . 4 7 3 3 3 Tactical Retreats 10 | . 1 . . . 2 3 1 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Traps Triggered 2 | . 1 . . . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Machines Disabled 5 | . 3 1 . . . . . . 1 Max in Single Turn 1 | . 1 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Machines Accessed 21 | . 8 1 1 . 4 2 1 . 4 Terminals 12 | . 5 1 . . 4 2 . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 69 | . 19 2 1 . 12 8 1 . 26 Successful 50 | . 13 . 1 . 5 4 1 . 26 Failed 19 | . 6 2 . . 7 4 . . . Catastrophic 3 | . 2 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 19 | . 7 . . . 7 5 . . . Terminals 35 | . 13 2 . . 12 8 . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 37 | . 5 . 1 . 2 2 1 . 26 Record 12 | . . . 1 . . . . . 11 Part Schematic 9 | . . . . . . . . . 9 Robot Schematic 3 | . . . . . . . . . 3 Robot Analysis 1 | . . . . . 1 . . . . Prototype ID Bank 7 | . 2 . . . 1 1 . . 3 Open Door 1 | . . . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . . Zone Layout 3 | . 2 . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks 4 | . 4 . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 7 | . 2 . . . 3 2 . . . Terminals 7 | . 2 . . . 3 2 . . . Assimilate 1 | . . . . . 1 . . . . Botnet 6 | . 2 . . . 2 2 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 7 1 . . 3 2 . . . Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 9 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 5 | . 5 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 3 3 3 . . . . Highest-Rated Group 40 | . . 40 40 40 40 . . . . Highest-Rated Ally 16 | . . 16 16 16 16 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 21 | . . . . . 21 . . . . Total Damage 246 | . . . . . 246 . . . . Kills 2 | . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Robot Analysis Total 1 | . . . . . 1 . . . . Derelict Logs Recovered 3 | . . 2 . . . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Turns Passed 2309 | 80 654 736 176 17 154 142 231 74 45 Spaces Moved 2572 | 55 388 451 147 13 328 386 538 185 81 Core 5 | 5 . . . . . . . . . Treads 2 | 2 . . . . . . . . . Legs 1052 | 48 388 451 147 13 5 . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1513 | . . . . . 323 386 538 185 81 Fastest Speed 31 | 50 120 120 120 120 31 31 34 40 40 Average Speed 70 | 115 120 125 120 120 32 31 37 40 40 Slowest Speed 190 | 160 120 190 120 120 120 34 120 40 40 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 11 | . . . . . . 5 2 4 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 5 79 86 52 12 30 11 66 37 77 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 3 | . . 1 1 . . . . . 1 Known Exits Taken 7 | . . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 8 | . . 1 . . . . 7 . . Spaces Dug 11 | . . . . . 4 6 1 . . Terrain Destroyed 11 | . . . . . 4 6 1 . . Melee 11 | . . . . . 4 6 1 . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Total 2936 | 68 524 597 146 14 361 391 563 180 92 Wait 253 | 4 89 122 . 2 10 . 16 . 10 Move 2543 | 54 387 450 146 12 327 375 534 177 81 Hop 9 | . . . . . . 5 1 3 . Pick Up 20 | 2 10 2 . . 2 2 2 . . Fast Attach 16 | 7 4 1 . . 2 1 1 . . Attach 7 | . . 1 . . 5 . 1 . . Detach 2 | . . . . . 1 1 . . . Swap 7 | . 2 3 . . 2 . . . . Drop 19 | 1 5 3 . . 3 1 6 . . Fire 41 | . 27 14 . . . . . . . Melee 19 | . . 1 . . 9 6 2 . 1 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 9) 584 | -10/Materials | Discovered new exit (range 3) 632 | -10/Materials | Repaired Aluminum Leg 717 | -10/Materials | Discovered new exit (range 16) 735 | -10/Materials | Entered Mines 906 | -10/Mines | Learned Materials terminal intel 964 | -10/Mines | Discovered new exit (range 15) 1062 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1140 | -10/Mines | Excavation squad dispatched 1140 | -10/Mines | A large section of the Mines collapsed 1184 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1396 | -10/Mines | Discovered new exit (range 5) 1399 | -10/Mines | Identified exit to Materials 1408 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1465 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1465 | -10/Mines | Discovered new exit (range 5) 1469 | -10/Mines | Identified exit to Exiles 1471 | -10/Mines | Entered Exiles 1471 | -10/Exiles | Accompanied by 3 allies 1500 | -10/Exiles | Met 8R-AWN 1521 | -10/Exiles | Met EX-HEX 1555 | -10/Exiles | Met EX-BIN 1572 | -10/Exiles | Met EX-DEC 1577 | -10/Exiles | Learned location of Zion (-6) 1631 | -10/Exiles | Discovered new exit (range 14) 1645 | -10/Exiles | Identified exit to Mines 1647 | -10/Exiles | Entered Mines 1647 | -9/Mines | Accompanied by 3 allies 1647 | -9/Mines | Discovered new exit (range 14) 1661 | -9/Mines | Identified exit to Materials 1664 | -9/Mines | Entered Materials 1664 | -8/Materials | Accompanied by 3 allies 1664 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1665 | -8/Materials | Loaded intel: 12 terminal locations 1788 | -8/Materials | Lost 3 allies 1812 | -8/Materials | Discovered new exit (range 4) 1818 | -8/Materials | Identified exit to Factory 1818 | -8/Materials | Entered Factory 1818 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1958 | -7/Factory | Discovered new exit (range 6) 1960 | -7/Factory | Identified exit to Lower Caves 1960 | -7/Factory | Entered Lower Caves 1987 | -7/Lower Caves | Spotted B-75 Beast 2098 | -7/Lower Caves | Lost 3 parts (2n1u) 2127 | -7/Lower Caves | Encountered a Warlord checkpoint 2148 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2156 | -7/Lower Caves | Learned Factory emergency access door positions 2183 | -7/Lower Caves | Discovered new exit (range 5) 2190 | -7/Lower Caves | Identified exit to Lower Caves 2191 | -7/Lower Caves | Entered another Lower Caves area 2263 | -7/Lower Caves | Discovered new exit (range 7) 2265 | -7/Lower Caves | Identified exit to Data Miner 2265 | -7/Lower Caves | Entered Data Miner 2265 | -7/Data Miner | Discovered new exit (range 6) 2273 | -7/Data Miner | Met Data Miner 2283 | -7/Data Miner | Learned location of Section 7 (-2) 2283 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2290 | -7/Data Miner | Received God Mode back door access code from Data Miner 2293 | -7/Data Miner | Data Conduit disabled 2310 | -7/Data Miner | Self-destructed Last Messages --------------- Downloading prototype IDs... Exp. Utility Shielding Imp. Heavy Laser >>Prototype ID Bank Downloading prototype IDs... Enh. Nuclear Core Cld. VTOL Module >>Prototype ID Bank Downloading prototype IDs... Imp. Spread Laser Enh. Autogun Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\MMEJ to gain control via the back door I've installed. Now off with you. 02293_ Sneak attack on Data Miner. 02293_ Destroyed Prototype Hackware. 02293_ Data Miner system corrupted by crushing effect. 02293_ Data Miner disappears through a trap door. 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""""############### | | ???#""""""" """""###?????????????? | | ????#""""""" "#####???????????????? | | ??????######"## "#???????????????????? | | ???????????#"### "#???????????????????? | | ???????????#"### "#???????????????????? | | ???????????#"## "#???????????????????? | | ???????????#"## "#???????????????????? | | ?????????????# "#???????????????????? | | ?????????????### "#???????????????????? | | ???????????????# "##??????????????????? | | ??????????????## ""#??????????????????? | | ???????????#?## ""#??????????????????? | | ?????????"##"#"X ""#??????????????????? | | ?????????"""""" "####???????????????? | | ?????????#""""" X"""""???????????????? | | ?????????###"#"X "##"#???????????????? | | ???????????#?## X""""#???????????????? | | ??????????????## "##"#???????????????? | | ???????????????#######??????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 63 Melee Accuracy 5 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Graphene Brace | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingReactiveTearclaws Manual? 0 Play Time 00:27:57 Cumulative 64.8 hours Start 2024.05.01 @ 19:10:43 End 2024.05.01 @ 19:37:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 57 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4eacb785-bc61-40f5-b0a4-56e65b5579f4