Cogmind - Beta 10.2 *** ADVENTURER MODE // 2022.02.18 @ 06:40:29 Player: woegarden Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (115) 575 Value Destroyed (2479) 2479 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5674 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 3/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (900) Ox17 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Large Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Mini Assault Cannon > --- INVENTORY (22) --- Gravmag System Gravmag System Gravmag System Gravmag System Improved Heat Sink Coolant Injector Large Matter Pod (0) Large Matter Pod (0) Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Core Analyzer Actuator Array Hacking Suite Improved EM Shotgun Remote Datajack Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Thermal Generator Large Storage Unit Large Storage Unit Large Storage Unit Advanced Terrain Scan Processor Advanced Targeting Computer > --- WEAPON ----------- Advanced Beam Rifle Mini Assault Cannon > --- INVENTORY -------- Gravmag System Gravmag System Gravmag System Gravmag System Improved Heat Sink Coolant Injector Large Matter Pod Large Matter Pod Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Core Analyzer Actuator Array Improved Weapon Shielding Improved Medium Armor Plating Hacking Suite Improved EM Shotgun Missile Launcher Missile Launcher Remote Datajack Katana [Rating: 46] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Large Storage Unit Device Actuator Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Propulsion Shielding Weapon Advanced Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Special Weapon Plasma Cutter Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . . . . 1 Utility 4 | . . 2 . 1 1 Weapon . | . . . . . . Parts Attached 113 | 6 8 21 1 54 23 Power 20 | 1 3 2 1 10 3 Engine 15 | 1 2 2 1 6 3 Core 5 | . 1 . . 4 . Reactor . | . . . . . . Propulsion 22 | 2 1 5 . 11 3 Treads 13 | . . 2 . 8 3 Leg 4 | 2 . 1 . 1 . Wheel . | . . . . . . Hover 5 | . 1 2 . 2 . Flight . | . . . . . . Utility 33 | 1 1 5 . 19 7 Device 12 | . . 4 . 6 2 Storage 5 | 1 . . . 4 . Processor 6 | . . 1 . 3 2 Hackware . | . . . . . . Protection 10 | . 1 . . 6 3 Artifact . | . . . . . . Weapon 38 | 2 3 9 . 14 10 Energy Gun 7 | . . 4 . 2 1 Energy Cannon 3 | . . 3 . . . Ballistic Gun 8 | 2 1 2 . 3 . Ballistic Cannon 2 | . . . . . 2 Launcher 10 | . 1 . . 4 5 Special Weapon 1 | . 1 . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 6 | . . . . 4 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 3 . 2 1 Parts Lost 34 | . 1 12 . 5 16 Power 10 | . 1 2 . 2 5 Propulsion 9 | . . 4 . 1 4 Utility 6 | . . 1 . 1 4 Weapon 9 | . . 5 . 1 3 Highest Loss Streak 9 | . 1 5 . 2 9 Average Slot Usage (%) 90 | . 94 72 72 97 88 Engine 8 | . 6 5 6 10 11 Core 4 | . 6 . . 6 . Treads 12 | . . 2 11 17 18 Leg 2 | . 12 . . . . Hover 3 | . 15 6 . . . Device 7 | . . 9 11 8 11 Storage 16 | . 14 11 11 17 23 Processor 8 | . . 10 11 11 7 Protection 6 | . 10 7 . 6 1 Energy Gun 3 | . . 2 . 5 3 Energy Cannon 4 | . . 8 22 4 . Ballistic Gun 5 | . 25 3 . 2 . Launcher 2 | . . 2 . 1 5 Impact Weapon 1 | . . . . 2 . Slashing Weapon 1 | . . . . 2 2 Naked Turns . | . . . . . . Heaviest Build 87 | 12 13 20 15 83 87 Greatest Support 62 | 20 20 26 20 46 62 Greatest Overweight (x) 19 | 3 1 6 . 2 19 Average Overweight (x) . | . . 1 . . 1 Largest Inventory Capacity 22 | 6 6 6 6 22 22 Average Capacity 13 | 5 6 6 6 15 22 Most Carried 22 | 4 6 6 6 22 22 Average Carried 11 | . 3 5 6 14 19 Final Capacity 22 | 6 6 6 6 22 22 Final Carried 22 | . 6 6 6 22 18 Class Distribution -------------------- 53% | Mutant 36% | Hauler-Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 1844 | 227 277 424 21 580 315 Remotely . | . . . . . . Salvage Created 3684 | . 532 716 306 1687 443 Parts 221 | . 34 59 13 93 22 Haulers Intercepted 10 | . 2 5 . 3 . Recyclers Shooed 4 | . 2 1 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 63 | . 9 13 4 31 6 Melee 5 | . . . . 4 1 Guns 25 | . 9 7 . 9 . Cannons 18 | . . . 4 12 2 AOE 12 | . . 6 . 3 3 Classes Destroyed 13 | . 5 4 . 3 1 Worker 15 | . . 5 2 5 3 Builder 5 | . . 1 1 . 3 Tunneler 7 | . . 2 . 5 . Hauler 10 | . 2 5 . 3 . Recycler 7 | . 1 . 2 . 4 Operator 2 | . . . . 1 1 Watcher 6 | . 2 2 . 2 . Swarmer 19 | . 3 4 4 7 1 Grunt 28 | . 6 8 . 14 . Brawler 1 | . . . . 1 . Sentry 10 | . . 1 . 7 2 Hunter 4 | . . . . 2 2 Programmer 1 | . . . . . 1 Best Kill Streak 11 | . 3 11 6 4 9 Combat Bots Only 6 | . 3 6 4 4 2 Max Kills in Single Turn 5 | . 1 5 1 2 2 Gunslinging 1 | . . 1 . . . Exploded 3 | . . 3 . 1 1 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 7046 | . 567 1106 185 2024 3164 Core 1654 | . 143 293 61 450 707 Absorbed by Shields . | . . . . . . Core Remaining (%) 42 | 100 42 . 11 18 . Volleys Fired 281 | . 73 77 16 90 25 Largest 2 | . 2 2 2 2 2 Hottest 136 | . 40 136 136 136 109 Shots Fired 407 | . 106 97 25 142 37 Gun 255 | . 106 55 . 81 13 Cannon 111 | . . 27 25 47 12 Launcher 39 | . . 13 . 14 12 Special 2 | . . 2 . . . Kinetic 188 | . 106 38 . 32 12 Thermal 159 | . . 30 25 91 13 Explosive 39 | . . 13 . 14 12 Electromagnetic 21 | . . 16 . 5 . Robot Hit Streak 44 | . 17 26 19 44 11 Robot Miss Streak 4 | . 3 4 1 2 2 Penetration Max . | . . . . . . Secondary Targets 3 | . . 2 . 1 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 362 | . 80 78 19 145 40 Core Hits 155 | . 29 34 9 57 26 Critical Hits 14 | . . 1 2 11 . Critical Kills 8 | . . 1 2 5 . Critical Parts Destroyed 6 | . . . . 6 . Melee Attacks 41 | . . . . 28 13 Impact 22 | . . . . 22 . Slashing 19 | . . . . 6 13 Piercing . | . . . . . . Sneak Attacks 8 | . . . . 4 4 Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . 1 . Damage Inflicted 8400 | . 834 2076 396 3421 1673 Guns 2887 | . 802 725 . 1180 180 Cannons 1757 | . . 389 392 799 177 Explosions 2083 | . . 922 . 473 688 Melee 1577 | . . . . 966 611 Ramming 75 | . 32 19 4 3 17 Kinetic 1755 | . 802 453 . 323 177 Thermal 2649 | . . 441 392 1636 180 Explosive 1995 | . . 891 . 416 688 Electromagnetic 349 | . . 272 . 77 . Impact 808 | . . . . 808 . Slashing 769 | . . . . 158 611 Piercing . | . . . . . . Highest Corruption 2 | . 2 . . . . Average Corruption 2 | . 2 . . . . Corruption Purged . | . . . . . . Effects 8 | . 8 . . . . Message Errors 2 | . 2 . . . . Energy Discharges 2 | . 2 . . . . Data Loss (minor) 3 | . 3 . . . . Targeting Errors 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 514 | . . 86 3 257 168 Projectiles 29 | . . 26 3 . . Explosions 111 | . . 60 . 22 29 Melee 374 | . . . . 235 139 Knockbacks 7 | . 2 . . 4 1 Impact 6 | . 2 . . 4 . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 221 | . 13 64 . 35 109 Shots 14 | . . 7 . 2 5 Rammed 17 | . 6 7 1 1 2 Targets Rammed 18 | . 7 7 1 1 2 Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 653 | . 28 183 255 653 63 Average Temperature 72 | . 9 58 80 92 18 Received Heat Transfer 2637 | . 339 561 75 864 798 Effects 21 | . . . 2 19 . Shutdowns 8 | . . . . 8 . Energy Bleed 1 | . . . . 1 . Interference 3 | . . . 2 1 . Matter Decay 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Damage (major) 4 | . . . . 4 . Damage (core) 3 | . . . . 3 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 9 | . . 1 . 8 . Impact Corruptions 12 | . . . . 12 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . . 1 3 4 . Heat Transferred 4799 | . . 827 703 2936 333 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 1 . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 398 | . 157 398 173 257 188 Initial 58 | . . 30 58 57 39 Average 98 | . 63 203 128 89 62 Maximum Alert Level 1 | . . 1 . 1 . Low Security (%) 91 | 100 100 49 100 98 100 Level 1 8 | . . 50 . 1 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . . . 3 3 Investigation 1 | . . . . . 1 Extermination 2 | . . . . . 2 Reinforcement 3 | . . . . 3 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 4 | . . 1 . 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 148 | . 20 44 7 53 24 Peak Tracking Total 10 | . 3 10 3 4 9 Tactical Retreats 16 | . 3 8 . 2 3 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 6 | . 3 . . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 2 | . . . . 2 . Max in Single Turn 2 | . . . . 2 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 6 | . 4 . . 2 . Terminals 3 | . 2 . . 1 . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 11 . . 2 . Successful 9 | . 8 . . 1 . Failed 4 | . 3 . . 1 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . 4 . . 1 . Fabricators . | . . . . . . Repair Stations 6 | . 6 . . . . Recycling Units 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 4 . . . . Record 3 | . 3 . . . . Alert Level 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 3 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Refit 1 | . 1 . . . . Recycling Unit Hacks 2 | . 1 . . 1 . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 3 . . 1 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . . 3 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 6061 | 120 972 971 270 2601 1127 Spaces Moved 2764 | 37 577 430 142 1119 459 Core 105 | 14 . 84 . . 7 Treads 1811 | . . 122 142 1095 452 Legs 269 | 23 215 11 . 20 . Wheels . | . . . . . . Hover 579 | . 362 213 . 4 . Flight . | . . . . . . Fastest Speed 50 | 50 66 66 160 120 181 Average Speed 165 | 113 111 155 160 183 204 Slowest Speed 1000 | 200 136 350 160 210 1000 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 5 67 29 37 74 16 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 240 | . . 75 . 92 73 Melee . | . . . . . . Projectile 3 | . . . . . 3 AOE 237 | . . 75 . 92 70 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 3787 | 115 814 636 159 1474 589 Wait 405 | 67 118 82 . 90 48 Move 2759 | 36 576 429 141 1118 459 Hop . | . . . . . . Pick Up 101 | 6 19 11 . 53 12 Fast Attach 22 | . 2 8 1 9 2 Attach 41 | 6 4 10 . 13 8 Detach 1 | . . . . 1 . Swap 50 | . 2 3 . 32 13 Drop 70 | . 13 9 . 41 7 Fire 281 | . 73 77 16 90 25 Melee 39 | . . . . 26 13 Ram 7 | . 6 1 . . . Kick 1 | . 1 . . . . Crush 10 | . . 6 1 1 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 605 | -10/Materials | Repaired Aluminum Leg? 623 | -10/Materials | Discovered new exit (range 9) 655 | -10/Materials | Discovered new exit (range 6) 1012 | -10/Materials | Core integrity fell below 50% 1065 | -10/Materials | Discovered new exit (range 8) 1093 | -10/Materials | Entered another Materials area 1093 | -9/Materials | Evolved 2 slots: Utility x2 1383 | -9/Materials | Lost 4 parts (1p2n1w) 1441 | -9/Materials | Discovered new exit (range 16) 1656 | -9/Materials | Core integrity fell below 50% 1733 | -9/Materials | Lost 5 parts (1p1n1u2w) 2064 | -9/Materials | Entered Mines 2175 | -9/Mines | Core integrity fell below 20% 2320 | -9/Mines | Discovered new exit (range 9) 2334 | -9/Mines | Entered Materials 2334 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2916 | -8/Materials | Core integrity fell below 50% 3201 | -8/Materials | Build established: Scavenger-Mutant 3809 | -8/Materials | Build established: Mutant 4129 | -8/Materials | Build established: Hauler-Mutant 4851 | -8/Materials | Core integrity fell below 20% 4919 | -8/Materials | Discovered new exit (range 9) 4935 | -8/Materials | Entered Factory 4935 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5431 | -7/Factory | Lost 3 parts (1p1n1u) 5992 | -7/Factory | Core integrity fell below 50% 6036 | -7/Factory | Core integrity fell below 20% 6037 | -7/Factory | Lost 9 parts (2p3n2u2w) 6062 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 06007_ K-01 Serf collects debris. 06008_ Penetrated by Slug. 06011_ K-01 Serf collects debris. 06019_ ALERT: Rogue bot located, Programmers report to Factory Zone 7Q. 06021_ The unstable cave ceiling collapses. 06022_ K-01 Serf collects debris. 06027_ Penetrated by Slug. 06029_ K-01 Serf collects debris. 06032_ Penetrated by Slug. 06032_ K-01 Serf collects debris. 06038_ Slug penetrates Wall. 06038_ K-01 Serf collects debris. 06040_ The unstable cave ceiling collapses. 06040_ Lgt. Treads crushed. 06042_ K-01 Serf collects debris. 06043_ Penetrated by Slug. 06044_ The unstable cave ceiling collapses. 06045_ K-01 Serf collects debris. 06054_ Penetrated by Slug. 06055_ K-01 Serf collects debris. 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