Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.24 @ 22:37:15 Player: Honkmo Jones Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (3) 15 Value Destroyed (27) 27 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 242 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 285/300 Energy 89/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Structural Scanner ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Ion Engine Wheel Wheel Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Structural Scanner > --- WEAPON ----------- EM Pulse Gun Small Laser > --- INVENTORY -------- Light Ion Engine Wheel Wheel Assault Rifle [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 10 | 6 4 Power 1 | 1 . Engine 1 | 1 . Core . | . . Reactor . | . . Propulsion 2 | 2 . Treads . | . . Leg . | . . Wheel 2 | 2 . Hover . | . . Flight . | . . Utility 3 | 1 2 Device 2 | . 2 Storage 1 | 1 . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 4 | 2 2 Energy Gun 2 | 2 . Energy Cannon . | . . Ballistic Gun 2 | . 2 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 7 | . 7 Power 1 | . 1 Propulsion 2 | . 2 Utility . | . . Weapon 4 | . 4 Highest Loss Streak 7 | . 7 Average Slot Usage (%) 94 | . 94 Engine 13 | . 13 Wheel 27 | . 27 Device 23 | . 23 Storage 5 | . 5 Energy Gun 20 | . 20 Ballistic Gun 5 | . 5 Naked Turns . | . . Heaviest Build 11 | 10 11 Greatest Support 20 | 20 20 Greatest Overweight (x) . | . . Average Overweight (x) . | . . Largest Inventory Capacity 6 | 6 6 Average Capacity 4 | 5 4 Most Carried 5 | 4 5 Average Carried 3 | 2 3 Final Capacity 6 | 6 4 Final Carried 4 | 4 3 Class Distribution -------------------- 55% | Mutant 44% | Infiltrator-Mutant Dominant Class ---------------- Infiltrator-Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 263 | 237 26 Remotely . | . . Salvage Created 48 | 22 26 Parts 8 | 5 3 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 2 | . 2 Guns 2 | . 2 Classes Destroyed 2 | 1 1 Tunneler 1 | 1 . Swarmer 2 | . 2 Best Kill Streak 2 | 1 2 Combat Bots Only 2 | . 2 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 667 | . 667 Core 252 | . 252 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 13 | 2 11 Largest 2 | 2 2 Hottest 80 | 80 80 Shots Fired 23 | 4 19 Gun 23 | 4 19 Cannon . | . . Launcher . | . . Special . | . . Kinetic 5 | . 5 Thermal 11 | 2 9 Explosive . | . . Electromagnetic 7 | 2 5 Robot Hit Streak 4 | 1 4 Robot Miss Streak 6 | 1 6 Penetration Max . | . . Secondary Targets 1 | . 1 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 10 | 2 8 Core Hits 4 | 1 3 Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 146 | 21 125 Guns 146 | 21 125 Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic 48 | . 48 Thermal 64 | 21 43 Explosive . | . . Electromagnetic 34 | . 34 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 78 | 36 78 Average Temperature 29 | 20 31 Received Heat Transfer 165 | . 165 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 150 | 50 100 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 63 | 5 63 Initial 3 | . 3 Average 16 | . 23 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched . | . . Investigation . | . . Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 2 | . 2 Communications Jammed . | . . Distress Signals . | . . Times Spotted 10 | . 10 Peak Tracking Total 7 | . 7 Tactical Retreats 2 | . 2 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 1 | . 1 Terminals 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 3 | . 3 Successful 1 | . 1 Failed 2 | . 2 Catastrophic . | . . Database Lockouts . | . . Manual 3 | . 3 Terminals 3 | . 3 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks . | . . Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 1 | . 1 Terminals 1 | . 1 Botnet 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 1 | . 1 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 205 | 59 146 Spaces Moved 152 | 47 105 Core 5 | 5 . Treads . | . . Legs . | . . Wheels 147 | 42 105 Hover . | . . Flight . | . . Fastest Speed 50 | 50 80 Average Speed 79 | 76 80 Slowest Speed 80 | 80 80 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 9 | 4 15 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 213 | 66 147 Wait 24 | . 24 Move 151 | 46 105 Hop . | . . Pick Up 14 | 11 3 Fast Attach . | . . Attach 9 | 6 3 Detach . | . . Swap 1 | . 1 Drop 1 | 1 . Fire 13 | 2 11 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Core integrity fell below 50% 204 | -10/Materials | Core integrity fell below 20% 206 | -10/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00157_ Switching to secondary target: G-34 Mercenary. 00159_ U-05 Engineer lays Concrete. 00159_ EM Pulse Gun destroyed. 00161_ U-05 Engineer repairs door. 00165_ Acquired 14 matter. 00167_ Acquired Lgt. Assault Rifle. 00167_ K-01 Serf collects debris. 00174_ Sml. Laser destroyed. 00176_ U-05 Engineer lays Concrete. 00177_ S-10 Pest destroyed. 00178_ K-01 Serf collects debris. 00178_ K-01 Serf destroyed. 00180_ Acquired 12 matter. 00191_ Assault Rifle destroyed. 00195_ Lgt. Ion Engine destroyed. 00198_ Lgt. Assault Rifle destroyed. 00198_ Wheel destroyed. 00199_ K-01 Serf collects debris. 00204_ Wheel destroyed. 00205_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????############??????????????????????????????? | | ??????# # #??????????????????????????????? | | ??????# # #??????????????????????????????? | | ??????# # " " #??????????????????????????????? | | ??????# + "Y" #??????????????????????????????? | | ??????# # """ #??????????????????????????????? | | ??????# # #??????????????????????????????? | | ??????# ########??????????????????????????????? | | ??????# #?????????????????????????????????????? | | ??????# #?????????????????????????????????????? | | ??????# #????????????#######??????????????????? | | ####### ############## #??????????????????? | | #??????????????????? | | =%= #??????????????????? | | ! * w #??????????????????? | | #############/######+### g #??????????????????? | | ????????# ## ###sg ##??????????????????? | | ????????# "" ## #?#@ #???????????????????? | | ????????# T" ## """ #?# #???????????????????? | | ????????# "" ## """ #?# k#???????????????????? | | ????????# ## """ #?# #???????????????????? | | ????????# ## """ #?# #???????????????????? | | ????????######### """ #?# #???????????????????? | | ????????????????# #?# #???????????????????? | | ????????????????# #?# #???????????????????? | | ????????????????# #?# #???????????????????? | | ????????????????# #?? #???????????????????? | | ????????????????# ! #?? ???????????????????? | | ????????????????#######?? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? #???????????????????? | | ?????????????????????????+###???????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 280 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionOpticalHumpback Manual? 0 Play Time 00:06:29 Cumulative 9.5 hours Start 2020.09.24 @ 22:33:15 End 2020.09.24 @ 22:37:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 14/Dina Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85298cb0-634e-4946-8462-731742019304