Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.07 @ 19:48:25 Player: Demo Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (300) 1500 Value Destroyed (12011) 12011 Prototype IDs (257) 5140 Alien Tech Used (1) 200 Bonus (7341) 7341 TOTAL SCORE: 33592 Bonus ------- High Alert Combat Kills 613 Follower Combat Kills 111 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Pursued by Intercept 500 Friendly Fire -83 Cogmind --------- Core Integrity 0/1150 Matter 42/300 Energy 46/100 System Corruption 6% Temperature Warm (131) Movement Hovering (61) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Gyrokinetic Inverter Improved Antigrav System > --- UTILITY (11) ----- Advanced Recoil Stabilizer Quantum Capacitor Graphene Brace > --- WEAPON (3) ------- Heavy Phase Cannon Heavy Pick > --- INVENTORY (5) ---- Antimatter Reactor Advanced Power Amplifier PSU Rigger Transdimensional Reconstructor Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Myomer Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Large Storage Unit Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Advanced Transmission Jammer Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Thunder Leg Advanced Energy Well Advanced Sensor Array Improved Signal Interpreter Dynamic Insulation System Advanced Trap Extractor GOLEM Unit PSU Rigger Transdimensional Reconstructor Immobilizer Heavy Shock Bomb Launcher Improved Plasma Cutter Molecular Deconstructor [Rating: 166] Favorites ----------- Power Enhanced Nuclear Core Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Array Utility GOLEM Unit Device GOLEM Unit Storage Humpback Processor Machine Analyzer Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Assembled Focal Cannon Energy Gun Precision Beam Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Master Tearclaws Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . . . 4 . 2 . . . . . 2 . . . 2 . . . . 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Utility 9 | . . . . . 3 . 1 . . . . . 1 . . . 2 . . . . 2 Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Parts Attached 219 | 7 23 5 2 . 27 39 19 5 4 7 27 . 1 . 8 . 5 1 . 7 2 30 Power 20 | 1 4 1 . . 2 3 5 . . . 2 . . . 1 . . . . . . 1 Engine 13 | 1 4 1 . . 2 3 1 . . . . . . . 1 . . . . . . . Core 4 | . . . . . . . 4 . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . 2 . . . . . . . . . . 1 Propulsion 47 | 2 8 3 1 . 9 6 2 2 . . 3 . . . 2 . 3 . . . 1 5 Treads 5 | . 4 1 . . . . . . . . . . . . . . . . . . . . Leg 10 | . . . . . . . . . . . 2 . . . 2 . 3 . . . 1 2 Wheel 28 | 2 4 2 1 . 9 6 2 2 . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . 1 . . . . . . . . . . 2 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Utility 94 | 2 5 . 1 . 8 15 6 3 4 1 18 . . . 5 . 2 . . 6 1 17 Device 47 | 1 1 . . . 3 6 4 2 2 . 7 . . . 5 . . . . 2 1 13 Storage 13 | 1 2 . 1 . 1 2 . . . . 2 . . . . . 2 . . 2 . . Processor 9 | . 2 . . . 1 . 1 . . 1 1 . . . . . . . . . . 3 Hackware 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Protection 24 | . . . . . 2 7 1 1 2 . 8 . . . . . . . . 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | 2 6 1 . . 8 15 6 . . 6 4 . 1 . . . . 1 . 1 . 7 Energy Gun 15 | 1 2 . . . 1 7 1 . . 1 1 . . . . . . . . . . 1 Energy Cannon 7 | . 2 . . . 2 . 1 . . . . . . . . . . . . . . 2 Ballistic Gun 10 | 1 2 . . . 3 1 1 . . 1 . . . . . . . . . . . 1 Ballistic Cannon 6 | . . . . . 1 3 . . . 1 1 . . . . . . . . . . . Launcher 10 | . . 1 . . 1 3 1 . . 1 1 . . . . . . 1 . 1 . . Special Weapon 4 | . . . . . . . . . . 1 . . 1 . . . . . . . . 2 Impact Weapon 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . . 1 9 3 . . . 8 . . . . . . . . 2 . 2 Parts Lost 94 | . 11 2 . . 3 7 4 1 2 . 8 . 4 . 12 . 2 1 2 3 1 31 Power 13 | . 2 1 . . . 3 1 . . . 1 . 1 . 2 . 1 . . . . 1 Propulsion 20 | . 4 1 . . 1 3 . 1 . . . . . . 3 . . . . 1 . 6 Utility 39 | . 1 . . . 1 1 2 . 2 . 6 . . . 4 . . 1 1 1 1 18 Weapon 22 | . 4 . . . 1 . 1 . . . 1 . 3 . 3 . 1 . 1 1 . 6 Highest Loss Streak 12 | . 2 2 . . 2 3 2 1 1 . 7 . 1 . 12 . 1 1 1 3 1 11 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Average Backups 21 | 4 15 24 21 25 26 27 27 27 28 31 22 16 17 22 18 3 10 12 13 12 12 10 Power . | . . . . . 1 . . . . 2 2 . . 1 . . . . . . . . Propulsion 2 | 2 3 4 3 4 4 1 3 2 4 3 2 1 1 2 1 . 1 1 1 . . . Utility 11 | . 9 13 12 17 16 15 15 15 13 13 9 14 14 16 13 2 7 8 8 7 7 5 Weapon 5 | . 2 5 5 4 5 9 7 6 7 8 6 1 . . 1 1 1 2 3 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 122 | 5 5 6 9 . 9 23 7 2 2 . 25 . 4 1 9 . 10 . . 1 2 2 Power 28 | . . . . . 2 10 3 . 1 . 11 . . . . . . . . 1 . . Propulsion 11 | 4 . . . . 1 . 1 . . . 1 . . 1 . . 3 . . . . . Utility 71 | 1 4 6 7 . 5 9 2 2 1 . 12 . 4 . 9 . 6 . . . 2 1 Weapon 10 | . 1 . 2 . 1 4 . . . . 1 . . . . . 1 . . . . . Tool/Special 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Average Slot Usage (%) 78 | . 98 100 62 84 88 86 91 81 75 74 73 69 72 73 64 66 75 80 81 66 87 71 Engine 2 | . 13 14 14 14 9 8 1 . . . . . . . . . . . . . . . Core 5 | . . . . . . . 12 15 15 15 8 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . 3 7 6 6 4 5 5 5 5 5 5 3 Leg 6 | . . . . . . . . . . . 5 23 20 20 19 19 16 17 17 16 17 11 Wheel 12 | . 24 27 28 28 26 24 23 19 15 15 10 . . . . . . . . . . . Device 11 | . 3 . . . 9 12 12 7 3 . 8 7 12 13 13 20 24 23 23 17 23 25 Storage 9 | . 16 14 13 14 9 9 7 7 7 7 7 15 12 13 10 4 9 11 11 13 11 8 Processor 4 | . 7 14 4 . 8 2 6 7 7 7 6 . . . . . . . . . . 1 Protection 6 | . . . . . . 8 10 7 10 15 8 . . . . . . 4 4 6 9 5 Energy Gun 2 | . 15 . . 14 2 6 7 6 4 3 1 . . . . . . . . . . . Energy Cannon 5 | . 2 14 . . 6 . . . . . 4 15 18 20 15 15 16 11 13 3 15 10 Ballistic Gun 1 | . 10 14 . 13 3 . . . . . 2 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 5 8 5 . . 4 . . . . . . . . . . . . Launcher 1 | . . . . . . . . 7 9 2 2 . . . . . . 4 3 . 1 . Peak Build Rating 166 | 7 9 9 15 17 37 49 58 62 65 65 136 137 155 156 156 127 145 144 146 146 148 166 Average Rating 79 | 5 7 8 12 16 33 41 51 58 60 57 76 136 151 155 136 118 142 140 142 118 145 128 On Entrance 81 | . 7 9 9 15 17 37 46 55 62 57 60 136 137 154 156 69 127 144 141 146 139 147 Naked Turns 70 | . . . . . . . . . . . . . . . . . . . . . . 70 Heaviest Build 253 | 12 88 90 205 208 219 227 229 253 253 252 250 77 93 93 93 89 110 110 115 123 115 134 Greatest Support 105 | 20 20 20 26 26 42 36 40 44 40 40 84 84 84 84 84 80 83 83 60 83 105 105 Greatest Overweight (x) 11 | . 8 8 7 7 8 11 6 6 6 6 8 . 3 1 1 1 3 1 3 2 1 1 Average Overweight (x) 3 | . 2 4 5 7 5 6 5 5 6 5 4 . 1 1 . 1 1 1 1 1 . . Largest Inventory Capacity 40 | 8 25 25 35 35 35 35 35 35 35 35 40 40 40 40 40 5 15 15 15 15 15 15 Average Capacity 27 | 7 19 25 30 35 35 35 35 35 35 35 27 40 40 40 33 5 13 15 15 15 15 12 Most Carried 35 | 8 25 25 35 35 35 35 35 35 35 35 35 30 33 35 35 5 15 15 15 15 15 15 Average Carried 25 | 4 15 24 27 33 34 34 34 34 34 34 24 29 29 34 29 5 12 14 15 14 14 12 Final Capacity 40 | 8 25 25 35 35 35 35 35 35 35 35 40 40 40 40 5 5 15 15 15 15 15 5 Final Carried 35 | 8 25 23 35 35 35 35 35 35 35 35 29 30 33 35 5 5 15 15 15 15 15 5 Class Distribution -------------------- 28% | Golem 28% | Hauler-Mutant 23% | Trapper-Mutant 7% | Hauler-Golem 4% | Scavenger-Mutant 3% | Hauler-Skirmisher 3% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Mutant | -8/Storage Trapper-Mutant | -7/Factory Trapper-Mutant | -7/Lower Caves Trapper-Mutant | -7/Lower Caves Trapper-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Hauler-Golem | -6/Proximity Caves Hauler-Golem | -6/Factory Hauler-Golem | -6/Lower Caves Hauler-Golem | -6/Data Miner Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Matter Collected 8826 | 306 744 80 196 85 1010 1788 879 410 404 170 1418 . 110 182 31 48 121 205 183 12 273 171 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15898 | 211 1047 83 . . 1237 1462 1124 371 145 . 3091 558 701 267 . 492 2081 148 676 525 330 1349 Parts 690 | 20 71 1 . . 64 89 39 22 8 . 43 31 26 20 . 22 84 6 28 29 12 75 Haulers Intercepted 14 | . 2 . . . 5 4 . . . . . . 1 . . . 2 . . . . . Recyclers Shooed 11 | . 3 . . . 1 2 3 . . . . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 120 | . . . . . . . . 9 2 2 . 29 . 20 . 24 . 3 23 . 8 . Prevented 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 301 | . 19 3 . . 21 31 15 7 4 . 73 13 12 4 . 9 27 8 15 5 5 30 Guns 47 | . 14 1 . . 3 6 8 1 . . 12 . . . . . . . . . . 2 Cannons 133 | . 4 . . . 12 14 3 . . . . 13 9 4 . 9 24 2 9 . 5 25 AOE 98 | . 1 2 . . 6 11 4 6 4 . 43 . 3 . . . 3 6 6 . . 3 Classes Destroyed 27 | 3 6 1 . . 2 4 1 2 2 . 3 . . 1 . 1 . . . . . 1 Worker 14 | 2 2 . . . 3 2 4 . . . . . . . . . . . . . . 1 Builder 7 | . 1 . . . 2 2 1 . . . . . . . . . 1 . . . . . Tunneler 5 | 4 1 . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 2 . . . 5 4 . . . . . . 1 . . . 2 . . . . . Recycler 13 | 1 1 . . . 3 2 5 . . . . . . . . . 1 . . . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 3 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Drone 4 | . . . . . . . . . . . . . . . . 2 . . . . 2 . Watcher 7 | . 1 . . . 4 1 1 . . . . . . . . . . . . . . . Swarmer 47 | . 3 . . . 3 8 4 . . . . 8 . . . . . 6 1 . . 14 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 103 | . 16 . . . 13 14 6 3 . . . 3 9 . . 7 12 1 8 . . 11 Brawler 4 | . . . . . . 1 . . . . . . 1 . . . 1 . 1 . . . Duelist 3 | . . . . . . 2 . . . . . 1 . . . . . . . . . . Protector 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Sentry 16 | . . . . . 4 5 2 . . . . . . 1 . . 2 . 1 . 1 . Specialist 3 | . . . . . . . . . . . . . . 1 . . 2 . . . . . Hunter 12 | . . . . . 1 . . 1 . . . . . 2 . . 2 . 4 . 2 . Programmer 13 | . . . . . . . 3 1 1 . . . 2 . . . 5 . . . . 1 Behemoth 5 | . . . . . . . . . 1 . . 1 . . . . 1 1 . . . 1 Enhanced Grunt 5 | . . . . . . . . . . . . . . . . . . . . 5 . . Tracker 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Z-Light 8 | . . . . . . . . . . . 8 . . . . . . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Samaritan 3 | . . . . . . . . . 2 . . 1 . . . . . . . . . . Master Thief 4 | . . . . . . . . 2 2 . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Assembled 46 | . . 3 . . . . . . . . 43 . . . . . . . . . . . Golem 22 | . . . . . . . . . . . 22 . . . . . . . . . . . Best Kill Streak 56 | 4 8 2 . . 6 10 8 3 2 . 56 4 3 2 . 4 5 7 6 5 2 7 Combat Bots Only 54 | . 7 2 . . 5 9 4 3 2 . 54 4 3 2 . 4 4 7 6 5 2 7 Max Kills in Single Turn 15 | 1 2 2 . . 2 4 8 2 1 . 15 1 3 1 . 1 4 3 2 3 1 4 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Exploded 15 | . 1 2 . . 2 4 3 2 1 . 15 . 3 . . . 3 3 1 . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1834 | . 133 15 . . 82 127 174 9 24 . 104 91 77 32 65 21 140 29 72 152 30 457 Missed 534 | . 36 3 . . 23 36 58 2 8 . 22 33 17 12 20 8 34 7 19 27 12 157 Hits 1300 | . 97 12 . . 59 91 116 7 16 . 82 58 60 20 45 13 106 22 53 125 18 300 Melee 39 | . . . . . . 7 . 2 1 . 3 . 10 . . . 1 . . . . 15 Projectile 1261 | . 97 12 . . 59 84 116 5 15 . 79 58 50 20 45 13 105 22 53 125 18 285 AOE 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Critical Strikes 60 | . 1 . . . 4 7 3 . 1 . . . 6 . . 1 5 1 5 2 1 23 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Part Disruptions 12 | . . 1 . . . . . . . . . . . . 1 . 1 . . 8 . 1 Actively Blocked 8 | . . . . . . . . . . . . . . . . . . . . 8 . . Damage Taken 25179 | . 1156 196 . . 985 1720 1222 152 397 . 2782 994 1494 247 2088 258 2198 499 876 1375 311 6229 Core 3276 | . 127 51 . . 110 309 141 . . . 236 155 164 . 258 19 226 77 106 109 19 1169 Absorbed by Shields 202 | . . . . . . . . . . . . . . . . . . . . . . 202 Redirected to Shielding 541 | . . . . . . 5 77 . . . 305 . . . . . . . . . . 154 Ignored by Resistances 1098 | . . . . . 32 . . . 11 . . . . . . . . 34 177 288 11 545 Regen/Repaired (Parts) 948 | . 30 . . . . 150 . . . 715 . . . . . . . . . . . 53 Core Remaining (%) 44 | 100 . . . 28 . 23 . . . . . 24 . . . 48 . . . . 46 . Volleys Fired 831 | 19 96 6 . . 92 101 66 30 27 . 57 29 33 8 10 15 80 20 25 13 13 91 Largest 3 | 2 2 2 . . 2 2 2 2 2 . 2 2 3 3 3 3 3 3 3 3 3 3 Hottest 120 | 70 80 80 . . 120 101 105 104 104 . 75 50 75 75 75 75 75 89 89 75 96 110 Shots Fired 1565 | 38 192 11 . . 147 184 108 33 36 . 156 55 62 20 18 38 167 41 60 19 34 146 Gun 517 | 38 176 5 . . 31 82 56 21 22 . 70 . . . . . . . . . . 16 Cannon 905 | . 16 5 . . 103 98 51 . . . 25 55 60 20 18 38 167 32 51 13 31 122 Launcher 134 | . . 1 . . 13 4 1 12 14 . 61 . . . . . . 9 9 6 3 1 Special 9 | . . . . . . . . . . . . . 2 . . . . . . . . 7 Kinetic 427 | 19 74 5 . . 77 116 51 . . . 71 . . . . . . . . . . 14 Thermal 987 | 19 118 5 . . 57 64 48 21 22 . 24 55 60 20 18 38 167 32 51 13 31 124 Explosive 78 | . . 1 . . 13 1 . 12 14 . 19 . . . . . . 9 9 . . . Electromagnetic 67 | . . . . . . 3 9 . . . 42 . . . . . . . . 6 3 4 Robot Hit Streak 31 | 5 8 4 . . 14 17 15 18 10 . 14 10 21 5 6 13 31 21 22 8 12 20 Robot Miss Streak 5 | 2 3 1 . . 5 3 2 1 1 . 4 3 3 5 2 4 4 . 2 3 2 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . . . . . . . . . Capacitor 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Autonomous 70 | . . . . . . . . . . . 70 . . . . . . . . . . . Shots Hit Robots 917 | 19 127 7 . . 83 122 63 23 24 . 96 37 40 9 10 20 91 16 32 11 20 67 Core Hits 713 | 8 55 6 . . 64 53 50 19 14 . 220 16 28 5 7 9 44 10 23 26 6 50 Critical Kills 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 31 | 2 1 . . . 1 15 3 3 4 . . . . . . . . . . . . 2 Burn 20 | 2 1 . . . . 7 3 3 4 . . . . . . . . . . . . . Destroy 3 | . . . . . . 1 . . . . . . . . . . . . . . . 2 Blast 8 | . . . . . 1 7 . . . . . . . . . . . . . . . . Melee Attacks 33 | . . . . . . 1 16 . . . 4 . . . . . . . . . . 12 Impact 16 | . . . . . . . 16 . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Piercing 12 | . . . . . . . . . . . . . . . . . . . . . . 12 Sneak Attacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43698 | 184 1606 164 . . 3060 3849 2179 1140 1014 . 8239 1647 2626 473 399 1015 5419 1363 2547 1289 994 4491 Guns 6245 | 184 1293 22 . . 420 1165 815 329 316 . 1567 . . . . . . . . . . 134 Cannons 21489 | . 224 72 . . 1490 1857 663 . . . 49 1647 1845 473 394 1015 5139 583 1389 440 902 3307 Explosions 15808 | . 89 70 . . 1150 827 701 811 698 . 6594 . 748 . . . 272 780 1158 809 92 1009 Melee 29 | . . . . . . . . . . . 29 . . . . . . . . . . . Ramming 127 | . . . . . . . . . . . . . 33 . 5 . 8 . . 40 . 41 Kinetic 5878 | 44 430 22 . . 940 2057 663 . . . 1588 . . . . . . . . . . 134 Thermal 22764 | 140 1087 72 . . 970 1040 708 329 316 . 28 1647 1845 473 394 1015 5308 583 1389 440 902 4078 Explosive 9826 | . . 70 . . 1150 228 60 811 698 . 4079 . 748 . . . . 780 1158 . . 44 Electromagnetic 5074 | . 89 . . . . 524 748 . . . 2515 . . . . . 103 . . 809 92 194 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 29 | . . . . . . . . . . . 29 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . 1 1 1 1 2 2 7 7 8 8 . . 3 3 3 3 6 6 6 7 7 6 Average Corruption 4 | . 1 1 1 1 2 2 5 7 7 8 . . 2 3 3 3 5 6 6 6 7 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 383 | . 5 4 10 2 1 27 41 37 50 10 . . 17 7 4 13 25 19 19 41 37 14 Message Errors 91 | . 2 1 1 1 1 5 16 8 10 3 . . 9 2 . 6 3 3 5 7 5 3 Matter Fused 96 | . 1 . 1 . . 8 6 8 15 2 . . 3 2 2 4 7 8 4 12 9 4 Heat Flow Errors 45 | . 1 . 1 . . 4 4 4 3 1 . . 1 2 . 2 4 1 4 7 4 2 Energy Discharges 38 | . . . 1 . . 3 3 6 6 1 . . 2 . 1 1 . 1 2 5 6 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 Parts Fused 6 | . . . . . . 2 . 2 1 . . . . . . . . . . 1 . . Data Loss (minor) 61 | . 1 3 5 1 . 3 8 6 8 2 . . 2 1 1 . 5 2 1 5 5 2 Data Loss (major) 13 | . . . . . . 1 1 1 3 1 . . . . . . 2 . . . 3 1 Misfires 12 | . . . . . . 1 1 1 2 . . . . . . . 2 1 . 1 2 1 Alerts 9 | . . . 1 . . . 1 . 1 . . . . . . . . 1 1 2 2 . Weapon Failures 10 | . . . . . . . 1 1 1 . . . . . . . 2 1 2 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1688 | . . . . . 59 99 15 62 58 . 260 26 122 . . 28 289 41 71 11 127 420 Projectiles 838 | . . . . . 7 98 5 . . . . 26 111 . . 28 289 . 11 10 127 126 Explosions 849 | . . . . . 52 1 10 62 58 . 260 . 11 . . . . 41 60 . . 294 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Knockbacks 23 | . . . . . 5 13 4 . . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 19 | . . . . . 4 11 4 . . . . . . . . . . . . . . . Secondary 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . Self-Inflicted Damage 1636 | . . 36 . . 156 198 63 77 233 . 215 . 225 . . . 72 . 37 21 19 284 Shots 36 | . . 1 . . 4 5 2 2 5 . 4 . 3 . . . 2 . 1 2 1 4 Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 23 | . . . . . . . . . . . . . 4 . 1 . 1 . . 10 . 7 Kicked 21 | . . . . . . . . . . . . . 4 . 1 . 1 . . 10 . 5 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 462 | 80 323 36 211 . 189 258 291 283 188 187 306 22 224 236 . 138 251 65 196 462 211 237 Average Temperature 79 | 24 75 15 111 . 60 62 92 68 72 99 130 11 116 104 . 53 92 34 96 160 85 94 Received Heat Transfer 5769 | . 597 20 . . 441 657 297 18 12 . 526 168 471 27 . 114 342 78 189 826 9 977 Effects 4 | . . . . . . . 2 . . . . . . . . . . . . 2 . . Interference 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 23 | . . . . . . 1 . . . . 17 . . . . . . . . 5 . . Combat Hostiles 22 | . . . . . . . . . . . 17 . . . . . . . . 5 . . Parts Fried 19 | . . . . . . 3 4 . . . 1 . . . . . . . . 11 . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 23 | 1 4 . . . 1 1 2 2 4 . . . . . . . 4 . . . 2 2 Heat Transferred 20407 | 555 2670 148 . . 1922 2332 1530 925 962 . 25 925 975 250 300 500 2525 300 725 193 475 2170 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . 3 2 . . . . . . . . . 2 . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Maximum Alert Level 3 | . 1 . . . 1 1 1 . . . . . 1 . . . 3 . . . . 3 Low Security (%) 49 | 100 91 100 . 100 77 52 21 . . . . . 97 . . . 6 . . . . 6 Level 1 38 | . 8 . . . 22 47 78 . . . . . 2 . . . 48 . . . . 32 Level 2 8 | . . . . . . . . . . . . . . . . . 27 . . . . 44 Level 3 4 | . . . . . . . . . . . . . . . . . 17 . . . . 17 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 829 | 10 222 70 . . 353 307 384 . . . . . 213 . . . 820 . . . . 829 Initial 300 | . . 70 . . . 135 105 . . . . . 38 . . . 300 . . . . 150 Average 231 | 1 64 12 . . 163 183 264 . . . . . 121 . . . 424 . . . . 475 Influence Increases 8497 | 35 712 14 . . 836 1173 835 140 65 . . 300 498 80 . 185 1386 180 355 . 80 1623 Destroy 0b10 Robot/C 4200 | . 380 . . . 420 600 300 100 40 . . 260 240 80 . 140 540 160 300 . 60 580 Destroy 0b10 Robot/NC 385 | 35 45 5 . . 85 85 60 10 5 . . . 5 . . 10 20 . . . 10 10 Destroy Leader 854 | . 106 . . . 108 132 82 30 20 . . 40 52 . . 20 134 20 40 . 10 60 Allied During Kill 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . 10 . . . . . . . . . . . . . . . Successful Hack 218 | . 44 . . . 25 49 45 . . . . . 7 . . . 41 . . . . 7 Select Force Hacks 60 | . 30 . . . 30 . . . . . . . . . . . . . . . . . Disable Machine 675 | . 15 . . . 60 135 105 . . . . . 120 . . . 120 . . . . 120 Anti-Garrison Action 400 | . . . . . . . 200 . . . . . . . . . . . . . . 200 Destroy Structure 614 | . 2 9 . . 93 51 18 . . . . . 59 . . . 126 . . . . 256 Advance Influence 450 | . . . . . . . . . . . . . . . . . 300 . . . . 150 Partial Spotted 30 | . . . . . . . 15 . . . . . . . . . . . . . . 15 Lose Combat Pursuer 600 | . 90 . . . 15 120 . . . . . . 15 . . 15 105 . 15 . . 225 Influence Decreases 7690 | 35 532 194 . . 516 1261 759 448 65 . . 238 455 169 16 185 576 596 430 319 80 816 Entered New Map 1312 | . . 110 . . . 185 127 115 . . . . 24 40 16 . . 300 76 319 . . Time Decay 5387 | 35 422 83 . . 486 676 592 323 65 . . 238 391 129 . 185 556 286 334 . 80 506 Lost Part 651 | . 100 1 . . 30 70 40 10 . . . . 40 . . . 20 10 20 . . 310 Lost Ally 190 | . 10 . . . . 180 . . . . . . . . . . . . . . . . Purge Threat 150 | . . . . . . 150 . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 7 . . . 3 6 8 . . . . . 4 . . . 11 . . . . 12 Investigation 21 | . 6 . . . 2 . 4 . . . . . 2 . . . 2 . . . . 5 Extermination 9 | . . . . . . . 3 . . . . . 2 . . . 2 . . . . 2 Reinforcement 14 | . 1 . . . 1 3 1 . . . . . . . . . 4 . . . . 4 Assault 4 | . . . . . . 2 . . . . . . . . . . 1 . . . . 1 Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 2 . . . . . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Distress Signals 11 | . 2 1 . . 2 2 . . . . . . . . . . . . . . 1 3 Communications Jammed 35 | . . . . . . . 3 . . . . . . . . . . . . . . 32 Distress Signals 34 | . . . . . . . 2 . . . . . . . . . . . . . . 32 Times Spotted 415 | . 35 5 . . 27 45 21 9 5 . 78 13 22 4 10 12 34 5 17 9 5 59 Peak Tracking Total 37 | . 5 2 . . 4 10 4 3 3 . 37 4 6 2 10 5 5 5 6 8 2 12 Tactical Retreats 40 | . 4 2 . . 1 4 . . . . 10 . 2 . . 1 6 . 1 . . 9 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 10 | . 2 . . . . 1 3 . . . . . . . . . 1 . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 229 | . . . . . . 135 94 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . 3 1 . . . . . . . . . . . . . . . Reprogrammed 22 | . . . . . . 14 8 . . . . . . . . . . . . . . . Reused 18 | . . . . . . . 1 . . . 17 . . . . . . . . . . . Traps Extracted 28 | . . . . . . 14 7 . . . 7 . . . . . . . . . . . Installed 28 | . . . . . . . 3 . . . 25 . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Most Traps Carried 18 | . . . . . . 14 18 18 18 18 18 . . . . . . . . . . . Objects Rigged 29 | . . . . . 3 7 3 1 2 . 12 . . . . . . . . 1 . . Exploded 24 | . . . . . 3 5 1 . 1 . 13 . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 55 | . 1 . . . 4 9 7 . . 3 4 . 8 1 . . 8 . 1 1 . 8 Max in Single Turn 5 | . 1 . . . 1 3 4 . . 1 1 . 5 1 . . 3 . 1 1 . 3 Garrison Access 5 | . . . . . 1 1 1 . . . . . 1 . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 70 | . 9 . 2 . 7 16 8 1 . . . . 4 . 4 . 7 . . 5 . 7 Terminals 34 | . 7 . . . 4 12 4 1 . . . . 1 . . . 3 . . . . 2 Fabricators 4 | . . . . . . . 1 . . . . . 1 . . . 1 . . . . 1 Repair Stations 6 | . 1 . . . . 2 . . . . . . 1 . . . 1 . . . . 1 Recycling Units 8 | . 1 . . . 1 1 2 . . . . . . . . . 2 . . . . 1 Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Garrison Access 5 | . . . . . 1 1 1 . . . . . 1 . . . . . . . . 1 Total Hacks 214 | . 32 . 3 . 20 49 22 1 . . . . 10 . 29 . 16 . . 14 . 18 Successful 120 | . 13 . 3 . 8 30 5 1 . . . . 4 . 29 . 6 . . 14 . 7 Failed 94 | . 19 . . . 12 19 17 . . . . . 6 . . . 10 . . . . 11 Catastrophic 26 | . 5 . . . 4 4 3 . . . . . 3 . . . 2 . . . . 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 87 | . 25 . 1 . 13 18 8 . . 1 . . 5 1 . . 8 . . . . 7 Terminals 109 | . 27 . . . 14 38 10 1 . . . . 6 . . . 8 . . . . 5 Fabricators 11 | . . . . . . . 4 . . . . . 2 . . . 2 . . . . 3 Repair Stations 9 | . 1 . . . . 4 . . . . . . 1 . . . 1 . . . . 2 Recycling Units 25 | . 4 . . . 2 5 6 . . . . . . . . . 5 . . . . 3 Scanalyzers 5 | . . . . . 2 . . . . . . . . . . . . . . . . 3 Garrison Access 9 | . . . . . 2 2 2 . . . . . 1 . . . . . . . . 2 Terminal Hacks 83 | . 10 . 3 . 4 16 1 1 . . . . 2 . 29 . 3 . . 14 . . Record 20 | . . . 2 . . . . 1 . . . . . . 11 . . . . 6 . . Part Schematic 16 | . . . . . . 1 . . . . . . . . 11 . . . . 4 . . Robot Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 5 | . 3 . . . 2 . . . . . . . . . . . . . . . . . Prototype ID Bank 12 | . 4 . . . . . . . . . . . . . 3 . 1 . . 4 . . Open Door 6 | . . . . . . 6 . . . . . . . . . . . . . . . . Branch Access Points 4 | . 1 . . . . . 1 . . . . . 1 . . . 1 . . . . . Alert Level 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Registered Components 4 | . 1 . . . . 1 . . . . . . 1 . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 2 . . . . . . . . . . . . . . 2 Load Schematic 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Build 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Repair Station Hacks 4 | . . . . . . 4 . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Repair 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 4 | . . . . . 2 . . . . . . . . . . . . . . . . 2 Insert Component 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Analyze 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Garrison Access Hacks 3 | . . . . . 1 1 . . . . . . 1 . . . . . . . . . Seal Access 3 | . . . . . 1 1 . . . . . . 1 . . . . . . . . . Unauthorized Hacks 20 | . 3 . . . 1 9 2 . . . . . 1 . . . 2 . . . . 2 Terminals 8 | . 1 . . . . 7 . . . . . . . . . . . . . . . . Track 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . . . . . . 4 . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Operators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 4 | . 1 . . . . . . . . . . . 1 . . . 1 . . . . 1 Patch 4 | . 1 . . . . . . . . . . . 1 . . . 1 . . . . 1 Recycling Units 5 | . 1 . . . 1 2 1 . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Mask 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Jam 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 8 . . . 6 11 7 . . . . . 2 . . . 6 . . . . 6 Full Trace Events 16 | . 7 . . . 1 . 3 . . . . . 1 . . . 1 . . . . 3 Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . . . . . . 152 Total Robot Build Rating 10 | . . . . . . . . . . . . . . . . . . . . . . 10 Part Schematics Acquired 18 | . . . . . 1 1 . . . . . . . . 11 . . . . 4 . 1 Parts Built 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 31 | . . . . . . . 31 . . . . . . . . . . . . . . . Total Part Build Rating 4 | . . . . . . . 4 . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Time 64 | . . . . . . 64 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . parse_system 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Total Allies 10 | . 1 . . . . 2 . . . 5 . . . . . . . . . . . 2 Largest Group 5 | . 1 . . . . 2 . . . 5 5 . . . . . . . . . . 2 Highest-Rated Group 134 | . 10 . . . . 62 . . . 134 134 . . . . . . . . . . 28 Highest-Rated Ally 31 | . 10 . . . . 31 . . . 31 31 . . . . . . . . . . 14 Total Orders 27 | . . . . . . 1 . . . . 26 . . . . . . . . . . . STAY 11 | . . . . . . . . . . . 11 . . . . . . . . . . . EXPLORE 8 | . . . . . . 1 . . . . 7 . . . . . . . . . . . RETURN 8 | . . . . . . . . . . . 8 . . . . . . . . . . . Ally Attacks 97 | . . . . . . 6 . . . . 89 . . . . . . . . . . 2 Total Damage 3279 | . . . . . . 124 . . . . 3155 . . . . . . . . . . . Kills 12 | . . . . . . 1 . . . . 11 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 20341 | 32 883 464 352 . 1412 766 2200 1369 1479 2208 8668 . . . . . . . . . . 508 Optics 9335 | . . . . . . . . . . 667 8668 . . . . . . . . . . . Sensors 39 | . . . . . . . . . . . . . . . . . . . . . . 39 Terrain 3016 | . . . . . 1359 766 882 . . . . . . . . . . . . . . 9 Structural 395 | . . . . . 198 . 197 . . . . . . . . . . . . . . . Traps 2773 | . . . . . . . 1563 1176 34 . . . . . . . . . . . . . Seismic 295 | 32 263 . . . . . . . . . . . . . . . . . . . . . T.N.C. 1436 | . 620 464 352 . . . . . . . . . . . . . . . . . . . Machine Analysis 6388 | . . . . . . . 1999 1369 1479 1541 . . . . . . . . . . . . Cloaking 308 | . . . . . . . . . 46 . 220 . . . . . . . . . . 42 Jamming 1369 | . . . . . . . 896 55 . . . . . . . . . . . . . 418 Robot Analysis Total 156 | . 3 . . . 2 . . . . . . . . . 151 . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . 1 1 . . 1 . . . . . 1 1 . . . Drone Launches 20 | . . . . . . 16 . . . . 4 . . . . . . . . . . . Drone Recoveries 4 | . . . . . . 2 . . . . 2 . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Turns Passed 33871 | 156 1127 464 1101 223 1574 2645 2201 1369 1479 2210 9098 855 969 452 201 740 1639 624 749 1553 1079 1363 Spaces Moved 15768 | 93 578 271 636 113 615 974 1018 679 715 1132 4496 273 446 225 96 276 702 311 327 682 344 766 Core 190 | 9 . . . . . . . . . . . . . . 29 . . . . . . 152 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 5213 | . . . . . . . . . . . 1141 273 446 225 67 276 702 311 327 682 344 419 Wheels 10170 | 84 578 271 636 113 615 974 1018 679 715 1132 3355 . . . . . . . . . . . Hover 129 | . . . . . . . . . . . . . . . . . . . . . . 129 Flight 66 | . . . . . . . . . . . . . . . . . . . . . . 66 Fastest Speed 40 | 50 80 140 90 195 153 161 168 168 185 170 115 136 136 189 50 186 176 176 180 176 140 40 Average Speed 169 | 77 115 140 165 195 166 185 168 183 185 184 168 136 187 189 146 186 183 179 190 180 182 123 Slowest Speed 245 | 80 200 200 195 195 210 245 180 185 185 185 220 136 240 189 189 186 240 180 240 210 185 183 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . 2 . . . . 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 52 | 4 78 36 73 37 42 96 16 70 85 85 94 51 18 36 78 46 21 43 55 60 49 29 Regions Visited 22 Branch Regions 16 Pre-discovered Areas 35 | . 1 . 1 . 1 . . . . 1 . . . . 28 . . . . 3 . . Known Exits Taken 6 | . 1 . . . 1 . 1 . . . . . 1 . . 1 1 . . . . . Unknown Exits Taken 16 | 1 . 1 1 1 . 1 . 1 1 1 1 1 . 1 1 . . 1 1 1 1 . Scrap Searched 18 | . . . . 2 . . . 3 3 4 . . . 2 . . . 2 1 . 1 . Spaces Dug 211 | . . . . . 21 10 5 40 34 . 6 . 4 . . . 27 18 . 1 . 45 Terrain Destroyed 1068 | . . 9 . . 98 51 15 173 137 . 21 18 54 9 3 18 73 75 139 2 12 161 Melee 9 | . . . . . . . . . . . . . . . . . . . . . . 9 Projectile 313 | . . . . . 26 21 11 . . . 21 18 13 9 3 18 58 20 21 2 12 60 AOE 746 | . . 9 . . 72 30 4 173 137 . . . 41 . . . 15 55 118 . . 92 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Total 21492 | 142 848 349 690 116 1025 1651 1358 774 834 1197 5979 704 526 237 140 473 925 339 404 985 774 1022 Wait 3249 | 3 91 45 . . 200 239 50 21 67 9 1052 398 29 2 18 182 84 4 42 240 395 78 Move 15738 | 92 577 270 635 112 614 973 1017 678 714 1131 4495 272 445 224 95 275 701 310 326 681 343 758 Hop 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Pick Up 375 | 15 35 8 31 2 30 43 22 13 8 6 109 1 9 2 2 . 22 1 . 7 4 5 Fast Attach 135 | 6 7 . 1 . 12 22 12 5 2 4 21 . 1 . 3 . 6 1 2 5 1 24 Attach 101 | 1 11 2 . 2 6 13 6 3 3 5 23 . . . 5 . 1 . . 5 1 14 Detach 52 | . 1 . 2 . . 9 1 1 2 1 22 . 1 . . . 2 . . 3 2 5 Swap 186 | . 18 8 5 . 30 38 37 6 6 4 23 . . . 1 . 2 1 . 2 2 3 Drop 434 | 6 12 10 16 . 38 55 31 16 3 10 135 4 4 1 5 1 26 2 9 16 13 21 Fire 831 | 19 96 6 . . 92 101 66 30 27 . 57 29 33 8 10 15 80 20 25 13 13 91 Melee 33 | . . . . . . 1 16 . . . 4 . . . . . . . . . . 12 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Kick 21 | . . . . . . . . . . . . . 4 . 1 . 1 . . 10 . 5 Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . 8 . . . . . . . . . . . . . 1 . . Rewire 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . Trap 286 | . . . . . 3 142 100 1 2 . 37 . . . . . . . . 1 . . Miscellaneous 34 | . . . . . . 7 . . . 27 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / Ext x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 157 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 16) 643 | -10/Materials | Identified exit to Mines 975 | -10/Materials | Build established: Scavenger-Mutant 1038 | -10/Materials | Core integrity fell below 50% 1147 | -10/Materials | Destroyed 7 combat bots 1284 | -10/Materials | Entered Mines 1327 | -10/Mines | Discovered new exit (range 5) 1426 | -10/Mines | Assembled infested the area 1431 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1679 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1682 | -10/Mines | Discovered new exit (range 5) 1748 | -10/Mines | Entered Exiles 1787 | -10/Exiles | Met 8R-AWN 1810 | -10/Exiles | Met EX-HEX 1849 | -10/Exiles | Met EX-BIN 1865 | -10/Exiles | Aligned with FarCom system 1867 | -10/Exiles | Given EX-Vault access code 1899 | -10/Exiles | Opened EX-Vault 1915 | -10/Exiles | Found PSU Rigger 1921 | -10/Exiles | Found AWS/Gauss 1925 | -10/Exiles | Found Army-in-a-Box 1952 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1994 | -10/Exiles | Met EX-DEC 2002 | -10/Exiles | Learned location of Zion (-7) 2424 | -10/Exiles | Build established: Hauler-Mutant 2822 | -10/Exiles | Discovered new exit (range 14) 2849 | -10/Exiles | Stole three prototypes: Army-in-a-Box, PSU Rigger, AWS/Gauss 2849 | -10/Exiles | Entered Mines 3037 | -9/Mines | Discovered new exit (range 8) 3072 | -9/Mines | Entered Materials 3072 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3073 | -8/Materials | Identified exit to Storage 3533 | -8/Materials | Discovered exit to Storage (range 15) 3756 | -8/Materials | Build established: Hauler-Skirmisher 3892 | -8/Materials | Discovered new exit (range 13) 4124 | -8/Materials | Discovered new exit (range 5) 4646 | -8/Materials | Entered Storage 4648 | -8/Storage | FarCom data flow suspended 4673 | -8/Storage | Garrison activated, responded to threat 4744 | -8/Storage | Destroyed 8 combat bots 4945 | -8/Storage | Build established: Hauler-Mutant 5177 | -8/Storage | Met a pair of Derelict thieves 5215 | -8/Storage | Discovered new exit (range 12) 5267 | -8/Storage | Core integrity fell below 50% 5304 | -8/Storage | Destroyed 9 combat bots 5310 | -8/Storage | Lost 3 parts (1p2n) 5590 | -8/Storage | Discovered new exit (range 32) 6522 | -8/Storage | Repaired Imp. Utility Shielding 7152 | -8/Storage | Repaired Humpback 7291 | -8/Storage | Entered Factory 7291 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7370 | -7/Factory | Build established: Trapper-Mutant 8262 | -7/Factory | Fabricated Plasma Cutter (x2) 8836 | -7/Factory | Identified exit to Lower Caves 9123 | -7/Factory | Discovered new exit (range 3) 9492 | -7/Factory | Entered Lower Caves 9492 | -7/Lower Caves | Spotted RQ-DP7(f) 9492 | -7/Lower Caves | Spotted HW-CFX(f) 9493 | -7/Lower Caves | Army-in-a-Box stolen by Master Thief 9493 | -7/Lower Caves | AWS/Gauss stolen by Master Thief 9494 | -7/Lower Caves | Encountered a Master Thief 9494 | -7/Lower Caves | Encountered a Master Thief 9495 | -7/Lower Caves | Destroyed HW-CFX(f) 9505 | -7/Lower Caves | Destroyed RQ-DP7(f) 10431 | -7/Lower Caves | Learned location of 1 exit from Factory 10704 | -7/Lower Caves | Discovered new exit (range 6) 10861 | -7/Lower Caves | Entered another Lower Caves area 10864 | -7/Lower Caves | Discovered new exit (range 12) 11306 | -7/Lower Caves | Learned 12 Factory zone layouts 11555 | -7/Lower Caves | Encountered a Warlord checkpoint 11607 | -7/Lower Caves | Spotted B-75 Beast 11672 | -7/Lower Caves | Destroyed B-75 Beast 11782 | -7/Lower Caves | Found DCF Scrap (13 items) 11920 | -7/Lower Caves | Spotted SF-9TG(f) 11922 | -7/Lower Caves | Encountered a Master Thief 11926 | -7/Lower Caves | Destroyed SF-9TG(f) 11926 | -7/Lower Caves | Spotted 1G-UFH(f) 11927 | -7/Lower Caves | Encountered a Master Thief 11927 | -7/Lower Caves | Spotted MM-W54(f) 11927 | -7/Lower Caves | Army-in-a-Box stolen by Master Thief 11928 | -7/Lower Caves | Encountered a Master Thief 11929 | -7/Lower Caves | Destroyed MM-W54(f) 11980 | -7/Lower Caves | Discovered new exit (range 5) 12340 | -7/Lower Caves | Entered Zion 12425 | -7/Zion | Discovered new exit (range 14) 12586 | -7/Zion | System corruption cleaned by Quarantine Array 12737 | -7/Zion | Found GAL Module 13451 | -7/Zion | Gained Derelict followers 13945 | -7/Zion | Visited the Megawrench Repair Shop 13945 | -7/Zion | Megawrench repaired 8 parts 14139 | -7/Zion | Met Imprinter 14521 | -7/Zion | Discovered new exit (range 5) 14524 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 14550 | -7/Zion | Entered Deep Caves 14550 | -7/Deep Caves | Accompanied by 5 allies 15248 | -7/Deep Caves | Build established: Hauler-Mutant 15626 | -7/Deep Caves | Z-Facility disabled 15636 | -7/Deep Caves | Attacked by Z-Imprinter 15654 | -7/Deep Caves | Allies destroyed Z-Imprinter 15972 | -7/Deep Caves | Found Prototype Protection 15972 | -7/Deep Caves | Identified Zio. Weapon Casing 16916 | -7/Deep Caves | Discovered new exit (range 6) 17878 | -7/Deep Caves | Spotted AG-97508 18547 | -7/Deep Caves | Lost 7 parts (1p5u1w) 18797 | -7/Deep Caves | Found Zio. Weapon Casing 18860 | -7/Deep Caves | Found Zio. Weapon Casing 18886 | -7/Deep Caves | Found Zio. Weapon Casing 18893 | -7/Deep Caves | Found Zio. Weapon Casing 18947 | -7/Deep Caves | Found Prototype Protection 18959 | -7/Deep Caves | Found Prototype Protection 18970 | -7/Deep Caves | Found Zio. Weapon Casing 19264 | -7/Deep Caves | Spotted AG-15090 19570 | -7/Deep Caves | Identified Zio. Heavy Carapace (x2) 20076 | -7/Deep Caves | Triggered Deep Caves wall 20076 | -7/Deep Caves | Spotted AS-93511 20083 | -7/Deep Caves | Exposed GOLEM chamber 20097 | -7/Deep Caves | Spotted AS-46291 20109 | -7/Deep Caves | Destroyed AS-93511 20111 | -7/Deep Caves | Destroyed AS-46291 20176 | -7/Deep Caves | Destroyed 54 combat bots 20361 | -7/Deep Caves | Found GOLEM Unit 20759 | -7/Deep Caves | Spotted AG-96055 21470 | -7/Deep Caves | Build established: Golem 21623 | -7/Deep Caves | Spotted AG-29190 22242 | -7/Deep Caves | Core integrity fell below 50% 22626 | -7/Deep Caves | Destroyed AG-29190 23093 | -7/Deep Caves | Spotted AG-38331 23433 | -7/Deep Caves | Found Lightpack 2.0 23487 | -7/Deep Caves | Found GOLEM Unit 23492 | -7/Deep Caves | Found GOLEM Unit 23496 | -7/Deep Caves | Found GOLEM Unit 23500 | -7/Deep Caves | Found GOLEM Unit 23505 | -7/Deep Caves | Found GOLEM Unit 23510 | -7/Deep Caves | Found GOLEM Unit 23515 | -7/Deep Caves | Found GOLEM Unit 23519 | -7/Deep Caves | Found GOLEM Unit 23523 | -7/Deep Caves | Found GOLEM Unit 23528 | -7/Deep Caves | Found GOLEM Unit 23532 | -7/Deep Caves | Found GOLEM Unit 23538 | -7/Deep Caves | Found GOLEM Unit 23542 | -7/Deep Caves | Found GOLEM Unit 23547 | -7/Deep Caves | Found GOLEM Unit 23551 | -7/Deep Caves | Found GOLEM Unit 23648 | -7/Deep Caves | Entered Proximity Caves 23724 | -6/Proximity Caves | Build established: Hauler-Golem 23753 | -6/Proximity Caves | Learned Factory terminal intel 24362 | -6/Proximity Caves | Spotted B-75 Beast 24439 | -6/Proximity Caves | Destroyed B-75 Beast 24497 | -6/Proximity Caves | Discovered new exit (range 6) 24503 | -6/Proximity Caves | Entered Factory 24503 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 24504 | -6/Factory | Identified exit to Factory 24506 | -6/Factory | Loaded intel: 26 terminal locations 25020 | -6/Factory | Identified exit to Lower Caves 25020 | -6/Factory | Identified exit to Extension 25453 | -6/Factory | Discovered exit to Factory (range 15) 25472 | -6/Factory | Entered Lower Caves 25498 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 25511 | -6/Lower Caves | Found Prototype Special Weapon 25534 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 25814 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 25904 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 25924 | -6/Lower Caves | Entered Data Miner 25924 | -6/Data Miner | Discovered new exit (range 6) 25960 | -6/Data Miner | Met Data Miner 25993 | -6/Data Miner | Learned location of Section 7 (-2) 25993 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 26025 | -6/Data Miner | Received God Mode back door access code from Data Miner 26045 | -6/Data Miner | Interfaced with the Data Conduit 26125 | -6/Data Miner | Entered Proximity Caves 26135 | -5/Proximity Caves | Lost 12 parts (2p3n4u3w) 26360 | -5/Proximity Caves | Build established: Golem 26397 | -5/Proximity Caves | Spotter reported a threat 26415 | -5/Proximity Caves | Core integrity fell below 50% 26572 | -5/Proximity Caves | Spotter reported a threat 26852 | -5/Proximity Caves | Discovered exit to Factory (range 5) 26865 | -5/Proximity Caves | Entered Factory 26865 | -5/Factory | Evolved 2 slots: Utility x2 26866 | -5/Factory | Loaded intel: 262 machine locations 27170 | -5/Factory | Noticed a derelict Sapper rigging charges 27431 | -5/Factory | Identified exit to Upper Caves 27519 | -5/Factory | Discovered new exit (range 4) 27701 | -5/Factory | Spotted B-75 Beast 27734 | -5/Factory | Intercept squad dispatched 27747 | -5/Factory | Spotted Tracker 27766 | -5/Factory | Destroyed Tracker 27772 | -5/Factory | Spotted Combat Programmer 27775 | -5/Factory | Destroyed B-75 Beast 27788 | -5/Factory | Destroyed Combat Programmer 27792 | -5/Factory | Found Prototype Energy Gun 28308 | -5/Factory | Discovered new exit (range 4) 28365 | -5/Factory | First assault squad dispatched 28504 | -5/Factory | Entered Upper Caves 28609 | -5/Upper Caves | Spotted B-75 Beast 28631 | -5/Upper Caves | Destroyed B-75 Beast 28833 | -5/Upper Caves | Learned Factory security intel 28869 | -5/Upper Caves | Encountered a Warlord checkpoint 28958 | -5/Upper Caves | Destroyed 7 combat bots 29117 | -5/Upper Caves | Discovered new exit (range 8) 29128 | -5/Upper Caves | Entered another Upper Caves area 29199 | -5/Upper Caves | Discovered new exit (range 7) 29621 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 29841 | -5/Upper Caves | Discovered new exit (range 15) 29875 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 29877 | -5/Upper Caves | Entered Zhirov 29877 | -5/Zhirov | Discovered new exit (range 4) 29910 | -5/Zhirov | Met Zhirov 29965 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 30002 | -5/Zhirov | Found Alien Artifact 30002 | -5/Zhirov | Identified Integrated Reactor 30002 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 30218 | -5/Zhirov | Found Alien Artifact 31355 | -5/Zhirov | Cloak Generator disabled 31355 | -5/Zhirov | Attacked by Zhirov 31366 | -5/Zhirov | Enhanced Grunts warped into view 31392 | -5/Zhirov | Core integrity fell below 50% 31397 | -5/Zhirov | Zhirov warped through subspace 31407 | -5/Zhirov | Zhirov detonated his lab 31429 | -5/Zhirov | Lost 3 parts (1n1u1w) 31430 | -5/Zhirov | Entered Proximity Caves 31555 | -4/Proximity Caves | Spotter reported a threat 31642 | -4/Proximity Caves | Spotted B-86 Titan 31992 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 32146 | -4/Proximity Caves | Discovered new exit (range 14) 32509 | -4/Proximity Caves | Entered Factory 32509 | -4/Factory | Evolved 2 slots: Utility x2 32511 | -4/Factory | Loaded intel: 295 machine locations 32746 | -4/Factory | Spotted B-86 Titan 32751 | -4/Factory | Destroyed B-86 Titan 32852 | -4/Factory | Discovered new exit (range 10) 32875 | -4/Factory | Identified exit to Upper Caves 32945 | -4/Factory | Found Imp. Powered Armor 33063 | -4/Factory | Destroyed 7 combat bots 33063 | -4/Factory | Lost 3 parts (3u) 33259 | -4/Factory | First assault squad dispatched 33423 | -4/Factory | Identified Molecular Deconstructor 33456 | -4/Factory | Spotted B-86 Titan 33480 | -4/Factory | Lost 11 parts (1p1n5u4w) 33540 | -4/Factory | Lost 5 parts (2n2u1w) 33569 | -4/Factory | Core integrity fell below 50% 33602 | -4/Factory | Lost 6 parts (2n4u) 33616 | -4/Factory | Identified Immobilizer 33644 | -4/Factory | Core integrity fell below 20% 33674 | -4/Factory | Lost 4 parts (1n2u1w) 33832 | -4/Factory | Found Quantum Capacitor 33843 | -4/Factory | Discovered exit to Upper Caves (range 7) 33860 | -4/Factory | Fabricated E-15 Imp? 33867 | -4/Factory | Crushed by falling debris 33869 | -4/Factory | Build established: Mutant 33872 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 33818_ System corrupted: FCS attempts to trigger Hvy. Phase Cannon. 33818_ System corrupted: Hvy. Phase Cannon misfires. 33818_ Terminal disabled. 33827_ Acquired Antimatter Reactor. 33832_ Acquired Quantum Capacitor. 33838_ Acquired Lrn. Terrain Scanner. 33840_ System corrupted: Matter fused (-7). 33843_ EXIT=FOUND: UPPER CAVES 33847_ Acquired Unknown Device. 33847_ Identified Imp. Point Defense System. 33848_ Dropped Imp. Point Defense System. 33859_ System corrupted: Heat flow error (+272). 33860_ >> FABRICATOR: Completed E-15 Imp? 33867_ The unstable cave ceiling collapses. 33867_ Crushed by falling debris. 33867_ Lrn. Terrain Scanner destroyed. 33867_ System corrupted by crushing effect (+1). 33872_ Cloaking Device destroyed. Map ----- +----------------------------------------------------+ | ?????????? #?"??+ """ | | ????????? """""" #????# """ | | ????????# """""" #????# """ | | ????????? """""" #????# | | ????????# """""" #??### """ | | ????????# #??# """ | | ###############+######### """ | | # """"" # | | # ! ""Y"" # """ | | # + """ | | # # """ | | # # | | # # ### T# | | # """" """" # #?#### | | # """" """" # #????# ####### | | # """" """" # #????# #?????? | | # """" """" # #????# #?????? | | # + #????# #?????? | | # # #????# #?????? | | # # #????# #?????? | | ##;########## #????+ ?????? | | ?# # #????# ?????? | | ?# # ####?? ?????? | | ?# # """"" ?????? | | ?# /s ""T"" ?????? | | ?#! > @ # #????? | | ?# # ! ] #????? | | ?# p # #????? | | ?# p#"## ????? | | ?#;##;########? ???T? | | ?#####????###???##### ?????? | | ??????????????????????### ??????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??????????????????? ????????????? | | ???????????????????"""?"""??????? | | ???????????????????"""?"""??????? | | ???????????????????"""?"""??????? | | ???????????#????????????????????? | | ???????????????????"""?"""????""" | | ???????????????????"""?"""????""" | | ???????????????????"""?"""????""" | | ????????????????????????????????? | | ??????????????????????????????""" | | ??????????????????????????????""" | | ??????????????????????????????""" | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 55 Energy Capacity 1600 Matter Stores 350 Matter Capacity 350 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Additional Mass Support 20 EM Shielding 2 Armor Coverage 1600 Resistance: KI 15 Resistance: TH 15 Resistance: EX 25 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 100 Weapon Cycling 15 Phase Shifting 8 Evasion (%) 62 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 2 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Humpback | -8/Materials | Scanalyzed Plasma Cutter | -8/Storage | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Utility Shielding | -4/Factory | Scanalyzed Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Plasma Cutter | x2 | -7/Factory E-15 Imp | x2 | -4/Factory Repaired ---------- Imp. Utility Shielding | 53% | -8/Storage Humpback | 74% | -8/Storage Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Boltbath Exposed Challenges ------------ None Game ------ Seed GuidanceKineticMatter Manual? 0 Play Time 04:54:03 Cumulative 241.8 hours Start 2025.06.07 @ 13:10:14 End 2025.06.07 @ 19:48:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 237 Rogue 237 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 75 Gallery% 76 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db9908ad-620e-4f9c-80aa-310c8e0cfeb6