Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 18:48:17 Player: Kate+Gabe4evr Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (1178) 1178 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3688 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 29/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Signal Interpreter Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Minigun Advanced Assault Cannon Gauss Cannon Mini Assault Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Nuclear Core Light Nuclear Core Machine Analyzer Improved Signal Interpreter Light Armor Plating Heavy Armor Plating Hardened Medium Armor Plating Assault Rifle Assault Rifle Assault Rifle Improved Light Cannon Flak Cannon [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . 2 . 1 Weapon 2 | . . . 1 1 Parts Attached 44 | 6 9 3 12 14 Power 8 | 1 2 1 2 2 Engine 5 | 1 2 1 . 1 Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 12 | 2 2 2 4 2 Treads 10 | . 2 2 4 2 Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 2 . 3 2 Device 1 | . . . 1 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware 1 | . 1 . . . Protection 4 | . . . 2 2 Artifact . | . . . . . Weapon 16 | 2 3 . 3 8 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 9 | 2 3 . 3 1 Ballistic Cannon 7 | . . . . 7 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 19 | . 3 . 2 14 Power 1 | . . . . 1 Propulsion 8 | . 2 . 2 4 Utility 3 | . . . . 3 Weapon 7 | . 1 . . 6 Highest Loss Streak 9 | . 3 . 2 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 78 | . 75 76 90 71 Engine 6 | . 14 11 3 1 Core 2 | . . . 5 4 Treads 15 | . 3 21 22 14 Wheel 2 | . 11 . . . Device 4 | . . . 6 5 Storage 9 | . 14 11 9 6 Hackware 8 | . 10 11 9 7 Protection 4 | . . . 8 5 Ballistic Gun 18 | . 20 22 24 9 Ballistic Cannon 5 | . . . . 15 Naked Turns . | . . . . . Heaviest Build 59 | 13 29 31 41 59 Greatest Support 60 | 26 40 40 60 60 Greatest Overweight (x) 16 | 2 8 1 1 16 Average Overweight (x) . | . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 6 9 15 15 13 Most Carried 15 | 1 5 6 14 15 Average Carried 7 | . 1 4 8 12 Final Capacity 15 | 8 15 15 15 5 Final Carried 14 | 1 4 6 14 3 Class Distribution -------------------- 39% | Scavenger-Tank 27% | Mutant 21% | Scavenger-Mutant 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1438 | 177 191 74 693 303 Remotely . | . . . . . Salvage Created 1335 | . 206 244 570 315 Parts 72 | . 21 14 29 8 Haulers Intercepted 3 | . 1 1 1 . Recyclers Shooed 5 | . 3 . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 29 | . 7 5 7 10 Guns 21 | . 7 5 7 2 Cannons 8 | . . . . 8 Classes Destroyed 9 | . 4 1 4 . Worker 2 | . . . 2 . Hauler 3 | . 1 1 1 . Recycler 1 | . . . 1 . Operator 2 | . 1 . 1 . Watcher 1 | . . . 1 . Swarmer 9 | . 6 . . 3 Grunt 18 | . 1 4 6 7 Duelist 1 | . . 1 . . Sentry 1 | . . . 1 . Best Kill Streak 3 | . 2 3 3 3 Combat Bots Only 3 | . 2 3 3 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 415 | . 82 31 62 240 Missed 122 | . 22 9 15 76 Damage Taken 4097 | . 500 265 722 2610 Core 962 | . 145 21 92 704 Absorbed by Shields . | . . . . . Core Remaining (%) 79 | 100 42 94 83 . Volleys Fired 179 | . 69 24 47 39 Largest 4 | . 2 2 3 4 Hottest 169 | . 40 40 65 169 Shots Fired 355 | . 85 48 131 91 Gun 279 | . 85 48 131 15 Cannon 76 | . . . . 76 Launcher . | . . . . . Special . | . . . . . Kinetic 355 | . 85 48 131 91 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | . 8 11 7 8 Robot Miss Streak 12 | . 5 3 4 12 Penetration Max . | . . . . . Secondary Targets 3 | . . 2 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 204 | . 52 32 77 43 Core Hits 75 | . 14 14 29 18 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Blast 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3174 | . 477 433 1102 1162 Guns 2088 | . 477 433 1078 100 Cannons 1060 | . . . . 1060 Explosions . | . . . . . Melee . | . . . . . Ramming 26 | . . . 24 2 Kinetic 3148 | . 477 433 1078 1160 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 57 | . . . . 57 Projectiles 57 | . . . . 57 Explosions . | . . . . . Melee . | . . . . . Knockbacks 21 | . . . . 21 Impact . | . . . . . Kinetic 20 | . . . . 20 Secondary 1 | . . . . 1 Self-Inflicted Damage 1 | . . . . 1 Shots . | . . . . . Rammed 6 | . 1 . 4 1 Targets Rammed 6 | . 1 . 4 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 411 | . 12 2 18 411 Average Temperature 107 | . 6 2 8 128 Received Heat Transfer 1317 | . 48 126 432 711 Effects 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 237 | . 237 175 163 202 Initial 73 | . . 18 73 . Average 66 | . 99 91 66 39 Maximum Alert Level 1 | . 1 . . 1 Low Security (%) 95 | 100 80 100 100 99 Level 1 4 | . 19 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 2 1 2 Investigation 1 | . . . 1 . Extermination 1 | . . . . 1 Reinforcement 4 | . 1 2 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 1 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 15 10 11 23 Peak Tracking Total 7 | . 4 5 3 7 Tactical Retreats 5 | . 3 . . 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 1 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 9 | . . . . 9 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 5 | . 2 2 1 . Terminals 5 | . 2 2 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 2 3 1 . Successful 4 | . 2 2 . . Failed 2 | . . 1 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . 1 2 1 . Terminals 6 | . 2 3 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 2 . . Robot Analysis 1 | . 1 . . . Recall Investigation 1 | . . 1 . . Recall Reinforcements 1 | . . 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 4 | . 1 2 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2711 | 46 586 352 848 879 Spaces Moved 1280 | 48 243 166 386 437 Core 273 | 21 87 . . 165 Treads 860 | . 36 166 386 272 Legs . | . . . . . Wheels 147 | 27 120 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 160 160 50 Average Speed 155 | 75 149 161 173 150 Slowest Speed 850 | 150 450 240 240 850 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 37 18 34 13 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 6 | . . . . 6 Melee . | . . . . . Projectile 6 | . . . . 6 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1697 | 54 391 200 460 592 Wait 171 | . 66 8 7 90 Move 1276 | 47 242 165 385 437 Hop . | . . . . . Pick Up 12 | 1 2 . 5 4 Fast Attach 21 | 6 6 1 3 5 Attach 8 | . . . 3 5 Detach 1 | . . . . 1 Swap 15 | . 3 2 6 4 Drop 8 | . 2 . . 6 Fire 179 | . 69 24 47 39 Melee . | . . . . . Ram 2 | . 1 . . 1 Kick . | . . . . . Crush 4 | . . . 4 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 17) 317 | -10/Materials | Build established: Mutant 321 | -10/Materials | Core integrity fell below 50% 329 | -10/Materials | Lost 3 parts (2n1w) 449 | -10/Materials | Discovered new exit (range 15) 633 | -10/Materials | Entered another Materials area 633 | -9/Materials | Evolved 2 slots: Utility x2 906 | -9/Materials | Discovered new exit (range 13) 985 | -9/Materials | Entered another Materials area 985 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1176 | -8/Materials | Build established: Scavenger-Mutant 1488 | -8/Materials | Build established: Scavenger-Tank 1777 | -8/Materials | Discovered new exit (range 13) 1833 | -8/Materials | Entered Factory 1833 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2522 | -7/Factory | Lost 3 parts (1n1u1w) 2638 | -7/Factory | Core integrity fell below 50% 2672 | -7/Factory | Lost 9 parts (1p1n2u5w) 2698 | -7/Factory | Core integrity fell below 20% 2712 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02600_ Acquired 3 matter. 02601_ Acquired 2 matter. 02602_ Destroyed Imp. Hover Unit. 02605_ Acquired 3 matter. 02610_ Acquired 28 matter. 02611_ Acquired 2 matter. 02614_ S-27 Virus destroyed. 02615_ Mni. Assault Cannon destroyed. 02619_ S-27 Virus knocked back. 02624_ Acquired 4 matter. 02625_ Acquired 2 matter. 02628_ Acquired 19 matter. 02630_ Acquired 5 matter. 02631_ Acquired 10 matter. 02635_ L-41 Fighter knocked back. 02637_ Assault Cannon severed. 02640_ Critical hit (Burn: +37). 02641_ Assault Rifle destroyed. 02693_ Slammed into T-07 Excavator. 02701_ Door malfunctions. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | +???????????????????????????????????????????????? | | ########????????????????????????????????????????? | | # #?????????????????????????????????????? | | # !!! """ #?????????????????????????????????????? | | # !!! """ #?????????????????????????????????????? | | # !! """ ##????????????????????????????????????? | | # #????###############?????????????????? | | + #?????# """"""" #?????????????????? | | # ???????# """"""" #?????????????????? | | #? ?????????#= """"""" #?????????????????? | | ####/############ """"""" #?????????????????? | | ps s s/ #?????????????????? | | ########## s @ ! #?????????????????? | | #????????###+###########?????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | ##### #????????????????????????????????????????? | | ????# ??????????????????????????????????????? | | ????#+######?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed MultinovaBurstNetwork Manual? 0 Play Time 00:19:56 Cumulative 6.2 hours Start 2024.04.17 @ 17:33:37 End 2024.04.17 @ 18:48:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a32a51b-a4c1-45c2-ad4c-b0aa2c278358