Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.06 @ 17:04:10 Player: 4R-ZE3 Result: Destroyed by V6-6WV(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (597) 597 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1112 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 80/100 System Corruption 1% Temperature Cool (6) Movement Rolling (110) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel Subdweller Monowheel > --- UTILITY (2) ------ Large Storage Unit Structural Scanner > --- WEAPON (2) ------- Particle Gun Particle Gun > --- INVENTORY (15) --- Disposable Heat Sink Subdweller Optics Propulsion Shielding Medium Laser Subdweller Machine Gun Heavy Battle Rifle Battle Cannon Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Large Storage Unit Propulsion Shielding > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Subdweller Monowheel Disposable Heat Sink Structural Scanner Medium Laser Battle Cannon Grenade Launcher Mining Laser [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 6 5 7 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 3 | 2 . 1 Leg . | . . . Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 6 | 1 4 1 Device 2 | . 1 1 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 4 | 2 . 2 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 2 | . . 2 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Backups 8 | 1 9 7 Power . | . 1 . Propulsion 1 | . 2 . Utility 1 | . 1 2 Weapon 4 | . 4 4 Tool/Special . | . . . Unused Backups 11 | . 4 7 Power . | . . . Propulsion 1 | . 1 . Utility 3 | . 1 2 Weapon 7 | . 2 5 Tool/Special . | . . . Average Slot Usage (%) 94 | . 98 88 Engine 12 | . 14 10 Treads 20 | . 28 11 Wheel 5 | . . 13 Device 10 | . 11 9 Storage 14 | . 14 14 Protection 1 | . . 1 Energy Gun 27 | . 27 28 Peak Build Rating 10 | 6 8 10 Average Rating 8 | 5 7 8 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) 10 | . . 10 Naked Turns . | . . . Heaviest Build 32 | 12 28 32 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | . . 3 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 6 10 15 Most Carried 10 | 4 10 10 Average Carried 8 | 2 9 7 Final Capacity 15 | 8 15 15 Final Carried 10 | 4 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 420 | 189 161 70 Remotely . | . . . Salvage Created 772 | . 469 303 Parts 34 | . 25 9 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 4 | . . 4 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 20 | . 13 7 Guns 15 | . 9 6 AOE 3 | . 3 . Classes Destroyed 5 | . 4 1 Worker 1 | . 1 . Hauler 2 | . 2 . Swarmer 6 | . 6 . Grunt 9 | . 7 2 Subdweller 5 | . . 5 Best Kill Streak 4 | . 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 3 | . 3 1 Gunslinging . | . . . Exploded 3 | . 3 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 91 | . 39 52 Missed 19 | . 11 8 Hits 72 | . 28 44 Projectile 72 | . 28 44 Critical Strikes 4 | . . 4 Actively Blocked 1 | . . 1 Damage Taken 1216 | . 318 898 Core 251 | . 32 219 Absorbed by Shields . | . . . Redirected to Shielding 20 | . 7 13 Core Remaining (%) 100 | 100 . . Volleys Fired 68 | . 35 33 Largest 2 | . 2 2 Hottest 130 | . 100 130 Shots Fired 132 | . 68 64 Gun 130 | . 66 64 Cannon . | . . . Launcher 2 | . 2 . Special . | . . . Kinetic . | . . . Thermal 130 | . 66 64 Explosive 2 | . 2 . Electromagnetic . | . . . Robot Hit Streak 24 | . 16 24 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 108 | . 51 57 Core Hits 39 | . 25 14 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 10 | . 6 4 Burn 10 | . 6 4 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1646 | . 807 839 Guns 1574 | . 735 839 Cannons . | . . . Explosions 72 | . 72 . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 1574 | . 735 839 Explosive 72 | . 72 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 5 | . 1 4 Message Errors 3 | . 1 2 Data Loss (minor) 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 135 | . 135 75 Average Temperature 35 | . 37 33 Received Heat Transfer 312 | . 156 156 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 2 | . 1 1 Combat Hostiles 2 | . 1 1 Parts Melted 15 | . 12 3 Heat Transferred 4921 | . 2516 2405 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 138 | . 138 . Initial . | . . . Average 39 | . 41 . Influence Increases 474 | . 424 50 Destroy 0b10 Robot/C 300 | . 260 40 Destroy 0b10 Robot/NC 15 | . 15 . Destroy Leader 64 | . 54 10 Successful Hack 5 | . 5 . Select Force Hacks 60 | . 60 . Destroy Structure 15 | . 15 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 474 | . 328 146 Entered New Map 47 | . . 47 Time Decay 398 | . 328 70 Lost Part 29 | . . 29 Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 21 9 Peak Tracking Total 4 | . 4 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 6 3 Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 12 7 Successful 14 | . 7 7 Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 12 | . 12 . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 4 7 Record 5 | . . 5 Robot Analysis 2 | . 2 . Open Door 1 | . . 1 Recycling Unit Index 1 | . 1 . Zone Layout 1 | . 1 . Release Object 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 501 | . . 501 Structural 501 | . . 501 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1952 | 76 1031 845 Spaces Moved 1074 | 42 522 510 Core 3 | 3 . . Treads 660 | 39 522 99 Legs . | . . . Wheels 411 | . . 411 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 110 Average Speed 149 | 152 160 138 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 4 75 41 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 4 | . 2 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 12 | . 12 . Melee . | . . . Projectile . | . . . AOE 12 | . 12 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1286 | 51 651 584 Wait 97 | . 71 26 Move 1072 | 41 521 510 Hop . | . . . Pick Up 19 | 4 9 6 Fast Attach 9 | 6 3 . Attach 6 | . . 6 Detach 1 | . 1 . Swap 7 | . 5 2 Drop 7 | . 6 1 Fire 68 | . 35 33 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / [*Scr]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 14) 536 | -10/Materials | Discovered new exit (range 15) 812 | -10/Materials | Discovered new exit (range 7) 1100 | -10/Materials | Discovered new exit (range 5) 1108 | -10/Materials | Entered Subcaves 1109 | -10/Subcaves | Approached by a straggling Scientist 1192 | -10/Subcaves | Lost 4 parts (1p2n1u) 1422 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1546 | -10/Subcaves | Core integrity fell below 50% 1595 | -10/Subcaves | Visited Clippyterm 1599 | -10/Subcaves | Learned location of Extension (-4) 1599 | -10/Subcaves | Learned Factory garrison access intel 1641 | -10/Subcaves | Discovered new exit (range 7) 1718 | -10/Subcaves | Core integrity fell below 20% 1827 | -10/Subcaves | Learned location of Zion (-6) 1827 | -10/Subcaves | Met a Zionite searching for "candidates" 1953 | -10/Subcaves | Destroyed by V6-6WV(R) with Subdweller Laser Last Messages --------------- >>Record "Subatomizer Containment" Subatomizers are really quite dangerous, especially when stimulated during the collection process in preparation for SEP insertion. Secure containment is priority number one! Although mostly just a persistent nuisance in their natural Subcaves environment where a certain balance has been achieved, there is a high probability that sudden introduction into previously unexposed areas could cause more extreme side effects. Take all precautions to prevent this from happening. >>Release Inventory Accessing inventory controls... Collection purity confirmed 100%... Ejecting SUBCON Basin... Delivery behind schedule, handle with care! 01895_ System corrupted: Component data lost. 01910_ PW-21C(O) suffers critical hit (Burn). 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