Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.12 @ 10:16:07 Player: Scared Dad Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (141) 705 Value Destroyed (5596) 5596 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (10795) 10795 TOTAL SCORE: 20476 Bonus ------- High Alert Combat Kills 753 Follower Combat Kills 144 Prayed to X0-1V1 5000 Major X0-1V1 Interference 4950 Friendly Fire -52 Cogmind --------- Core Integrity 0/440 Matter 188/300 Energy 30/100 System Corruption 8% Temperature Cool (12) Movement Core (100) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Active Sensor Suite X0-1V1's Piety Tracker > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Field Recycling Unit (0) Gauss Cannon Molecular Deconstructor Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads > --- UTILITY ---------- Small Storage Unit Active Sensor Suite X0-1V1's Piety Tracker > --- WEAPON ----------- Cooled Pulse Rifle KE Penetrator Gauss Cannon > --- INVENTORY -------- Improved Medium Armor Plating Layered Heavy Armor Plating Field Recycling Unit Assault Cannon Rocket Array Falx [Rating: 69] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Slots Evolved 6 | . . . . 4 2 . . Power . | . . . . . . . . Propulsion 2 | . . . . 1 1 . . Utility 3 | . . . . 2 1 . . Weapon 1 | . . . . 1 . . . Parts Attached 130 | 7 14 7 7 41 49 2 3 Power 23 | 1 3 2 1 7 9 . . Engine 13 | 1 2 2 1 3 4 . . Core 10 | . 1 . . 4 5 . . Reactor . | . . . . . . . . Propulsion 22 | 3 4 2 . 8 4 . 1 Treads 15 | . 3 . . 7 4 . 1 Leg 2 | 1 1 . . . . . . Wheel 5 | 2 . 2 . 1 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 43 | 1 4 . 1 16 18 2 1 Device 21 | . 3 . 1 4 10 2 1 Storage 5 | 1 . . . 3 1 . . Processor 8 | . 1 . . 5 2 . . Hackware 1 | . . . . 1 . . . Protection 8 | . . . . 3 5 . . Artifact . | . . . . . . . . Weapon 42 | 2 3 3 5 10 18 . 1 Energy Gun 7 | 1 1 . . 1 4 . . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 19 | 1 2 2 3 8 3 . . Ballistic Cannon 7 | . . . 2 1 4 . . Launcher 2 | . . . . . 2 . . Special Weapon 3 | . . 1 . . 1 . 1 Impact Weapon 1 | . . . . . 1 . . Slashing Weapon 2 | . . . . . 2 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 9 | . 1 . 1 1 4 1 1 Parts Lost 23 | . 2 . . 10 6 2 3 Power 6 | . . . . 3 2 1 . Propulsion 5 | . 1 . . . 1 . 3 Utility 9 | . . . . 5 3 1 . Weapon 3 | . 1 . . 2 . . . Highest Loss Streak 2 | . 1 . . 2 2 2 2 To Critical Strikes . | . . . . . . . . Average Backups 7 | 3 6 7 7 7 7 5 4 Power . | . . . . . . . . Propulsion 1 | 2 2 1 1 1 . . . Utility 2 | . 1 3 2 3 2 3 2 Weapon 2 | . 2 2 2 1 2 2 1 Tool/Special . | . . . . . . . . Unused Backups 43 | . 5 3 6 9 16 1 3 Power 7 | . 1 1 1 . 3 . 1 Propulsion 8 | . . 1 2 5 . . . Utility 17 | . 1 . 1 3 10 . 2 Weapon 10 | . 3 1 2 1 2 1 . Tool/Special 1 | . . . . . 1 . . Average Slot Usage (%) 90 | . 95 100 99 85 98 61 17 Engine 8 | . 12 3 16 5 9 . . Core 4 | . 1 9 . 6 5 4 . Treads 16 | . 21 12 . 16 22 13 . Wheel 4 | . 4 13 25 . . . . Device 12 | . 10 12 15 9 13 14 15 Storage 7 | . 10 12 11 6 7 7 . Processor 6 | . 2 . . 6 11 . . Hackware 2 | . . . . 5 2 . . Protection 1 | . . . . 2 2 . . Energy Gun 2 | . 5 11 3 1 . 4 . Ballistic Gun 17 | . 22 21 15 20 16 4 . Ballistic Cannon 2 | . . . 5 . 3 4 . Peak Build Rating 69 | 6 22 25 35 68 62 69 63 Average Rating 43 | 4 8 22 25 47 56 64 40 On Entrance 30 | . 6 22 23 35 45 51 63 Avg Prop Armor Cover (%) 2 | . . . . 2 . . . Naked Turns . | . . . . . . . . Heaviest Build 79 | 12 15 16 25 79 66 31 12 Greatest Support 68 | 26 40 40 24 62 68 48 28 Greatest Overweight (x) 6 | . . . 2 5 1 6 3 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 8 10 8 8 8 Average Capacity 7 | 7 7 8 7 8 8 8 5 Most Carried 10 | 6 8 8 8 10 8 8 5 Average Carried 7 | 3 6 7 7 7 7 6 4 Final Capacity 8 | 8 8 8 5 8 8 8 5 Final Carried 8 | 6 8 8 5 8 8 4 5 Transmogrified Parts 1 | . . . 1 . . . . Integrity Recovered 28 | . . . 28 . . . . Class Distribution -------------------- 36% | Gunner 33% | Mutant 13% | Tank 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Mines Mutant | -10/Subcaves Gunner | -8/Materials Gunner | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Matter Collected 5224 | 170 389 176 405 1541 2197 191 155 Remotely . | . . . . . . . . Salvage Created 4652 | . 445 95 162 1617 2098 81 154 Parts 266 | . 18 8 13 81 137 2 7 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled 22 | . . . . . 20 . 2 Retrieved Matter 223 | . . . . . 222 . 1 Parts Self-Destructed 10 | . . . 5 . . 3 2 Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Combat Hostiles Destroyed 129 | . 10 6 5 40 57 3 8 Melee 3 | . . . . . 3 . . Guns 105 | . 10 6 3 39 46 1 . Cannons 11 | . . . 2 . 7 1 1 AOE 10 | . . . . 1 1 1 7 Classes Destroyed 17 | . 1 1 2 7 4 1 1 Worker 6 | . . . . . 6 . . Builder 2 | . . . . 1 1 . . Recycler 3 | . . . . 2 1 . . Drone 1 | . . . . . . 1 . Watcher 1 | . . . . 1 . . . Swarmer 24 | . . 6 . 7 11 . . Cutter 4 | . . . . . 4 . . Grunt 50 | . 10 . . 16 18 . 6 Brawler 3 | . . . . 1 1 . 1 Duelist 1 | . . . . . . . 1 Sentry 21 | . . . . 14 6 1 . Specialist 4 | . . . . . 4 . . Hunter 3 | . . . . 1 2 . . Programmer 10 | . . . . . 9 1 . Heavy 3 | . . . . 1 2 . . Subdweller 5 | . . . 5 . . . . Zionite 1 | . . . 1 . . . . Best Kill Streak 8 | . 4 3 2 6 8 2 7 Combat Bots Only 7 | . 4 3 2 5 6 2 7 Max Kills in Single Turn 4 | . 1 1 1 2 2 1 4 Gunslinging 1 | . . . . 1 . . . Exploded 4 | . . . . 1 1 1 4 Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Hostile Shots Fired 678 | . 78 33 9 134 330 77 17 Missed 171 | . 19 3 . 26 91 26 6 Hits 507 | . 59 30 9 108 239 51 11 Melee 31 | . . . . 1 7 23 . Projectile 476 | . 59 30 9 107 232 28 11 AOE 1 | . . . 1 . . . . Critical Strikes 15 | . 1 1 . 2 9 2 . Damage Taken 6724 | . 736 245 244 2084 2470 458 487 Core 1009 | . 146 37 23 278 232 67 226 Absorbed by Shields 845 | . . . . . 845 . . Ignored by Resistances 210 | . . . . . 178 16 16 Regen/Repaired (Parts) 260 | . . . . 129 131 . . Core Remaining (%) 64 | 100 . . 49 45 . . . Volleys Fired 301 | . 45 16 44 73 99 18 6 Largest 4 | . 2 3 2 4 3 3 1 Hottest 157 | . 70 100 120 157 106 93 45 Shots Fired 719 | . 88 35 68 215 282 25 6 Gun 589 | . 88 33 30 211 219 8 . Cannon 81 | . . . 6 2 57 14 2 Launcher 12 | . . . . 2 3 3 4 Special 37 | . . 2 32 . 3 . . Kinetic 601 | . 74 22 33 199 255 16 2 Thermal 88 | . 7 8 32 14 21 6 . Explosive 12 | . . . . 2 3 3 4 Electromagnetic 15 | . 7 5 3 . . . . Robot Hit Streak 30 | . 10 4 9 14 30 14 6 Robot Miss Streak 6 | . 3 5 2 6 6 4 2 Penetration Max 2 | . . . . . 2 . . Secondary Targets 14 | . 2 3 . 5 4 . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . Shots Hit Robots 511 | . 62 15 21 167 228 13 5 Core Hits 435 | . 22 9 9 160 204 7 24 Critical Kills 2 | . . . . 1 1 . . Critical Parts Destroyed 4 | . 1 . . . 3 . . Critical Strikes 11 | . 1 . . 1 7 2 . Burn 2 | . . . . . 2 . . Destroy 6 | . 1 . . 1 4 . . Blast 3 | . . . . . 1 2 . Melee Attacks 13 | . . . . . 13 . . Impact 2 | . . . . . 2 . . Slashing 11 | . . . . . 11 . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11855 | . 709 189 311 3331 5785 479 1051 Guns 8548 | . 709 164 233 3177 4119 146 . Cannons 1307 | . . . 54 6 1066 155 26 Explosions 1555 | . . . . 141 211 178 1025 Melee 377 | . . . . . 377 . . Ramming 44 | . . 25 . 7 12 . . Kinetic 8929 | . 557 103 254 2995 4808 186 26 Thermal 802 | . 61 37 24 188 377 115 . Explosive 1555 | . . . . 141 211 178 1025 Electromagnetic 148 | . 91 24 33 . . . . Impact . | . . . . . . . . Slashing 377 | . . . . . 377 . . Piercing . | . . . . . . . . Highest Corruption 8 | . 8 8 8 8 4 8 8 Average Corruption 4 | . 4 8 8 5 1 3 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 103 | . 13 17 11 24 23 4 11 Message Errors 22 | . 6 5 . 3 5 . 3 Matter Fused 21 | . 1 3 1 6 5 1 4 Heat Flow Errors 6 | . 1 1 1 1 2 . . Energy Discharges 15 | . 1 3 1 3 2 2 3 Parts Rejected 1 | . . . . . 1 . . Parts Fused 1 | . . 1 . . . . . Data Loss (minor) 16 | . 2 3 3 4 4 . . Data Loss (major) 6 | . 1 . 2 2 1 . . Misfires 9 | . . 1 2 4 2 . . Alerts 3 | . . . 1 1 . . 1 Weapon Failures 3 | . 1 . . . 1 1 . Overload Shots . | . . . . . . . . Overflow Damage 261 | . . . . 62 175 23 1 Projectiles 58 | . . . . . 36 22 . Explosions 64 | . . . . 62 . 1 1 Melee 139 | . . . . . 139 . . Knockbacks 28 | . . . . . 24 4 . Impact . | . . . . . . . . Kinetic 23 | . . . . . 19 4 . Secondary 5 | . . . . . 5 . . Self-Inflicted Damage 835 | . . 9 . 247 180 155 244 Shots 24 | . . . . 4 4 6 10 Rammed 9 | . 1 3 . 2 3 . . Targets Rammed 10 | . 1 3 . 2 4 . . Kicked . | . . . . . . . . Crushed 1 | . . . . . 1 . . Highest Temperature 555 | . 167 246 174 472 555 12 . Average Temperature 83 | . 39 54 79 91 90 7 . Received Heat Transfer 1699 | . 429 . 57 576 523 54 60 Effects 10 | . . . . 1 9 . . Shutdowns 2 | . . . . 1 1 . . Energy Bleed 1 | . . . . . 1 . . Interference 1 | . . . . . 1 . . Short Circuit 2 | . . . . . 2 . . Damage (minor) 1 | . . . . . 1 . . Damage (major) 3 | . . . . . 3 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . 1 . . . Heat Transferred 1789 | . 185 111 50 407 851 185 . Parts Sabotaged . | . . . . . . . . Parts Stolen 3 | . . . . . . 3 . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Maximum Alert Level 4 | . . . . 2 4 . . Low Security (%) 38 | 100 100 100 . 50 5 . . Level 1 24 | . . . . 21 36 . . Level 2 25 | . . . . 27 35 . . Level 3 9 | . . . . . 19 . . Level 4 1 | . . . . . 3 . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1314 | . 92 166 . 686 1314 . . Initial 245 | . . . . . 245 . . Average 334 | . 23 40 . 245 515 . . Influence Increases 4044 | . 292 252 45 1291 1899 70 195 Destroy 0b10 Robot/C 2560 | . 200 180 . 820 1140 60 160 Destroy 0b10 Robot/NC 60 | . . . . 20 40 . . Destroy Leader 582 | . 50 30 . 182 290 10 20 Allied During Kill 46 | . . 42 . 4 . . . Successful Hack 184 | . 27 . . 62 95 . . Disable Machine 270 | . . . . 90 180 . . Destroy Structure 177 | . . . . 68 109 . . Partial Spotted 30 | . . . . 30 . . . Lose Combat Pursuer 135 | . 15 . 45 15 45 . 15 Influence Decreases 3614 | . 291 135 163 751 1125 833 316 Entered New Map 951 | . . 1 62 . 295 487 106 Time Decay 2253 | . 271 134 81 491 770 326 180 Lost Part 230 | . 20 . . 100 60 20 30 Lost Ally 30 | . . . 20 10 . . . Purge Threat 150 | . . . . 150 . . . Squads Dispatched 33 | . 2 . . 6 25 . . Investigation 1 | . . . . . 1 . . Extermination 9 | . . . . . 9 . . Reinforcement 19 | . 2 . . 3 14 . . Assault 1 | . . . . . 1 . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . 1 2 . . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Distress Signals 7 | . . . . 5 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 175 | . 24 8 10 59 65 3 6 Peak Tracking Total 6 | . 6 3 3 5 5 2 4 Tactical Retreats 7 | . 1 . 1 1 3 . 1 Traps | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Traps Triggered 6 | . 6 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Machines Disabled 19 | . . . 1 6 12 . . Max in Single Turn 6 | . . . 1 4 6 . . Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Machines Accessed 47 | . 8 . 2 14 23 . . Terminals 28 | . 6 . . 10 12 . . Fabricators 3 | . . . . . 3 . . Repair Stations 5 | . . . . 2 3 . . Recycling Units 4 | . 2 . . . 2 . . Scanalyzers 3 | . . . . 1 2 . . Garrison Access 2 | . . . . 1 1 . . Total Hacks 118 | . 17 . 14 40 47 . . Successful 78 | . 11 . 14 31 22 . . Failed 38 | . 6 . . 8 24 . . Catastrophic 9 | . 1 . . 1 7 . . Database Lockouts 2 | . . . . 1 1 . . Manual 2 | . 1 . . . . . 1 Terminals 64 | . 12 . . 26 26 . . Fabricators 3 | . . . . . 3 . . Repair Stations 13 | . . . . 6 7 . . Recycling Units 9 | . 5 . . . 4 . . Scanalyzers 11 | . . . . 5 6 . . Garrison Access 4 | . . . . 3 1 . . Terminal Hacks 53 | . 7 . 14 22 10 . . Record 19 | . . . 13 6 . . . Open DSF 2 | . . . . . 2 . . Branch Access Points 3 | . 1 . . 1 1 . . Emergency Access Points 4 | . . . . 2 2 . . Terminal Index 1 | . . . . . 1 . . Scanalyzer Index 1 | . . . . . 1 . . Alert Level 4 | . 1 . . 3 . . . Unreport Threat 1 | . . . . 1 . . . Locate Traps 8 | . 1 . . 5 2 . . Transport Status 1 | . . . . 1 . . . Investigation Status 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 6 | . 2 . . 3 1 . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 9 | . . . . 4 5 . . Scan Component 5 | . . . . 2 3 . . Repair 4 | . . . . 2 2 . . Recycling Unit Hacks 5 | . 4 . . . 1 . . Report Inventory 1 | . 1 . . . . . . Retrieve Matter 1 | . . . . . 1 . . Retrieve Components 3 | . 3 . . . . . . Scanalyzer 8 | . . . . 4 4 . . Insert Component 2 | . . . . 1 1 . . Analyze 2 | . . . . 1 1 . . Retrieve Study 4 | . . . . 2 2 . . Garrison Access Hacks 2 | . . . . 1 1 . . Seal Access 1 | . . . . . 1 . . Coupler Status 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 28 | . 3 . . 10 15 . . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . 1 1 . . Parts Built 2 | . . . . . 2 . . Authchips . | . . . . . . . . Time 58 | . . . . . 58 . . Total Part Build Rating 14 | . . . . . 14 . . Part Studies Acquired 4 | . . . . 2 2 . . Parts Repaired 4 | . . . . 2 2 . . Time 148 | . . . . 88 60 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter 76 | . . . . . 76 . . Retrieved Components 1 | . 1 . . . . . . Parts Scanalyzed 2 | . . . . 1 1 . . Part Schematics Acquired 2 | . . . . 1 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Total Allies 5 | . . 5 . . . . . Largest Group 5 | . . 5 5 2 . . . Highest-Rated Group 82 | . . 82 82 47 . . . Highest-Rated Ally 31 | . . 31 31 31 . . . Total Orders . | . . . . . . . . Ally Attacks 56 | . . 6 37 13 . . . Total Damage 620 | . . 70 343 207 . . . Kills 7 | . . 3 3 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . X0-1V1 Amusement Gains 167 | . 10 . 22 30 50 5 50 Good Acts 53 | . 1 8 7 18 16 3 . Bad Acts 37 | . . . 7 8 13 6 3 Intel | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Active Infowar (turns) 3400 | . 833 . . 950 727 650 240 Optics 1083 | . . . . 356 727 . . Sensors 1427 | . 833 . . 594 . . . A.S.S. 890 | . . . . . . 650 240 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . 1 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Turns Passed 11906 | 64 1289 564 1280 2934 4681 731 363 Spaces Moved 6391 | 50 727 388 1020 1342 2289 337 238 Core 255 | 3 . . . . . 15 237 Treads 4494 | . 516 159 . 1207 2289 322 1 Legs 65 | 5 60 . . . . . . Wheels 1577 | 42 151 229 1020 135 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 90 105 160 165 100 Average Speed 150 | 90 142 118 93 179 170 173 106 Slowest Speed 400 | 120 160 160 120 400 250 350 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 4 | . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 58 | 3 98 84 47 95 54 50 36 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 Known Exits Taken 5 | . 1 1 . 1 1 1 . Unknown Exits Taken 2 | 1 . . 1 . . . . Scrap Searched 9 | . . 1 4 . . 2 2 Spaces Dug 4 | . . . . . 2 . 2 Terrain Destroyed 396 | . . . . 96 118 83 99 Melee 2 | . . . . . 2 . . Projectile 20 | . . . . 1 10 7 2 AOE 374 | . . . . 95 106 76 97 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Total 8027 | 68 903 460 1220 1734 2838 460 344 Wait 752 | . 72 30 113 158 218 85 76 Move 6384 | 49 726 387 1019 1341 2288 336 238 Hop . | . . . . . . . . Pick Up 202 | 12 24 7 12 67 69 7 4 Fast Attach 4 | . . . . . 2 . 2 Attach 87 | 6 8 3 3 35 22 6 4 Detach 12 | . 1 . 1 2 1 . 7 Swap 107 | 1 10 6 12 18 59 1 . Drop 153 | . 16 8 16 38 63 5 7 Fire 301 | . 45 16 44 73 99 18 6 Melee 13 | . . . . . 13 . . Ram 2 | . . 2 . . . . . Kick . | . . . . . . . . Crush 8 | . 1 1 . 2 4 . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . . . 2 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 301 | -10/Materials | Identified exit to Mines 331 | -10/Materials | Discovered new exit (range 16) 555 | -10/Materials | Discovered new exit (range 15) 1010 | -10/Materials | Discovered new exit (range 11) 1034 | -10/Materials | Core integrity fell below 50% 1210 | -10/Materials | Discovered new exit (range 9) 1230 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1354 | -10/Materials | Entered Mines 1360 | -10/Mines | Weapon slot count temporarily expanded by X0-1V1 (+1) 1374 | -10/Mines | Discovered new exit (range 15) 1527 | -10/Mines | Identified exit to Subcaves 1548 | -10/Mines | Discovered new exit (range 10) 1554 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1669 | -10/Mines | Identified exit to Exiles 1669 | -10/Mines | X0-1V1 revealed exit location to -10/Exiles 1675 | -10/Mines | Build established: Gunner 1720 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1799 | -10/Mines | Core integrity restored by X0-1V1 (+40) 1918 | -10/Mines | Entered Subcaves 1918 | -10/Subcaves | Accompanied by 5 allies 1923 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1996 | -10/Subcaves | Build established: Mutant 2016 | -10/Subcaves | Discovered new exit (range 9) 2086 | -10/Subcaves | Visited Clippyterm 2094 | -10/Subcaves | Learned Research security intel 2094 | -10/Subcaves | Learned Factory trap positions 2390 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2390 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 2451 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2837 | -10/Subcaves | Disturbed a concealed Subdweller 2963 | -10/Subcaves | X0-1V1 mutated your Propulsion slot to Power slot 2984 | -10/Subcaves | Visited 4L-MR0's lab 2987 | -10/Subcaves | Melee accuracy permanently improved by X0-1V1 (+8%; -80 max core) 2995 | -10/Subcaves | Found Prototype Device 3013 | -10/Subcaves | Identified Sfc. Transmogrifier 3015 | -10/Subcaves | Found Tower Shield 3172 | -10/Subcaves | X0-1V1 activates XOMVISION 3198 | -10/Subcaves | Entered Materials 3198 | -8/Materials | Accompanied by 2 allies 3198 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3239 | -8/Materials | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 3819 | -8/Materials | Ranged accuracy permanently improved by X0-1V1 (+8%; -80 max core) 3930 | -8/Materials | Build established: Skirmisher 4000 | -8/Materials | X0-1V1 activates XOMVISION 4088 | -8/Materials | Identified exit to Factory 4088 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 4209 | -8/Materials | Central database locked down 4459 | -8/Materials | Discovered exit to Factory (range 13) 4533 | -8/Materials | X0-1V1 activates XOMVISION 4544 | -8/Materials | Garrison activated, responded to threat 4912 | -8/Materials | Repaired Flak Gun 5226 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 5343 | -8/Materials | Core integrity fell below 50% 5349 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 5634 | -8/Materials | X0-1V1 activates XOMVISION 5651 | -8/Materials | Build established: Gunner 5730 | -8/Materials | X0-1V1 foreshadows a heat wave 5905 | -8/Materials | Ambient heat levels rising (+10) 6015 | -8/Materials | Repaired Flak Gun 6056 | -8/Materials | Ambient heat levels rising (+10) 6132 | -8/Materials | Entered Factory 6132 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6133 | -7/Factory | Loaded intel: 107 trap records 6237 | -7/Factory | Identified exit to Lower Caves 6328 | -7/Factory | TH resistance permanently improved by X0-1V1 (+10%; -100 max core) 6472 | -7/Factory | Fabricated Imp. Force Field (x2) 6605 | -7/Factory | X0-1V1 sent hostile Y-45 Defender (x1) 6650 | -7/Factory | Identified exit to Factory 6650 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 6778 | -7/Factory | Build established: Tank 6912 | -7/Factory | Discovered exit to Factory (range 7) 7199 | -7/Factory | Cargo convoy interrupted 7509 | -7/Factory | Repaired Adv. Treads 7574 | -7/Factory | X0-1V1 vaporized surrounding terrain (radius 15) 8154 | -7/Factory | Build established: Gunner 8841 | -7/Factory | Found Prototype Launcher 8842 | -7/Factory | Identified Rocket Array 8940 | -7/Factory | X0-1V1 activates XOMVISION 9710 | -7/Factory | Repaired Flak Gun 9757 | -7/Factory | X0-1V1 sent you into danger 9829 | -7/Factory | X0-1V1 redirected Transport squads to designated parking area 10027 | -7/Factory | Build established: Mutant 10131 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 10299 | -7/Factory | Central database locked down 10304 | -7/Factory | X0-1V1 announced a LAN party 10306 | -7/Factory | X0-1V1 sent you to a vault 10610 | -7/Factory | Build established: Gunner 10714 | -7/Factory | X0-1V1 enhanced Transport squad support 10783 | -7/Factory | Core integrity fell below 50% 10807 | -7/Factory | Found Prototype Device 10813 | -7/Factory | Entered Lower Caves 10815 | -7/Lower Caves | Identified Active Sensor Suite 10891 | -7/Lower Caves | Core integrity restored by X0-1V1 (+83) 11088 | -7/Lower Caves | Learned Factory security intel 11107 | -7/Lower Caves | Build established: Skirmisher 11161 | -7/Lower Caves | X0-1V1 activates XOMVISION 11238 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11253 | -7/Lower Caves | X0-1V1 mutated your Weapon slot to Utility slot 11282 | -7/Lower Caves | Gauss Cannon reconfigured into Item Mimic 11342 | -7/Lower Caves | Identified exit to Lower Caves 11342 | -7/Lower Caves | X0-1V1 revealed exit location to -7/Lower Caves 11544 | -7/Lower Caves | Entered another Lower Caves area 11570 | -7/Lower Caves | X0-1V1 mutated your Utility slot to Weapon slot 11574 | -7/Lower Caves | Destroyed 7 combat bots 11651 | -7/Lower Caves | X0-1V1 mutated your Utility slot to Weapon slot 11673 | -7/Lower Caves | Learned location of Zion (-6) 11724 | -7/Lower Caves | Encountered a Warlord checkpoint 11754 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 11762 | -7/Lower Caves | Spotted B-75 Beast 11813 | -7/Lower Caves | Found Prototype Special Weapon 11814 | -7/Lower Caves | Identified Molecular Deconstructor 11840 | -7/Lower Caves | Build established: Mutant 11900 | -7/Lower Caves | Core integrity fell below 20% 11907 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 11825_ Field Recycling Unit collects Sml. Storage Unit, recycling 0 matter... 11836_ System corrupted: Matter fused (-6). 11859_ System corrupted: Energy discharge (-17). X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 11879_ Acquired X0-1V1's Piety Tracker. 11897_ System corrupted: Energy discharge (-8). 11897_ Searching scrap... 11897_ Found Shock Absorption System. 11897_ Found Com. Matter Pod. 11897_ Found Pulse Rifle. 11897_ Found 39 Matter. 11898_ Acquired 39 matter. 11899_ Knocked back. 11901_ Acquired Med. Treads. 11902_ Acquired 45 matter. 11903_ Med. Treads destroyed. 11904_ Acquired 17 matter. 11907_ X0-1V1 cackles wildly! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????########???????????????????? | | ????????????????????###"" ##??###?????????????? | | ????????????????????# # ## #?## ##????????????? | | ???????????????????## # ## ##?# ######???????? | | ???????????????????#X # ##??# #???????? | | ???????????????????#"" " ##### #?# #???????? | | ???????????????????##"""# % ### ######??? | | ????????????????####### k##### # #??? | | ????????????????# ##### # #??? | | ????????????????# ### ##?? | | ????????????????# ###### #?# ## ## #?? | | ????????????????# #????# #?#??## ## #?? | | ???????????????## ##???# #?????###### ##?? | | ???????????????# #???# #??????????# ### | | ???????????????## #???# #??????????## | | ????????????????# ##??# %#???????????# | | ???????????????## ##?#@ #????# ##### ## | | ???????????????# ### #????# ####?? | | ???????????????# ## #????## ##### #?????? | | ???????????????# ## %##???????????# #?????? | | ???????????????## [ ;#"##????????# #?????? | | ????????????????# !! "#????????# #?????? | | ????????????????# ###; #??????## ######? | | ????????????????# #"; #?????# ## | | ????????????????## #????# # | | ?????????????????## ##????# # | | ??????????????????# #####?????# # | | ??????????????????## #?????????# | | ???????????????????# ?????????## ## ## | | ??????????????????? ?????????######### | | ??????????????????# B ????????????????# | | ??????????????????# B ????????????????## | | ?????????????????? ##????????????????# | | ????????????????? #?????????????????? | | ??????????????????? # ?????????????????? | | ?????????????????????######? ??????????????????? | | ???????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 160 Energy Generation 49 Energy Capacity 1880 Matter Stores 700 Matter Capacity 1000 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 2000 Resistance: KI 19 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Adv. Targeting Computer | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Force Field | x2 | -7/Factory | Preloaded Repaired ---------- Flak Gun | 44% | -8/Materials Flak Gun | 63% | -8/Materials Adv. Treads | 73% | -7/Factory Flak Gun | 38% | -7/Factory Studied --------- VSS Leg | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Remote Datajack | -7/Factory | Hacked Rnf. Deuterium Engine | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Well-fed Force Field Challenges ------------ None Game ------ Seed MeleeMyomerFemtoactuators Manual? 0 Play Time 02:13:26 Cumulative 120.7 hours Start 2026.07.12 @ 08:03:19 End 2026.07.12 @ 10:16:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 147 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 47 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8931fdd9-da41-4d05-b1e2-36b9b7f6b2c1