Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.18 @ 16:00:09 Player: AnotherZach Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (241) 1205 Value Destroyed (8929) 8929 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (2874) 2874 TOTAL SCORE: 20148 Bonus ------- High Alert Combat Kills 1045 Follower Combat Kills 721 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -292 Cogmind --------- Core Integrity 0/1450 Matter 88/300 Energy 100/100 System Corruption 23% Temperature Cool (6) Movement Core (50) Location -2/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced Target Analyzer Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Point Singularity Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Wheel Wheel Compact Wheel > --- UTILITY ---------- Coolant Network Medium Storage Unit Improved Energy Well Enhanced Optical Array Advanced Signal Interpreter Advanced Target Analyzer Advanced Force Field Improved Hacking Suite System Shield Advanced Corruption Screen > --- WEAPON ----------- Gamma Rifle Point Singularity Launcher > --- INVENTORY -------- Light Antimatter Reactor Biometal Leg Nuclear Pulse Array Advanced Target Analyzer Graphene Brace Advanced Force Field Hacking Suite KE Penetrator Heavy Flail [Rating: 127] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Light Particle Reactor Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Flight Unit Nuclear Pulse Thruster Utility Improved Hacking Suite Device Advanced Heat Sink Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Utility Shielding Weapon Katana Energy Gun Heavy EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Precision Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Was Fac Res Res Gar Slots Evolved 16 | . . 2 2 . . 2 2 2 2 . . 2 2 . Power 2 | . . . . . . . . 1 . . . . 1 . Propulsion 5 | . . 1 1 . . 2 . . 1 . . . . . Utility 9 | . . 1 1 . . . 2 1 1 . . 2 1 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 413 | 8 2 23 4 15 15 63 61 25 43 10 12 66 54 12 Power 53 | 1 . 4 . 3 2 5 4 5 5 2 3 10 8 1 Engine 25 | 1 . 4 . 1 2 4 4 2 1 . . 2 3 1 Core 12 | . . . . 2 . 1 . 2 3 1 2 1 . . Reactor 16 | . . . . . . . . 1 1 1 1 7 5 . Propulsion 144 | 3 . 9 1 5 9 19 24 7 14 3 5 20 18 7 Treads 19 | . . . . 3 1 5 4 . . . . 3 3 . Leg 22 | . . . . 2 6 3 3 . . . . . 7 1 Wheel 41 | 3 . 9 1 . 2 6 8 1 . . . 3 3 5 Hover 20 | . . . . . . 1 6 . . . 1 9 3 . Flight 42 | . . . . . . 4 3 6 14 3 4 5 2 1 Utility 120 | 2 . 5 1 3 2 14 19 6 13 2 3 27 20 3 Device 50 | 1 . 2 . . . 2 5 3 7 2 2 14 10 2 Storage 17 | 1 . 2 . . 1 . 4 2 . . 1 1 4 1 Processor 15 | . . . . 2 1 2 3 . 2 . . 3 2 . Hackware 21 | . . . . . . 5 4 1 4 . . 3 4 . Protection 17 | . . 1 1 1 . 5 3 . . . . 6 . . Artifact . | . . . . . . . . . . . . . . . Weapon 96 | 2 2 5 2 4 2 25 14 7 11 3 1 9 8 1 Energy Gun 17 | 1 . . 2 1 1 6 4 . . . . . 2 . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 29 | 1 2 5 . 2 . . 5 . 5 1 1 6 1 . Ballistic Cannon 3 | . . . . . . 2 1 . . . . . . . Launcher 27 | . . . . . 1 7 4 4 4 1 . 2 3 1 Special Weapon 9 | . . . . . . 5 . 3 1 . . . . . Impact Weapon 3 | . . . . . . . . . . . . 1 2 . Slashing Weapon 5 | . . . . 1 . 3 . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . Special Melee Weapon 2 | . . . . . . 2 . . . . . . . . Unidentified Prototypes 15 | . . 1 1 . 1 3 1 1 2 2 . . 3 . Corrupted Parts 10 | . . . . . . . . 2 . . . 3 5 . System Corruption 48 | . . . . . . . . 12 . . . 17 19 . Parts Lost 152 | . . 7 . 7 1 20 21 . 10 . 12 26 30 18 Power 21 | . . 1 . 2 . 1 2 . 1 . 1 3 8 2 Propulsion 73 | . . 4 . 3 1 11 12 . 6 . 6 10 11 9 Utility 40 | . . . . 1 . 7 3 . 2 . 4 9 9 5 Weapon 18 | . . 2 . 1 . 1 4 . 1 . 1 4 2 2 Highest Loss Streak 17 | . . 4 . 3 1 8 7 . 2 . 11 17 9 17 To Critical Strikes 3 | . . . . . . . 1 . . . . 1 1 . Average Slot Usage (%) 86 | . 97 98 91 97 97 92 86 91 88 99 87 67 71 60 Engine 4 | . 14 11 9 3 9 5 5 6 . 3 . . 5 1 Core 1 | . . . . 5 . 1 . . 2 1 3 . . . Reactor 1 | . . . . . . . . . 2 3 4 4 1 2 Treads 4 | . . . . 13 9 5 5 . . . . 2 4 3 Leg 5 | . . . . 11 22 14 3 . . . . . 3 12 Wheel 8 | . 28 32 36 8 2 16 8 . . . . 2 4 3 Hover 3 | . . . . . . . 8 . . . . 12 1 . Flight 7 | . . . . . . 5 3 34 34 36 28 . 1 . Device 6 | . 14 13 18 5 . 2 4 10 7 5 7 8 7 7 Storage 6 | . 14 11 9 9 9 6 8 5 5 5 5 2 4 3 Processor 8 | . . . . 12 18 1 8 5 11 10 10 9 16 13 Hackware 8 | . . . . . . 9 8 16 16 21 17 10 11 7 Protection 3 | . . 8 1 9 9 6 3 . . . . 2 . . Energy Gun 2 | . . . 3 9 5 1 3 . . 1 . . 2 . Ballistic Gun 3 | . 26 21 14 2 . . 1 1 3 . 3 4 1 . Launcher 1 | . . . . . 3 3 2 3 1 2 . . . . Slashing Weapon 1 | . . . . 6 9 5 . . 1 . . . . . Peak Build Rating 127 | 8 8 17 21 23 28 51 66 91 100 114 115 123 127 121 Average Rating 58 | 5 7 11 18 21 24 31 51 79 88 102 100 84 103 94 On Entrance 43 | . 8 8 17 21 22 22 23 54 84 78 108 28 68 118 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 71 | 13 15 33 38 38 59 65 44 43 47 64 64 71 59 42 Greatest Support 150 | 32 26 48 64 64 45 68 80 37 44 42 58 140 150 115 Greatest Overweight (x) 9 | . . 1 . 1 3 3 4 1 1 1 3 2 9 2 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 15 15 15 20 20 15 15 15 15 15 10 10 10 Average Capacity 12 | 7 8 13 15 15 15 19 9 10 15 15 14 8 8 8 Most Carried 20 | 8 8 15 15 15 20 20 15 15 15 15 15 10 10 8 Average Carried 11 | 3 7 12 14 14 15 18 7 10 14 14 14 7 7 5 Final Capacity 20 | 8 8 15 15 15 20 5 15 15 15 15 10 5 10 5 Final Carried 20 | 8 8 15 15 15 20 5 15 12 15 15 10 5 5 1 Class Distribution -------------------- 40% | Scavenger-Mutant 39% | Hacker-Mutant 9% | Hacker-Sprinter 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Scavenger-Mutant | -2/Research Hacker-Mutant | -2/Garrison Resources | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Was Fac Res Res Gar Matter Collected 7528 | 227 . 896 76 385 212 952 1695 18 700 489 73 822 726 257 Remotely 100 | . . . . . . . . . . . . . . 100 Salvage Created 9156 | 118 . 1193 119 786 958 1383 1754 162 510 . 114 768 1034 257 Parts 451 | 9 . 72 3 37 65 78 71 7 31 . 9 36 27 6 Haulers Intercepted 10 | . . 3 1 . 3 1 1 . . . . . 1 . Recyclers Shooed 15 | 1 . 3 . . . 1 4 1 . . . 3 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Was Fac Res Res Gar Combat Hostiles Destroyed 159 | . . 13 . 16 15 33 28 2 15 . 2 12 18 5 Melee 27 | . . . . 2 7 5 . . 7 . 2 1 2 1 Guns 53 | . . 13 . 11 4 4 10 . 1 . . 7 3 . Cannons 13 | . . . . . . 2 11 . . . . . . . AOE 56 | . . . . 2 4 22 7 1 7 . . 4 7 2 Classes Destroyed 16 | 2 . 8 . 2 . 1 2 . 1 . . . . . Worker 18 | . . 2 . . 3 2 7 . 1 . . 1 2 . Builder 16 | . . 1 . . 3 4 4 1 . . 1 1 1 . Tunneler 3 | 2 . 1 . . . . . . . . . . . . Hauler 10 | . . 3 1 . 3 1 1 . . . . . 1 . Recycler 21 | 1 . 5 1 . 1 5 5 . . . . 1 2 . Mechanic 1 | . . . . . . . 1 . . . . . . . Operator 2 | . . 1 . . . . 1 . . . . . . . Watcher 9 | . . 2 . . 3 2 1 . . . . . 1 . Swarmer 39 | . . 2 . 2 3 10 3 . 12 . . 7 . . Cutter 4 | . . . . . . . . . 4 . . . . . Grunt 67 | . . 8 . 8 11 15 13 2 . . . . 5 5 Brawler 3 | . . . . 3 . . . . . . . . . . Duelist 2 | . . . . 1 . 1 . . . . . . . . Sentry 15 | . . 3 . 2 1 3 5 . . . . 1 . . Hunter 10 | . . . . . . . 5 . . . . . 5 . Programmer 21 | . . . . . . 4 2 . 1 . 2 4 8 . Best Kill Streak 11 | 3 . 10 2 11 8 8 8 2 6 . 2 4 5 2 Combat Bots Only 11 | . . 7 . 11 5 4 6 2 5 . 2 4 3 2 Max Kills in Single Turn 4 | 1 . 2 1 2 4 3 3 1 3 . 1 3 3 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . Exploded 3 | . . . . 1 3 3 2 1 3 . . 3 3 1 Melee 1 | . . . . 1 1 1 . . 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Was Fac Res Res Gar Hostile Shots Fired 2653 | . 5 161 . 114 92 415 425 34 143 . 198 504 419 143 Missed 960 | . 2 62 . 31 25 142 158 19 62 . 97 181 137 44 Damage Taken 23180 | . 23 966 . 1140 844 3298 2915 257 1175 . 1044 4832 4713 1973 Core 4802 | . 8 197 . 236 116 692 551 34 240 . 295 980 887 566 Absorbed by Shields 509 | . . . . . . . . . . . 56 . 324 129 Reduced by Siege Mode 47 | . . . . . . . . . . . . . . 47 Redirected to Shielding 50 | . . 21 . 12 8 9 . . . . . . . . Ignored by Resistances 6686 | . 6 285 . 316 241 965 856 70 341 . 314 1339 1386 567 Regen/Repaired (Parts) 576 | . . . . . . 253 97 93 20 98 15 . . . Core Remaining (%) 54 | 100 96 50 . . 36 1 35 96 . . 53 24 . . Volleys Fired 487 | 8 . 79 6 44 29 77 121 6 26 . 2 59 25 5 Largest 2 | 2 . 2 2 2 1 2 2 1 2 . 1 2 2 1 Hottest 160 | 60 . 46 46 73 50 99 160 46 69 . 30 60 130 55 Shots Fired 742 | 16 . 152 12 88 29 87 176 6 43 . 2 88 37 6 Gun 570 | 16 . 152 12 88 15 35 101 . 34 . 2 85 30 . Cannon 78 | . . . . . . 18 60 . . . . . . . Launcher 83 | . . . . . 14 28 15 4 6 . . 3 7 6 Special 11 | . . . . . . 6 . 2 3 . . . . . Kinetic 466 | 8 . 152 12 64 . 18 82 . 34 . 2 85 9 . Thermal 104 | 8 . . . . . 15 79 2 . . . . . . Explosive 70 | . . . . . 14 28 15 . . . . . 7 6 Electromagnetic 93 | . . . . 24 15 20 . 4 6 . . 3 21 . Robot Hit Streak 33 | 9 . 22 4 26 21 22 33 2 16 . 1 15 9 2 Robot Miss Streak 5 | 1 . 4 1 5 1 3 3 1 2 . 1 2 2 2 Penetration Max 1 | . . . . . . . . . . . . 1 1 . Secondary Targets 10 | . . 3 . 4 . . 1 . . . . 2 . . Max Gunslinging Chain 1 | . . 1 . 1 . . 1 . . . . 1 . . Shots Hit Robots 710 | 13 . 115 8 88 54 95 143 4 49 . 7 63 47 24 Core Hits 440 | 6 . 46 3 36 41 83 130 5 28 . 2 29 23 8 Critical Kills 3 | . . 1 . 1 . . . . . . . . 1 . Critical Parts Destroyed 15 | . . 2 . . . . . . . . . 1 7 5 Critical Strikes 37 | . . 3 . 1 2 3 6 . 4 . 1 1 10 6 Destroy 7 | . . 3 . 1 . . . . . . . 1 2 . Blast 6 | . . . . . . . 6 . . . . . . . Corrupt 2 | . . . . . . . . . . . . . 2 . Smash 12 | . . . . . . . . . . . . . 6 6 Sever 9 | . . . . . 2 3 . . 4 . . . . . Impale 1 | . . . . . . . . . . . 1 . . . Melee Attacks 153 | . . . . 17 34 24 . . 22 . 8 1 21 26 Impact 48 | . . . . . . . . . . . . 1 21 26 Slashing 95 | . . . . 17 34 22 . . 22 . . . . . Piercing 8 | . . . . . . . . . . . 8 . . . Sneak Attacks 13 | . . . . . 4 7 . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 27101 | 127 . 1618 120 1948 2700 5073 4810 213 2288 . 357 2076 3425 2346 Guns 8526 | 127 . 1618 120 1364 328 625 1677 . 407 . 28 1638 594 . Cannons 1831 | . . . . . . 435 1396 . . . . . . . Explosions 10749 | . . . . 252 1162 3169 1723 198 777 . . 312 1777 1379 Melee 5721 | . . . . 332 1210 790 . . 1104 . 329 50 939 967 Ramming 259 | . . . . . . 54 14 . . . . 76 115 . Kinetic 7152 | 49 . 1618 120 860 . 435 1761 . 407 . 28 1638 236 . Thermal 2626 | 78 . . . 252 108 667 1312 15 194 . . . . . Explosive 8671 | . . . . . 1054 2738 1723 . . . . . 1777 1379 Electromagnetic 2672 | . . . . 504 328 389 . 198 583 . . 312 358 . Impact 1956 | . . . . . . . . . . . . 50 939 967 Slashing 3436 | . . . . 332 1210 790 . . 1104 . . . . . Piercing 329 | . . . . . . . . . . . 329 . . . Highest Corruption 26 | . . . . . . 8 1 13 2 . 6 26 23 23 Average Corruption 10 | . . . . . . 3 1 1 1 . 3 21 12 23 Corruption Purged 2 | . . . . . . . . . 2 . . . . . Corruption Blocked 29 | . . . . . . . . . . . . 2 27 . Effects 102 | . . . . . . 23 . 2 . . 2 50 9 16 Message Errors 22 | . . . . . . 5 . 1 . . . 10 4 2 Matter Fused 25 | . . . . . . 7 . . . . . 12 2 4 Heat Flow Errors 11 | . . . . . . 4 . 1 . . . 1 2 3 Energy Discharges 7 | . . . . . . 1 . . . . . 4 . 2 Parts Rejected 4 | . . . . . . 1 . . . . 1 2 . . Parts Fused 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 12 | . . . . . . 3 . . . . 1 6 1 1 Data Loss (major) 4 | . . . . . . 2 . . . . . 1 . 1 Misfires 2 | . . . . . . . . . . . . 1 . 1 Alerts 2 | . . . . . . . . . . . . 2 . . Misdirections 5 | . . . . . . . . . . . . 4 . 1 Weapon Failures 7 | . . . . . . . . . . . . 7 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1762 | . . . . . 211 357 109 . 91 . 39 14 622 319 Projectiles 58 | . . . . . . 38 20 . . . . . . . Explosions 698 | . . . . . 96 244 89 . 47 . . 14 195 13 Melee 1006 | . . . . . 115 75 . . 44 . 39 . 427 306 Knockbacks 21 | . . . . . . 8 6 . . . . . 5 2 Impact 7 | . . . . . . . . . . . . . 5 2 Kinetic 13 | . . . . . . 7 6 . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . Self-Inflicted Damage 560 | . . . . . 82 242 26 10 66 . . 70 64 . Shots 19 | . . . . . 3 9 1 2 2 . . 1 1 . Rammed 70 | . . . . . . 7 5 . . . . 20 38 . Targets Rammed 77 | . . . . . . 9 5 . . . . 21 42 . Kicked 2 | . . . . . . . . . . . . . 2 . Crushed 5 | . . . . . . 2 . . . . . 1 2 . Highest Temperature 309 | 20 . 45 . 29 35 181 309 259 170 . . 174 223 168 Average Temperature 45 | 15 . 18 . 10 13 47 55 78 58 . . 26 71 60 Received Heat Transfer 5696 | . . 636 . 684 504 1758 838 45 46 . 77 223 468 417 Siege Activations 1 | . . . . . . . . . . . . . . 1 Total Turns 6 | . . . . . . . . . . . . . . 6 Longest Duration 6 | . . . . . . . . . . . . . . 6 Robots Corrupted 13 | . . . . 1 . . . 1 . . . . 9 2 Combat Hostiles 10 | . . . . 1 . . . 1 . . . . 6 2 Parts Fried 19 | . . . . . . 1 . 3 2 . . 2 10 1 Impact Corruptions 19 | . . . . . . . . . . . . . 12 7 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . . . 7 . . . . . . . Heat Transferred 4823 | 175 . . . 200 50 855 3256 37 250 . . . . . Parts Sabotaged 3 | . . . . . . . 3 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . 2 2 3 . . 2 . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Was Fac Res Res Gar Peak Influence 1193 | 15 23 310 139 450 633 1193 887 600 761 140 383 366 324 400 Initial 499 | . 8 7 111 78 189 232 499 307 253 140 86 144 119 208 Average 377 | 5 15 141 127 353 415 544 667 406 328 140 255 220 136 302 Maximum Alert Level 4 | . . 1 . 2 2 4 3 2 3 . 1 1 1 2 Low Security (%) 30 | 100 100 64 100 13 24 . . . 41 100 15 48 82 . Level 1 26 | . . 35 . 39 9 23 . 55 26 . 84 51 17 97 Level 2 29 | . . . . 47 66 57 54 44 18 . . . . 2 Level 3 12 | . . . . . . 18 45 . 13 . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 70 | . . 2 . . 5 17 19 4 8 . 4 5 6 . Investigation 31 | . . 1 . . 4 6 7 3 5 . 1 3 1 . Extermination 13 | . . . . . . 3 3 . 1 . 1 2 3 . Reinforcement 19 | . . 1 . . 1 5 5 1 2 . 2 . 2 . Assault 4 | . . . . . . 3 1 . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . . . Construction Impeded 5 | . . . . . 1 2 1 . . . 1 . . . Haulers Reinforced 5 | . . . . . . 2 2 . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Was Fac Res Res Gar Distress Signals 15 | . . 4 . . 2 3 1 . 2 . 2 1 . . Communications Jammed 15 | . . . . . . . . . . . . 15 . . Distress Signals 12 | . . . . . . . . . . . . 12 . . Times Spotted 425 | . 3 29 1 16 33 78 63 14 53 . 21 46 35 33 Peak Tracking Total 21 | . 5 8 1 5 8 14 7 8 17 . 10 15 6 21 Tactical Retreats 43 | . . . . . 4 10 4 4 8 . . 5 4 4 Traps | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Was Fac Res Res Gar Traps Triggered 20 | . . . . 1 2 4 1 2 6 . . . 2 2 Indirectly 6 | . . . . . . 3 . . 3 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 3 | . . . . . . . . 3 . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Was Fac Res Res Gar Machines Disabled 30 | . . 1 . 1 4 12 1 2 3 . 2 3 1 . Max in Single Turn 3 | . . 1 . 1 1 3 1 2 2 . . 2 1 . Garrison Access 2 | . . . . . . . 1 . 1 . . . . . Garrison Relay 1 | . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Was Fac Res Res Gar Machines Accessed 72 | . . 5 1 2 7 12 11 4 13 . 5 6 5 1 Terminals 37 | . . 5 . 2 6 6 4 2 8 . 1 2 . 1 Fabricators 11 | . . . . . . 4 2 1 1 . . 2 1 . Repair Stations 9 | . . . . . . 1 2 1 1 . 2 . 2 . Recycling Units 2 | . . . . . . . . . 1 . . . 1 . Scanalyzers 5 | . . . . . 1 1 1 . . . 1 1 . . Garrison Access 8 | . . . 1 . . . 2 . 2 . 1 1 1 . Total Hacks 250 | . . 13 2 3 24 37 40 26 56 . 19 19 10 1 Successful 152 | . . 5 1 2 14 23 25 17 39 . 6 13 6 1 Failed 97 | . . 8 1 1 9 14 15 9 17 . 13 6 4 . Catastrophic 14 | . . . . 1 . 2 1 . 2 . 4 2 2 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . Manual 122 | . . 12 . 1 16 20 15 12 33 . 5 8 . . Terminals 119 | . . 13 . 3 19 18 8 15 36 . 2 4 . 1 Fabricators 44 | . . . . . . 12 14 4 4 . . 5 5 . Repair Stations 35 | . . . . . . 4 7 7 4 . 10 . 3 . Recycling Units 5 | . . . . . . . . . 4 . . . 1 . Scanalyzers 23 | . . . . . 5 3 6 . . . 4 5 . . Garrison Access 24 | . . . 2 . . . 5 . 8 . 3 5 1 . Terminal Hacks 41 | . . 2 . 2 4 6 2 4 17 . . 3 . 1 Record 2 | . . . . . . . . . 1 . . 1 . . Part Schematic 4 | . . . . . . 2 . . 2 . . . . . Robot Schematic 6 | . . 1 . . . 2 . 1 2 . . . . . Robot Analysis 4 | . . . . . 2 . . . 2 . . . . . Level Access Points 4 | . . . . . . 1 1 1 1 . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . Terminal Index 3 | . . . . . 1 . 1 . 1 . . . . . Fabricator Index 2 | . . . . . . 1 . . . . . 1 . . Alert Level 1 | . . . . . . . . . 1 . . . . . Unreport Threat 2 | . . . . . 1 . . . 1 . . . . . Disarm Traps 1 | . . . . . . . . 1 . . . . . . Dispatch Records 3 | . . . . . . . . 1 2 . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . Zone Layout 3 | . . 1 . . . . . . 1 . . 1 . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . 1 Fabricator Hacks 18 | . . . . . . 4 6 2 1 . . 2 3 . Network Status 1 | . . . . . . . . 1 . . . . . . Load Schematic 12 | . . . . . . 3 4 1 1 . . 1 2 . Build 5 | . . . . . . 1 2 . . . . 1 1 . Repair Station Hacks 19 | . . . . . . 2 5 5 2 . 4 . 1 . Scan Component 9 | . . . . . . 1 2 2 1 . 3 . . . Repair 6 | . . . . . . 1 1 2 1 . 1 . . . Refit 4 | . . . . . . . 2 1 . . . . 1 . Recycling Unit Hacks 2 | . . . . . . . . . 1 . . . 1 . Retrieve Components 2 | . . . . . . . . . 1 . . . 1 . Scanalyzer 16 | . . . . . 4 2 6 . . . 1 3 . . Insert Component 8 | . . . . . 2 1 3 . . . 1 1 . . Analyze 8 | . . . . . 2 1 3 . . . . 2 . . Garrison Access Hacks 5 | . . . 1 . . . 1 . 2 . . . 1 . Unlock Access 2 | . . . 1 . . . . . . . . . 1 . Seal Access 2 | . . . . . . . 1 . 1 . . . . . Coupler Status 1 | . . . . . . . . . 1 . . . . . Unauthorized Hacks 51 | . . 3 . . 6 9 5 6 16 . 1 5 . . Terminals 22 | . . 3 . . 5 2 1 4 7 . . . . . Track 7 | . . 1 . . 2 . . 1 3 . . . . . Assimilate 2 | . . 1 . . . . . . 1 . . . . . Botnet 9 | . . 1 . . 2 1 1 1 3 . . . . . Disrupt 1 | . . . . . . 1 . . . . . . . . Operators 2 | . . . . . 1 . . 1 . . . . . . Skim 1 | . . . . . . . . 1 . . . . . . Fabricators 14 | . . . . . . 6 3 2 2 . . 1 . . Liberate 9 | . . . . . . 4 2 1 1 . . 1 . . Recompile 5 | . . . . . . 2 1 1 1 . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . Mechanics 1 | . . . . . . 1 . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . . . . . Reject 1 | . . . . . . . . . 1 . . . . . Recyclers 1 | . . . . . . . . . 1 . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . Extract 1 | . . . . . 1 . . . . . . . . . Garrison Access 11 | . . . . . . . 1 . 5 . 1 4 . . Broadcast 1 | . . . . . . . . . . . . 1 . . Redirect 1 | . . . . . . . . . 1 . . . . . Reprogram 4 | . . . . . . . 1 . 1 . 1 1 . . Intercept 2 | . . . . . . . . . 1 . . 1 . . Watchers 2 | . . . . . . . . . 1 . . 1 . . Eject 1 | . . . . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 64 | . . 5 1 2 6 11 10 3 12 . 5 5 4 . Full Trace Events 19 | . . 1 . . 2 3 4 2 3 . 1 2 1 . Feedback Events 2 | . . . . . . . 1 1 . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . . 1 . . . . . . . Feedback Blocked 2 | . . . . . . . . 2 . . . . . . Robot Schematics Acquired 6 | . . 1 . . . 2 . 1 2 . . . . . Robots Built 4 | . . . . . . . 2 . . . . . 2 . Authchips 2 | . . . . . . . 1 . . . . . 1 . Time 209 | . . . . . . . 116 . . . . . 93 . Total Robot Build Rating 20 | . . . . . . . 6 . . . . . 14 . Part Schematics Acquired 13 | . . . . . 4 3 3 . 2 . . 1 . . Parts Built 3 | . . . . . . 1 1 . . . . 1 . . Authchips 3 | . . . . . . 1 1 . . . . 1 . . Time 162 | . . . . . . 35 53 . . . . 74 . . Total Part Build Rating 21 | . . . . . . 6 6 . . . . 9 . . Parts Repaired 6 | . . . . . . 1 1 2 1 . 1 . . . Time 272 | . . . . . . 13 80 100 40 . 39 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . 2 . . . 4 . Parts Scanalyzed 8 | . . . . . 2 1 3 . . . 1 1 . . Part Schematics Acquired 7 | . . . . . 2 1 3 . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Was Fac Res Res Gar Used RIF Installer 2 | . . . . 1 . . . . . . . . . 1 Hotswap 1 | . . . . . . . . . . . . . . 1 Robots Hacked 7 | . . . . . . 4 . . 3 . . . . . Non-combat 4 | . . . . . . 4 . . . . . . . . Combat 3 | . . . . . . . . . 3 . . . . . Robot Hacks Applied 8 | . . . . . . 5 . . 3 . . . . . no_distress 1 | . . . . . . 1 . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . drop_inventory 1 | . . . . . . 1 . . . . . . . . recall_reinforcements 1 | . . . . . . 1 . . . . . . . . streamctrl_high 1 | . . . . . . . . . 1 . . . . . formatsys_low 1 | . . . . . . 1 . . . . . . . . formatsys_high 2 | . . . . . . . . . 2 . . . . . Relay Couplers Released 9 | . . . . 5 . . . . 4 . . . . . Ejected 3 | . . . . . . . . . 3 . . . . . Machine Destruction 6 | . . . . 5 . . . . 1 . . . . . Attached 3 | . . . . . . 1 . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Was Fac Res Res Gar Total Allies 39 | . . . . . . 1 8 . 4 20 . 4 2 . Largest Group 20 | . . . . . . 1 4 . 2 20 20 4 2 . Highest-Rated Group 714 | . . . . . . 14 93 . 26 714 704 188 112 . Highest-Rated Ally 56 | . . . . . . 14 31 . 26 46 46 47 56 . Total Orders 1 | . . . . . . 1 . . . . . . . . AID 1 | . . . . . . 1 . . . . . . . . Ally Attacks 254 | . . . . . . . 78 . . 9 116 44 7 . Total Damage 4951 | . . . . . . . 1481 . . 256 2022 857 335 . Kills 27 | . . . . . . . 11 . . 1 10 5 . . Allies Corrupted 3 | . . . . . . . . . . . 2 . 1 . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Was Fac Res Res Gar Robot Analysis Total 4 | . . . . . 2 . . . 2 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Was Fac Res Res Gar Turns Passed 10423 | 86 71 786 68 689 728 1488 2094 344 841 318 377 1146 1046 341 Spaces Moved 7887 | 50 70 507 42 330 355 1066 1361 555 1183 253 518 768 617 212 Core 59 | 6 . . . . . . . . . . 4 . 4 45 Treads 681 | . . . . 265 127 9 216 . . . . 27 36 1 Legs 667 | . . . . . 197 226 1 . . . . . 152 91 Wheels 2478 | 44 70 507 42 65 31 667 703 . . . . 70 208 71 Hover 991 | . . . . . . 17 400 . . . 4 488 82 . Flight 3011 | . . . . . . 147 41 555 1183 253 510 183 135 4 Fastest Speed 15 | 50 90 86 100 100 95 32 35 25 15 20 25 37 34 50 Average Speed 83 | 89 90 92 100 149 146 97 111 27 21 79 52 83 106 99 Slowest Speed 500 | 100 90 105 100 240 330 240 320 107 105 104 200 180 500 160 Overloaded Moves 30 | . . . . . . . . . 30 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . 2 . 3 4 . 4 5 . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 23 34 9 52 35 39 30 13 32 94 20 23 14 28 Regions Visited 14 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . . 1 1 1 . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 34 | . . . . . . 1 27 . 3 . 2 . 1 . Terrain Destroyed 485 | . . . . 3 73 138 146 . 17 . 2 1 71 34 Melee 5 | . . . . . . . . . 2 . 2 . 1 . Projectile 7 | . . . . . . 3 3 . 1 . . . . . AOE 473 | . . . . 3 73 135 143 . 14 . . 1 70 34 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Was Fac Res Res Gar Total 10676 | 73 79 684 56 426 491 1384 1745 732 1685 371 603 1164 888 295 Wait 1210 | . . 33 . . 21 76 137 123 345 95 43 208 103 26 Move 7841 | 49 69 506 42 329 354 1062 1360 548 1175 252 508 760 617 210 Hop 16 | . . . . . . 2 . 3 4 . 4 2 . 1 Pick Up 185 | 8 3 26 2 10 18 31 29 8 20 2 4 14 10 . Fast Attach 193 | 6 2 4 2 8 5 19 33 8 18 5 6 37 33 7 Attach 118 | 1 . 10 2 3 2 18 13 9 11 2 4 22 18 3 Detach 36 | . . . . . . 3 . 2 8 2 3 8 8 2 Swap 102 | 1 . 9 . 4 8 26 15 8 14 3 2 7 3 2 Drop 216 | . 5 17 2 11 20 38 30 14 23 10 12 25 6 3 Fire 487 | 8 . 79 6 44 29 77 121 6 26 . 2 59 25 5 Melee 153 | . . . . 17 34 24 . . 22 . 8 1 21 26 Ram 16 | . . . . . . . 2 . . . . 12 2 . Kick 2 | . . . . . . . . . . . . . 2 . Crush 58 | . . . . . . 8 3 . . . . 9 38 . Escape Stasis 37 | . . . . . . . 2 . 18 . 7 . . 10 Rewire 2 | . . . . . . . . . . . . . 2 . Trap . | . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . 3 1 . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: *Res x4 / [*Arm]) -4/Waste -4/Factory (discovered 3 exits: *Res / [*Upp] / [*Arm]) -3/Research (discovered 2 exits: *Res / *Qua) -2/Research -2/Garrison History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 13) 87 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 15) 158 | -10/Materials | Entered another Materials area 158 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 306 | -9/Materials | Build established: Mutant 410 | -9/Materials | Discovered new exit (range 16) 696 | -9/Materials | Lost 3 parts (1n2w) 765 | -9/Materials | Lost 4 parts (1p3n) 769 | -9/Materials | Destroyed 7 combat bots 924 | -9/Materials | Discovered new exit (range 16) 944 | -9/Materials | Entered another Materials area 944 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1012 | -8/Materials | Identified exit to Garrison 1012 | -8/Materials | Entered Garrison 1023 | -8/Garrison | Build established: Scavenger-Mutant 1062 | -8/Garrison | Triggered checkpoint 1162 | -8/Garrison | Destroyed 11 combat bots 1164 | -8/Garrison | Lost 3 parts (1p1u1w) 1224 | -8/Garrison | Lost 3 parts (1p2n) 1306 | -8/Garrison | Triggered checkpoint 1373 | -8/Garrison | Garrison Relay disabled 1388 | -8/Garrison | Discovered new exit (range 88) 1388 | -8/Garrison | Discovered new exit (range 25) 1388 | -8/Garrison | Discovered new exit (range 37) 1507 | -8/Garrison | Installed Relay Interface Framework 1701 | -8/Garrison | Entered Materials 1977 | -8/Materials | Core integrity fell below 50% 2252 | -8/Materials | Central database locked down 2335 | -8/Materials | Discovered new exit (range 14) 2429 | -8/Materials | Entered Factory 2429 | -7/Factory | Evolved 2 slots: Propulsion x2 2466 | -7/Factory | Repaired Aluminum Leg 2935 | -7/Factory | Identified exit to Factory 2973 | -7/Factory | Discovered new exit (range 16) 3229 | -7/Factory | First assault squad dispatched 3245 | -7/Factory | Build established: Hacker-Mutant 3631 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 3787 | -7/Factory | Lost 3 parts (2n1u) 3795 | -7/Factory | Core integrity fell below 50% 3853 | -7/Factory | Lost 8 parts (1p4n2u1w) 3859 | -7/Factory | Core integrity fell below 20% 3917 | -7/Factory | Entered another Factory area 3917 | -6/Factory | Evolved 2 slots: Utility x2 4057 | -6/Factory | Spotted B-75 Beast 4176 | -6/Factory | Fabricated H-55 Commando? 4267 | -6/Factory | First assault squad dispatched 4353 | -6/Factory | Fabricated Adv. Hacking Suite? 4402 | -6/Factory | System Shield fried by hacking feedback 4433 | -6/Factory | Lost 7 parts (5n1u1w) 4924 | -6/Factory | Lost 3 parts (1p1n1u) 5084 | -6/Factory | Repaired Prc. Rocket Launcher 5200 | -6/Factory | Build established: Scavenger-Mutant 5410 | -6/Factory | Garrison activated, responded to threat 5462 | -6/Factory | Identified exit to Factory 5558 | -6/Factory | Lost 4 allies 5675 | -6/Factory | Lost 3 parts (1n1u1w) 5763 | -6/Factory | Build established: Hacker-Mutant 5841 | -6/Factory | Core integrity fell below 50% 6011 | -6/Factory | Entered another Factory area 6011 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6096 | -5/Factory | Identified exit to Factory 6152 | -5/Factory | Repaired Angular Momentum Engine 6220 | -5/Factory | Repaired Adv. Heat Sink 6336 | -5/Factory | Build established: Hacker-Sprinter 6355 | -5/Factory | System corruption reached 10% 6355 | -5/Factory | Entered another Factory area 6355 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6665 | -4/Factory | Identified exit to Research 6786 | -4/Factory | Found Imp. Powered Armor 6965 | -4/Factory | Discovered new exit (range 11) 7041 | -4/Factory | Repaired Cld. Cesium-ion Thruster 7105 | -4/Factory | Search patrols dispatched 7196 | -4/Factory | Manually triggered Chute Trap 7196 | -4/Factory | Sucked down chute 7196 | -4/Factory | Entered Waste 7197 | -4/Waste | Joined by Warlord forces that had cleared the area 7371 | -4/Waste | Found Prototype Launcher 7371 | -4/Waste | Identified Point Singularity Launcher 7441 | -4/Waste | Discovered new exit (range 13) 7476 | -4/Waste | A Compactor rumbled back to life 7476 | -4/Waste | Spotted C-40 Crusher 7504 | -4/Waste | Identified exit to Factory 7514 | -4/Waste | Entered Factory 7514 | -4/Factory | Accompanied by 20 allies 7518 | -4/Factory | Build established: Hacker-Mutant 7728 | -4/Factory | Lost 4 allies 7751 | -4/Factory | Repaired Broken Field Propulsion Drive 7755 | -4/Factory | Discovered new exit (range 12) 7767 | -4/Factory | Discovered new exit (range 12) 7794 | -4/Factory | Lost 10 allies 7835 | -4/Factory | Discovered exit to Research (range 13) 7891 | -4/Factory | Entered Research 7891 | -3/Research | Evolved 2 slots: Utility x2 7920 | -3/Research | Lost 11 parts (6n4u1w) 8183 | -3/Research | System corruption reached 10% 8238 | -3/Research | Lost 5 parts (1p1n2u1w) 8741 | -3/Research | Spotted B-86 Titan 8787 | -3/Research | Discovered new exit (range 12) 8885 | -3/Research | Core integrity fell below 50% 8910 | -3/Research | Fabricated Point Singularity Launcher (x1) 8974 | -3/Research | Lost 17 parts (2p7n6u2w) 8978 | -3/Research | Discovered new exit (range 5) 8980 | -3/Research | Identified exit to Quarantine 9013 | -3/Research | Identified exit to Research 9037 | -3/Research | Entered another Research area 9037 | -2/Research | Evolved 2 slots: Power x1, Utility x1 9234 | -2/Research | Lost 6 parts (1p2n3u) 9499 | -2/Research | Build established: Scavenger-Mutant 9533 | -2/Research | Fabricated H-77 Assassin? 9597 | -2/Research | P-80 Master assimilated allied Assassin 9b 9716 | -2/Research | Lost 9 parts (2p5n2u) 9848 | -2/Research | System corruption reached 10% 9861 | -2/Research | Core integrity fell below 50% 9875 | -2/Research | Lost 9 parts (2p4n1u2w) 9878 | -2/Research | Found Quantum Capacitor 10020 | -2/Research | Lost 3 parts (1p2u) 10072 | -2/Research | Spotted B-90 Cyclops 10083 | -2/Research | Identified exit to Garrison 10083 | -2/Research | Entered Garrison 10101 | -2/Garrison | Build established: Hacker-Mutant 10116 | -2/Garrison | Expanded RIF knowledge: Hotswap 10141 | -2/Garrison | Triggered checkpoint 10279 | -2/Garrison | Triggered checkpoint 10279 | -2/Garrison | Spotted B-90 Cyclops 10415 | -2/Garrison | Core integrity fell below 20% 10424 | -2/Garrison | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10408_ The unstable cave ceiling collapses. 10411_ Penetrated by Slug. 10411_ Slug penetrates Wall. 10411_ Penetrated by Slug. 10414_ System corrupted: Component data lost. 10414_ Slug penetrates Earth. 10414_ Penetrated by Slug. Garrison Door activated. 10417_ Penetrated by Slug. 10420_ Triggered Stasis Trap. 10420_ A bubble of rippling energy engulfs the area. 10420_ Field strength at 94. 10420_ Field strength at 83. 10421_ Field strength at 72. 10422_ Field strength at 52. 10423_ The unstable cave ceiling collapses. 10423_ Imp. Hacking Suite destroyed. 10423_ Field strength at 36. [Achievement: I Was Wrong!] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ???????? ??????????????????????????? | | ??????????? ???????# ??????????????????????????? | | ??????????# ???????# ??????????????????????????? | | ??????????# ???????# ??????????????????????????? | | ??????????# ???????# #?????????????????????????? | | ??????????# ######## #?????????????????????????? | | ??????????# ## ## #?????????????????????????? | | ?????????## ## ## ##????????????????????????? | | ??????#### ####?????????????????????? | | ??????? ??????????????????????? | | ???????? ???????????????????????? | | ?????????# ## ## #????????????????????????? | | ???????### ## ## ###??????????????????????? | | ???????# ss #??????????????????????? | | ???????# s #??????????????????????? | | ???????# s s #??????????????????????? | | #??????# h s ???????????????????????? | | #????????#s ## ## g#????????????????????????? | | #???????## ## gg############?????????????? | | #???###### s #?????????????? | | #???# #?????????????? | | #??????# @ #?????????????? | | #??????# ## # ############# #?????????????? | | ##?????# # # #?????????????????????????????? | | "#### ## # #######?????????????????????????????? | | " ###?????????????????????????????????? | | "#### ## ##?????????????????????????????????? | | "#??#??### ##??????????????????????????????????? | | "#?????# ##??????????????????????????????????? | | "########## ##??????????????????????????????????? | | ^ = #???????????????????????????????????? | | #???????????????????????????????????? | | ###"##"##### ###?????????????????????????????????? | | ??### ##?## #?????????????????????????????????? | | ????# ???# ##?????????????????????????????????? | | ????# ???# #?????????????????????????????????? | | ????? ???## # #?????????????????????????????????? | | ???? ????## #?????????????????????????????????? | | ????##?????#####?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Energy Generation 45 Energy Capacity 855 Matter Stores 550 Matter Capacity 550 Sight Range 22 Terrain Scan Density 85 Jamming Range 12 Cloak Strength 3 Additional Mass Support 9 Base Temperature (-) 200 Corruption Block 20 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 40 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Phase Shifting 5 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 10 Target Analysis 12 Recoil Reduction 4 Offensive Hacking 36 Defensive Hacking 28 Relay Coupler Types 1 Relay Coupler Value 27 Authchip Count 2 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Lgt. EM Pulse Cannon | -8/Materials | Extracted Minigun | -8/Materials | Extracted Adv. Hacking Suite | -7/Factory | Hacked Cld. Deuterium Engine | -7/Factory | Scanalyzed Arm. Huge Wheel | -7/Factory | Hacked Gravmag System | -6/Factory | Scanalyzed System Restoration Module | -6/Factory | Scanalyzed Prc. Rocket Launcher | -6/Factory | Scanalyzed Lgt. Quantum Reactor | -4/Factory | Hacked Lrn. Terrain Scanner | -4/Factory | Hacked Point Singularity Launcher | -3/Research | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked O-24 Administrator | -7/Factory | Hacked H-55 Commando | -7/Factory | Hacked H-66 Slayer | -5/Factory | Hacked H-77 Assassin | -4/Factory | Hacked M-28 Smith | -4/Factory | Hacked Fabricated ------------ Adv. Hacking Suite | x1 | -7/Factory | Authchip H-55 Commando | x2 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Point Singularity Launcher | x1 | -3/Research | Authchip H-77 Assassin | x2 | -2/Research | Authchip Alien Tech Used ----------------- None Achievements -------------- I Was Wrong! Challenges ------------ None Game ------ Seed HeartAngularPendant Manual? 0 Play Time 02:37:54 Cumulative 623.7 hours Start 2024.08.18 @ 13:20:15 End 2024.08.18 @ 16:00:09 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 127 Rogue 0 Adventurer 127 Explorer 0 Win Type - Total 8 Types 5/0/1/2/0/0/0/0/0 Lore% 75 Gallery% 82 Achievement% 71 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51e2b421-9c24-469c-84a7-7b9b3035ace8