Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.09 @ 11:29:24 Player: Pimski Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (389) 1945 Value Destroyed (10842) 10842 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (5186) 5186 TOTAL SCORE: 22133 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4386 Aligned with FarCom 300 Cogmind --------- Core Integrity 190/700 Matter 300/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Treading (180) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer > --- WEAPON (2) ------- Gauss Rifle Bore Cannon > --- INVENTORY (36) --- Light Angular Momentum Engine Micro Fission Core Light Treads Compact Wheel Armored Huge Wheel Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Improved VTOL Module Cooled VTOL Module Cooled VTOL Module Medium Storage Unit Large Storage Unit Advanced Targeting Computer Melee Analysis Suite Improved Propulsion Shielding Hardened Heavy Armor Plating Insulated Plating Hacking Suite Makeshift Hacking Suite Phase Cannon Phase Cannon Battle Rifle Improved Assault Rifle Enhanced Autogun Enhanced Autogun Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Heavy Missile Launcher Rocket Array Plasma Cutter Spear Spear Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Cooled VTOL Module > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Hardened Heavy Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Micro Fission Core Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Improved VTOL Module Medium Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Propulsion Shielding Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Improved Assault Rifle Enhanced Autogun Enhanced Autogun Gauss Rifle Bore Cannon Advanced EMP Blaster Rocket Array Plasma Cutter Axe Spear Spear [Rating: 43] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Ion Burst Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Bore Cannon Launcher Advanced EMP Blaster Slashing Weapon Scythe Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Slots Evolved 6 | . . . . . 4 . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . . . . 2 . Utility 4 | . . . . . 4 . . . Weapon . | . . . . . . . . . Parts Attached 222 | 1 12 7 4 1 45 41 107 4 Power 14 | . 1 1 . 1 2 3 5 1 Engine 12 | . 1 . . 1 1 3 5 1 Core 2 | . . 1 . . 1 . . . Reactor . | . . . . . . . . . Propulsion 58 | . 5 . . . 9 12 32 . Treads 56 | . 5 . . . 8 12 31 . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2 | . . . . . 1 . 1 . Utility 44 | 1 3 1 2 . 18 7 11 1 Device 3 | . . . . . 2 . 1 . Storage 11 | 1 3 1 2 . 3 . 1 . Processor 3 | . . . . . 1 . 1 1 Hackware . | . . . . . . . . . Protection 27 | . . . . . 12 7 8 . Artifact . | . . . . . . . . . Weapon 106 | . 3 5 2 . 16 19 59 2 Energy Gun 3 | . . . . . . 2 1 . Energy Cannon 1 | . . . . . . 1 . . Ballistic Gun 62 | . 3 4 1 . 10 12 32 . Ballistic Cannon 5 | . . . . . 2 1 1 1 Launcher 20 | . . . . . 1 . 19 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 10 | . . . . . 3 3 3 1 Piercing Weapon 3 | . . . . . . . 3 . Special Melee Weapon 2 | . . 1 1 . . . . . Unidentified Prototypes 11 | . . . . . 4 3 4 . Parts Lost 39 | . 2 . . 1 9 8 19 . Power 5 | . 1 . . 1 . 1 2 . Propulsion 12 | . 1 . . . 2 1 8 . Utility 14 | . . . . . 6 4 4 . Weapon 8 | . . . . . 1 2 5 . Highest Loss Streak 5 | . 1 . . 1 3 1 5 . Average Slot Usage (%) 95 | . 99 99 100 93 95 98 93 95 Engine 6 | . 13 1 . 1 5 8 6 7 Core 2 | . . 12 14 6 3 . . . Treads 25 | . 27 28 28 28 17 18 29 30 Storage 30 | . 28 27 28 28 28 36 30 30 Processor 1 | . . . . . 5 . . 10 Protection 8 | . . . . . 13 17 8 . Ballistic Gun 18 | . 27 27 25 28 17 17 14 7 Naked Turns . | . . . . . . . . . Heaviest Build 172 | 15 71 77 77 80 154 156 172 156 Greatest Support 88 | 20 40 40 40 40 44 44 88 80 Greatest Overweight (x) 6 | . 1 1 1 1 6 3 2 1 Average Overweight (x) 1 | . . 1 1 1 2 3 1 1 Largest Inventory Capacity 36 | 8 20 20 20 20 36 36 36 36 Average Capacity 30 | 6 17 19 20 20 29 36 36 36 Most Carried 36 | 6 20 20 20 20 36 36 36 36 Average Carried 30 | 6 17 19 19 19 27 35 35 32 Final Capacity 36 | 8 20 20 20 20 36 36 36 36 Final Carried 36 | 6 20 20 20 20 36 36 27 36 Class Distribution -------------------- 96% | Hauler-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Matter Collected 8032 | 217 283 89 20 121 1274 1682 4081 265 Remotely . | . . . . . . . . . Salvage Created 18170 | 82 582 171 . 246 2629 2974 11445 41 Parts 822 | 2 43 6 . 8 111 141 508 3 Haulers Intercepted 25 | . 2 . . . 6 6 11 . Recyclers Shooed 18 | . 2 1 . . 2 1 12 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 3 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Combat Hostiles Destroyed 214 | . 14 2 . 5 32 37 123 1 Guns 151 | . 14 2 . 5 28 37 64 1 Cannons 6 | . . . . . 1 . 5 . AOE 46 | . . . . . 3 . 43 . Classes Destroyed 17 | 1 6 . . 2 5 . 3 . Worker 50 | . . . . . 6 7 37 . Builder 18 | . . . . . 1 1 16 . Tunneler 2 | . . . . . . . 2 . Hauler 25 | . 2 . . . 6 6 11 . Recycler 55 | 1 1 1 . 1 10 10 31 . Mechanic 11 | . 1 . . . . . 10 . Operator 5 | . 1 . . . . 3 1 . Watcher 9 | . 2 . . . 1 2 4 . Swarmer 23 | . 9 . . . 4 7 3 . Grunt 112 | . 5 2 . 2 22 13 68 . Brawler 12 | . . . . 1 . . 11 . Duelist 16 | . . . . . 1 2 13 . Protector 4 | . . . . . . . 4 . Sentry 24 | . . . . . 4 11 9 . Hunter 12 | . . . . . 1 4 7 . Programmer 9 | . . . . . . . 8 1 Assembled 2 | . . . . 2 . . . . Best Kill Streak 23 | 1 3 1 . 3 6 4 23 1 Combat Bots Only 12 | . 3 1 . 3 4 4 12 1 Max Kills in Single Turn 6 | 1 1 1 . 1 3 1 6 1 Gunslinging . | . . . . . . . . . Exploded 5 | . . . . . 3 . 5 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Damage Taken 12372 | . 704 154 . 241 1607 2556 7003 107 Core 1009 | . 124 50 . 57 127 141 495 15 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 52 | 100 . . . 7 . 51 . . Volleys Fired 989 | 7 84 10 . 16 167 193 505 7 Largest 2 | 2 2 2 . 2 2 2 2 2 Hottest 85 | 60 40 40 . 46 80 57 85 85 Shots Fired 1892 | 14 168 19 . 32 330 381 936 12 Gun 1786 | 14 168 19 . 32 320 378 851 4 Cannon 44 | . . . . . 9 3 24 8 Launcher 62 | . . . . . 1 . 61 . Special . | . . . . . . . . . Kinetic 1823 | 7 168 19 . 32 329 381 875 12 Thermal 7 | 7 . . . . . . . . Explosive 2 | . . . . . 1 . 1 . Electromagnetic 60 | . . . . . . . 60 . Robot Hit Streak 37 | 3 22 10 . 9 17 33 37 3 Robot Miss Streak 5 | 2 5 2 . 2 3 5 4 2 Penetration Max 2 | . . . . . . . 2 . Secondary Targets 13 | . 2 . . 2 . 3 6 . Max Gunslinging Chain 1 | . 1 . . 1 . 1 1 . Shots Hit Robots 1346 | 9 107 15 3 25 240 276 667 4 Core Hits 659 | 2 46 10 . 10 96 104 389 2 Critical Hits 46 | . 1 . . . 5 2 38 . Critical Kills 15 | . . . . . 2 1 12 . Critical Parts Destroyed 30 | . 1 . . . 3 1 25 . Melee Attacks 34 | . . . 3 . 3 4 13 11 Impact . | . . . . . . . . . Slashing 22 | . . . . . 3 4 4 11 Piercing 9 | . . . . . . . 9 . Sneak Attacks 3 | . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 29661 | 71 874 132 . 391 4300 4563 19221 109 Guns 20707 | 71 871 113 . 391 3790 4533 10859 79 Cannons 894 | . . . . . 95 . 769 30 Explosions 7783 | . . . . . 354 . 7429 . Melee . | . . . . . . . . . Ramming 277 | . 3 19 . . 61 30 164 . Kinetic 21567 | 37 871 113 . 391 3885 4533 11628 109 Thermal 1667 | 34 . . . . . . 1633 . Explosive 588 | . . . . . 354 . 234 . Electromagnetic 5562 | . . . . . . . 5562 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 14 | . 2 2 2 2 . 2 14 14 Average Corruption 3 | . 2 2 2 2 . 2 4 14 Corruption Purged . | . . . . . . . . . Effects 218 | . 6 8 6 8 . 6 160 24 Message Errors 49 | . 3 3 2 2 . . 32 7 Matter Fused 29 | . . . . . . . 24 5 Heat Flow Errors 32 | . 2 1 1 3 . 3 19 3 Energy Discharges 22 | . 1 2 1 . . 1 17 . Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 23 | . . 1 2 2 . . 15 3 Data Loss (major) 5 | . . . . . . . 5 . Misfires 6 | . . . . . . . 5 1 Misdirections 2 | . . . . . . . . 2 Targeting Errors 40 | . . . . 1 . 1 35 3 Weapon Failures 9 | . . 1 . . . 1 7 . Overload Shots . | . . . . . . . . . Overflow Damage 188 | . . . . . . . 188 . Projectiles . | . . . . . . . . . Explosions 188 | . . . . . . . 188 . Melee . | . . . . . . . . . Knockbacks 12 | . . . . . 4 . 7 1 Impact 5 | . . . . . 2 . 3 . Kinetic 6 | . . . . . 2 . 3 1 Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 352 | . . . . . . . 352 . Shots 15 | . . . . . . . 15 . Rammed 25 | . 1 3 . . 7 4 10 . Targets Rammed 26 | . 1 3 . . 7 4 11 . Kicked . | . . . . . . . . . Crushed 1 | . . . . . . . 1 . Highest Temperature 519 | 40 193 147 266 199 236 123 519 154 Average Temperature 63 | 19 38 33 138 84 43 31 77 75 Received Heat Transfer 3177 | . 117 51 . 36 774 648 1551 . Effects 14 | . . . . . . . 14 . Shutdowns 3 | . . . . . . . 3 . Energy Bleed 1 | . . . . . . . 1 . Interference 6 | . . . . . . . 6 . Matter Decay 1 | . . . . . . . 1 . Short Circuit 3 | . . . . . . . 3 . Siege Activations . | . . . . . . . . . Robots Corrupted 11 | . . . . . . . 11 . Combat Hostiles 11 | . . . . . . . 11 . Parts Fried 30 | . . . . . . . 30 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1750 | 75 . . . . . . 1675 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 22 | . . . . . . . 22 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Peak Influence 3555 | 5 212 39 . 70 298 490 3555 . Initial 154 | . 3 4 . . 27 112 154 . Average 626 | 2 88 10 . 11 138 302 1245 . Maximum Alert Level 5 | . 1 . . . 1 2 5 . Low Security (%) 38 | 100 98 100 . 100 70 19 5 . Level 1 22 | . 1 . . . 29 55 16 . Level 2 11 | . . . . . . 25 15 . Level 3 5 | . . . . . . . 13 . Level 4 7 | . . . . . . . 17 . Level 5 11 | . . . . . . . 26 . High Security 1 | . . . . . . . 4 . Max Security . | . . . . . . . . . Squads Dispatched 60 | . 3 . . . 5 6 46 . Investigation 11 | . 2 . . . 2 2 5 . Extermination 6 | . . . . . . . 6 . Reinforcement 15 | . 1 . . . 2 4 8 . Assault 20 | . . . . . . . 20 . Garrison 8 | . . . . . 1 . 7 . Intercept . | . . . . . . . . . Construction Impeded 5 | . . . . . . . 5 . Haulers Reinforced 2 | . . . . . . . 2 . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Distress Signals 16 | . 2 . . . 5 6 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 344 | . 31 3 . 6 54 60 189 1 Peak Tracking Total 15 | . 3 2 . 3 6 5 15 1 Tactical Retreats 20 | . 4 1 . 1 3 . 11 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Traps Triggered 14 | . 3 1 . . 1 2 7 . Indirectly 2 | . . . . . . . 2 . Trap Hack Attempts 1 | . . 1 . . . . . . Triggered . | . . . . . . . . . Disarmed 9 | . . . . . . 9 . . Reprogrammed 1 | . . 1 . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Machines Disabled 35 | . . . . . 5 5 25 . Max in Single Turn 6 | . . . . . 3 1 6 . Garrison Access 3 | . . . . . 1 1 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Machines Accessed 51 | . 10 1 2 1 9 14 13 1 Terminals 29 | . 7 . . . 5 11 6 . Fabricators 1 | . . . . . . . 1 . Repair Stations 2 | . 1 . . . 1 . . . Recycling Units 9 | . 2 . . . 2 2 3 . Scanalyzers . | . . . . . . . . . Garrison Access 5 | . . . . . 1 1 3 . Total Hacks 144 | . 31 1 2 1 36 50 22 1 Successful 77 | . 14 1 2 1 22 27 9 1 Failed 66 | . 16 . . . 14 23 13 . Catastrophic 11 | . 2 . . . 2 2 5 . Database Lockouts 1 | . 1 . . . . . . . Manual 68 | . 12 . 1 . 20 21 14 . Terminals 101 | . 22 . . . 26 41 12 . Fabricators 1 | . . . . . . . 1 . Repair Stations 8 | . 4 . . . 4 . . . Recycling Units 23 | . 5 . . . 5 8 5 . Scanalyzers . | . . . . . . . . . Garrison Access 6 | . . . . . 1 1 4 . Terminal Hacks 36 | . 6 1 2 1 8 14 3 1 Record 1 | . . . 1 . . . . . Robot Analysis 3 | . 3 . . . . . . . Prototype ID Bank 4 | . 1 . . . . 2 1 . Open Door 7 | . . 1 . 1 . 4 . 1 Branch Access Points 2 | . . . . . 1 . 1 . Terminal Index 1 | . . . . . 1 . . . Alert Level 2 | . 1 . . . . . 1 . Unreport Threat 7 | . . . . . 4 3 . . Locate Traps 4 | . 1 . . . 1 2 . . Disarm Traps 2 | . . . . . . 2 . . Hauler Manifests 2 | . . . . . 1 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 8 | . 4 . . . 4 . . . Scan Component 4 | . 2 . . . 2 . . . Repair 4 | . 2 . . . 2 . . . Recycling Unit Hacks 5 | . 1 . . . 2 2 . . Retrieve Components 5 | . 1 . . . 2 2 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . Seal Access 2 | . . . . . 1 1 . . Unauthorized Hacks 26 | . 3 . . . 7 10 6 . Terminals 17 | . 1 . . . 7 8 1 . Track 3 | . . . . . 2 1 . . Botnet 8 | . 1 . . . 2 4 1 . Disrupt 6 | . . . . . 3 3 . . Fabricators 1 | . . . . . . . 1 . Haulers 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 7 | . 2 . . . . 2 3 . Mask 4 | . 1 . . . . 1 2 . Tunnel 3 | . 1 . . . . 1 1 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Jam 1 | . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 35 | . 9 . . . 8 7 11 . Full Trace Events 7 | . 1 . . . 1 3 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . 2 . . . 2 . . . Time 128 | . 52 . . . 76 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 34 | . 10 . . . 5 19 . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked 3 | . . . 3 . . . . . Non-combat 2 | . . . 2 . . . . . Combat 1 | . . . 1 . . . . . Robot Hacks Applied 3 | . . . 3 . . . . . parse_system 3 | . . . 3 . . . . . Relay Couplers Released 3 | . . . . . . . 3 . Programmers 3 | . . . . . . . 3 . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Total Allies 2 | . . 2 . . . . . . Largest Group 2 | . . 2 2 . . . . . Highest-Rated Group 53 | . . 53 53 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders 1 | . . . . . 1 . . . RETURN 1 | . . . . . 1 . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Robot Analysis Total 3 | . 3 . . . . . . . Derelict Logs Recovered 4 | . . 1 . 2 . . . 1 Drone Launches 16 | . . . . . 16 . . . Drone Recoveries 16 | . . . . . 16 . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Turns Passed 16962 | 35 1755 1044 663 624 2371 3206 6776 488 Spaces Moved 6431 | 12 760 530 342 296 695 1106 2459 231 Core . | . . . . . . . . . Treads 6411 | . 752 530 342 296 695 1106 2459 231 Legs 20 | 12 8 . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 180 180 180 180 205 172 180 Average Speed 193 | 120 176 180 180 180 206 214 193 180 Slowest Speed 265 | 120 180 180 180 180 265 220 200 180 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 63 | 3 99 99 69 73 50 95 48 37 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 6 | . 1 . 1 1 . 2 1 . Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 14 | . . 2 . 1 . . . 11 Spaces Dug 27 | . . . . . 5 2 9 11 Terrain Destroyed 174 | . . . . . 64 2 94 14 Melee 22 | . . . . . 3 . 9 10 Projectile 14 | . . . . . 6 2 2 4 AOE 138 | . . . . . 55 . 83 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Total 9581 | 19 1047 606 389 358 1368 1709 3812 273 Wait 1545 | . 147 26 31 37 354 317 632 1 Move 6424 | 11 759 529 341 295 694 1105 2459 231 Hop . | . . . . . . . . . Pick Up 175 | . 27 17 4 4 57 18 34 14 Fast Attach 43 | 1 4 4 . 1 9 10 13 1 Attach 64 | . 4 1 . . 21 11 26 1 Detach 5 | . . . . . 3 . 2 . Swap 115 | . 4 2 4 . 15 20 68 2 Drop 160 | . 17 13 6 5 38 26 50 5 Fire 989 | 7 84 10 . 16 167 193 505 7 Melee 34 | . . . 3 . 3 4 13 11 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 25 | . 1 3 . . 7 4 10 . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . 1 . . Trap 1 | . . 1 . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 5 exits: [*Fac x3] / *Low x2) -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 1) 36 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 16) 653 | -10/Materials | Discovered new exit (range 15) 662 | -10/Materials | Build established: Hauler-Mutant 1085 | -10/Materials | Discovered new exit (range 11) 1341 | -10/Materials | Central database locked down 1391 | -10/Materials | Discovered new exit (range 10) 1631 | -10/Materials | Repaired Lgt. Treads 1658 | -10/Materials | Repaired Lgt. Treads 1791 | -10/Materials | Entered Mines 1802 | -10/Mines | Met a Derelict bent on vengeance 1920 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1945 | -10/Mines | Core integrity fell below 50% 2320 | -10/Mines | Learned location of 1 exit from Materials 2360 | -10/Mines | Discovered new exit (range 3) 2439 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2439 | -10/Mines | Discovered new exit (range 5) 2535 | -10/Mines | Discovered new exit (range 4) 2656 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2835 | -10/Mines | Entered Exiles 2835 | -10/Exiles | Accompanied by 2 allies 2865 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2880 | -10/Exiles | Met 8R-AWN 2909 | -10/Exiles | Met EX-HEX 3032 | -10/Exiles | Met EX-DEC 3061 | -10/Exiles | Learned location of Zion (-6) 3180 | -10/Exiles | Met EX-BIN 3207 | -10/Exiles | Aligned with FarCom system 3209 | -10/Exiles | Given EX-Vault access code 3250 | -10/Exiles | Opened EX-Vault 3267 | -10/Exiles | Found Potential Leg 3270 | -10/Exiles | Found Potential Leg 3309 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3330 | -10/Exiles | Exiles lab attacked by MAIN.C 3453 | -10/Exiles | Discovered new exit (range 10) 3498 | -10/Exiles | Left Exiles lab with Potential Leg 3498 | -10/Exiles | Entered Mines 3694 | -9/Mines | Assembled infested the area 3699 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4034 | -9/Mines | Core integrity fell below 20% 4084 | -9/Mines | Discovered new exit (range 8) 4096 | -9/Mines | Found the Drone Emporium 4107 | -9/Mines | Found Prototype Device 4122 | -9/Mines | Entered Materials 4122 | -8/Materials | Evolved 4 slots: Utility x4 4123 | -8/Materials | Identified exit to Factory 4124 | -8/Materials | Identified exit to Storage 4154 | -8/Materials | Identified Decoy Drone Bay 4864 | -8/Materials | Lost 3 parts (1n1u1w) 6052 | -8/Materials | Garrison activated, responded to threat 6442 | -8/Materials | Repaired Cesium-ion Thruster 6481 | -8/Materials | Repaired Hvy. Armor Plating 6493 | -8/Materials | Entered Storage 6520 | -8/Storage | Learned location of Armory (-4) 6883 | -8/Storage | Used back door to open Recycling access 6883 | -8/Storage | Discovered new exit (range 5) 8496 | -8/Storage | Discovered exit to Factory (range 5) 9699 | -8/Storage | Entered Factory 9699 | -7/Factory | Evolved 2 slots: Propulsion x2 9910 | -7/Factory | Identified exit to Lower Caves 10001 | -7/Factory | Garrison activated, responded to threat 10557 | -7/Factory | Garrison activated, responded to threat 10689 | -7/Factory | Lost 4 parts (1p1n1u1w) 11228 | -7/Factory | Discovered new exit (range 4) 12417 | -7/Factory | Discovered new exit (range 15) 12686 | -7/Factory | Found Prototype Launcher 12686 | -7/Factory | Identified Rocket Array 12899 | -7/Factory | First assault squad dispatched 13104 | -7/Factory | Destroyed 9 combat bots 13498 | -7/Factory | Discovered new exit (range 15) 15894 | -7/Factory | Destroyed 9 combat bots 16162 | -7/Factory | High security lockdown imminent 16192 | -7/Factory | System corruption reached 10% 16218 | -7/Factory | Destroyed 12 combat bots 16220 | -7/Factory | Core integrity fell below 50% 16228 | -7/Factory | Lost 5 parts (2n1u2w) 16242 | -7/Factory | High security lockdown engaged 16465 | -7/Factory | Lost 3 parts (2n1u) 16475 | -7/Factory | Entered Lower Caves 16607 | -7/Lower Caves | Identified exit to Lower Caves 16963 | -7/Lower Caves | Self-destructed Last Messages --------------- 16906_ Found Hpw. Tractor Beam. 16906_ Found Battle Cannon. 16906_ Found 21 Matter. 16907_ Acquired 16 matter. 16911_ Searching scrap... 16911_ Found Mak. Sword. 16911_ Found Hacking Suite. 16911_ Found Hvy. Ion Cannon. 16911_ Found Imp. Carbon-fiber Leg. 16911_ Found 15 Matter. 16914_ Acquired 10 matter. 16914_ Dropped Axe. 16915_ System corrupted: Heat flow error (+179). 16917_ Acquired Hacking Suite. 16925_ Dropped EM Shield. 16927_ Acquired Mak. Hacking Suite. 16935_ Dropped EM Shield. 16936_ Dropped Hvy. Laser. 16936_ Acquired Arm. Huge Wheel. 16956_ F:BF/=KB2FBRFBL XSK8HQZAP