Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.06 @ 04:39:42 Player: Qwertychrish Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (78) 390 Value Destroyed (2276) 2276 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (538) 538 TOTAL SCORE: 10464 Bonus ------- Follower Combat Kills 538 Cogmind --------- Core Integrity 0/1600 Matter 31/300 Energy 84/100 System Corruption 14% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- Heavy Siege Treads Heavy Siege Treads Centrium Wheel Combat Antigrav System > --- UTILITY (11) ----- Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Phase Shifter Improved Shield Generator Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Advanced Myomer Leg Centrium Leg Improved Antigrav System Combat Linear Gravjet Field Propulsion Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Power Amplifier Advanced Signal Interpreter Advanced Targeting Computer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Reaction Control System Improved Light Armor Plating > --- WEAPON ----------- (None) > --- INVENTORY -------- Stasis Canceller Phase Shifter Improved Shield Generator Enhanced Nova Cannon Heavy Flak Cannon [Rating: 135] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Wheel Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Thruster Utility Advanced Melee Analysis Suite Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Melee Analysis Suite Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Res Acc Slots Evolved 18 | . . . 2 2 2 2 2 . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 8 | . . . 2 . 1 . 2 . . 1 2 . . Utility 9 | . . . . 2 1 2 . . . 1 . 2 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 160 | 6 2 . 10 10 38 16 20 6 2 9 4 7 30 Power 14 | 1 . . 2 2 2 2 1 1 . 1 . 1 1 Engine 8 | 1 . . 2 2 2 . . 1 . . . . . Core 4 | . . . . . . 2 1 . . 1 . . . Reactor 2 | . . . . . . . . . . . . 1 1 Propulsion 71 | 2 . . 5 1 16 7 7 2 1 3 1 4 22 Treads 14 | . . . . . 4 . 1 1 . . . . 8 Leg 22 | . . . . . 7 5 5 . . . 1 1 3 Wheel 15 | 2 . . 5 1 5 . . . . 1 . . 1 Hover 4 | . . . . . . . . . . 1 . 1 2 Flight 16 | . . . . . . 2 1 1 1 1 . 2 8 Utility 41 | 1 2 . . 2 9 5 7 3 . 4 3 2 3 Device 20 | . 1 . . 1 2 2 3 2 . 2 3 2 2 Storage 5 | 1 1 . . . 1 . 2 . . . . . . Processor 13 | . . . . 1 5 2 2 1 . 1 . . 1 Hackware . | . . . . . . . . . . . . . . Protection 3 | . . . . . 1 1 . . . 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 34 | 2 . . 3 5 11 2 5 . 1 1 . . 4 Energy Gun 10 | . . . . 2 7 . . . . . . . 1 Energy Cannon 2 | . . . 1 . . . . . . . . . 1 Ballistic Gun 7 | 2 . . 2 2 1 . . . . . . . . Ballistic Cannon 6 | . . . . . 1 1 1 . . 1 . . 2 Launcher 1 | . . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 5 | . . . . 1 2 . 1 . 1 . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . Piercing Weapon 2 | . . . . . . 1 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . 2 . . . 3 . 1 Parts Lost 89 | . . . 8 5 16 5 13 3 6 3 . 1 29 Power 7 | . . . 2 1 . . 1 . 1 1 . . 1 Propulsion 50 | . . . 3 3 9 2 7 3 3 . . . 20 Utility 17 | . . . . . 2 3 1 . 2 1 . 1 7 Weapon 15 | . . . 3 1 5 . 4 . . 1 . . 1 Highest Loss Streak 18 | . . . 3 2 5 5 9 2 6 2 . 1 18 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 80 | . 95 . 97 89 89 96 84 41 35 47 49 57 35 Engine 4 | . 14 . 9 7 7 2 . . . . . . . Core 1 | . . . . . . 3 4 . . 1 . . . Treads 2 | . . . . . 6 . . . . . . . 4 Leg 11 | . . . . . 8 31 23 5 2 . 3 4 3 Wheel 11 | . 28 . 43 28 14 . . . . 5 . . . Flight 2 | . . . . . . 1 11 3 2 2 4 10 5 Device 9 | . 9 . 11 18 5 18 10 . . 2 6 9 2 Storage 5 | . 14 . 11 9 7 6 4 . . . . . . Processor 16 | . . . . 9 23 13 17 23 25 25 23 21 13 Protection 1 | . . . . . . 5 . . . 1 4 4 . Energy Gun 3 | . . . . 9 7 . . . . . . . . Ballistic Gun 3 | . 28 . 21 7 . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 2 2 . . . . . . Impact Weapon 1 | . . . . . 1 5 . 4 3 3 . . . Piercing Weapon 1 | . . . . . . 3 4 . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 94 | 12 88 88 88 92 94 36 35 12 5 14 9 23 26 Greatest Support 76 | 32 32 32 52 52 56 76 52 6 6 15 15 31 47 Greatest Overweight (x) 9 | . 2 2 3 3 9 1 1 3 . . . . 4 Average Overweight (x) . | . 1 2 1 1 1 . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 10 10 5 5 5 5 5 5 Average Capacity 15 | 6 20 25 25 25 22 10 9 5 5 5 5 5 5 Most Carried 25 | 7 15 15 25 25 25 10 10 5 5 5 5 5 5 Average Carried 13 | 3 9 15 17 24 20 9 8 4 4 4 4 4 4 Final Capacity 25 | 8 25 25 25 25 10 10 5 5 5 5 5 5 5 Final Carried 25 | 6 15 15 25 25 8 10 5 5 4 4 5 5 3 Class Distribution -------------------- 65% | Mutant 12% | Scavenger-Skirmisher 11% | Scavenger-Mutant 9% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Gladiator | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Res Acc Matter Collected 1753 | 170 21 . 359 149 356 265 113 140 . 65 26 . 89 Remotely . | . . . . . . . . . . . . . . Salvage Created 2985 | . 21 . 594 230 929 821 217 . 107 . . . 66 Parts 171 | . 4 . 49 12 37 41 20 . 4 . . . 4 Haulers Intercepted 3 | . . . 1 . 1 1 . . . . . . . Recyclers Shooed 2 | . . . 1 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 . . . . Prevented 1 | . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Res Acc Combat Hostiles Destroyed 54 | . . . 16 7 13 5 5 . 5 . . . 3 Melee 10 | . . . . . . 4 4 . 2 . . . . Guns 31 | . . . 15 7 9 . . . . . . . . Cannons 7 | . . . 1 . 2 1 . . . . . . 3 AOE 1 | . . . . . . . 1 . . . . . . Classes Destroyed 12 | . 1 . 5 . 4 . 2 . . . . . . Worker 1 | . . . . . . . 1 . . . . . . Builder 7 | . . . 3 1 . . 3 . . . . . . Tunneler 3 | . . . . . 1 1 1 . . . . . . Hauler 3 | . . . 1 . 1 1 . . . . . . . Recycler 5 | . . . . . 2 3 . . . . . . . Watcher 5 | . 1 . 1 . 1 2 . . . . . . . Swarmer 24 | . . . 9 4 . . 3 . 5 . . . 3 Grunt 11 | . . . 5 . 5 . 1 . . . . . . Sentry 8 | . . . 2 3 3 . . . . . . . . Hunter 3 | . . . . . 1 2 . . . . . . . Programmer 7 | . . . . . 4 3 . . . . . . . Heavy 1 | . . . . . . . 1 . . . . . . Best Kill Streak 10 | . 1 . 10 2 3 3 7 . 5 . . . 2 Combat Bots Only 6 | . . . 6 2 3 1 3 . 5 . . . 2 Max Kills in Single Turn 3 | . 1 . 1 1 1 1 3 . 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . . Melee 1 | . . . . . . 1 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Res Acc Hostile Shots Fired 1457 | . . 7 112 63 276 88 96 32 64 51 16 10 642 Missed 585 | . . 3 27 25 99 25 28 10 14 31 14 6 303 Damage Taken 15547 | . . 32 985 400 1907 1047 2341 343 757 444 45 112 7134 Core 3445 | . . 8 301 61 273 149 268 203 393 145 . 28 1616 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 74 | 100 . 96 24 88 61 82 . . 13 87 100 98 . Volleys Fired 183 | . 1 . 50 36 76 1 2 . . 3 . . 14 Largest 2 | . 2 . 2 2 2 1 1 . . 1 . . 2 Hottest 173 | . 40 . 80 122 122 48 39 . . 53 . . 173 Shots Fired 328 | . 2 . 98 72 132 1 2 . . 3 . . 18 Gun 292 | . 2 . 95 71 122 . . . . . . . 2 Cannon 34 | . . . 3 1 10 1 . . . 3 . . 16 Launcher 2 | . . . . . . . 2 . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 164 | . 2 . 95 30 19 1 . . . 3 . . 14 Thermal 126 | . . . 3 42 79 . . . . . . . 2 Explosive 2 | . . . . . . . 2 . . . . . . Electromagnetic 36 | . . . . . 34 . . . . . . . 2 Robot Hit Streak 38 | . 1 . 12 19 35 36 38 . . 3 . . 4 Robot Miss Streak 9 | . . . 5 5 2 . . . . 2 . . 9 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . . . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . Shots Hit Robots 281 | . 1 . 62 43 115 25 11 . 7 3 . . 14 Core Hits 125 | . 1 . 37 10 36 12 12 . 1 4 . . 12 Critical Kills 2 | . . . 2 . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 2 1 . . 1 . . . . Critical Strikes 24 | . . . 2 4 15 1 1 . 1 . . . . Burn 16 | . . . . 4 12 . . . . . . . . Destroy 2 | . . . 2 . . . . . . . . . . Blast 1 | . . . . . 1 . . . . . . . . Smash 4 | . . . . . 2 1 . . 1 . . . . Impale 1 | . . . . . . . 1 . . . . . . Melee Attacks 64 | . . . . 1 6 32 12 . 13 . . . . Impact 25 | . . . . 1 6 5 . . 13 . . . . Slashing 7 | . . . . . . . 7 . . . . . . Piercing 32 | . . . . . . 27 5 . . . . . . Sneak Attacks 5 | . . . . . . 5 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . 1 . . . . . . . Damage Inflicted 6565 | . 15 . 703 746 2114 1175 1017 . 405 97 . . 293 Guns 3058 | . 15 . 650 729 1664 . . . . . . . . Cannons 733 | . . . 53 17 280 33 . . . 97 . . 253 Explosions 742 | . . . . . . . 742 . . . . . . Melee 1992 | . . . . . 170 1142 275 . 405 . . . . Ramming 40 | . . . . . . . . . . . . . 40 Kinetic 1556 | . 15 . 650 221 332 33 . . . 97 . . 208 Thermal 2250 | . . . 53 525 1406 . 221 . . . . . 45 Explosive 521 | . . . . . . . 521 . . . . . . Electromagnetic 206 | . . . . . 206 . . . . . . . . Impact 695 | . . . . . 170 120 . . 405 . . . . Slashing 146 | . . . . . . . 146 . . . . . . Piercing 1151 | . . . . . . 1022 129 . . . . . . Highest Corruption 14 | . . . . . 3 3 . . . . . . 14 Average Corruption 2 | . . . . . 2 1 . . . . . . 8 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 42 | . . . . . 28 8 . . . . . . 6 Message Errors 6 | . . . . . 3 1 . . . . . . 2 Matter Fused 12 | . . . . . 8 4 . . . . . . . Heat Flow Errors 2 | . . . . . 2 . . . . . . . . Energy Discharges 5 | . . . . . 4 . . . . . . . 1 Parts Rejected 2 | . . . . . . . . . . . . . 2 Parts Fused 2 | . . . . . . 2 . . . . . . . Data Loss (minor) 10 | . . . . . 8 1 . . . . . . 1 Data Loss (major) 2 | . . . . . 2 . . . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 501 | . . . . . 84 152 113 . 151 . . . 1 Projectiles 24 | . . . . . 23 . . . . . . . 1 Explosions 72 | . . . . . . . 72 . . . . . . Melee 405 | . . . . . 61 152 41 . 151 . . . . Knockbacks 4 | . . . . . . 1 . . . . . . 3 Impact 1 | . . . . . . 1 . . . . . . . Kinetic 3 | . . . . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 110 | . . . . . . . 90 . . . . . 20 Shots 2 | . . . . . . . 2 . . . . . . Rammed 6 | . . . . . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 280 | . . . 45 148 280 . . . . 17 . . 48 Average Temperature 79 | . . . 17 36 102 . . . . 13 . . 24 Received Heat Transfer 1218 | . . . 201 54 372 12 111 39 . 33 18 27 351 Effects 3 | . . . . . 3 . . . . . . . . Interference 3 | . . . . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Parts Fried 3 | . . . . . . 1 . . 2 . . . . Impact Corruptions 14 | . . . . . 4 3 . . 7 . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Parts Melted 12 | . . . . 8 4 . . . . . . . . Heat Transferred 4899 | . . . 111 1258 3293 . 200 . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Res Acc Peak Influence 490 | . 31 12 239 308 171 87 208 . . 490 291 253 383 Initial 246 | . . 12 4 98 69 21 . . . 123 246 163 145 Average 85 | . 13 12 83 186 42 27 10 . . 293 264 211 209 Maximum Alert Level 2 | . . . 1 1 . . 1 . . 2 1 1 1 Low Security (%) 84 | 100 100 100 84 59 100 100 99 . . 49 . 34 54 Level 1 13 | . . . 15 40 . . . . . 9 100 65 45 Level 2 1 | . . . . . . . . . . 41 . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 23 | . 3 . 1 1 7 4 3 . . 3 . . 1 Investigation 4 | . 1 . 1 . 1 . . . . 1 . . . Extermination 6 | . . . . . 3 2 . . . . . . 1 Reinforcement 9 | . 2 . . 1 . 1 3 . . 2 . . . Assault 1 | . . . . . . 1 . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Res Acc Distress Signals 4 | . . . 1 1 . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 176 | . 2 3 21 11 17 12 14 7 7 20 3 5 54 Peak Tracking Total 19 | . 2 3 6 3 4 3 8 3 5 11 2 3 19 Tactical Retreats 29 | . . . 2 1 1 1 1 3 2 2 1 3 12 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Res Acc Traps Triggered 6 | . 1 . . . 3 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Res Acc Machines Disabled 4 | . . . . . . . 4 . . . . . . Max in Single Turn 4 | . . . . . . . 4 . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Res Acc Machines Accessed 21 | . 2 . 5 2 4 4 1 . . 2 1 . . Terminals 18 | . 2 . 5 2 3 4 . . . 1 1 . . Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 53 | . 6 . 16 4 12 7 2 . . 5 1 . . Successful 21 | . 2 . 7 2 6 1 . . . 3 . . . Failed 32 | . 4 . 9 2 6 6 2 . . 2 1 . . Catastrophic 9 | . 1 . 2 . 2 2 . . . 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 30 | . 4 . 13 3 4 4 . . . 1 1 . . Terminals 43 | . 6 . 16 4 6 7 . . . 3 1 . . Fabricators 2 | . . . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . 6 . 2 . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 11 | . 2 . 5 2 . 1 . . . 1 . . . Record 1 | . . . . . . . . . . 1 . . . Robot Analysis 3 | . 1 . 1 1 . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . Zone Layout 3 | . . . 2 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 6 . . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . 2 . . . . . . . . . . Terminals 2 | . . . 2 . . . . . . . . . . Track 2 | . . . 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 21 | . 2 . 5 2 4 4 1 . . 2 1 . . Full Trace Events 2 | . . . 1 . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . Time 73 | . . . . . . . . . . 73 . . . Total Part Build Rating 6 | . . . . . . . . . . 6 . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Res Acc Total Allies 1 | . . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . . 1 1 . . . Highest-Rated Group 146 | . . . . . . . . . 146 146 . . . Highest-Rated Ally 146 | . . . . . . . . . 146 146 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 17 | . . . . . . . . . . 17 . . . Total Damage 1715 | . . . . . . . . . . 1715 . . . Kills 13 | . . . . . . . . . . 13 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Res Acc Robot Analysis Total 3 | . 1 . 1 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Res Acc Turns Passed 6428 | 62 169 6 577 450 1972 1208 526 254 86 234 202 176 506 Spaces Moved 5505 | 49 123 5 254 242 1199 779 385 476 96 403 392 322 780 Core 1061 | 5 . . . . . . 38 437 45 219 . . 317 Treads 4 | . . . . . 1 . 3 . . . . . . Legs 1463 | . . . . . 340 779 344 . . . . . . Wheels 1526 | 44 123 5 254 242 858 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1451 | . . . . . . . . 39 51 184 392 322 463 Fastest Speed 37 | 50 100 130 100 100 100 110 50 50 50 40 40 50 37 Average Speed 89 | 94 120 130 104 112 130 119 115 51 50 47 48 51 52 Slowest Speed 330 | 100 130 130 135 135 330 190 190 200 50 50 50 60 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . . . . . 4 3 . 12 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 20 | 4 30 8 28 20 32 18 12 62 15 9 14 14 24 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . 1 1 1 1 1 . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . 1 . . . Scrap Searched 2 | . . . . . . . . 2 . . . . . Spaces Dug 1 | . . . . 1 . . . . . . . . . Terrain Destroyed 31 | . . . . 1 . . 29 . . . . . 1 Melee 1 | . . . . 1 . . . . . . . . . Projectile 1 | . . . . . . . . . . . . . 1 AOE 29 | . . . . . . . 29 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Res Acc Total 6543 | 61 141 4 475 349 1480 999 440 485 110 435 399 329 836 Wait 477 | . 6 . 141 42 95 151 12 . . 22 2 . 6 Move 5460 | 48 122 4 253 241 1198 778 384 475 95 397 385 321 759 Hop 13 | . . . . . . . . . . 1 3 . 9 Pick Up 101 | 7 9 . 19 10 37 10 2 . . 2 2 . 3 Fast Attach 83 | 5 2 . 3 2 11 5 10 5 1 6 4 6 23 Attach 50 | 1 . . 7 4 16 3 6 1 1 3 . 1 7 Detach 11 | . . . . . . 1 3 2 . 1 . 1 3 Swap 28 | . . . . 4 11 8 4 . . . . . 1 Drop 71 | . 1 . 2 9 30 14 5 2 . . 3 . 5 Fire 183 | . 1 . 50 36 76 1 2 . . 3 . . 14 Melee 60 | . . . . 1 6 28 12 . 13 . . . . Ram 6 | . . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 16) 232 | -10/Materials | Entered Mines 232 | -10/Mines | Discovered new exit (range 5) 238 | -10/Mines | Entered Materials 238 | -9/Materials | Evolved 2 slots: Propulsion x2 317 | -9/Materials | Build established: Mutant 647 | -9/Materials | Core integrity fell below 50% 679 | -9/Materials | Lost 3 parts (1n2w) 786 | -9/Materials | Discovered new exit (range 16) 794 | -9/Materials | Lost 3 parts (2n1w) 815 | -9/Materials | Entered another Materials area 815 | -8/Materials | Evolved 2 slots: Utility x2 1105 | -8/Materials | Build established: Scavenger-Skirmisher 1202 | -8/Materials | Discovered new exit (range 11) 1265 | -8/Materials | Entered Factory 1265 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1402 | -7/Factory | Garrison activated, responded to threat 1886 | -7/Factory | Lost 5 parts (3n1u1w) 2076 | -7/Factory | Lost 3 parts (1n1u1w) 2128 | -7/Factory | Discovered new exit (range 10) 2144 | -7/Factory | Build established: Mutant 2151 | -7/Factory | Identified exit to Lower Caves 2400 | -7/Factory | Lost 3 parts (2n1w) 2666 | -7/Factory | Discovered exit to Lower Caves (range 4) 3060 | -7/Factory | Build established: Scavenger-Mutant 3166 | -7/Factory | Discovered new exit (range 5) 3170 | -7/Factory | Identified exit to Factory 3237 | -7/Factory | Entered another Factory area 3237 | -6/Factory | Evolved 2 slots: Utility x2 3287 | -6/Factory | Discovered new exit (range 3) 3290 | -6/Factory | Identified exit to Lower Caves 3692 | -6/Factory | Build established: Mutant 3821 | -6/Factory | Spotted B-75 Beast 4018 | -6/Factory | Build established: Gladiator 4333 | -6/Factory | Lost 5 parts (2n3u) 4388 | -6/Factory | Discovered new exit (range 16) 4404 | -6/Factory | Identified exit to Factory 4445 | -6/Factory | Entered another Factory area 4445 | -5/Factory | Evolved 2 slots: Propulsion x2 4630 | -5/Factory | Build established: Mutant 4937 | -5/Factory | Lost 9 parts (1p6n2w) 4961 | -5/Factory | Discovered new exit (range 9) 4970 | -5/Factory | Identified exit to Upper Caves 4971 | -5/Factory | Entered Upper Caves 4998 | -5/Upper Caves | Lost 4 parts (1n1u2w) 5000 | -5/Upper Caves | Spotted B-75 Beast 5105 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5181 | -5/Upper Caves | Discovered new exit (range 13) 5186 | -5/Upper Caves | Identified exit to Upper Caves 5225 | -5/Upper Caves | Entered another Upper Caves area 5227 | -5/Upper Caves | Core integrity fell below 50% 5282 | -5/Upper Caves | Core integrity fell below 20% 5304 | -5/Upper Caves | Lost 6 parts (1p3n2u) 5307 | -5/Upper Caves | NK-0LA showed up to help 5309 | -5/Upper Caves | NK-0LA revealed a hidden path 5311 | -5/Upper Caves | Identified exit to Factory 5311 | -5/Upper Caves | Entered Factory 5311 | -4/Factory | Accompanied by 1 ally (NK-0LA) 5311 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5394 | -4/Factory | Fabricated Lgt. Deuterium Engine? 5542 | -4/Factory | Discovered new exit (range 7) 5545 | -4/Factory | Entered Research 5545 | -3/Research | Evolved 2 slots: Propulsion x2 5648 | -3/Research | Found Prototype Device 5648 | -3/Research | Identified Exp. Focal Shield 5679 | -3/Research | Found Prototype Device 5679 | -3/Research | Identified Exp. Thermal Shield 5738 | -3/Research | Discovered new exit (range 15) 5747 | -3/Research | Identified exit to Research 5747 | -3/Research | Entered another Research area 5747 | -2/Research | Evolved 2 slots: Utility x2 5911 | -2/Research | Discovered new exit (range 16) 5922 | -2/Research | Identified exit to Access 5923 | -2/Research | Entered Access 5923 | -1/Access | Evolved 2 slots: Power x1, Utility x1 5993 | -1/Access | Spotted B-99 Colossus 6129 | -1/Access | Lost 18 parts (1p11n6u) 6154 | -1/Access | Core integrity fell below 50% 6186 | -1/Access | Lost 3 parts (2n1u) 6279 | -1/Access | Core integrity fell below 20% 6360 | -1/Access | System corruption reached 10% 6429 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 06371_ IE7WSHMTDYML ES%OU9JBV:JC 06371_ Penetrated by Slug. 06382_ Critical hit (Destroy). 06382_ Hvy. Siege Treads destroyed. 06384_ G-73 Enforcer IFF system glitched. 06384_ Hvy. Siege Treads destroyed. 06386_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 06393_ Hvy. Siege Treads destroyed. 06402_ System corrupted: Energy discharge (-24). 06413_ Acquired Cmb. Antigrav System. 06416_ Acquired Prototype Treads. 06416_ Identified Enh. Armored Heavy Treads. 06416_ Faulty integration triggers meltdown. 06416_ Imp. Melee Analysis Suite damaged (-4). 06421_ System corrupted: Hvy. Siege Treads rejected. 06422_ Acquired Hvy. Siege Treads. 06424_ Acquired Centrium Wheel. 06427_ Slammed into P-80 Master. 06428_ Slammed into G-73 Enforcer. 06429_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##???#####??????????????????????? | | ?????????????????# ? #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# " #??????????????????????? | | ?????????????????# """ #??????????????????????? | | ?######??????????# """ #??????????????????????? | | ?# ?????????# " #########??????????????? | | ?# ?????????# # #??????????????? | | ?# ?????????? # #??????????????? | | ?# ?#######???? # #??????????????? | | ?# # #######+### #??????????????? | | ?# " # g# #??????????????? | | ?# """ + g@/pp #??????????????? | | ?# """ # hgggh# #??????????????? | | ?# " # h #### #??????????????? | | ?############ #??# #??????????????? | | ?????# ! # h #??# #??????????????? | | ?????# # #??# #??????????????? | | ?????# !! + h #??#########??????????????? | | ?????#! !! #h#"" ""####?????????????????????????? | | ?????# # #""T""#????????????????????????????? | | ?????# ! ?# # """ #????????????????????????????? | | ?????######?# #######????????????????????????????? | | ?????######## #######????????????????????????????? | | #????# #????????????????????????????? | | ????# #????????????????????????????? | | ???# #????????????????????????????? | | " ???# +????????????????????????????? | | " ??# #????????????????????????????? | | " ]??# #????????????????????????????? | | " ?# #????????????????????????????? | | " ?# ###### #????????????????????????????? | | " # #????? #????????????????????????????? | | # #??????#????????????????????????????? | | + #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 37 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 Power Amplification 60 Armor Coverage 150 Phase Shifting 5 Evasion (%) 78 Targeting Accuracy 8 Melee Accuracy 24 Target Analysis 5 Recoil Reduction 2 Force Boost 20 Item Schematics ----------------- Lgt. Deuterium Engine | -7/Factory | Scanalyzed System Restoration Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Deuterium Engine | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Cya! Dodgeball, But With Guns Challenges ------------ None Game ------ Seed ThunderInsulationFlakker Manual? 0 Play Time 01:47:59 Cumulative 35.1 hours Start 2024.03.06 @ 02:32:03 End 2024.03.06 @ 04:39:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a5195e8-4513-4aee-9581-f363b9c6a205