Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.28 @ 04:51:40 Player: Seven ate you Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (99) 495 Value Destroyed (3222) 3222 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (279) 279 TOTAL SCORE: 6296 Bonus ------- High Alert Combat Kills 279 Cogmind --------- Core Integrity 625/700 Matter 275/300 Energy 265/265 System Corruption 3% Temperature Cool (0) Movement Treading (320) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (8) ------ Huge Storage Unit Targeting Computer Targeting Computer Advanced Targeting Computer Target Analyzer Target Analyzer Kinecellerator Weapon Cycler > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (25) --- Xenon Bombardment Thruster Huge Storage Unit Advanced Weight Redist. System Visual Processing Unit Improved Signal Interpreter Improved Light Armor Plating Spear Spear Spear Spear Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Targeting Computer Targeting Computer Advanced Targeting Computer Target Analyzer Target Analyzer Kinecellerator Weapon Cycler > --- WEAPON ----------- Spear Spear > --- INVENTORY -------- Light Treads Huge Storage Unit Advanced Weight Redist. System Visual Processing Unit Improved Signal Interpreter Improved Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Spear Spear [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Targeting Computer Device Weight Redist. System Storage Huge Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Autogun Ballistic Gun Autogun Launcher Improved Grenade Launcher Piercing Weapon Spear Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 6 | . . 2 2 2 Weapon . | . . . . . Parts Attached 75 | 6 6 15 38 10 Power 7 | 1 1 1 4 . Engine 7 | 1 1 1 4 . Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 . 3 6 2 Treads 13 | 2 . 3 6 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 1 3 2 8 4 Device 4 | . . . 1 3 Storage 3 | 1 2 . . . Processor 6 | . 1 1 4 . Hackware . | . . . . . Protection 5 | . . 1 3 1 Artifact . | . . . . . Weapon 37 | 2 2 9 20 4 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 23 | 2 2 6 11 2 Ballistic Cannon . | . . . . . Launcher 12 | . . 3 9 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon 2 | . . . . 2 Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 26 | . 2 3 17 4 Power 5 | . 1 . 4 . Propulsion 5 | . . 1 2 2 Utility 5 | . . . 5 . Weapon 11 | . 1 2 6 2 Highest Loss Streak 9 | . 1 1 9 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 94 99 91 98 Engine 10 | . 14 11 7 7 Treads 21 | . 28 21 17 13 Device 2 | . . . 5 13 Storage 10 | . 14 11 9 7 Processor 18 | . 9 22 20 38 Protection 8 | . . 11 13 1 Ballistic Gun 21 | . 28 21 16 14 Peak Build Rating 34 | 6 11 19 24 34 Average Rating 16 | 3 8 17 20 29 On Entrance 11 | . 6 11 19 23 Naked Turns . | . . . . . Heaviest Build 107 | 14 89 92 107 98 Greatest Support 49 | 40 40 40 46 49 Greatest Overweight (x) 9 | 1 2 2 9 4 Average Overweight (x) 1 | . . 2 2 1 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 22 | 7 15 25 25 25 Most Carried 25 | 8 18 25 23 11 Average Carried 16 | 4 11 22 16 9 Final Capacity 25 | 8 25 25 25 25 Final Carried 24 | 4 16 24 11 10 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2820 | 189 536 494 1429 172 Remotely . | . . . . . Salvage Created 3458 | . 809 698 1735 216 Parts 211 | . 49 57 93 12 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 4 | . 1 . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 76 | . 16 20 36 4 Melee 1 | . . . . 1 Guns 52 | . 16 13 20 3 AOE 23 | . . 7 16 . Classes Destroyed 13 | . 6 1 5 1 Worker 6 | . 4 . 2 . Builder 2 | . . . 2 . Hauler 1 | . . . 1 . Recycler 3 | . 1 . 2 . Operator 1 | . 1 . . . Watcher 10 | . 2 4 4 . Swarmer 14 | . 3 9 2 . Grunt 37 | . 13 4 20 . Duelist 1 | . . . 1 . Sentry 19 | . . 7 10 2 Hunter 2 | . . . 2 . Programmer 2 | . . . . 2 Heavy 1 | . . . 1 . Best Kill Streak 8 | . 7 6 8 1 Combat Bots Only 8 | . 3 3 8 1 Max Kills in Single Turn 5 | . 2 2 5 1 Gunslinging 1 | . 1 . . . Exploded 3 | . . 2 3 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 492 | . 77 77 266 72 Missed 134 | . 20 23 65 26 Damage Taken 5480 | . 705 665 3656 454 Core 703 | . 142 116 370 75 Absorbed by Shields . | . . . . . Redirected to Shielding 46 | . . 1 45 . Core Remaining (%) 61 | 100 43 71 32 . Volleys Fired 271 | . 66 44 144 17 Largest 2 | . 2 2 2 2 Hottest 72 | . 46 46 72 46 Shots Fired 499 | . 131 79 262 27 Gun 464 | . 131 72 234 27 Cannon . | . . . . . Launcher 35 | . . 7 28 . Special . | . . . . . Kinetic 464 | . 131 72 234 27 Thermal . | . . . . . Explosive 35 | . . 7 28 . Electromagnetic . | . . . . . Robot Hit Streak 21 | . 16 12 21 9 Robot Miss Streak 4 | . 4 4 4 2 Penetration Max . | . . . . . Secondary Targets 5 | . 4 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 341 | . 76 50 192 23 Core Hits 187 | . 40 36 103 8 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 3 | . . . 1 2 Critical Strikes 6 | . . . 1 5 Destroy 5 | . . . 1 4 Impale 1 | . . . . 1 Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing . | . . . . . Piercing 1 | . . . . 1 Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7485 | . 1014 1264 4632 575 Guns 4725 | . 1014 784 2520 407 Cannons . | . . . . . Explosions 2728 | . . 480 2112 136 Melee 32 | . . . . 32 Ramming . | . . . . . Kinetic 4725 | . 1014 784 2520 407 Thermal 136 | . . . . 136 Explosive 2592 | . . 480 2112 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing 32 | . . . . 32 Highest Corruption 3 | . 1 . . 3 Average Corruption 1 | . 1 . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . 2 . . 1 Message Errors 1 | . . . . 1 Matter Fused 1 | . 1 . . . Data Loss (minor) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 266 | . . 31 85 150 Projectiles . | . . . . . Explosions 266 | . . 31 85 150 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 243 | . . 35 140 68 Shots 7 | . . 2 4 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 90 | . 39 36 90 15 Average Temperature 13 | . 10 10 15 12 Received Heat Transfer 1566 | . 336 198 972 60 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 50 | . . . . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 685 | . 362 283 685 406 Initial 275 | . . 51 78 275 Average 302 | . 144 175 545 278 Maximum Alert Level 2 | . 1 1 2 2 Low Security (%) 40 | 100 70 65 3 . Level 1 25 | . 29 34 . 97 Level 2 33 | . . . 96 2 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 17 | . 5 3 7 2 Investigation 4 | . 4 . . . Extermination 2 | . . . . 2 Reinforcement 7 | . 1 3 3 . Assault 1 | . . . 1 . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . 1 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . 2 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 111 | . 29 26 52 4 Peak Tracking Total 5 | . 4 5 5 2 Tactical Retreats 3 | . 1 2 . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 4 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 6 | . 1 1 3 1 Max in Single Turn 2 | . 1 1 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 2 | . 2 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . 5 . . . Successful 1 | . 1 . . . Failed 4 | . 4 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 5 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events 2 | . 2 . . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 7436 | 73 2089 2130 2602 542 Spaces Moved 2359 | 51 909 593 647 159 Core 48 | 30 . . 18 . Treads 2311 | 21 909 593 629 159 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 320 240 240 Average Speed 272 | 113 199 329 327 300 Slowest Speed 500 | 160 320 330 500 480 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 5 97 67 66 5 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 9 | . . 9 . . Terrain Destroyed 238 | . . 46 162 30 Melee . | . . . . . Projectile . | . . . . . AOE 238 | . . 46 162 30 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2930 | 66 1067 708 891 198 Wait 94 | . 35 26 28 5 Move 2355 | 50 908 592 646 159 Hop . | . . . . . Pick Up 93 | 10 35 21 22 5 Fast Attach . | . . . . . Attach 42 | 6 5 6 20 5 Detach . | . . . . . Swap 33 | . 1 9 18 5 Drop 41 | . 17 10 13 1 Fire 271 | . 66 44 144 17 Melee 1 | . . . . 1 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 11) 700 | -10/Materials | Discovered new exit (range 8) 1075 | -10/Materials | Discovered new exit (range 16) 1434 | -10/Materials | Discovered new exit (range 14) 1846 | -10/Materials | Core integrity fell below 50% 2163 | -10/Materials | Entered another Materials area 2163 | -9/Materials | Evolved 2 slots: Utility x2 3364 | -9/Materials | Discovered new exit (range 12) 3584 | -9/Materials | Discovered new exit (range 5) 4078 | -9/Materials | Discovered new exit (range 13) 4293 | -9/Materials | Entered another Materials area 4293 | -8/Materials | Evolved 2 slots: Utility x2 4376 | -8/Materials | Garrison activated, responded to threat 4410 | -8/Materials | Destroyed 8 combat bots 5747 | -8/Materials | Build established: Scavenger-Mutant 6264 | -8/Materials | Lost 9 parts (2p2n1u4w) 6293 | -8/Materials | First assault squad dispatched 6332 | -8/Materials | Core integrity fell below 50% 6440 | -8/Materials | Lost 3 parts (1p1u1w) 6805 | -8/Materials | Discovered new exit (range 16) 6895 | -8/Materials | Entered Factory 6895 | -7/Factory | Evolved 2 slots: Utility x2 6941 | -7/Factory | Discovered new exit (range 3) 7437 | -7/Factory | Self-destructed Last Messages --------------- 07234_ U-05 Engineer lays Concrete. 07236_ U-05 Engineer builds a Wall. 07243_ U-05 Engineer lays Concrete. 07269_ Y-54 Guardian suffers critical hit (Destroy). 07271_ Destroyed Gatling Laser. 07281_ U-05 Engineer builds a Wall. 07281_ Y-54 Guardian destroyed. 07303_ K-01 Serf collects debris. 07303_ Acquired Lgt. Treads. 07304_ Acquired 69 matter. 07308_ K-01 Serf collects debris. 07310_ Acquired 1 matter. 07312_ K-01 Serf collects debris. 07395_ ALERT: Rogue bot located, Programmers report to Factory Zone 6A. 07420_ K-01 Serf cleans the Nuclear Reactor. 07424_ Hvy. Assault Rifle destroyed. 07434_ P-60 Hacker suffers critical hit (Destroy). 07434_ Destroyed Gravmag System. 07435_ P-60 Hacker suffers critical hit (Destroy). 07435_ P-60 Hacker destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?##########??????????????????????????????????? | | #?# #??????????????????????????????????? | | #?# #??????????????????????????????????? | | +###?# #??##############??????????????????? | | #?# #### #??????????????????? | | ! ### + + #??????????????????? | | + # ## """" #??????????????????? | | ### # ## """" #??????????????????? | | #?# + ## """" #??????????????????? | | ###?# # ## """" #??????????????????? | | #???########## ## === #??????????????????? | | #????????????# ## """" == #??????????????????? | | #????????????# ## """" == #??????????????????? | | #????????????# ## """" #??????????????????? | | #????????????? ?# """" [ #??????????????????? | | ?????????????? ?# #??????????????????? | | ?????????????# ########+######??????????????????? | | ?????????????# #?????????????????????? | | ?????????????# @ #?????????????????????? | | #?????????????+ """ ??????????????????? | | ??????????????# "T #????????????????? | | ??????????????# """ r #????????????????? | | ??????????????##### +????????????????? | | ??????????????????# """ ######????????????????? | | ??????????????????# """ #?????????????????????? | | ??????????????????# """ #?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????# ????" #?????????????????????? | | ??????????????????#?????"! #?????????????????????? | | ????????????????????????"%!#?????????????????????? | | ?????????????????????????[=#?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????? ?????????????????????????????????????????? | | ????? ?????????????????????????????????????????? | | ???? ????????????????????????????????????????? | | ??? ?????????????????????????????????????????? | | ?? ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 18 Target Analysis 7 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Remodeling Significant Disruption Challenges ------------ None Game ------ Seed CouplerBurstBlade Manual? 0 Play Time 00:49:51 Cumulative 5.0 hours Start 2025.03.27 @ 19:28:19 End 2025.03.28 @ 04:51:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd4facc3-ca08-4094-9cc3-f40f155139d8