Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.04.18 @ 18:38:45 Player: Boomshanka Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (224) 1120 Value Destroyed (8610) 8610 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1342) 1342 TOTAL SCORE: 16132 Bonus ------- High Alert Combat Kills 849 Follower Combat Kills 493 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 52/100 System Corruption 11% Temperature Cool (0) Movement Walking (150) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (9) ------ Coolant Injector Medium Storage Unit Medium Storage Unit Field Recycling Unit > --- WEAPON (2) ------- Heavy Pick > --- INVENTORY (12) --- (None) Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Targeting Computer Improved Melee Analysis Suite Armor Integrity Analyzer Centrium Medium Armor Plating Component Analysis Suite > --- WEAPON ----------- Improved KE Penetrator Improved KE Penetrator > --- INVENTORY -------- Quantum Reactor Advanced Heat Sink Coolant Injector Improved Weapon Cycler Force Field Wave Gun Advanced Variable Charge Gun Heavy Assault Rifle Axe [Rating: 90] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Carbon-fiber Leg Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Slashing Weapon Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Ext Cet Arc Fac Slots Evolved 10 | . . . 2 . 2 2 2 . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . . . . 1 Utility 7 | . . . 1 . 2 2 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 239 | 6 5 3 38 19 17 31 12 50 19 . 39 Power 32 | 1 . 2 7 2 4 2 . 4 2 . 8 Engine 24 | 1 . 2 7 2 3 2 . 3 1 . 3 Core 4 | . . . . . 1 . . 1 . . 2 Reactor 4 | . . . . . . . . . 1 . 3 Propulsion 70 | 2 2 1 12 6 5 9 3 13 8 . 9 Treads 1 | . . . . . . . . . . . 1 Leg 59 | . . . 7 6 5 9 3 13 8 . 8 Wheel 5 | 2 2 1 . . . . . . . . . Hover 5 | . . . 5 . . . . . . . . Flight . | . . . . . . . . . . . . Utility 68 | 1 2 . 5 5 4 8 6 17 5 . 15 Device 35 | . 1 . 2 3 . 4 3 9 2 . 11 Storage 5 | 1 1 . . . 1 . . . . . 2 Processor 6 | . . . . . 1 2 . 1 2 . . Hackware . | . . . . . . . . . . . . Protection 22 | . . . 3 2 2 2 3 7 1 . 2 Artifact . | . . . . . . . . . . . . Weapon 69 | 2 1 . 14 6 4 12 3 16 4 . 7 Energy Gun 31 | . . . 5 3 1 11 1 8 . . 2 Energy Cannon 8 | . . . 4 2 . . 1 1 . . . Ballistic Gun 18 | 2 1 . 5 1 2 . . 2 3 . 2 Ballistic Cannon 2 | . . . . . . . 1 1 . . . Launcher 3 | . . . . . 1 . . 2 . . . Special Weapon 1 | . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 . 1 1 . 2 Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 4 . 2 4 1 . 1 . . Parts Lost 68 | . . . . 2 1 1 3 18 9 . 34 Power 7 | . . . . . . . . . . . 7 Propulsion 15 | . . . . . . . . 3 2 . 10 Utility 32 | . . . . 1 . . 2 11 4 . 14 Weapon 14 | . . . . 1 1 1 1 4 3 . 3 Highest Loss Streak 11 | . . . . 1 1 1 2 5 7 . 11 Average Slot Usage (%) 95 | . 99 100 96 98 99 99 99 91 97 100 76 Engine 6 | . 14 14 11 11 7 7 6 4 . . 1 Leg 21 | . . . 24 32 26 23 20 19 19 20 12 Wheel 1 | . 28 28 3 . . . . . . . . Device 16 | . 13 14 10 10 9 14 22 21 22 20 21 Storage 8 | . 14 14 11 11 9 7 6 6 6 6 5 Processor 9 | . . . . . 9 15 11 11 22 26 9 Protection 11 | . . . 11 11 18 14 18 10 6 6 4 Energy Gun 5 | . . . 3 6 4 14 3 2 1 . 1 Energy Cannon 2 | . . . 1 9 4 . 3 5 . . . Ballistic Gun 6 | . 28 28 16 5 9 . . 2 10 13 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 83 | 10 17 17 29 32 39 42 58 65 65 57 83 Greatest Support 98 | 26 26 20 45 45 45 70 70 65 74 64 98 Greatest Overweight (x) 2 | . . . . 1 . 1 . 1 1 . 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 14 | 6 8 8 8 8 10 10 10 10 10 10 14 Average Capacity 9 | 5 7 8 8 8 9 10 10 10 10 10 10 Most Carried 10 | 4 8 8 8 8 10 10 10 10 10 9 10 Average Carried 8 | 2 7 7 7 7 8 9 9 8 9 9 6 Final Capacity 12 | 6 8 8 8 8 10 10 10 10 10 10 12 Final Carried 10 | 4 8 8 8 8 10 10 10 10 9 9 . Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Sto Mat Fac Fac Ext Cet Arc Fac Matter Collected 4105 | 260 116 81 611 258 356 392 150 850 394 112 525 Remotely . | . . . . . . . . . . . . Salvage Created 10562 | . 181 64 949 1406 1164 1483 215 1708 781 318 2293 Parts 552 | . 21 10 74 80 72 70 8 67 31 17 102 Haulers Intercepted 1 | . . . . 1 . . . . . . . Recyclers Shooed 3 | . . . . 1 . 1 . . . . 1 Parts Field Recycled 3 | . . . . . . . . . . . 3 Retrieved Matter 21 | . . . . . . . . . . . 21 Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Ext Cet Arc Fac Combat Hostiles Destroyed 190 | . 8 4 23 27 25 28 5 28 13 4 25 Melee 18 | . . . . . . 1 1 . 2 . 14 Guns 116 | . 8 4 21 13 16 25 . 3 11 4 11 Cannons 49 | . . . 2 13 5 . 4 25 . . . AOE 6 | . . . . 1 4 1 . . . . . Classes Destroyed 15 | . 3 . 3 3 1 3 1 1 . . . Worker 8 | . . . . . . 3 . 1 . . 4 Builder 9 | . 1 . . 2 . 1 . 1 . . 4 Tunneler 1 | . . . . . 1 . . . . . . Hauler 1 | . . . . 1 . . . . . . . Recycler 8 | . . . 1 1 . . . . . . 6 Operator 1 | . . . . 1 . . . . . . . Watcher 6 | . . . 2 . 1 1 1 1 . . . Swarmer 48 | . 6 4 9 3 6 6 2 3 2 . 7 Grunt 69 | . 2 . 5 15 9 8 . 17 5 . 8 Brawler 3 | . . . . . . . 1 . 1 . 1 Duelist 5 | . . . . 1 . 3 . . . . 1 Sentry 43 | . . . 9 8 10 4 1 6 . 4 1 Hunter 5 | . . . . . . 1 . . 1 . 3 Programmer 11 | . . . . . . 6 1 . . . 4 Behemoth 2 | . . . . . . . . 2 . . . Cetus Guard 4 | . . . . . . . . . 4 . . Best Kill Streak 9 | . 4 3 6 6 9 5 2 5 3 4 6 Combat Bots Only 8 | . 4 3 6 5 8 5 2 5 3 4 4 Max Kills in Single Turn 2 | . 2 1 2 1 2 2 1 1 2 1 2 Gunslinging 1 | . 1 . 1 . . . . . 1 . 1 Exploded 1 | . . . . 1 1 1 . . . . . Melee 1 | . . . . . . 1 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Ext Cet Arc Fac Damage Taken 15202 | . 65 68 988 1082 783 1586 523 3407 2065 263 4372 Core 2397 | . . 17 142 176 107 195 36 531 160 20 1013 Absorbed by Shields 562 | . . . . . . . . . . . 562 Core Remaining (%) 62 | 100 . 93 . 20 80 72 . . . 12 . Volleys Fired 554 | . 13 7 61 80 51 88 12 125 35 14 68 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 2 Hottest 170 | . 40 40 91 113 93 122 143 170 144 70 115 Shots Fired 1054 | . 26 14 122 155 101 172 21 217 69 28 129 Gun 788 | . 26 14 115 79 81 172 2 73 69 28 129 Cannon 259 | . . . 7 76 15 . 19 142 . . . Launcher 7 | . . . . . 5 . . 2 . . . Special . | . . . . . . . . . . . . Kinetic 438 | . 26 14 97 11 51 7 9 69 50 28 76 Thermal 496 | . . . 25 80 15 146 12 146 19 . 53 Explosive . | . . . . . . . . . . . . Electromagnetic 120 | . . . . 64 35 19 . 2 . . . Robot Hit Streak 38 | . 8 11 15 19 33 38 30 15 21 34 35 Robot Miss Streak 4 | . 1 2 2 2 2 2 1 4 1 . 2 Penetration Max 1 | . . . . . . . . . 1 . 1 Secondary Targets 17 | . 1 2 2 . 3 2 . . 2 . 5 Max Gunslinging Chain 1 | . 1 1 1 . 1 1 . . 1 . 1 Shots Hit Robots 898 | . 17 8 94 117 78 155 26 165 66 26 146 Core Hits 426 | . 11 4 41 58 50 70 10 65 42 9 66 Critical Hits 41 | . . . 3 6 2 . . 3 10 5 12 Critical Kills 15 | . . . 2 1 . . . 1 5 2 4 Critical Parts Destroyed 24 | . . . . 5 2 . . 1 5 3 8 Melee Attacks 72 | . . . . . . 6 12 1 9 . 44 Impact . | . . . . . . . . . . . . Slashing 53 | . . . . . . 6 12 1 9 . 25 Piercing 19 | . . . . . . . . . . . 19 Sneak Attacks 7 | . . . . . . . . . . . 7 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 21462 | . 255 77 1305 2076 2133 3084 769 4694 1776 651 4642 Guns 12593 | . 255 71 1183 1028 1200 2780 17 1169 1460 651 2779 Cannons 5063 | . . . 122 863 244 . 407 3427 . . . Explosions 1063 | . . . . 179 685 136 . 63 . . . Melee 2714 | . . . . . . 168 345 29 316 . 1856 Ramming 29 | . . 6 . 6 4 . . 6 . . 7 Kinetic 6593 | . 255 71 914 89 559 90 206 1010 1106 651 1642 Thermal 10163 | . . . 391 1100 808 2551 218 3604 354 . 1137 Explosive . | . . . . . . . . . . . . Electromagnetic 1963 | . . . . 881 762 275 . 45 . . . Impact . | . . . . . . . . . . . . Slashing 1982 | . . . . . . 168 345 29 316 . 1124 Piercing 732 | . . . . . . . . . . . 732 Highest Corruption 11 | . . . . . 1 3 4 4 4 4 11 Average Corruption 3 | . . . . . 1 2 4 4 4 4 4 Corruption Purged . | . . . . . . . . . . . . Effects 160 | . . . . . 5 37 17 66 16 5 14 Message Errors 46 | . . . . . 2 8 4 22 5 . 5 Matter Fused 26 | . . . . . . 8 1 12 3 . 2 Heat Flow Errors 23 | . . . . . . 7 3 10 . . 3 Energy Discharges 21 | . . . . . 1 4 3 6 4 2 1 Parts Rejected 1 | . . . . . . . . 1 . . . Data Loss (minor) 15 | . . . . . . 4 3 3 1 3 1 Targeting Errors 25 | . . . . . 2 5 3 10 3 . 2 Weapon Failures 3 | . . . . . . 1 . 2 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 394 | . . . . 30 53 27 1 78 . . 205 Projectiles 79 | . . . . . . . 1 78 . . . Explosions 110 | . . . . 30 53 27 . . . . . Melee 205 | . . . . . . . . . . . 205 Knockbacks 11 | . . . . . . . 2 9 . . . Impact . | . . . . . . . . . . . . Kinetic 8 | . . . . . . . 2 6 . . . Secondary 3 | . . . . . . . . 3 . . . Self-Inflicted Damage 83 | . . 3 . 48 32 . . . . . . Shots 3 | . . . . 2 1 . . . . . . Rammed 2 | . . 1 . 1 . . . . . . . Targets Rammed 6 | . . 1 . 2 1 . . 1 . . 1 Kicked 4 | . . . . 1 1 . . 1 . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 492 | . . . 75 431 84 228 124 492 18 . 174 Average Temperature 81 | . . . 17 106 22 79 44 124 10 . 20 Received Heat Transfer 4213 | . 30 . 224 492 369 462 153 1263 507 54 659 Effects 7 | . . . . 3 . . . 4 . . . Shutdowns 1 | . . . . 1 . . . . . . . Energy Bleed 5 | . . . . 2 . . . 3 . . . Short Circuit 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . . 2 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Melted 27 | . . . 4 . . 16 . 5 . . 2 Heat Transferred 16553 | . . . 814 2002 1044 5084 296 5093 629 . 1591 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 13 | . . . . 5 5 2 . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Ext Cet Arc Fac Peak Influence 1065 | . 230 165 430 1065 848 825 218 199 160 172 230 Average Influence 295 | . 87 152 198 608 538 597 153 48 75 144 81 Maximum Alert Level 3 | . 1 . 2 3 3 3 1 . . . 1 Low Security (%) 52 | 100 81 100 48 10 . . 67 100 100 100 93 Level 1 17 | . 18 . 49 15 39 14 32 . . . 6 Level 2 16 | . . . 1 25 36 50 . . . . . Level 3 14 | . . . . 48 24 34 . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 29 | . . . 3 8 3 11 1 1 . . 2 Investigation 3 | . . . . 1 1 1 . . . . . Extermination 7 | . . . . . . 5 . . . . 2 Reinforcement 12 | . . . 3 4 2 1 1 1 . . . Assault 1 | . . . . . . 1 . . . . . Garrison 6 | . . . . 3 . 3 . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 4 | . . . . 2 1 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Ext Cet Arc Fac Distress Signals 17 | . 1 . 2 3 3 1 . 2 1 . 4 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 354 | . 12 5 42 63 40 49 15 52 17 3 56 Peak Tracking Total 9 | . 4 3 6 7 6 5 3 6 5 1 9 Tactical Retreats 39 | . 1 . 2 3 6 6 3 9 2 . 7 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Ext Cet Arc Fac Traps Triggered 10 | . . . 1 3 2 1 . 1 . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Ext Cet Arc Fac Machines Disabled 15 | . . . 1 4 4 2 1 . 1 2 . Max in Single Turn 2 | . . . 1 1 2 1 1 . 1 1 . Energy Cycler 1 | . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Ext Cet Arc Fac Machines Accessed 19 | . . . 5 1 3 3 2 1 2 1 1 Terminals 7 | . . . 1 . 1 1 1 1 2 . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 5 | . . . 2 1 1 1 . . . . . Recycling Units 1 | . . . . . . . . . . . 1 Scanalyzers 4 | . . . 2 . 1 . 1 . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 77 | . . . 12 9 15 6 3 1 3 25 3 Successful 72 | . . . 11 8 15 6 1 1 2 25 3 Failed 5 | . . . 1 1 . . 2 . 1 . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 9 | . . . 1 . 2 1 1 1 3 . . Fabricators 2 | . . . . . . 2 . . . . . Repair Stations 19 | . . . 5 9 2 3 . . . . . Recycling Units 3 | . . . . . . . . . . . 3 Scanalyzers 19 | . . . 6 . 11 . 2 . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 33 | . . . 1 . 2 1 1 1 2 25 . Record 26 | . . . . . . . . . 1 25 . Prototype ID Bank 2 | . . . . . 1 1 . . . . . Open Door 3 | . . . . . . . 1 1 1 . . Locate Traps 1 | . . . 1 . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . 1 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 17 | . . . 4 8 2 3 . . . . . Scan Component 9 | . . . 2 4 1 2 . . . . . Repair 8 | . . . 2 4 1 1 . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . 3 Recycle Component 1 | . . . . . . . . . . . 1 Process 1 | . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . 1 Scanalyzer 17 | . . . 6 . 11 . . . . . . Insert Component 9 | . . . 4 . 5 . . . . . . Analyze 8 | . . . 2 . 6 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . . . 3 1 1 1 1 1 2 . . Full Trace Events 3 | . . . 2 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 2 . 5 . . . . . . Parts Built 2 | . . . . . . 2 . . . . . Matter 124 | . . . . . . 124 . . . . . Time 62 | . . . . . . 62 . . . . . Total Part Build Rating 4 | . . . . . . 4 . . . . . Parts Repaired 8 | . . . 2 4 1 1 . . . . . Time 269 | . . . 58 153 26 32 . . . . . Parts Recycled 1 | . . . . . . . . . . . 1 Recycled Matter 166 | . . . . . . . . . . . 166 Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 2 . 5 . . . . . . Part Schematics Acquired 7 | . . . 2 . 5 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Sto Mat Fac Fac Ext Cet Arc Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Ext Cet Arc Fac Total Allies 1 | . . . . 1 . . . . . . . Largest Group 1 | . . . . 1 1 . . . . . . Highest-Rated Group 99 | . . . . 99 94 . . . . . . Highest-Rated Ally 99 | . . . . 99 94 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 41 | . . . . 41 . . . . . . . Total Damage 1599 | . . . . 1599 . . . . . . . Kills 20 | . . . . 20 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Ext Cet Arc Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Sto Mat Fac Fac Ext Cet Arc Fac Turns Passed 12808 | 50 226 343 1633 1383 1133 2549 715 2791 550 256 1179 Spaces Moved 7729 | 41 189 333 1142 682 675 1660 502 1525 292 173 515 Core 5 | 2 . . . . . . . . . . 3 Treads 88 | . . . . . . . . . . . 88 Legs 6725 | . . . 792 682 675 1660 502 1525 292 173 424 Wheels 825 | 39 189 333 264 . . . . . . . . Hover 86 | . . . 86 . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 52 120 120 120 120 120 120 120 100 Average Speed 118 | 84 83 80 105 120 121 122 121 125 122 120 142 Slowest Speed 180 | 90 90 80 120 150 123 150 123 150 150 120 180 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 59 | 3 45 72 82 93 66 43 14 95 93 100 13 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 108 | . . . . 27 37 8 1 11 15 4 5 Melee . | . . . . . . . . . . . . Projectile 38 | . . . . 2 . . 1 11 15 4 5 AOE 70 | . . . . 25 37 8 . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Ext Cet Arc Fac Total 10236 | 56 230 396 1451 1093 908 2011 567 2177 399 193 755 Wait 1306 | . 13 47 149 285 136 165 15 414 23 7 52 Move 7718 | 40 188 332 1141 681 674 1659 501 1524 291 172 515 Hop . | . . . . . . . . . . . . Pick Up 175 | 10 7 2 31 10 13 25 8 32 13 . 24 Fast Attach 27 | . 1 . 1 7 2 4 1 7 1 . 3 Attach 80 | 6 . . 8 2 3 3 4 16 9 . 29 Detach 5 | . . . . . . . . . 1 . 4 Swap 133 | . 4 3 29 10 13 24 7 27 9 . 7 Drop 152 | . 4 4 31 16 15 37 7 25 8 . 5 Fire 554 | . 13 7 61 80 51 88 12 125 35 14 68 Melee 72 | . . . . . . 6 12 1 9 . 44 Ram 1 | . . 1 . . . . . . . . . Kick 5 | . . . . 2 1 . . 1 . . 1 Crush . | . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 5 . . 3 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat / [*Min] / *Sto x2) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 2 exits: [*Low] / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / [*Hub x2]) -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 6) 277 | -10/Materials | Entered Mines 308 | -10/Mines | Found a hidden stash of uninstalled traps 334 | -10/Mines | Build established: Mutant 445 | -10/Mines | Learned Materials garrison access intel 518 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 608 | -10/Mines | Discovered new exit (range 12) 620 | -10/Mines | Entered Materials 620 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 732 | -9/Materials | Repaired Assault Rifle 880 | -9/Materials | Discovered new exit (range 10) 1436 | -9/Materials | Discovered new exit (range 10) 1706 | -9/Materials | Repaired Imp. Ion Engine 1710 | -9/Materials | Discovered new exit (range 4) 2132 | -9/Materials | Discovered new exit (range 5) 2253 | -9/Materials | Entered Storage 2658 | -9/Storage | Core integrity fell below 50% 2789 | -9/Storage | Garrison activated, responded to threat 2903 | -9/Storage | Met 01-MTF 3040 | -9/Storage | Discovered new exit (range 16) 3106 | -9/Storage | Repaired Hrd. Light Armor Plating 3158 | -9/Storage | Repaired Adv. Beam Cannon 3198 | -9/Storage | Repaired Carbon-fiber Leg 3234 | -9/Storage | Repaired Imp. Aluminum Leg 3292 | -9/Storage | Build established: Scavenger-Mutant 3636 | -9/Storage | Entered Materials 3636 | -8/Materials | Accompanied by 1 ally 3636 | -8/Materials | Evolved 2 slots: Utility x2 3637 | -8/Materials | Loaded intel: 1 garrison access location 3641 | -8/Materials | 01-MTF left 3782 | -8/Materials | Repaired Aluminum Leg 3954 | -8/Materials | Discovered new exit (range 12) 4311 | -8/Materials | Destroyed 8 combat bots 4362 | -8/Materials | Build established: Mutant 4464 | -8/Materials | Discovered new exit (range 16) 4769 | -8/Materials | Entered Factory 4769 | -7/Factory | Evolved 2 slots: Utility x2 5264 | -7/Factory | Local fabrication network quarantined 5300 | -7/Factory | Fabricated Imp. Aluminum Leg (x2) 5482 | -7/Factory | Repaired Hrd. Light Armor Plating 5534 | -7/Factory | Discovered new exit (range 17) 5786 | -7/Factory | Garrison activated, responded to threat 6260 | -7/Factory | Discovered new exit (range 8) 6804 | -7/Factory | First assault squad dispatched 7237 | -7/Factory | Discovered new exit (range 11) 7318 | -7/Factory | Entered another Factory area 7318 | -6/Factory | Evolved 2 slots: Utility x2 7370 | -6/Factory | Discovered new exit (range 13) 7699 | -6/Factory | Spotted B-75 Beast 7895 | -6/Factory | Discovered new exit (range 10) 8033 | -6/Factory | Entered Extension 8199 | -6/Extension | Spotted B-75 Beast 8474 | -6/Extension | Energy Cycler disabled 8474 | -6/Extension | Rescued a captive Derelict 8474 | -6/Extension | Rescued a captive Derelict 8477 | -6/Extension | Rescued a captive Derelict 8482 | -6/Extension | Rescued a captive Derelict 8486 | -6/Extension | Rescued a captive Derelict 8528 | -6/Extension | Lost 4 parts (4u) 9242 | -6/Extension | Build established: Scavenger-Mutant 9757 | -6/Extension | Destroyed B-75 Beast 9766 | -6/Extension | Spotted B-75 Beast 9828 | -6/Extension | Core integrity fell below 50% 9849 | -6/Extension | Destroyed B-75 Beast 9865 | -6/Extension | Lost 5 parts (2n1u2w) 9867 | -6/Extension | Discovered new exit (range 15) 10073 | -6/Extension | Discovered new exit (range 20) 10073 | -6/Extension | Discovered new exit (range 20) 10824 | -6/Extension | Entered Cetus 10841 | -6/Cetus | Spotted Cetus Guard 10843 | -6/Cetus | Spotted Cetus Guard 10845 | -6/Cetus | Spotted Cetus Guard 10850 | -6/Cetus | Spotted Cetus Guard 10897 | -6/Cetus | Destroyed Cetus Guard 10913 | -6/Cetus | Destroyed Cetus Guard 10936 | -6/Cetus | Destroyed Cetus Guard 10957 | -6/Cetus | Lost 7 parts (1n3u3w) 11038 | -6/Cetus | Discovered new exit (range 19) 11076 | -6/Cetus | Core integrity fell below 20% 11120 | -6/Cetus | Destroyed Cetus Guard 11322 | -6/Cetus | Discovered new exit (range 20) 11349 | -6/Cetus | Spotted Cetus Guard 11374 | -6/Cetus | Entered Archives 11462 | -6/Archives | Discovered new exit (range 20) 11468 | -6/Archives | Unable to access archive contents 11481 | -6/Archives | Discovered new exit (range 20) 11491 | -6/Archives | Discovered new exit (range 20) 11501 | -6/Archives | Unable to access archive contents 11513 | -6/Archives | Unable to access archive contents 11630 | -6/Archives | Entered Factory 11630 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 12044 | -5/Factory | Lost 6 parts (1p3n2u) 12397 | -5/Factory | Lost 11 parts (2p4n3u2w) 12549 | -5/Factory | Lost 4 parts (1p1n2u) 12668 | -5/Factory | Core integrity fell below 50% 12713 | -5/Factory | Lost 4 parts (1p2u1w) 12786 | -5/Factory | Core integrity fell below 20% 12803 | -5/Factory | System corruption reached 10% 12809 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 12774_ S-27 Virus destroyed. 12777_ Acquired 23 matter. 12778_ Imp. Maneuvering Thrusters destroyed. 12779_ S-27 Virus destroyed. 12779_ U-05 Engineer lays Concrete. 12780_ Critical hit. 12780_ Carbon-fiber Leg destroyed. 12781_ Field Recycling Unit collects Autogun, recycling 10 matter... 12782_ U-05 Engineer lays Concrete. 12783_ Terrain Scanner destroyed. 12784_ Acquired 6 matter. 12787_ S-27 Virus destroyed. 12788_ Field Recycling Unit collects VTOL Module, recycling 3 matter... 12789_ U-05 Engineer lays Concrete. 12794_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 12797_ U-05 Engineer lays Concrete. 12806_ P-70 Sage destroyed. 12807_ Field Recycling Unit collects Hpw. Shock Rifle, recycling 8 matter... 12807_ R-10 Processor collects Imp. Heat Sink. Map ----- +----------------------------------------------------+ | #""" #??????????????????????????????????????? | | #""" #??????????????????????????????????????? | | #""" #??????????????????????????????????????? | | # #??????????????????????????????????????? | | ##########??????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????? ??????????????????? | | ##############??????????????????????????????????? | | # #???????????????????? ??????????? | | # """ #??????????????? ??? ?????????? | | # "Y" #??????????########## ????????? | | # #??#???????# ????????? | | #= #?????????## ????????? | | # #??????????# ???????? | | # #??????????# ????????? | | # """"""" #??????????# ???????? | | # """"""" #??????????# ????????? | | # """"""" #??????????# t ????????????? | | # """"""" ############ #???????????????? | | # # %% % ## ^^ ^#???????????????? | | ###+##########% % !@ [############????? | | %% % R % [%= %s ?? | | %% T" * p = u u u ?? | | " u R %= ?? | | "%" t ?? | | """ ??? | | """ ####### #### #####+###??? | | ! """ #?????# ####+#####???+#??????????? | | #?????###########????????????????????????? | | """ #?????????????????????"??????????????????? | | """ #????????????????????????????????????????? | | """ ##??????????????????"????????????????????? | | """ #????????????????????? ??????????????????? | | #????????????????????????????????????????? | | "" """ #????????????????????????????????????????? | | "" """ ????????????????????????????????????????? | | "" "?? ?????????????????????????????????????????? | | ?? "?????????????????????????????????????????????? | | ?? ??????????????????????????????????????????????? | | ?? ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 65 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 18 Base Temperature (-) 100 EM Shielding 2 Heat Shielding 75 Armor Coverage 675 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 33 Weapon Cycling 20 Evasion (%) 54 Targeting Accuracy 5 Melee Accuracy 6 Armor Integrity Analysis 33 Recoil Reduction 1 Energy Filtering 30 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed Carbon-fiber Leg | -9/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Imp. EM Shotgun | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Aluminum Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Deadly Force Challenges ------------ None Game ------ Seed XenonMolecularReplicator Manual? 0 Play Time 02:33:59 Cumulative 37.6 hours Start 2020.04.18 @ 15:49:24 End 2020.04.18 @ 18:38:45 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 22 Rogue 0 Adventurer 22 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 10 Gallery% 34 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b392d62-5bd7-4d74-a8d7-876460d53967