Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.02 @ 23:55:48 Player: Kate+Gabe4evr Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (55) 275 Value Destroyed (1340) 1340 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 2741 Bonus ------- High Alert Combat Kills 26 Cogmind --------- Core Integrity 0/400 Matter 243/300 Energy 229/265 System Corruption 0% Temperature Warm (121) Movement Rolling (115) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Wheel Armored Wheel > --- UTILITY (3) ------ Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit > --- WEAPON (3) ------- Pulse Rifle Pulse Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Ion Engine Light Ion Engine Wheel Improved Heat Sink Experimental Sensor Array Signal Interpreter Terrain Scanner Terrain Scan Processor Targeting Computer Light Armor Plating Medium Armor Plating Tractor Beam Pulse Rifle Grenade Launcher Grenade Launcher Grenade Launcher Rocket Launcher Mini Grenade Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Shock Rifle Shock Rifle Shock Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Wheel Compact Wheel Improved Heat Sink Experimental Sensor Array Signal Interpreter Terrain Scanner Terrain Scan Processor Transport Network Coupler Targeting Computer Tractor Beam Shock Rifle Pulse Rifle Pulse Rifle Pulse Rifle Grenade Launcher Grenade Launcher Grenade Launcher Heavy Flail [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 31 | 6 5 5 15 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 1 5 Treads . | . . . . Leg . | . . . . Wheel 8 | 2 . 1 5 Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 1 2 Device 2 | . . . 2 Storage 2 | 1 1 . . Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 2 2 3 7 Energy Gun 12 | 1 2 3 6 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . 1 2 7 Power . | . . . . Propulsion 4 | . . 1 3 Utility . | . . . . Weapon 6 | . 1 1 4 Highest Loss Streak 2 | . 1 2 2 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 95 99 98 Engine 12 | . 14 14 11 Wheel 25 | . 28 27 21 Device 4 | . . . 10 Storage 12 | . 14 14 11 Processor 11 | . 9 14 11 Energy Gun 26 | . 23 27 28 Ballistic Gun 2 | . 4 . 4 Peak Build Rating 24 | 6 12 14 24 Average Rating 15 | 4 10 13 22 On Entrance 8 | . 6 12 14 Naked Turns . | . . . . Heaviest Build 57 | 10 51 51 57 Greatest Support 26 | 26 26 26 26 Greatest Overweight (x) 5 | . 1 3 5 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 6 14 20 20 Most Carried 20 | 2 20 20 20 Average Carried 17 | 1 10 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 2 20 20 19 Class Distribution -------------------- 62% | Mutant 37% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 528 | 153 185 41 149 Remotely . | . . . . Salvage Created 1916 | . 664 204 1048 Parts 119 | . 44 10 65 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 45 | . 15 4 26 Guns 42 | . 15 4 23 AOE 1 | . . . 1 Classes Destroyed 9 | . 6 . 3 Worker 2 | . . . 2 Builder 2 | . 1 . 1 Tunneler 1 | . . . 1 Hauler 1 | . 1 . . Recycler 2 | . 2 . . Watcher 2 | . 1 . 1 Swarmer 19 | . 9 . 10 Grunt 20 | . 6 4 10 Sentry 6 | . . . 6 Best Kill Streak 7 | . 7 2 6 Combat Bots Only 6 | . 6 2 6 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging 1 | . 1 . 1 Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 153 | . 42 8 103 Missed 38 | . 9 . 29 Damage Taken 1383 | . 302 127 954 Core 480 | . 54 19 407 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 . 70 . Volleys Fired 115 | . 45 10 60 Largest 3 | . 2 2 3 Hottest 150 | . 101 90 150 Shots Fired 276 | . 87 19 170 Gun 276 | . 87 19 170 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 53 | . 30 . 23 Thermal 72 | . 45 . 27 Explosive . | . . . . Electromagnetic 151 | . 12 19 120 Robot Hit Streak 9 | . 9 5 9 Robot Miss Streak 4 | . 2 3 4 Penetration Max . | . . . . Secondary Targets 12 | . 6 . 6 Max Gunslinging Chain 2 | . 1 . 2 Shots Hit Robots 152 | . 48 11 93 Core Hits 70 | . 27 5 38 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . 6 1 1 Burn 5 | . 4 . 1 Corrupt 3 | . 2 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2760 | . 617 190 1953 Guns 2357 | . 617 188 1552 Cannons . | . . . . Explosions 401 | . . . 401 Melee . | . . . . Ramming 2 | . . 2 . Kinetic 242 | . 131 . 111 Thermal 1005 | . 350 . 655 Explosive . | . . . . Electromagnetic 1511 | . 136 188 1187 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 103 | . . . 103 Projectiles . | . . . . Explosions 103 | . . . 103 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 126 | . . 1 125 Shots 2 | . . . 2 Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 267 | . 258 224 267 Average Temperature 91 | . 103 99 79 Received Heat Transfer 447 | . 78 90 279 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Fried 6 | . . . 6 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 2 . 1 Heat Transferred 2313 | . 1184 . 1129 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 6 | . . . 6 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 524 | . 437 136 524 Initial 106 | . . 106 . Average 163 | . 229 66 215 Maximum Alert Level 2 | . 2 . 2 Low Security (%) 61 | 100 29 100 45 Level 1 32 | . 53 . 50 Level 2 5 | . 16 . 3 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 1 1 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 5 | . 1 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | . 23 4 35 Peak Tracking Total 6 | . 4 2 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 7 | . 2 . 5 Max in Single Turn 2 | . 1 . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . . 1 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . . 1 2 Successful 1 | . . 1 . Failed 2 | . . . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 5 | . . 5 . Total Damage 64 | . . 64 . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2730 | 41 688 969 1032 Spaces Moved 1955 | 37 533 774 611 Core 6 | 6 . . . Treads . | . . . . Legs . | . . . . Wheels 1949 | 31 533 774 611 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 105 105 Average Speed 105 | 83 98 105 113 Slowest Speed 155 | 90 105 145 155 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 60 | 3 71 101 65 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 51 | . . . 51 Melee . | . . . . Projectile . | . . . . AOE 51 | . . . 51 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 2388 | 44 613 906 825 Wait 237 | . 11 111 115 Move 1952 | 36 532 773 611 Hop . | . . . . Pick Up 36 | 2 18 4 12 Fast Attach 9 | 6 1 . 2 Attach 10 | . 1 2 7 Detach . | . . . . Swap 12 | . 3 3 6 Drop 16 | . 2 2 12 Fire 115 | . 45 10 60 Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat x3) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 17) 369 | -10/Materials | Discovered new exit (range 8) 561 | -10/Materials | Discovered new exit (range 4) 730 | -10/Materials | Entered Mines 778 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 780 | -10/Mines | Found Prototype Device 799 | -10/Mines | Met a Derelict bent on vengeance 800 | -10/Mines | Learned 2 Materials zone layouts 1141 | -10/Mines | Discovered new exit (range 7) 1142 | -10/Mines | Received a Mining Laser from a helpful Derelict 1220 | -10/Mines | Met a Derelict shopkeep closing up shop 1323 | -10/Mines | Discovered new exit (range 11) 1661 | -10/Mines | Discovered new exit (range 5) 1699 | -10/Mines | Entered Materials 1699 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1700 | -9/Materials | Identified exit to Materials 2010 | -9/Materials | Build established: Skirmisher 2206 | -9/Materials | Discovered exit to Materials (range 19) 2279 | -9/Materials | Core integrity fell below 50% 2494 | -9/Materials | Discovered exit to Materials (range 4) 2528 | -9/Materials | Core integrity fell below 20% 2731 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02691_ S-10 Pest destroyed. 02691_ Switching to secondary target: S-10 Pest. 02691_ S-10 Pest destroyed. 02691_ Switching to secondary target: S-10 Pest. 02697_ K-01 Serf collects debris. 02698_ S-10 Pest destroyed. 02701_ K-01 Serf collects debris. 02704_ W-16 Scout sends out distress signal. 02704_ S-10 Pest destroyed. 02704_ Switching to secondary target: S-10 Pest. 02706_ K-01 Serf collects debris. 02706_ Shock Rifle destroyed. 02707_ R-06 Scavenger collects Corrupted Lgt. Assault Rifle. 02710_ K-01 Serf collects debris. 02712_ U-05 Engineer builds a Door. 02713_ K-01 Serf collects debris. 02716_ S-10 Pest destroyed. 02717_ K-01 Serf collects debris. 02730_ Y-45 Defender suffers critical hit (Burn). 02731_ Y-45 Defender heat spikes uncontrollably. 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"""" ??????????? | | #?????????????# ##### ????????? | | #?????????????# ????????? | | #+#################/######## # ????????? | | # ]]## !** #???????????? ??????????? | | #### ]]## **! #?????????????? ??????????? | | ???# ! ## **! #??????????????? ? ??????????? | | #### ! ## #?????????????????? ?????????? | | #= ## """ """ #????????????????????????????? | | #*=*[[## "" #????????????????????????????? | | # ##### #????????????????????????????? | | #=#???## % #????????????????????????????? | | " #*##########+#######??????????????????????????? | | " # % #??????????????????????????? | | " + / #???????????????????? | | # # #???????????????????? | | " ###+## ##+###??????#???????????????????? | | " ## # #???????????????????????????????? | | " ##! # #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexGreatTreads Manual? 0 Play Time 00:19:31 Cumulative 60.4 hours Start 2024.11.02 @ 20:41:03 End 2024.11.02 @ 23:55:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 52 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a75dea7f-2488-4190-a087-a6a3a5299364