Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.22 @ 22:28:13 Player: Err. String Expected Got Nil Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (243) 1215 Value Destroyed (8896) 8896 Prototype IDs (61) 1220 Alien Tech Used (1) 200 Bonus (2249) 2249 TOTAL SCORE: 20980 Bonus ------- High Alert Combat Kills 318 Follower Combat Kills 105 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 300 Friendly Fire -74 Cogmind --------- Core Integrity 0/1150 Matter 288/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Plasma Rifle Dispersion Rifle Heavy Gauss Cannon Advanced Datajack Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Enhanced Armored Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Experimental Core Analyzer Experimental Phase Shifter Layered Medium Armor Plating Advanced Shield Generator System Mapper Advanced System Shield > --- WEAPON ----------- Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle > --- INVENTORY -------- Micro Fission Core Antimatter Reactor Improved Cooling System Structural Scanner Heavy Phase Cannon Coil Gun Heavy Proton Missile Launcher Long-range Missile Launcher Plasma Cutter Kinetic Spear [Rating: 115] Favorites ----------- Power Enhanced Nuclear Core Engine Reinforced Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Hacking Suite Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Heavy Proton Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Great Axe Piercing Weapon Kinetic Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Utility 8 | . . . 1 . . . 1 2 . . . . . 2 . . . . 2 . . Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . Parts Attached 342 | 6 12 13 21 10 . . 59 16 1 . 2 3 36 73 7 8 15 10 30 12 8 Power 37 | 1 4 1 2 1 . . 2 2 . . . . 3 10 . . 2 2 5 1 1 Engine 21 | 1 4 1 2 1 . . 2 . . . . . 1 3 . . . . 4 1 1 Core 11 | . . . . . . . . 2 . . . . 2 5 . . . 1 1 . . Reactor 5 | . . . . . . . . . . . . . . 2 . . 2 1 . . . Propulsion 70 | 2 2 2 9 2 . . 16 3 . . . 1 4 15 1 1 2 2 4 4 . Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . Leg 60 | . 2 2 9 2 . . 16 3 . . . 1 4 15 1 1 2 2 . . . Wheel 8 | . . . . . . . . . . . . . . . . . . . 4 4 . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 88 | 1 2 1 6 1 . . 13 3 1 . . 1 14 16 3 1 7 4 11 2 1 Device 50 | . 1 . 2 1 . . 8 1 1 . . . 9 11 2 . 3 3 6 2 . Storage 7 | 1 1 . . . . . . . . . . . 1 1 . . 1 . 2 . . Processor 4 | . . . . . . . . . . . . . . 1 . . 1 . 1 . 1 Hackware 10 | . . . 1 . . . 2 1 . . . . . 2 . . 2 . 2 . . Protection 17 | . . 1 3 . . . 3 1 . . . 1 4 1 1 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 147 | 2 4 9 4 6 . . 28 8 . . 2 1 15 32 3 6 4 2 10 5 6 Energy Gun 43 | . 1 . 2 1 . . 7 6 . . 1 1 9 8 . 3 . . 1 2 1 Energy Cannon 11 | . . . . . . . 1 . . . . . 1 5 1 . . . 2 . 1 Ballistic Gun 54 | 2 3 7 2 3 . . 14 . . . . . . 12 2 2 3 2 2 . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . 3 . . Launcher 16 | . . 2 . 2 . . 3 1 . . . . 1 3 . 1 . . 1 2 . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . 3 1 . . . . 4 . . . . . . . . Piercing Weapon 6 | . . . . . . . . . . . . . . 2 . . . . 1 . 3 Special Melee Weapon 4 | . . . . . . . . . . . 1 . . 2 . . 1 . . . . Unidentified Prototypes 24 | . 1 . 1 . . . 3 3 . . . . 1 7 . . 6 . 1 1 . Parts Lost 93 | . . 5 6 1 . . 9 . . . . 3 2 14 3 2 . 20 1 13 14 Power 12 | . . 1 . . . . . . . . . . . 3 . . . 3 1 1 3 Propulsion 27 | . . 1 1 . . . 4 . . . . 1 2 4 . 1 . 5 . 6 2 Utility 25 | . . . 3 . . . 2 . . . . 1 . 2 1 . . 7 . 3 6 Weapon 29 | . . 3 2 1 . . 3 . . . . 1 . 5 2 1 . 5 . 3 3 Highest Loss Streak 14 | . . 2 1 1 . . 4 . . . . 2 1 5 2 1 . 7 1 6 14 To Critical Strikes 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . Average Slot Usage (%) 95 | . 98 98 99 100 100 100 98 98 100 100 100 99 96 99 97 97 97 85 65 88 78 Engine 5 | . 14 13 11 11 11 11 8 2 . . . . 2 2 . . . . 3 9 8 Core 3 | . . . . . . . . 4 7 7 7 7 7 7 5 5 3 1 . . . Leg 24 | . 23 27 32 33 33 33 35 29 30 30 30 29 24 22 20 21 22 18 . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . 11 14 8 Device 8 | . 14 9 1 7 11 11 8 7 7 7 7 7 6 10 10 11 9 12 7 10 8 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 5 5 5 5 5 5 5 5 4 Processor 1 | . . . . . . . . . . . . . . 2 5 5 6 5 6 10 12 Hackware 16 | . . . 11 11 11 11 17 23 23 23 23 23 20 22 17 17 17 13 16 21 19 Protection 3 | . . 4 9 3 . . . 7 7 7 7 7 6 2 5 5 5 4 . . . Energy Gun 8 | . 1 . 5 13 11 11 9 14 15 15 8 15 19 7 . 7 3 . . 5 8 Ballistic Gun 8 | . 26 25 16 8 11 11 8 . . . . . . 7 13 5 13 13 1 2 . Peak Build Rating 115 | 6 10 10 17 20 20 20 32 43 42 42 42 42 58 84 85 84 107 115 87 92 94 Average Rating 46 | 4 7 9 15 18 19 20 26 39 41 42 39 41 51 72 82 80 87 101 60 85 81 On Entrance 43 | . 6 9 10 16 20 20 20 32 41 42 42 42 41 56 80 84 82 107 30 87 86 Naked Turns 21 | . . . . . . . . . . . . . . . . . . . . . 21 Heaviest Build 83 | 10 30 35 36 38 36 36 37 47 43 43 43 43 57 66 72 72 81 83 78 78 70 Greatest Support 90 | 40 40 20 30 33 33 33 51 59 59 59 59 59 63 73 71 71 86 90 52 58 26 Greatest Overweight (x) 14 | . 4 1 1 1 1 1 3 1 . . . . 1 . 1 1 . 14 13 7 7 Average Overweight (x) . | . . 1 1 1 1 1 . . . . . . . . . . . . 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 12 15 14 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 Average Carried 13 | 3 10 12 12 14 14 15 14 14 14 15 15 14 14 14 13 13 14 11 9 11 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 15 11 15 15 15 15 15 15 15 15 15 13 15 15 13 14 15 10 15 11 5 Class Distribution -------------------- 26% | Scavenger-Mutant 24% | Hacker-Mutant 17% | Hacker-Skirmisher 8% | Hacker-Gunner 8% | Mutant 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Hacker-Tank | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Matter Collected 6848 | 96 396 419 694 142 . 12 1090 79 117 . . 52 347 1355 309 163 145 575 562 258 37 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10974 | 24 467 241 1165 203 . 53 1960 209 29 116 . 227 1172 2457 320 122 184 824 786 359 56 Parts 520 | 2 25 12 63 23 . . 106 10 . 2 . 5 39 120 9 4 . 39 38 18 5 Haulers Intercepted 10 | . 1 . 1 . . . 5 . . . . . . 2 . . . . 1 . . Recyclers Shooed 6 | . . . 3 . . . 1 . . . . . . 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 75 | . . . . . . . . . . 7 . 4 . . 8 3 . 36 . 12 5 Prevented 8 | . . . . . . . . . . . . . . . . . . 2 . 6 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Combat Hostiles Destroyed 185 | . 8 12 20 9 . 1 29 5 . 2 . 4 18 36 5 5 3 14 7 6 1 Melee 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . Guns 138 | . 7 7 20 3 . 1 25 1 . 2 . 3 13 31 5 . 3 14 . 3 . Cannons 6 | . . . . . . . . . . . . . . . . 1 . . 3 1 1 AOE 32 | . . 5 . 6 . . 4 4 . . . . 2 3 . 4 . . 2 2 . Classes Destroyed 19 | 1 5 3 2 2 . 1 2 . . 1 . . . 1 . . . 1 . . . Worker 9 | . . . . . . . 4 1 . . . . 1 . . . . . 3 . . Builder 9 | . 1 . . . . . 3 . . . . . . 5 . . . . . . . Tunneler 2 | 1 . . . . . . . . . . . . . . . . . . 1 . . Hauler 10 | . 1 . 1 . . . 5 . . . . . . 2 . . . . 1 . . Recycler 13 | . . . 2 . . . 3 1 . . . . 2 1 . . . . 4 . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . Operator 11 | . 1 . 2 . . . 4 1 . . . . 1 2 . . . . . . . Watcher 9 | . 1 . 1 . . . 2 . . . . . 1 4 . . . . . . . Swarmer 40 | . . 2 . 4 . . 4 4 . . . . 6 10 . 4 . 2 4 . . Saboteur 1 | . . . . . . . . . . . . . . 1 . . . . . . . Grunt 84 | . 8 2 15 3 . . 17 1 . 1 . 2 4 14 5 . 2 7 . 3 . Brawler 4 | . . . . 1 . . . . . . . 1 . . . . . 1 . 1 . Duelist 5 | . . . . 1 . . 1 . . . . . . 2 . . 1 . . . . Protector 1 | . . . . . . . . . . . . . . . . . . 1 . . . Sentry 22 | . . . 5 . . . 6 . . . . . 4 4 . 1 . 1 1 . . Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . . Hunter 7 | . . . . . . 1 1 . . . . . . 1 . . . 2 . 2 . Programmer 13 | . . . . . . . . . . 1 . 1 4 4 . . . . 2 . 1 Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . Assembled 6 | . . 6 . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 1 2 5 3 3 . 1 7 4 . 1 . 3 4 6 3 4 3 7 5 5 1 Combat Bots Only 7 | . 2 5 2 3 . 1 4 4 . 1 . 3 3 6 3 4 3 7 4 5 1 Max Kills in Single Turn 3 | 1 1 2 1 3 . 1 3 2 1 1 . 1 3 2 1 2 1 1 2 2 1 Gunslinging 1 | . . 1 . . . . . . . . . . . 1 . . . . . . . Exploded 3 | . . 2 . 3 . . 3 2 . . . . 2 2 . 2 . . 2 1 . Melee 1 | . . . . . . . . . . . . . . 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Hostile Shots Fired 1466 | . 36 54 120 13 . 8 136 14 . 18 . 58 152 220 46 16 5 285 47 122 116 Missed 477 | . 8 13 31 3 . 1 46 7 . 7 . 21 53 67 9 6 4 112 6 49 34 Damage Taken 17199 | . 359 769 1191 195 . 73 1608 105 . 175 . 665 1168 3245 681 125 60 3172 707 1343 1558 Core 3030 | . 69 145 102 60 . 13 355 . . 18 . 54 155 527 32 . . 332 350 182 636 Absorbed by Shields 404 | . . . . . . . . . . . . . . . 30 45 8 321 . . . Regen/Repaired (Parts) 808 | . . . . . . . 61 53 . . . . 427 . . . 267 . . . . Core Remaining (%) 55 | 100 . 14 . . . 56 35 . . . . 89 81 . . . . 10 . . . Volleys Fired 691 | 4 51 32 97 13 . 4 141 9 2 12 . 30 57 117 14 6 11 47 24 13 7 Largest 3 | 2 2 2 2 2 . 2 2 2 2 2 . 2 3 3 3 2 3 3 3 3 3 Hottest 248 | 40 50 40 79 112 . 76 122 110 110 110 . 116 177 228 156 133 99 99 216 198 248 Shots Fired 1538 | 8 92 60 194 22 . 8 256 16 4 24 . 60 165 299 42 8 33 138 55 36 18 Gun 1417 | 8 92 56 194 19 . 8 248 14 4 24 . 60 162 277 37 . 33 138 6 26 11 Cannon 86 | . . . . . . . . . . . . . 2 19 5 4 . . 48 3 5 Launcher 34 | . . 4 . 3 . . 8 2 . . . . 1 3 . 4 . . 1 7 1 Special 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 901 | 8 82 56 168 4 . 4 157 . . . . . . 157 37 . 33 138 43 14 . Thermal 590 | . 10 . 26 15 . 4 91 14 4 24 . 60 164 139 5 4 . . 11 7 12 Explosive 31 | . . 4 . 3 . . 8 2 . . . . 1 3 . 4 . . 1 5 . Electromagnetic 16 | . . . . . . . . . . . . . . . . . . . . 10 6 Robot Hit Streak 31 | 5 17 12 11 2 . 5 11 5 2 7 . 6 15 31 7 8 6 13 15 6 9 Robot Miss Streak 7 | 1 4 4 3 4 . 1 4 1 1 2 . 4 4 7 2 . 6 4 3 2 2 Penetration Max 1 | . . . . . . . . . . . . . . 1 1 . . . . . . Secondary Targets 24 | . . 3 3 . . . 2 . . . . . . 8 1 . 2 4 . 1 . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . . . . . . 1 1 . 1 1 . 1 . Shots Hit Robots 966 | 6 61 39 133 8 . 6 165 10 2 19 1 34 97 179 26 7 17 90 27 23 16 Core Hits 465 | 2 27 28 51 11 . 1 84 11 1 7 . 9 43 88 12 7 6 40 16 17 4 Critical Kills 11 | . . 1 . . . . 1 . . . . . . 5 1 . . 2 1 . . Critical Parts Destroyed 8 | . . 1 . . . . . . . . . . . 6 . . . . . . 1 Critical Strikes 48 | . 1 2 4 . . 1 9 . . . . 1 4 18 1 . . 2 3 . 2 Burn 25 | . 1 . 4 . . 1 8 . . . . 1 4 6 . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . 1 . . Destroy 19 | . . 2 . . . . 1 . . . . . . 12 1 . . 2 . . 1 Blast 1 | . . . . . . . . . . . . . . . . . . . 1 . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 Impale 1 | . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 31 | . . . . . . . 3 3 . . 1 . 5 5 . . . . 8 . 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 11 | . . . . . . . 3 3 . . . . 5 . . . . . . . . Piercing 19 | . . . . . . . . . . . . . . 5 . . . . 8 . 6 Sneak Attacks 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23236 | 49 738 884 1956 424 . 85 3890 491 35 406 . 699 2355 4975 625 457 435 2066 1341 885 440 Guns 17850 | 49 728 488 1956 120 . 85 2858 234 35 406 . 699 2084 4451 556 . 435 2066 47 369 184 Cannons 1458 | . . . . . . . . . . . . . . 117 69 140 . . 877 85 170 Explosions 3634 | . . 396 . 304 . . 1023 257 . . . . 271 343 . 317 . . 286 431 6 Melee 258 | . . . . . . . . . . . . . . 59 . . . . 131 . 68 Ramming 24 | . 10 . . . . . 9 . . . . . . 5 . . . . . . . Kinetic 10580 | 49 601 488 1553 25 . 17 1555 . . . . . . 2307 556 . 435 2066 694 234 . Thermal 8663 | . 127 . 403 95 . 68 1303 234 35 406 . 699 2084 2261 69 140 . . 230 162 347 Explosive 3529 | . . 396 . 304 . . 1023 257 . . . . 271 343 . 317 . . 286 332 . Electromagnetic 182 | . . . . . . . . . . . . . . . . . . . . 157 25 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 258 | . . . . . . . . . . . . . . 59 . . . . 131 . 68 Highest Corruption 13 | . 5 5 . . . . . . . . . 2 2 3 3 3 3 3 2 2 13 Average Corruption 2 | . 4 5 . . . . . . . . . 1 1 2 3 3 3 3 1 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 126 | . 13 13 . . . . . . . . . 6 9 29 14 8 . 10 9 9 6 Message Errors 26 | . 3 1 . . . . . . . . . 3 2 5 6 . . 2 1 2 1 Matter Fused 28 | . 4 1 . . . . . . . . . 1 3 8 1 4 . 1 3 2 . Heat Flow Errors 12 | . 1 . . . . . . . . . . . 2 3 2 1 . 1 . . 2 Energy Discharges 27 | . 2 4 . . . . . . . . . 1 1 6 2 1 . 4 3 1 2 Parts Rejected 4 | . . 2 . . . . . . . . . . . 1 1 . . . . . . Parts Fused 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 11 | . . . . . . . . . . . . 1 . 5 . 2 . . 1 2 . Data Loss (major) 5 | . 2 . . . . . . . . . . . . . 1 . . . . 2 . Misfires 3 | . . 2 . . . . . . . . . . . . . . . . 1 . . Alerts 3 | . . 2 . . . . . . . . . . 1 . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 4 | . . 1 . . . . . . . . . . . 1 . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 402 | . . . . . . . 167 . . . . . . 74 . 29 . . 132 . . Projectiles 88 | . . . . . . . . . . . . . . 50 . . . . 38 . . Explosions 226 | . . . . . . . 167 . . . . . . . . 29 . . 30 . . Melee 88 | . . . . . . . . . . . . . . 24 . . . . 64 . . Knockbacks 5 | . . . . . . . . . . . . . . . . . . . 4 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . . . . 4 1 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 236 | . . . . 25 . . 141 . . . . . 26 44 . . . . . . . Shots 5 | . . . . 1 . . 2 . . . . . 1 1 . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 7 | . 3 . . . . . 3 . . . . . . 1 . . . . . . . Kicked 7 | . 3 . . . . . 3 . . . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 497 | . 285 53 141 315 . . 54 357 . . . 18 497 454 432 62 141 327 306 188 248 Average Temperature 93 | . 62 29 39 107 . . 6 101 . . . 9 92 112 191 15 51 142 84 79 116 Received Heat Transfer 3937 | . 198 153 570 30 . . 522 36 . 54 . 306 222 726 244 12 9 600 . 255 . Effects 23 | . 3 . . 1 . . . 1 . . . . 3 8 5 . . 2 . . . Shutdowns 4 | . . . . . . . . . . . . . 2 2 . . . . . . . Energy Bleed 6 | . . . . 1 . . . 1 . . . . . 2 . . . 2 . . . Interference 6 | . 3 . . . . . . . . . . . . 3 . . . . . . . Damage (minor) 3 | . . . . . . . . . . . . . 1 1 1 . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . . 4 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . 1 . . . . . . . . . . 1 3 1 . . . . 1 . . Combat Hostiles 7 | . 1 . . . . . . . . . . 1 3 1 . . . . 1 . . Parts Melted 55 | . 2 . 1 . . 1 7 . . 5 . 3 22 8 . . 2 . 3 1 . Heat Transferred 16441 | . 444 . 1147 222 . 222 2923 407 74 703 . 1332 4033 3898 74 148 . . 222 222 370 Parts Sabotaged 3 | . . . . . . . . . . . . . . 3 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Peak Influence 899 | 5 136 159 354 329 . 30 468 228 . . . . 373 899 . . . . 152 . . Initial 182 | . 3 7 . 83 . . . 122 . . . . 53 182 . . . . . . . Average 172 | 1 49 106 148 151 . 8 211 128 . . . . 79 410 . . . . 32 . . Maximum Alert Level 3 | . . . 1 1 . . 2 1 . . . . 1 3 . . . . . . . Low Security (%) 60 | 100 100 100 58 56 . 100 45 60 . . . . 89 5 . . . . 100 . . Level 1 28 | . . . 41 43 . . 42 39 . . . . 10 50 . . . . . . . Level 2 8 | . . . . . . . 12 . . . . . . 34 . . . . . . . Level 3 1 | . . . . . . . . . . . . . . 9 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 2 1 2 . . . 5 1 . . . . 7 11 . . . 1 2 . . Investigation 7 | . 1 1 . . . . 2 . . . . . 2 1 . . . . . . . Extermination 6 | . . . . . . . . . . . . . 3 2 . . . . 1 . . Reinforcement 13 | . 1 . 2 . . . 3 1 . . . . 2 3 . . . . 1 . . Assault 4 | . . . . . . . . . . . . . . 3 . . . 1 . . . Garrison 2 | . . . . . . . . . . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . 1 2 . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Distress Signals 15 | . . . 4 . . . 9 . . . . . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 316 | . 17 18 32 15 . 1 60 6 . 4 . 5 26 55 5 5 11 23 9 13 11 Peak Tracking Total 10 | . 3 6 3 3 . 1 8 4 . 2 . 3 4 6 3 4 6 7 5 6 10 Tactical Retreats 20 | . . . 3 1 . . 1 . . . . 1 3 3 . . 1 2 2 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Traps Triggered 9 | . 6 . . . . . . 1 . . . . 1 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . 4 . . . . . . . . . . . . . . Reused 3 | . . . . . . . 3 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 23 | . . . . . . . 3 . . . . . . . . . 14 5 . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Machines Disabled 24 | . . . 1 2 . . 3 . . . . . 2 13 . . . . 2 1 . Max in Single Turn 2 | . . . 1 1 . . 1 . . . . . 1 2 . . . . 1 1 . Garrison Access 3 | . . . . . . . . . . . . . 1 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Machines Accessed 65 | . 5 1 3 . 2 . 8 2 . . 4 1 16 7 . 2 10 . 3 1 . Terminals 31 | . 5 . 3 . . . 5 1 . . . 1 8 4 . 1 . . 3 . . Fabricators 2 | . . . . . . . . . . . . . 2 . . . . . . . . Repair Stations 6 | . . . . . . . 1 1 . . . . 3 1 . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . 2 . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 1 2 . . . . . . . Total Hacks 187 | . 11 1 7 . 5 . 33 7 . . 28 2 49 20 . 3 13 . 7 1 . Successful 123 | . 4 1 4 . 5 . 18 7 . . 28 2 26 9 . 3 13 . 2 1 . Failed 63 | . 7 . 3 . . . 14 . . . . . 23 11 . . . . 5 . . Catastrophic 9 | . 2 . 1 . . . 1 . . . . . 2 1 . . . . 2 . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . Manual 85 | . 11 . 7 . 1 . 20 3 . . . . 21 14 . . 1 . 7 . . Terminals 93 | . 11 . 7 . . . 22 3 . . . 2 24 15 . 2 . . 7 . . Fabricators 8 | . . . . . . . . . . . . . 8 . . . . . . . . Repair Stations 23 | . . . . . . . 4 4 . . . . 13 2 . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . 2 . . . . . . . . Scanalyzers 7 | . . . . . . . 7 . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . 2 3 . . . . . . . Terminal Hacks 82 | . 2 1 3 . 5 . 7 2 . . 28 2 7 6 . 3 13 . 2 1 . Record 29 | . . . . . 4 . . . . . 8 2 1 . . 2 11 . . 1 . Part Schematic 15 | . . . . . . . . . . . 10 . 2 3 . . . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . Robot Analysis 6 | . 2 . 2 . . . 1 . . . . . 1 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . . . Open Door 4 | . . 1 . . . . . . . . . . . . . 1 2 . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 4 | . . . . . . . . 1 . . . . 1 1 . . . . 1 . . Terminal Index 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . 1 . . . . . . . Registered Components 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . 5 . . . . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . 2 . . . . . . . . Build 2 | . . . . . . . . . . . . . 2 . . . . . . . . Repair Station Hacks 14 | . . . . . . . 2 4 . . . . 7 1 . . . . . . . Scan Component 9 | . . . . . . . 1 2 . . . . 5 1 . . . . . . . Repair 5 | . . . . . . . 1 2 . . . . 2 . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . Report Inventory 2 | . . . . . . . . . . . . . 2 . . . . . . . . Scanalyzer 6 | . . . . . . . 6 . . . . . . . . . . . . . . Insert Component 3 | . . . . . . . 3 . . . . . . . . . . . . . . Analyze 3 | . . . . . . . 3 . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . 1 2 . . . . . . . Seal Access 3 | . . . . . . . . . . . . . 1 2 . . . . . . . Unauthorized Hacks 11 | . 2 . 1 . . . 3 1 . . . . 4 . . . . . . . . Terminals 8 | . 2 . 1 . . . 2 1 . . . . 2 . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . Botnet 3 | . 1 . . . . . . . . . . . 2 . . . . . . . . Operators 4 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . 2 . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . 1 . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . Extract 1 | . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 4 . 2 . . . 6 2 . . . . 14 6 . . . . 3 . . Full Trace Events 4 | . . . . . . . 1 . . . . . 2 1 . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . 4 . . . 10 . 2 3 . . . . . . . Parts Built 4 | . . . . . . . . . . . . . 4 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 56 | . . . . . . . . . . . . . 56 . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . 10 . . . . . . . . Parts Repaired 5 | . . . . . . . 1 2 . . . . 2 . . . . . . . . Time 160 | . . . . . . . 32 93 . . . . 35 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 3 . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . . . . . . . . . parse_system 1 | . . . . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . 3 3 3 3 1 1 1 1 Autooverrided 1 | . . . . . . . . . . . . . . . 1 . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Total Allies 8 | . . . . 5 . . 1 . . . . . . . 1 . . . . . 1 Largest Group 3 | . . . . 3 3 1 1 . . . . . . . 1 . . . . . 1 Highest-Rated Group 135 | . . . . 59 59 16 10 . . . . . . . 26 . . . . . 135 Highest-Rated Ally 135 | . . . . 31 31 16 10 . . . . . . . 26 . . . . . 135 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 50 | . . . . 45 . 3 . . . . . . . . 2 . . . . . . Total Damage 609 | . . . . 491 . 48 . . . . . . . . 70 . . . . . . Kills 5 | . . . . 5 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . 1 . . . . . . . . . . . . . . 3 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Robot Analysis Total 6 | . 2 . 2 . . . 1 . . . . . 1 . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . . . 2 1 . 2 . . . . . . . 2 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Turns Passed 20748 | 122 1258 413 1662 1433 427 409 2186 705 928 387 111 663 2348 2826 535 580 1067 542 1242 526 378 Spaces Moved 11322 | 49 545 156 633 691 224 193 1079 390 765 270 89 459 1225 1486 297 374 828 272 716 378 203 Core 160 | 6 4 . . . . . . . . . . . . . . . . 3 92 . 55 Treads 131 | 43 88 . . . . . . . . . . . . . . . . . . . . Legs 9881 | . 453 156 633 691 224 193 1079 390 765 270 89 459 1225 1486 297 374 828 269 . . . Wheels 1150 | . . . . . . . . . . . . . . . . . . . 624 378 148 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 190 190 120 120 120 120 120 120 120 120 120 120 115 113 90 105 50 Average Speed 138 | 146 182 190 190 190 190 190 120 124 120 120 120 120 128 120 159 146 118 137 138 107 102 Slowest Speed 750 | 160 250 190 190 190 190 190 330 190 120 120 120 120 190 120 190 190 120 750 700 185 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 91 40 56 100 60 48 70 8 86 45 75 64 26 39 54 60 93 47 18 57 43 Regions Visited 21 Branch Regions 14 Pre-discovered Areas 4 | . . 1 . . 1 . . . . . 1 . . . . . 1 . . . . Known Exits Taken 5 | . . . . . . . 1 1 . . . . 1 1 . . . . 1 . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 . . 1 1 1 1 . . 1 1 1 1 . 1 . Scrap Searched 19 | . . . . 2 . 1 . . 3 1 . 1 . . 1 4 . 2 . 3 1 Spaces Dug 38 | . . . . . . . 3 3 . . . . 6 16 . . . . 10 . . Terrain Destroyed 430 | . . 35 . 35 . . 83 13 . . . . 19 45 13 42 2 3 41 98 1 Melee 17 | . . . . . . . 3 3 . . . . 5 3 . . . . 3 . . Projectile 70 | . . . . . . . . . . . . . 1 22 13 . 2 3 24 4 1 AOE 343 | . . 35 . 35 . . 80 10 . . . . 13 20 . 42 . . 14 94 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Total 14935 | 93 723 211 901 790 227 228 1695 588 771 309 91 511 1859 2281 326 397 890 338 909 451 346 Wait 2177 | 24 76 6 115 64 . 32 354 152 2 28 . 19 498 530 7 2 10 3 100 34 121 Move 11301 | 48 544 155 632 690 223 192 1078 389 764 269 88 458 1224 1485 296 373 827 271 715 377 203 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 218 | 11 26 4 22 6 2 . 32 6 1 . . 1 22 36 2 3 10 5 21 7 1 Fast Attach 55 | . . 1 1 . . . 4 6 . . . . 12 14 . 3 8 . 5 . 1 Attach 117 | 6 6 6 9 1 . . 17 2 . . . 3 3 19 4 2 . 9 16 11 3 Detach 5 | . . . . . . . . . . . . . . . . 2 . . 3 . . Swap 171 | . 6 6 11 9 . . 38 8 1 . 2 . 21 40 3 3 7 1 9 2 4 Drop 151 | . 11 1 14 7 2 . 25 9 1 . . . 17 34 . 3 17 2 8 . . Fire 691 | 4 51 32 97 13 . 4 141 9 2 12 . 30 57 117 14 6 11 47 24 13 7 Melee 31 | . . . . . . . 3 3 . . 1 . 5 5 . . . . 8 . 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 7 | . 3 . . . . . 3 . . . . . . 1 . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . 4 . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . . . . . . . . . . . . . . . 7 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: [*Res] / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 12) 713 | -10/Materials | Discovered new exit (range 14) 947 | -10/Materials | Discovered new exit (range 15) 1335 | -10/Materials | Discovered new exit (range 13) 1381 | -10/Materials | Entered Mines 1382 | -10/Mines | Assembled infested the area 1387 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1396 | -10/Mines | Met a Derelict shopkeep closing up shop 1431 | -10/Mines | Core integrity fell below 50% 1657 | -10/Mines | Learned location of Mines (-9) 1734 | -10/Mines | Core integrity fell below 20% 1781 | -10/Mines | Discovered new exit (range 7) 1794 | -10/Mines | Entered Materials 1794 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2101 | -9/Materials | Build established: Scavenger-Mutant 2955 | -9/Materials | Discovered new exit (range 16) 3204 | -9/Materials | Discovered new exit (range 6) 3438 | -9/Materials | Discovered new exit (range 7) 3456 | -9/Materials | Entered Mines 3460 | -9/Mines | Met a Derelict bent on vengeance 3559 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4089 | -9/Mines | Discovered new exit (range 5) 4258 | -9/Mines | Discovered new exit (range 10) 4689 | -9/Mines | Learned location of 1 exit from Materials 4873 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4873 | -9/Mines | Discovered new exit (range 5) 4889 | -9/Mines | Entered Exiles 4889 | -9/Exiles | Accompanied by 3 allies 4919 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4939 | -9/Exiles | Met 8R-AWN 4971 | -9/Exiles | Met EX-HEX 5022 | -9/Exiles | Met EX-BIN 5045 | -9/Exiles | Aligned with FarCom system 5047 | -9/Exiles | Given EX-Vault access code 5091 | -9/Exiles | Opened EX-Vault 5110 | -9/Exiles | Found Latent Energy Streamer 5157 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5210 | -9/Exiles | Met EX-DEC 5219 | -9/Exiles | Learned location of Zion (-6) 5301 | -9/Exiles | Discovered new exit (range 10) 5316 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 5316 | -9/Exiles | Entered Mines 5316 | -8/Mines | Accompanied by 1 ally 5697 | -8/Mines | Discovered new exit (range 16) 5725 | -8/Mines | Entered Materials 5725 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5726 | -8/Materials | Identified exit to Factory 6401 | -8/Materials | Central database locked down 6740 | -8/Materials | Core integrity fell below 50% 6794 | -8/Materials | Lost 4 parts (2n2w) 7156 | -8/Materials | System Shield fried by hacking feedback 7188 | -8/Materials | Repaired Imp. Aluminum Leg 7710 | -8/Materials | Build established: Hacker-Mutant 7911 | -8/Materials | Entered Factory 7911 | -7/Factory | Evolved 2 slots: Utility x2 8114 | -7/Factory | Repaired Imp. Aluminum Leg 8261 | -7/Factory | Repaired Broken Imp. Carbon-fiber Leg 8271 | -7/Factory | Discovered new exit (range 13) 8334 | -7/Factory | Identified exit to Lower Caves 8616 | -7/Factory | Entered Lower Caves 8973 | -7/Lower Caves | Learned Factory interactive machine intel 9277 | -7/Lower Caves | Encountered a Warlord checkpoint 9336 | -7/Lower Caves | Discovered new exit (range 15) 9383 | -7/Lower Caves | Learned Factory stockpile data 9544 | -7/Lower Caves | Entered another Lower Caves area 9749 | -7/Lower Caves | Learned 4 Factory zone layouts 9925 | -7/Lower Caves | Discovered new exit (range 5) 9931 | -7/Lower Caves | Entered Data Miner 9931 | -7/Data Miner | Discovered new exit (range 6) 9954 | -7/Data Miner | Met Data Miner 9992 | -7/Data Miner | Learned location of Section 7 (-2) 9992 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10014 | -7/Data Miner | Received God Mode back door access code from Data Miner 10042 | -7/Data Miner | Entered Proximity Caves 10325 | -6/Proximity Caves | Learned location of 1 exit from Factory 10699 | -6/Proximity Caves | Discovered new exit (range 5) 10705 | -6/Proximity Caves | Entered Factory 10705 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 10706 | -6/Factory | Identified exit to Lower Caves 10709 | -6/Factory | Loaded intel: 52 interactive machine locations 11068 | -6/Factory | Build established: Hacker-Skirmisher 11296 | -6/Factory | Repaired Lrg. Storage Unit 11758 | -6/Factory | Incoming investigation squad redirected 11759 | -6/Factory | Fabricated Plasma Cutter (x2) 12157 | -6/Factory | Repaired Imp. Carbon-fiber Leg 12821 | -6/Factory | Fabricated Carbon-fiber Leg (x2) 12993 | -6/Factory | Identified exit to Factory 13053 | -6/Factory | Entered another Factory area 13053 | -5/Factory | Evolved 2 slots: Utility x2 13054 | -5/Factory | Identified exit to Upper Caves 13405 | -5/Factory | Garrison activated, responded to threat 13407 | -5/Factory | Incoming investigation squad redirected 13486 | -5/Factory | Lost 5 parts (1p1n1u2w) 13878 | -5/Factory | Found Prototype Launcher 13879 | -5/Factory | Identified Scatter Rocket Array 13889 | -5/Factory | Found Scatter Rocket Array 14107 | -5/Factory | Lost 3 parts (1p1n1w) 14370 | -5/Factory | Build established: Scavenger-Skirmisher 14753 | -5/Factory | Build established: Scavenger-Gunner 14853 | -5/Factory | First assault squad dispatched 15423 | -5/Factory | Build established: Hacker-Skirmisher 15590 | -5/Factory | Incoming assault squad redirected 15608 | -5/Factory | Core integrity fell below 50% 15879 | -5/Factory | Entered Upper Caves 16184 | -5/Upper Caves | Build established: Scavenger-Tank 16397 | -5/Upper Caves | Discovered new exit (range 9) 16414 | -5/Upper Caves | Entered another Upper Caves area 16586 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16986 | -5/Upper Caves | Discovered new exit (range 9) 16994 | -5/Upper Caves | Entered Warlord 17035 | -5/Warlord | System corruption cleaned by Quarantine Array 17389 | -5/Warlord | Learned location of Quarantine (-3) 17389 | -5/Warlord | Learned Quarantine trap positions 17390 | -5/Warlord | Learned 4 Command zone layouts 17391 | -5/Warlord | Learned Factory terminal intel 17391 | -5/Warlord | Learned Factory fabricator intel 17391 | -5/Warlord | Learned Research repair station intel 17521 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 17563 | -5/Warlord | Warlord's base attacked by MAIN.C 17676 | -5/Warlord | Met Warlord 17695 | -5/Warlord | Opened Warlord's prototype stash 17705 | -5/Warlord | Found System Mapper 17717 | -5/Warlord | Found Prototype Reactor 17717 | -5/Warlord | Identified Vortex Chain Reactor 17725 | -5/Warlord | Found Prototype Device 17725 | -5/Warlord | Identified Exp. Phase Shifter 17736 | -5/Warlord | Found Prototype Device 17736 | -5/Warlord | Identified System Purifier 17739 | -5/Warlord | Found Prototype Processor 17739 | -5/Warlord | Identified Exp. Core Analyzer 17894 | -5/Warlord | Spotted B-75 Beast 17913 | -5/Warlord | Warlord forces counterattacked 17964 | -5/Warlord | Spotted Striker 18003 | -5/Warlord | Build established: Hacker-Gunner 18010 | -5/Warlord | Lost 13 allies 18029 | -5/Warlord | Opened side exit 18048 | -5/Warlord | Spotted Striker 18052 | -5/Warlord | Discovered new exit (range 9) 18061 | -5/Warlord | Entered Proximity Caves 18102 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 18168 | -4/Proximity Caves | Destroyed 7 combat bots 18283 | -4/Proximity Caves | Lost 4 parts (1n2u1w) 18408 | -4/Proximity Caves | Spotted B-86 Titan 18538 | -4/Proximity Caves | Lost 7 parts (1p3n1u2w) 18588 | -4/Proximity Caves | Discovered new exit (range 5) 18598 | -4/Proximity Caves | Core integrity fell below 20% 18603 | -4/Proximity Caves | Entered Factory 18603 | -4/Factory | Evolved 2 slots: Utility x2 18604 | -4/Factory | Loaded intel: 28 terminal locations 18605 | -4/Factory | Loaded intel: 6 fabricator locations 18629 | -4/Factory | Lost 7 parts (2p1n3u1w) 18744 | -4/Factory | Build established: Hacker-Mutant 19123 | -4/Factory | Discovered new exit (range 11) 19664 | -4/Factory | Discovered new exit (range 5) 19709 | -4/Factory | Build established: Hacker-Gunner 19766 | -4/Factory | Identified exit to Upper Caves 19766 | -4/Factory | Identified exit to Extension 19845 | -4/Factory | Entered Upper Caves 19983 | -4/Upper Caves | Lost 4 parts (2n1u1w) 20103 | -4/Upper Caves | Lost 6 parts (1p1n2u2w) 20179 | -4/Upper Caves | Encountered a Warlord checkpoint 20282 | -4/Upper Caves | Found Alien Artifact 20283 | -4/Upper Caves | Identified Dimensional Node Initializer 20283 | -4/Upper Caves | Initialized slip node 20343 | -4/Upper Caves | Learned Research stockpile data 20360 | -4/Upper Caves | Discovered new exit (range 14) 20368 | -4/Upper Caves | Ambushed by wild Derelicts 20371 | -4/Upper Caves | Entered another Upper Caves area 20511 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 20513 | -4/Upper Caves | Spotted B-86 Titan 20692 | -4/Upper Caves | Core integrity fell below 50% 20702 | -4/Upper Caves | System corruption reached 10% 20720 | -4/Upper Caves | Released all parts (6) 20730 | -4/Upper Caves | Core integrity fell below 20% 20749 | -4/Upper Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 20699_ Hvy. Phase Cannon destroyed. 20705_ System Mapper destroyed. 20707_ Angular Momentum Engine destroyed. 20708_ System corrupted: Heat flow error (+119). 20709_ Adv. System Shield destroyed. 20715_ Centrium Wheel destroyed. 20720_ Released Target Analyzer. 20720_ Released Lrg. Storage Unit. 20720_ Released Imp. System Shield. 20720_ Released Mak. Hacking Suite. 20720_ Released Kinetic Spear. 20720_ Released Spear. 20721_ Acquired Spear. 20724_ Penetrated by Slug. A strange signal echoes through the caves. 20728_ HUVTTZXYJ6TV0BW1W%KWKJ>6ZSUEKUZLZCERM,P 20729_ Spear destroyed. 20740_ S-27 Virus destroyed. 20748_ Penetrated by Slug. 20748_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????# #??????????????????????? | | ????????????###????????# #????????? #?????? ????? | | ????????????# ????????# #????????? #??????????? | | ????????????# ????###?# #???????? #??????????? | | ????????????# ????# ## ##???????#% #???? ?? | | ????????????# ????? #???????# #??? #? | | ???????????## ?????? #???????# #??? #?? | | ???????????# ##????? ##??????# #?? ### | | ???????????# ##?????# #####??# #??? ## | | ????????????# ####### #??# #??# #?# | | ?????#####??# ## ## #??# ### ### | | ????## #### =% #?## ## | | ???## ### * ## #?# ## | | ???# ## #### ##### #?? | | ???# #####??# #### #???? | | ???# ##??????# ###?#? | | ???## ### ########???????# ##?#?? | | ?????????# ###????????## ####?### | | ?????????# ss ##??? ###### #???## | | ?????????## #?# ## hp##???# #?### | | ??????????# ##????## h ###?# #### | | ??????????#### #######p ### ### |# | | ?????????????# ## #?##*!! | | ?????????????# ## #??##]/ # | | ?????????????# #### #???### | | ?????????????# #??### @ #?#??## ## | | ?????????????#####????####### ?????#### | | ?????????????????????????????### ? ??????? | | ???????????????????????????????##########???#????? | | ???????????????????????????????????????????#?###?? | | ????????????????????????????????????????#?#??????? | | ?????????????????????????????????????????????#?#?? | | ?????????????????????????????????????????????#???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##??# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 225 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 8 Target Analysis 5 Core Analysis 8 Recoil Reduction 4 Particle Charging 20 Kinecelleration 40 Offensive Hacking 31 Defensive Hacking 26 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Imp. Light Cannon | -8/Materials | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Phase Cannon | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Plasma Cutter | -6/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Titanium Leg | -5/Factory | Hacked KE Penetrator | -5/Factory | Hacked Hyp. Coil Gun | -5/Factory | Hacked Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Plasma Cutter | x2 | -6/Factory Carbon-fiber Leg | x2 | -6/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Dodgeball, But With Guns Ooh, Shiny! Reappropriation Challenges ------------ None Game ------ Seed BattleScrapoidBotcube Manual? 0 Play Time 03:01:56 Cumulative 53.5 hours Start 2025.02.22 @ 16:13:32 End 2025.02.22 @ 22:28:13 Sessions 24 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 36 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2000761-ffe7-4128-a3f8-a9a96881270c