Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.18 @ 14:32:42 Player: Puck Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (113) 565 Value Destroyed (2910) 2910 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (191) 191 TOTAL SCORE: 5746 Bonus ------- High Alert Combat Kills 71 Follower Combat Kills 35 Entered Garrisons 200 Friendly Fire -115 Cogmind --------- Core Integrity 339/550 Matter 192/300 Energy 260/265 System Corruption 4% Temperature Cool (73) Movement Treading (240) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Insulated Plating > --- WEAPON (3) ------- Improved EM Shotgun Improved EM Shotgun Improved Assault Rifle > --- INVENTORY (15) --- Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod (200) Improved Sensor Array Insulated Plating Hacking Suite Hacking Suite Drone Bay (2/2) Grenade Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads High-capacity Storage Unit High-capacity Matter Pod Improved Sensor Array Medium Armor Plating Insulated Plating Insulated Plating Hacking Suite Hacking Suite Drone Bay Improved EM Shotgun Improved EM Shotgun Improved Assault Rifle Grenade Launcher [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . 1 1 . . Weapon 1 | . . 1 . . . Parts Attached 51 | 6 3 20 6 10 6 Power 6 | 1 . 3 . 1 1 Engine 6 | 1 . 3 . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 . 6 1 3 1 Treads 13 | 2 . 6 1 3 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 3 3 4 3 2 Device 2 | . . . 1 . 1 Storage 4 | 1 2 1 . . . Processor 5 | . 1 2 1 1 . Hackware . | . . . . . . Protection 5 | . . . 2 2 1 Artifact . | . . . . . . Weapon 16 | 2 . 8 1 3 2 Energy Gun 2 | . . 1 . . 1 Energy Cannon . | . . . . . . Ballistic Gun 12 | 2 . 6 . 3 1 Ballistic Cannon 1 | . . 1 . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 3 1 . . Parts Lost 11 | . . 1 . 3 7 Power 1 | . . . . 1 . Propulsion 4 | . . . . 1 3 Utility 2 | . . . . 1 1 Weapon 4 | . . 1 . . 3 Highest Loss Streak 4 | . . 1 . 3 4 To Critical Strikes . | . . . . . . Average Backups 12 | 1 8 14 13 14 13 Power 1 | . 1 1 1 1 . Propulsion 3 | . 2 5 2 1 . Utility 5 | . 1 4 6 7 8 Weapon 3 | . 2 2 4 3 3 Tool/Special . | . . . . . . Unused Backups 11 | . 1 2 1 1 6 Power 1 | . . 1 . . . Propulsion 1 | . 1 . . . . Utility 5 | . . . . 1 4 Weapon 3 | . . 1 1 . 1 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 98 | . 99 98 99 98 96 Engine 10 | . 14 11 9 8 8 Treads 25 | . 28 21 27 26 26 Storage 10 | . 14 11 9 9 9 Processor 17 | . 13 21 18 13 18 Protection 4 | . . . 8 11 8 Ballistic Gun 25 | . 28 28 16 21 23 Ballistic Cannon 2 | . . 2 6 4 . Peak Build Rating 32 | 6 8 20 26 31 32 Average Rating 17 | 4 7 12 23 26 29 On Entrance 15 | . 6 8 20 25 31 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 53 | 13 28 37 45 53 45 Greatest Support 60 | 40 40 40 60 60 60 Greatest Overweight (x) 3 | 3 . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 15 20 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 Most Carried 15 | 2 15 15 15 15 15 Average Carried 12 | 1 8 14 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 1 15 15 14 15 10 Class Distribution -------------------- 60% | Gunner 28% | Mutant 7% | Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Gunner | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Gar Matter Collected 2445 | 147 291 519 289 984 215 Remotely . | . . . . . . Salvage Created 4584 | . 530 1370 698 1626 360 Parts 234 | . 30 86 26 66 26 Haulers Intercepted 13 | . 2 4 2 5 . Recyclers Shooed 4 | . 1 2 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Combat Hostiles Destroyed 68 | . 8 25 6 18 11 Guns 58 | . 8 21 3 15 11 Cannons 10 | . . 4 3 3 . Classes Destroyed 14 | . 5 3 2 2 2 Worker 4 | . . . 1 3 . Builder 2 | . . . . 2 . Hauler 13 | . 2 4 2 5 . Recycler 13 | . 2 1 3 7 . Operator 3 | . 1 2 . . . Watcher 9 | . . 5 3 1 . Swarmer 14 | . 3 4 . 4 3 Cutter 3 | . . . . . 3 Grunt 35 | . 5 15 4 7 4 Duelist 4 | . . 2 . 2 . Protector 2 | . . . . 2 . Sentry 7 | . . 4 1 2 . Hunter 2 | . . . 1 1 . Programmer 1 | . . . . . 1 Thug 1 | . . . . 1 . Best Kill Streak 18 | . 4 5 9 18 5 Combat Bots Only 9 | . 4 4 3 9 5 Max Kills in Single Turn 2 | . 1 1 1 2 2 Gunslinging 1 | . . . . . 1 Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Hostile Shots Fired 345 | . 20 91 30 101 103 Missed 95 | . 8 30 8 22 27 Hits 250 | . 12 61 22 79 76 Melee 17 | . . 4 . 1 12 Projectile 233 | . 12 57 22 78 64 AOE 1 | . . . . . 1 Critical Strikes 19 | . . 5 2 5 7 Damage Taken 3462 | . 129 816 341 1106 1070 Core 385 | . 21 153 20 104 87 Absorbed by Shields . | . . . . . . Ignored by Resistances 33 | . . . . . 33 Core Remaining (%) 84 | 100 91 61 . . . Volleys Fired 272 | . 37 102 28 72 33 Largest 3 | . 2 3 3 3 3 Hottest 113 | . 40 98 101 79 113 Shots Fired 718 | . 74 286 73 206 79 Gun 642 | . 74 273 51 165 79 Cannon 76 | . . 13 22 41 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 693 | . 74 285 57 206 71 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 25 | . . 1 16 . 8 Robot Hit Streak 21 | . 11 21 10 18 17 Robot Miss Streak 4 | . 2 4 3 4 3 Penetration Max . | . . . . . . Secondary Targets 10 | . . 3 . 4 3 Max Gunslinging Chain 1 | . . 1 . 1 1 Shots Hit Robots 503 | . 50 206 47 145 55 Core Hits 224 | . 26 88 28 60 22 Critical Kills 2 | . 1 . . 1 . Critical Parts Destroyed 2 | . . 1 . 1 . Critical Strikes 7 | . 1 1 . 5 . Destroy 4 | . 1 1 . 2 . Blast 3 | . . . . 3 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6693 | . 539 1937 973 2442 802 Guns 5551 | . 539 1692 545 1973 802 Cannons 947 | . . 204 292 451 . Explosions 156 | . . 20 136 . . Melee . | . . . . . . Ramming 39 | . . 21 . 18 . Kinetic 6209 | . 539 1873 626 2424 747 Thermal 156 | . . 20 136 . . Explosive . | . . . . . . Electromagnetic 289 | . . 23 211 . 55 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 1 | . . . 1 . . Projectiles 1 | . . . 1 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 5 | . . . 4 1 . Impact . | . . . . . . Kinetic 5 | . . . 4 1 . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 7 | . . 7 . . . Targets Rammed 8 | . . 7 . 1 . Kicked . | . . . . . . Crushed 1 | . . . . 1 . Highest Temperature 401 | . 12 94 401 260 341 Average Temperature 68 | . 7 27 169 50 108 Received Heat Transfer 1086 | . 63 321 90 450 162 Effects 3 | . . . . 3 . Interference 3 | . . . . 3 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 200 | . . 50 150 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 1 2 . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Maximum Alert Level 2 | . . 1 1 1 2 Low Security (%) 63 | 100 100 89 41 29 6 Level 1 27 | . . 10 58 70 24 Level 2 9 | . . . . . 68 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 541 | . 104 227 250 314 541 Initial 191 | . . 42 76 83 191 Average 170 | . 28 124 181 229 432 Influence Increases 2209 | . 264 732 271 547 395 Destroy 0b10 Robot/C 1340 | . 160 500 120 340 220 Destroy 0b10 Robot/NC 230 | . 25 60 45 100 . Destroy Leader 304 | . 44 138 40 72 10 Allied During Kill 2 | . . . . 2 . Successful Hack 23 | . 5 . 5 13 . Select Force Hacks 30 | . . . 30 . . Disable Machine 30 | . . . 15 15 . Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 25 | . . 4 16 5 . Partial Spotted 30 | . 15 15 . . . Lose Combat Pursuer 45 | . 15 15 . . 15 Influence Decreases 1693 | . 164 652 254 450 173 Entered New Map 379 | . . 58 104 114 103 Time Decay 1034 | . 164 434 150 286 . Lost Part 110 | . . 10 . 30 70 Lost Ally 20 | . . . . 20 . Purge Threat 150 | . . 150 . . . Squads Dispatched 8 | . 2 3 1 2 . Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 4 | . 1 3 . . . Assault 2 | . . . . 2 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Distress Signals 2 | . . . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 96 | . 10 34 13 24 15 Peak Tracking Total 6 | . 4 5 3 6 6 Tactical Retreats 3 | . 1 1 . . 1 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Gar Machines Disabled 3 | . . . 1 1 1 Max in Single Turn 1 | . . . 1 1 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Machines Accessed 16 | . 3 3 3 5 2 Terminals 12 | . 3 3 . 4 2 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 43 | . 9 10 10 9 5 Successful 18 | . 2 2 8 6 . Failed 24 | . 6 8 2 3 5 Catastrophic 3 | . 1 1 . . 1 Database Lockouts 1 | . 1 . . . . Manual 18 | . 5 5 5 1 2 Terminals 32 | . 9 10 . 8 5 Fabricators . | . . . . . . Repair Stations 5 | . . . 5 . . Recycling Units 5 | . . . 5 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 9 | . 2 2 . 5 . Record 1 | . . . . 1 . Part Schematic 1 | . 1 . . . . Robot Analysis 1 | . . 1 . . . Open Door 3 | . . . . 3 . Alert Level 1 | . . . . 1 . Unreport Threat 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 4 . . Scan Component 4 | . . . 4 . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 2 | . . . 2 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Reject 1 | . . . 1 . . Tunnel 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 14 | . 3 3 3 3 2 Full Trace Events 5 | . 2 1 . . 2 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 6 | . . . . . 6 Machine Destruction 3 | . . . . . 3 Programmers 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 62 | . . . . 62 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 11 | . . . . 11 . Total Damage 191 | . . . . 191 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Active Infowar (turns) 1226 | . . 767 314 145 . Optics 1081 | . . 767 314 . . Sensors 153 | . . . 8 145 . Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Gar Turns Passed 3146 | 76 635 1063 314 637 421 Spaces Moved 1358 | 49 315 450 126 234 184 Core 15 | 15 . . . . . Treads 1343 | 34 315 450 126 234 184 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 163 Average Speed 159 | 133 160 160 160 160 163 Slowest Speed 200 | 200 160 160 160 163 163 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 38 52 16 36 38 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 20 | . . 3 14 3 . Melee . | . . . . . . Projectile 5 | . . 1 1 3 . AOE 15 | . . 2 13 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Total 1811 | 58 379 620 180 341 233 Wait 37 | 1 9 9 11 7 . Move 1353 | 48 314 449 125 233 184 Hop . | . . . . . . Pick Up 39 | 3 14 11 3 6 2 Fast Attach 23 | 4 1 8 1 4 5 Attach 19 | 2 . 4 4 3 6 Detach 1 | . . . 1 . . Swap 25 | . 2 11 4 6 2 Drop 34 | . 2 19 3 9 1 Fire 272 | . 37 102 28 72 33 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 8 | . . 7 . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage -8/Garrison (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 510 | -10/Materials | Central database locked down 653 | -10/Materials | Discovered new exit (range 5) 712 | -10/Materials | Entered another Materials area 712 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1048 | -9/Materials | Build established: Gunner 1153 | -9/Materials | Discovered new exit (range 16) 1694 | -9/Materials | Discovered new exit (range 18) 1775 | -9/Materials | Entered another Materials area 1775 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2072 | -8/Materials | Discovered new exit (range 7) 2087 | -8/Materials | Identified exit to Storage 2089 | -8/Materials | Entered Storage 2365 | -8/Storage | Learned location of Armory (-3) 2429 | -8/Storage | Met a pair of Derelict thieves 2568 | -8/Storage | Lost 3 parts (1p1n1u) 2569 | -8/Storage | Destroyed 9 combat bots 2724 | -8/Storage | Identified exit to Garrison 2726 | -8/Storage | Entered Garrison 2790 | -8/Garrison | Garrison Relay disabled 3123 | -8/Garrison | Discovered new exit (range 5) 3147 | -8/Garrison | Self-destructed Last Messages --------------- 03119_ P-60 Hacker springs to life. 03121_ Slug penetrates Wall. 03123_ EXIT=FOUND 03127_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 03130_ Med. Armor Plating destroyed. 03130_ Slug penetrates Wall. 03131_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 03133_ Slug penetrates Wall. 03136_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 03139_ Slug penetrates Wall. 03140_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 03142_ Penetrated by Slug. 03142_ Lgt. Treads destroyed. 03142_ Slug penetrates Wall. 03142_ P-60 Hacker resets H-55 Commando, system corruption cleaned. 03143_ Wall collapses. 03145_ Penetrated by Slug. 03145_ P-60 Hacker resets H-55 Commando, system corruption cleaned. 03145_ Penetrated by Slug. 03145_ Arm. Treads destroyed. 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