Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.25 @ 00:51:58 Player: Afro Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (63) 315 Value Destroyed (1802) 1802 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3937 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 10/450 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Large Matter Pod Advanced ECM Suite > --- WEAPON (4) ------- Gauss Rifle > --- INVENTORY (15) --- Thermal Generator Cooling System Huge Storage Unit Visual Processing Unit Improved Sensor Array Light Armor Plating High-powered Shotgun High-powered Shotgun High-powered Shotgun Flak Cannon Flak Cannon Remote Datajack Remote Datajack Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel > --- UTILITY ---------- Large Storage Unit Large Matter Pod Advanced ECM Suite > --- WEAPON ----------- High-powered Shotgun Gauss Rifle Flak Cannon Remote Datajack > --- INVENTORY -------- Thermal Generator Cooling System Huge Storage Unit Visual Processing Unit Improved Sensor Array Light Armor Plating High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun Flak Cannon Rocket Launcher Remote Datajack Remote Datajack Remote Datajack [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Matter Pod Device Thermal Generator Storage Large Matter Pod Processor Improved Targeting Computer Weapon Minigun Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 2 | . . . 1 1 Parts Attached 61 | 5 8 . 21 27 Power 12 | 1 . . 6 5 Engine 9 | 1 . . 6 2 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 14 | 2 2 . 6 4 Treads 8 | . 2 . 6 . Leg 1 | . . . . 1 Wheel 5 | 2 . . . 3 Hover . | . . . . . Flight . | . . . . . Utility 7 | . 3 . . 4 Device 2 | . . . . 2 Storage 4 | . 3 . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 28 | 2 3 . 9 14 Energy Gun 5 | 2 1 . 2 . Energy Cannon 1 | . . . . 1 Ballistic Gun 13 | . . . 3 10 Ballistic Cannon 3 | . . . 2 1 Launcher 2 | . . . 2 . Special Weapon 4 | . 2 . . 2 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 2 | . . . . 2 System Corruption 5 | . . . . 5 Parts Lost 25 | . . 1 7 17 Power 8 | . . 1 2 5 Propulsion 5 | . . . 2 3 Utility . | . . . . . Weapon 12 | . . . 3 9 Highest Loss Streak 6 | . . 1 6 6 To Critical Strikes . | . . . . . Average Backups 12 | 1 5 9 12 13 Power . | . . . . . Propulsion . | . 1 1 1 . Utility 4 | . 1 2 4 5 Weapon 6 | . 3 6 6 6 Tool/Special . | . . . . . Unused Backups 17 | 1 1 . 4 11 Power . | . . . . . Propulsion 2 | 1 1 . . . Utility 7 | . . . 2 5 Weapon 5 | . . . 2 3 Tool/Special 3 | . . . . 3 Average Slot Usage (%) 87 | . 88 94 92 83 Engine 10 | . 14 8 16 7 Core 3 | . . . . 6 Treads 13 | . 22 28 21 7 Device 2 | . . . . 3 Storage 19 | . 17 28 22 18 Processor 3 | . . . . 5 Energy Gun 9 | . 26 28 9 5 Energy Cannon 3 | . . . . 5 Ballistic Gun 13 | . . . 11 16 Ballistic Cannon 6 | . . . 9 6 Peak Build Rating 28 | 5 8 8 18 28 Average Rating 18 | 2 6 7 15 22 On Entrance 7 | . 5 8 7 18 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 111 | 6 31 31 47 111 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 18 | . 1 . 9 18 Average Overweight (x) 1 | . . . . 3 Largest Inventory Capacity 25 | 5 15 15 15 25 Average Capacity 14 | 5 9 15 15 15 Most Carried 15 | 3 9 9 15 15 Average Carried 12 | 1 5 9 13 13 Final Capacity 15 | 5 15 15 15 15 Final Carried 15 | 3 9 9 15 15 Class Distribution -------------------- 44% | Scavenger-Gunner 37% | Gunner 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1846 | 270 268 93 596 619 Remotely . | . . . . . Salvage Created 1709 | 42 82 93 786 706 Parts 118 | 3 6 3 69 37 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 51 | 1 2 2 27 19 Guns 32 | 1 1 2 14 14 Cannons 11 | . . . 6 5 AOE 7 | . . . 7 . Classes Destroyed 10 | 1 . . 7 2 Worker 3 | . . . 3 . Builder 3 | . . . 1 2 Recycler 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 4 | . . . 3 1 Swarmer 19 | . . . 15 4 Grunt 18 | 1 2 2 4 9 Sentry 9 | . . . 8 1 Specialist 2 | . . . . 2 Hunter 3 | . . . . 3 Best Kill Streak 6 | 1 1 2 6 6 Combat Bots Only 5 | 1 1 2 5 4 Max Kills in Single Turn 4 | 1 1 1 4 2 Gunslinging 1 | . . . . 1 Exploded 4 | . . . 4 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 380 | 1 20 5 158 196 Missed 114 | 1 5 1 44 63 Hits 266 | . 15 4 114 133 Projectile 266 | . 15 4 114 133 Critical Strikes 6 | . . . 2 4 Damage Taken 4312 | . 218 58 1416 2620 Core 749 | . 31 12 129 577 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 . 82 67 . Volleys Fired 126 | 2 13 4 54 53 Largest 4 | 2 2 2 3 4 Hottest 200 | 90 200 115 127 174 Shots Fired 347 | 4 26 8 138 171 Gun 257 | 4 24 8 88 133 Cannon 79 | . . . 45 34 Launcher 8 | . . . 5 3 Special 3 | . 2 . . 1 Kinetic 252 | . . . 106 146 Thermal 75 | 4 26 8 27 10 Explosive 8 | . . . 5 3 Electromagnetic 11 | . . . . 11 Robot Hit Streak 11 | 2 6 5 9 11 Robot Miss Streak 8 | 1 4 1 6 8 Penetration Max 1 | . . . . 1 Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 202 | 3 15 6 77 101 Core Hits 132 | 2 4 4 65 57 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . 1 2 3 2 Burn 6 | . 1 2 2 1 Destroy 1 | . . . 1 . Corrupt 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4198 | 36 201 85 1982 1894 Guns 2521 | 36 177 85 915 1308 Cannons 1068 | . . . 555 513 Explosions 582 | . . . 509 73 Melee . | . . . . . Ramming 3 | . . . 3 . Kinetic 2723 | . . . 1194 1529 Thermal 742 | 36 201 85 276 144 Explosive 539 | . . . 509 30 Electromagnetic 191 | . . . . 191 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 26 | . . . . 26 Message Errors 4 | . . . . 4 Matter Fused 4 | . . . . 4 Heat Flow Errors 3 | . . . . 3 Energy Discharges 4 | . . . . 4 Data Loss (minor) 5 | . . . . 5 Data Loss (major) 2 | . . . . 2 Misfires 2 | . . . . 2 Alerts 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 27 | . . . 19 8 Projectiles . | . . . . . Explosions 27 | . . . 19 8 Melee . | . . . . . Knockbacks 26 | . . . 14 12 Impact . | . . . . . Kinetic 26 | . . . 14 12 Secondary . | . . . . . Self-Inflicted Damage 262 | . . . 220 42 Shots 4 | . . . 3 1 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 662 | 60 453 180 454 662 Average Temperature 121 | 33 207 94 110 112 Received Heat Transfer 909 | . 123 30 216 540 Effects 24 | . 4 . 3 17 Shutdowns 3 | . . . 1 2 Energy Bleed 5 | . 2 . . 3 Interference 7 | . 2 . . 5 Matter Decay 1 | . . . . 1 Short Circuit 2 | . . . . 2 Damage (minor) 1 | . . . . 1 Damage (major) 5 | . . . 2 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 3 | . 1 . 2 . Heat Transferred 2200 | 99 571 370 777 383 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . 1 1 Low Security (%) 79 | 100 100 100 66 80 Level 1 20 | . . . 33 19 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 368 | 20 45 40 368 292 Initial 144 | . 6 . 15 144 Average 99 | 2 8 13 162 88 Influence Increases 1626 | 20 66 50 870 620 Destroy 0b10 Robot/C 1020 | 20 40 40 540 380 Destroy 0b10 Robot/NC 60 | . . . 45 15 Destroy Leader 268 | . 10 10 136 112 Successful Hack 2 | . . . . 2 Disable Machine 75 | . . . 60 15 Destroy Structure 126 | . 1 . 89 36 Lose Combat Pursuer 75 | . 15 . . 60 Influence Decreases 1372 | 10 76 10 568 708 Entered New Map 227 | . 4 . 25 198 Time Decay 963 | 10 72 10 473 398 Lost Part 182 | . . . 70 112 Squads Dispatched 10 | . . . 2 8 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 6 | . . . 2 4 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 73 | 1 7 2 37 26 Peak Tracking Total 5 | 1 4 2 5 4 Tactical Retreats 5 | . 1 . . 4 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 5 | . . . 4 1 Max in Single Turn 2 | . . . 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 5 | . . . 1 4 Terminals 3 | . . . 1 2 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . . . 2 14 Successful 12 | . . . . 12 Failed 4 | . . . 2 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . . . 2 7 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 6 | . . . . 6 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . . . . 6 Record 6 | . . . . 6 Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . . 1 Scan Component 1 | . . . . 1 Recycling Unit Hacks 5 | . . . . 5 Recycle Component 2 | . . . . 2 Process 1 | . . . . 1 Report Inventory 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 3 | . . . 1 2 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 2 | . . . . 2 Recycled Matter 34 | . . . . 34 Retrieved Matter . | . . . . . Retrieved Components 1 | . . . . 1 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 37 | . . . . 37 ECM 37 | . . . . 37 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 4155 | 151 393 36 1236 2339 Spaces Moved 1350 | 75 169 15 465 626 Core 114 | 18 3 . 1 92 Treads 1067 | . 134 15 464 454 Legs 57 | . . . . 57 Wheels 112 | 57 32 . . 23 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 160 160 110 Average Speed 251 | 72 143 160 211 333 Slowest Speed 950 | 80 160 160 500 950 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 5 28 8 51 32 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 134 | . 1 . 95 38 Melee . | . . . . . Projectile 1 | . 1 . . . AOE 133 | . . . 95 38 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1865 | 166 289 19 623 768 Wait 205 | 74 82 1 26 22 Move 1346 | 74 168 14 464 626 Hop . | . . . . . Pick Up 75 | 8 11 . 30 26 Fast Attach 5 | 1 1 . 2 1 Attach 42 | 4 5 . 15 18 Detach 2 | . 1 . 1 . Swap 30 | 2 4 . 13 11 Drop 33 | 1 4 . 17 11 Fire 126 | 2 13 4 54 53 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Sto]) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Met Revision 17 117 | -11/Scrapyard | Discovered new exit (range 8) 152 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 7) 545 | -10/Materials | Entered Mines 546 | -10/Mines | Learned location of Storage (-9) 573 | -10/Mines | Discovered new exit (range 6) 581 | -10/Mines | Entered Materials 581 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 876 | -9/Materials | Build established: Gunner 1316 | -9/Materials | Lost 6 parts (1p2n3w) 1332 | -9/Materials | Discovered new exit (range 16) 1336 | -9/Materials | Discovered new exit (range 11) 1657 | -9/Materials | Build established: Scavenger-Gunner 1796 | -9/Materials | Discovered new exit (range 10) 1817 | -9/Materials | Entered another Materials area 1817 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3085 | -8/Materials | Garrison activated, responded to threat 3278 | -8/Materials | Lost 5 parts (2p3w) 3568 | -8/Materials | Build established: Gunner 3659 | -8/Materials | Core integrity fell below 50% 3748 | -8/Materials | Lost 6 parts (1p1n4w) 4091 | -8/Materials | Core integrity fell below 20% 4156 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Penetrated by Slug. System corrupted: Matter fused (-4). U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Hpw. Shotgun destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. 6A4BN0#H83JAXZ8HUH<%M56OO The unstable cave ceiling collapses. U-05 Engineer builds a Wall. Penetrated by Slug. Lgt. Nuclear Core destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Penetrated by Slug. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????###?# #???##?????????????? | | ?????????????????????## ###* #?? ?????????????? | | ?????????????????????#;%;#;^^^#?? ??????????????? | | ?????????????????????##!!@ #? ??????????????? | | ?????????????????????## ! #?"""??????????????? | | ???????##########????#;!!% # """??????????????? | | ???????# #????#;!! # """??????????????? | | ???????# """ #????## ##????????????????? | | ???????# """ #?????# H o #????????????????? | | ???????# """ #?????##;; % #????????????????? | | ???????# #??????## u###????????????????? | | ???????# """ #???????### # #????????????????? | | ???????# """ #????????##u ###????????????????? | | ???????# """ #?????????# #????????????????? | | ???????# #????????## # ???????????????? | | ???????#####/############## ####### #??????? | | ????????# %%% ???? | | ????????# %% ???? | | ????????# % ???? | | ######### ##############+# # ## ###????? | | # %=T#???????????#% ###??#+###??????? | | " # [ ############## #???????????????? | | "" # =# | + #???????????????? | | [ "=# # ! """ # #???????????????? | | =%+ + " " """ # #???????????????? | | [ "" # # "R" """ # ????????????????? | | S"" # #|""" ! ##?# ??????????????????? | | "" # ############+#???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 415 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Analysis Probe Crack Shot First Step to Greatness Heavy Suspicion I Have A Map? It's Just You More Dakka Please One Hack Too Far Oops Organ Harvest Please Form A Line Storm Trooper There's More Where That Came From Troublemaker Uninvited Guest Well Done Challenges ------------ None Game ------ Seed PulseColdStripper Manual? 0 Play Time 01:32:41 Cumulative 1.5 hours Start 2026.07.24 @ 23:00:19 End 2026.07.25 @ 00:51:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 73% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 21dc7265-21dd-4048-8e54-7eeac4d27af5