Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.26 @ 21:16:57 Player: 277 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (125) 625 Value Destroyed (4810) 4810 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1448) 1448 TOTAL SCORE: 12523 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 935 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -321 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Advanced Transmission Jammer Advanced ECM Suite Plasma Rifle Plasma Rifle Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Improved Target Analyzer Advanced Transmission Jammer Improved Medium Armor Plating A0-MCA's Component Scanner > --- WEAPON ----------- Tesla Rifle Advanced Plasma Cannon High-powered Shotgun Railgun > --- INVENTORY -------- Micro Fission Core Advanced Heat Sink Matter Compressor Advanced Sensor Array Armor Integrity Analyzer Advanced ECM Suite Improved Medium Armor Plating Shield Generator High-powered Shock Rifle Wave Gun [Rating: 107] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Antigrav System Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor A0-MCA's Component Scanner Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Autogun Energy Gun Wave Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Autogun Launcher Heavy Missile Launcher Special Weapon Junk Cannon Build | -11 -10 -10 -8 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Ext Res Slots Evolved 14 | . . . . 8 2 2 . 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . 1 1 . . . Utility 9 | . . . . 6 . 2 . 1 Weapon 2 | . . . . 1 1 . . . Parts Attached 121 | 7 14 1 3 6 21 34 22 13 Power 14 | 1 2 . 1 . 1 4 3 2 Engine 3 | 1 1 . . . . 1 . . Core 5 | . 1 . 1 . 1 1 1 . Reactor 6 | . . . . . . 2 2 2 Propulsion 34 | 2 4 . 1 3 4 7 7 6 Treads 4 | . . . 1 1 1 1 . . Leg 25 | 2 4 . . 2 3 4 7 3 Wheel 3 | . . . . . . . . 3 Hover 2 | . . . . . . 2 . . Flight . | . . . . . . . . . Utility 36 | 2 3 . . 3 8 10 7 3 Device 16 | 1 1 . . . 5 6 2 1 Storage 4 | 1 2 . . . . . 1 . Processor 6 | . . . . 2 1 2 1 . Hackware 2 | . . . . 1 . . . 1 Protection 8 | . . . . . 2 2 3 1 Artifact . | . . . . . . . . . Weapon 37 | 2 5 1 1 . 8 13 5 2 Energy Gun 19 | 1 1 . . . 3 9 4 1 Energy Cannon 5 | . . . . . 2 2 . 1 Ballistic Gun 6 | 1 2 1 . . . 1 1 . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . . . 2 1 . . Special Weapon 4 | . 2 . 1 . 1 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 70 | . 1 . . 1 5 31 10 22 Power 7 | . . . . 1 . 3 . 3 Propulsion 16 | . . . . . . 6 3 7 Utility 19 | . . . . . . 9 2 8 Weapon 28 | . 1 . . . 5 13 5 4 Highest Loss Streak 14 | . 1 . . 1 1 14 4 7 To Critical Strikes 2 | . . . . . 1 . 1 . Average Backups 7 | . 6 9 9 6 5 7 8 7 Power . | . . . . . . 1 1 . Propulsion . | . . 1 . . . . . . Utility 4 | . 3 5 4 2 3 4 6 4 Weapon 2 | . 2 3 3 3 2 . 1 2 Tool/Special . | . . . . . . . . . Unused Backups 26 | . 1 . 11 . . 3 4 7 Power 4 | . . . . . . . 4 . Propulsion 1 | . . . 1 . . . . . Utility 13 | . 1 . 6 . . 3 . 3 Weapon 8 | . . . 4 . . . . 4 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 84 | . 100 100 92 56 76 72 94 52 Engine 2 | . 10 14 1 . . . . . Core 5 | . 3 . 12 5 2 1 2 . Reactor 1 | . . . . . . 3 2 2 Treads 2 | . . . 4 4 1 1 . . Leg 18 | . 28 28 23 6 11 10 18 12 Device 11 | . 14 14 14 6 9 13 11 2 Storage 9 | . 14 14 14 6 5 5 5 2 Processor 10 | . . . . 12 15 18 28 16 Hackware 1 | . . . . 6 5 1 . . Protection 1 | . . . . . 3 1 4 1 Energy Gun 5 | . 11 3 . . 5 7 8 6 Energy Cannon 1 | . . . . . 4 1 2 1 Ballistic Gun 7 | . 15 22 14 . . . 6 . Special Weapon 2 | . . 2 6 5 3 . . . Peak Build Rating 107 | 9 11 10 24 51 88 100 107 106 Average Rating 47 | 6 9 9 17 45 70 71 98 65 On Entrance 40 | . 9 10 10 24 48 77 90 96 Avg Prop Armor Cover (%) 12 | . . . 6 10 7 7 5 32 Naked Turns 17 | . . . . . . . . 17 Heaviest Build 88 | 14 21 20 32 32 58 58 59 88 Greatest Support 95 | 20 20 20 20 36 67 67 95 95 Greatest Overweight (x) 5 | 3 1 . 1 5 1 3 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 8 Most Carried 10 | 2 10 10 10 9 10 10 10 10 Average Carried 8 | . 6 9 9 7 7 7 9 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 Final Carried 10 | 2 10 9 10 7 8 8 8 5 Class Distribution -------------------- 37% | Mutant 28% | Scavenger-Gunner 25% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Gunner | -4/Extension Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -8 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Sub Scr Fac Fac Fac Ext Res Matter Collected 3261 | 280 523 . 61 60 397 469 896 575 Remotely . | . . . . . . . . . Salvage Created 6230 | 228 974 . . 34 1066 1536 1669 723 Parts 277 | 19 53 . . 2 41 67 68 27 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 8 | . 3 . . . . 4 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 7 | . . 7 . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Ext Res Combat Hostiles Destroyed 72 | . 9 . . 2 16 20 15 10 Guns 51 | . 9 . . . 11 11 15 5 Cannons 11 | . . . . 1 3 3 . 4 AOE 5 | . . . . . . 4 . 1 Classes Destroyed 17 | 3 5 . . 1 6 . 1 1 Worker 17 | 2 6 . . . 6 1 2 . Builder 6 | . 1 . . . 1 3 1 . Tunneler 7 | 4 1 . . . . 1 1 . Hauler 1 | . 1 . . . . . . . Recycler 10 | 1 4 . . . . 1 4 . Mechanic 2 | . . . . . 1 . . 1 Operator 3 | . 1 . . . . . 1 1 Watcher 7 | . 3 . . . 1 1 2 . Swarmer 8 | . . . . . 4 2 2 . Cutter 2 | . . . . 2 . . . . Grunt 26 | . 9 . . . 3 3 5 6 Brawler 2 | . . . . . . . 1 1 Duelist 1 | . . . . . . . . 1 Sentry 9 | . . . . . 3 2 4 . Specialist 6 | . . . . . 3 3 . . Hunter 6 | . . . . . 1 4 1 . Programmer 12 | . . . . . 2 6 2 2 Best Kill Streak 10 | 6 4 . . 2 10 8 5 3 Combat Bots Only 7 | . 2 . . 2 7 6 3 3 Max Kills in Single Turn 2 | 1 1 . . 1 1 2 2 1 Gunslinging 1 | . . . . . . . 1 . Exploded 2 | . . . . . . 2 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Ext Res Hostile Shots Fired 1030 | . 78 . . 5 178 359 162 248 Missed 351 | . 27 . . . 50 128 56 90 Hits 679 | . 51 . . 5 128 231 106 158 Melee 18 | . . . . 3 . . . 15 Projectile 661 | . 51 . . 2 128 231 106 143 AOE 2 | . . . . 2 . . . . Critical Strikes 38 | . 2 . . 1 4 6 4 21 Part Disruptions 3 | . . . . . 2 1 . . Damage Taken 12479 | . 612 . . 235 2137 3594 2372 3529 Core 2529 | . 108 . . . 320 547 241 1313 Absorbed by Shields 662 | . . . . . 86 161 208 207 Regen/Repaired (Parts) 235 | . . . . . 235 . . . Core Remaining (%) 71 | 100 . . 56 100 68 . 31 . Volleys Fired 448 | 10 97 1 . 3 84 116 88 49 Largest 4 | 2 2 1 . 1 3 4 4 4 Hottest 331 | 70 100 100 . . 306 293 274 331 Shots Fired 864 | 20 188 1 . 3 161 191 233 67 Gun 733 | 20 185 . . . 115 154 218 41 Cannon 98 | . . . . . 27 30 15 26 Launcher 7 | . . . . . . 7 . . Special 26 | . 3 1 . 3 19 . . . Kinetic 221 | 10 133 . . . . 14 64 . Thermal 519 | 10 55 1 . . 133 122 131 67 Explosive 7 | . . . . . . 7 . . Electromagnetic 95 | . . . . . 9 48 38 . Impact 21 | . . . . 3 18 . . . Robot Hit Streak 29 | 6 9 . . 2 26 29 14 12 Robot Miss Streak 4 | 1 4 . . 3 1 2 3 2 Penetration Max 2 | . . . . . . 1 2 . Secondary Targets 7 | . 1 . . . . 2 3 1 Max Gunslinging Chain 2 | . 1 . . . . 1 2 1 Shots Hit Robots 595 | 13 106 . . 2 125 141 155 53 Core Hits 260 | 9 47 . . . 46 61 70 27 Critical Kills 4 | . . . . . . . . 4 Critical Parts Destroyed 9 | . 1 . . . 2 2 2 2 Critical Strikes 37 | . 3 . . . 4 10 14 6 Burn 19 | . 2 . . . 2 7 8 . Destroy 11 | . 1 . . . . 2 2 6 Corrupt 5 | . . . . . . 1 4 . Smash 2 | . . . . . 2 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 16541 | 145 1345 . . 219 4071 4323 4252 2186 Guns 11146 | 145 1345 . . . 2074 2844 3864 874 Cannons 2582 | . . . . . 507 826 388 861 Explosions 1172 | . . . . . 146 653 . 373 Melee . | . . . . . . . . . Ramming 94 | . . . . . 16 . . 78 Kinetic 2527 | 35 933 . . . . 430 1129 . Thermal 10038 | 110 412 . . . 2434 2533 2441 2108 Explosive 454 | . . . . . . 454 . . Electromagnetic 1881 | . . . . . 293 906 682 . Impact 1547 | . . . . 219 1328 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 19 | . 5 5 . . 1 10 12 19 Average Corruption 5 | . 2 5 . . 1 3 10 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 117 | . 14 3 . . 7 17 57 19 Message Errors 28 | . 2 1 . . 1 5 14 5 Matter Fused 25 | . 4 . . . 5 2 12 2 Heat Flow Errors 14 | . 5 . . . . 3 5 1 Energy Discharges 14 | . 1 . . . . . 10 3 Parts Rejected 1 | . 1 . . . . . . . Data Loss (minor) 9 | . 1 1 . . . . 4 3 Data Loss (major) 6 | . . 1 . . . 1 3 1 Misfires 3 | . . . . . 1 1 1 . Alerts 4 | . . . . . . 2 2 . Misdirections 5 | . . . . . . . 1 4 Weapon Failures 8 | . . . . . . 3 5 . Overload Shots 2 | . . . . . 2 . . . Overflow Damage 509 | . . . . 101 281 14 3 110 Projectiles 470 | . . . . 101 281 6 3 79 Explosions 39 | . . . . . . 8 . 31 Melee . | . . . . . . . . . Knockbacks 5 | . . . . 1 3 . . 1 Impact 5 | . . . . 1 3 . . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 181 | . . . . . 76 72 . 33 Shots 5 | . . . . . 3 2 . . Rammed 16 | . . . . . . . . 16 Targets Rammed 20 | . . . . . 1 . . 19 Kicked 4 | . . . . . 1 . . 3 Crushed . | . . . . . . . . . Highest Temperature 556 | 50 331 . . 189 394 241 556 380 Average Temperature 115 | 23 90 . . 99 115 81 200 154 Received Heat Transfer 1933 | . 381 . . . 342 457 300 453 Effects 16 | . 5 . . . 1 . 9 1 Shutdowns 2 | . . . . . . . 2 . Energy Bleed 4 | . 3 . . . . . . 1 Interference 8 | . 2 . . . . . 6 . Short Circuit 2 | . . . . . 1 . 1 . Siege Activations . | . . . . . . . . . Martial Activations 1 | . . . . . 1 . . . Total Turns 30 | . . . . . 30 . . . Longest Duration 30 | . . . . . 30 . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 3 | . . . . 1 2 . . . Combat Hostiles 3 | . . . . 1 2 . . . Parts Fried 15 | . . . . 2 8 2 3 . Impact Corruptions 12 | . . . . 3 9 . . . Robots Melted 2 | . . . . . . 2 . . Combat Hostiles 2 | . . . . . . 2 . . Parts Melted 26 | . 1 . . . 8 8 6 3 Heat Transferred 16158 | 333 1221 . . . 3959 4910 4227 1508 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . . . . . 3 . 2 Alert | -11 -10 -10 -8 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Ext Res Maximum Alert Level 2 | . . . . . 1 . 2 1 Low Security (%) 70 | 100 100 . . 100 65 100 32 40 Level 1 26 | . . . . . 34 . 53 59 Level 2 3 | . . . . . . . 14 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 636 | 10 128 . . 41 269 137 636 331 Initial 331 | . . . . . 14 128 55 331 Average 122 | 2 36 . . 3 113 48 251 215 Influence Increases 3781 | 35 433 . . 51 601 747 1453 461 Destroy 0b10 Robot/C 1820 | . 180 . . 40 320 400 680 200 Destroy 0b10 Robot/NC 285 | 35 85 . . . 45 35 75 10 Destroy Leader 368 | . 58 . . 10 82 102 86 30 Allied During Kill 251 | . . . . . . . 251 . Trap Triggered on 0b10 10 | . . . . . 10 . . . Successful Hack 222 | . 30 . . . 72 10 86 24 Select Force Hacks 30 | . 30 . . . . . . . Disable Machine 120 | . 15 . . . 60 . 45 . Destroy Structure 240 | . 5 . . 1 12 110 80 32 Partial Spotted 15 | . 15 . . . . . . . Lose Combat Pursuer 420 | . 15 . . . . 90 150 165 Influence Decreases 3565 | 35 433 . . 20 369 896 935 877 Entered New Map 512 | . . . . . 17 135 59 301 Time Decay 1977 | 35 307 . . 10 312 451 506 356 Lost Part 670 | . 10 . . 10 40 290 100 220 Lost Ally 290 | . . . . . . 20 270 . Purge Threat 116 | . 116 . . . . . . . Squads Dispatched 27 | . 3 . . 2 5 6 6 5 Investigation 2 | . 1 . . . . . 1 . Extermination 7 | . . . . . 2 3 . 2 Reinforcement 17 | . 2 . . 2 3 3 4 3 Assault 1 | . . . . . . . 1 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . 1 2 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Ext Res Distress Signals 8 | . 2 . . . 1 1 3 1 Communications Jammed 4 | . . . . . . 4 . . Distress Signals 4 | . . . . . . 4 . . Times Spotted 170 | . 24 . . 4 24 30 49 39 Peak Tracking Total 13 | . 4 . . 3 4 6 10 13 Tactical Retreats 15 | . 1 . . . . 3 5 6 ECM-based Alert Blocks 4 | . . . . . . . . 4 Traps | -11 -10 -10 -8 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Ext Res Traps Triggered 8 | . 5 . . . 1 . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 1 | . . . . . 1 . . . Traps Extracted . | . . . . . . . . . Installed 1 | . . . . . 1 . . . Triggered 1 | . . . . . 1 . . . Most Traps Carried 1 | . . . 1 1 1 . . . Objects Rigged 1 | . 1 . . . . . . . Machines | -11 -10 -10 -8 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Sub Scr Fac Fac Fac Ext Res Machines Disabled 8 | . 1 . . . 4 . 3 . Max in Single Turn 4 | . 1 . . . 4 . 1 . Energy Cycler 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Ext Res Machines Accessed 44 | . 8 . 5 1 8 4 13 5 Terminals 24 | . 5 . . . 4 1 12 2 Fabricators 2 | . . . . 1 1 . . . Repair Stations 4 | . 1 . . . 1 . 1 1 Recycling Units 5 | . 2 . . . 2 1 . . Scanalyzers 2 | . . . . . . 1 . 1 Garrison Access 2 | . . . . . . 1 . 1 Total Hacks 102 | . 23 . 14 1 24 9 24 7 Successful 63 | . 13 . 14 . 15 6 13 2 Failed 37 | . 9 . . 1 9 3 11 4 Catastrophic 4 | . . . . . 2 . 1 1 Database Lockouts 2 | . 1 . . . . . . 1 Manual 43 | . 15 . . . 12 3 9 4 Terminals 57 | . 18 . . . 12 1 23 3 Fabricators 3 | . . . . 1 2 . . . Repair Stations 9 | . 1 . . . 6 . 1 1 Recycling Units 12 | . 4 . . . 4 4 . . Scanalyzers 4 | . . . . . . 2 . 2 Garrison Access 3 | . . . . . . 2 . 1 Terminal Hacks 31 | . 5 . 14 . 1 1 10 . Record 8 | . . . 8 . . . . . Robot Analysis 7 | . 1 . 5 . . . 1 . Prototype ID Bank 2 | . 1 . . . . . 1 . Open Door 7 | . . . . . . . 7 . Open DSF 1 | . . . . . . 1 . . Branch Access Points 1 | . . . . . . . 1 . Terminal Index 2 | . 1 . . . 1 . . . Unreport Threat 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . . Scan Component 2 | . . . . . 2 . . . Repair 2 | . . . . . 2 . . . Recycling Unit Hacks 4 | . 1 . . . 1 2 . . Report Inventory 3 | . 1 . . . 1 1 . . Retrieve Components 1 | . . . . . . 1 . . Scanalyzer 2 | . . . . . . 1 . 1 Retrieve Study 2 | . . . . . . 1 . 1 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 21 | . 6 . . . 9 2 3 1 Terminals 15 | . 4 . . . 7 . 3 1 Track 4 | . 1 . . . 2 . . 1 Assimilate 2 | . . . . . 1 . 1 . Botnet 6 | . 2 . . . 2 . 2 . Detonate 1 | . 1 . . . . . . . Disrupt 1 | . . . . . 1 . . . Operators 1 | . . . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 2 . . . 2 1 . . Mask 4 | . 1 . . . 2 1 . . Tunnel 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Decoy 1 | . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 32 | . 6 . . 1 8 3 10 4 Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . . . . . 1 . 1 Parts Repaired 2 | . . . . . 2 . . . Time 136 | . . . . . 136 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . . . . . . 1 . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Sub Scr Fac Fac Fac Ext Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 5 | . . . . . . 1 4 . Allies Hacked 1 | . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Ext Res Total Allies 17 | . . . . . . 1 16 . Largest Group 8 | . . . . . . 1 8 . Highest-Rated Group 465 | . . . . . . 49 465 . Highest-Rated Ally 159 | . . . . . . 49 159 . Initial UFD Resources 31 | . . . . 22 25 29 29 31 Total Orders . | . . . . . . . . . Ally Attacks 129 | . . . . . . 3 126 . Total Damage 3517 | . . . . . . 91 3426 . Kills 24 | . . . . . . . 24 . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . Intel | -11 -10 -10 -8 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Ext Res Active Infowar (turns) 6284 | 58 1214 116 3010 132 1046 612 57 39 Terrain 485 | 58 427 . . . . . . . Structural 5475 | . 787 116 3010 132 1045 385 . . Jamming 284 | . . . . . . 227 57 . ECM 40 | . . . . . 1 . . 39 Robot Analysis Total 7 | . 1 . 5 . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Sub Scr Fac Fac Fac Ext Res Turns Passed 9553 | 131 1234 116 3010 132 1373 1391 1365 801 Spaces Moved 5212 | 75 686 86 1560 99 662 537 821 686 Core 358 | 5 . . . 1 . . . 352 Treads 448 | . . . 423 8 . 17 . . Legs 4402 | 70 686 86 1137 90 662 519 821 331 Wheels 3 | . . . . . . . . 3 Hover 1 | . . . . . . 1 . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 110 110 106 120 50 Average Speed 144 | 118 123 120 191 116 141 166 120 83 Slowest Speed 300 | 200 190 120 250 300 220 270 190 120 Overloaded Moves 3 | . . . . . 3 . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 3 99 8 95 3 19 12 80 28 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . 1 . . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 10 | . . . 10 . . . . . Spaces Dug 18 | . 3 . . . 1 14 . . Terrain Destroyed 116 | . 3 . . 1 3 55 29 25 Melee . | . . . . . . . . . Projectile 33 | . 3 . . 1 3 11 11 4 AOE 83 | . . . . . . 44 18 21 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Ext Res Total 6475 | 95 885 96 1595 113 951 855 1042 843 Wait 491 | 2 63 7 2 1 164 130 61 61 Move 5204 | 74 685 85 1559 98 661 536 820 686 Hop . | . . . . . . . . . Pick Up 72 | 2 10 . 14 . 9 20 10 7 Fast Attach 66 | 7 7 . 3 3 10 19 8 9 Attach 46 | . 1 1 . 4 9 19 6 6 Detach 3 | . . . . 1 . 2 . . Swap 37 | . 10 1 . . 8 2 14 2 Drop 63 | . 12 1 17 3 4 7 15 4 Fire 448 | 10 97 1 . 3 84 116 88 49 Melee . | . . . . . . . . . Ram 16 | . . . . . . . . 16 Kick 4 | . . . . . 1 . . 3 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 24 | . . . . . . 4 20 . Trap 1 | . . . . . 1 . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat] / Rec / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -4/Factory -4/Extension (discovered 2 exits: *Res / Cet) -3/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 14) 704 | -10/Materials | Discovered new exit (range 3) 731 | -10/Materials | Central database locked down 865 | -10/Materials | Build established: Scavenger-Mutant 965 | -10/Materials | Discovered new exit (range 13) 1144 | -10/Materials | Discovered new exit (range 6) 1358 | -10/Materials | Discovered new exit (range 9) 1366 | -10/Materials | Entered Subcaves 1367 | -10/Subcaves | Approached by a straggling Scientist 1375 | -10/Subcaves | Identified exit to Recycling 1444 | -10/Subcaves | Discovered new exit (range 13) 1464 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1482 | -10/Subcaves | Entered Scraptown 1482 | -8/Scraptown | System corruption cleaned by C-Scrubber 1852 | -8/Scraptown | Visited Assassins FH 1874 | -8/Scraptown | Visited Bundlers 2096 | -8/Scraptown | Visited SPCMW 2168 | -8/Scraptown | Visited CPS Storage 2194 | -8/Scraptown | Build established: Mutant 2528 | -8/Scraptown | Visited Scrapoid Research Area 2561 | -8/Scraptown | Visited Fellowship of the Rings 2686 | -8/Scraptown | Discovered new exit (range 13) 2863 | -8/Scraptown | Visited UFD Registry 2863 | -8/Scraptown | Registered with UFD as "Carbonbrain" 2910 | -8/Scraptown | Visited Science Guys 2990 | -8/Scraptown | Visited Junk Cannon Lab 3006 | -8/Scraptown | Found Prototype Special Weapon 3006 | -8/Scraptown | Identified Junk Cannon 3053 | -8/Scraptown | Visited Scrap Suit Storage 3405 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3424 | -8/Scraptown | Found DCF Scrap (29 items) 3493 | -8/Scraptown | Visited Analyses Database 3548 | -8/Scraptown | Visited Junk Repository 3629 | -8/Scraptown | Visited Chapter 10 3704 | -8/Scraptown | Visited LU-1G1's Boring Crew 3836 | -8/Scraptown | Visited A0-MCA Data Center 3851 | -8/Scraptown | Given a C+ rating by A0-MCA 3857 | -8/Scraptown | Found A0-MCA's Component Scanner 3963 | -8/Scraptown | Visited Modified Component R&D 4210 | -8/Scraptown | Discovered new exit (range 5) 4362 | -8/Scraptown | Met Optimus 4362 | -8/Scraptown | Accepted into 0bPrime 4492 | -8/Scraptown | Entered Factory 4492 | -6/Factory | Evolved 8 slots: Propulsion x1, Utility x6, Weapon x1 4565 | -6/Factory | Discovered new exit (range 6) 4624 | -6/Factory | Entered another Factory area 4624 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4914 | -5/Factory | Found Smartbomb Launcher 4951 | -5/Factory | Build established: Gunner 5045 | -5/Factory | Attached CPS modules to Y-64 Sentinel. 5545 | -5/Factory | Destroyed 7 combat bots 5610 | -5/Factory | Discovered new exit (range 15) 5747 | -5/Factory | Repaired Multireflex Exoskeleton 5804 | -5/Factory | Repaired Neutrino Core 5825 | -5/Factory | Build established: Scavenger-Gunner 5997 | -5/Factory | Entered another Factory area 5997 | -4/Factory | Evolved 2 slots: Utility x2 6263 | -4/Factory | Found Fusion Bomb Launcher 6372 | -4/Factory | Build established: Scavenger-Mutant 6537 | -4/Factory | Lost 14 parts (1p4n5u4w) 6605 | -4/Factory | Lost 3 parts (3w) 6969 | -4/Factory | Lost 5 parts (1p2n1u1w) 7323 | -4/Factory | System corruption reached 10% 7340 | -4/Factory | Lost 5 parts (1p1u3w) 7355 | -4/Factory | Build established: Scavenger-Gunner 7357 | -4/Factory | Discovered new exit (range 5) 7368 | -4/Factory | Identified exit to Extension 7388 | -4/Factory | Entered Extension 7435 | -4/Extension | Core integrity fell below 50% 7464 | -4/Extension | Rescued a captive Derelict 7467 | -4/Extension | Rescued a captive Derelict 7491 | -4/Extension | Rescued a captive Derelict 7492 | -4/Extension | Rescued a captive Derelict 7582 | -4/Extension | Rescued a captive Derelict 7643 | -4/Extension | Identified exit to Cetus 7661 | -4/Extension | Rescued a captive Derelict 7737 | -4/Extension | Rescued a captive Derelict 8013 | -4/Extension | Spotted B-86 Titan 8026 | -4/Extension | Allies destroyed B-86 Titan 8034 | -4/Extension | Spotted B-86 Titan 8064 | -4/Extension | Allies destroyed B-86 Titan 8081 | -4/Extension | Lost 3 allies 8242 | -4/Extension | Rescued a captive Derelict 8334 | -4/Extension | Rescued A7 8364 | -4/Extension | Energy Cycler disabled 8364 | -4/Extension | Rescued a captive Derelict 8364 | -4/Extension | Rescued a captive Derelict 8365 | -4/Extension | Rescued a captive Derelict 8365 | -4/Extension | Rescued a captive Derelict 8367 | -4/Extension | Rescued a captive Derelict 8388 | -4/Extension | Disrupted transfer network 8446 | -4/Extension | Discovered new exit (range 15) 8460 | -4/Extension | Identified exit to Research 8517 | -4/Extension | Lost 6 allies 8527 | -4/Extension | Lost 4 parts (2n2w) 8638 | -4/Extension | First assault squad dispatched 8753 | -4/Extension | Entered Research 8753 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8961 | -3/Research | Lost 3 parts (3u) 9044 | -3/Research | Lost 7 parts (1p1n3u2w) 9137 | -3/Research | Lost 4 parts (2n1u1w) 9193 | -3/Research | Spotted B-86 Titan 9264 | -3/Research | Lost 3 parts (1p2n) 9383 | -3/Research | System corruption reached 10% 9468 | -3/Research | Central database locked down 9504 | -3/Research | Core integrity fell below 50% 9538 | -3/Research | Core integrity fell below 20% 9554 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 09519_ System corrupted by crushing effect (+2). 09520_ Slammed into G-67 Veteran. 09527_ System corrupted: Component data lost. 09529_ Component scanned: Carbide Saw [C-35 Carver]. 09529_ Centrium Wheel+ severed. 09529_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09531_ Centrium Wheel+ severed. 09533_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R005. 09535_ Imp. Target Analyzer severed. 09537_ A0-MCA's Component Scanner severed. 09537_ Slug penetrates Potential Refractor. 09537_ Penetrated by Slug. 09537_ Slug penetrates Wall. 09537_ Slug penetrates Potential Refractor. 09545_ Slammed into C-35 Carver. 09547_ Destabilizing: System corrupted (+1). 09548_ Slammed into C-35 Carver. 09550_ System corrupted: Substantial component data lost. 09550_ Slammed into C-35 Carver. 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""" # | | ???????????????????????""c # | | ????????????????????????#@## | | ????????????????????????#%### ######+############ | | ????????????????????????#%#?# #????????????#????# | | ????????????????????????#c#?# #????????????# ??# | | ????????????????????????#c#?# #????????????# # | | ????????????????????????#c#?# #????????????# + | | ?????????????????????####/### #????????????# # | | ?????????????????????# !# #????????????# # | | ?????????????????????# ! # #????????????# ?# | | ?????????????????????# / #????????????# ?# | | ?????????????????????# ]!! ###????????????# ??# | | ?????????????????????# ]!! #??????????????##???# | | ?????????????????????# ]!! #???????????????????# | | ?????????????????????########???????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????+ | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ?????????????????????????????????????????######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 35 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 825 Evasion (%) 55 Targeting Accuracy 14 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 1 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Multireflex Exoskeleton | 47% | -5/Factory Neutrino Core | 18% | -5/Factory Studied --------- Antimatter Reactor | -4/Factory | Hacked Centrium Wheel | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Explosive Keycard Nice Directions, Buddy Well Done Wiki Contributor Challenges ------------ None Game ------ Seed PhysicsHelicalAutogun Manual? 0 Play Time 02:35:28 Cumulative 357.0 hours Start 2026.05.14 @ 21:23:21 End 2026.05.26 @ 21:16:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 223 Rogue 223 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 62 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b6c0da8-5092-4e64-9ab6-ba28b4de301c