Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.20 @ 23:52:36 Player: Andru7428 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (583) 583 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-7) -7 TOTAL SCORE: 2811 Bonus ------- Follower Combat Kills 25 Friendly Fire -32 Cogmind --------- Core Integrity 540/550 Matter 300/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Walking (126) Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Improved Aluminum Leg Improved Aluminum Leg Makeshift Leg > --- UTILITY (5) ------ Large Storage Unit Improved Sensor Array Reaction Control System Light Armor Plating > --- WEAPON (2) ------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY (15) --- Light Nuclear Core Armored Treads Improved Aluminum Leg Carbon-fiber Leg Heavy Armor Plating Makeshift Hacking Suite Authchip [Weapon] Advanced Beam Rifle Minigun Gauss Rifle Heavy Assault Cannon Improved Datajack Makeshift Sword Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Makeshift Leg > --- UTILITY ---------- Cooling System Large Storage Unit Compact Battery Improved Sensor Array Reaction Control System > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Light Nuclear Core Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Heavy Armor Plating Makeshift Hacking Suite Authchip [Weapon] Advanced Beam Rifle Minigun Gauss Rifle Heavy Assault Cannon Improved Datajack Makeshift Sword [Rating: 34] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Sensor Array Device Improved Sensor Array Storage Medium Storage Unit Protection Light Armor Plating Weapon Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Minigun Launcher Grenade Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 40 | 7 8 7 1 5 12 Power 5 | 1 2 2 . . . Engine 3 | 1 2 . . . . Core 2 | . . 2 . . . Reactor . | . . . . . . Propulsion 7 | 2 . 1 1 . 3 Treads . | . . . . . . Leg 7 | 2 . 1 1 . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 2 4 3 . 3 4 Device 7 | 1 1 2 . 1 2 Storage 5 | 1 2 . . 1 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . 1 1 . 1 1 Artifact . | . . . . . . Weapon 12 | 2 2 1 . 2 5 Energy Gun 4 | . . . . . 4 Energy Cannon 2 | . 1 . . 1 . Ballistic Gun 4 | 2 1 1 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 4 | . . 1 . 1 2 Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 1 | . . . . 1 . Highest Loss Streak 1 | . . 1 . 1 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 100 100 100 99 90 Engine 2 | . 14 . . . . Core 11 | . . 13 14 14 9 Leg 27 | . 28 28 28 28 27 Device 13 | . 14 9 14 11 23 Storage 13 | . 14 14 14 14 11 Protection 2 | . . 4 . 2 1 Energy Gun 1 | . . . . . 10 Energy Cannon 12 | . 13 14 14 13 3 Ballistic Gun 12 | . 14 14 14 14 3 Naked Turns . | . . . . . . Heaviest Build 37 | 13 29 26 24 36 37 Greatest Support 46 | 20 20 20 20 20 46 Greatest Overweight (x) 1 | . 1 1 1 1 . Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 15 | 8 15 10 10 15 15 Average Capacity 11 | 7 8 10 10 14 15 Most Carried 15 | 7 10 10 10 15 15 Average Carried 10 | 4 8 9 9 14 14 Final Capacity 15 | 8 10 10 10 15 15 Final Carried 15 | 6 10 9 10 13 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Jun Mat Min Exi Min Mat Matter Collected 749 | 236 109 139 . 137 128 Remotely . | . . . . . . Salvage Created 955 | 12 132 183 . 197 431 Parts 49 | 3 12 9 . 5 20 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Combat Hostiles Destroyed 20 | . 3 4 . 7 6 Melee 4 | . . . . . 4 Guns 6 | . . 2 . 2 2 Cannons 8 | . 3 2 . 3 . AOE 2 | . . . . 2 . Classes Destroyed 10 | 1 2 . . 3 4 Tunneler 1 | 1 . . . . . Hauler 1 | . . . . . 1 Recycler 4 | . . . . 1 3 Operator 2 | . 1 . . . 1 Swarmer 4 | . . . . . 4 Grunt 8 | . 3 4 . 1 . Duelist 1 | . . . . 1 . Sentry 1 | . . . . . 1 Hunter 1 | . . . . . 1 Assembled 5 | . . . . 5 . Best Kill Streak 5 | 1 2 2 . 4 5 Combat Bots Only 4 | . 2 2 . 3 4 Max Kills in Single Turn 2 | 1 1 2 . 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Damage Taken 974 | . 115 198 . 305 356 Core 84 | . 18 56 . . 10 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 . . . 70 . Volleys Fired 70 | 4 20 12 . 15 19 Largest 2 | 2 2 2 . 2 2 Hottest 122 | 40 80 85 . 85 122 Shots Fired 138 | 8 40 24 . 28 38 Gun 88 | 8 20 12 . 13 35 Cannon 48 | . 20 12 . 13 3 Launcher 2 | . . . . 2 . Special . | . . . . . . Kinetic 55 | 8 20 12 . 13 2 Thermal 81 | . 20 12 . 13 36 Explosive 2 | . . . . 2 . Electromagnetic . | . . . . . . Robot Hit Streak 19 | 2 19 5 . 4 4 Robot Miss Streak 8 | 2 8 2 . 3 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 76 | 3 25 16 . 13 19 Core Hits 39 | 1 8 6 . 13 11 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 3 | . 1 . . . 2 Burn 2 | . . . . . 2 Destroy 1 | . 1 . . . . Melee Attacks 13 | . . . . . 13 Impact . | . . . . . . Slashing 13 | . . . . . 13 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1557 | 29 347 305 . 358 518 Guns 726 | 29 119 166 . 92 320 Cannons 507 | . 213 139 . 138 17 Explosions 128 | . . . . 128 . Melee 181 | . . . . . 181 Ramming 15 | . 15 . . . . Kinetic 426 | 29 119 166 . 92 20 Thermal 807 | . 213 139 . 138 317 Explosive 128 | . . . . 128 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 181 | . . . . . 181 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 36 | . . . . 20 16 Projectiles . | . . . . . . Explosions 20 | . . . . 20 . Melee 16 | . . . . . 16 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 66 | . . . . 66 . Shots 2 | . . . . 2 . Rammed . | . . . . . . Targets Rammed 4 | . 4 . . . . Kicked 4 | . 4 . . . . Crushed . | . . . . . . Highest Temperature 371 | . 213 371 . 206 205 Average Temperature 92 | . 64 137 . 80 92 Received Heat Transfer 252 | . 63 129 . 60 . Effects 1 | . . 1 . . . Interference 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1776 | . 444 296 . 296 740 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Peak Influence 186 | 5 186 70 . 73 110 Initial 3 | . 3 1 . . . Average 30 | . 81 13 . 28 16 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 1 . . 1 Investigation 3 | . 1 1 . . 1 Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 35 | . 12 5 . 9 9 Peak Tracking Total 4 | . 3 2 . 4 4 Tactical Retreats 4 | . 1 1 . 2 . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Jun Mat Min Exi Min Mat Machines Disabled 2 | . 2 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Machines Accessed 10 | . 6 1 1 . 2 Terminals 7 | . 5 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 34 | . 23 1 1 . 9 Successful 21 | . 15 1 1 . 4 Failed 13 | . 8 . . . 5 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 6 | . 3 . . . 3 Terminals 28 | . 19 . . . 9 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 17 | . 12 1 1 . 3 Record 1 | . . . 1 . . Prototype ID Bank 2 | . 2 . . . . Open Door 1 | . . 1 . . . Branch Access Points 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Unreport Threat 2 | . 1 . . . 1 Locate Traps 3 | . 3 . . . . Recall Investigation 1 | . . . . . 1 Hauler Manifests 2 | . 2 . . . . Registered Components 1 | . 1 . . . . Zone Layout 2 | . 1 . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 . . . 1 Terminals 1 | . . . . . 1 Botnet 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 7 | . 5 . . . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 6 | . 6 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Jun Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 3 | . . . 3 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 3 . Highest-Rated Group 50 | . . . 50 50 . Highest-Rated Ally 21 | . . . 21 21 . Total Orders . | . . . . . . Ally Attacks 11 | . . . . 11 . Total Damage 138 | . . . . 138 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Jun Mat Min Exi Min Mat Turns Passed 4118 | 113 616 1234 777 896 482 Spaces Moved 2095 | 74 374 564 381 411 291 Core 4 | 4 . . . . . Treads . | . . . . . . Legs 2091 | 70 374 564 381 411 291 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 190 126 Average Speed 166 | 116 125 190 190 190 126 Slowest Speed 190 | 120 190 190 190 190 126 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 4 57 79 87 78 24 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . 1 . 1 1 . Known Exits Taken 3 | . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 3 | . . . . 3 . Melee . | . . . . . . Projectile . | . . . . . . AOE 3 | . . . . 3 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Total 2580 | 91 488 708 437 502 354 Wait 237 | . 57 113 . 61 6 Move 2090 | 73 373 563 380 410 291 Hop . | . . . . . . Pick Up 41 | 7 14 4 2 7 7 Fast Attach 16 | 6 2 2 . . 6 Attach 7 | 1 . 1 . 2 3 Detach 2 | . . 1 . 1 . Swap 17 | . 6 4 1 3 3 Drop 31 | . 12 8 2 3 6 Fire 70 | 4 20 12 . 15 19 Melee 13 | . . . . . 13 Ram . | . . . . . . Kick 4 | . 4 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 52 | . . . 52 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 114 | -11/Junkyard | Entered Materials 140 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 609 | -10/Materials | Discovered new exit (range 15) 730 | -10/Materials | Entered Mines 750 | -10/Mines | Met a Derelict shopkeep closing up shop 907 | -10/Mines | Discovered new exit (range 9) 1635 | -10/Mines | Discovered new exit (range 7) 1957 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1957 | -10/Mines | Discovered new exit (range 5) 1964 | -10/Mines | Entered Exiles 1964 | -10/Exiles | Found Exiles lab destroyed 1965 | -10/Exiles | Identified exit to Mines 2301 | -10/Exiles | Learned location of Zion (-6) 2741 | -10/Exiles | Entered Mines 2741 | -9/Mines | Accompanied by 3 allies 2881 | -9/Mines | Learned location of Storage (-9) 2919 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3205 | -9/Mines | Identified exit to Materials 3225 | -9/Mines | Assembled infested the area 3534 | -9/Mines | Discovered exit to Materials (range 14) 3637 | -9/Mines | Entered Materials 3637 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4119 | -8/Materials | Self-destructed Last Messages --------------- 04067_ S-10 Pest suffers critical hit (Burn). 04067_ K-01 Serf collects debris. 04069_ Com. Battery destroyed. 04071_ K-01 Serf collects debris. 04080_ R-06 Scavenger destroyed. 04084_ R-06 Scavenger collects Tractor Beam. 04087_ R-06 Scavenger collects Com. Wheel. 04090_ R-06 Scavenger collects Sml. Storage Unit. 04092_ Destroyed Lgt. Ion Engine. 04092_ S-10 Pest destroyed. 04093_ R-06 Scavenger collects Lgt. Assault Rifle. 04098_ S-10 Pest destroyed. 04099_ Acquired 10 matter. 04102_ R-06 Scavenger collects Terrain Scanner. 04104_ S-10 Pest destroyed. 04107_ R-06 Scavenger collects Flight Unit. 04112_ S-10 Pest destroyed. 04115_ Acquired 1 matter. 04115_ Acquired 9 matter. 04117_ K-01 Serf collects debris. 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"??????????????????? | | ???????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 59 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldArmageddonBoregun Manual? 0 Play Time 00:30:21 Cumulative 170.9 hours Start 2023.07.22 @ 12:45:28 End 2023.11.20 @ 23:52:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 129 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 71 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ecc086c5-82ab-4f42-b4bd-e03e35afb7e2