Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.24 @ 17:26:20 Player: Decinym Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (381) 381 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 876 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 250/250 System Corruption 0% Temperature Cool (9) Movement Treading (320) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Improved Heat Sink Huge Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (25) --- Ion Engine Improved Ion Engine Improved Heat Sink EM Pulse Gun Beam Rifle Beam Rifle Heavy Assault Rifle Heavy Battle Rifle Light Cannon Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Heat Sink EM Pulse Gun Beam Rifle Beam Rifle Heavy Assault Rifle Heavy Battle Rifle Light Cannon Grenade Launcher Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 10 | . 5 5 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 4 | . 2 2 Treads 4 | . 2 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | . 2 2 Device 1 | . 1 . Storage 1 | . . 1 Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 2 | . 1 1 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 1 4 Power . | . . . Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 1 | . 1 . Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Backups 8 | . 6 9 Power 1 | . 1 1 Propulsion 1 | . 2 . Utility 1 | . . 1 Weapon 4 | . 1 5 Tool/Special . | . . . Unused Backups 21 | . 11 10 Power 6 | . 4 2 Propulsion 4 | . 4 . Utility 2 | . 1 1 Weapon 9 | . 2 7 Tool/Special . | . . . Average Slot Usage (%) 97 | . 94 99 Engine 14 | . 14 14 Treads 19 | . 7 28 Leg 8 | . 20 . Device 2 | . 1 3 Storage 14 | . 14 14 Protection 9 | . 8 10 Energy Gun 6 | . 14 . Ballistic Gun 21 | . 14 27 Peak Build Rating 11 | . 9 11 Average Rating 7 | . 6 8 On Entrance 6 | 6 6 7 Naked Turns . | . . . Heaviest Build 90 | 13 16 90 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 25 | . 8 25 Average Capacity 13 | . 8 16 Most Carried 12 | . 8 12 Average Carried 8 | . 6 9 Final Capacity 25 | 8 8 25 Final Carried 11 | 6 6 11 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 370 | 200 72 98 Remotely . | . . . Salvage Created 573 | . 320 253 Parts 46 | . 26 20 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 16 | . 9 7 Guns 16 | . 9 7 Classes Destroyed 5 | . 4 1 Worker 1 | . 1 . Hauler 2 | . 2 . Swarmer 9 | . 6 3 Grunt 5 | . 3 2 Sentry 2 | . . 2 Best Kill Streak 7 | . 7 3 Combat Bots Only 6 | . 6 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 118 | . 36 82 Missed 28 | . 12 16 Damage Taken 1077 | . 226 851 Core 250 | . 35 215 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 63 | . 26 37 Largest 2 | . 2 2 Hottest 60 | . 60 60 Shots Fired 126 | . 52 74 Gun 126 | . 52 74 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 93 | . 26 67 Thermal . | . . . Explosive . | . . . Electromagnetic 33 | . 26 7 Robot Hit Streak 27 | . 14 27 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 86 | . 32 54 Core Hits 35 | . 18 17 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 818 | . 357 461 Guns 808 | . 347 461 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 10 | . 10 . Kinetic 523 | . 116 407 Thermal . | . . . Explosive . | . . . Electromagnetic 285 | . 231 54 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . 2 . Targets Rammed 3 | . 3 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 104 | . 103 104 Average Temperature 41 | . 37 45 Received Heat Transfer 441 | . 42 399 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | . 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 145 | . 145 60 Initial . | . . . Average 27 | . 54 7 Influence Increases 414 | . 254 160 Destroy 0b10 Robot/C 320 | . 180 140 Destroy 0b10 Robot/NC 15 | . 15 . Destroy Leader 64 | . 44 20 Lose Combat Pursuer 15 | . 15 . Influence Decreases 394 | . 254 140 Time Decay 374 | . 244 130 Lost Part 20 | . 10 10 Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 17 9 Peak Tracking Total 4 | . 4 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 2 | . 2 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 1 | . 1 . Skim 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1580 | . 666 914 Spaces Moved 797 | 1 431 365 Core . | . . . Treads 473 | . 108 365 Legs 324 | 1 323 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 160 Average Speed 169 | 120 130 216 Slowest Speed 320 | 120 160 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 50 | 1 81 70 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 922 | . 493 429 Wait 25 | . 14 11 Move 795 | . 430 365 Hop . | . . . Pick Up 16 | . 7 9 Fast Attach 3 | . 2 1 Attach 7 | . 3 4 Detach 1 | . 1 . Swap 1 | . . 1 Drop 8 | . 7 1 Fire 63 | . 26 37 Melee . | . . . Ram . | . . . Kick . | . . . Crush 3 | . 3 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 15) 259 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 592 | -10/Materials | Discovered new exit (range 16) 667 | -10/Materials | Entered Mines 707 | -10/Mines | Learned 2 Materials zone layouts 732 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 942 | -10/Mines | Learned location of Recycling (-7) 1028 | -10/Mines | Discovered new exit (range 15) 1101 | -10/Mines | Core integrity fell below 50% 1333 | -10/Mines | Discovered new exit (range 14) 1371 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1392 | -10/Mines | Lost 3 parts (2n1u) 1555 | -10/Mines | Core integrity fell below 20% 1581 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01135_ Acquired Beam Rifle. 01143_ Acquired Imp. Ion Engine. 01144_ Acquired 45 matter. 01333_ EXIT=FOUND 01338_ Critical hit (Burn: +37). 01342_ Lgt. Treads destroyed. 01361_ Lgt. Armor Plating destroyed. 01363_ G-34 Mercenary destroyed. 01369_ G-47 Trooper destroyed. 01371_ A Hvy. Battle Rifle has been hastily shoved under some rubble with a note attached: "To battle!" 01378_ Acquired Hvy. Battle Rifle. 01385_ Acquired 36 matter. 01395_ Acquired Imp. Heat Sink. 01514_ Searching scrap... 01514_ Found Power Shielding. 01514_ Found Hcp. Storage Unit. 01514_ Found 34 Matter. 01577_ Critical hit (Burn: +37). 01578_ G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | ##?????### ?????????????????????????????????? | | ##????????? ????????????????????????????????? | | #########??????????????????????????????????? | | #??????????????????????????????????? | | # ####### #??????????????????????????????????? | | ## ##????## ## #??????????????????????????????? | | ?#####?????# #??????????????????????????????? | | ?????#####?# ######??????????????????????????????? | | ????## ### ###?????????????????????????????????? | | ????# ##????????? ??????????????????? | | #???# #???????? ?????????????????? | | ##### #???????? ?????????????????? | | ## #???????? ?????????????????? | | #???????? ?????????????????? | | #????????? ??????????????????? | | #????????? ??????????????????? | | ##????????? ??????????????????? | | ## ####?????????? ??????????????????? | | ## ### #?????????????? #??????????????????? | | ?## #?# #?????????????? #??????????????????? | | ??## ##?# #????###??????? ##?????????????????? | | ???#####?## #???## #?????? #??????####???????? | | ????????# #???# ##????# #?????## ##??????? | | ?####???# ##???# ##???# #????## #??????? | | ## ##??# #????# ##### ##???# #??????? | | # #??# #????# @=%= #???# #??????? | | #??# #???## g #????# #???????? | | ##?# #???# ### ##????# #???????? | | ### #???# ##??###????## #???????? | | #???# # !###?????###### #???????? | | ##??# k##% ######### ##???????? | | ## #??# #?#! ########??? | | #### #?## #?# #??? | | ##??## #### #?########## ##?? | | ##????# ### #???????## ###### ##? | | #?????# ########## ## ##????? ## | | ??????# #### ##???? # | | ??????## ##?## ##### # | | ???????## ######## ##??# %= # | | ???????## ##??????####??# !=% < | | ??????## ##?????????????# ###### | | ?????## ##??????????????## #????# | | ?????# ##????????????????## #????? | | ###### ##??????????????????##### ##?????? | | ## ##???????????????????????####???????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | ####????????????????????????????????????? | | ### ##???????????????????????????????????????? | | ??## ###????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronShrapnelGravjet Manual? 0 Play Time 00:08:03 Cumulative 445.5 hours Start 2025.02.24 @ 00:45:35 End 2025.02.24 @ 17:26:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 453 Rogue 453 Adventurer 0 Explorer 0 Win Type - Total 31 Types 16/3/6/1/2/0/3/0/0 Lore% 88 Gallery% 88 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 552bbcb4-2377-4f63-9ae2-86b1971bc2fe