Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.17 @ 15:02:35 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (10) 50 Value Destroyed (279) 279 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1889 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 170/250 Matter 270/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Targeting Computer > --- WEAPON (2) ------- EM Pulse Gun > --- INVENTORY (15) --- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Hardened Medium Armor Plating Medium Laser Small Laser Particle Gun Light Assault Rifle Light Assault Rifle Light Assault Rifle Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Hardened Medium Armor Plating Medium Laser Particle Gun Light Assault Rifle Light Assault Rifle Light Assault Rifle Field Lobotomy Kit [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Processor Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 12 | 7 2 . . 3 Power 2 | 1 . . . 1 Engine 2 | 1 . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . . . 2 Treads 2 | 2 . . . . Leg 2 | . . . . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 2 2 . . . Device 1 | 1 . . . . Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 2 | 2 . . . . Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . . . . 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . . 1 Highest Loss Streak 2 | . . . . 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 100 100 100 85 Engine 13 | . 14 14 14 12 Treads 26 | . 28 28 28 6 Leg 1 | . . . . 21 Storage 14 | . 14 14 14 14 Processor 13 | . 4 14 14 14 Energy Gun 27 | . 28 28 28 15 Naked Turns . | . . . . . Heaviest Build 30 | 15 30 29 29 27 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 Most Carried 15 | 4 5 14 14 15 Average Carried 10 | 1 4 9 13 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 14 | 4 5 14 14 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 290 | 270 . 20 . . Remotely 69 | 69 . . . . Salvage Created 407 | 87 . 320 . . Parts 21 | 2 . 19 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 7 | . . 7 . . Guns 7 | . . 7 . . Classes Destroyed 4 | 1 . 3 . . Builder 1 | . . 1 . . Recycler 2 | 1 . 1 . . Swarmer 3 | . . 3 . . Grunt 4 | . . 4 . . Best Kill Streak 4 | 1 . 4 . . Combat Bots Only 3 | . . 3 . . Max Kills in Single Turn 2 | 1 . 2 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 475 | . . 305 . 170 Core 80 | . . 56 . 24 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 28 | 2 1 20 . 5 Largest 2 | 2 2 2 . 2 Hottest 80 | 80 80 80 . 80 Shots Fired 53 | 4 2 40 . 7 Gun 53 | 4 2 40 . 7 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 53 | 4 2 40 . 7 Robot Hit Streak 8 | 4 . 8 . 5 Robot Miss Streak 3 | . . 3 . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 32 | 4 . 22 . 6 Core Hits 16 | 2 . 14 . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Corrupt 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 642 | 53 . 480 . 109 Guns 418 | 53 . 286 . 79 Cannons . | . . . . . Explosions 208 | . . 178 . 30 Melee . | . . . . . Ramming 16 | . . 16 . . Kinetic . | . . . . . Thermal 208 | . . 178 . 30 Explosive . | . . . . . Electromagnetic 418 | 53 . 286 . 79 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 7 | . . 7 . . Projectiles . | . . . . . Explosions 7 | . . 7 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 6 | . . 6 . . Targets Rammed 6 | . . 6 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 162 | 36 18 162 . 96 Average Temperature 64 | 20 12 70 . 61 Received Heat Transfer 159 | . . 78 . 81 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 300 | . . 250 . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . 2 . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 240 | 5 33 240 . 36 Initial 12 | . 3 12 . . Average 90 | 1 23 115 . 31 Maximum Alert Level 1 | . . 1 . . Low Security (%) 93 | 100 100 91 . 100 Level 1 6 | . . 8 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 14 | . 1 8 . 5 Peak Tracking Total 3 | . 1 3 . 3 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 7 | . 2 4 . 1 Max in Single Turn 4 | . 2 4 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 3 | . . 1 2 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . . 1 2 . Successful 3 | . . 1 2 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . 1 2 . Record 1 | . . . 1 . Open Door 1 | . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 1639 | 79 93 742 642 83 Spaces Moved 923 | 38 55 408 388 34 Core 2 | 2 . . . . Treads 890 | 36 55 408 388 3 Legs 31 | . . . . 31 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 160 | 154 160 160 160 187 Slowest Speed 190 | 160 160 160 160 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 5 16 79 70 11 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 33 | . . 30 . 3 Melee . | . . . . . Projectile . | . . . . . AOE 33 | . . 30 . 3 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1020 | 51 58 454 410 47 Wait 34 | 1 . 12 21 . Move 919 | 37 54 407 387 34 Hop . | . . . . . Pick Up 17 | 4 . 9 1 3 Fast Attach 8 | 7 1 . . . Attach 3 | . . . . 3 Detach . | . . . . . Swap 1 | . 1 . . . Drop 4 | . 1 . 1 2 Fire 28 | 2 1 20 . 5 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 6 | . . 6 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 15) 173 | -10/Materials | Entered Mines 210 | -10/Mines | Learned location of Storage (-9) 302 | -10/Mines | Build established: Mutant 419 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 724 | -10/Mines | Discovered new exit (range 15) 909 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 909 | -10/Mines | Discovered new exit (range 5) 915 | -10/Mines | Entered Exiles 936 | -10/Exiles | Discovered new exit (range 15) 955 | -10/Exiles | Met 8R-AWN 983 | -10/Exiles | Met EX-HEX 1053 | -10/Exiles | Met EX-DEC 1083 | -10/Exiles | Met EX-BIN 1109 | -10/Exiles | Learned location of Zion (-6) 1327 | -10/Exiles | Aligned with FarCom system 1329 | -10/Exiles | Given EX-Vault access code 1366 | -10/Exiles | Opened EX-Vault 1375 | -10/Exiles | Found Field Lobotomy Kit 1410 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1432 | -10/Exiles | Exiles lab attacked by MAIN.C 1522 | -10/Exiles | Discovered new exit (range 10) 1557 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1557 | -10/Exiles | Entered Mines 1558 | -9/Mines | Assembled infested the area 1563 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1640 | -9/Mines | Self-destructed Last Messages --------------- 01563_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 01564_ HV Slug penetrates G-34 Mercenary. 01564_ G-47 Trooper destroyed. 01565_ Destroyed Sml. Laser. 01566_ HV Slug penetrates Wall. 01567_ Chain reaction triggered in Ion Engine. 01567_ Seismic Survey Station disabled. 01568_ HV Slug penetrates G-34 Mercenary. 01568_ G-34 Mercenary suffers critical hit (Destroy). 01568_ G-34 Mercenary destroyed. 01568_ HV Slug penetrates Wall. 01570_ HV Slug penetrates Seismic Survey Station. 01574_ Acquired Aluminum Leg. 01576_ Dropped Lgt. Treads. 01581_ Acquired Aluminum Leg. 01588_ Acquired Sml. Laser. 01628_ U-05 Engineer lays Concrete. 01630_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????? ????????????????????????????? | | ????????? ???????????????????????????? | | ???????? #?????????????????????????? | | ???????? #??????????????#########?? | | ??????? #?????????????# #?? | | ??????? #????????????# """ #?? | | ????????? #??????##???# """ #?? | | ??????????# #?????#;#### "" #?? | | ????????????# #????##@ ;;= #?? | | ?????????????# #??## #% == #?? | | ??????????????# ### # %[ #?? | | ????????????????# a ##%# #?? | | ????????????????## a #####% #?? | | ?????????????????## ##???# " #?? | | ??????????????????## ##????# "" #?? | | ???????????????????## #?????# """ #?? | | ????????????????????# #????# % #?? | | ???????????g???????? #????## """ #?? | | ????????????????g??? ???? """ #?? | | ???????????????????# ???### """ #?? | | ???????????????????## ?????# #?? | | ????????????????????? ????? #?? | | ?????????????????????%# ????#########?? | | ????????????????????? # ??????????????? | | ????????????????????? ?#??????????????? | | ????????????????????? ????????????????? | | ????????????????????? ????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothDecoderAmplifier Manual? 0 Play Time 00:05:30 Cumulative 725.2 hours Start 2022.04.17 @ 14:57:40 End 2022.04.17 @ 15:02:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1107 Rogue 1107 Adventurer 0 Explorer 0 Win Type - Total 69 Types 41/1/10/12/4/0/0/1/0 Lore% 91 Gallery% 90 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 752f6cee-ad53-48af-a728-82f42484b4f5