Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.07 @ 11:32:14 Player: qooose Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (25) 125 Value Destroyed (813) 813 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4198 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 99/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Heavy EM Pulse Gun Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine Deuterium Engine > --- PROPULSION ------- Makeshift Flight Unit > --- UTILITY ---------- (None) > --- WEAPON ----------- Lightning Gun Lightning Gun Coil Gun Coil Gun Heavy Pick > --- INVENTORY -------- Improved Deuterium Engine Wheel Heavy EM Pulse Gun Heavy EM Pulse Gun Magnetic Acceleration Cannon [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Flight Unit Makeshift Flight Unit Utility Heat Sink Device Heat Sink Processor Improved Targeting Computer Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Coil Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 2 | . . 1 . . . 1 Propulsion 1 | . . . . . . 1 Utility 2 | . . . . . . 2 Weapon 3 | . . 1 . . . 2 Parts Attached 52 | 6 7 14 2 2 7 14 Power 8 | 2 . 2 . . 1 3 Engine 8 | 2 . 2 . . 1 3 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 10 | 2 1 . 1 . 2 4 Treads . | . . . . . . . Leg 1 | . . . . . . 1 Wheel 7 | 2 1 . 1 . . 3 Hover . | . . . . . . . Flight 2 | . . . . . 2 . Utility 7 | . 2 4 . 1 . . Device 4 | . 1 2 . 1 . . Storage . | . . . . . . . Processor 3 | . 1 2 . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 27 | 2 4 8 1 1 4 7 Energy Gun 12 | . 3 5 . 1 . 3 Energy Cannon . | . . . . . . . Ballistic Gun 5 | 2 . . . . . 3 Ballistic Cannon 2 | . . . . . 1 1 Launcher 7 | . 1 3 1 . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 21 | . 1 3 . . 8 9 Power 6 | . . 1 . . 2 3 Propulsion 3 | . . . . . 1 2 Utility 3 | . . 1 . . 2 . Weapon 9 | . 1 1 . . 3 4 Highest Loss Streak 9 | . 1 1 . . 4 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 69 | . 82 87 80 96 43 37 Engine 15 | . 14 19 22 22 9 11 Wheel 16 | . 28 22 21 22 10 3 Flight 1 | . . . . . 3 2 Device 8 | . 12 7 11 18 3 . Processor 3 | . 6 10 . . . . Energy Gun 16 | . 14 24 22 29 6 6 Ballistic Gun 2 | . 5 . . . . 9 Launcher 2 | . . 3 4 3 5 . Piercing Weapon 1 | . . . . . 3 2 Peak Build Rating 37 | 5 7 14 11 13 17 37 Average Rating 11 | 2 5 11 9 12 9 21 On Entrance 7 | . 5 6 11 10 13 10 Naked Turns 63 | . . . . . . 63 Heaviest Build 52 | 6 8 20 20 21 25 52 Greatest Support 28 | 20 20 20 20 20 20 28 Greatest Overweight (x) 13 | . . . . 1 2 13 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 Average Carried 3 | . 2 3 3 3 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . 2 3 3 3 5 2 Class Distribution -------------------- 45% | Mutant 24% | Gunner 13% | Scavenger-Skirmisher 11% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -7/Zion Mutant | -6/Proximity Caves Gunner | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 742 | 240 111 170 . 40 150 31 Remotely . | . . . . . . . Salvage Created 998 | 32 193 511 94 . 51 117 Parts 54 | 2 11 28 4 . 3 6 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 1 | . . . . . 1 . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 17 | 1 4 9 . . 2 1 Guns 12 | 1 1 9 . . . 1 AOE 4 | . 2 . . . 2 . Classes Destroyed 10 | 1 1 2 2 . 2 2 Worker 1 | . . . . . . 1 Builder 1 | . . 1 . . . . Tunneler 1 | . . . 1 . . . Recycler 1 | . . . 1 . . . Mechanic 1 | . . . . . . 1 Watcher 3 | . 1 2 . . . . Grunt 14 | 1 4 8 . . . 1 Brawler 1 | . . 1 . . . . Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . 1 . Best Kill Streak 4 | 1 2 4 1 . 1 2 Combat Bots Only 3 | 1 2 3 . . 1 1 Max Kills in Single Turn 2 | 1 1 2 1 . 1 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 213 | 7 21 22 . . 76 87 Missed 63 | . 7 6 . . 24 26 Damage Taken 2954 | 77 216 260 . . 649 1752 Core 1216 | 32 73 64 . . 169 878 Absorbed by Shields . | . . . . . . . Core Remaining (%) 62 | 87 58 . . . 41 . Volleys Fired 86 | 4 23 29 2 . 15 13 Largest 5 | 2 2 3 2 . 3 5 Hottest 200 | 40 80 135 90 . 135 200 Shots Fired 185 | 8 32 62 5 . 37 41 Gun 165 | 8 31 58 5 . 29 34 Cannon 7 | . . . . . . 7 Launcher 13 | . 1 4 . . 8 . Special . | . . . . . . . Kinetic 34 | 8 . . . . . 26 Thermal 20 | . 11 9 . . . . Explosive 13 | . 1 4 . . 8 . Electromagnetic 118 | . 20 49 5 . 29 15 Robot Hit Streak 8 | 3 7 6 4 . 8 4 Robot Miss Streak 5 | 1 3 5 1 . 2 3 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 111 | 5 21 36 4 . 28 17 Core Hits 44 | 2 10 14 2 . 6 10 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . 1 1 . . 1 . Corrupt 3 | . 1 1 . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2095 | 57 335 675 66 . 386 576 Guns 1449 | 57 263 586 66 . 60 417 Cannons 109 | . . . . . . 109 Explosions 528 | . 72 89 . . 326 41 Melee . | . . . . . . . Ramming 9 | . . . . . . 9 Kinetic 408 | 57 . . . . . 351 Thermal 248 | . 111 96 . . . 41 Explosive 403 | . 29 48 . . 326 . Electromagnetic 1027 | . 195 531 66 . 60 175 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . 2 2 2 2 1 Average Corruption 1 | . . 2 2 2 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 20 | . . 3 2 . 11 4 Message Errors 7 | . . 1 1 . 4 1 Matter Fused 2 | . . . . . 1 1 Heat Flow Errors 3 | . . 1 . . 1 1 Energy Discharges 2 | . . . . . 2 . Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . 2 . Misfires 2 | . . 1 1 . . . Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 26 | . . . . . 26 . Projectiles . | . . . . . . . Explosions 26 | . . . . . 26 . Melee . | . . . . . . . Knockbacks 2 | . . . . . . 2 Impact . | . . . . . . . Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 103 | . . 46 . . 54 3 Shots 3 | . . 2 . . 1 . Rammed 4 | . . . . . . 4 Targets Rammed 4 | . . . . . . 4 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 575 | 12 144 265 6 . 313 575 Average Temperature 129 | 7 48 93 4 . 169 214 Received Heat Transfer 636 | 42 144 117 . . 18 315 Effects 17 | . . . . . . 17 Shutdowns 6 | . . . . . . 6 Energy Bleed 4 | . . . . . . 4 Interference 1 | . . . . . . 1 Matter Decay 2 | . . . . . . 2 Damage (major) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Robots Corrupted 2 | . 1 1 . . . . Combat Hostiles 1 | . 1 . . . . . Parts Fried 4 | . 1 3 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 425 | . 200 125 . . . 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 1 1 . . . 1 Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 363 | 20 175 363 114 . . 114 Initial 74 | . 13 . 74 . . 18 Average 85 | 1 81 152 82 . . 29 Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 93 | 100 100 80 100 . . 100 Level 1 6 | . . 19 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . 2 . . . 4 Investigation 2 | . . 1 . . . 1 Extermination . | . . . . . . . Reinforcement 4 | . . 1 . . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 2 | . . 1 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 46 | 1 6 18 2 . 4 15 Peak Tracking Total 9 | 1 2 7 2 . 1 9 Tactical Retreats 9 | . 1 . 1 . 2 5 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 4 | . . 3 . . . 1 Max in Single Turn 1 | . . 1 . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 11 | . 4 3 . 1 . 3 Terminals 7 | . 3 3 . . . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 26 | . 7 8 . 3 . 8 Successful 16 | . 6 4 . 3 . 3 Failed 10 | . 1 4 . . . 5 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 1 | . . . . 1 . . Terminals 15 | . 5 8 . . . 2 Fabricators . | . . . . . . . Repair Stations 5 | . . . . . . 5 Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 12 | . 4 4 . 3 . 1 Record 3 | . 2 1 . . . . Part Schematic 3 | . . . . 3 . . Prototype ID Bank 1 | . 1 . . . . . Open DSF 1 | . . . . . . 1 Alert Level 2 | . 1 1 . . . . Locate Traps 1 | . . 1 . . . . Assault Status 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks 2 | . 2 . . . . . Recycle Component 1 | . 1 . . . . . Process 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 3 . . . 2 Full Trace Events 2 | . . 1 . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time 61 | . . . . . . 61 Parts Recycled 1 | . 1 . . . . . Recycled Matter 43 | . 43 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 2929 | 64 426 592 187 546 565 549 Spaces Moved 3107 | 59 442 590 221 603 681 511 Core 187 | 18 . . . . . 169 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 2402 | 41 442 590 221 603 353 152 Hover . | . . . . . . . Flight 518 | . . . . . 328 190 Fastest Speed 50 | 50 80 80 80 80 55 50 Average Speed 82 | 70 80 80 80 89 74 94 Slowest Speed 700 | 80 80 80 80 95 110 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 6 49 38 52 67 84 10 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 3 | . . . 1 1 1 . Spaces Dug 9 | . . 9 . . . . Terrain Destroyed 93 | . 13 27 . . 50 3 Melee . | . . . . . . . Projectile 2 | . . . . . . 2 AOE 91 | . 13 27 . . 50 1 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 3313 | 74 484 660 227 608 713 547 Wait 6 | . . 6 . . . . Move 3101 | 58 441 589 220 602 680 511 Hop . | . . . . . . . Pick Up 35 | 5 8 11 1 2 5 3 Fast Attach 8 | . . . . . . 8 Attach 43 | 6 7 13 2 2 7 6 Detach 16 | 1 2 7 1 . 5 . Swap 1 | . . 1 . . . . Drop 12 | . 3 3 1 2 1 2 Fire 86 | 4 23 29 2 . 15 13 Melee . | . . . . . . . Ram 4 | . . . . . . 4 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . 1 . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: [*Min x2] / [*Sto]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 45 | -11/Scrapyard | Discovered new exit (range 8) 65 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 7) 275 | -10/Materials | Discovered new exit (range 3) 305 | -10/Materials | Build established: Mutant 490 | -10/Materials | Identified exit to Materials 491 | -10/Materials | Entered another Materials area 491 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 552 | -9/Materials | Discovered new exit (range 8) 717 | -9/Materials | Discovered new exit (range 12) 925 | -9/Materials | Discovered new exit (range 7) 1083 | -9/Materials | Entered Mines 1097 | -9/Mines | Met a Derelict bent on vengeance 1198 | -9/Mines | Assembled infested the area 1244 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1270 | -9/Mines | Entered Zion 1315 | -7/Zion | System corruption cleaned by Quarantine Array 1372 | -7/Zion | Learned Factory interactive machine intel 1432 | -7/Zion | Found Prototype Launcher 1744 | -7/Zion | Build established: Scavenger-Skirmisher 1798 | -7/Zion | Discovered new exit (range 16) 1816 | -7/Zion | Entered Proximity Caves 1976 | -6/Proximity Caves | Identified Gui. Missile Launcher 2014 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 2092 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 2102 | -6/Proximity Caves | Spotted B-75 Beast 2173 | -6/Proximity Caves | Found DCF Scrap (13 items) 2262 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2262 | -6/Proximity Caves | Core integrity fell below 50% 2278 | -6/Proximity Caves | Build established: Mutant 2319 | -6/Proximity Caves | Discovered new exit (range 11) 2381 | -6/Proximity Caves | Entered Factory 2381 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 2382 | -6/Factory | Loaded intel: 51 interactive machine locations 2769 | -6/Factory | Build established: Gunner 2871 | -6/Factory | Lost 9 parts (3p2n4w) 2878 | -6/Factory | Core integrity fell below 50% 2910 | -6/Factory | Core integrity fell below 20% 2930 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. U-05 Engineer lays Concrete. Knocked back. Penetrated by Slug. Knocked back. Connecting with Repair Station... [Achievement: Novice Programmer] >>Scan(Broken Arm. Huge Wheel) Scanning Broken Arm. Huge Wheel... Ready to Repair: Broken Arm. Huge Wheel Rating: 4 Time: 61 >>Repair Repairing Broken Arm. Huge Wheel... ETC: 61 ALERT: Suspicious activity at Repair Station F006. Dispatching Investigation squad. Slammed into C-17 Slicer. 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Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! Made in Tau Ceti IV Maybe Next Time I'll Detach My Launcher Novice Programmer One Hack Too Far Please Form A Line Power Corrupts Risk Taker Robot Respite Storm Trooper Tourist Uninvited Guest Challenges ------------ None Game ------ Seed ScanDeuteriumChainsaw Manual? 0 Play Time 00:55:56 Cumulative 1.2 hours Start 2025.02.07 @ 10:29:25 End 2025.02.07 @ 11:32:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3c3ec297-0749-4e73-84f5-8299ce9d07d0