Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.21 @ 21:31:42 Player: opdo Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (107) 535 Value Destroyed (3423) 3423 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1673) 1673 TOTAL SCORE: 10131 Bonus ------- High Alert Combat Kills 41 Follower Combat Kills 565 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Friendly Fire -33 Cogmind --------- Core Integrity 0/850 Matter 289/300 Energy 284/290 System Corruption 40% Temperature Cool (18) Movement Hovering (180) Ox2 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (5) --- Antigrav System > --- UTILITY (6) ------ Large Storage Unit Advanced Weight Redist. System (fused) Microactuators Weapon Shielding > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (15) --- Neutrino Core Advanced Terrain Scan Processor Improved Target Analyzer Kinecellerator Improved Actuator Array EM Shield System Shield Makeshift System Shield Dimensional Node Initializer Quantum Rifle Gauss Rifle Rocket Launcher Chainsword Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Microactuators Insulated Plating > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Fusion Compressor Armored Treads Improved Medium Treads Nuclear Pulse Thruster Advanced Heat Sink Advanced Weight Redist. System Structural Scanner Microactuators Weapon Shielding EM Shield System Shield Rocket Launcher [Rating: 62] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Microactuators Storage Large Storage Unit Processor Advanced Melee Analysis Suite Protection Weapon Shielding Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . . . 6 . . . . Power 1 | . . . . . . . 1 . . . . Propulsion 3 | . . . 2 . . . 1 . . . . Utility 4 | . . . . . . . 4 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 104 | 7 9 3 18 19 . 7 18 8 6 . 9 Power 12 | 1 2 . 2 2 . . 2 . 1 . 2 Engine 9 | 1 1 . 2 2 . . 1 . 1 . 1 Core 3 | . 1 . . . . . 1 . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 45 | 2 2 . 9 14 . 2 6 4 2 . 4 Treads 27 | 2 . . 4 14 . 2 2 1 . . 2 Leg 16 | . 2 . 5 . . . 4 3 2 . . Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . . 1 Utility 29 | 2 3 1 1 . . 2 10 4 3 . 3 Device 12 | 1 . . . . . . 6 1 1 . 3 Storage 4 | 1 2 . 1 . . . . . . . . Processor 5 | . . 1 . . . 1 2 1 . . . Hackware . | . . . . . . . . . . . . Protection 8 | . 1 . . . . 1 2 2 2 . . Artifact . | . . . . . . . . . . . . Weapon 18 | 2 2 2 6 3 . 3 . . . . . Energy Gun 1 | . 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 13 | 2 1 1 5 2 . 2 . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . 1 . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . 1 . 1 1 . 1 . . . . . Corrupted Parts 2 | . . . . . . . . 1 . . 1 System Corruption 18 | . . . . . . . . 12 . . 6 Parts Lost 39 | . 2 1 1 . . . . 9 8 . 18 Power 5 | . . . 1 . . . . 1 . . 3 Propulsion 18 | . 1 . . . . . . 5 4 . 8 Utility 15 | . . 1 . . . . . 3 4 . 7 Weapon 1 | . 1 . . . . . . . . . . Highest Loss Streak 8 | . 1 1 1 . . . . 6 3 . 8 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 13 | 1 9 14 14 14 15 14 14 14 13 14 10 Power 1 | . 2 1 1 1 1 . 2 2 1 2 1 Propulsion 2 | . . 4 2 3 3 3 5 3 3 3 . Utility 5 | . 2 3 4 5 5 6 5 8 7 7 5 Weapon 3 | . 3 6 6 5 6 3 1 1 1 2 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 46 | . 2 . 10 4 . 14 4 1 . . 11 Power 7 | . 2 . . 1 . . 3 . . . 1 Propulsion 8 | . . . 1 3 . 3 1 . . . . Utility 17 | . . . 2 . . 8 . 1 . . 6 Weapon 13 | . . . 7 . . 3 . . . . 3 Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 99 99 99 99 100 91 90 84 86 73 66 Engine 8 | . 4 . 6 10 11 11 8 6 9 13 6 Core 2 | . 9 14 4 . . . 3 1 . . 2 Treads 26 | . 14 . 13 44 44 44 17 11 7 . 5 Leg 9 | . 12 28 30 . . . 12 19 23 20 4 Device 4 | . 4 . . . . . 18 12 12 6 16 Storage 10 | . 14 14 11 11 11 11 6 6 6 6 6 Processor 6 | . . 3 11 11 11 3 4 11 13 13 7 Protection 5 | . 9 10 . . . 7 8 6 6 6 5 Ballistic Gun 12 | . 27 24 20 20 22 5 . . . . . Slashing Weapon 3 | . . . . . . 7 6 6 6 6 6 Peak Build Rating 62 | 7 12 11 17 22 22 27 55 58 62 52 54 Average Rating 27 | 5 8 10 14 18 22 24 47 54 56 52 43 On Entrance 27 | . 7 10 11 16 22 22 26 55 57 52 52 Naked Turns . | . . . . . . . . . . . . Heaviest Build 66 | 14 32 31 33 34 34 36 59 66 56 55 56 Greatest Support 124 | 40 40 20 80 92 92 96 124 88 85 55 78 Greatest Overweight (x) 2 | 2 1 1 . . . . 2 1 1 . 2 Average Overweight (x) . | . . 1 . . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 4 15 15 15 15 15 15 15 15 15 14 15 Average Carried 13 | 1 9 14 14 14 15 14 14 14 13 14 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 15 14 15 15 15 15 15 15 14 14 13 Class Distribution -------------------- 41% | Mutant 31% | Commander-Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Matter Collected 2938 | 165 498 86 577 693 48 280 160 114 127 . 190 Remotely . | . . . . . . . . . . . . Salvage Created 4303 | 56 606 33 936 1189 238 . 246 369 361 . 269 Parts 254 | 9 39 7 58 80 9 . 13 17 10 . 12 Haulers Intercepted 7 | . 2 . 3 1 . . 1 . . . . Recyclers Shooed 8 | 1 2 . 1 4 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . 1 . 23 6 . 9 Prevented 3 | . . . . . . 1 . 2 . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Combat Hostiles Destroyed 88 | . 13 5 16 28 6 . 3 6 8 . 3 Melee 18 | . . . . 1 . . 3 6 5 . 3 Guns 57 | . 13 2 13 23 6 . . . . . . AOE 13 | . . 3 3 4 . . . . 3 . . Classes Destroyed 15 | 1 5 . 2 3 1 . 1 1 1 . . Builder 3 | . . . . 2 1 . . . . . . Tunneler 2 | 2 . . . . . . . . . . . Hauler 7 | . 2 . 3 1 . . 1 . . . . Recycler 3 | . 1 . 1 1 . . . . . . . Operator 1 | . . . . . . . 1 . . . . Watcher 3 | . 1 . . 2 . . . . . . . Swarmer 21 | . 6 5 . 4 . . 2 1 3 . . Grunt 40 | . 7 . 9 13 3 . 1 3 4 . . Brawler 2 | . . . 1 . . . . 1 . . . Duelist 2 | . . . . 1 . . . . . . 1 Protector 2 | . . . . 1 1 . . . . . . Sentry 17 | . . . 6 9 . . . 1 . . 1 Hunter 1 | . . . . . . . . . 1 . . Programmer 3 | . . . . . 2 . . . . . 1 Samaritan 3 | . . . . . . . . 1 . . 2 Best Kill Streak 9 | 2 3 3 3 9 4 . 2 4 3 . 1 Combat Bots Only 6 | . 3 3 3 6 4 . 2 4 3 . 1 Max Kills in Single Turn 3 | 1 1 2 1 3 2 . 1 1 2 . 1 Gunslinging 1 | . . . . 1 . . . . . . . Exploded 2 | . . 2 1 1 . . . . 2 . . Melee 1 | . . . . 1 . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Hostile Shots Fired 612 | . 79 26 59 124 4 4 49 98 73 . 96 Missed 157 | . 17 8 21 32 . . 21 24 11 . 23 Hits 455 | . 62 18 38 92 4 4 28 74 62 . 73 Melee 15 | . . . . 5 . . . 2 . . 8 Projectile 440 | . 62 18 38 87 4 4 28 72 62 . 65 Critical Strikes 20 | . 1 . 1 6 . . 1 3 1 . 7 Damage Taken 7600 | . 644 152 612 1320 73 88 340 1406 1087 . 1878 Core 1235 | . 90 8 53 215 . 18 28 89 201 . 533 Absorbed by Shields 83 | . . . . . . . . 68 15 . . Redirected to Shielding 21 | . . . . . . . 5 . . . 16 Ignored by Resistances 16 | . . . . . . . 16 . . . . Core Remaining (%) 62 | 100 . 60 . . . 28 . . . . . Volleys Fired 202 | 6 64 9 55 60 6 . . . 2 . . Largest 2 | 2 2 2 2 2 2 . . . 1 . . Hottest 56 | 40 40 53 53 56 46 . . . 33 . . Shots Fired 400 | 12 127 18 109 120 12 . . . 2 . . Gun 387 | 12 127 16 105 115 12 . . . . . . Cannon . | . . . . . . . . . . . . Launcher 13 | . . 2 4 5 . . . . 2 . . Special . | . . . . . . . . . . . . Kinetic 387 | 12 127 16 105 115 12 . . . . . . Thermal . | . . . . . . . . . . . . Explosive 13 | . . 2 4 5 . . . . 2 . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 32 | 3 8 6 32 27 8 . . . 10 . . Robot Miss Streak 4 | 3 4 3 3 2 2 . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . 1 1 1 2 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . Shots Hit Robots 389 | 6 74 8 79 103 8 1 6 24 37 . 43 Core Hits 183 | 3 31 7 40 63 7 . 3 11 8 . 10 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . . . 4 . . Melee Attacks 150 | . . . 2 13 . 1 11 28 41 . 54 Impact 15 | . . . 2 13 . . . . . . . Slashing 135 | . . . . . . 1 11 28 41 . 54 Piercing . | . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . 2 2 . . 5 Combat Hostiles 1 | . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10188 | 87 764 379 1372 2362 197 30 313 1063 1691 . 1930 Guns 3763 | 83 746 84 1114 1543 193 . . . . . . Cannons . | . . . . . . . . . . . . Explosions 1474 | . . 280 237 769 . . . . 188 . . Melee 4839 | . . . . . . 30 313 1063 1503 . 1930 Ramming 112 | 4 18 15 21 50 4 . . . . . . Kinetic 3763 | 83 746 84 1114 1543 193 . . . . . . Thermal . | . . . . . . . . . . . . Explosive 1461 | . . 280 224 769 . . . . 188 . . Electromagnetic 13 | . . . 13 . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 4839 | . . . . . . 30 313 1063 1503 . 1930 Piercing . | . . . . . . . . . . . . Highest Corruption 40 | . . . . . 1 1 . 12 12 12 40 Average Corruption 8 | . . . . . 1 1 . 12 12 12 33 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 103 | . . . . . 3 11 . 18 20 2 49 Message Errors 26 | . . . . . 1 3 . 5 8 . 9 Matter Fused 25 | . . . . . 2 1 . 3 5 1 13 Heat Flow Errors 7 | . . . . . . 2 . 1 1 . 3 Energy Discharges 19 | . . . . . . 2 . 6 2 1 8 Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . 1 . 1 Data Loss (minor) 16 | . . . . . . 3 . 3 2 . 8 Data Loss (major) 2 | . . . . . . . . . 1 . 1 Alerts 2 | . . . . . . . . . . . 2 Misdirections 3 | . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 549 | . . . . . . . 73 146 157 . 173 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 549 | . . . . . . . 73 146 157 . 173 Knockbacks 1 | . . 1 . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 17 | 1 4 . . 12 . . . . . . . Targets Rammed 27 | 1 4 2 6 13 1 . . . . . . Kicked 8 | . . 2 6 . . . . . . . . Crushed 2 | . . . . 1 1 . . . . . . Highest Temperature 269 | . 86 22 19 20 . 269 1 257 138 . 200 Average Temperature 51 | . 34 8 4 5 . 132 1 97 68 . 88 Received Heat Transfer 1926 | . 237 . 216 474 21 48 36 303 282 . 309 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Maximum Alert Level 2 | . . . 1 2 1 . . . . . . Low Security (%) 84 | 100 100 100 93 43 90 . 100 . . . . Level 1 8 | . . . 6 28 9 . . . . . . Level 2 6 | . . . . 28 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 563 | 5 175 71 297 563 214 . 67 . . . . Initial 209 | . . . 10 76 209 . . . . . . Average 123 | 1 51 17 131 287 142 . 14 . . . . Influence Increases 3460 | 10 399 141 728 1094 351 . 188 191 205 . 153 Destroy 0b10 Robot/C 2080 | . 260 100 460 620 120 . 100 160 160 . 100 Destroy 0b10 Robot/NC 125 | 10 20 . 20 40 15 . 10 5 . . 5 Destroy Leader 490 | . 76 20 136 166 . . 22 20 30 . 20 Allied During Kill 171 | . . . 33 49 53 . 17 6 . . 13 Successful Hack 96 | . 13 . 17 29 13 . 24 . . . . Select Force Hacks 150 | . . . . . 150 . . . . . . Disable Machine 120 | . . . 30 75 . . 15 . . . . Destroy Structure 93 | . . 21 32 40 . . . . . . . Lose Combat Pursuer 135 | . 30 . . 75 . . . . 15 . 15 Influence Decreases 3460 | 10 399 114 575 736 753 136 179 200 157 48 153 Entered New Map 638 | . . . 17 104 329 136 . 4 . 48 . Time Decay 2297 | 10 379 104 358 482 404 . 169 161 97 . 133 Lost Part 155 | . 20 10 10 . . . . 35 60 . 20 Lost Ally 70 | . . . 40 . 20 . 10 . . . . Purge Threat 300 | . . . 150 150 . . . . . . . Squads Dispatched 14 | . 3 . 4 5 . . 2 . . . . Investigation 3 | . 2 . . 1 . . . . . . . Extermination 1 | . . . . . . . 1 . . . . Reinforcement 7 | . 1 . 4 1 . . 1 . . . . Assault 3 | . . . . 3 . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Distress Signals 6 | . 2 . 3 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 147 | . 21 6 28 41 4 7 7 9 9 . 15 Peak Tracking Total 10 | . 4 3 5 10 1 4 3 5 4 . 3 Tactical Retreats 6 | . 1 . . 3 . . . . 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Traps Triggered 3 | . 3 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . . . . 6 . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Machines Disabled 12 | . . . 2 5 . 3 1 . . . 1 Max in Single Turn 2 | . . . 2 1 . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Machines Accessed 48 | . 7 . 5 12 11 5 3 . 1 4 . Terminals 29 | . 6 . 5 11 6 . 1 . . . . Fabricators 2 | . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 7 | . 1 . . 1 5 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 144 | . 17 . 21 32 28 12 3 . 1 30 . Successful 102 | . 9 . 13 18 17 12 2 . 1 30 . Failed 42 | . 8 . 8 14 11 . 1 . . . . Catastrophic 6 | . 2 . . 4 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 68 | . 13 . 11 22 19 . 3 . . . . Terminals 84 | . 15 . 21 30 17 . 1 . . . . Fabricators 2 | . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 15 | . 2 . . 2 11 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 62 | . 2 . 5 10 2 12 . . 1 30 . Record 22 | . . . . . . 11 . . . 11 . Part Schematic 9 | . . . . . . . . . . 9 . Robot Schematic 7 | . . . . . . . . . . 7 . Prototype ID Bank 3 | . . . . . . . . . . 3 . Open Door 6 | . . . . 4 . 1 . . 1 . . Terminal Index 3 | . 1 . 1 1 . . . . . . . Alert Level 6 | . 1 . 2 2 1 . . . . . . Unreport Threat 2 | . . . 1 1 . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . Zone Layout 3 | . . . 1 1 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 7 | . 1 . . 1 5 . . . . . . Report Inventory 7 | . 1 . . 1 5 . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 33 | . 6 . 8 7 10 . 2 . . . . Terminals 26 | . 6 . 8 7 5 . . . . . . Botnet 5 | . 1 . 2 2 . . . . . . . Operators 1 | . . . 1 . . . . . . . . Skim 20 | . 5 . 5 5 5 . . . . . . Fabricators 2 | . . . . . . . 2 . . . . Liberate 2 | . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . . . . . 5 . . . . . . Tunnel 5 | . . . . . 5 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 31 | . 7 . 4 11 6 . 3 . . . . Full Trace Events 1 | . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . 9 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 14 | . . . . . 13 . . 1 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Total Allies 23 | . . 2 . 2 13 1 3 1 . . 1 Largest Group 15 | . . 2 2 2 14 15 4 1 1 . 1 Highest-Rated Group 237 | . . 40 40 62 189 237 87 20 20 . 96 Highest-Rated Ally 96 | . . 31 31 31 31 47 29 20 20 . 96 Total Orders 1 | . . . . . . 1 . . . . . PICKUP 1 | . . . . . . 1 . . . . . Ally Attacks 142 | . . . 35 28 3 21 22 8 . . 25 Total Damage 2410 | . . . 314 440 73 415 253 177 . . 738 Kills 26 | . . . 7 5 1 6 2 2 . . 3 Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Active Infowar (turns) 1708 | 12 401 . . . . . 597 . 512 . 186 Sensors 1106 | . . . . . . . 594 . 512 . . Structural 701 | . . . . . . . 515 . . . 186 Seismic 413 | 12 401 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . . . . . 2 1 . 3 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Turns Passed 10904 | 110 1417 448 851 1250 964 2836 636 775 553 94 970 Spaces Moved 5807 | 50 586 217 467 591 464 1692 367 505 362 79 427 Core 6 | 4 . . . . . . . . . . 2 Treads 3772 | 46 406 . 120 591 464 1692 172 66 . . 215 Legs 1880 | . 180 217 347 . . . 195 439 362 79 61 Wheels . | . . . . . . . . . . . . Hover 142 | . . . . . . . . . . . 142 Flight 7 | . . . . . . . . . . . 7 Fastest Speed 50 | 50 160 190 120 160 160 160 110 120 120 120 120 Average Speed 160 | 156 200 190 130 160 160 161 156 134 120 120 190 Slowest Speed 260 | 160 240 190 160 160 160 162 260 180 190 120 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 60 | 4 92 56 45 87 99 79 11 68 48 68 65 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 14 | . . 1 2 . 9 . . . . 1 1 Known Exits Taken 3 | . 1 1 . . . . 1 . . . . Unknown Exits Taken 8 | 1 . . 1 1 1 1 . 1 1 1 . Scrap Searched 10 | . . 1 . . . 4 . 3 . . 2 Spaces Dug 9 | . . . 2 7 . . . . . . . Terrain Destroyed 119 | . . 25 34 41 . . . . 19 . . Melee 9 | . . . 2 7 . . . . . . . Projectile . | . . . . . . . . . . . . AOE 110 | . . 25 32 34 . . . . 19 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Total 6878 | 67 710 235 613 761 673 1809 418 570 425 78 519 Wait 267 | . 25 1 13 25 112 53 . 14 9 . 15 Move 5797 | 50 585 216 466 590 463 1691 366 504 361 78 427 Hop . | . . . . . . . . . . . . Pick Up 106 | 4 14 1 22 12 . 26 12 4 2 . 9 Fast Attach 23 | 7 1 . . . . 1 2 4 3 . 5 Attach 32 | . 1 1 3 2 . 1 6 4 4 . 10 Detach 1 | . . . . . . . . . 1 . . Swap 73 | . 9 3 19 22 . 5 10 3 2 . . Drop 103 | . 7 2 27 24 . 31 11 1 . . . Fire 202 | 6 64 9 55 60 6 . . . 2 . . Melee 149 | . . . 2 13 . 1 11 28 41 . 53 Ram . | . . . . . . . . . . . . Kick 8 | . . 2 6 . . . . . . . . Crush 18 | . 4 . . 13 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 99 | . . . . . 91 . . 8 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / Min x2 / *Sto) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 5) 990 | -10/Materials | Discovered new exit (range 6) 1094 | -10/Materials | Discovered new exit (range 3) 1336 | -10/Materials | Identified exit to Materials 1368 | -10/Materials | Loaded intel: 8 terminal locations 1388 | -10/Materials | Identified exit to Mines 1398 | -10/Materials | Identified exit to Subcaves 1398 | -10/Materials | Learned location of 1 exit from Materials 1528 | -10/Materials | Entered Mines 1619 | -10/Mines | Assembled infested the area 1669 | -10/Mines | Learned Materials terminal intel 1673 | -10/Mines | Learned location of Zion (-7) 1762 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1976 | -10/Mines | Entered Materials 1976 | -9/Materials | Accompanied by 2 allies 1976 | -9/Materials | Evolved 2 slots: Propulsion x2 1977 | -9/Materials | Identified exit to Materials 1978 | -9/Materials | Identified exit to Mines 1979 | -9/Materials | Loaded intel: 12 terminal locations 1981 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2288 | -9/Materials | Discovered new exit (range 4) 2610 | -9/Materials | Build established: Scavenger-Mutant 2652 | -9/Materials | Learned Storage stockpile data 2720 | -9/Materials | Learned Storage trap positions 2738 | -9/Materials | Learned location of 2 exits from Materials 2746 | -9/Materials | Learned Storage emergency access door positions 2827 | -9/Materials | Entered Storage 2829 | -9/Storage | Loaded intel: 13 trap records 3275 | -9/Storage | Core integrity fell below 50% 3675 | -9/Storage | Met a pair of Derelict thieves 3982 | -9/Storage | Build established: Mutant 4027 | -9/Storage | First assault squad dispatched 4051 | -9/Storage | Learned Materials trap positions 4069 | -9/Storage | Used back door to open Recycling access 4069 | -9/Storage | Discovered new exit (range 5) 4077 | -9/Storage | Entered Recycling 4077 | -9/Recycling | Accompanied by 2 allies 4078 | -9/Recycling | Joined Warlord attack on 0b10 via Recycling 4264 | -9/Recycling | Discovered new exit (range 15) 4685 | -9/Recycling | Build established: Commander-Mutant 4746 | -9/Recycling | Learned Storage garrison access intel 4796 | -9/Recycling | Learned Storage stockpile data 4837 | -9/Recycling | Learned location of Mines (-9) 4892 | -9/Recycling | Scanned before Scraplab entrance 4915 | -9/Recycling | Entered Scraplab 5015 | -9/Recycling | Learned Materials trap positions 5038 | -9/Recycling | Discovered new exit (range 2) 5041 | -9/Recycling | Entered Scraptown 5041 | -9/Scraptown | Accompanied by 14 allies 5313 | -9/Scraptown | Visited UFD Registry 5313 | -9/Scraptown | Registered with UFD as "Cryolever" 5345 | -9/Scraptown | Visited Symbiants 5363 | -9/Scraptown | Visited Awakened 5446 | -9/Scraptown | Visited The Evicted 5592 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5598 | -9/Scraptown | Found DCF Scrap (27 items) 5643 | -9/Scraptown | Visited Junk Repository 5717 | -9/Scraptown | Visited Scrap Suit Storage 5768 | -9/Scraptown | Visited Botcube Research 5796 | -9/Scraptown | Visited Sword Containment 5921 | -9/Scraptown | Visited Cyclists 5934 | -9/Scraptown | Entered Cyclist Reading Room 5963 | -9/Scraptown | Visited TADAMA 6007 | -9/Scraptown | Visited Fellowship of the Rings 6843 | -9/Scraptown | Found Botcube 7461 | -9/Scraptown | Found Scrap Suit 7580 | -9/Scraptown | Botcube activated 7598 | -9/Scraptown | Botcube completed mutation into legged form, armed with 2 guns. 7716 | -9/Scraptown | Met Optimus 7716 | -9/Scraptown | Accepted into 0bPrime 7769 | -9/Scraptown | Visited A0-MCA Data Center 7779 | -9/Scraptown | Given a B rating by A0-MCA 7838 | -9/Scraptown | Civil war broke out across Scraptown 7860 | -9/Scraptown | Discovered new exit (range 5) 7877 | -9/Scraptown | Entered Factory 7877 | -6/Factory | Accompanied by 4 allies 7877 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 7905 | -6/Factory | Lost 7 allies 8182 | -6/Factory | Build established: Mutant 8430 | -6/Factory | Discovered new exit (range 13) 8454 | -6/Factory | Discovered new exit (range 12) 8454 | -6/Factory | Identified exit to Lower Caves 8472 | -6/Factory | Identified exit to Factory 8513 | -6/Factory | Entered Lower Caves 8513 | -6/Lower Caves | Spotted B-75 Beast 8527 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8661 | -6/Lower Caves | Allies destroyed B-75 Beast 8667 | -6/Lower Caves | System corruption reached 10% 8686 | -6/Lower Caves | Lost 6 parts (1p2n3u) 9120 | -6/Lower Caves | Learned 8 Factory zone layouts 9142 | -6/Lower Caves | Build established: Scavenger-Mutant 9166 | -6/Lower Caves | Discovered new exit (range 8) 9288 | -6/Lower Caves | Entered another Lower Caves area 9288 | -6/Lower Caves | Accompanied by 1 ally 9332 | -6/Lower Caves | Entered a destroyed Warlord outpost 9611 | -6/Lower Caves | Lost 3 parts (1n2u) 9794 | -6/Lower Caves | Discovered new exit (range 3) 9841 | -6/Lower Caves | Entered Data Miner 9841 | -6/Data Miner | Discovered new exit (range 6) 9864 | -6/Data Miner | Met Data Miner 9898 | -6/Data Miner | Learned location of Section 7 (-2) 9898 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9907 | -6/Data Miner | Received God Mode back door access code from Data Miner 9935 | -6/Data Miner | Entered Proximity Caves 9974 | -5/Proximity Caves | Found Alien Artifact 10030 | -5/Proximity Caves | Spotter reported a threat 10076 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 10082 | -5/Proximity Caves | Learned Factory trap positions 10087 | -5/Proximity Caves | Spotter reported a threat 10088 | -5/Proximity Caves | Build established: Mutant 10088 | -5/Proximity Caves | Learned Factory trap positions 10169 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10197 | -5/Proximity Caves | System corruption reached 30% 10202 | -5/Proximity Caves | Core integrity fell below 50% 10222 | -5/Proximity Caves | Escorted by Enhanced Grunt 10223 | -5/Proximity Caves | Spotter reported a threat 10227 | -5/Proximity Caves | Lost 8 parts (5n3u) 10256 | -5/Proximity Caves | Spotter reported a threat 10332 | -5/Proximity Caves | Spotted B-75 Beast 10363 | -5/Proximity Caves | Allies destroyed B-75 Beast 10480 | -5/Proximity Caves | Spotter reported a threat 10533 | -5/Proximity Caves | Spotter reported a threat 10583 | -5/Proximity Caves | Core integrity fell below 20% 10640 | -5/Proximity Caves | Spotter reported a threat 10670 | -5/Proximity Caves | Build established: Scavenger-Mutant 10835 | -5/Proximity Caves | Spotter reported a threat 10905 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10711_ Unknown Protection fries itself beyond repair. 10714_ Med. Treads fries itself beyond repair. 10719_ Adv. Heat Sink fries itself beyond repair. 10720_ Acquired Quantum Rifle. 10727_ System corrupted: Matter fused (-8). 10756_ System corrupted: Energy discharge (-84). 10773_ System corrupted: Matter fused (-8). 10789_ System corrupted: Energy discharge (-66). 10809_ System corrupted: Energy discharge (-87). 10835_ ALERT: Unidentified potential threat approaching Complex 0b10. 10843_ System corrupted: Component data lost. 10859_ 0IXFDIENQR%BBQQ#,9&7QID|AN5OY1JO 10890_ Adv. Heat Sink destroyed. 10891_ System corrupted: IFF burst signal emitted. 10896_ Imp. Cooling System destroyed. 10901_ Adv. Melee Analysis Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ???????????????##########?????????###????????????? | | ???????######### #######??## #####????????? | | ######## #??# #????????? | | #?## #????????? | | ########### ### #?????????? | | ??????????#### ### ###?????????? | | ?????????????## ### ######??????? | | ??????????????# ## #?# #??????? | | ??????????????## ## ### #??????? | | ???????????????### ### #### ##?????? | | ?????????????????# ## ##?# ##????? | | ????????????????# ## ### #????? | | ###?????????????###### #????? | | ????????????## ####????? | | ???????? ???# ##??????? | | +##????????? ## ### #??????? | | ???????????? #?## ## #?????? | | ????????????# #??####### #????? | | ?????????????# ### #????????# #???? | | ?????????????## ?## #????????# ###???? | | ???????????????# ## g #????????## ###?????? | | ????????????????# ##@ #??????????###???????? | | ????????????????# ### #????????????????????? | | ????????????????## ??# #???????????????????? | | ?????????????????# ??# g #??????????????????? | | ???????????????? ? ?????????????????? | | ??????????????? ? ## ???????????????? | | ??????????????## #? ?????????????? | | ???????????????### #? #???????????? | | ?????????????????# ## #? ### ##???????????? | | ?????????????????# ?## ##? #?? #????????????? | | ????????????????? ???###???###??? #????????????? | | ????????????????# ????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 36 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Resistance: EM 25 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 16 Recoil Reduction 5 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Disruptor Cannon | -6/Data Miner | Free Railgun | -6/Data Miner | Free Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultinovaPortableRay Manual? 0 Play Time 00:55:52 Cumulative 108.4 hours Start 2025.10.21 @ 20:28:18 End 2025.10.21 @ 21:31:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 293 Rogue 291 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 77 Gallery% 61 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2c9f2bb-44fc-4432-abff-6f7a52af23f2