Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.02 @ 09:03:35 Player: Tereza Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (215) 1075 Value Destroyed (10405) 10405 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (4367) 4367 TOTAL SCORE: 21647 Bonus ------- High Alert Combat Kills 1896 Follower Combat Kills 827 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -356 Cogmind --------- Core Integrity 0/850 Matter 26/300 Energy 90/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Improved Melee Analysis Suite Hacking Suite Gatling Laser Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Light Treads Light Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit 0b10 Decoder Chip [Scout] Advanced Targeting Computer Matter Filter Improved Core Shielding Improved Utility Shielding Improved Medium Armor Plating > --- WEAPON ----------- Flak Gun Flak Gun Heavy Gauss Cannon > --- INVENTORY -------- Light Antimatter Reactor Wheel Improved Thermal Generator High-capacity Storage Unit Improved Melee Analysis Suite Launcher Guidance Computer Improved Core Shielding Improved Medium Armor Plating Hacking Suite Makeshift Hacking Suite Relay Coupler [Sentry] Relay Coupler [Behemoth] High-powered Shock Rifle Gatling Laser Flak Gun Heavy Rocket Launcher Heavy Rocket Launcher Precision Grenade Launcher Advanced Datajack Field Lobotomy Kit [Rating: 68] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Advanced Targeting Computer Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Utility Shielding Weapon Heavy Gauss Cannon Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Railgun Ballistic Cannon Heavy Gauss Cannon Launcher Precision Grenade Launcher Special Weapon Field Lobotomy Kit Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . . . 4 . . 2 . . . . . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . . . . . . Utility 5 | . . . . . 3 . . 1 . . . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . 1 Parts Attached 185 | 6 19 . . . 12 15 8 19 22 18 9 9 1 14 33 Power 18 | 1 2 . . . 1 2 . 2 7 1 . . . . 2 Engine 8 | 1 2 . . . . . . 2 2 1 . . . . . Core 8 | . . . . . 1 2 . . 5 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 2 Propulsion 54 | 1 8 . . . 4 6 2 6 6 9 3 2 . 1 6 Treads 38 | 1 5 . . . 4 5 2 6 3 2 3 2 . . 5 Leg 6 | . 1 . . . . 1 . . 3 1 . . . . . Wheel 10 | . 2 . . . . . . . . 6 . . . 1 1 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 39 | 1 3 . . . 4 1 3 4 1 2 5 2 . 3 10 Device 8 | . . . . . 1 . . . . . 3 1 . . 3 Storage 5 | 1 2 . . . . . . 1 . . . . . . 1 Processor 5 | . . . . . 2 . 2 . . . . . . . 1 Hackware 3 | . . . . . . . . 1 . 1 . . . . 1 Protection 18 | . 1 . . . 1 1 1 2 1 1 2 1 . 3 4 Artifact . | . . . . . . . . . . . . . . . . Weapon 74 | 3 6 . . . 3 6 3 7 8 6 1 5 1 10 15 Energy Gun 3 | 2 . . . . . 1 . . . . . . . . . Energy Cannon 6 | . . . . . . 1 . 2 3 . . . . . . Ballistic Gun 28 | 1 3 . . . 2 3 3 5 . 2 . . . 4 5 Ballistic Cannon 16 | . 3 . . . 1 . . . 2 2 . 2 1 1 4 Launcher 16 | . . . . . . 1 . . 2 2 1 1 . 4 5 Special Weapon 4 | . . . . . . . . . 1 . . 1 . 1 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . . Unidentified Prototypes 3 | . . . . . . . . 2 . 1 . . . . . Parts Lost 70 | . 3 . . . 4 11 . 2 10 10 2 1 . 6 21 Power 11 | . 1 . . . 1 2 . 1 3 1 . . . . 2 Propulsion 29 | . 1 . . . 1 4 . . 6 5 2 1 . 3 6 Utility 15 | . . . . . . 1 . 1 . 2 . . . 2 9 Weapon 15 | . 1 . . . 2 4 . . 1 2 . . . 1 4 Highest Loss Streak 14 | . 2 . . . 2 4 . 1 5 6 2 1 . 4 14 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 82 85 85 85 75 94 96 97 98 91 88 91 77 78 79 Engine 5 | . 10 14 14 14 4 . . 5 3 6 7 7 7 7 1 Core 2 | . . . . . 2 8 9 1 3 . . . . . . Treads 17 | . 17 14 14 14 16 23 24 27 15 4 19 26 30 14 9 Leg 3 | . . . . . . 2 2 . 12 7 . . . . . Wheel 3 | . 8 14 14 14 5 . . . . 12 7 3 . 2 5 Device 2 | . . . . . 6 1 . . . . 2 6 7 7 5 Storage 8 | . 14 14 14 14 9 9 9 7 7 7 7 7 7 7 5 Processor 12 | . . . . . 11 18 22 15 15 15 15 15 15 7 11 Hackware 2 | . . . . . . . . 6 7 8 . . . . . Protection 11 | . 2 . . . 2 12 10 15 15 11 12 8 7 14 14 Energy Cannon 2 | . . . . . . 1 1 5 6 5 . . . . . Ballistic Gun 6 | . 16 14 14 14 8 13 16 8 1 2 4 . . 5 7 Ballistic Cannon 5 | . 5 14 14 14 9 1 . . 5 6 7 12 1 8 7 Peak Build Rating 68 | 5 8 7 8 8 28 29 33 44 52 57 50 54 51 57 68 Average Rating 39 | 4 6 7 7 8 17 27 30 41 45 50 49 50 39 50 60 On Entrance 29 | . 5 7 7 8 8 28 29 33 44 50 50 49 51 45 56 Naked Turns 2 | . . . . . . . . . . . . . . . 2 Heaviest Build 108 | 11 49 29 29 29 34 37 38 66 74 90 90 94 93 100 108 Greatest Support 94 | 20 40 16 16 16 60 60 63 86 94 52 20 80 80 80 28 Greatest Overweight (x) 17 | 3 7 1 1 1 1 1 . 1 3 17 8 9 1 3 15 Average Overweight (x) 1 | . . 1 1 1 . . . . 1 2 7 5 . 2 2 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 15 15 15 15 15 15 19 20 20 20 20 20 20 19 Most Carried 20 | 7 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 Average Carried 17 | 4 12 15 14 15 14 14 14 18 19 19 19 19 19 17 19 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 5 Final Carried 20 | 7 15 15 15 15 15 14 15 20 20 20 20 19 20 20 5 Class Distribution -------------------- 45% | Mutant 45% | Scavenger-Mutant 4% | Tank 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Commander-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Tank | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Matter Collected 5789 | 219 426 92 . 30 483 738 89 487 520 835 384 377 . 409 700 Remotely 599 | . . . . . 414 185 . . . . . . . . . Salvage Created 7054 | . 660 . . . 350 1092 48 1048 876 1548 190 150 . 218 874 Parts 391 | . 51 . . . 22 61 4 47 34 110 2 6 . 12 42 Haulers Intercepted 12 | . 1 . . . 2 . 1 4 . 4 . . . . . Recyclers Shooed 9 | . 7 . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . . . 5 17 . 22 . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 163 | . 15 . . . 8 26 . 17 24 31 6 4 . 8 24 Guns 57 | . 11 . . . 4 20 . 5 3 9 . . . 1 4 Cannons 77 | . 4 . . . 4 3 . 12 16 17 6 3 . 3 9 AOE 29 | . . . . . . 3 . . 5 5 . 1 . 4 11 Classes Destroyed 18 | . 6 . . . 1 4 . 3 . 4 . . . . . Worker 13 | . . . . . . . . 1 . 9 . . . . 3 Builder 10 | . 1 . . . . . . . . 5 . . . . 4 Tunneler 1 | . . . . . . . . . . 1 . . . . . Hauler 12 | . 1 . . . 2 . 1 4 . 4 . . . . . Recycler 2 | . . . . . . . . . . 2 . . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . . Operator 5 | . 3 . . . . . . 1 . . . . . . 1 Watcher 7 | . 2 . . . 2 . . . . 1 . . . . 2 Swarmer 20 | . 3 . . . 2 . . 2 3 2 . . . 5 3 Cutter 2 | . . . . . . 2 . . . . . . . . . Grunt 91 | . 12 . . . 4 13 . 7 16 20 5 3 . 1 10 Brawler 8 | . . . . . . . . 1 1 2 1 . . 1 2 Duelist 6 | . . . . . . . . 1 1 1 . . . . 3 Protector 1 | . . . . . . . . . . 1 . . . . . Sentry 16 | . . . . . . 4 . 2 1 2 . 1 . . 6 Specialist 1 | . . . . . . 1 . . . . . . . . . Hunter 10 | . . . . . 2 1 . 2 2 2 . . . 1 . Programmer 9 | . . . . . . 5 . 2 . 1 . . . . 1 Best Kill Streak 32 | . 4 . . . 3 5 1 5 5 32 2 2 . 4 14 Combat Bots Only 10 | . 3 . . . 3 5 . 5 5 10 2 2 . 4 7 Max Kills in Single Turn 4 | . 1 . . . 1 1 1 1 3 4 1 1 . 3 3 Gunslinging 1 | . . . . . . . . . . 1 . . . . . Exploded 3 | . . . . . . 1 . . 3 1 . 1 . 3 2 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Hostile Shots Fired 1486 | . 101 . . 2 75 169 1 116 135 170 31 54 . 85 547 Missed 498 | . 23 . . . 29 53 1 28 40 52 14 18 . 24 216 Damage Taken 13501 | . 853 25 . 23 670 1808 . 1186 1427 1848 290 401 . 1056 3914 Core 2097 | . 150 11 . . 143 309 . 137 148 281 . 31 . 35 852 Absorbed by Shields 21 | . . . . . . . . . 21 . . . . . . Redirected to Shielding 366 | . . . . . 12 48 . . 29 58 . . . . 219 Core Remaining (%) 40 | 100 . . . 35 . . 17 . . . . . . 9 . Volleys Fired 583 | . 84 . . 6 55 109 3 55 73 86 18 12 . 26 56 Largest 3 | . 2 . . 2 2 2 2 2 2 2 2 2 . 2 3 Hottest 162 | . 60 . . 55 70 86 86 58 87 96 97 126 . 126 162 Shots Fired 1126 | . 162 . . 12 110 206 6 110 142 153 35 22 . 46 122 Gun 540 | . 137 . . 6 40 162 5 59 30 34 13 . . 17 37 Cannon 536 | . 25 . . 6 70 42 1 51 105 111 19 20 . 23 63 Launcher 45 | . . . . . . 2 . . 5 8 3 1 . 5 21 Special 5 | . . . . . . . . . 2 . . 1 . 1 1 Kinetic 847 | . 121 . . 12 110 189 5 59 69 90 32 20 . 40 100 Thermal 213 | . 41 . . . . . . 51 66 55 . . . . . Explosive 45 | . . . . . . 2 . . 5 8 3 1 . 5 21 Electromagnetic 16 | . . . . . . 15 1 . . . . . . . . Robot Hit Streak 27 | . 10 . . 1 10 27 1 12 14 14 5 8 . 6 17 Robot Miss Streak 7 | . 4 . . 2 5 2 5 3 4 2 4 1 . 7 7 Penetration Max 1 | . . . . . . . . . 1 1 . . . . 1 Secondary Targets 7 | . 2 . . . . 4 . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . 1 . . . . . Shots Hit Robots 714 | . 103 . . 5 70 134 2 82 75 101 20 16 . 25 81 Core Hits 430 | . 39 . . . 24 56 2 47 49 82 11 8 . 14 98 Critical Kills 4 | . . . . . . 2 . 1 . . . . . . 1 Critical Parts Destroyed 5 | . 2 . . 1 1 1 . . . . . . . . . Critical Strikes 41 | . 2 . . 1 5 5 . 1 1 6 3 1 . 5 11 Destroy 9 | . 2 . . 1 1 3 . 1 . . . . . . 1 Blast 31 | . . . . . 4 1 . . 1 6 3 1 . 5 10 Corrupt 1 | . . . . . . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 20902 | . 1318 . . 67 1103 2296 32 2015 2524 4943 810 666 . 896 4232 Guns 6104 | . 1026 . . 14 395 1831 32 746 312 757 150 . . 241 600 Cannons 9399 | . 292 . . 53 708 253 . 1269 1577 2414 539 513 . 396 1385 Explosions 5399 | . . . . . . 212 . . 635 1772 121 153 . 259 2247 Melee . | . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 11963 | . 1011 . . 67 1103 1949 32 746 912 2319 689 513 . 637 1985 Thermal 3832 | . 307 . . . . . . 1269 977 1241 . . . . 38 Explosive 4681 | . . . . . . 212 . . 635 1264 121 153 . 259 2037 Electromagnetic 426 | . . . . . . 135 . . . 119 . . . . 172 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 3 3 2 2 5 5 5 5 5 1 Average Corruption 3 | . . . . . . 2 3 1 2 2 5 5 5 5 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 166 | . . . . . . 18 5 17 28 23 13 20 4 38 . Message Errors 33 | . . . . . . 4 1 1 7 4 4 1 1 10 . Matter Fused 43 | . . . . . . 2 1 6 8 5 4 9 1 7 . Heat Flow Errors 25 | . . . . . . 5 2 4 4 1 . 2 1 6 . Energy Discharges 24 | . . . . . . 4 . 3 2 7 1 3 . 4 . Parts Rejected 2 | . . . . . . . 1 . . . 1 . . . . Data Loss (minor) 22 | . . . . . . 1 . 2 4 4 1 2 1 7 . Data Loss (major) 10 | . . . . . . 1 . 1 2 1 . 2 . 3 . Misfires 4 | . . . . . . . . . 1 1 1 1 . . . Alerts 2 | . . . . . . 1 . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 380 | . . . . 3 . 14 . 8 8 215 16 8 . 22 86 Projectiles 184 | . . . . 3 . . . 8 7 108 16 8 . 22 12 Explosions 196 | . . . . . . 14 . . 1 107 . . . . 74 Melee . | . . . . . . . . . . . . . . . . Knockbacks 47 | . 1 . . 2 15 3 . . 7 5 3 3 . 2 6 Impact . | . . . . . . . . . . . . . . . . Kinetic 45 | . 1 . . 2 15 2 . . 6 5 3 3 . 2 6 Secondary 2 | . . . . . . 1 . . 1 . . . . . . Self-Inflicted Damage 744 | . . . . . . 129 . . . 233 . . . 81 301 Shots 17 | . . . . . . 3 . . . 4 . . . 2 8 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 465 | . 88 . . 48 6 277 175 274 169 234 168 318 232 465 360 Average Temperature 82 | . 19 . . 25 2 45 78 61 22 79 68 155 117 132 120 Received Heat Transfer 3971 | . 384 . . 40 162 513 . 285 507 465 81 183 . 235 1116 Effects 8 | . . . . . . . . . . . . . . 2 6 Shutdowns 1 | . . . . . . . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . . . . . . . . 2 Interference 4 | . . . . . . . . . . . . . . . 4 Damage (minor) 1 | . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 4 | . 1 . . . . . . 1 . 2 . . . . . Heat Transferred 5054 | . 650 . . . . . . 1665 1292 1397 . . . . 50 Parts Sabotaged 4 | . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Peak Influence 1696 | . 265 90 . . 208 1067 806 404 1458 1696 . . . . 991 Initial 765 | . . 90 . . . 91 520 275 175 765 . . . . 388 Average 581 | . 156 90 . . 116 577 622 221 942 982 . . . . 658 Maximum Alert Level 5 | . 1 . . . 1 3 3 2 4 5 . . . . 3 Low Security (%) 21 | 100 57 100 . 100 98 9 . 35 . . . . . . . Level 1 22 | . 42 . . . 1 28 . 64 4 . . . . . 20 Level 2 14 | . . . . . . 22 70 . 24 5 . . . . 22 Level 3 30 | . . . . . . 39 29 . 34 71 . . . . 57 Level 4 8 | . . . . . . . . . 35 6 . . . . . Level 5 2 | . . . . . . . . . . 16 . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 5 . . . 4 . . 8 . 12 . . . . 8 Investigation 7 | . 3 . . . . . . 3 . 1 . . . . . Extermination 3 | . . . . . . . . 2 . 1 . . . . . Reinforcement 12 | . 2 . . . 1 . . 2 . 4 . . . . 3 Assault 6 | . . . . . . . . . . 5 . . . . 1 Garrison 9 | . . . . . 3 . . 1 . 1 . . . . 4 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . . . 1 Haulers Reinforced 3 | . . . . . . . . . . 2 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Distress Signals 8 | . 1 . . . 2 . 1 2 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 249 | . 29 . . 3 22 28 10 22 28 34 11 7 . 17 38 Peak Tracking Total 7 | . 5 . . 2 5 5 5 4 7 7 4 4 . 4 6 Tactical Retreats 16 | . 3 . . 2 2 2 . 1 2 1 2 . . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Traps Triggered 25 | . 7 . . . . 4 . 3 6 3 . . . . 2 Indirectly 1 | . . . . . . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Machines Disabled 55 | . . . . . 2 5 2 1 8 22 . 3 . . 12 Max in Single Turn 10 | . . . . . 1 2 . 1 2 10 . . . . 5 Garrison Access 4 | . . . . . . . . 1 . 1 . . . . 2 Garrison Relay 10 | . . . . . . 4 . . 6 . . . . . . Phase Generator 2 | . . . . . . 1 . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Machines Accessed 40 | . 6 1 2 . 4 2 1 11 3 1 . 1 4 . 4 Terminals 24 | . 6 . . . 3 2 1 7 3 . . . . . 2 Fabricators 3 | . . . . . . . . 2 . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . 2 . . . . . . 2 Total Hacks 107 | . 14 1 5 . 8 6 2 26 4 3 . 1 32 . 5 Successful 66 | . 5 1 5 . 3 1 . 11 2 1 . 1 32 . 4 Failed 40 | . 8 . . . 5 5 2 15 2 2 . . . . 1 Catastrophic 12 | . 3 . . . 1 1 . 6 . 1 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 37 | . 14 . 1 . 8 . . 11 . . . . . . 3 Terminals 56 | . 14 . . . 7 6 2 20 4 . . . . . 3 Fabricators 7 | . . . . . . . . 4 . 3 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . 2 . . . . . . 2 Terminal Hacks 55 | . 5 1 5 . 2 1 . 4 2 . . 1 32 . 2 Record 16 | . . . 4 . . . . 1 . . . . 11 . . Part Schematic 14 | . . . . . . . . 1 . . . . 13 . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . Robot Analysis 5 | . 3 . . . 2 . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . . 3 . . Open Door 2 | . . 1 . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 Alert Level 2 | . 1 . . . . . . 1 . . . . . . . Unreport Threat 2 | . . . . . . . . 1 . . . . . . 1 Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . Security Stations 2 | . . . . . . 1 . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 4 . 1 . . . . . Load Schematic 3 | . . . . . . . . 2 . 1 . . . . . Build 2 | . . . . . . . . 2 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . . 2 . . . . . . 2 Unlock Access 2 | . . . . . 1 . . 1 . . . . . . . Seal Access 3 | . . . . . . . . 1 . . . . . . 2 Unauthorized Hacks 1 | . . . . . . . . 1 . . . . . . . Terminals 1 | . . . . . . . . 1 . . . . . . . Botnet 1 | . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 24 | . 4 . . . 3 2 1 9 2 1 . . . . 2 Full Trace Events 7 | . 1 . . . . 2 . 3 . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . 1 . . . . 13 . . Parts Built 2 | . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 126 | . . . . . . . . 126 . . . . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Used RIF Installer 2 | . . . . . . 1 . . 1 . . . . . . Zone Cloak 1 | . . . . . . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 41 | . . . . . . 14 . . 24 3 . . . . . Machine Destruction 41 | . . . . . . 14 . . 24 3 . . . . . Attached 1 | . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . 4 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Total Allies 13 | . . . . . . 4 . . 2 . . 1 . 2 4 Largest Group 4 | . . . . . . 4 4 2 1 . . 1 . 1 3 Highest-Rated Group 160 | . . . . . . 160 160 80 85 . . 85 . 96 93 Highest-Rated Ally 96 | . . . . . . 40 40 40 85 . . 85 . 96 80 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 99 | . . . . . . . 23 17 2 . . 11 . 28 18 Total Damage 2655 | . . . . . . . 442 476 140 . . 477 . 875 245 Kills 35 | . . . . . . . 10 7 1 . . 7 . 8 2 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . Field Lobotomies 5 | . . . . . . . . . 2 . . 1 . 1 1 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Robot Analysis Total 5 | . 3 . . . 2 . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 14 | . . . . . . . . . . . . . . . 14 Traps 8 | . . . . . . . . . . . . . . . 8 Emergency Access 6 | . . . . . . . . . . . . . . . 6 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Turns Passed 14720 | 67 1068 106 249 106 618 1710 428 1835 2237 1671 539 1198 129 1851 908 Spaces Moved 7018 | 38 600 91 216 75 289 809 246 948 829 857 237 513 77 729 464 Core 20 | 10 1 . . . . . . . . 3 . . . . 6 Treads 3719 | 28 150 . . . 118 809 246 948 663 87 . 208 77 384 1 Legs 179 | . . . . . . . . . 166 13 . . . . . Wheels 3100 | . 449 91 216 75 171 . . . . 754 237 305 . 345 457 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 115 115 115 115 115 160 160 160 160 105 140 200 160 145 50 Average Speed 174 | 137 127 115 115 115 134 162 160 161 232 146 198 222 166 239 146 Slowest Speed 900 | 200 400 115 115 115 163 240 160 240 330 900 200 245 245 340 800 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 91 23 61 18 31 66 24 33 88 24 44 69 68 86 16 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . . . . . 1 . . Known Exits Taken 2 | . . . . . 1 . . 1 . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . . 1 . . 1 1 1 1 1 . Scrap Searched 8 | . . . . . . . . . . . 3 2 . 3 . Spaces Dug 6 | . . . . . . . . . . 5 . . . . 1 Terrain Destroyed 658 | . . . . . . 84 . 4 161 119 34 13 . 69 174 Melee . | . . . . . . . . . . . . . . . . Projectile 96 | . . . . . . . . 4 6 27 9 9 . 20 21 AOE 562 | . . . . . . 84 . . 155 92 25 4 . 49 153 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Total 8436 | 50 748 94 217 84 413 1002 279 1147 1011 1123 267 545 79 782 595 Wait 402 | . 16 2 . 4 42 23 7 97 51 130 3 9 . 10 8 Move 7001 | 37 599 90 215 74 288 807 245 947 827 856 236 512 76 728 464 Hop . | . . . . . . . . . . . . . . . . Pick Up 122 | 7 19 1 1 . 9 14 6 13 15 15 1 1 . 4 16 Fast Attach 76 | 5 12 . . . 5 5 5 9 6 11 2 . 1 1 14 Attach 44 | . 4 . . . 4 7 . 3 5 4 1 1 . 4 11 Detach 6 | . 1 . . . . . 2 1 . 1 . . 1 . . Swap 65 | 1 3 . . . 3 3 3 7 11 3 6 8 . 9 8 Drop 106 | . 10 1 1 . 7 10 8 15 16 17 . 2 1 . 18 Fire 583 | . 84 . . 6 55 109 3 55 73 86 18 12 . 26 56 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . 4 . . 7 . . . . . . Rewire 20 | . . . . . . 20 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 12) 305 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 10) 570 | -10/Materials | Core integrity fell below 50% 683 | -10/Materials | Discovered new exit (range 15) 817 | -10/Materials | Central database locked down 928 | -10/Materials | Discovered new exit (range 12) 1136 | -10/Materials | Entered Mines 1136 | -10/Mines | Discovered new exit (range 9) 1171 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1205 | -10/Mines | Learned Materials emergency access door positions 1205 | -10/Mines | Discovered new exit (range 8) 1238 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1238 | -10/Mines | Discovered new exit (range 5) 1242 | -10/Mines | Entered Exiles 1270 | -10/Exiles | Met 8R-AWN 1291 | -10/Exiles | Met EX-HEX 1321 | -10/Exiles | Met EX-BIN 1334 | -10/Exiles | Aligned with FarCom system 1336 | -10/Exiles | Given EX-Vault access code 1362 | -10/Exiles | Opened EX-Vault 1371 | -10/Exiles | Found Field Lobotomy Kit 1393 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1411 | -10/Exiles | Exiles lab attacked by MAIN.C 1444 | -10/Exiles | Learned location of Zion (-6) 1475 | -10/Exiles | Discovered new exit (range 14) 1491 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1491 | -10/Exiles | Entered Mines 1492 | -9/Mines | Assembled infested the area 1497 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1587 | -9/Mines | Discovered new exit (range 6) 1597 | -9/Mines | Entered Materials 1597 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1681 | -8/Materials | Garrison activated, responded to threat 2213 | -8/Materials | Identified exit to Garrison 2215 | -8/Materials | Entered Garrison 2345 | -8/Garrison | Triggered checkpoint 2453 | -8/Garrison | Installed Relay Interface Framework 2569 | -8/Garrison | Triggered checkpoint 2682 | -8/Garrison | Core integrity fell below 50% 2830 | -8/Garrison | Discovered new exit (range 14) 2863 | -8/Garrison | Learned Materials security intel 2933 | -8/Garrison | Garrison Relay disabled 2962 | -8/Garrison | Build established: Scavenger-Mutant 3023 | -8/Garrison | Triggered checkpoint 3094 | -8/Garrison | Garrison Relay disabled 3189 | -8/Garrison | Garrison Relay disabled 3249 | -8/Garrison | Triggered checkpoint 3288 | -8/Garrison | Garrison Relay disabled 3311 | -8/Garrison | Discovered new exit (range 14) 3365 | -8/Garrison | Triggered checkpoint 3423 | -8/Garrison | Lost 4 parts (3n1w) 3433 | -8/Garrison | Triggered checkpoint 3681 | -8/Garrison | Phase Generator disabled 3682 | -8/Garrison | Core integrity fell below 20% 3925 | -8/Garrison | Entered Materials 3925 | -8/Materials | Accompanied by 4 allies 3937 | -8/Materials | Build established: Commander-Mutant 4347 | -8/Materials | Discovered new exit (range 5) 4353 | -8/Materials | Entered Factory 4353 | -7/Factory | Accompanied by 2 allies 4353 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4520 | -7/Factory | Build established: Scavenger-Mutant 5873 | -7/Factory | Fabricated Hvy. Rocket Launcher (x1) 6100 | -7/Factory | Garrison activated, responded to threat 6170 | -7/Factory | Fabricated Hvy. Rocket Launcher (x1) 6186 | -7/Factory | Identified exit to Garrison 6188 | -7/Factory | Entered Garrison 6235 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 6275 | -7/Garrison | Learned Factory security intel 6302 | -7/Garrison | Garrison Relay disabled 6309 | -7/Garrison | Garrison Relay disabled 6312 | -7/Garrison | Garrison Relay disabled 6314 | -7/Garrison | Garrison Relay disabled 6447 | -7/Garrison | Lost 3 parts (1p2n) 6526 | -7/Garrison | Triggered checkpoint 6701 | -7/Garrison | Lost 5 parts (2p2n1w) 6726 | -7/Garrison | Discovered new exit (range 14) 6848 | -7/Garrison | Triggered checkpoint 6886 | -7/Garrison | Garrison Relay disabled 7000 | -7/Garrison | Triggered checkpoint 7099 | -7/Garrison | Discovered new exit (range 15) 7382 | -7/Garrison | Triggered checkpoint 7541 | -7/Garrison | Discovered new exit (range 10) 7618 | -7/Garrison | Triggered checkpoint 7662 | -7/Garrison | Garrison Relay disabled 7689 | -7/Garrison | Phase Generator disabled 8069 | -7/Garrison | Spotted B-75 Beast 8071 | -7/Garrison | Assimilated Y-54 Guardian with FLK Orb 8075 | -7/Garrison | Assimilated B-75 Beast with FLK Orb 8425 | -7/Garrison | Entered Factory 8959 | -7/Factory | Discovered new exit (range 10) 9387 | -7/Factory | Discovered new exit (range 15) 9399 | -7/Factory | Build established: Mutant 9625 | -7/Factory | First assault squad dispatched 9649 | -7/Factory | Garrison activated, responded to threat 9715 | -7/Factory | Core integrity fell below 50% 9778 | -7/Factory | Destroyed 10 combat bots 9787 | -7/Factory | Lost 6 parts (1p2n2u1w) 9893 | -7/Factory | Core integrity fell below 20% 10076 | -7/Factory | Build established: Scavenger-Mutant 10096 | -7/Factory | Entered Lower Caves 10097 | -7/Lower Caves | Encountered a Warlord checkpoint 10585 | -7/Lower Caves | Discovered new exit (range 14) 10635 | -7/Lower Caves | Entered another Lower Caves area 10730 | -7/Lower Caves | Discovered new exit (range 14) 10940 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11303 | -7/Lower Caves | Spotted B-75 Beast 11305 | -7/Lower Caves | Assimilated B-75 Beast with FLK Orb 11334 | -7/Lower Caves | Build established: Mutant 11802 | -7/Lower Caves | Discovered new exit (range 9) 11833 | -7/Lower Caves | Entered Data Miner 11833 | -7/Data Miner | Discovered new exit (range 6) 11869 | -7/Data Miner | Met Data Miner 11900 | -7/Data Miner | Learned location of Section 7 (-2) 11900 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11920 | -7/Data Miner | Received God Mode back door access code from Data Miner 11962 | -7/Data Miner | Entered Proximity Caves 12117 | -6/Proximity Caves | Escorted by Enhanced Grunt 12178 | -6/Proximity Caves | Lost 4 parts (2n2u) 12710 | -6/Proximity Caves | Spotted B-75 Beast 12714 | -6/Proximity Caves | Assimilated B-75 Beast with FLK Orb 12772 | -6/Proximity Caves | Spotter reported a threat 12786 | -6/Proximity Caves | Spotter reported a threat 13364 | -6/Proximity Caves | Learned Factory garrison access intel 13386 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13786 | -6/Proximity Caves | Discovered new exit (range 12) 13813 | -6/Proximity Caves | Entered Factory 13813 | -6/Factory | Accompanied by 1 ally 13813 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 13814 | -6/Factory | Loaded intel: 4 garrison access locations 13887 | -6/Factory | Allied Derelicts emerged from ambush trap array 14003 | -6/Factory | Garrison activated, responded to threat 14054 | -6/Factory | Lost 3 allies 14127 | -6/Factory | Lost 4 parts (1p2n1u) 14134 | -6/Factory | Destroyed 7 combat bots 14383 | -6/Factory | Identified exit to Lower Caves 14495 | -6/Factory | Garrison activated, responded to threat 14513 | -6/Factory | First assault squad dispatched 14538 | -6/Factory | Build established: Tank 14683 | -6/Factory | Assimilated L-41 Fighter with FLK Orb 14696 | -6/Factory | Core integrity fell below 50% 14715 | -6/Factory | Core integrity fell below 20% 14721 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 14693_ U-05 Engineer builds a Wall. 14694_ The unstable cave ceiling collapses. 14695_ Nuclear Reactor explodes. 14695_ Construction Platform disabled. 14695_ Imp. Core Shielding destroyed. 14697_ The unstable cave ceiling collapses. 14697_ U-05 Engineer builds a Wall. 14697_ Knocked back. 14707_ B-48 Gladiator destroyed. 14708_ Acquired 20 matter. 14708_ Flak Gun destroyed. 14709_ The unstable cave ceiling collapses. 14712_ Dropped Hcp. Storage Unit. 14713_ Dropped Mni. Assault Cannon. 14714_ Dropped Flak Gun. 14714_ Acquired Prc. Grenade Launcher. 14716_ Acquired Hvy. Rocket Launcher. 14717_ Relay Coupler [Sentry] destroyed. 14717_ Destroyed Relay Coupler [Sentry]. 14719_ Dropped Hvy. Rocket Launcher. Map ----- +----------------------------------------------------+ | ^ ## ! *! # # """" """????????? | | ## **! # # """" ""?????????? | | ^ ## *!! # # """" ???????????? | | ## # # ???????????? | | ## # " # !???????????? | | ## """"""" # %" ########??????????? | | [ ## """"""" # #?????????????????? | | ## """"""" # ???????????????? | | + """" "" # p # ?? ??????????? | | ###### # ? ?????????? | | #????### # # g # " " ?????????? | | +####?????? # " ????????? | | #????? # # ??????????? | | !!! #????? + ?????????? | | ! #???? # # ?????????? | | ! #???? # # ??????????? | | #???? ????????????? | | #??? ??????????????? | | #####??# #????????????????? | | ??????? % *% #????????????????? | | ??????? / ##????????????????? | | ???????# !]*] #????????????????? | | ??????????###########!!!] #????????????????? | | ???????????????????## ! ! ###???????????????? | | ???????????????????# [[ !#???????????????? | | ???????????????????# @ #???????????????? | | ???????????????????# Y #????????? | | ???????????????????# #????????? | | ???????????????????# > +????????? | | ???????????????????# #????????? | | ???????????????????# #????????? | | ???????????????????# ###### #????????? | | ???????????????????# #??????#????????? | | ???????????????????## ##???????????????? | | ????????????????????# #????????????????? | | ????????????????????# #????????????????? | | ????????????????????# #????????????????? | | ????????????????????+ +????????????????? | | ????????????????????# #????????????????? | | ????????????????????? #????????????????? | | ??????????????????????? ?????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 825 Core Shielding 30 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 23 Authchip Count 1 Item Schematics ----------------- Hvy. Rocket Launcher | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Hvy. Flak Cannon | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Hvy. Rocket Launcher | x1 | -7/Factory Hvy. Rocket Launcher | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostPiercingProjector Manual? 0 Play Time 01:28:25 Cumulative 131.5 hours Start 2024.11.30 @ 16:54:59 End 2024.12.02 @ 09:03:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 158 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 57 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 439f3cdf-c0bd-4f44-94b2-dce27b55d58d