Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.11 @ 16:02:24 Player: THN-L0C Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (213) 1065 Value Destroyed (6626) 6626 Prototype IDs (36) 720 Alien Tech Used (1) 200 Bonus (1656) 1656 TOTAL SCORE: 15967 Bonus ------- High Alert Combat Kills 301 Follower Combat Kills 1040 Registered with UFD 300 Met Zhirov 300 Friendly Fire -285 Cogmind --------- Core Integrity 0/1000 Matter 108/300 Energy 564/600 System Corruption 1% Temperature Cool (9) Movement Core (100) Ox1 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ Advanced Energy Well Surveybot 17 Chip Makeshift Core Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Reinforced Fission Core Overtuned Huge Scrapsphere Molecular Deconstructor Peak State ------------ > --- POWER ------------ Neutrino Core Light Particle Reactor > --- PROPULSION ------- Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Experimental Terrain Scanner Surveybot 17 Chip Makeshift Salvage Targeting Computer Makeshift Core Shielding Improved Powered Armor Advanced Dynamic Insulation System > --- WEAPON ----------- Bore Cannon Molecular Deconstructor CR-A16's Pointy Stick > --- INVENTORY -------- Reinforced Fission Core Micro Fission Core Overtuned Huge Scrapsphere Improved Heat Sink Improved Matter Compressor Deep Structural Scanner Phase Shifter Makeshift Light Armor Plating Makeshift Light Armor Plating Improved Focal Shield Advanced Shield Generator Long-range Tractor Beam Transdimensional Reconstructor Overtuned Beamcaster Disruptor Cannon Makeshift Shrapnel Gun Bore Cannon CPS Tube CPS Tube [Rating: 113] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Light Particle Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Flexi-carbon Leg Wheel Overtuned Huge Scrapsphere Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Surveybot 17 Chip Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun High-powered Shock Rifle Energy Cannon Disruptor Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Heavy Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 . . . 6 . . . . 2 . . . . Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 7 | . . . 1 . . . 5 . . . . 1 . . . . Weapon 2 | . . . 1 . . . 1 . . . . . . . . . Parts Attached 230 | 7 22 4 30 16 3 12 13 10 3 3 24 28 10 6 13 26 Power 22 | 1 2 1 1 2 . 1 2 . . . 1 5 . 1 3 2 Engine 7 | 1 2 . . 1 . . 1 . . . 1 . . . . 1 Core 12 | . . 1 1 1 . 1 1 . . . . 5 . 1 1 . Reactor 3 | . . . . . . . . . . . . . . . 2 1 Propulsion 31 | 2 5 . 8 . . 3 . 2 . . 4 4 . . 3 . Treads 24 | 2 5 . 8 . . 3 . 2 . . 1 3 . . . . Leg 3 | . . . . . . . . . . . 1 . . . 2 . Wheel 4 | . . . . . . . . . . . 2 1 . . 1 . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 78 | 2 8 2 7 5 2 4 7 3 1 . 8 11 . 3 6 9 Device 39 | 1 3 . 1 2 . 1 3 1 . . 4 8 . 3 5 7 Storage 8 | 1 3 . 1 . . 1 . . . . . . . . 1 1 Processor 2 | . . . . . . . . 1 . . . 1 . . . . Hackware 1 | . . . . . . . 1 . . . . . . . . . Protection 28 | . 2 2 5 3 2 2 3 1 1 . 4 2 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 99 | 2 7 1 14 9 1 4 4 5 2 3 11 8 10 2 1 15 Energy Gun 3 | . . . . . . . . . . . . 1 1 . . 1 Energy Cannon 3 | . . . . . . . . . . . . . . . . 3 Ballistic Gun 43 | 2 7 . 10 7 1 2 2 . . 2 3 2 3 . . 2 Ballistic Cannon 14 | . . . . . . . 1 1 1 . 1 1 5 1 . 3 Launcher 12 | . . 1 3 1 . 1 . 2 1 . 3 . . . . . Special Weapon 8 | . . . . . . . 1 2 . . . 2 1 . . 2 Impact Weapon 3 | . . . 1 1 . 1 . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 2 . . . . . Piercing Weapon 11 | . . . . . . . . . . 1 2 2 . 1 1 4 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 1 . . 1 . . . . 1 1 . 4 . Parts Lost 50 | . 1 3 3 1 . . . . 1 . 17 8 . 1 . 15 Power 6 | . . 1 . . . . . . . . 1 1 . 1 . 2 Propulsion 5 | . . . . . . . . . . . 4 . . . . 1 Utility 24 | . 1 2 3 1 . . . . . . 6 5 . . . 6 Weapon 15 | . . . . . . . . . 1 . 6 2 . . . 6 Highest Loss Streak 15 | . 1 2 1 1 . . . . 1 . 15 2 . 1 . 14 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 95 | . 97 98 99 99 100 97 95 99 100 96 91 85 84 82 81 80 Engine 1 | . 13 7 . . . . . . . . 1 1 . . . . Core 8 | . . 5 10 11 11 10 5 6 6 6 4 9 11 11 8 4 Treads 16 | . 27 28 22 22 22 21 13 13 13 13 9 6 . . . . Device 13 | . 6 6 . 10 11 10 22 26 26 26 22 22 17 17 17 17 Storage 9 | . 14 14 11 11 11 10 6 6 6 6 6 5 5 5 5 4 Processor 2 | . . . . . . . . 5 6 6 6 5 11 11 11 8 Protection 12 | . 6 6 21 10 11 10 14 13 13 13 11 6 11 11 11 10 Ballistic Gun 20 | . 27 21 30 24 27 23 19 20 20 13 13 14 3 . . 2 Ballistic Cannon 1 | . . . . . . . . . . . 4 3 9 10 7 5 Launcher 3 | . . 6 1 7 5 3 . 4 5 6 1 . . . . . Impact Weapon 1 | . . . 1 1 . 4 5 . . . . . . . . . Peak Build Rating 113 | 7 11 14 25 29 29 41 67 75 74 74 76 92 102 107 113 111 Average Rating 47 | 5 10 11 20 26 28 33 61 72 72 71 68 78 98 102 107 102 On Entrance 53 | . 7 11 14 25 28 29 40 67 73 68 74 61 92 102 107 109 Naked Turns 69 | . . . . . . 69 . . . . . . . . . . Heaviest Build 118 | 14 94 39 65 72 70 77 88 87 88 86 89 110 113 111 111 118 Greatest Support 54 | 40 40 40 50 50 44 50 50 50 50 50 50 54 20 20 30 20 Greatest Overweight (x) 11 | 3 5 . 1 1 1 1 1 1 1 1 8 11 5 5 5 5 Average Overweight (x) 1 | . . . 1 1 1 . 1 1 1 1 3 7 4 4 4 4 Largest Inventory Capacity 25 | 8 25 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 15 19 20 20 19 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 1 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | . 11 14 19 19 20 14 19 19 19 19 17 15 19 19 19 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 1 15 13 19 20 20 20 20 20 20 20 12 19 20 19 20 5 Class Distribution -------------------- 45% | Tank 22% | Mutant 17% | Scavenger-Tank 5% | Scavenger-Scrapper 4% | Scavenger-Skirmisher 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Storage Tank | -9/Recycling Tank | -9/Scraptown Tank | -6/Factory Commander-Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Tank | -5/Proximity Caves Scavenger-Scrapper | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Skirmisher | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Matter Collected 7450 | 198 592 134 1545 708 83 110 587 218 369 30 564 830 242 383 503 354 Remotely 420 | . . . . . . . . . . . . 290 . . . 130 Salvage Created 9165 | 40 771 83 2100 1180 106 . 269 327 206 . 645 1080 46 578 285 1449 Parts 404 | 3 50 3 114 76 4 . 9 17 9 . 22 50 3 20 9 15 Haulers Intercepted 11 | . 2 . 4 5 . . . . . . . . . . . . Recyclers Shooed 13 | 1 1 . 3 . . . . . . . . 8 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 73 | . . . . . . . . 14 2 . 19 . 5 20 2 11 Prevented 2 | . . . . . . . . . . . 2 . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 159 | . 14 5 40 25 2 . 5 7 3 . 20 13 3 14 . 8 Melee 4 | . . . . . . . . . . . 4 . . . . . Guns 90 | . 14 2 34 15 2 . 5 2 1 . 3 8 3 . . 1 Cannons 14 | . . . . . . . . . . . 2 2 . 6 . 4 AOE 40 | . . 3 6 10 . . . 5 2 . 11 3 . . . . Classes Destroyed 21 | 1 5 2 8 . . . 1 1 . . 2 . . . . 1 Worker 13 | . . . 4 8 . . . . . . . 1 . . . . Builder 5 | . . . 1 3 . . . . . . . 1 . . . . Tunneler 5 | 2 1 1 1 . . . . . . . . . . . . . Hauler 11 | . 2 . 4 5 . . . . . . . . . . . . Recycler 10 | . 2 1 4 . . . . . . . . 3 . . . . Mechanic 2 | . . . 1 1 . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . 1 Watcher 7 | . 3 . 3 1 . . . . . . . . . . . . Swarmer 44 | . 3 1 8 7 . . . 3 . . 5 5 3 5 . 4 Grunt 64 | . 11 . 21 11 . . 2 3 3 . 5 2 . 3 . 3 Brawler 7 | . . . 1 . . . . 1 . . . 1 . 4 . . Duelist 4 | . . . 1 . . . . . . . 2 . . 1 . . Protector 3 | . . . 1 2 . . . . . . . . . . . . Sentry 21 | . . . 8 5 2 . 2 . . . 1 2 . 1 . . Demolisher 2 | . . 2 . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . 2 . . . . . Hunter 3 | . . . . . . . . . . . 2 1 . . . . Programmer 6 | . . . . . . . 1 . . . 3 2 . . . . Scrapoid 2 | . . . . . . . . 1 1 . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . Best Kill Streak 10 | 2 6 3 7 10 1 . 1 3 3 . 5 6 3 10 . 4 Combat Bots Only 10 | . 5 2 5 6 1 . 1 3 3 . 5 5 3 10 . 4 Max Kills in Single Turn 4 | 1 2 2 3 3 1 . 1 4 2 . 4 3 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 2 3 . . . 3 2 . 4 2 . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Hostile Shots Fired 971 | . 41 11 149 75 14 . 72 20 16 . 257 115 13 84 . 104 Missed 253 | . 7 . 52 24 3 . 28 5 2 . 55 30 3 23 . 21 Damage Taken 12129 | . 369 478 1198 635 129 . 346 425 273 . 3028 1935 152 1126 . 2035 Core 2088 | . 76 66 131 63 . . 56 13 18 . 636 207 40 99 . 683 Absorbed by Shields 1027 | . . . . 64 35 . 89 116 70 . 428 56 . . . 169 Redirected to Shielding 411 | . . . . . . . 21 31 27 . 245 15 3 9 . 60 Ignored by Resistances 361 | . . . . . . . . . . . 351 . . . . 10 Regen/Repaired (Parts) 1568 | . 34 . 66 124 . 608 . . . 489 10 165 20 . 42 10 Core Remaining (%) 52 | 100 . 43 . . . 51 . . . . 14 . . . . . Volleys Fired 426 | 6 51 10 108 58 7 . 16 11 7 . 26 42 18 28 . 38 Largest 4 | 2 2 2 3 3 3 . 4 3 3 . 4 4 2 3 . 3 Hottest 181 | 40 46 53 76 69 69 . 134 81 97 . 147 166 57 114 . 181 Shots Fired 1014 | 12 102 16 313 130 15 . 46 19 11 . 60 135 21 62 . 72 Gun 781 | 12 102 8 305 120 15 . 43 12 5 . 33 91 9 . . 26 Cannon 144 | . . . . . . . 1 . 2 . 13 40 12 43 . 33 Launcher 49 | . . 8 8 10 . . . 5 4 . 14 . . . . . Special 40 | . . . . . . . 2 2 . . . 4 . 19 . 13 Kinetic 906 | 12 102 8 305 120 15 . 44 12 7 . 44 128 21 43 . 45 Thermal 11 | . . . . . . . . . . . . . . . . 11 Explosive 49 | . . 8 8 10 . . . 5 4 . 14 . . . . . Electromagnetic 8 | . . . . . . . . . . . 2 3 . . . 3 Robot Hit Streak 25 | 5 9 6 20 15 12 . 25 10 2 . 7 6 5 7 . 6 Robot Miss Streak 9 | 2 3 1 4 2 1 . 5 6 2 . 5 9 4 6 . 7 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 Secondary Targets 12 | . . . 8 2 . . . . . . . 2 . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . 1 . . . . Shots Hit Robots 604 | 9 63 9 169 84 12 . 34 17 5 . 50 63 7 25 5 52 Core Hits 370 | 3 29 12 88 65 6 . 16 18 10 . 56 29 6 7 4 21 Critical Kills 12 | 1 1 . . . . . . . . . . 2 . 5 . 3 Critical Parts Destroyed 15 | . . . 2 3 . . . . . . . 2 . 6 . 2 Critical Strikes 36 | 1 1 . 3 3 . . . . . . 2 5 . 11 . 10 Burn 2 | . . . . . . . . . . . . . . . . 2 Destroy 25 | 1 1 . 3 . . . . . . . . 4 . 11 . 5 Blast 2 | . . . . . . . . . . . 1 1 . . . . Smash 3 | . . . . 3 . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . 1 . . . . . Impale 3 | . . . . . . . . . . . . . . . . 3 Melee Attacks 93 | . . . 8 6 . . 4 . . . 28 5 . 1 5 36 Impact 18 | . . . 8 6 . . 4 . . . . . . . . . Slashing 24 | . . . . . . . . . . . 24 . . . . . Piercing 51 | . . . . . . . . . . . 4 5 . 1 5 36 Sneak Attacks 9 | . . . 3 5 . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 18237 | 89 1024 311 3708 3230 243 . 562 983 422 . 2945 1805 118 378 358 2061 Guns 8273 | 89 991 107 2716 1200 223 . 562 225 54 . 536 1061 118 . . 391 Cannons 1350 | . . . . . . . . . . . 264 475 . 378 . 233 Explosions 5832 | . . 204 835 1759 . . . 758 368 . 1664 244 . . . . Melee 2666 | . . . 125 265 . . . . . . 481 . . . 358 1437 Ramming 116 | . 33 . 32 6 20 . . . . . . 25 . . . . Kinetic 9391 | 89 991 107 2716 1200 223 . 562 225 54 . 778 1536 118 378 . 414 Thermal 388 | . . . . . . . . . . . . 195 . . . 193 Explosive 5637 | . . 204 835 1759 . . . 758 368 . 1664 49 . . . . Electromagnetic 39 | . . . . . . . . . . . 22 . . . . 17 Impact 390 | . . . 125 265 . . . . . . . . . . . . Slashing 481 | . . . . . . . . . . . 481 . . . . . Piercing 1795 | . . . . . . . . . . . . . . . 358 1437 Highest Corruption 10 | . . . . . . . . . . . 10 1 1 1 1 1 Average Corruption 2 | . . . . . . . . . . . 7 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 45 | . . . . . . . . . . . 26 6 5 1 3 4 Message Errors 12 | . . . . . . . . . . . 3 4 4 . 1 . Matter Fused 8 | . . . . . . . . . . . 7 . . . . 1 Heat Flow Errors 6 | . . . . . . . . . . . 3 . . 1 2 . Energy Discharges 4 | . . . . . . . . . . . 2 1 . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . 1 . . . . . Data Loss (minor) 6 | . . . . . . . . . . . 5 . . . . 1 Data Loss (major) 3 | . . . . . . . . . . . 3 . . . . . Misfires 1 | . . . . . . . . . . . 1 . . . . . Alerts 2 | . . . . . . . . . . . 1 . 1 . . . Weapon Failures 1 | . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1061 | . . . 39 190 . . . . . . 105 204 . . . 523 Projectiles 66 | . . . . . . . . . . . 1 62 . . . 3 Explosions 210 | . . . 13 1 . . . . . . 54 142 . . . . Melee 785 | . . . 26 189 . . . . . . 50 . . . . 520 Knockbacks 18 | . . . 1 2 . . . . . . 3 3 . 3 . 6 Impact 3 | . . . 1 2 . . . . . . . . . . . . Kinetic 14 | . . . . . . . . . . . 3 3 . 3 . 5 Secondary 1 | . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 640 | . . . 10 . . . . . 73 . 152 405 . . . . Shots 10 | . . . 1 . . . . . 1 . 3 5 . . . . Rammed 18 | . 8 . 4 1 3 . . . . . . 2 . . . . Targets Rammed 18 | . 8 . 4 1 3 . . . . . . 2 . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 351 | . 4 . 235 91 71 . . . . . 127 278 . 204 198 351 Average Temperature 68 | . 1 . 72 30 33 . . . . . 49 118 . 84 109 109 Received Heat Transfer 2708 | . 171 . 522 294 49 . 74 67 76 . 146 333 . 244 . 732 Effects 1 | . . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . 2 3 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . 4 2 . . . . . . 1 . . . . . Impact Corruptions 9 | . . . 2 7 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 . . . . Heat Transferred 700 | . . . . . . . . . . . . 150 . . . 550 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Peak Influence 1005 | 10 195 147 594 1005 532 . 140 . . . . 513 . . . . Initial 361 | . 6 61 . 210 361 . . . . . . 18 . . . . Average 246 | 3 68 79 227 604 301 . 34 . . . . 172 . . . . Maximum Alert Level 3 | . . . 2 3 2 . . . . . . 2 . . . . Low Security (%) 53 | 100 100 100 50 . 12 . 100 . . . . 65 . . . . Level 1 22 | . . . 25 27 69 . . . . . . 17 . . . . Level 2 17 | . . . 24 37 17 . . . . . . 16 . . . . Level 3 6 | . . . . 35 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 4 . 3 9 . . 4 . . . . 6 . 1 . . Investigation 11 | . 2 . . 3 . . 2 . . . . 4 . . . . Extermination 3 | . . . . . . . 2 . . . . 1 . . . . Reinforcement 6 | . 2 . 2 1 . . . . . . . 1 . . . . Assault 5 | . . . 1 3 . . . . . . . . . 1 . . Garrison 2 | . . . . 2 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Distress Signals 10 | . 1 . 6 1 . . 1 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 251 | . 25 10 57 44 2 . 9 11 4 . 21 26 9 17 . 16 Peak Tracking Total 8 | . 4 3 6 8 1 . 2 4 3 . 5 6 5 8 . 4 Tactical Retreats 13 | . . 4 1 1 . . . . . . . 1 2 2 . 2 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Traps Triggered 4 | . 3 . . . . . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . 1 . . 1 . 2 Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Machines Disabled 20 | . . . 4 4 . . 1 . . . 1 9 . 1 . . Max in Single Turn 5 | . . . 1 1 . . . . . . 1 5 . 1 . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Machines Accessed 69 | . 8 1 11 15 12 4 7 . 1 . . 5 1 . 4 . Terminals 37 | . 5 1 9 10 6 . 5 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 5 | . 1 . 1 2 . . . . . . . 1 . . . . Recycling Units 14 | . 2 . . 2 6 . 2 . . . . 2 . . . . Scanalyzers 2 | . . . 1 . . . . . . . . 1 . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . Total Hacks 204 | . 22 2 35 44 33 25 12 . 1 . . 12 1 . 17 . Successful 124 | . 10 1 21 23 18 25 4 . 1 . . 3 1 . 17 . Failed 80 | . 12 1 14 21 15 . 8 . . . . 9 . . . . Catastrophic 11 | . 2 . 2 2 2 . 1 . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 108 | . 15 2 23 28 21 . 11 . . . 1 7 . . . . Terminals 103 | . 15 2 27 30 16 . 10 . . . . 3 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 15 | . 3 . 4 5 . . . . . . . 3 . . . . Recycling Units 34 | . 4 . . 7 17 . 2 . . . . 4 . . . . Scanalyzers 6 | . . . 4 . . . . . . . . 2 . . . . Garrison Access 2 | . . . . 2 . . . . . . . . . . . . Terminal Hacks 58 | . . 1 6 6 1 25 . . 1 . . . 1 . 17 . Record 29 | . . . . . . 24 . . . . . . . . 5 . Part Schematic 5 | . . . . 1 . . . . . . . . . . 4 . Robot Schematic 1 | . . . . . 1 . . . . . . . . . . . Robot Analysis 6 | . . 1 1 . . . . . . . . . . . 4 . Prototype ID Bank 5 | . . . 1 . . . . . . . . . . . 4 . Open Door 5 | . . . . 3 . . . . 1 . . . 1 . . . Terminal Index 2 | . . . 1 1 . . . . . . . . . . . . Unreport Threat 2 | . . . 1 1 . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . 2 . 2 4 . . . . . . . 2 . . . . Scan Component 5 | . 1 . 1 2 . . . . . . . 1 . . . . Repair 5 | . 1 . 1 2 . . . . . . . 1 . . . . Recycling Unit Hacks 9 | . 2 . . 2 5 . . . . . . . . . . . Retrieve Components 9 | . 2 . . 2 5 . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 44 | . 6 . 11 10 12 . 4 . . . . 1 . . . . Terminals 34 | . 6 . 11 8 7 . 2 . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . Botnet 11 | . 1 . 4 3 2 . 1 . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . Skim 21 | . 4 . 6 5 5 . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 2 . . . . 1 . . . . Recycling Units 7 | . . . . 2 5 . . . . . . . . . . . Tunnel 7 | . . . . 2 5 . . . . . . . . . . . Scrapoids 3 | . . . . . . . 2 . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . Hacking Detections 44 | . 7 1 9 11 8 . 5 . . . . 3 . . . . Full Trace Events 6 | . 1 . 1 1 . . . . . . . 3 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 1 1 . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . 1 2 . . . . . . . 1 . . . . Time 221 | . 32 . 50 101 . . . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 26 | . 10 . . 10 6 . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Total Allies 21 | . . 4 . 2 . . 10 . . . . 5 . . . . Largest Group 5 | . . 4 . 2 1 . 5 5 1 . . 5 . . . . Highest-Rated Group 235 | . . 71 . 62 31 . 143 140 28 . . 235 . . . . Highest-Rated Ally 47 | . . 31 . 31 31 . 31 28 28 . . 47 . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 237 | . . 6 . 61 2 . 46 48 1 . . 73 . . . . Total Damage 3934 | . . 56 . 754 42 . 821 730 23 . . 1508 . . . . Kills 35 | . . 2 . 16 1 . 5 4 . . . 7 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Robot Analysis Total 6 | . . 1 1 . . . . . . . . . . . 4 . Derelict Logs Recovered 5 | . . 1 . . . . . 1 1 1 . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Turns Passed 22642 | 89 1433 808 3045 1905 1375 4620 988 1126 806 1924 1031 1136 597 715 317 727 Spaces Moved 10037 | 38 672 482 1060 709 535 2089 369 462 336 827 412 500 442 505 227 372 Core 145 | 9 1 . . . . 131 . . . . . . . . . 4 Treads 7831 | 29 671 482 1060 709 535 1958 369 462 336 827 280 113 . . . . Legs 1 | . . . . . . . . . . . . . . . 1 . Wheels 2060 | . . . . . . . . . . . 132 387 442 505 226 368 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 225 225 225 50 232 232 232 232 130 110 110 110 120 50 Average Speed 200 | 158 174 160 235 225 225 219 232 232 232 232 205 180 119 119 120 119 Slowest Speed 330 | 200 320 160 240 225 225 232 232 232 232 232 232 250 120 120 330 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 61 | 4 95 93 89 95 97 91 15 63 62 76 54 16 44 50 60 46 Regions Visited 16 Branch Regions 12 Pre-discovered Areas 22 | . . . 1 6 6 5 . . . 1 . . . . 3 . Known Exits Taken 9 | . . . 1 1 1 . 1 1 . . 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 . . . 1 . . 1 1 . . . . 1 . Scrap Searched 9 | . . . . . . 2 . . 2 2 1 . 1 1 . . Spaces Dug 28 | . . . 2 . . . 4 . 2 . 2 5 3 2 . 8 Terrain Destroyed 471 | . . 48 29 77 . . 5 45 59 . 74 104 3 11 . 16 Melee 17 | . . . 2 . . . 4 . . . 2 5 . 1 . 3 Projectile 50 | . . . . . . . 1 . 2 . 4 18 3 10 . 12 AOE 403 | . . 48 27 77 . . . 45 57 . 68 81 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Total 11607 | 52 820 503 1379 922 691 2130 461 502 357 833 501 661 492 539 258 506 Wait 598 | 1 45 6 135 109 142 . 49 9 1 . 8 58 9 . . 26 Move 10021 | 37 671 481 1059 708 534 2088 368 461 335 826 411 499 441 504 226 372 Hop . | . . . . . . . . . . . . . . . . . Pick Up 107 | 1 15 1 14 9 . 21 6 6 5 1 3 13 6 . 5 1 Fast Attach 55 | 7 6 1 2 2 . 9 4 1 . 3 4 9 . . 4 3 Attach 40 | . 2 2 4 . . . 4 . . . 12 7 1 1 . 7 Detach 9 | . . . . . . . 1 . . . 1 4 . . . 3 Swap 137 | . 14 1 24 14 3 3 5 9 3 . 8 13 9 5 10 16 Drop 103 | . 8 1 21 15 2 9 4 5 6 3 . 9 8 . 8 4 Fire 426 | 6 51 10 108 58 7 . 16 11 7 . 26 42 18 28 . 38 Melee 93 | . . . 8 6 . . 4 . . . 28 5 . 1 5 36 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 18 | . 8 . 4 1 3 . . . . . . 2 . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / [*Zio]) -6/Zion (discovered 2 exits: [Dee] / *Pro) -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 90 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 554 | -10/Materials | Discovered new exit (range 15) 827 | -10/Materials | Discovered new exit (range 12) 893 | -10/Materials | Discovered new exit (range 12) 999 | -10/Materials | Discovered new exit (range 15) 1316 | -10/Materials | Discovered new exit (range 16) 1365 | -10/Materials | Repaired Hvy. Assault Rifle 1523 | -10/Materials | Entered Mines 1526 | -10/Mines | Received a Mining Laser from a helpful Derelict 1544 | -10/Mines | Discovered new exit (range 5) 1557 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1690 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1862 | -10/Mines | Discovered new exit (range 12) 1908 | -10/Mines | Assembled infested the area 1913 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1947 | -10/Mines | Lost 4 allies 1978 | -10/Mines | Core integrity fell below 50% 2331 | -10/Mines | Entered Materials 2331 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2332 | -9/Materials | Identified exit to Storage 2586 | -9/Materials | Discovered new exit (range 9) 2639 | -9/Materials | Build established: Tank 2944 | -9/Materials | Build established: Scavenger-Tank 3429 | -9/Materials | Discovered new exit (range 8) 3812 | -9/Materials | Repaired Fission Core 3990 | -9/Materials | Discovered new exit (range 15) 4249 | -9/Materials | Identified exit to Materials 4338 | -9/Materials | Loaded intel: 17 trap records 4369 | -9/Materials | Learned Storage trap positions 4390 | -9/Materials | Learned location of Mines (-9) 4401 | -9/Materials | Learned Materials stockpile data 4421 | -9/Materials | Learned location of 2 exits from Materials 4452 | -9/Materials | Learned location of 1 exit from Storage 4731 | -9/Materials | First assault squad dispatched 4795 | -9/Materials | Build established: Tank 5249 | -9/Materials | Build established: Mutant 5376 | -9/Materials | Entered Storage 5377 | -9/Storage | Identified exit to Recycling 5378 | -9/Storage | Loaded intel: 8 trap records 5791 | -9/Storage | Build established: Tank 6057 | -9/Storage | Met a pair of Derelict thieves 6091 | -9/Storage | Build established: Mutant 6172 | -9/Storage | Discovered exit to Materials (range 15) 6400 | -9/Storage | Build established: Tank 6541 | -9/Storage | Repaired Remote Shield 6576 | -9/Storage | First assault squad dispatched 6609 | -9/Storage | Garrison activated, responded to threat 6841 | -9/Storage | Repaired Imp. Assault Rifle 6916 | -9/Storage | Learned location of Armory (-4) 6938 | -9/Storage | Learned Storage trap positions 6976 | -9/Storage | Learned 4 Recycling zone layouts 7024 | -9/Storage | Learned Materials trap positions 7026 | -9/Storage | Learned Materials trap positions 7027 | -9/Storage | Learned location of Recycling (-9) 7065 | -9/Storage | Build established: Scavenger-Tank 7270 | -9/Storage | Used back door to open Recycling access 7281 | -9/Storage | Entered Recycling 7281 | -9/Recycling | Accompanied by 1 ally 7844 | -9/Recycling | Build established: Tank 8000 | -9/Recycling | Discovered new exit (range 5) 8145 | -9/Recycling | Learned location of 2 exits from Materials 8211 | -9/Recycling | Learned Storage trap positions 8230 | -9/Recycling | Learned location of 1 exit from Storage 8239 | -9/Recycling | Learned 4 Recycling zone layouts 8240 | -9/Recycling | Learned Materials security intel 8249 | -9/Recycling | Identified exit to Scraptown 8460 | -9/Recycling | Scanned before Scraplab entrance 8494 | -9/Recycling | Entered Scraplab 8656 | -9/Recycling | Entered Scraptown 9119 | -9/Scraptown | Visited Cyclists 9146 | -9/Scraptown | Visited CPS Storage 9160 | -9/Scraptown | Visited Assassins FH 9216 | -9/Scraptown | Visited CR-KLE's Repair Center 9581 | -9/Scraptown | Visited UFD Registry 9581 | -9/Scraptown | Registered with UFD as "Macedriver" 9621 | -9/Scraptown | Visited Cave Peace 9692 | -9/Scraptown | Visited Fellowship of the Rings 9820 | -9/Scraptown | Discovered new exit (range 11) 10161 | -9/Scraptown | Visited Abandonware Association 10191 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 10191 | -9/Scraptown | Learned abandonware demo "REBOOT5.EXE" 10261 | -9/Scraptown | Visited Science Guys 10426 | -9/Scraptown | Visited Chapter 10 10532 | -9/Scraptown | Visited Junk Repository 10600 | -9/Scraptown | Visited Cartography Club 10639 | -9/Scraptown | Visited Junk Repository 10723 | -9/Scraptown | Visited Infowarlord's Domain 10771 | -9/Scraptown | Visited Curators Association 11275 | -9/Scraptown | Released all parts (9) 11294 | -9/Scraptown | Found Surveybot 17 Chip 11316 | -9/Scraptown | Learned location of Storage (-9) 11316 | -9/Scraptown | Learned location of Upper Caves (-4) 11316 | -9/Scraptown | Learned location of Quarantine (-2) 11316 | -9/Scraptown | Learned 8 Materials zone layouts 11316 | -9/Scraptown | Learned 12 Factory zone layouts 11316 | -9/Scraptown | Learned 20 Factory zone layouts 11316 | -9/Scraptown | Learned 4 Access zone layouts 11316 | -9/Scraptown | Learned 8 Access zone layouts 11316 | -9/Scraptown | Learned 12 Upper Caves zone layouts 11316 | -9/Scraptown | Learned 12 Proximity Caves zone layouts 11316 | -9/Scraptown | Learned 24 Proximity Caves zone layouts 11316 | -9/Scraptown | Learned location of 3 exits from Upper Caves 11316 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 11328 | -9/Scraptown | Found Deep Structural Scanner 11586 | -9/Scraptown | Build established: Mutant 11596 | -9/Scraptown | Found Exp. Terrain Scanner 11720 | -9/Scraptown | Visited IN-MT5's Study 12244 | -9/Scraptown | Entered Cyclist Reading Room 12613 | -9/Scraptown | CR-KLE repaired 9 parts 12877 | -9/Scraptown | Visited Scrap Suit Storage 12893 | -9/Scraptown | Found Scrap Suit 12897 | -9/Scraptown | Found Scrap Suit 13260 | -9/Scraptown | Discovered new exit (range 5) 13276 | -9/Scraptown | Entered Factory 13276 | -6/Factory | Evolved 6 slots: Utility x5, Weapon x1 13277 | -6/Factory | Identified exit to Lower Caves 13278 | -6/Factory | Identified exit to Factory 13597 | -6/Factory | Spotted B-75 Beast 13643 | -6/Factory | Build established: Tank 13838 | -6/Factory | Scrapoid reinforcements arrived 14220 | -6/Factory | Scrapoid reinforcements arrived 14264 | -6/Factory | Entered Lower Caves 14264 | -6/Lower Caves | Accompanied by 5 allies 14265 | -6/Lower Caves | Identified exit to Lower Caves 14374 | -6/Lower Caves | Crushed by falling debris 14510 | -6/Lower Caves | Build established: Commander-Tank 14755 | -6/Lower Caves | Encountered a Warlord checkpoint 15064 | -6/Lower Caves | Lost 3 allies 15328 | -6/Lower Caves | Build established: Tank 15390 | -6/Lower Caves | Entered another Lower Caves area 15390 | -6/Lower Caves | Accompanied by 1 ally 15397 | -6/Lower Caves | Discovered exit to Factory (range 16) 15743 | -6/Lower Caves | Learned 4 Factory zone layouts 16108 | -6/Lower Caves | Discovered new exit (range 30) 16196 | -6/Lower Caves | Entered Zion 16242 | -6/Zion | Discovered new exit (range 26) 16377 | -6/Zion | Learned location of Extension (-5) 16452 | -6/Zion | Found Prototype Device 17010 | -6/Zion | Discovered new exit (range 29) 17179 | -6/Zion | Found CR-A16's Pointy Stick 17937 | -6/Zion | Visited the Megawrench Repair Shop 17937 | -6/Zion | Megawrench repaired 11 parts 18120 | -6/Zion | Entered Proximity Caves 18128 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18641 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 18835 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 18860 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 18882 | -5/Proximity Caves | System corruption reached 10% 18897 | -5/Proximity Caves | Core integrity fell below 50% 18923 | -5/Proximity Caves | Core integrity fell below 20% 18974 | -5/Proximity Caves | Lost 15 parts (1p3n6u5w) 19051 | -5/Proximity Caves | Found Prototype Special Weapon 19151 | -5/Proximity Caves | Entered Factory 19151 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 19152 | -5/Factory | Identified exit to Upper Caves 19152 | -5/Factory | Identified exit to Extension 19153 | -5/Factory | Identified exit to Factory 19226 | -5/Factory | Build established: Scavenger-Scrapper 19806 | -5/Factory | Repaired Ovr. Barrage Gun 19993 | -5/Factory | Scrapoid reinforcements arrived 20069 | -5/Factory | Discovered exit to Upper Caves (range 16) 20177 | -5/Factory | Lost 3 allies 20216 | -5/Factory | Found Scrap Suit 20279 | -5/Factory | Found Imp. Powered Armor 20287 | -5/Factory | Entered Upper Caves 20288 | -5/Upper Caves | Identified exit to Upper Caves 20485 | -5/Upper Caves | Identified Molecular Deconstructor 20615 | -5/Upper Caves | Build established: Scavenger-Tank 20884 | -5/Upper Caves | Entered another Upper Caves area 20885 | -5/Upper Caves | Identified exit to Zhirov 20957 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 21065 | -5/Upper Caves | Destroyed 10 combat bots 21200 | -5/Upper Caves | Encountered a Warlord checkpoint 21599 | -5/Upper Caves | Entered Zhirov 21599 | -5/Zhirov | Discovered new exit (range 3) 21621 | -5/Zhirov | Met Zhirov 21643 | -5/Zhirov | Learned location of Command (-1) 21655 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21674 | -5/Zhirov | Found Alien Artifact 21674 | -5/Zhirov | Identified Integrated Dissipator 21674 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21691 | -5/Zhirov | Found Alien Artifact 21801 | -5/Zhirov | Build established: Scavenger-Skirmisher 21916 | -5/Zhirov | Entered Proximity Caves 22028 | -4/Proximity Caves | Spotter reported a threat 22081 | -4/Proximity Caves | Spotter reported a threat 22198 | -4/Proximity Caves | Spotter reported a threat 22313 | -4/Proximity Caves | Spotter reported a threat 22430 | -4/Proximity Caves | Spotter reported a threat 22477 | -4/Proximity Caves | Discovered exit to Factory (range 15) 22566 | -4/Proximity Caves | Spotted B-86 Titan 22618 | -4/Proximity Caves | Core integrity fell below 50% 22638 | -4/Proximity Caves | Core integrity fell below 20% 22643 | -4/Proximity Caves | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 22621_ Slug penetrates Wall. 22624_ Lgt. Particle Reactor destroyed. 22624_ Ovr. Huge Scrapsphere destroyed. 22624_ Knocked back. 22624_ Penetrated by Slug. 22624_ Slug penetrates Wall. 22624_ Dropped Hcp. Storage Unit. 22626_ B-86 Titan exits siege mode. 22627_ Neutrino Core destroyed. 22627_ Penetrated by Slug. 22627_ Slug penetrates Wall. 22630_ Knocked back. 22630_ Penetrated by Slug. 22635_ B-86 Titan activates siege mode. 22640_ CR-A16's Pointy Stick destroyed. 22640_ Knocked back. 22641_ Acquired CPS Tube. 22642_ Extracted 16 energy. 22643_ Acquired Adv. Energy Well. 22643_ CPS Tube destroyed. Map ----- +----------------------------------------------------+ | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ################################################ | | ##################### ########## # | | ############# ######### | | #" ######## ######### | | ### ## ### ##### < | | #### ## | | ### ### ## ## | | ### ### ### ###### ## | | ## ###### ## ## ## | | ######## #### ## ## | | ## ################# ## ####### | | ## #### ######### ###;#### # ####### | | #####"############### #;# ### ##### | | ##################### ## ##### | | ################## #### | | # #### ########### | | # #########% !% ### | | ###BB@!! #### | | ### BB !%* ;; ###### | | ####### ;;; #;|! #### ###### #### | | ##### ########![ ########### ###### | | ####### ######## ########### ####### | | ####### ####### ########### ####### | | ####### $ ##### ############# ####### | | ####### ##### ############ ## ## | | ####### ###### ############ ## | | ############# ####### ############ ## | | ######### ##### ############### | | ####### ## ################ | | ################# | | # ################### | | ## ###### ################### ## | | ## ####### ## ################### ### | | ## ######## ## ####################### ## | | # ##?#?### ############################ ## | | #####?## #?############################# ## | | ##??#####?################################# | | ###??#########?############################# | | ##????#######?##?############################ | | #??#??##?##?###?####?######################## | | #???####???####?############################# | | ## ##?#?#?###??################################# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 37 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 1210 Additional Mass Support 6 EM Shielding 4 Armor Coverage 450 Resistance: KI 25 Core Shielding 30 Utility Shielding 66 Phase Shifting 5 Evasion (%) 50 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- Plasma Cutter | -9/Materials | Scanalyzed Arm. Treads | -9/Storage | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ R-06 Scavenger | -9/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevBoltPerforator Manual? 0 Play Time 02:11:27 Cumulative 259.2 hours Start 2024.09.11 @ 06:46:57 End 2024.09.11 @ 16:02:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 217 Rogue 217 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 70 Gallery% 76 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65f87fc2-2c3e-4015-9a92-722448623e76