Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.23 @ 19:32:33 Player: TheGamingJasper Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (12) 60 Value Destroyed (232) 232 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3652 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 516/700 Matter 295/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Flying (112) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY (6) ------ Small Storage Unit Visual Processing Unit Terrain Scanner Seismic Detector Melee Analysis Suite Transmission Jammer > --- WEAPON (2) ------- Power Maul > --- INVENTORY (8) ---- Micro Nuclear Core Improved Cooling System Seismic Detector Improved Melee Analysis Suite Microactuators Power Maul Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Terrain Scanner Seismic Detector Melee Analysis Suite Transmission Jammer > --- WEAPON ----------- Power Maul > --- INVENTORY -------- Micro Nuclear Core Flight Unit Improved Cooling System Seismic Detector Improved Melee Analysis Suite Microactuators Power Maul [Rating: 28] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 4 | . . . . . 2 2 . . Weapon . | . . . . . . . . . Parts Attached 26 | 6 1 1 10 1 4 3 . . Power 3 | 1 . . 1 . 1 . . . Engine 1 | 1 . . . . . . . . Core 2 | . . . 1 . 1 . . . Reactor . | . . . . . . . . . Propulsion 11 | 2 . . 7 1 . 1 . . Treads . | . . . . . . . . . Leg 4 | 2 . . 2 . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 7 | . . . 5 1 . 1 . . Utility 8 | 1 1 1 1 . 2 2 . . Device 5 | . 1 1 . . 2 1 . . Storage 1 | 1 . . . . . . . . Processor 2 | . . . 1 . . 1 . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 4 | 2 . . 1 . 1 . . . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | 2 . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . Parts Lost 7 | . . . 5 . . . . 2 Power 1 | . . . 1 . . . . . Propulsion 3 | . . . 1 . . . . 2 Utility 1 | . . . 1 . . . . . Weapon 2 | . . . 2 . . . . . Highest Loss Streak 2 | . . . 2 . . . . 2 To Critical Strikes . | . . . . . . . . . Average Backups 5 | 1 1 3 6 5 6 5 7 6 Power 1 | . 1 1 1 1 1 1 1 1 Propulsion 1 | . . 1 1 1 1 1 1 . Utility 2 | . . 1 3 3 1 2 4 4 Weapon . | . . . . . 1 1 1 1 Tool/Special . | . . . . . . . . . Unused Backups 10 | . . . 1 . 4 . . 5 Power 3 | . . . . . 2 . . 1 Propulsion 1 | . . . 1 . . . . . Utility 3 | . . . . . . . . 3 Weapon 3 | . . . . . 2 . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 86 | . 90 100 84 77 72 79 92 91 Engine 4 | . 14 14 8 . . . . . Core 4 | . . . 1 11 9 7 7 7 Leg 11 | . 28 28 23 . . . . . Flight 20 | . . . 10 44 36 30 30 29 Device 11 | . 4 14 3 . 9 16 23 23 Storage 9 | . 14 14 11 11 9 7 7 7 Processor 8 | . . . 5 11 9 9 15 15 Ballistic Gun 10 | . 28 28 20 . . . . . Impact Weapon 2 | . . . . . . 7 7 7 Peak Build Rating 28 | 6 7 15 15 11 18 28 28 28 Average Rating 15 | 3 6 8 10 10 12 19 28 27 On Entrance 13 | . 6 7 15 9 11 18 28 28 Avg Prop Armor Cover (%) 17 | . . . 17 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 17 | 12 13 13 13 10 16 17 17 17 Greatest Support 40 | 20 20 20 40 16 16 17 17 17 Greatest Overweight (x) 1 | . . . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 Most Carried 8 | 5 3 5 8 7 8 7 7 7 Average Carried 5 | 1 1 3 6 5 6 5 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 Final Carried 8 | 1 3 5 8 6 4 7 7 6 Class Distribution -------------------- 40% | Mutant 30% | Scavenger-Sprinter 25% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Matter Collected 593 | 243 . . 122 . 168 30 30 . Remotely . | . . . . . . . . . Salvage Created 341 | . . . 285 . . 56 . . Parts 23 | . . . 22 . . 1 . . Haulers Intercepted 1 | . . . . . . 1 . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Combat Hostiles Destroyed 11 | . . . 11 . . . . . Guns 11 | . . . 11 . . . . . Classes Destroyed 4 | . . . 3 . . 1 . . Hauler 1 | . . . . . . 1 . . Swarmer 7 | . . . 7 . . . . . Grunt 3 | . . . 3 . . . . . Sentry 1 | . . . 1 . . . . . Best Kill Streak 4 | . . . 4 . . 1 . . Combat Bots Only 4 | . . . 4 . . . . . Max Kills in Single Turn 1 | . . . 1 . . 1 . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Hostile Shots Fired 127 | . . . 86 . . 9 . 32 Missed 39 | . . . 24 . . 5 . 10 Hits 88 | . . . 62 . . 4 . 22 Projectile 88 | . . . 62 . . 4 . 22 Critical Strikes 1 | . . . 1 . . . . . Damage Taken 1045 | . . . 695 . . 41 . 309 Core 275 | . . . 91 . . 23 . 161 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 94 | 100 . 100 . 77 100 . . . Volleys Fired 34 | . . . 34 . . . . . Largest 2 | . . . 2 . . . . . Hottest 40 | . . . 40 . . . . . Shots Fired 62 | . . . 62 . . . . . Gun 62 | . . . 62 . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 62 | . . . 62 . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 7 | . . . 7 . . . . . Robot Miss Streak 6 | . . . 6 . . . . . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 40 | . . . 39 . . 1 . . Core Hits 17 | . . . 17 . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 1 | . . . . . . 1 . . Smash 1 | . . . . . . 1 . . Melee Attacks 1 | . . . . . . 1 . . Impact 1 | . . . . . . 1 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 514 | . . . 438 . . 76 . . Guns 438 | . . . 438 . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 76 | . . . . . . 76 . . Ramming . | . . . . . . . . . Kinetic 438 | . . . 438 . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 76 | . . . . . . 76 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 76 | . . . . . . 76 . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 76 | . . . . . . 76 . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 18 | . . . 18 . . 7 . . Average Temperature 5 | . . . 5 . . 7 . . Received Heat Transfer 204 | . . . 186 . . 18 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 2 | . . . . . . 2 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 198 | . . . 198 57 25 35 . . Initial 57 | . . . . 57 10 . . . Average 33 | . . . 92 42 7 12 . . Influence Increases 545 | . . . 338 . 35 112 45 15 Destroy 0b10 Robot/C 220 | . . . 220 . . . . . Destroy 0b10 Robot/NC 5 | . . . . . . 5 . . Destroy Leader 42 | . . . 40 . . 2 . . Successful Hack 7 | . . . 2 . 5 . . . Destroy Structure 1 | . . . 1 . . . . . Partial Spotted 60 | . . . 15 . 30 15 . . Lose Combat Pursuer 210 | . . . 60 . . 90 45 15 Influence Decreases 545 | . . . 190 121 62 87 45 40 Entered New Map 124 | . . . . 91 17 . 10 6 Time Decay 344 | . . . 140 30 45 70 35 24 Lost Part 60 | . . . 50 . . . . 10 Purge Threat 17 | . . . . . . 17 . . Squads Dispatched 1 | . . . . . . 1 . . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 1 | . . . . . . 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Distress Signals 3 | . . . 2 . . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 39 | . 1 . 21 . 1 8 3 5 Peak Tracking Total 7 | . 1 . 7 . 1 4 3 5 Tactical Retreats 8 | . . . 2 . . 4 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Traps Triggered 1 | . . . 1 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Machines Accessed 6 | . 1 . 2 . 2 1 . . Terminals 5 | . 1 . 1 . 2 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 16 | . 3 . 5 . 6 2 . . Successful 4 | . 1 . 1 . 1 1 . . Failed 12 | . 2 . 4 . 5 1 . . Catastrophic 2 | . . . 1 . 1 . . . Database Lockouts . | . . . . . . . . . Manual 4 | . . . 1 . 3 . . . Terminals 12 | . 3 . 1 . 6 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 3 | . 1 . . . 1 1 . . Prototype ID Bank 1 | . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . Unreport Threat 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . Retrieve Study 1 | . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 1 . 2 . 2 1 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Active Infowar (turns) 1322 | . 62 136 273 77 185 192 246 151 Optics 1028 | . . . 177 77 185 192 246 151 Sensors 127 | . . 31 96 . . . . . Terrain 600 | . . . . . 11 192 246 151 Seismic 941 | . 62 105 . . 185 192 246 151 Jamming 426 | . . . . . . 29 246 151 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Turns Passed 1557 | 49 176 136 345 77 185 192 246 151 Spaces Moved 2411 | 41 131 111 244 238 265 583 517 281 Core 18 | 18 . . . . . . . . Treads . | . . . . . . . . . Legs 393 | 23 131 111 128 . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2000 | . . . 116 238 265 583 517 281 Fastest Speed 29 | 50 120 120 31 31 31 29 29 29 Average Speed 45 | 89 120 120 76 31 31 30 29 32 Slowest Speed 137 | 120 120 120 137 31 31 31 29 112 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 15 | . . . 4 3 1 6 . 1 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 3 25 38 28 56 27 18 65 40 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 1 | . 1 . . . . . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . 2 . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Total 2799 | 53 150 113 339 238 368 587 612 339 Wait 300 | . 16 . 40 . 90 . 96 58 Move 2373 | 40 130 110 235 231 262 570 516 279 Hop 15 | . . . 4 3 1 6 . 1 Pick Up 37 | 7 3 2 12 1 6 6 . . Fast Attach 1 | . . . 1 . . . . . Attach 19 | 6 1 . 5 1 3 2 . 1 Detach . | . . . . . . . . . Swap 7 | . . 1 4 . 1 1 . . Drop 12 | . . . 4 2 5 1 . . Fire 34 | . . . 34 . . . . . Melee 1 | . . . . . . 1 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Identified exit to Mines 226 | -10/Materials | Entered Mines 292 | -10/Mines | Learned location of Storage (-9) 318 | -10/Mines | Build established: Mutant 325 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 330 | -10/Mines | Found Prototype Device 331 | -10/Mines | Identified Exp. Sensor Array 347 | -10/Mines | Discovered new exit (range 7) 362 | -10/Mines | Entered Materials 362 | -9/Materials | Evolved 2 slots: Propulsion x2 705 | -9/Materials | Discovered new exit (range 9) 707 | -9/Materials | Entered Mines 733 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 782 | -9/Mines | Discovered new exit (range 8) 784 | -9/Mines | Entered Materials 784 | -8/Materials | Evolved 2 slots: Utility x2 938 | -8/Materials | Build established: Scavenger-Sprinter 955 | -8/Materials | Discovered new exit (range 13) 969 | -8/Materials | Entered Factory 969 | -7/Factory | Evolved 2 slots: Utility x2 1143 | -7/Factory | Discovered new exit (range 10) 1161 | -7/Factory | Entered Lower Caves 1170 | -7/Lower Caves | Encountered a Warlord checkpoint 1185 | -7/Lower Caves | Entered a destroyed Warlord outpost 1403 | -7/Lower Caves | Discovered new exit (range 15) 1407 | -7/Lower Caves | Entered another Lower Caves area 1558 | -7/Lower Caves | Self-destructed Last Messages --------------- Found Imp. Titanium Leg. Found Airjet. Found 54 Matter. H0-QPD(M): "Estimated chance of a MAIN.C patrol making it through here: 0%. Unless they've got a Behemoth in tow, in which case it's probably closer to 100%." Searching scrap... Found Reactive Plating. Found Adv. Targeting Computer. Found 42 Matter. Acquired 30 matter. L4-JH4(k) breaks down the debris. EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE C-30 ARC bursts open, deploying its payload. H-55 Commando unfolds itself. Penetrated by Slug. Flight Unit destroyed. 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S "" | | ?? ## ####### ss | | ???????????#### ####???#### | | ??????????????#####??????????# | | ?????????????????????#???????## | | ??????????????????????????????## | | ???????????????????????????????### | | ?????????????????????????????????# # | | ???????????????????? ????????????# ### | | ?????????????????????????????????# #?# # | | ?????????????????????????????????# #?# ## | | ?????????????????????????????????# #?# ### | | ?????????????????????????????????# ### #?# | | ?????????????????????????????????# #?# ### | | ?????????????????????????????????# #?# #?## | | ?????????????????????????????????# #?# #### | | ?????????????????????????????????## ## ## | | ??????????????????????????????????## ### | | ???????????????????????????????????## ## | | ????????????????????????????????????### ### #### | | ??????????????????????????????????????#####?###??? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????#????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Evasion (%) 64 Melee Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperquantumSmallTrident Manual? 0 Play Time 00:25:56 Cumulative 36.8 hours Start 2025.12.23 @ 19:07:58 End 2025.12.23 @ 19:32:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 64 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 31 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 589a173c-ef56-42fb-bea5-c83c28144b77