Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.03 @ 18:08:55 // Halloween2020/ForbiddenLore Player: alisan Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (105) 105 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1340 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 270/300 Energy 121/125 System Corruption 2% Temperature Cool (2) Movement Walking (150) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Trap Reconfigurator > --- WEAPON (2) ------- Latent Energy Streamer Longsword +1 > --- INVENTORY (10) --- Combat Airjet Improved Heat Sink Small Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Visual Processing Unit Light EM Pulse Cannon Light EM Pulse Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Trap Reconfigurator > --- WEAPON ----------- Latent Energy Streamer Longsword +1 > --- INVENTORY -------- Combat Airjet Improved Heat Sink Small Storage Unit Large Storage Unit Large Storage Unit Visual Processing Unit Light EM Pulse Cannon Light EM Pulse Cannon Assault Rifle Grenade Launcher [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Trap Reconfigurator Storage Large Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 27 | 6 8 10 3 . Power 3 | 1 1 1 . . Engine 3 | 1 1 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . 4 . . Treads 2 | . . 2 . . Leg 2 | . . 2 . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 2 1 1 . Device 1 | . . . 1 . Storage 3 | 1 1 1 . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 13 | 2 5 4 2 . Energy Gun . | . . . . . Energy Cannon 3 | . 1 1 1 . Ballistic Gun 5 | 2 1 2 . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon 3 | . 3 . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 10 | . 2 8 . . Power . | . . . . . Propulsion 4 | . . 4 . . Utility 1 | . . 1 . . Weapon 5 | . 2 3 . . Highest Loss Streak 8 | . 2 8 . . Average Slot Usage (%) 99 | . 98 97 100 100 Engine 14 | . 14 14 14 14 Treads 1 | . . 4 . . Leg 20 | . . 19 28 28 Wheel 5 | . 28 2 . . Device 3 | . . . 6 14 Storage 22 | . 21 25 21 14 Processor 1 | . 6 2 . . Energy Cannon 10 | . 2 7 14 14 Ballistic Gun 10 | . 19 13 7 . Launcher 1 | . . 5 . . Special Weapon 1 | . 5 1 . . Slashing Weapon 3 | . . . 6 14 Naked Turns . | . . . . . Heaviest Build 42 | 11 27 42 41 33 Greatest Support 40 | 32 32 40 20 20 Greatest Overweight (x) 13 | . . 13 2 1 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 16 | 6 12 16 16 10 Average Capacity 12 | 5 10 14 13 10 Most Carried 12 | 4 12 10 10 10 Average Carried 7 | 2 8 6 8 10 Final Capacity 16 | 6 10 16 10 10 Final Carried 10 | 4 10 6 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 549 | 259 72 218 . . Remotely . | . . . . . Salvage Created 223 | . 70 153 . . Parts 10 | . 9 1 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 13 | . 2 11 . . Guns 7 | . 1 6 . . Cannons 4 | . 1 3 . . AOE 2 | . . 2 . . Classes Destroyed 4 | . 2 2 . . Watcher 2 | . 2 . . . Swarmer 2 | . 2 . . . Demolisher 1 | . . 1 . . Assembled 10 | . . 10 . . Best Kill Streak 10 | . 2 10 . . Combat Bots Only 10 | . 2 10 . . Max Kills in Single Turn 1 | . 1 1 . . Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1202 | . 163 1031 . 8 Core 257 | . 30 219 . 8 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 43 | . 12 31 . . Largest 2 | . 2 2 . . Hottest 200 | . 200 156 . . Shots Fired 73 | . 18 55 . . Gun 43 | . 7 36 . . Cannon 12 | . . 12 . . Launcher 3 | . . 3 . . Special 15 | . 11 4 . . Kinetic 43 | . 7 36 . . Thermal 15 | . 11 4 . . Explosive 3 | . . 3 . . Electromagnetic 12 | . . 12 . . Robot Hit Streak 9 | . 2 9 . . Robot Miss Streak 5 | . 2 5 . . Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 29 | . 5 24 . . Core Hits 22 | . 4 18 . . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 624 | . 89 535 . . Guns 283 | . 41 242 . . Cannons 193 | . . 193 . . Explosions 100 | . . 100 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 283 | . 41 242 . . Thermal 48 | . 48 . . . Explosive 100 | . . 100 . . Electromagnetic 193 | . . 193 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 2 2 Average Corruption 2 | . . 2 2 2 Corruption Purged . | . . . . . Effects 12 | . . 5 7 . Message Errors 4 | . . 1 3 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 3 | . . 1 2 . Data Loss (minor) 2 | . . 1 1 . Targeting Errors 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 22 | . . 22 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 194 | . 76 194 174 . Average Temperature 75 | . 32 106 89 . Received Heat Transfer 20 | . . 20 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | . 100 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 83 | . 83 46 . . Initial 31 | . . 31 . . Average 16 | . 36 5 . . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 24 | . 8 12 . 4 Peak Tracking Total 12 | . 4 12 . . Tactical Retreats 3 | . 1 2 . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 9 | . 5 . 4 . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 58 | . 9 . 49 . Successful 54 | . 5 . 49 . Failed 4 | . 4 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 9 | . 9 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 54 | . 5 . 49 . Record 49 | . . . 49 . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Locate Traps 1 | . 1 . . . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 . . Highest-Rated Group 40 | . . 40 . . Highest-Rated Ally 16 | . . 16 . . Total Orders . | . . . . . Ally Attacks 11 | . . 11 . . Total Damage 74 | . . 74 . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 2012 | 71 342 527 1037 35 Spaces Moved 1208 | 57 251 250 626 24 Core 4 | 3 . 1 . . Treads 8 | . . 8 . . Legs 865 | . . 215 626 24 Wheels 331 | 54 251 26 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 150 150 Average Speed 147 | 97 100 162 164 150 Slowest Speed 700 | 100 100 700 180 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 4 52 44 94 8 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug 4 | . 4 . . . Terrain Destroyed 34 | . 8 26 . . Melee . | . . . . . Projectile 9 | . 8 1 . . AOE 25 | . . 25 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1338 | 72 301 307 634 24 Wait 25 | . 14 11 . . Move 1204 | 56 250 249 625 24 Hop . | . . . . . Pick Up 33 | 10 13 5 5 . Fast Attach . | . . . . . Attach 17 | 6 3 8 . . Detach . | . . . . . Swap 10 | . 5 2 3 . Drop 6 | . 4 1 1 . Fire 43 | . 12 31 . . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Identified exit to Mines 241 | -10/Materials | Discovered new exit (range 10) 253 | -10/Materials | Identified exit to Materials 337 | -10/Materials | Discovered exit to Materials (range 7) 344 | -10/Materials | Build established: Mutant 414 | -10/Materials | Entered Mines 415 | -10/Mines | Assembled infested the area 418 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 423 | -10/Mines | Met a Derelict bent on vengeance 469 | -10/Mines | Core integrity fell below 50% 530 | -10/Mines | Core integrity fell below 20% 578 | -10/Mines | Destroyed 10 combat bots 582 | -10/Mines | Lost 8 parts (4n1u3w) 932 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 934 | -10/Mines | Discovered new exit (range 5) 941 | -10/Mines | Entered Exiles 972 | -10/Exiles | Discovered new exit (range 15) 1021 | -10/Exiles | Met 8R-AWN 1049 | -10/Exiles | Met EX-HEX 1180 | -10/Exiles | Met EX-DEC 1252 | -10/Exiles | Learned location of Zion (-7) 1283 | -10/Exiles | Met EX-BIN 1418 | -10/Exiles | Aligned with FarCom system 1419 | -10/Exiles | Given EX-Vault access code 1461 | -10/Exiles | Opened EX-Vault 1468 | -10/Exiles | Found Prototype Slashing Weapon 1473 | -10/Exiles | Found Prototype Energy Cannon 1479 | -10/Exiles | Found Prototype Device 1480 | -10/Exiles | Identified Trap Reconfigurator 1482 | -10/Exiles | Identified Longsword +1 1483 | -10/Exiles | Identified Latent Energy Streamer 1519 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1636 | -10/Exiles | Visited The Gauntlet 1963 | -10/Exiles | Discovered new exit (range 11) 1978 | -10/Exiles | Stole three prototypes: Latent Energy Streamer, Longsword +1, Trap Reconfigurator 1978 | -10/Exiles | Entered Mines 2013 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- of Zion? "Too smart and will end up getting everyone in trouble one day with crazy experiments"? Whatever! ZX-C33: The latest FarCom iteration passed all tests with flying colors, we'll be weaving between patrols like ghosts in no time! I probably said something like that last time, but hopefully no one remembers what really happened. System corrupted: Energy discharge (-25). AM-PHS: That's RA-1N3's workstation, which we keep unoccupied as a tribute. RA-1N3 was always up for doing crazy stuff, the only one brave enough to try out the Chronowheel, only to never be seen again. Dropped Assault Rifle. Acquired Lrg. Storage Unit. EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Receiving FarCom transmissions... C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????# ??????????????????????? | | ????????????????????????? ? ??????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ? ??????????????????? | | ????????????????????????? ???????????????????? | | ???????????????????????## ???????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# ?????????????????????? | | ????????g??????????????# ??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# ##?????###?????????????? | | ????????????????????#### ##??## ##????????????? | | ????????????????????# #### #????????????? | | ????????????????????# ## #????????????? | | ????????????????????# ### #????????????? | | ????????????????# ### #### ##????????????? | | ????????????????# s%s @ ##?????????????? | | ????????????????# ss ###??????????????? | | ????????????????########## ##????????????????? | | ?????????????????????????# ##?????????????????? | | ?????????????????????????## ##??????????????????? | | ??????????????????????????####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityCombatKit Manual? 0 Play Time 00:18:46 Cumulative 25.4 hours Start 2020.11.03 @ 17:50:00 End 2020.11.03 @ 18:08:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 39 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 842ac9c5-5dfc-46e7-8a68-5f4b1ec36fa7