Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.28 @ 19:05:38 Player: Tyrockal Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (68) 340 Value Destroyed (2224) 2224 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (262) 262 TOTAL SCORE: 6986 Bonus ------- Follower Combat Kills 258 Entered DSFs 500 Friendly Fire -496 Cogmind --------- Core Integrity 0/1000 Matter 287/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -5/DSF Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Micro Fission Core Improved Heat Sink Medium Storage Unit Improved Sensor Array Weapon Cycler Gauss Rifle Gauss Rifle Heavy Missile Launcher Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Light Treads Light Treads Gravmag System Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Cooling System Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Phase Cannon Phase Cannon Gauss Rifle > --- INVENTORY -------- Micro Fission Core Improved Heat Sink Medium Storage Unit Improved Sensor Array Weapon Cycler Gauss Rifle Gauss Rifle Heavy Missile Launcher Precision Grenade Launcher [Rating: 79] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Power Shielding Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac DSF Slots Evolved 10 | . . 2 . 2 2 2 2 . Power 2 | . . . . 1 . . 1 . Propulsion 4 | . . 1 . 1 . 1 1 . Utility 3 | . . 1 . . 1 1 . . Weapon 1 | . . . . . 1 . . . Parts Attached 98 | 6 4 15 16 16 18 13 4 6 Power 19 | 1 1 1 1 4 3 4 1 3 Engine 6 | 1 1 . 1 3 . . . . Core 13 | . . 1 . 1 3 4 1 3 Reactor . | . . . . . . . . . Propulsion 23 | 2 . 6 4 1 6 1 . 3 Treads 12 | 2 . . 4 1 4 1 . . Leg 3 | . . 3 . . . . . . Wheel . | . . . . . . . . . Hover 5 | . . . . . 2 . . 3 Flight 3 | . . 3 . . . . . . Utility 26 | 1 2 2 11 4 2 4 . . Device 13 | . . 1 8 2 . 2 . . Storage 4 | 1 1 . 1 1 . . . . Processor 2 | . . . . . 1 1 . . Hackware 1 | . . . . . 1 . . . Protection 6 | . 1 1 2 1 . 1 . . Artifact . | . . . . . . . . . Weapon 30 | 2 1 6 . 7 7 4 3 . Energy Gun 3 | 1 . 2 . . . . . . Energy Cannon 11 | . . 1 . 5 2 1 2 . Ballistic Gun 12 | 1 1 2 . 1 4 2 1 . Ballistic Cannon 1 | . . 1 . . . . . . Launcher 3 | . . . . 1 1 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 2 . . 1 . . . Parts Lost 33 | . . 7 2 5 3 . . 16 Power 7 | . . 1 1 2 . . . 3 Propulsion 14 | . . 3 1 1 2 . . 7 Utility 6 | . . 1 . 2 . . . 3 Weapon 6 | . . 2 . . 1 . . 3 Highest Loss Streak 16 | . . 6 1 5 1 . . 16 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 98 87 97 87 95 91 . 77 Engine 5 | . 14 5 7 13 3 . . . Core 7 | . . 4 1 . 11 13 . 14 Treads 20 | . 28 11 23 31 18 18 . 13 Leg 1 | . . 5 2 . . . . . Hover 3 | . . . . . 7 6 . 5 Flight 1 | . . 5 6 . . . . . Device 8 | . . 4 11 8 8 12 . 9 Storage 9 | . 21 11 11 10 7 6 . 5 Processor 3 | . . . . . 5 6 . 5 Hackware 2 | . . . . . 6 2 . . Protection 5 | . 4 17 10 4 . 3 . 4 Energy Gun 2 | . 14 7 . . . . . . Energy Cannon 6 | . . . 11 13 7 6 . 9 Ballistic Gun 9 | . 14 10 . 3 12 12 . 4 Ballistic Cannon 2 | . . 2 11 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 64 | 13 15 20 30 46 42 54 64 64 Greatest Support 80 | 40 40 40 60 80 68 68 68 68 Greatest Overweight (x) 6 | . . 5 6 . . . . 6 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 9 10 10 10 10 10 Most Carried 10 | 4 8 8 10 10 10 10 9 10 Average Carried 8 | 1 6 7 8 8 9 9 8 8 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 Final Carried 10 | 4 8 7 10 5 10 10 8 9 Class Distribution -------------------- 41% | Skirmisher 33% | Mutant 9% | Scavenger-Mutant 9% | Commander-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Skirmisher | -5/DSF Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac DSF Matter Collected 1851 | 260 142 243 244 238 274 247 . 203 Remotely . | . . . . . . . . . Salvage Created 2407 | . 208 405 305 723 379 334 . 53 Parts 136 | . 14 22 18 27 27 25 . 3 Haulers Intercepted 2 | . . 1 . . 1 . . . Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac DSF Combat Hostiles Destroyed 46 | . 7 10 5 10 5 8 . 1 Guns 22 | . 4 9 . . 2 6 . 1 Cannons 14 | . . . 4 7 1 2 . . AOE 8 | . 3 1 . 2 2 . . . Classes Destroyed 13 | . 2 5 2 1 1 1 . 1 Worker 5 | . . 1 . 3 1 . . . Builder 2 | . . . 1 . 1 . . . Hauler 2 | . . 1 . . 1 . . . Recycler 3 | . . . 1 1 1 . . . Operator 3 | . . 1 . . 1 1 . . Drone 1 | . . . . 1 . . . . Watcher 5 | . . 1 . 2 2 . . . Swarmer 10 | . 3 3 . . . 4 . . Grunt 23 | . 4 5 2 11 1 . . . Sentry 8 | . . 2 3 1 1 1 . . Specialist 1 | . . . . . . . . 1 Hunter 1 | . . . . . . 1 . . Programmer 5 | . . . . . 3 2 . . Best Kill Streak 6 | . 3 4 3 6 6 4 . 1 Combat Bots Only 4 | . 3 4 2 2 2 4 . 1 Max Kills in Single Turn 6 | . 2 1 2 3 6 2 . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . 2 1 . 1 2 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac DSF Hostile Shots Fired 487 | . 22 107 27 70 68 52 . 141 Missed 144 | . 3 26 8 28 26 12 . 41 Damage Taken 6131 | . 213 1056 264 1046 478 641 . 2433 Core 1408 | . 34 200 38 75 40 15 . 1006 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 98 | . 8 71 15 4 . . . . Regen/Repaired (Parts) 128 | . . . . . 128 . . . Core Remaining (%) 84 | 100 86 . 40 86 94 98 . . Volleys Fired 157 | . 12 54 17 25 20 23 . 6 Largest 3 | . 2 2 2 2 3 3 . 3 Hottest 198 | . 60 107 107 138 125 152 . 198 Shots Fired 348 | . 24 100 34 50 55 69 . 16 Gun 208 | . 24 80 . 14 41 43 . 6 Cannon 135 | . . 20 34 34 14 23 . 10 Launcher 5 | . . . . 2 . 3 . . Special . | . . . . . . . . . Kinetic 204 | . 12 71 17 14 41 43 . 6 Thermal 60 | . . 17 17 . . 16 . 10 Explosive 5 | . . . . 2 . 3 . . Electromagnetic 79 | . 12 12 . 34 14 7 . . Robot Hit Streak 18 | . 10 18 7 7 7 13 . 6 Robot Miss Streak 8 | . 1 8 2 8 4 3 . 1 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 3 | . 1 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 225 | . 17 71 21 30 34 39 . 13 Core Hits 110 | . 10 25 8 26 21 15 . 5 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . Critical Strikes 4 | . . 1 2 . 1 . . . Meltdown 1 | . . . 1 . . . . . Destroy 1 | . . . . . 1 . . . Blast 2 | . . 1 1 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5739 | . 288 963 464 1504 1293 848 . 379 Guns 2082 | . 186 579 . 161 547 472 . 137 Cannons 2277 | . . 328 464 715 152 376 . 242 Explosions 1380 | . 102 56 . 628 594 . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 2261 | . 58 667 219 161 547 472 . 137 Thermal 1209 | . 102 218 245 . 117 285 . 242 Explosive 1105 | . . . . 628 477 . . . Electromagnetic 1164 | . 128 78 . 715 152 91 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . 2 . . . Average Corruption 1 | . . . . . 1 . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 12 | . . . . . 12 . . . Message Errors 2 | . . . . . 2 . . . Matter Fused 3 | . . . . . 3 . . . Heat Flow Errors 3 | . . . . . 3 . . . Parts Rejected 1 | . . . . . 1 . . . Data Loss (minor) 2 | . . . . . 2 . . . Misfires 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 143 | . 10 . . 86 46 1 . . Projectiles 57 | . . . . 39 17 1 . . Explosions 86 | . 10 . . 47 29 . . . Melee . | . . . . . . . . . Knockbacks 3 | . . 2 1 . . . . . Impact . | . . . . . . . . . Kinetic 3 | . . 2 1 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 473 | . . . . 418 55 . . . Shots 6 | . . . . 5 1 . . . Rammed 1 | . . . . . 1 . . . Targets Rammed 1 | . . . . . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 237 | . 77 147 156 153 237 72 . 64 Average Temperature 49 | . 37 38 49 55 137 22 . 32 Received Heat Transfer 1155 | . 108 459 144 315 78 24 . 27 Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Fried 5 | . . . . 4 1 . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 2 | . . . 1 . . 1 . . Heat Transferred 1743 | . 150 420 444 . 100 333 . 296 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . 2 2 . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac DSF Peak Influence 366 | . 124 176 187 366 355 108 52 89 Initial 126 | . . 35 10 65 126 . 52 39 Average 80 | . 62 77 75 164 112 30 52 52 Maximum Alert Level 1 | . . . . 1 1 . . . Low Security (%) 93 | 100 100 100 100 77 81 100 100 100 Level 1 6 | . . . . 22 18 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 1 . 1 3 3 3 . 1 Investigation 5 | . 1 . 1 2 1 . . . Extermination 4 | . . . . . 2 2 . . Reinforcement 3 | . . . . 1 . 1 . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac DSF Distress Signals 5 | . . . 2 3 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 82 | . 6 14 20 16 9 10 . 7 Peak Tracking Total 8 | . 3 8 3 4 4 4 . 6 Tactical Retreats 5 | . 1 . . 2 . . . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac DSF Traps Triggered 2 | . 1 . . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac DSF Machines Disabled 14 | . . . . 7 6 1 . . Max in Single Turn 6 | . . . . 4 6 1 . . Garrison Access 2 | . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac DSF Machines Accessed 21 | . . 2 5 2 9 2 1 . Terminals 13 | . . 1 4 1 5 1 1 . Fabricators 1 | . . . . . 1 . . . Repair Stations 2 | . . . 1 . 1 . . . Recycling Units 1 | . . 1 . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 3 | . . . . 1 1 1 . . Total Hacks 55 | . . 10 11 4 25 4 1 . Successful 22 | . . 3 4 1 11 2 1 . Failed 32 | . . 6 7 3 14 2 . . Catastrophic 4 | . . 1 1 1 1 . . . Database Lockouts 1 | . . 1 . . . . . . Manual 1 | . . . . . 1 . . . Terminals 29 | . . 7 6 3 11 1 1 . Fabricators 4 | . . . . . 4 . . . Repair Stations 9 | . . . 5 . 4 . . . Recycling Units 3 | . . 3 . . . . . . Scanalyzers 4 | . . . . . 4 . . . Garrison Access 6 | . . . . 1 2 3 . . Terminal Hacks 11 | . . 3 2 . 4 1 1 . Record 5 | . . 3 . . 2 . . . Part Schematic 1 | . . . . . 1 . . . Open Door 2 | . . . 2 . . . . . Open DSF 1 | . . . . . . . 1 . Branch Access Points 1 | . . . . . 1 . . . Dispatch Records 1 | . . . . . . 1 . . Fabricator Hacks 3 | . . . . . 3 . . . Network Status 1 | . . . . . 1 . . . Load Schematic 1 | . . . . . 1 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks 4 | . . . 2 . 2 . . . Scan Component 3 | . . . 2 . 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . Seal Access 2 | . . . . 1 . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . 1 . . Used 1 | . . . . . . 1 . . Hacking Detections 12 | . . 2 3 1 6 . . . Full Trace Events 3 | . . . 1 1 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Built 2 | . . . . . 2 . . . Authchips . | . . . . . . . . . Time 47 | . . . . . 47 . . . Total Part Build Rating 10 | . . . . . 10 . . . Parts Repaired 1 | . . . . . 1 . . . Time 26 | . . . . . 26 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac DSF Total Allies 10 | . . . 10 . . . . . Largest Group 10 | . . . 10 6 . . . . Highest-Rated Group 88 | . . . 88 56 . . . . Highest-Rated Ally 16 | . . . 16 16 . . . . Total Orders . | . . . . . . . . . Ally Attacks 91 | . . . 73 18 . . . . Total Damage 925 | . . . 708 217 . . . . Kills 12 | . . . 11 1 . . . . Allies Corrupted 1 | . . . . 1 . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac DSF Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 16 | . . . 12 4 . . . . Drone Recoveries 5 | . . . 2 3 . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac DSF Turns Passed 6363 | 79 543 800 966 653 1555 1593 9 165 Spaces Moved 2922 | 49 242 288 451 331 751 733 3 74 Core 34 | 10 . 9 6 . . . . 9 Treads 2668 | 39 242 152 362 331 751 733 3 55 Legs 173 | . . 100 73 . . . . . Wheels . | . . . . . . . . . Hover 10 | . . . . . . . . 10 Flight 37 | . . 27 10 . . . . . Fastest Speed 50 | 50 160 117 160 160 160 160 160 120 Average Speed 162 | 137 160 165 172 160 160 160 160 175 Slowest Speed 500 | 160 160 300 350 160 160 160 160 500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 3 37 24 56 33 23 15 . 74 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 122 | . 7 2 . 40 20 53 . . Melee . | . . . . . . . . . Projectile 7 | . . . . . 1 6 . . AOE 115 | . 7 2 . 40 19 47 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac DSF Total 4235 | 58 376 518 607 404 1065 1104 7 96 Wait 950 | . 111 149 102 18 249 319 . 2 Move 2914 | 48 241 287 450 330 750 732 2 74 Hop . | . . . . . . . . . Pick Up 52 | 4 6 7 7 5 14 6 . 3 Fast Attach 40 | 6 1 5 10 4 5 4 . 5 Attach 19 | . . 5 1 5 3 2 3 . Detach 2 | . . . . 1 . . 1 . Swap 39 | . 3 5 5 7 10 7 1 1 Drop 59 | . 2 6 13 9 13 11 . 5 Fire 157 | . 12 54 17 25 20 23 . 6 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . 1 . . . Escape Stasis 2 | . . . 2 . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory -5/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 587 | -10/Materials | Discovered new exit (range 5) 623 | -10/Materials | Entered another Materials area 623 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 637 | -9/Materials | Central database locked down 1106 | -9/Materials | Lost 6 parts (1p2n1u2w) 1172 | -9/Materials | Discovered new exit (range 15) 1423 | -9/Materials | Entered Storage 1536 | -9/Storage | Core integrity fell below 50% 1578 | -9/Storage | Lost 5 allies 1876 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2152 | -9/Storage | Discovered new exit (range 15) 2172 | -9/Storage | Build established: Commander-Mutant 2323 | -9/Storage | Lost 3 allies 2389 | -9/Storage | Entered Materials 2389 | -8/Materials | Accompanied by 6 allies 2389 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2494 | -8/Materials | Lost 6 allies 2757 | -8/Materials | Lost 5 parts (2p1n2u) 2806 | -8/Materials | Discovered new exit (range 15) 3042 | -8/Materials | Entered Factory 3042 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3336 | -7/Factory | Fabricated Power Sword? 4050 | -7/Factory | Build established: Skirmisher 4166 | -7/Factory | Repaired Lgt. Treads 4207 | -7/Factory | Identified exit to Lower Caves 4567 | -7/Factory | Discovered new exit (range 5) 4597 | -7/Factory | Entered another Factory area 4597 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6153 | -6/Factory | Discovered new exit (range 12) 6188 | -6/Factory | Identified exit to Factory 6190 | -6/Factory | Entered another Factory area 6190 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6199 | -5/Factory | Identified exit to DSF 6199 | -5/Factory | Entered DSF 6246 | -5/DSF | Additional patrols routed to DSF 6352 | -5/DSF | Core integrity fell below 50% 6354 | -5/DSF | Discovered new exit (range 16) 6358 | -5/DSF | Core integrity fell below 20% 6364 | -5/DSF | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 06344_ Penetrated by Slug. 06344_ Imp. Linear Gravjet destroyed. 06345_ Slug penetrates A-15 Conveyor. 06346_ Gauss Rifle destroyed. 06347_ Knocked back. 06348_ Acquired 9 matter. 06348_ Slug penetrates A-15 Conveyor. 06348_ Slug penetrates Wall. 06350_ Penetrated by Slug. 06350_ A-15 Conveyor destroyed. 06350_ Mic. Fission Core destroyed. 06351_ Slug penetrates H-66 Slayer. 06353_ Penetrated by Slug. 06354_ EXIT=FOUND 06355_ Penetrated by Slug. 06357_ Slug penetrates Wall. 06358_ Penetrated by Slug. 06359_ Wall collapses. 06360_ Slug penetrates H-66 Slayer. 06361_ Slug penetrates Wall. 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""%! ##???# | | ??????#!! !!%!* H ! | | ??????#!!^ !!! % % | | ??????#!^ hh" ! | | ??????# ! ##!!!#[[[## ##!!!#!! | | ??????# ##!!!#[[[### ###!!!#!! | | ??????### @##########?# #???##### | | ???????# ==?????????! ]]??????? | | ???????# ==#????????! ]]#?????? | | ???????# ==#????????! ]]#?????? | | ???????## ###????????# ###?????? | | ????????= =??????????? !???????? | | ????????= =??????????? !???????? | | ???????## #??????????? !!??????? | | ????????# #??????????? #???????? | | ????????" ???????????? ????????? | | ????????" ???????????????????????? | | ????????"< ???????????????????????? | | ????????"""???????????????????????? | | ????????"""???????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 44 Energy Capacity 430 Matter Stores 300 Matter Capacity 400 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Power Shielding 33 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Power Sword | -7/Factory | Hacked Lgt. Deuterium Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Power Sword | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Release The Drones! The More The Merrier Challenges ------------ None Game ------ Seed ThrowingOmegaCompactor Manual? 0 Play Time 01:00:24 Cumulative 11.2 hours Start 2024.07.24 @ 13:27:51 End 2024.07.28 @ 19:05:38 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 23 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0194d15b-8ddf-466f-93b5-8fb0c1c7ed2e