Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.05 @ 17:04:25 // Winter2019/RPGLIKE Player: Kenzurith Result: Destroyed by as-90794 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (367) 367 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-13) -13 TOTAL SCORE: 844 Bonus ------- Friendly Fire -13 Cogmind --------- Core Integrity 0/1000 Matter 395/500 Energy 160/160 System Corruption 0% Temperature Cool (26) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Matter Pod Terrain Scanner > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (2) ---- Protomatter-43 Protomatter-40 Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Matter Pod Terrain Scanner > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- (None) [Rating: 9] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Matter Pod Device Terrain Scanner Storage High-capacity Matter Pod Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved 3 | 2 1 . Power . | . . . Propulsion 1 | 1 . . Utility 1 | . 1 . Weapon 1 | 1 . . Parts Attached 5 | 1 4 . Power 1 | . 1 . Engine . | . . . Core 1 | . 1 . Reactor . | . . . Propulsion 1 | . 1 . Treads . | . . . Leg 1 | . 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . 2 . Device 1 | . 1 . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 1 | 1 . . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 Average Slot Usage (%) 95 | . 93 100 Engine 3 | . 5 . Core 10 | . 8 14 Leg 24 | . 23 28 Device 13 | . 13 14 Storage 13 | . 13 14 Energy Gun 14 | . 14 14 Ballistic Gun 14 | . 14 14 Naked Turns . | . . . Heaviest Build 13 | 6 13 13 Greatest Support 20 | 10 20 20 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 2 | . 2 2 Average Capacity . | . . 2 Most Carried 2 | . 2 2 Average Carried . | . . 1 Final Capacity 2 | . 2 2 Final Carried 2 | . 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 402 | 200 75 127 Remotely . | . . . Salvage Created 314 | . 187 127 Parts 36 | . 28 8 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 13 | . 10 3 Guns 13 | . 10 3 Classes Destroyed 6 | . 5 1 Hauler 1 | . 1 . Recycler 1 | . . 1 Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 6 | . 3 3 Grunt 7 | . 7 . Best Kill Streak 7 | . 7 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1701 | . 456 1245 Core 1377 | . 371 1006 Absorbed by Shields . | . . . Redirected to Core 1103 | . 271 832 Core Remaining (%) 100 | 100 . . Volleys Fired 63 | 1 45 17 Largest 2 | 1 2 2 Hottest 70 | 50 70 70 Shots Fired 123 | 1 88 34 Gun 123 | 1 88 34 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 62 | . 45 17 Thermal 61 | 1 43 17 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | . 14 6 Robot Miss Streak 4 | 1 4 3 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 79 | . 61 18 Core Hits 39 | . 27 12 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 878 | 12 620 246 Guns 878 | 12 620 246 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 342 | . 233 109 Thermal 536 | 12 387 137 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 256 | 10 256 80 Average Temperature 53 | 7 65 25 Received Heat Transfer 416 | . 216 200 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1591 | 37 1147 407 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 294 | . 294 121 Initial 46 | . . 46 Average 115 | . 125 100 Maximum Alert Level 1 | . 1 . Low Security (%) 90 | 100 85 100 Level 1 9 | . 14 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 19 18 Peak Tracking Total 14 | . 5 14 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed 1 | . . 1 Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful . | . . . Failed 4 | . 4 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 3 | . . 3 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 687 | 9 449 229 Spaces Moved 362 | 5 209 148 Core . | . . . Treads . | . . . Legs 362 | 5 209 148 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 123 | 120 125 120 Slowest Speed 150 | 120 150 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 2 45 47 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 494 | 6 318 170 Wait 29 | . 29 . Move 360 | 4 208 148 Hop . | . . . Pick Up 6 | . 4 2 Fast Attach 5 | 1 4 . Attach . | . . . Detach . | . . . Swap . | . . . Drop 5 | . 3 2 Fire 63 | 1 45 17 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap 1 | . . 1 Miscellaneous 25 | . 25 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [Exi]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 3 | -11/Scrapyard | Upgraded with Weapon slot (x1) 3 | -11/Scrapyard | Discovered new exit (range 1) 10 | -11/Scrapyard | Entered Materials 43 | -10/Materials | Upgraded with Utility slot (x1) 314 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 16) 453 | -10/Materials | Discovered new exit (range 6) 459 | -10/Materials | Entered Mines 461 | -10/Mines | Reached level 2 461 | -10/Mines | Learned Materials security intel 485 | -10/Mines | Found a hidden stash of uninstalled traps 545 | -10/Mines | Discovered new exit (range 5) 605 | -10/Mines | Learned location of Storage (-8) 647 | -10/Mines | Assembled infested the area 652 | -10/Mines | Assisted by a Guerilla fighting off Assembled 664 | -10/Mines | Discovered new exit (range 12) 668 | -10/Mines | Core integrity fell below 50% 675 | -10/Mines | Core integrity fell below 20% 688 | -10/Mines | Destroyed by as-90794 with Assembled Rifle Last Messages --------------- squad. 00652_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 00654_ PT-CQP(h): "I'll hold them off! Go on ahead or try to find another way!" 00660_ PT-CQP(h) knocked back. 00661_ PT-CQP(h) destroyed. 00661_ as-44217 destroyed. 00664_ EXIT=FOUND 00665_ Knocked back. 00667_ as-89557 destroyed. 00669_ Knocked back. 00669_ as-35363 destroyed. 00670_ Knocked back. 00677_ Upgraded: Core Integrity (+100) 00678_ Knocked back. 00679_ Upgraded: Core Integrity (+150) 00684_ Med. Laser destroyed. 00686_ as-57648 destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ???????#???????#?????????????? | | ???????????#?????????????????? | | ?????????????????????????????? | | ?#?????#?#??#????????????????? | | #??###???##??????????????????? | | ?##?#??#???#?##??????????????? | | ??##????????##???????? ??????? | | ?##??????##?????#????? # ???? | | #????##????#?#####???# ?? | | ???##?##??#?##??#?#?? | | ???#?#???####?#???### | | ???#??#### #???##?## | | #??###### #??###?# | | ?### @ #####?### | | ??# aa ##??##### ? | | ??# a ##?## ?? | | ??## aaaa### #?? ? | | #### a=%* #?#?? | | ???# a%%!% %"?#??# | | #### a #????? | | ?#?## ##?#??? | | ???### ## ###???# | | ??##### #### ###??? | | #?#?#### #### ##### | | ??#?###### #??## ## | | ?###???#?## ###?#### | | ##????#???####?#??#?## # | | #?##???#?###??###?#??## ## | | ???#?????#?#?#?###??### ##? | | ??#?#<#????????? ? ### | | ???#? ???? ?#?##???#### ?# | | ?????#???? ???#??##???## ## | | ???????????????#?##??### ## | | ??????????????????##?## ### | | ?????????????????#?#?## ##?# | | ??????????????????#?#?## ##?## | | ??????????????????##?#?###?### | | ??????????????????#??#??##?### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 160 Matter Stores 400 Matter Capacity 500 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 110 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 --------- Run | Scr Mat Min Levels Raised 1 | . . 1 XP Earned 5205 | 3000 1355 850 XP Spent 2900 | 1000 1420 480 Upgrades 16 | 2 6 8 Propulsion Slot 1 | 1 . . Utility Slot 1 | . 1 . Weapon Slot 1 | 1 . . Core Integrity 8 | . . 8 Heat Dissipation 2 | . 2 . Inventory Capacity 2 | . 2 . Terrain Scan Density 1 | . 1 . Protomatter Created 261 | . 261 . Integrity Restored 469 | . 469 . Core 371 | . 371 . Parts 98 | . 98 . Protomatter Decayed 87 | . 75 12 Game ------ Seed BombMiniProcessor Manual? 0 Play Time 00:11:25 Cumulative 267.8 hours Start 2021.07.05 @ 16:52:03 End 2021.07.05 @ 17:04:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 142 Rogue 139 Adventurer 1 Explorer 2 Win Type - Total 5 Types 3/1/1/0/0/0/0/0/0 Lore% 74 Gallery% 84 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4fe0d135-1184-43a1-ad52-1cda57ffc8b1