Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 19:06:43 Player: weedlord420 Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (151) 755 Value Destroyed (5272) 5272 Prototype IDs (71) 1420 Alien Tech Used (1) 200 Bonus (2317) 2317 TOTAL SCORE: 17864 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 469 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Friendly Fire -80 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 100/100 System Corruption 32% Temperature Cool (12) Movement Flying (30) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Diametric Drive > --- UTILITY (11) ----- Improved Launcher Guidance Computer Advanced Target Analyzer Advanced Target Analyzer Graphene Brace Makeshift Hacking Suite Experimental Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Cloaking Device Layered Light Armor Plating Precision Phase Gun Mass Driver Gamma Bomb Array Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Combat Linear Gravjet > --- UTILITY ---------- Advanced Signal Interpreter Improved Launcher Guidance Computer Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Advanced Force Booster Graphene Brace Makeshift Hacking Suite Advanced Hacking Suite Experimental Hacking Suite System Shield > --- WEAPON ----------- Shock Maul Nanosword > --- INVENTORY -------- Improved Diametric Drive Centrium Medium Armor Plating Precision Phase Gun Mass Driver Gamma Bomb Array [Rating: 145] Favorites ----------- Power Zionite Light DM Reactor Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Cooled Aerolev Unit Treads Light Treads Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Target Analyzer Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon Maul Energy Gun Heavy EM Shotgun Energy Cannon YOLO Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Light Antimatter Cannon Launcher Precision Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Maul Slashing Weapon Nanosword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Arm Slots Evolved 14 | . . . . . 4 2 . . 2 . . . . . 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . 1 . . . 2 . . . . . . . . . . . 1 . Utility 9 | . . . . . 3 2 . . . . . . . . 1 . . . . 2 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 225 | 6 8 8 . . 14 25 5 8 17 2 3 6 23 11 5 16 8 9 3 1 17 30 Power 26 | 1 1 2 . . 2 2 1 2 2 . . 1 2 . . 2 1 1 . . 2 4 Engine 10 | 1 1 2 . . 1 2 . 2 1 . . . . . . . . . . . . . Core 8 | . . . . . 1 . 1 . 1 . . 1 . . . 2 1 . . . 1 . Reactor 8 | . . . . . . . . . . . . . 2 . . . . 1 . . 1 4 Propulsion 55 | 2 3 4 . . 3 4 . 1 2 . . . 5 2 2 4 1 3 1 . 3 15 Treads 13 | 2 2 1 . . 1 . . . . . . . . 2 2 3 . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . . 3 . . 2 1 . . . . . . . . . . . . . . . . Hover 29 | . 1 . . . . 3 . 1 2 . . . 5 . . 1 1 . . . 2 13 Flight 7 | . . . . . . . . . . . . . . . . . . 3 1 . 1 2 Utility 76 | 1 3 1 . . 4 9 . . 7 2 . 4 9 3 1 7 3 4 . 1 9 8 Device 22 | . . . . . 1 4 . . 3 . . 1 2 . 1 1 . . . 1 3 5 Storage 8 | 1 1 . . . . . . . . . . . . . . 2 . 3 . . 1 . Processor 16 | . . . . . . 2 . . . 1 . . . 1 . 4 3 . . . 4 1 Hackware 8 | . . . . . 1 . . . . 1 . 1 2 . . . . 1 . . 1 1 Protection 22 | . 2 1 . . 2 3 . . 4 . . 2 5 2 . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 68 | 2 1 1 . . 5 10 4 5 6 . 3 1 7 6 2 3 3 1 2 . 3 3 Energy Gun 8 | . . . . . 1 3 . . . . . . 2 . . 1 . . . . 1 . Energy Cannon 18 | . . . . . . 3 1 2 3 . . 1 3 2 . . 2 . 1 . . . Ballistic Gun 8 | 2 . 1 . . 3 . . . 1 . . . . . . 1 . . . . . . Ballistic Cannon 12 | . . . . . . 4 1 . 2 . 1 . . 1 1 . . . 1 . 1 . Launcher 7 | . . . . . . . 1 . . . 2 . 1 2 . 1 . . . . . . Special Weapon 9 | . . . . . . . 1 3 . . . . 1 1 1 . 1 1 . . . . Impact Weapon 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . . . . 1 10 2 . 1 . . 2 7 . . . . 4 1 . 4 5 Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . System Corruption 9 | . . . . . . . . . . . . 9 . . . . . . . . . . Parts Lost 83 | . 2 6 . . 1 8 . 3 . 1 . 1 4 7 1 17 3 . . 1 1 27 Power 13 | . 1 2 . . . 1 . 2 . . . 1 1 . . . . . . 1 . 4 Propulsion 34 | . . 3 . . . 3 . 1 . . . . 3 1 . 7 1 . . . 1 14 Utility 28 | . 1 1 . . . 4 . . . 1 . . . 4 . 8 2 . . . . 7 Weapon 8 | . . . . . 1 . . . . . . . . 2 1 2 . . . . . 2 Highest Loss Streak 9 | . 2 4 . . 1 3 . 1 . 1 . 1 4 3 1 7 3 . . 1 1 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 76 | . 95 91 100 100 97 93 53 53 71 91 93 92 81 64 51 54 33 45 61 53 60 77 Engine 4 | . 11 11 14 14 3 6 . 6 4 . . . . . . . . . . . . . Core 1 | . . . . . 5 . 5 . 1 6 6 6 1 . . 4 . . . . 2 . Reactor 1 | . . . . . . . . . . . . . 4 6 . . . 2 5 5 1 4 Treads 4 | . 27 15 . . 4 . . . . . . . . 3 . 3 . . . . . . Wheel 4 | . . 7 28 28 22 18 . . . . . . . . . . . . . . . . Hover 9 | . . . . . . 3 23 22 24 26 26 26 24 6 5 3 2 . . . 1 14 Flight 1 | . . . . . . . . . . . . . . . . . . 8 17 15 13 3 Device 3 | . . . . . 8 7 . . 7 10 6 4 2 5 4 5 . . . 1 6 9 Storage 6 | . 14 14 14 14 9 7 7 7 6 6 6 6 6 6 5 1 . 1 . . . . Processor 8 | . . . . . . 6 7 7 6 6 6 6 6 6 11 17 21 23 23 21 20 20 Hackware 8 | . . . . . 3 7 7 7 6 6 13 14 19 13 11 11 5 7 11 10 11 15 Protection 7 | . 12 13 14 14 23 19 . . 4 13 13 12 9 2 5 1 . . . . . . Ballistic Gun 5 | . 19 13 14 14 10 1 . . 3 6 6 5 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 3 1 . 3 6 . . . 4 3 . . . . . . . Impact Weapon 3 | . 8 14 14 14 6 5 . . . . . . . . . . . . . . . 2 Peak Build Rating 145 | 6 11 14 16 16 26 58 55 56 77 79 78 89 95 81 78 82 44 85 80 62 131 145 Average Rating 50 | 4 8 11 15 16 22 35 37 38 59 76 75 77 82 62 55 51 31 48 72 61 79 116 On Entrance 48 | . 6 11 14 16 16 26 40 37 35 77 78 75 89 81 57 78 19 27 80 61 55 131 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 11 33 37 37 37 47 59 43 48 55 46 46 52 56 53 45 46 9 18 21 14 30 44 Greatest Support 74 | 40 40 40 20 20 30 30 39 39 51 55 55 47 56 33 54 54 11 18 27 18 38 74 Greatest Overweight (x) 5 | . 4 3 1 1 2 5 1 1 1 . . 1 4 2 2 1 . 3 1 . . 1 Average Overweight (x) . | . . . 1 1 1 1 . . . . . . . 1 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 12 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 7 5 5 5 5 5 5 Most Carried 15 | 5 15 15 14 15 15 15 15 15 15 15 15 15 15 13 11 9 5 5 5 5 5 5 Average Carried 10 | 1 11 13 13 14 14 14 14 14 14 15 15 14 13 10 8 5 4 4 4 5 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 1 13 12 14 15 15 15 15 13 15 15 15 14 10 9 8 4 5 5 5 5 5 5 Class Distribution -------------------- 40% | Mutant 35% | Hacker-Mutant 8% | Derelict-Mutant 7% | Scavenger-Mutant 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Skirmisher | -6/Factory Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -6/Deep Caves Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Mutant | -3/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Arm Matter Collected 3516 | 229 214 79 . . 162 337 96 234 22 213 108 22 213 281 . 536 127 . 116 . . 527 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4800 | . 593 442 . 86 327 1003 63 236 33 . 90 . 198 439 . 162 101 . . . . 1027 Parts 213 | . 30 13 . 1 18 43 4 10 7 . 10 . 4 7 . 6 7 . . . . 53 Haulers Intercepted 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . 2 10 . . 6 . . 5 . 6 4 . . . . . Prevented 4 | . . . . . . . 2 1 . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Arm Combat Hostiles Destroyed 112 | . 14 13 . . 4 17 4 7 2 . 8 . 5 13 . 6 2 . . . . 17 Melee 25 | . 4 5 . . 2 . . . . . . . . . . . . . . . . 14 Guns 17 | . 9 1 . . 1 3 . . 1 . . . . . . 2 . . . . . . Cannons 23 | . . . . . . 10 1 3 1 . . . 1 5 . . 2 . . . . . AOE 29 | . . . . . . 3 3 2 . . 8 . 3 6 . 4 . . . . . . Classes Destroyed 20 | . 7 3 . . 1 4 . 2 . . . . 1 . . . . . . . . 2 Worker 13 | . 2 5 . . 1 5 . . . . . . . . . . . . . . . . Builder 9 | . 1 . . . . 8 . . . . . . . . . . . . . . . . Tunneler 5 | . 2 2 . . . 1 . . . . . . . . . . . . . . . . Hauler 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . Recycler 7 | . . 1 . 1 . 5 . . . . . . . . . . . . . . . . Operator 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 Watcher 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Swarmer 27 | . 3 8 . . . 2 4 . 2 . 8 . . . . . . . . . . . Cutter 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 43 | . 11 3 . . 2 6 . 5 . . . . . 11 . 2 . . . . . 3 Brawler 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . Duelist 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . Sentry 4 | . . 1 . . 2 . . . . . . . . 1 . . . . . . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 6 | . . . . . . 3 . . . . . . . . . 2 . . . . . 1 Programmer 16 | . . . . . . 3 . . . . . . . . . . 2 . . . . 11 Behemoth 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . Z-Light 5 | . . . . . . . . . . . . . 5 . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 16 | . 6 4 . 1 3 16 4 3 2 . 4 . 2 5 . 2 2 . . . . 3 Combat Bots Only 5 | . 3 3 . . 3 5 4 3 2 . 4 . 2 5 . 2 2 . . . . 3 Max Kills in Single Turn 8 | . 1 1 . 1 1 8 3 2 1 . 4 . 2 1 . 1 1 . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 2 3 2 . . 4 . 2 1 . 1 . . . . . . Melee 1 | . 1 1 . . 1 . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Arm Hostile Shots Fired 1088 | . 75 87 . . 18 100 12 48 11 4 14 . 55 101 . 151 33 . 49 2 27 301 Missed 392 | . 20 19 . . 10 25 7 16 6 1 5 . 19 30 . 56 10 . 24 . 18 126 Damage Taken 13517 | . 650 695 . . 128 1243 85 275 67 85 140 36 1374 1381 244 1979 456 . 485 53 228 3913 Core 3086 | . 144 75 . . 13 117 10 20 12 33 . . 160 329 . 268 339 . 225 28 54 1259 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 62 | 100 . . . 12 97 . . 79 . . . . . 37 . . . . 13 97 . . Volleys Fired 194 | . 31 3 . . 6 43 5 10 5 . 3 4 12 27 8 26 7 . 2 . 2 . Largest 2 | . 2 1 . . 2 2 1 1 2 . 2 1 1 2 1 1 1 . 1 . 1 . Hottest 130 | . 40 33 . . 53 130 100 100 90 . 66 100 100 100 60 43 98 . 98 . 57 . Shots Fired 260 | . 56 3 . . 9 61 5 10 10 . 6 4 12 35 8 28 9 . 2 . 2 . Gun 108 | . 56 3 . . 9 16 . . 5 . 3 . . . . 16 . . . . . . Cannon 115 | . . . . . . 45 4 6 5 . . 4 11 20 8 . 9 . 1 . 2 . Launcher 23 | . . . . . . . 1 . . . 3 . 1 10 . 8 . . . . . . Special 14 | . . . . . . . . 4 . . . . . 5 . 4 . . 1 . . . Kinetic 154 | . 56 3 . . 9 33 3 . 10 . 3 . . 11 8 16 . . . . 2 . Thermal 45 | . . . . . . 4 1 6 . . . 4 11 9 . . 9 . 1 . . . Explosive 23 | . . . . . . . 1 . . . 3 . 1 10 . 8 . . . . . . Electromagnetic 24 | . . . . . . 24 . . . . . . . . . . . . . . . . Robot Hit Streak 11 | . 6 3 . . 4 11 4 5 1 . 3 . 3 6 . 8 1 . 2 . . . Robot Miss Streak 8 | . 3 . . . 2 3 . 2 2 . 1 . 2 2 . 8 2 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 273 | . 48 26 . 1 14 54 2 5 2 . 4 . 4 23 . 21 3 . 2 . . 64 Core Hits 173 | . 23 7 . . 6 35 3 4 2 . 9 . 9 21 . 35 3 . . . . 16 Critical Kills 8 | . 1 2 . . . 1 . 1 . . . . 1 1 . . . . . . . 1 Critical Parts Destroyed 28 | . 4 8 . . 2 5 . . . . . . . . . . . . . . . 9 Critical Strikes 53 | . 5 10 . . 2 10 1 1 . . . . 1 1 . . . . . . . 22 Meltdown 3 | . . . . . . . . 1 . . . . 1 1 . . . . . . . . Blast 5 | . . . . . . 4 1 . . . . . . . . . . . . . . . Smash 33 | . 5 10 . . 2 6 . . . . . . . . . . . . . . . 10 Impale 12 | . . . . . . . . . . . . . . . . . . . . . . 12 Melee Attacks 205 | . 21 41 . 1 9 16 . . . . . . . . . . . . . . . 117 Impact 136 | . 21 41 . 1 9 16 . . . . . . . . . . . . . . . 48 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 69 | . . . . . . . . . . . . . . . . . . . . . . 69 Sneak Attacks 28 | . 4 8 . 1 2 10 . . . . . . . . . . . . . . . 3 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Damage Inflicted 16136 | . 1157 1203 . 67 497 3679 182 733 102 . 658 . 1793 1869 . 767 118 . 34 . . 3277 Guns 1012 | . 374 42 . . 85 269 . . 22 . 50 . . . . 170 . . . . . . Cannons 3404 | . . . . . . 1454 35 397 80 . . . 612 674 . . 118 . 34 . . . Explosions 5010 | . . . . . . 970 147 336 . . 608 . 1181 1195 . 573 . . . . . . Melee 6673 | . 770 1161 . 67 412 986 . . . . . . . . . . . . . . . 3277 Ramming 37 | . 13 . . . . . . . . . . . . . . 24 . . . . . . Kinetic 1953 | . 374 42 . . 85 885 35 . 102 . 50 . . 210 . 170 . . . . . . Thermal 5020 | . . . . . . 1356 . 733 . . . . 1793 986 . . 118 . 34 . . . Explosive 2001 | . . . . . . . 147 . . . 608 . . 673 . 573 . . . . . . Electromagnetic 452 | . . . . . . 452 . . . . . . . . . . . . . . . . Impact 4786 | . 770 1161 . 67 412 986 . . . . . . . . . . . . . . . 1390 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 1887 | . . . . . . . . . . . . . . . . . . . . . . 1887 Highest Corruption 32 | . . . . . . 5 5 5 . . . 9 . . 3 12 14 14 15 . . 32 Average Corruption 9 | . . . . . . 3 5 5 . . . 9 . . 3 10 13 14 14 . . 13 Corruption Purged 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 138 | . . . . . . 5 5 27 . . . . . . 5 35 10 4 8 . . 39 Message Errors 26 | . . . . . . . 2 7 . . . . . . . 6 1 1 3 . . 6 Matter Fused 36 | . . . . . . . 2 10 . . . . . . 1 7 5 . 2 . . 9 Heat Flow Errors 17 | . . . . . . 1 . 3 . . . . . . 1 4 2 . . . . 6 Energy Discharges 15 | . . . . . . 2 . 2 . . . . . . 1 6 . 1 . . . 3 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . 1 . . 3 Parts Fused 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 Data Loss (minor) 20 | . . . . . . . 1 3 . . . . . . 2 7 . 1 1 . . 5 Data Loss (major) 8 | . . . . . . . . 2 . . . . . . . 1 . 1 1 . . 3 Misfires 4 | . . . . . . . . . . . . . . . . 2 2 . . . . . Alerts 3 | . . . . . . 2 . . . . . . . . . 1 . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3514 | . 356 565 . 42 146 727 18 69 9 . . 14 181 179 . . . . . . . 1208 Projectiles 306 | . . . . . . 18 . 61 9 . . . 116 66 . . . . . . . 36 Explosions 310 | . . . . . . 92 18 8 . . . 14 65 113 . . . . . . . . Melee 2898 | . 356 565 . 42 146 617 . . . . . . . . . . . . . . . 1172 Knockbacks 23 | . 4 3 . . . 12 . . . . . . . . . . . . . . . 4 Impact 12 | . 4 3 . . . 2 . . . . . . . . . . . . . . . 3 Kinetic 8 | . . . . . . 8 . . . . . . . . . . . . . . . . Secondary 3 | . . . . . . 2 . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 377 | . . . . . . . . 43 . . . 36 59 46 . 193 . . . . . . Shots 9 | . . . . . . . . 1 . . . 1 1 1 . 5 . . . . . . Rammed 10 | . 1 . . . . . . . . . . . . . . 8 . . 1 . . . Targets Rammed 10 | . 1 . . . . . . . . . . . . . . 8 . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 597 | . 55 8 . . . 246 12 156 16 . 3 28 373 597 163 209 204 . 80 . 21 251 Average Temperature 93 | . 21 3 . . . 71 7 40 12 . 1 16 110 202 102 80 80 . 36 . 10 82 Received Heat Transfer 2325 | . 339 105 . . 36 111 . 75 . . . . 273 471 . 585 63 . . 9 9 249 Effects 10 | . . . . . . . . . . . . . . 9 . . 1 . . . . . Energy Bleed 4 | . . . . . . . . . . . . . . 3 . . 1 . . . . . Interference 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 22 | . 3 10 . 1 2 3 . . . . . . . . . . . . . . . 3 Combat Hostiles 12 | . 1 7 . . 1 1 . . . . . . . . . . . . . . . 2 Parts Fried 34 | . 11 8 . 1 4 8 . . . . . . . . . . . . . . . 2 Impact Corruptions 94 | . 13 25 . 2 6 18 . . . . . . . . . . . . . . . 30 Robots Melted 3 | . . . . . . . . 1 . . . . 1 1 . . . . . . . . Combat Hostiles 3 | . . . . . . . . 1 . . . . 1 1 . . . . . . . . Parts Melted 11 | . . . . . . 1 . 2 . . . . 5 1 . . . . . . . 2 Heat Transferred 4857 | . . . . . . 1077 . 720 . . . . 1800 1060 . . 150 . 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Arm Peak Influence 427 | . 165 140 . 5 144 427 . . 92 . . . . . 15 . . . . 52 80 304 Initial 65 | . . 1 . . 1 65 . . 25 . . . . . 3 . . . . 37 29 . Average 59 | . 34 48 . 2 85 112 . . 45 . . . . . 6 . . . . 42 51 77 Maximum Alert Level 2 | . . . . . . 2 . . . . . . . . . . . . . . . 1 Low Security (%) 95 | 100 100 100 . 100 100 81 . . 100 . . . . . 100 . . . . 100 100 92 Level 1 3 | . . . . . . 9 . . . . . . . . . . . . . . . 7 Level 2 1 | . . . . . . 8 . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 2 . . . . 5 . . . . . . . . . . . . . 1 1 9 Investigation 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Extermination 5 | . . . . . . 1 . . . . . . . . . . . . . . . 4 Reinforcement 11 | . . . . . . 4 . . . . . . . . . . . . . 1 1 5 Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Arm Distress Signals 11 | . 2 1 . . 1 3 . . . . . . . . . . . . . 1 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 280 | . 21 23 . . 4 51 10 13 4 1 8 . 13 15 . 21 5 . 14 3 19 55 Peak Tracking Total 15 | . 4 4 . . 5 15 7 5 3 1 4 . 5 5 . 6 3 . 6 3 8 15 Tactical Retreats 40 | . . 5 . . 1 2 3 3 1 1 . . 1 . . 5 2 . 1 . 5 10 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Arm Traps Triggered 3 | . 1 . . . . . . . . . . . . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Reused 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . 1 . . . 1 . . . . . . . 1 . . 4 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Arm Machines Disabled 10 | . 1 . . . . . . . . . . 3 2 . . . . . . . . 4 Max in Single Turn 1 | . 1 . . . . . . . . . . 1 1 . . . . . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Arm Machines Accessed 33 | . 7 . 4 . 2 1 1 . 3 . 1 . . . . . . 6 . . 2 6 Terminals 18 | . 5 . . . 2 . . . 3 . . . . . . . . . . . 2 6 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Total Hacks 101 | . 17 . 33 . 3 1 1 . 4 . 1 . . . . . . 19 . . 4 18 Successful 83 | . 9 . 33 . 1 1 1 . 1 . 1 . . . . . . 19 . . 3 14 Failed 18 | . 8 . . . 2 . . . 3 . . . . . . . . . . . 1 4 Catastrophic 3 | . 1 . . . . . . . 1 . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 28 | . 11 . 1 . . . 2 . 4 . . 1 . . . . . . . . 1 8 Terminals 42 | . 13 . . . 3 . . . 4 . . . . . . . . . . . 4 18 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Terminal Hacks 75 | . 4 . 33 . 1 . 1 . 1 . 1 . . . . . . 19 . . 3 12 Record 45 | . . . 32 . . . . . . . . . . . . . . 7 . . . 6 Part Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 5 | . . . . . . . . . . . . . . . . . . 4 . . 1 . Open Door 3 | . . . . . . . 1 . . . 1 . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 3 | . . . . . . . . . 1 . . . . . . . . . . . 1 1 Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . 1 . . . . . . . . . . . . . . . . . . . . 2 Locate Traps 3 | . 1 . . . 1 . . . . . . . . . . . . . . . 1 . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 2 . . . . . . . . . . . . . . . . . . . . 2 Terminals 4 | . 2 . . . . . . . . . . . . . . . . . . . . 2 Track 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 5 . . . 2 . . . 3 . . . . . . . . . . . 1 5 Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . . . . 13 . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Arm Total Allies 18 | . 1 . . . . . . . . . . 4 . . . . . . . . . 13 Largest Group 10 | . 1 . . . . . . . . . . 4 4 . . . . . . . . 10 Highest-Rated Group 481 | . 10 . . . . . . . . . . 251 251 . . . . . . . . 481 Highest-Rated Ally 96 | . 10 . . . . . . . . . . 96 96 . . . . . . . . 58 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 125 | . . . . . . . . . . . . . 69 . . . . . . . . 56 Total Damage 3313 | . . . . . . . . . . . . . 1658 . . . . . . . . 1655 Kills 21 | . . . . . . . . . . . . . 13 . . . . . . . . 8 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Arm Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 15 | . . 1 . 1 . . 1 2 . 2 2 . . 2 . 1 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Arm Turns Passed 15460 | 59 1290 1387 1120 207 383 1121 300 1216 453 203 445 488 763 1676 448 1237 237 120 196 39 424 1648 Spaces Moved 14915 | 37 605 789 578 204 276 756 649 1297 710 502 1076 990 1005 1017 158 1234 376 170 543 129 791 1023 Core 431 | 16 . . . . . . . . . . . . . . . 92 217 106 . . . . Treads 1228 | 21 604 385 . . . . . . . . . . . 26 4 188 . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 2095 | . . 404 578 204 276 633 . . . . . . . . . . . . . . . . Hover 9409 | . 1 . . . . 123 649 1297 710 502 1076 990 1005 991 154 954 159 . . . 59 739 Flight 1752 | . . . . . . . . . . . . . . . . . . 64 543 129 732 284 Fastest Speed 20 | 50 160 95 95 95 95 42 30 30 36 31 31 40 31 95 110 50 50 29 20 29 20 28 Average Speed 73 | 112 160 141 95 95 100 90 41 81 44 39 39 41 57 147 114 87 54 43 29 29 30 43 Slowest Speed 300 | 160 300 240 95 95 110 155 92 96 92 40 40 90 246 250 180 250 60 200 99 29 61 160 Overloaded Moves 482 | . . . . . . . 24 28 14 27 6 . 82 14 . . . . 34 . 210 43 Propulsion Burnouts 3 | . . . . . . . . 1 . . . . . . . . . . . . 1 1 Robots Hopped 9 | . . . . . . . . . . . . . . . . . . . . . 4 5 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 57 | 4 70 97 89 54 33 18 75 98 18 67 92 84 78 93 2 94 65 62 62 5 23 47 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 8 | . . 1 1 1 . . . . . . 1 1 . . . . . 3 . . . . Known Exits Taken 6 | . . . . . . . . . 1 1 . . . 1 1 . . . 1 . 1 . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 . . 1 1 1 . . 1 1 1 . 1 . . Scrap Searched 25 | . . 1 . 2 . . 1 3 . 3 3 3 . 2 . 4 2 . 1 . . . Spaces Dug 47 | . 1 . . . . 2 17 . 2 . . . . . 8 . . . . . 1 16 Terrain Destroyed 467 | . 1 . . . . 27 26 55 3 . 19 20 58 131 8 98 4 . . . 1 16 Melee 17 | . 1 . . . . . . . . . . . . . . . . . . . . 16 Projectile 39 | . . . . . . 6 3 2 3 . . 2 2 8 8 . 4 . . . 1 . AOE 411 | . . . . . . 21 23 53 . . 19 18 56 123 . 98 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Arm Total 18622 | 54 834 970 1148 215 354 1099 673 1437 838 504 1082 1058 1158 1144 418 1348 401 212 576 129 968 2002 Wait 2849 | 7 145 123 570 10 33 216 2 115 85 1 2 53 92 78 242 49 5 30 23 . 145 823 Move 14873 | 36 604 788 577 203 275 755 648 1296 709 501 1074 989 1004 1016 156 1233 375 169 542 128 782 1013 Hop 9 | . . . . . . . . . . . . . . . . . . . . . 4 5 Pick Up 109 | 5 18 6 1 1 9 17 3 1 8 . . 2 4 6 4 8 1 1 1 . 6 7 Fast Attach 97 | 2 1 . . . 2 6 1 1 12 1 . 2 14 . . 6 5 8 2 1 11 22 Attach 106 | 4 6 7 . . 6 16 4 7 4 . . 2 7 11 5 10 3 1 2 . 4 7 Detach 42 | . 2 . . . . 7 5 5 1 . . . 4 5 1 2 4 1 . . 4 1 Swap 23 | . 1 1 . . 6 3 . . 1 1 3 2 2 . . . . . . . 2 1 Drop 103 | . 4 1 . . 8 18 5 2 13 . . 4 19 1 1 6 1 2 3 . 8 7 Fire 194 | . 31 3 . . 6 43 5 10 5 . 3 4 12 27 8 26 7 . 2 . 2 . Melee 194 | . 21 41 . 1 9 16 . . . . . . . . . . . . . . . 106 Ram 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 9 | . 1 . . . . . . . . . . . . . . 8 . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Rewire 12 | . . . . . . 2 . . . . . . . . . . . . . . . 10 Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / Sub) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: [*Sto] / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Dat]) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Upp) -3/Research (discovered 3 exits: *Arm / Qua x2) -3/Armory (discovered 2 exits: Res x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 60 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 14) 961 | -10/Materials | Discovered new exit (range 14) 1145 | -10/Materials | Core integrity fell below 50% 1350 | -10/Materials | Entered Mines 1573 | -10/Mines | Discovered new exit (range 7) 1673 | -10/Mines | Learned location of Storage (-7) 1808 | -10/Mines | Excavation squad dispatched 1808 | -10/Mines | A large section of the Mines collapsed 2007 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2026 | -10/Mines | Identified exit to Subcaves 2204 | -10/Mines | Lost 4 parts (2p1n1u) 2242 | -10/Mines | Core integrity fell below 20% 2504 | -10/Mines | Discovered new exit (range 5) 2733 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2733 | -10/Mines | Discovered new exit (range 5) 2737 | -10/Mines | Entered Exiles 2760 | -10/Exiles | Met 8R-AWN 2777 | -10/Exiles | Met EX-HEX 2805 | -10/Exiles | Met EX-BIN 2815 | -10/Exiles | Aligned with FarCom system 2816 | -10/Exiles | Given EX-Vault access code 2838 | -10/Exiles | Opened EX-Vault 2844 | -10/Exiles | Found YOLO Cannon 2866 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2892 | -10/Exiles | Met EX-DEC 2914 | -10/Exiles | Learned location of Zion (-6) 2960 | -10/Exiles | Visited The Gauntlet 3845 | -10/Exiles | Discovered new exit (range 14) 3857 | -10/Exiles | Left Exiles lab with YOLO Cannon 3857 | -10/Exiles | Entered Mines 3895 | -9/Mines | Discovered new exit (range 10) 4046 | -9/Mines | Discovered new exit (range 11) 4064 | -9/Mines | Entered Materials 4064 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4377 | -8/Materials | Build established: Scavenger-Mutant 4386 | -8/Materials | Met 7R-MNS 4430 | -8/Materials | Discovered new exit (range 13) 4447 | -8/Materials | Entered Factory 4447 | -7/Factory | Evolved 2 slots: Utility x2 4448 | -7/Factory | Caught up to 7R-MNS 5109 | -7/Factory | Discovered new exit (range 12) 5198 | -7/Factory | Cargo convoy interrupted 5234 | -7/Factory | Found Prototype Processor 5234 | -7/Factory | Identified Exp. Signal Interpreter 5344 | -7/Factory | 7R-MNS lamented failing the tripod run 5394 | -7/Factory | Lost 3 parts (1p1n1u) 5516 | -7/Factory | Build established: Mutant 5516 | -7/Factory | Lost 3 parts (1n2u) 5561 | -7/Factory | Discovered new exit (range 15) 5568 | -7/Factory | Entered Lower Caves 5676 | -7/Lower Caves | Learned Factory terminal intel 5765 | -7/Lower Caves | Discovered new exit (range 11) 5775 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5789 | -7/Lower Caves | Found Prototype Special Weapon 5790 | -7/Lower Caves | Identified Molecular Deconstructor 5842 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 5868 | -7/Lower Caves | Entered another Lower Caves area 5892 | -7/Lower Caves | Spotted B-75 Beast 5927 | -7/Lower Caves | Encountered a Warlord checkpoint 5939 | -7/Lower Caves | Learned Factory stockpile data 6100 | -7/Lower Caves | Discovered new exit (range 5) 6964 | -7/Lower Caves | Destroyed B-75 Beast 7036 | -7/Lower Caves | Learned Factory machine intel 7038 | -7/Lower Caves | Discovered new exit (range 7) 7084 | -7/Lower Caves | Entered Factory 7084 | -6/Factory | Evolved 2 slots: Propulsion x2 7086 | -6/Factory | Loaded intel: 268 machine locations 7087 | -6/Factory | Loaded intel: 26 terminal locations 7478 | -6/Factory | Discovered new exit (range 14) 7493 | -6/Factory | Identified exit to Lower Caves 7537 | -6/Factory | Entered Lower Caves 7545 | -6/Lower Caves | Identified exit to Lower Caves 7553 | -6/Lower Caves | Spotted B-75 Beast 7688 | -6/Lower Caves | Encountered a Warlord checkpoint 7740 | -6/Lower Caves | Entered another Lower Caves area 7766 | -6/Lower Caves | Discovered new exit (range 5) 7783 | -6/Lower Caves | Learned Factory terminal intel 7854 | -6/Lower Caves | Spotted B-75 Beast 8041 | -6/Lower Caves | Build established: Hacker-Mutant 8150 | -6/Lower Caves | Discovered new exit (range 5) 8185 | -6/Lower Caves | Entered Zion 8211 | -6/Zion | Given A8's code to call for help 8247 | -6/Zion | Discovered new exit (range 10) 8276 | -6/Zion | System corruption cleaned by Quarantine Array 8354 | -6/Zion | Rebuked by Imprinter 8413 | -6/Zion | Gained Derelict followers 8482 | -6/Zion | Learned location of Armory (-3) 8531 | -6/Zion | Learned Factory emergency access door positions 8549 | -6/Zion | Found Prototype Hackware 8549 | -6/Zion | Identified Exp. System Shield 8652 | -6/Zion | Enhanced Grunt warped into view, answering call for help 8656 | -6/Zion | Enhanced Grunt warped into view, answering call for help 8662 | -6/Zion | Discovered new exit (range 5) 8664 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8673 | -6/Zion | Entered Deep Caves 8673 | -6/Deep Caves | Accompanied by 4 allies 8735 | -6/Deep Caves | Attacked by Z-Imprinter 8751 | -6/Deep Caves | Allies destroyed Z-Imprinter 8783 | -6/Deep Caves | Z-Facility disabled 8886 | -6/Deep Caves | Found Prototype Protection 8886 | -6/Deep Caves | Identified Zio. Heavy Carapace 8972 | -6/Deep Caves | Spotted AG-89508 8987 | -6/Deep Caves | Discovered new exit (range 15) 9393 | -6/Deep Caves | Lost 4 parts (1p3n) 9436 | -6/Deep Caves | Entered Proximity Caves 9574 | -5/Proximity Caves | Spotted B-75 Beast 9632 | -5/Proximity Caves | Destroyed B-75 Beast 9646 | -5/Proximity Caves | Learned 8 Factory zone layouts 9662 | -5/Proximity Caves | Lost 3 parts (1n2u) 9785 | -5/Proximity Caves | Learned Factory emergency access door positions 10028 | -5/Proximity Caves | Discovered new exit (range 15) 10069 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10083 | -5/Proximity Caves | Core integrity fell below 50% 11001 | -5/Proximity Caves | Lost 3 parts (1u2w) 11110 | -5/Proximity Caves | Identified exit to Factory 11112 | -5/Proximity Caves | Entered Factory 11112 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11113 | -5/Factory | Identified exit to Upper Caves 11115 | -5/Factory | Loaded intel: 26 terminal locations 11457 | -5/Factory | Crushed by falling debris 11464 | -5/Factory | Discovered exit to Upper Caves (range 11) 11560 | -5/Factory | Entered Upper Caves 11792 | -5/Upper Caves | System corruption reached 10% 11847 | -5/Upper Caves | Lost 4 parts (1n3u) 11992 | -5/Upper Caves | Learned 4 Factory zone layouts 12253 | -5/Upper Caves | Build established: Derelict-Mutant 12775 | -5/Upper Caves | Lost 7 parts (4n2u1w) 12794 | -5/Upper Caves | Discovered new exit (range 5) 12796 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12797 | -5/Upper Caves | Entered another Upper Caves area 12801 | -5/Upper Caves | Identified exit to Factory 12840 | -5/Upper Caves | Lost 3 parts (3u) 12938 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12939 | -5/Upper Caves | Core integrity fell below 50% 12980 | -5/Upper Caves | Discovered new exit (range 5) 12981 | -5/Upper Caves | Encountered a Warlord checkpoint 13034 | -5/Upper Caves | Entered Zhirov 13034 | -5/Zhirov | Discovered new exit (range 3) 13044 | -5/Zhirov | Met Zhirov 13057 | -5/Zhirov | Learned location of Quarantine (-3) 13057 | -5/Zhirov | Learned location of Testing (-2) 13057 | -5/Zhirov | Learned location of Command (-1) 13066 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13142 | -5/Zhirov | Found Alien Artifact 13154 | -5/Zhirov | Entered Proximity Caves 13194 | -4/Proximity Caves | Identified Transdimensional Reconstructor 13194 | -4/Proximity Caves | Warped through subspace 13237 | -4/Proximity Caves | Spotted B-86 Titan 13296 | -4/Proximity Caves | Core integrity fell below 20% 13346 | -4/Proximity Caves | Discovered exit to Factory (range 7) 13350 | -4/Proximity Caves | Entered Factory 13350 | -4/Factory | Evolved 2 slots: Utility x2 13351 | -4/Factory | Identified exit to Upper Caves 13370 | -4/Factory | Build established: Hacker-Sprinter 13386 | -4/Factory | Discovered new exit (range 11) 13389 | -4/Factory | Entered Research 13389 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13390 | -3/Research | Identified exit to Quarantine 13600 | -3/Research | Found Prototype Hackware 13601 | -3/Research | Identified Exp. Hacking Suite 13602 | -3/Research | Found Gamma Bomb Array 13607 | -3/Research | Identified exit to Armory 13759 | -3/Research | Found Prototype Device 13759 | -3/Research | Identified Exp. Thermal Defense Suite 13813 | -3/Research | Entered Armory 14034 | -3/Armory | Build established: Hacker-Mutant 14439 | -3/Armory | Lost 4 parts (1p2n1u) 14586 | -3/Armory | Found Adv. Force Booster 14666 | -3/Armory | System corruption reached 10% 14696 | -3/Armory | Lost 6 parts (1p4n1u) 14712 | -3/Armory | Identified exit to Research 14805 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 14898 | -3/Armory | Lost 10 allies 15343 | -3/Armory | Core integrity fell below 50% 15381 | -3/Armory | System corruption reached 30% 15396 | -3/Armory | Core integrity fell below 20% 15422 | -3/Armory | Lost 9 parts (1p4n2u2w) 15461 | -3/Armory | Destroyed by Y-72 Warden with Railgun Last Messages --------------- garrison support. >>Alert(Purge) Purged threat record, alert level lowered. 15425_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 15430_ O-32 Director sends out distress signal. 15431_ O-32 Director uses terminal to summon reinforcements. 15431_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A009. 15431_ O-32 Director locks terminal. 15433_ System corrupted: Imp. Diametric Drive rejected. 15433_ Acquired Imp. Diametric Drive. 15445_ W-44 Eye sends out distress signal. 15448_ Penetrated by Slug. 15450_ System corrupted: Heat flow error (+182). 15453_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 15459_ Reinforced Shell breached. 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