Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 13:59:15 Player: Thaleia Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (24) 120 Value Destroyed (802) 802 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (377) 377 TOTAL SCORE: 6719 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 579 Friendly Fire -219 Cogmind --------- Core Integrity 0/1150 Matter 60/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Medium Treads Scrap Engine Coil Gun Hypervelocity Mass Driver Peak State ------------ > --- POWER ------------ Light Nuclear Core Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Siege Treads > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Sensor Array Seismic Detector Advanced Targeting Computer Advanced Targeting Computer Advanced ECM Suite Improved Light Armor Plating Advanced Drone Bay > --- WEAPON ----------- Coil Gun Coil Gun Ionic Axe > --- INVENTORY -------- Antimatter Reactor Improved Medium Treads Heavy Treads Advanced Medium Treads Scrap Engine Improved Cooling System Improved Coolant Injector Advanced Target Analyzer Recoil Nullifier Recoil Nullifier Railgun Gauss Cannon Slug Cannon Slug Cannon Magnetic Acceleration Cannon Hypervelocity Mass Driver Mini Grenade Launcher Mini Grenade Launcher [Rating: 97] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Aluminum Leg Treads Improved Treads Leg Improved Aluminum Leg Utility Advanced Targeting Computer Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Coil Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Ionic Axe Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Fac Fac Upp Upp Slots Evolved 12 | . . 2 . . 4 2 . . 2 2 . . Power 1 | . . . . . . 1 . . . . . . Propulsion 2 | . . 1 . . 1 . . . . . . . Utility 8 | . . 1 . . 3 . . . 2 2 . . Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 62 | 6 1 8 4 1 6 5 7 7 3 5 5 4 Power 6 | 1 . 1 . . 1 1 . . 1 . 1 . Engine 3 | 1 . 1 . . . 1 . . . . . . Core 1 | . . . . . 1 . . . . . . . Reactor 2 | . . . . . . . . . 1 . 1 . Propulsion 18 | 2 . 4 3 . 1 . 4 . . 1 1 2 Treads 7 | . . . . . . . 3 . . 1 1 2 Leg 11 | 2 . 4 3 . 1 . 1 . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 14 | 1 1 2 1 . 4 . 1 . 2 1 . 1 Device 5 | . 1 . 1 . 1 . . . 1 1 . . Storage 3 | 1 . 1 . . . . . . . . . 1 Processor 4 | . . 1 . . 2 . . . 1 . . . Hackware . | . . . . . . . . . . . . . Protection 2 | . . . . . 1 . 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 24 | 2 . 1 . 1 . 4 2 7 . 3 3 1 Energy Gun . | . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . 2 . 1 . . . . Ballistic Gun 8 | 2 . . . 1 . . . 3 . 1 1 . Ballistic Cannon 2 | . . 1 . . . . . . . . . 1 Launcher 8 | . . . . . . 1 2 2 . 1 2 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . 1 . . Parts Lost 4 | . . . . 1 . . . . . . 3 . Power 1 | . . . . . . . . . . . 1 . Propulsion 1 | . . . . . . . . . . . 1 . Utility 1 | . . . . . . . . . . . 1 . Weapon 1 | . . . . 1 . . . . . . . . Highest Loss Streak 3 | . . . . 1 . . . . . . 3 . To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 94 94 98 99 85 93 96 93 93 83 80 12 Engine 5 | . 14 11 11 11 5 3 6 6 . . . . Core 2 | . . . . . 1 6 6 6 5 5 4 . Reactor 1 | . . . . . . . . . 4 5 4 . Treads 6 | . . . . . . . 9 20 17 11 9 5 Leg 15 | . 28 31 31 33 26 26 13 . . . . . Device 12 | . 9 11 10 11 14 13 13 13 16 18 20 . Storage 7 | . 14 11 11 11 7 6 6 6 5 5 4 2 Processor 11 | . . 7 11 11 9 13 13 13 17 15 14 . Protection 2 | . . . . . 2 6 5 6 5 5 4 . Ballistic Gun 8 | . 28 11 11 10 7 5 . 5 11 9 9 . Ballistic Cannon 4 | . . 10 11 11 7 4 . . . . . 2 Launcher 2 | . . . . . . . 13 5 . . . . Impact Weapon 1 | . . . . . . . 6 3 . . . . Naked Turns 196 | . . . . . . . . . . . 28 168 Heaviest Build 97 | 13 14 54 54 55 59 75 60 72 81 93 97 12 Greatest Support 140 | 20 20 33 39 39 49 49 116 116 116 140 140 60 Greatest Overweight (x) 17 | 2 . 1 17 1 1 1 1 . . . . . Average Overweight (x) . | . . . 1 1 1 1 . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 17 | 7 8 15 20 20 20 20 20 20 20 20 19 5 Most Carried 20 | 3 8 16 20 20 20 20 20 20 20 20 20 5 Average Carried 16 | 1 6 9 17 19 19 19 19 19 18 19 19 4 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 3 8 16 20 19 20 20 20 20 20 20 5 5 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Gunner | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Fac Fac Upp Upp Matter Collected 1112 | 228 23 293 58 63 95 88 87 70 . 10 56 41 Remotely . | . . . . . . . . . . . . . Salvage Created 691 | . 23 271 87 30 104 61 . . . 113 2 . Parts 45 | . 2 19 8 3 2 4 . . . 7 . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . 1 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Fac Fac Upp Upp Combat Hostiles Destroyed 24 | . 2 11 2 1 2 4 . . . 2 . . Guns 10 | . 2 5 . . 1 . . . . 2 . . Cannons 11 | . . 6 2 1 1 1 . . . . . . AOE 3 | . . . . . . 3 . . . . . . Classes Destroyed 5 | . 1 2 . . . . . . . 1 1 . Drone 1 | . . . . . . . . . . . 1 . Swarmer 11 | . 2 5 . . . 4 . . . . . . Grunt 7 | . . 4 1 . 2 . . . . . . . Sentry 4 | . . 2 1 1 . . . . . . . . Programmer 2 | . . . . . . . . . . 2 . . Best Kill Streak 4 | . 2 3 1 1 2 4 . . . 2 . . Combat Bots Only 4 | . 2 3 1 1 2 4 . . . 2 . . Max Kills in Single Turn 2 | . 1 1 1 1 1 2 . . . 1 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Fac Fac Upp Upp Hostile Shots Fired 314 | . 19 52 6 10 8 20 . . . 19 122 58 Missed 111 | . 6 19 3 2 2 5 . . . 8 41 25 Damage Taken 3610 | . 94 329 38 129 89 254 . 170 . 229 1583 695 Core 1348 | . 25 66 . 44 18 15 . 24 . 19 548 589 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 17 | . . . 17 . . . . . . . . . Core Remaining (%) 92 | 100 90 . . 72 97 . . 95 100 . . . Volleys Fired 70 | . 11 26 3 6 5 5 . . . 8 6 . Largest 3 | . 2 2 2 2 2 3 . . . 2 3 . Hottest 182 | . 40 59 59 62 62 182 . . . 60 90 . Shots Fired 143 | . 22 52 6 8 10 15 . . . 15 15 . Gun 88 | . 22 26 3 2 5 5 . . . 15 10 . Cannon 46 | . . 26 3 6 5 6 . . . . . . Launcher 9 | . . . . . . 4 . . . . 5 . Special . | . . . . . . . . . . . . . Kinetic 128 | . 22 52 6 8 10 5 . . . 15 10 . Thermal 5 | . . . . . . 5 . . . . . . Explosive 9 | . . . . . . 4 . . . . 5 . Electromagnetic 1 | . . . . . . 1 . . . . . . Robot Hit Streak 22 | . 2 14 20 22 4 5 . . . 10 5 . Robot Miss Streak 4 | . 2 4 . 2 1 . . . . 1 3 . Penetration Max 1 | . . . . . . . . . . 1 . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 85 | . 11 36 6 5 7 1 . . . 13 6 . Core Hits 44 | . 3 15 3 2 4 5 . . . 4 8 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 1 | . . . . . 1 . . . . . . . Blast 1 | . . . . . 1 . . . . . . . Melee Attacks 5 | . . . . . . 2 . . . 1 2 . Impact 2 | . . . . . . 2 . . . . . . Slashing 3 | . . . . . . . . . . 1 2 . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2313 | . 110 611 105 110 123 279 . 8 . 337 630 . Guns 901 | . 108 237 38 13 63 . . . . 337 105 . Cannons 614 | . . 374 63 86 60 31 . . . . . . Explosions 773 | . . . . . . 248 . . . . 525 . Melee . | . . . . . . . . . . . . . Ramming 25 | . 2 . 4 11 . . . 8 . . . . Kinetic 1484 | . 108 611 101 99 123 . . . . 337 105 . Thermal 31 | . . . . . . 31 . . . . . . Explosive 773 | . . . . . . 248 . . . . 525 . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . 2 2 2 Average Corruption 2 | . . . . . . . . . . 2 2 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 15 | . . . . . . . . . . 1 12 2 Message Errors 1 | . . . . . . . . . . . 1 . Matter Fused 6 | . . . . . . . . . . . 6 . Heat Flow Errors 2 | . . . . . . . . . . . 1 1 Energy Discharges 1 | . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . . . . 2 1 Data Loss (major) 1 | . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 30 | . . 4 . . . 26 . . . . . . Projectiles 4 | . . 4 . . . . . . . . . . Explosions 26 | . . . . . . 26 . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 5 | . . 4 . . 1 . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 5 | . . 4 . . 1 . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 98 | . . . . . . 21 . . . . 77 . Shots 3 | . . . . . . 1 . . . . 2 . Rammed 2 | . . . . . . . . 1 . . . 1 Targets Rammed 7 | . 1 . 1 3 . . . 1 . . . 1 Kicked 5 | . 1 . 1 3 . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 353 | . . 7 6 7 3 353 . . . 4 171 85 Average Temperature 95 | . . 3 4 4 3 181 . . . 4 73 43 Received Heat Transfer 630 | . . 78 21 36 27 . . . . 18 414 36 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 50 | . . . . . . 50 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Fac Fac Upp Upp Peak Influence 404 | . 95 341 143 20 50 160 56 162 252 404 . . Initial 80 | . . 39 80 . . 24 56 . 79 25 . . Average 88 | . 15 138 94 3 10 66 32 108 153 294 . . Maximum Alert Level 2 | . . 1 . . . . . . 1 2 . . Low Security (%) 84 | 100 100 60 100 100 100 100 100 100 51 26 . . Level 1 14 | . . 39 . . . . . . 48 58 . . Level 2 1 | . . . . . . . . . . 14 . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 8 | . . 2 1 . 3 . . . . 1 . 1 Investigation 1 | . . . . . 1 . . . . . . . Extermination 2 | . . . . . 1 . . . . 1 . . Reinforcement 4 | . . 2 1 . 1 . . . . . . . Assault 1 | . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Fac Fac Upp Upp Distress Signals 4 | . . 3 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 83 | . 5 20 3 1 4 4 . 4 3 14 11 14 Peak Tracking Total 11 | . 4 5 3 1 3 4 . 4 4 6 8 11 Tactical Retreats 10 | . 1 3 . . . . . . 1 . 2 3 Traps | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Fac Fac Upp Upp Traps Triggered 3 | . . . 2 . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 Machines | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Fac Fac Upp Upp Machines Disabled 4 | . . 1 . . . 2 . . . 1 . . Max in Single Turn 1 | . . 1 . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Fac Fac Upp Upp Machines Accessed 14 | . . 2 4 4 2 . . 1 1 . . . Terminals 13 | . . 2 3 4 2 . . 1 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 25 | . . 3 11 6 3 . . 1 1 . . . Successful 15 | . . 2 6 5 . . . 1 1 . . . Failed 10 | . . 1 5 1 3 . . . . . . . Catastrophic 2 | . . . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 9 | . . 1 3 1 3 . . . 1 . . . Terminals 21 | . . 3 7 6 3 . . 1 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . . 4 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 10 | . . 1 2 5 . . . 1 1 . . . Record 2 | . . . . 2 . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . Open DSF 2 | . . . . . . . . 1 1 . . . Branch Access Points 1 | . . . . 1 . . . . . . . . Assault Status 1 | . . . . 1 . . . . . . . . Zone Layout 3 | . . 1 1 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 3 | . . . 3 . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 2 | . . 1 1 . . . . . . . . . Terminals 2 | . . 1 1 . . . . . . . . . Botnet 2 | . . 1 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 11 | . . 1 5 3 2 . . . . . . . Full Trace Events 1 | . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . Programmers 3 | . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Fac Fac Upp Upp Total Allies 20 | . . . . . . . 20 . . . . . Largest Group 20 | . . . . . . . 20 20 4 4 . . Highest-Rated Group 764 | . . . . . . . 764 764 188 188 . . Highest-Rated Ally 50 | . . . . . . . 50 50 50 50 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 69 | . . . . . . . . 35 8 26 . . Total Damage 2367 | . . . . . . . . 808 439 1120 . . Kills 25 | . . . . . . . . 9 5 11 . . Allies Corrupted 5 | . . . . . . . . 4 . 1 . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . Drone Launches 4 | . . . . . . . . . . 2 2 . Drone Recoveries 3 | . . . . . . . . . . 1 2 . Exploration | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Fac Fac Upp Upp Turns Passed 6630 | 93 229 812 474 885 344 307 698 766 532 388 695 407 Spaces Moved 3866 | 73 153 421 207 449 167 133 384 460 306 211 427 475 Core 414 | 25 . . 1 . . . . . . . 58 330 Treads 1687 | . . . . . . . 196 460 306 211 369 145 Legs 1765 | 48 153 421 206 449 167 133 188 . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 190 190 190 160 160 160 160 50 50 Average Speed 156 | 111 120 159 194 190 190 190 174 160 160 165 153 83 Slowest Speed 900 | 150 120 190 900 190 190 190 190 160 160 170 170 160 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 22 29 28 71 4 3 94 14 8 7 66 60 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 2 | . . . . . . . . . . . 1 1 Spaces Dug 5 | . . . . . . 2 . . . 1 2 . Terrain Destroyed 48 | . . . . . . 16 . . . 2 30 . Melee 5 | . . . . . . 2 . . . 1 2 . Projectile 3 | . . . . . . 2 . . . 1 . . AOE 40 | . . . . . . 12 . . . . 28 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Fac Fac Upp Upp Total 4307 | 81 178 509 275 472 183 174 423 494 348 234 451 485 Wait 182 | . 6 47 37 9 2 24 . 8 38 3 7 1 Move 3855 | 72 152 420 206 448 166 133 383 459 305 210 426 475 Hop . | . . . . . . . . . . . . . Pick Up 56 | 3 6 5 6 1 3 3 14 9 2 2 2 . Fast Attach 26 | 6 1 3 4 . 2 1 2 1 . 3 . 3 Attach 9 | . . . . 1 2 1 . . 2 . 2 1 Detach 4 | . . . 3 . . . . . . . . 1 Swap 27 | . . 5 . . 2 3 5 6 1 2 3 . Drop 53 | . 1 3 5 2 1 2 18 10 . 5 3 3 Fire 70 | . 11 26 3 6 5 5 . . . 8 6 . Melee 5 | . . . . . . 2 . . . 1 2 . Ram 1 | . . . . . . . . . . . . 1 Kick 5 | . 1 . 1 3 . . . . . . . . Crush 1 | . . . . . . . . 1 . . . . Escape Stasis 10 | . . . 10 . . . . . . . . . Rewire 3 | . . . . 2 . . 1 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 6) 323 | -10/Materials | Entered another Materials area 323 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 967 | -9/Materials | Discovered new exit (range 9) 1135 | -9/Materials | Entered Storage 1207 | -9/Storage | Repaired Seismic Detector 1603 | -9/Storage | Used back door to open Recycling access 1603 | -9/Storage | Discovered new exit (range 4) 1609 | -9/Storage | Entered Recycling 1618 | -9/Recycling | Found Scrap Engine 2202 | -9/Recycling | Discovered new exit (range 5) 2494 | -9/Recycling | Entered Factory 2494 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 2811 | -7/Factory | Discovered new exit (range 13) 2838 | -7/Factory | Entered another Factory area 2838 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3145 | -6/Factory | Sucked down chute 3145 | -6/Factory | Entered Waste 3146 | -6/Waste | Joined by Warlord forces that had cleared the area 3688 | -6/Waste | Discovered new exit (range 16) 3843 | -6/Waste | Entered Factory 3843 | -6/Factory | Accompanied by 20 allies 4321 | -6/Factory | Lost 4 allies 4415 | -6/Factory | Lost 7 allies 4591 | -6/Factory | Discovered new exit (range 11) 4609 | -6/Factory | Entered another Factory area 4609 | -5/Factory | Accompanied by 4 allies 4609 | -5/Factory | Evolved 2 slots: Utility x2 5106 | -5/Factory | Discovered new exit (range 12) 5141 | -5/Factory | Entered another Factory area 5141 | -4/Factory | Accompanied by 4 allies 5141 | -4/Factory | Evolved 2 slots: Utility x2 5338 | -4/Factory | Spotted B-86 Titan 5520 | -4/Factory | Discovered new exit (range 5) 5529 | -4/Factory | Entered Upper Caves 5529 | -4/Upper Caves | Accompanied by 1 ally 5536 | -4/Upper Caves | Learned Research emergency access door positions 6196 | -4/Upper Caves | Released all parts (15) 6218 | -4/Upper Caves | Lost 3 parts (1p1n1u) 6219 | -4/Upper Caves | Discovered new exit (range 8) 6224 | -4/Upper Caves | Entered another Upper Caves area 6468 | -4/Upper Caves | Core integrity fell below 50% 6563 | -4/Upper Caves | Spotted B-86 Titan 6570 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 6574 | -4/Upper Caves | Core integrity fell below 20% 6631 | -4/Upper Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 06241_ Acquired Matter Compressor. 06247_ Acquired Slug Cannon. 06415_ System corrupted: Heat flow error (+124). 06466_ Slug penetrates Wall. 06470_ Penetrated by Slug. 06472_ Dropped Imp. Medium Treads. 06472_ Dropped Matter Compressor. 06473_ Dropped Slug Cannon. 06473_ Slug penetrates Wall. 06523_ System corrupted: Component data lost. 06563_ Penetrated by Slug. 06570_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 06574_ Y-72 Warden: "REQUESTING BACKUP." 06574_ Acquired 3 matter. 06584_ Acquired 4 matter. 06591_ Acquired 5 matter. 06591_ Acquired 3 matter. 06628_ 8T-EZP(r) destroyed. 06630_ Slammed into G-73 Enforcer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????###????#######?####????????????????????# | | ##????##### ##?### ### ####????????????????## | | #????# #?# ######???????????# | | #???## ### #???????????# | | #??## ## ### ! ##???????##### | | ??## ?#### #?# =] ####???## ### | | ??# ????## ##?#### ### ##### ## | | ??# #?????## ## ##?????# ##?## | | ??# ######?# #####??????# #???# | | ??# ## ### #????????? ??## | | ???# #??????? ??###### # | | #??# ## ######## ??????# ## | | #### ### #### ##????# ##? | | ## ## ### ##### #??## ##?????# ##?? | | ### ## # ##??# #???## ## ##??????# ##??? | | ##?##### # ##?# #?#####?? #???????# #???? | | ####????## ### #?# ?? #???????## ##???? | | ##???????# #?#$ ??? ????????## #????? | | #????????# #### #?# %#??? ?????????###????? | | #????????## ##??# #?#!%#???# ????????????????? | | ?????????## #???# #?#g ###??# ????????????????? | | ?????????# ##??# ###b@g ##???????????????????? | | ?????????# #??# =%g ##??????????????????? | | ????????## #??##### #??????????????????? | | ???????# #??????# #??????????????????? | | # ???????# #?####?# #####??????????????????? | | ?##????????# ### ######??????????????????????? | | ??????????## ##?????????????????????????? | | #???####### # ##????????????????????????? | | ##?## ### #????????????????????????? | | ## ### #???????????????????????? | | ## ##? # #???????????????????????? | | #### #?? # #???????????????????????? | | #??## #####???????????????????????? | | #???## ????????????????????????????? | | ## ##???# ###???????????????????????????? | | ## #??? #?????????????????????????????? | | #???# ##?????????????????????????????? | | #????###??????????????????????????????? | | ######?????????????????????????????????????? | | ##??????????????????????????????????????????? | | # ###???????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #?????#####??????????????????????????????????????? | | ####### #??????????????????????????????????????? | | #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 550 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look We Are Legion Challenges ------------ None Game ------ Seed AluminumTransportTearclaws Manual? 0 Play Time 00:51:31 Cumulative 13.1 hours Start 2024.04.19 @ 23:13:49 End 2024.04.20 @ 13:59:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b36e15e4-0437-4062-8aba-eeabf013d090