Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 00:02:37 Player: luckinvolved Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (110) 550 Value Destroyed (3600) 3600 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1931) 1931 TOTAL SCORE: 13101 Bonus ------- High Alert Combat Kills 434 Follower Combat Kills 359 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -62 Cogmind --------- Core Integrity 0/1150 Matter 204/300 Energy 95/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Core Analyzer > --- WEAPON (2) ------- Improved Datajack > --- INVENTORY (5) ---- Light Fission Core Light Quantum Reactor Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Energy Well Structural Scanner Enhanced Optical Array Core Analyzer Makeshift Hacking Suite System Shield Makeshift System Shield Improved System Restoration Module > --- WEAPON ----------- Gauss Rifle CR-A16's Pointy Stick > --- INVENTORY -------- Light Fission Core Light Quantum Reactor Relay Coupler [Programmer] Improved Datajack [Rating: 74] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Flight Unit Nuclear Pulse Thruster Utility Core Analyzer Device Heat Sink Storage Small Storage Unit Processor Core Analyzer Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Longsword +1 Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . 2 . . . . 2 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . . . Utility 10 | . . . 2 . . . . 2 . . . 2 . . . . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 140 | 6 2 4 7 1 2 . 24 8 . . 12 17 10 6 10 6 13 12 Power 11 | 1 . 1 1 . . . 2 1 . . . 2 1 1 . . 1 . Engine 5 | 1 . 1 1 . . . . 1 . . . 1 . . . . . . Core 5 | . . . . . . . 2 . . . . 1 1 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion 47 | 2 . 1 1 . . . 12 2 . . 5 7 3 2 1 2 4 5 Treads 18 | 2 . 1 1 . . . 9 . . . 3 . 2 . . . . . Leg 3 | . . . . . . . . . . . . . . . 1 . 2 . Wheel 2 | . . . . . . . . . . . . . . . . . 2 . Hover 10 | . . . . . . . 3 2 . . . 3 . 1 . . . 1 Flight 14 | . . . . . . . . . . . 2 4 1 1 . 2 . 4 Utility 37 | 1 . 1 3 . . . 4 2 . . 4 4 1 3 5 2 4 3 Device 11 | . . 1 1 . . . . . . . . 2 . 1 2 . 2 2 Storage 3 | 1 . . . . . . . . . . . . . . . 1 1 . Processor 10 | . . . 1 . . . 2 2 . . . 2 1 1 . . . 1 Hackware 8 | . . . . . . . 2 . . . 2 . . 1 2 . 1 . Protection 5 | . . . 1 . . . . . . . 2 . . . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 45 | 2 2 1 2 1 2 . 6 3 . . 3 4 5 . 4 2 4 4 Energy Gun 12 | . 1 1 2 . . . 2 1 . . . 2 2 . . . . 1 Energy Cannon 3 | . 1 . . . 1 . 1 . . . . . . . . . . . Ballistic Gun 3 | 2 . . . . . . . . . . . . . . . . 1 . Ballistic Cannon 3 | . . . . . . . . . . . . . 2 . . 1 . . Launcher 11 | . . . . 1 . . 1 . . . 2 2 1 . 2 1 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 1 . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . 1 1 . . 1 . . . . . . . Piercing Weapon 6 | . . . . . . . . . . . . . . . 2 . 2 2 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 11 | . . . 1 . 2 . 2 2 . . . 1 . . 1 1 . 1 Corrupted Parts 5 | . . . . . . . . . . . . 3 1 . 1 . . . System Corruption 32 | . . . . . . . . . . . . 24 3 . 5 . . . Parts Lost 66 | . . 1 . . . . 7 2 . . 10 2 13 6 . 3 13 9 Power 6 | . . 1 . . . . 1 . . . 1 . 2 . . . 1 . Propulsion 24 | . . . . . . . 2 2 . . 4 . 6 1 . . 4 5 Utility 25 | . . . . . . . 3 . . . 4 2 1 4 . 2 5 4 Weapon 11 | . . . . . . . 1 . . . 1 . 4 1 . 1 3 . Highest Loss Streak 9 | . . 1 . . . . 5 1 . . 7 1 6 4 . 3 9 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 85 99 92 100 96 88 85 83 84 84 76 77 55 35 51 79 71 23 Engine 5 | . 14 13 11 11 11 11 6 1 7 7 2 3 . . . . . . Treads 14 | . 28 28 22 22 22 22 33 . . . 12 15 2 . . . . . Hover 1 | . . . . . . . 1 16 15 15 4 3 . 1 . . . . Flight 1 | . . . . . . . . . . . 1 2 4 3 1 9 . 2 Device 8 | . . 13 11 11 11 11 5 . . . . 8 3 1 9 12 13 1 Storage 5 | . 14 14 11 11 11 11 8 . . . . . . . . . 1 3 Processor 11 | . . . 3 11 11 11 6 28 30 30 25 20 29 19 13 13 10 8 Hackware 7 | . . . . . . . 4 15 15 15 9 6 6 5 16 20 17 3 Protection 4 | . . . 11 11 11 11 5 . . . 7 5 . . 2 6 . . Energy Gun 3 | . 2 14 10 11 4 . 2 . . . . . 1 1 . . . . Energy Cannon 3 | . 2 14 11 2 3 11 5 . . . . . . . . . . . Ballistic Gun 1 | . 22 . . . . . . . . . . . . . . . 4 . Launcher 2 | . . . . 8 7 . . . . . . 2 . . 1 10 . . Slashing Weapon 2 | . . . . . 3 . 2 13 15 15 10 6 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 36 | 12 15 17 27 26 36 36 36 15 15 15 18 25 12 8 15 21 30 10 Greatest Support 90 | 40 40 40 40 40 40 40 82 28 15 15 90 90 28 12 15 15 56 27 Greatest Overweight (x) 3 | . . . . . . . 2 . . . 3 2 3 1 3 1 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 6 8 8 8 8 8 8 7 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 2 6 8 8 7 8 8 8 5 5 5 5 4 3 3 5 5 5 5 Average Carried 5 | . 5 7 7 7 7 8 6 4 5 5 3 2 2 2 4 4 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 2 6 8 7 7 8 8 5 5 5 5 3 3 2 2 5 4 4 3 Class Distribution -------------------- 55% | Mutant 33% | Hacker-Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Matter Collected 1819 | 254 38 30 36 50 . 20 231 72 . . 133 230 110 34 21 238 322 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3733 | . 120 40 143 . . 280 1206 72 . . 254 903 75 . . 185 455 . Parts 198 | . 8 6 8 . . 7 62 9 . . 19 47 9 . . 8 15 . Haulers Intercepted 5 | . . . . . . . 3 . . . . 2 . . . . . . Recyclers Shooed 4 | . . . . . . . 2 . . . . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . . . 15 . 11 4 . 7 . . Prevented 1 | . . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 79 | . 5 3 3 . . 7 27 1 . . 8 9 3 . . 7 6 . Melee 11 | . . . . . . . 2 1 . . 3 2 . . . . 3 . Guns 12 | . 3 1 3 . . . 2 . . . . . . . . . 3 . Cannons 14 | . 2 2 . . . 2 6 . . . . . 2 . . . . . AOE 35 | . . . . . . 3 12 . . . 5 7 1 . . 7 . . Classes Destroyed 16 | . 2 . 1 . . 2 9 1 . . 1 . . . . . . . Worker 7 | . . . . . . . 3 . . . . 3 . . . . 1 . Builder 5 | . . . . . . . 2 1 . . . 1 . . . . 1 . Tunneler 2 | . . . . . . . 1 . . . . 1 . . . . . . Hauler 5 | . . . . . . . 3 . . . . 2 . . . . . . Recycler 6 | . . . . . . . 3 . . . . 2 . . . . 1 . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . Operator 2 | . . . . . . . 2 . . . . . . . . . . . Watcher 3 | . . . . . . . 2 . . . . 1 . . . . . . Swarmer 28 | . 3 3 . . . . 6 . . . 6 4 2 . . 4 . . Grunt 31 | . 2 . 1 . . 4 16 . . . . 3 . . . 1 4 . Brawler 3 | . . . . . . 2 . . . . . 1 . . . . . . Sentry 5 | . . . 2 . . . 3 . . . . . . . . . . . Hunter 4 | . . . . . . 1 1 . . . 1 . . . . 1 . . Programmer 5 | . . . . . . . . 1 . . . 1 1 . . . 2 . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . 1 . . . . 1 . . Best Kill Streak 10 | . 3 3 2 . . 4 10 1 . . 6 9 2 . . 4 2 . Combat Bots Only 6 | . 3 3 2 . . 4 5 1 . . 6 5 2 . . 4 2 . Max Kills in Single Turn 5 | . 2 2 1 . . 2 4 1 . . 4 5 1 . . 3 1 . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 1 2 . . . 4 4 1 . . 3 . . Melee 1 | . . . . . . . 1 1 . . 1 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Hostile Shots Fired 662 | . 33 8 7 1 . 14 55 57 . . 96 13 58 30 . 40 110 140 Missed 233 | . 9 1 2 . . 5 18 31 . . 33 6 20 15 . 23 21 49 Damage Taken 7748 | . 217 94 69 39 . 141 850 293 . . 1097 171 703 367 . 373 1732 1602 Core 2867 | . 46 20 . 26 . . 31 137 . . 252 43 200 273 . 67 600 1172 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Ignored by Resistances 14 | . . . . . . . . . . . 2 12 . . . . . . Regen/Repaired (Parts) 27 | . . . . . . . . . . . . . . . 27 . . . Core Remaining (%) 61 | 100 . 73 . . . 93 47 . . . 44 . . . . 31 40 . Volleys Fired 107 | . 11 3 6 1 . 8 33 . . . 2 5 5 . . 7 26 . Largest 2 | . 2 2 2 1 . 1 2 . . . 1 1 1 . . 2 2 . Hottest 135 | . 110 110 135 75 . 100 105 . . . 36 36 60 . . 72 64 . Shots Fired 131 | . 22 6 12 1 . 8 33 . . . 2 5 5 . . 10 27 . Gun 60 | . 17 3 6 1 . . 8 . . . . . 1 . . . 24 . Cannon 49 | . 5 3 6 . . 8 24 . . . . . 3 . . . . . Launcher 22 | . . . . . . . 1 . . . 2 5 1 . . 10 3 . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 39 | . 12 . . . . . . . . . . . 3 . . . 24 . Thermal 69 | . 10 6 12 1 . 8 32 . . . . . . . . . . . Explosive 22 | . . . . . . . 1 . . . 2 5 1 . . 10 3 . Electromagnetic 1 | . . . . . . . . . . . . . 1 . . . . . Robot Hit Streak 15 | . 5 4 5 6 . 8 7 . . . 1 6 7 . . 6 15 . Robot Miss Streak 3 | . 3 2 3 . . 1 2 . . . 1 . 1 . . 1 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 150 | . 13 3 6 1 . 6 29 3 . . 13 26 4 . . 7 39 . Core Hits 143 | . 6 3 3 . . 5 41 1 . . 12 39 4 . . 11 18 . Critical Kills 6 | . . . . . . 2 4 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 17 | . 1 . 2 1 . 2 4 . . . 3 . 1 . . . 3 . Burn 4 | . 1 . 2 1 . . . . . . . . . . . . . . Meltdown 6 | . . . . . . 2 4 . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . 1 . . . . . Sever 3 | . . . . . . . . . . . 3 . . . . . . . Impale 3 | . . . . . . . . . . . . . . . . . 3 . Melee Attacks 87 | . . . . . . . 8 13 . . 13 25 . . . . 26 2 Impact 1 | . . . . . . . 1 . . . . . . . . . . . Slashing 58 | . . . . . . . 7 13 . . 13 25 . . . . . . Piercing 28 | . . . . . . . . . . . . . . . . . 26 2 Sneak Attacks 14 | . . . . . . . 3 2 . . . 5 . . . . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 . . . . . . . Damage Inflicted 13118 | . 160 61 122 21 . 1286 5688 234 . . 859 2093 275 . . 900 1419 . Guns 772 | . 90 26 86 21 . . 106 . . . . . 21 . . . 422 . Cannons 2977 | . 70 34 36 . . 783 1991 . . . . . 63 . . . . . Explosions 6229 | . . . . . . 503 3106 . . . 303 895 191 . . 900 331 . Melee 3139 | . . . . . . . 485 234 . . 556 1198 . . . . 666 . Ramming 1 | . . 1 . . . . . . . . . . . . . . . . Kinetic 536 | . 51 . . . . . . . . . . . 63 . . . 422 . Thermal 6211 | . 109 60 122 21 . 1286 4553 . . . . . 60 . . . . . Explosive 2889 | . . . . . . . 650 . . . 303 574 131 . . 900 331 . Electromagnetic 342 | . . . . . . . . . . . . 321 21 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 2473 | . . . . . . . 485 234 . . 556 1198 . . . . . . Piercing 666 | . . . . . . . . . . . . . . . . . 666 . Highest Corruption 30 | . . . . . . . . . . . . 25 20 30 30 . 8 2 Average Corruption 16 | . . . . . . . . . . . . 7 19 26 19 . 5 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 41 | . . . . . . . . . . . . 2 10 14 9 . 4 2 Message Errors 9 | . . . . . . . . . . . . . 1 1 3 . 3 1 Matter Fused 11 | . . . . . . . . . . . . . 5 3 2 . 1 . Heat Flow Errors 3 | . . . . . . . . . . . . . 1 2 . . . . Energy Discharges 4 | . . . . . . . . . . . . 1 . 2 . . . 1 Data Loss (minor) 10 | . . . . . . . . . . . . 1 3 4 2 . . . Data Loss (major) 4 | . . . . . . . . . . . . . . 2 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1422 | . . . . . . 302 659 133 . . 25 99 . . . . 204 . Projectiles 634 | . . . . . . 253 381 . . . . . . . . . . . Explosions 231 | . . . . . . 49 162 . . . . . . . . . 20 . Melee 557 | . . . . . . . 116 133 . . 25 99 . . . . 184 . Knockbacks 1 | . . 1 . . . . . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 511 | . . . . . . . 281 . . . . 60 71 . . . 99 . Shots 11 | . . . . . . . 4 . . . . 2 2 . . . 3 . Rammed 1 | . . 1 . . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 291 | . 276 144 234 16 . 24 104 . . . 291 . 198 212 . . . 33 Average Temperature 85 | . 144 75 116 12 . 11 25 . . . 149 . 78 108 . . . 30 Received Heat Transfer 1465 | . 48 . 39 . . 90 180 48 . . 388 36 81 69 . 12 117 357 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . 2 5 . . . . . . . . . . . Combat Hostiles 7 | . . . . . . 2 5 . . . . . . . . . . . Parts Melted 12 | . . . 2 . . 3 7 . . . . . . . . . . . Heat Transferred 6397 | . 333 148 370 111 . 1040 4395 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . . 2 . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Peak Influence 1141 | . 118 115 103 . . 254 1141 640 . . . 245 . . . . 410 94 Initial 518 | . . 45 . . . . 98 518 . . . 12 . . . . 356 . Average 238 | . 32 41 40 . . 171 809 531 . . . 81 . . . . 227 37 Maximum Alert Level 4 | . . . . . . 1 4 2 . . . 1 . . . . 2 . Low Security (%) 66 | 100 100 100 100 100 . 50 1 . . . . 88 . . . . 51 100 Level 1 7 | . . . . . . 49 . . . . . 11 . . . . 40 . Level 2 12 | . . . . . . . 31 100 . . . . . . . . 8 . Level 3 11 | . . . . . . . 62 . . . . . . . . . . . Level 4 . | . . . . . . . 2 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . . 1 . . . 1 6 3 . . . . . . . . 3 1 Investigation 4 | . . 1 . . . . 1 . . . . . . . . . 1 1 Extermination 3 | . . . . . . . . 1 . . . . . . . . 2 . Reinforcement 6 | . . . . . . 1 3 2 . . . . . . . . . . Assault 2 | . . . . . . . 2 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . . . . 1 2 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Distress Signals 5 | . . . 1 . . . 4 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 174 | . 7 3 8 1 . 5 45 16 3 . 14 12 7 5 . 13 12 23 Peak Tracking Total 17 | . 5 3 3 1 . 3 5 8 3 . 7 4 4 4 . 6 5 17 Tactical Retreats 10 | . . . . . . . 1 3 . . . . 2 2 . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Traps Triggered 2 | . . . . . . . . . . . . 1 . . . . . 1 Indirectly 1 | . . . . . . . . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Machines Disabled 20 | . . . . . . 1 13 . . . . 6 . . . . . . Max in Single Turn 5 | . . . . . . 1 5 . . . . 4 . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Machines Accessed 21 | . 2 2 1 . 2 . 5 3 . 2 . 2 . . . . 2 . Terminals 9 | . 2 . 1 . . . 3 2 . . . 1 . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 1 . . . . 1 . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . . Total Hacks 61 | . 3 2 1 . 8 . 12 8 . 16 . 4 . . . . 7 . Successful 42 | . 2 2 1 . 8 . 3 1 . 16 . 2 . . . . 7 . Failed 19 | . 1 . . . . . 9 7 . . . 2 . . . . . . Catastrophic 7 | . . . . . . . 4 2 . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 28 | . 3 . 1 . 1 . 7 6 . . . 2 . . 5 . 3 . Terminals 19 | . 3 . 1 . . . 7 6 . . . 2 . . . . . . Fabricators 5 | . . . . . . . . . . . . . . . . . 5 . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . 2 . . . . 2 . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . . Garrison Access 5 | . . . . . . . 3 2 . . . . . . . . . . Terminal Hacks 30 | . 2 2 1 . 8 . . 1 . 16 . . . . . . . . Record 8 | . . . . . 8 . . . . . . . . . . . . . Part Schematic 10 | . . . . . . . . . . 10 . . . . . . . . Robot Schematic 3 | . . . . . . . . . . 3 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . . Open Door 2 | . . 2 . . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . 1 . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . . . . 5 . Load Schematic 2 | . . . . . . . . . . . . . . . . . 2 . Build 3 | . . . . . . . . . . . . . . . . . 3 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . 2 . . . . 2 . Retrieve Components 4 | . . . . . . . . . . . . 2 . . . . 2 . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . 1 . . . . . 4 3 . . . 1 . . . . 2 . Full Trace Events 2 | . . . . . . . 1 . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . . . Robots Built 5 | . . . . . . . . . . . . . . . . . 5 . Authchips 1 | . . . . . . . . . . . . . . . . . 1 . Time 106 | . . . . . . . . . . . . . . . . . 106 . Total Robot Build Rating 28 | . . . . . . . . . . . . . . . . . 28 . Part Schematics Acquired 11 | . . . . . . . 1 . . 10 . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . . Time 46 | . . . . . . . . . . . . . . . . . 46 . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . 18 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . . 4 . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Total Allies 12 | . . . . . . . . . . . 1 . . . 6 . 5 . Largest Group 6 | . . . . . . . . . . . 1 . . . 6 2 5 . Highest-Rated Group 347 | . . . . . . . . . . . 96 . . . 347 192 176 . Highest-Rated Ally 96 | . . . . . . . . . . . 96 . . . 96 96 43 . Total Orders 1 | . . . . . . . 1 . . . . . . . . . . . STAY 1 | . . . . . . . 1 . . . . . . . . . . . Ally Attacks 88 | . . . . . . . 17 . . . 3 . . 3 . 43 22 . Total Damage 3030 | . . . . . . . 931 . . . 94 . . 140 . 1065 800 . Kills 14 | . . . . . . . 6 . . . . . . 1 . 5 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . 1 1 . Turrets Deployed 3 | . . . . . . . 2 . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . 2 . . . . . . 2 . 1 1 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Turns Passed 9588 | 83 340 998 433 1030 611 102 1122 331 12 42 621 480 221 314 1164 737 817 130 Spaces Moved 7257 | 49 186 535 240 562 365 43 643 542 24 82 614 311 273 530 1172 466 421 199 Core 887 | 5 . . . . . . . . . . 3 . 71 142 509 . 18 139 Treads 2922 | 44 186 535 240 562 365 43 535 . . . 187 181 44 . . . . . Legs 981 | . . . . . . . . . . . . . . . 477 466 38 . Wheels 365 | . . . . . . . . . . . . . . . . . 365 . Hover 1361 | . . . . . . . 108 542 24 82 374 95 . 119 . . . 17 Flight 741 | . . . . . . . . . . . 50 35 158 269 186 . . 43 Fastest Speed 26 | 50 160 160 165 165 165 165 56 43 51 51 32 27 30 40 50 120 50 26 Average Speed 112 | 148 160 163 165 165 165 165 143 53 51 51 86 113 72 57 91 152 99 53 Slowest Speed 200 | 160 160 165 165 165 165 165 180 56 51 51 200 180 200 120 200 190 120 150 Overloaded Moves 72 | . . . . . . . . 34 . . 9 . . . . . . 29 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . 9 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 5 40 91 23 98 60 17 59 18 6 70 66 10 50 74 89 66 9 9 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 6 | . . 2 . . . . . . . . . . . 1 3 . . . Known Exits Taken 8 | . 1 . 1 . . . 1 1 1 1 1 . 1 . . . . . Unknown Exits Taken 10 | 1 . 1 . 1 1 1 . . . . . 1 . 1 1 1 1 . Scrap Searched 11 | . . 1 . 1 . . . . . . 3 . 2 1 2 1 . . Spaces Dug 31 | . . . . . . . 1 7 . . . 1 . . . 13 7 2 Terrain Destroyed 500 | . . . . . . 84 286 7 . . 21 5 12 . . 61 22 2 Melee 18 | . . . . . . . 1 7 . . . 1 . . . . 7 2 Projectile 6 | . . . . . . 2 4 . . . . . . . . . . . AOE 476 | . . . . . . 82 281 . . . 21 4 12 . . 61 15 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Total 8315 | 56 208 652 266 663 377 50 743 572 23 81 688 414 287 537 1268 480 733 217 Wait 629 | . 4 104 5 100 . . 11 2 . . 45 46 . . 74 . 238 . Move 7221 | 48 185 534 239 561 364 42 624 541 23 81 613 310 272 529 1171 465 420 199 Hop 9 | . . . . . . . 9 . . . . . . . . . . . Pick Up 44 | 2 5 4 3 . 3 . 12 4 . . 1 2 . . 3 1 3 1 Fast Attach 94 | 6 . 1 4 . 2 . 12 5 . . 7 12 9 6 9 2 10 9 Attach 39 | . . 1 2 . . . 11 3 . . 3 4 1 . 5 2 4 3 Detach 16 | . . . . . 3 . 1 1 . . 1 2 . 1 5 . 1 1 Swap 13 | . 2 2 1 1 . . 2 . . . 2 1 . . . 2 . . Drop 59 | . 1 2 6 . 5 . 21 5 . . 2 7 . 1 1 1 5 2 Fire 107 | . 11 3 6 1 . 8 33 . . . 2 5 5 . . 7 26 . Melee 83 | . . . . . . . 7 11 . . 12 25 . . . . 26 2 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: [*Fac] / Upp x2) -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 84 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 13) 424 | -10/Materials | Entered Mines 425 | -10/Mines | Learned location of Storage (-9) 447 | -10/Mines | Met a Derelict bent on vengeance 481 | -10/Mines | Learned Materials trap positions 565 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 726 | -10/Mines | Met a Derelict shopkeep closing up shop 1011 | -10/Mines | Found a hidden stash of uninstalled traps 1047 | -10/Mines | Learned location of Mines (-8) 1110 | -10/Mines | Discovered new exit (range 7) 1277 | -10/Mines | Discovered new exit (range 5) 1422 | -10/Mines | Entered Materials 1422 | -9/Materials | Evolved 2 slots: Utility x2 1423 | -9/Materials | Loaded intel: 18 trap records 1728 | -9/Materials | Identified exit to Mines 1728 | -9/Materials | Identified exit to Storage 1855 | -9/Materials | Entered Mines 1998 | -9/Mines | Assembled infested the area 2266 | -9/Mines | Learned Materials non-interactive machine intel 2285 | -9/Mines | Learned location of 1 exit from Materials 2285 | -9/Mines | Discovered new exit (range 7) 2629 | -9/Mines | Discovered new exit (range 10) 2878 | -9/Mines | Discovered new exit (range 5) 2885 | -9/Mines | Entered Exiles 2925 | -9/Exiles | Met 8R-AWN 2955 | -9/Exiles | Met EX-HEX 3001 | -9/Exiles | Met EX-BIN 3021 | -9/Exiles | Aligned with FarCom system 3022 | -9/Exiles | Given EX-Vault access code 3060 | -9/Exiles | Opened EX-Vault 3129 | -9/Exiles | Found Prototype Slashing Weapon 3129 | -9/Exiles | Identified Longsword +1 3166 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3217 | -9/Exiles | Met EX-DEC 3300 | -9/Exiles | Found Prototype Energy Cannon 3300 | -9/Exiles | Identified YOLO Cannon 3330 | -9/Exiles | Found Deploy-a-Sentry 3332 | -9/Exiles | Found Deploy-a-Sentry 3335 | -9/Exiles | Found Deploy-a-Sentry 3471 | -9/Exiles | Discovered new exit (range 14) 3496 | -9/Exiles | Stole three prototypes: YOLO Cannon, Longsword +1, Deploy-a-Sentry 3496 | -9/Exiles | Entered Mines 3540 | -8/Mines | Discovered new exit (range 11) 3598 | -8/Mines | Entered Materials 3598 | -8/Materials | Evolved 2 slots: Propulsion x2 3599 | -8/Materials | Identified exit to Factory 3600 | -8/Materials | Loaded intel: 49 non-interactive machine locations 3998 | -8/Materials | First assault squad dispatched 4206 | -8/Materials | Build established: Scavenger-Mutant 4317 | -8/Materials | Core integrity fell below 50% 4347 | -8/Materials | Lost 5 parts (1n3u1w) 4434 | -8/Materials | DAS Turret deployed 4438 | -8/Materials | DAS Turret deployed 4719 | -8/Materials | Build established: Hacker-Mutant 4720 | -8/Materials | Entered Factory 4720 | -7/Factory | Evolved 2 slots: Utility x2 4722 | -7/Factory | FarCom data flow suspended 4771 | -7/Factory | Discovered new exit (range 11) 4781 | -7/Factory | Identified exit to Factory 5012 | -7/Factory | Identified exit to Lower Caves 5051 | -7/Factory | Entered Lower Caves 5055 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5059 | -7/Lower Caves | Identified exit to Data Miner 5063 | -7/Lower Caves | Entered Data Miner 5063 | -7/Data Miner | Discovered new exit (range 6) 5073 | -7/Data Miner | Met Data Miner 5092 | -7/Data Miner | Received God Mode back door access code from Data Miner 5104 | -7/Data Miner | Identified exit to Proximity Caves 5105 | -7/Data Miner | Entered Proximity Caves 5286 | -6/Proximity Caves | Escorted by Enhanced Grunt 5320 | -6/Proximity Caves | Spotted B-75 Beast 5371 | -6/Proximity Caves | Destroyed B-75 Beast 5391 | -6/Proximity Caves | Lost 7 parts (1p3n2u1w) 5392 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 5571 | -6/Proximity Caves | Build established: Mutant 5625 | -6/Proximity Caves | Core integrity fell below 50% 5694 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5704 | -6/Proximity Caves | Discovered exit to Factory (range 10) 5726 | -6/Proximity Caves | Entered Factory 5726 | -6/Factory | Evolved 2 slots: Utility x2 6177 | -6/Factory | System corruption reached 10% 6185 | -6/Factory | Discovered new exit (range 12) 6206 | -6/Factory | Entered Lower Caves 6207 | -6/Lower Caves | Identified exit to Lower Caves 6208 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6233 | -6/Lower Caves | Encountered a Warlord checkpoint 6241 | -6/Lower Caves | Lost 4 parts (2n2w) 6295 | -6/Lower Caves | Lost 3 parts (1p2n) 6340 | -6/Lower Caves | Spotted B-75 Beast 6349 | -6/Lower Caves | Learned 12 Factory zone layouts 6396 | -6/Lower Caves | Lost 6 parts (1p2n1u2w) 6427 | -6/Lower Caves | Entered another Lower Caves area 6478 | -6/Lower Caves | Spotted B-75 Beast 6529 | -6/Lower Caves | Core integrity fell below 50% 6565 | -6/Lower Caves | Lost 4 parts (1n2u1w) 6590 | -6/Lower Caves | Learned location of Zion (-6) 6657 | -6/Lower Caves | Spotted 7J-V0W(f) 6658 | -6/Lower Caves | Encountered a Master Thief 6664 | -6/Lower Caves | Spotted 13-WMM(f) 6665 | -6/Lower Caves | Encountered a Master Thief 6666 | -6/Lower Caves | DAS Turret deployed 6668 | -6/Lower Caves | System corruption reached 30% 6668 | -6/Lower Caves | Mak. Hover Unit stolen by Master Thief 6669 | -6/Lower Caves | Allies destroyed 13-WMM(f) 6727 | -6/Lower Caves | Discovered new exit (range 12) 6741 | -6/Lower Caves | Entered Zion 6810 | -6/Zion | Found CR-A16's Pointy Stick 6869 | -6/Zion | System corruption cleaned by Quarantine Array 6907 | -6/Zion | Found Relay Coupler [Programmer] 6910 | -6/Zion | Found Relay Coupler [Programmer] 6915 | -6/Zion | Found Relay Coupler [Programmer] 6917 | -6/Zion | Found Relay Coupler [Programmer] 6920 | -6/Zion | Found Relay Coupler [Programmer] 6962 | -6/Zion | Build established: Scavenger-Mutant 7003 | -6/Zion | Given A8's code to call for help 7029 | -6/Zion | Learned 8 Factory zone layouts 7099 | -6/Zion | System corruption cleaned by Quarantine Array 7136 | -6/Zion | Learned Factory garrison access intel 7176 | -6/Zion | Received a visual enhancement algorithm 7293 | -6/Zion | Learned location of Quarantine (-3) 7323 | -6/Zion | Learned location of Warlord (-5) 7417 | -6/Zion | Build established: Hacker-Mutant 7487 | -6/Zion | Enhanced Grunt warped into view, answering call for help 7499 | -6/Zion | Enhanced Grunt warped into view, answering call for help 7703 | -6/Zion | Imprinted 7705 | -6/Zion | Declared Zion's savior 7889 | -6/Zion | Discovered new exit (range 14) 7905 | -6/Zion | Entered Proximity Caves 7905 | -5/Proximity Caves | Accompanied by 2 allies 7907 | -5/Proximity Caves | Spotter reported a threat 7908 | -5/Proximity Caves | Spotter reported a threat 7960 | -5/Proximity Caves | Learned Factory trap positions 8332 | -5/Proximity Caves | Spotted B-75 Beast 8361 | -5/Proximity Caves | Destroyed B-75 Beast 8630 | -5/Proximity Caves | Discovered new exit (range 10) 8642 | -5/Proximity Caves | Entered Factory 8642 | -5/Factory | Evolved 2 slots: Utility x2 8643 | -5/Factory | Identified exit to Upper Caves 8645 | -5/Factory | Loaded intel: 129 trap records 8646 | -5/Factory | Loaded intel: 4 garrison access locations 8672 | -5/Factory | Lost 3 parts (2u1w) 8720 | -5/Factory | Lost 3 parts (2n1w) 8918 | -5/Factory | Fabricated Lgt. Quantum Reactor (x2) 8942 | -5/Factory | Search patrols dispatched 9155 | -5/Factory | Fabricated B-60 Warrior (x3) 9207 | -5/Factory | Fabricated X-67 Chaingunner (x2) 9340 | -5/Factory | Lost 5 allies 9445 | -5/Factory | Core integrity fell below 50% 9453 | -5/Factory | Discovered new exit (range 5) 9459 | -5/Factory | Entered another Factory area 9459 | -4/Factory | Evolved 2 slots: Utility x2 9462 | -4/Factory | Spotted B-86 Titan 9478 | -4/Factory | Lost 9 parts (1p2n4u2w) 9552 | -4/Factory | Incoming investigation squad redirected 9560 | -4/Factory | Core integrity fell below 50% 9565 | -4/Factory | Core integrity fell below 20% 9589 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 09558_ Nuclear Pulse Thruster destroyed. 09559_ B-86 Titan activates siege mode. 09559_ Nuclear Pulse Thruster destroyed. 09559_ Slug penetrates G-67 Veteran. 09559_ Slug penetrates Wall. 09559_ Cld. Cesium-ion Thruster destroyed. 09560_ U-05 Engineer builds a Door. 09560_ U-05 Engineer builds a Wall. 09561_ Penetrated by Slug. 09561_ Dropped Lance. 09561_ Critical hit (Burn: +50). 09561_ Structural Scanner destroyed. 09562_ Penetrated by Slug. 09562_ Slug penetrates Wall. 09562_ Penetrated by Slug. 09564_ Critical hit (Burn: +37). 09564_ Critical hit (Burn: +50). 09566_ R-10 Processor collects Lance. 09567_ System corrupted: Energy discharge (-35). 09572_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????" ???????????????? | | ???????????????????????? ??? "?" ???????????????? | | ???????????????????????" ??" ?" #??????????????? | | ???????????????????????" ??" ?" #??????????????? | | ??????????????????? ??? ? ? #??????????????? | | ??????????????????""??"" """ """ #??????????????? | | ?????????????? ???"" """ """ """ #???????????#??? | | ????????????? """ """ """ """ #???????????# ?? | | ????????????? "" "" "" "" #???????????# ? | | ????????????? "" "" "" ""g #????????????? | | ??????????????# g#?????????????? | | ??????????????# ##########/##### | | ??????????????# ^ | | ??????????????# | | ??????????????# A | | ??????????????# | | ??????????????# k@ | | ?????????????????######+########################## | | ????????????????????????????????????????????????? | | ??????????????????????????????????????????????? "" | | ?????????????????????????????????????????????[ "" | | ????????????????????????????????????????????# "" | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# "" | | ????????????????????????????????????????????# ???" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 25 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 450 Resistance: TH 15 Melee Speed Boost 20 Evasion (%) 64 Targeting Accuracy 6 Core Analysis 9 Recoil Reduction 4 Offensive Hacking 21 Defensive Hacking 21 Authchip Count 1 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Focal Shield | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Robot Schematics ------------------ X-67 Chaingunner | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Lgt. Quantum Reactor | x2 | -5/Factory | Preloaded B-60 Warrior | x3 | -5/Factory | Authchip X-67 Chaingunner | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Explorer Challenges ------------ None Game ------ Seed SpacefoldGravityBlaster Manual? 0 Play Time 01:19:08 Cumulative 57.6 hours Start 2024.04.28 @ 22:41:23 End 2024.04.29 @ 00:02:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 88 Adventurer 5 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 54 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f548e42-6e4b-40dd-9b25-30d737b035d9