Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.30 @ 11:06:15 Player: Xan Kriegor Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (752) 752 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4442 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 23/300 Energy 54/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Treads Small Storage Unit Medium Storage Unit Force Field Plasma Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Target Analyzer Transmission Jammer Force Field > --- WEAPON ----------- Plasma Rifle Flak Gun Flak Gun Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Treads Light Treads Armored Wheel Armored Wheel Small Storage Unit Medium Storage Unit Medium Laser Plasma Rifle Plasma Rifle Proton Cannon Flak Gun Remote Datajack Botcube [Rating: 53] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Target Analyzer Weapon Flak Gun Energy Gun Medium Laser Energy Cannon Proton Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 3 | . . . . 3 Weapon 2 | . . . . 2 Parts Attached 31 | 7 . . 4 20 Power 4 | 1 . . 1 2 Engine 3 | 1 . . 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 11 | 3 . . . 8 Treads 2 | 2 . . . . Leg 6 | . . . . 6 Wheel 3 | 1 . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 . . 2 2 Device 2 | . . . 1 1 Storage 2 | 1 . . 1 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 . . 1 8 Energy Gun 5 | 1 . . . 4 Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | 1 . . 1 2 Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 18 | . . . . 18 Power 3 | . . . . 3 Propulsion 7 | . . . . 7 Utility 1 | . . . . 1 Weapon 7 | . . . . 7 Highest Loss Streak 13 | . . . . 13 To Critical Strikes . | . . . . . Average Backups 8 | 3 7 8 7 10 Power . | . 1 1 1 . Propulsion 3 | 2 5 6 3 3 Utility . | . . . . 2 Weapon 2 | . 1 1 2 4 Tool/Special . | . . . . . Unused Backups 9 | . 1 . 5 3 Power 1 | . . . 1 . Propulsion 4 | . 1 . 3 . Utility 1 | . . . . 1 Weapon 2 | . . . 1 1 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 84 | . 85 85 94 72 Engine 11 | . 14 14 14 7 Core 1 | . . . . 4 Treads 20 | . 28 28 28 8 Leg 2 | . . . . 7 Device 5 | . . . 4 10 Storage 12 | . 14 14 18 5 Energy Gun 10 | . 14 14 14 5 Ballistic Gun 13 | . 14 14 14 12 Ballistic Cannon 1 | . . . . 5 Peak Build Rating 53 | 6 7 7 19 53 Average Rating 22 | 4 6 7 14 40 On Entrance 7 | . 6 7 7 19 Avg Prop Armor Cover (%) 6 | 3 . . . 10 Naked Turns 22 | . . . . 22 Heaviest Build 66 | 14 14 14 41 66 Greatest Support 65 | 40 40 40 40 65 Greatest Overweight (x) 10 | 1 . . 1 10 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 12 | 6 8 8 12 14 Most Carried 15 | 6 8 8 9 15 Average Carried 9 | 3 7 8 8 11 Final Capacity 15 | 8 8 8 15 5 Final Carried 9 | 6 8 8 9 5 Class Distribution -------------------- 64% | Mutant 22% | Tank 7% | Scavenger-Gunner 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Tank | -6/Factory Resources | -11 -10 -10 -9 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 677 | 208 . 46 138 285 Remotely . | . . . . . Salvage Created 730 | . . . 310 420 Parts 34 | . . . 14 20 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . 4 5 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 15 | . . . 5 10 Guns 9 | . . . 5 4 Cannons 4 | . . . . 4 AOE 2 | . . . . 2 Classes Destroyed 9 | . . . 2 7 Builder 1 | . . . . 1 Recycler 1 | . . . . 1 Watcher 1 | . . . . 1 Swarmer 3 | . . . . 3 Grunt 4 | . . . . 4 Sentry 1 | . . . . 1 Programmer 2 | . . . . 2 Guru 2 | . . . 2 . Scrapper 3 | . . . 3 . Best Kill Streak 3 | . . . 3 3 Combat Bots Only 3 | . . . 3 3 Max Kills in Single Turn 2 | . . . 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 384 | . . 6 27 351 Missed 133 | . . 2 12 119 Hits 251 | . . 4 15 232 Melee 8 | . . . . 8 Projectile 243 | . . 4 15 224 Critical Strikes 9 | . . 2 2 5 Damage Taken 2998 | . . 84 263 2651 Core 927 | . . . 65 862 Absorbed by Shields 48 | . . . . 48 Core Remaining (%) 87 | 100 . . 74 . Volleys Fired 49 | . . 4 12 33 Largest 4 | . . 2 2 4 Hottest 216 | . . 70 78 216 Shots Fired 145 | . . 8 23 114 Gun 124 | . . 8 23 93 Cannon 21 | . . . . 21 Launcher . | . . . . . Special . | . . . . . Kinetic 95 | . . 4 12 79 Thermal 46 | . . 4 11 31 Explosive . | . . . . . Electromagnetic 4 | . . . . 4 Robot Hit Streak 9 | . . 6 5 9 Robot Miss Streak 9 | . . 1 4 9 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 98 | . . 7 15 76 Core Hits 79 | . . . 16 63 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . . 1 2 5 Burn 6 | . . 1 2 3 Blast 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1933 | . . 91 234 1608 Guns 1523 | . . 91 234 1198 Cannons 261 | . . . . 261 Explosions 133 | . . . . 133 Melee . | . . . . . Ramming 16 | . . . . 16 Kinetic 1312 | . . 41 172 1099 Thermal 597 | . . 50 62 485 Explosive . | . . . . . Electromagnetic 8 | . . . . 8 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . 1 7 Average Corruption 2 | . . . 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . . . 8 Message Errors 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 30 | . . . . 30 Projectiles 5 | . . . . 5 Explosions 25 | . . . . 25 Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 101 | . . . . 101 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed 3 | . . . . 3 Kicked 3 | . . . . 3 Crushed . | . . . . . Highest Temperature 421 | . . . 121 421 Average Temperature 120 | . . . 45 138 Received Heat Transfer 598 | . . 18 170 410 Effects 5 | . . . . 5 Shutdowns 2 | . . . . 2 Interference 1 | . . . . 1 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . 2 2 Heat Transferred 1707 | . . 222 285 1200 Parts Sabotaged 2 | . . . . 2 Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 97 | 100 100 . . 96 Level 1 2 | . . . . 3 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 238 | . . . . 238 Initial . | . . . . . Average 51 | . . . . 64 Influence Increases 405 | . . . . 405 Destroy 0b10 Robot/C 200 | . . . . 200 Destroy 0b10 Robot/NC 15 | . . . . 15 Destroy Leader 32 | . . . . 32 Disable Machine 45 | . . . . 45 Destroy Structure 23 | . . . . 23 Lose Combat Pursuer 90 | . . . . 90 Influence Decreases 358 | . . . . 358 Time Decay 178 | . . . . 178 Lost Part 180 | . . . . 180 Squads Dispatched 1 | . . . . 1 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 1 | . . . . 1 Communications Jammed 13 | . . . . 13 Distress Signals 12 | . . . . 12 Times Spotted 56 | . . 3 15 38 Peak Tracking Total 15 | . . 2 4 15 Tactical Retreats 6 | . . . 3 3 Traps | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 3 | . . . . 3 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 4 | . . . 4 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . . . 17 . Successful 17 | . . . 17 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 17 | . . . 17 . Record 17 | . . . 17 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 4 | . . . 4 . Intel | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 1565 | . . . 449 1116 Jamming 1565 | . . . 449 1116 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 3221 | 117 181 334 1415 1174 Spaces Moved 1641 | 67 112 187 757 518 Core 54 | 7 . . . 47 Treads 1396 | 55 112 187 757 285 Legs 156 | . . . . 156 Wheels 35 | 5 . . . 30 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 50 Average Speed 179 | 147 160 160 180 193 Slowest Speed 550 | 160 160 160 240 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 5 22 10 48 11 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 23 | . . . . 23 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 20 | . . . . 20 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Total 1811 | 82 117 214 788 610 Wait 50 | 1 . 24 3 22 Move 1637 | 66 111 186 756 518 Hop . | . . . . . Pick Up 25 | 7 4 . 5 9 Fast Attach 10 | 5 . . 2 3 Attach 14 | 1 . . . 13 Detach 2 | . . . 1 1 Swap 10 | 2 . . 2 6 Drop 11 | . 2 . 7 2 Fire 49 | . . 4 12 33 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . . . 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Met a group of wandering Federalists 213 | -10/Materials | Discovered new exit (range 13) 289 | -10/Materials | Discovered new exit (range 6) 299 | -10/Materials | Entered Subcaves 300 | -10/Subcaves | Continued accompanying wandering Federalists (6) 300 | -10/Subcaves | Approached by a straggling Scientist 302 | -10/Subcaves | Build established: Mutant 406 | -10/Subcaves | Discovered new exit (range 13) 565 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 633 | -10/Subcaves | Entered Scraptown 813 | -9/Scraptown | Visited UFD Registry 813 | -9/Scraptown | Registered with UFD as "Electronuts" 880 | -9/Scraptown | Visited Sword Containment 944 | -9/Scraptown | Visited Botcube Research 959 | -9/Scraptown | Found Botcube 993 | -9/Scraptown | Visited Supply Room 1472 | -9/Scraptown | Visited Chapter 10 1577 | -9/Scraptown | Visited Supply Room 1671 | -9/Scraptown | Met Optimus 1671 | -9/Scraptown | Accepted into 0bPrime 1813 | -9/Scraptown | Visited Scrap Suit Storage 1866 | -9/Scraptown | Visited Curators Association 1905 | -9/Scraptown | Civil war broke out across Scraptown 1980 | -9/Scraptown | Identified exit to Factory 2048 | -9/Scraptown | Entered Factory 2048 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 2062 | -6/Factory | Lost 7 allies 2457 | -6/Factory | Build established: Tank 3148 | -6/Factory | Lost 5 parts (2p2n1w) 3153 | -6/Factory | Cargo convoy interrupted 3172 | -6/Factory | Released all parts (2) 3173 | -6/Factory | Core integrity fell below 50% 3197 | -6/Factory | Core integrity fell below 20% 3222 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03164_ Thermic Laser destroyed. 03165_ E-15 Imp destroyed. 03166_ Arm. Wheel destroyed. 03170_ TF Node disabled. 03170_ Imp. Sensor Array tumbles out of TF Node. 03170_ Imp. Signal Interpreter tumbles out of TF Node. 03170_ Proton Cannon destroyed. 03172_ Flak Gun destroyed. 03172_ Released Target Analyzer. 03172_ Released Lrg. Storage Unit. [Achievement: Live, Flee, And Rebuild] 03183_ Acquired Carbon-fiber Leg. 03195_ Carbon-fiber Leg destroyed. 03198_ System corrupted: Substantial component data lost. 03203_ Acquired Arc Projector. [Achievement: Hydra] 03218_ System corrupted: Component data lost. 03218_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 03219_ Construction Platform disabled. 03219_ Arc Projector destroyed. 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"" #?????????????????????? | | #####+""" %* #?????????????????????? | | +?????????????????????? | | ## #?????????????????????? | | ## #?????????????????????? | | ## """ ] #?????????????????????? | | ?# # " *] #?????????????????????? | | ## # " *] #?????????????????????? | | ###""" "T""#######??????????????????????? | | #######?####"""""#????????????????????????????? | | ????????????######????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 480 Matter Stores 280 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Evasion (%) 55 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Hydra Jackpot Link The Feds Live, Flee, And Rebuild Overwhelming Strength In Numbers Total Silence Uncivil War Challenges ------------ None Game ------ Seed LongswordStealthCompanion Manual? 0 Play Time 00:36:18 Cumulative 35.9 hours Start 2026.01.29 @ 22:59:00 End 2026.01.30 @ 11:06:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 28 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4934e2e-5abd-4be2-98e2-cd31a599b6fc