Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.09 @ 15:47:16 Player: ZOT Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (983) 983 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (56) 56 TOTAL SCORE: 3604 Bonus ------- High Alert Combat Kills 56 Cogmind --------- Core Integrity 0/700 Matter 267/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Ion Engine Heavy Ion Engine Micro Nuclear Core Improved Field Recycling Unit (0) Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- Improved Signal Interpreter Improved Melee Analysis Suite Core Analyzer Reaction Control System Core Shielding > --- WEAPON ----------- Heavy Ion Cannon Remote Datajack > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Surge Thruster Improved Field Recycling Unit Concussive RPG [Rating: 35] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Melee Analysis Suite Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 2 . . Utility 3 | . . . 1 2 Weapon . | . . . . . Parts Attached 58 | 8 . 12 12 26 Power 15 | 1 . . 5 9 Engine 10 | 1 . . 4 5 Core 5 | . . . 1 4 Reactor . | . . . . . Propulsion 13 | 2 . 5 2 4 Treads . | . . . . . Leg 5 | 2 . 1 . 2 Wheel 6 | . . 4 2 . Hover . | . . . . . Flight 2 | . . . . 2 Utility 12 | 2 . 1 2 7 Device 6 | 1 . . 2 3 Storage 1 | 1 . . . . Processor 4 | . . 1 . 3 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 18 | 3 . 6 3 6 Energy Gun 4 | 1 . 1 1 1 Energy Cannon 2 | . . . 1 1 Ballistic Gun 4 | 2 . 2 . . Ballistic Cannon . | . . . . . Launcher 5 | . . 3 1 1 Special Weapon 3 | . . . . 3 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 32 | . . 7 12 13 Power 6 | . . 1 3 2 Propulsion 11 | . . 2 5 4 Utility 6 | . . 1 1 4 Weapon 9 | . . 3 3 3 Highest Loss Streak 9 | . . 5 9 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 66 | . 100 75 80 46 Engine 9 | . 14 7 15 5 Leg 6 | . 28 9 . 5 Wheel 12 | . . 22 22 . Flight 1 | . . . . 4 Device 4 | . 14 2 7 1 Storage 6 | . 14 11 8 . Processor 9 | . . 7 8 13 Protection 2 | . . . . 5 Energy Gun 2 | . 14 2 . . Energy Cannon 2 | . . . 7 2 Ballistic Gun 4 | . 14 5 7 . Launcher 1 | . . 6 . . Special Weapon 1 | . . . . 3 Naked Turns 18 | . . . 18 . Heaviest Build 36 | 14 14 16 36 26 Greatest Support 40 | 20 20 40 40 30 Greatest Overweight (x) 4 | 1 . 4 3 1 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 6 | 7 8 8 7 5 Most Carried 8 | 8 8 8 8 5 Average Carried 6 | 4 7 7 7 4 Final Capacity 8 | 8 8 8 5 5 Final Carried 8 | 8 8 8 5 5 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Jun Mat Mat Mat Fac Matter Collected 950 | 274 . 175 276 225 Remotely . | . . . . . Salvage Created 1257 | 70 . 207 624 356 Parts 105 | 14 . 15 51 25 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | 2 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Combat Hostiles Destroyed 26 | . . 7 12 7 Guns 7 | . . 3 4 . Cannons 14 | . . . 7 7 AOE 5 | . . 4 1 . Classes Destroyed 10 | 2 . 4 3 1 Worker 5 | 2 . . 3 . Builder 4 | . . . 1 3 Tunneler 3 | 2 . 1 . . Operator 1 | . . . 1 . Watcher 2 | . . . 2 . Swarmer 7 | . . 3 4 . Cutter 3 | . . . . 3 Grunt 9 | . . 2 3 4 Duelist 1 | . . 1 . . Sentry 6 | . . 1 5 . Best Kill Streak 6 | 2 . 3 6 3 Combat Bots Only 4 | . . 3 4 2 Max Kills in Single Turn 3 | 1 . 2 2 3 Gunslinging . | . . . . . Exploded 2 | . . 2 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Damage Taken 3566 | . 32 841 1050 1643 Core 1258 | . . 227 326 705 Absorbed by Shields . | . . . . . Redirected to Shielding 42 | . . . . 42 Core Remaining (%) 70 | 100 100 43 40 . Volleys Fired 124 | 11 1 24 39 49 Largest 2 | 2 2 2 2 2 Hottest 103 | 60 60 70 103 85 Shots Fired 182 | 21 2 38 70 51 Gun 95 | 21 2 33 31 8 Cannon 71 | . . . 37 34 Launcher 8 | . . 5 2 1 Special 8 | . . . . 8 Kinetic 62 | 11 1 19 31 . Thermal 107 | 10 1 14 37 45 Explosive 8 | . . 5 2 1 Electromagnetic . | . . . . . Robot Hit Streak 15 | 2 . 13 15 6 Robot Miss Streak 6 | 6 2 2 6 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 106 | 8 . 29 36 33 Core Hits 68 | 5 . 13 31 19 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2671 | 97 . 500 1123 951 Guns 795 | 97 . 302 269 127 Cannons 1166 | . . . 568 598 Explosions 672 | . . 198 286 188 Melee . | . . . . . Ramming 28 | . . . . 28 Kinetic 525 | 41 . 215 269 . Thermal 1435 | 56 . 87 568 724 Explosive 672 | . . 198 286 188 Electromagnetic . | . . . . . Impact 11 | . . . . 11 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 4 | . . . . 4 Projectiles . | . . . . . Explosions . | . . . . . Melee 4 | . . . . 4 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 53 | . . 39 . 14 Shots 1 | . . 1 . . Rammed 5 | . . . . 5 Targets Rammed 6 | . . 1 . 5 Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 563 | . . 3 563 228 Average Temperature 137 | . . 3 178 71 Received Heat Transfer 1164 | . 18 204 405 537 Effects 20 | . . . 18 2 Shutdowns 4 | . . . 4 . Energy Bleed 1 | . . . 1 . Interference 3 | . . . 1 2 Matter Decay 1 | . . . 1 . Short Circuit 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Damage (major) 8 | . . . 8 . Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . . 3 Heat Transferred 2498 | 125 . 200 1100 1073 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Peak Influence 578 | 20 13 216 578 481 Initial 255 | . 13 5 86 255 Average 222 | 6 13 154 291 322 Maximum Alert Level 2 | . . 1 2 2 Low Security (%) 42 | 100 100 72 33 . Level 1 44 | . . 27 33 85 Level 2 12 | . . . 32 14 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 1 1 2 8 Investigation 4 | . 1 . 1 2 Extermination 1 | . . . . 1 Reinforcement 7 | . . 1 1 5 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Distress Signals 8 | . . . 5 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 81 | . 5 15 28 33 Peak Tracking Total 9 | . 4 7 9 8 Tactical Retreats 7 | . . . 3 4 Traps | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Jun Mat Mat Mat Fac Machines Disabled 3 | . . 1 2 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Machines Accessed 10 | . 1 1 4 4 Terminals 9 | . 1 1 3 4 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 3 4 9 5 Successful 11 | . 2 3 5 1 Failed 10 | . 1 1 4 4 Catastrophic 4 | . 1 . 1 2 Database Lockouts . | . . . . . Manual 7 | . 1 1 2 3 Terminals 19 | . 3 4 7 5 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 2 3 3 1 Record 2 | . 1 1 . . Prototype ID Bank 1 | . . . 1 . Open DSF 1 | . . . . 1 Level Access Points 1 | . . 1 . . Emergency Access Points 1 | . . . 1 . Alert Level 1 | . . . 1 . Locate Traps 1 | . 1 . . . Investigation Status 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 8 | . 1 1 3 3 Full Trace Events 4 | . 1 1 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Jun Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 2 | . . . . 2 Non-combat 2 | . . . . 2 Combat . | . . . . . Robot Hacks Applied 2 | . . . . 2 no_distress 1 | . . . . 1 find_chute 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Jun Mat Mat Mat Fac Turns Passed 1573 | 149 119 374 368 563 Spaces Moved 1232 | 78 96 153 245 660 Core 212 | 4 . 39 39 130 Treads . | . . . . . Legs 360 | 74 96 100 . 90 Wheels 220 | . . 14 206 . Hover . | . . . . . Flight 440 | . . . . 440 Fastest Speed 35 | 50 120 80 50 35 Average Speed 83 | 118 120 161 82 56 Slowest Speed 250 | 190 120 250 125 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 6 26 19 34 20 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 77 | . . 45 30 2 Melee . | . . . . . Projectile 16 | . . . 14 2 AOE 61 | . . 45 16 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Total 1581 | 114 98 237 338 794 Wait 111 | . . 42 35 34 Move 1228 | 77 95 152 244 660 Hop . | . . . . . Pick Up 40 | 16 1 5 6 12 Fast Attach 12 | . . 2 2 8 Attach 34 | 8 . 6 7 13 Detach 5 | 1 . 1 . 3 Swap 12 | . . 4 3 5 Drop 9 | 1 1 . 2 5 Fire 124 | 11 1 24 39 49 Melee . | . . . . . Ram 5 | . . . . 5 Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 15) 150 | -11/Junkyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 10) 269 | -10/Materials | Entered another Materials area 269 | -9/Materials | Evolved 2 slots: Propulsion x2 312 | -9/Materials | Build established: Mutant 405 | -9/Materials | Lost 5 parts (2n1u2w) 405 | -9/Materials | Identified exit to Materials 503 | -9/Materials | Core integrity fell below 50% 643 | -9/Materials | Entered another Materials area 643 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 879 | -8/Materials | Build established: Scavenger-Mutant 993 | -8/Materials | Released all parts (3) 995 | -8/Materials | Core integrity fell below 50% 1004 | -8/Materials | Discovered new exit (range 16) 1011 | -8/Materials | Entered Factory 1011 | -7/Factory | Evolved 2 slots: Utility x2 1022 | -7/Factory | Lost 9 parts (3p2n1u3w) 1261 | -7/Factory | Build established: Mutant 1492 | -7/Factory | Lost 8 parts (2p2n3u1w) 1553 | -7/Factory | Core integrity fell below 50% 1571 | -7/Factory | Discovered new exit (range 8) 1573 | -7/Factory | Core integrity fell below 20% 1574 | -7/Factory | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 01554_ Pulse Rifle destroyed. 01556_ Neutrino Reactor explodes. 01556_ Y-54 Guardian shuts down. 01556_ Door malfunctions. 01556_ S-27 Virus IFF system glitched. 01556_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 01561_ Slammed into H-55 Commando. 01561_ Slug penetrates Wall. 01562_ Slammed into H-55 Commando. 01562_ Core Analyzer broken. 01562_ Destabilizing: Short circuit. 01563_ Slammed into H-55 Commando. 01563_ Destroyed Targeting Computer. 01563_ H-55 Commando system corrupted by crushing effect. 01564_ H-55 Commando system terminally corrupted. 01566_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 01571_ EXIT=FOUND 01572_ Knocked back. 01573_ S-27 Virus destroyed. 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