Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.10 @ 01:26:32 Player: BlobtheGreat Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (137) 685 Value Destroyed (3608) 3608 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (1486) 1486 TOTAL SCORE: 13639 Bonus ------- Follower Combat Kills 1135 Met Imprinter 300 Was Imprinted 300 Friendly Fire -249 Cogmind --------- Core Integrity 0/1600 Matter 78/300 Energy 73/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Linear Gravjet Advanced Target Analyzer Centrium Light Armor Plating Experimental System Shield Railgun Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Airjet Cooled Airjet Gyrokinetic Inverter Linear Gravjet Linear Gravjet Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Enhanced Optical Array Improved Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Advanced Reaction Control System Improved Cloaking Device Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Advanced KE Penetrator Advanced KE Penetrator Phasing Sabre > --- INVENTORY -------- Light Angular Momentum Engine Cooled Airjet Linear Gravjet High-capacity Matter Pod Advanced Weapon Cycler Centrium Light Armor Plating Experimental System Shield Experimental System Shield Authchip [Propulsion] Z-Drone Bay Heavy Phase Cannon Railgun Enhanced Gauss Cannon Z-bomb Delivery System CR-A16's Pointy Stick [Rating: 144] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Improved EM Shotgun Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Tes Res Acc Slots Evolved 18 | . . . 2 . . . 6 2 2 2 . 2 2 Power 2 | . . . . . . . . 1 . . . 1 . Propulsion 5 | . . . 1 . . . 2 1 . . . 1 . Utility 10 | . . . 1 . . . 3 . 2 2 . . 2 Weapon 1 | . . . . . . . 1 . . . . . . Parts Attached 133 | 8 9 5 21 1 7 6 17 13 8 10 10 12 6 Power 15 | 1 1 1 1 . . 1 1 2 1 2 . 2 2 Engine 5 | 1 1 . 1 . . . . . 1 . . . 1 Core 6 | . . 1 . . . 1 1 2 . 1 . . . Reactor 4 | . . . . . . . . . . 1 . 2 1 Propulsion 48 | 2 4 2 8 . 3 3 5 4 4 . 3 7 3 Treads 5 | . . . 4 . . . 1 . . . . . . Leg 12 | 2 4 2 4 . . . . . . . . . . Wheel 1 | . . . . . . . 1 . . . . . . Hover 28 | . . . . . 3 3 3 4 4 . 3 7 1 Flight 2 | . . . . . . . . . . . . . 2 Utility 37 | 2 1 . 4 1 3 1 9 4 2 6 1 3 . Device 15 | 1 . . 1 . 2 . 2 2 1 4 . 2 . Storage 4 | 1 1 . . 1 . . 1 . . . . . . Processor 6 | . . . . . . . 3 . 1 1 . 1 . Hackware 5 | . . . . . . . 3 1 . 1 . . . Protection 7 | . . . 3 . 1 1 . 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 33 | 3 3 2 8 . 1 1 2 3 1 2 6 . 1 Energy Gun 2 | . . . 1 . . . . . . . 1 . . Energy Cannon 1 | . . . . . . . . . . . 1 . . Ballistic Gun 12 | 3 2 . . . . . . 2 1 1 2 . 1 Ballistic Cannon 10 | . . . 5 . . 1 2 . . 1 1 . . Launcher 4 | . . 2 1 . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . 1 . 1 . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 2 . 2 . 1 2 . 1 4 3 . Parts Lost 55 | . 1 . 4 . . 6 3 3 . 3 1 21 13 Power 7 | . . . . . . 1 1 1 . . . 3 1 Propulsion 24 | . . . 3 . . 2 . 2 . . 1 8 8 Utility 15 | . . . . . . 2 1 . . 2 . 7 3 Weapon 9 | . 1 . 1 . . 1 1 . . 1 . 3 1 Highest Loss Streak 19 | . 1 . 1 . . 4 2 2 . 2 1 19 11 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 13 | 5 11 14 14 14 14 12 11 14 14 14 14 12 9 Power . | . 1 1 1 1 1 . . . . . 1 1 . Propulsion 3 | 3 6 5 4 5 4 1 1 . 2 3 3 . 1 Utility 3 | . . 1 3 3 4 4 5 8 7 5 5 6 5 Weapon 5 | . 3 7 6 5 5 4 4 4 5 4 4 4 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 27 | . 5 1 3 1 3 . 3 2 . 1 2 . 6 Power 1 | . 1 . . . . . . . . . . . . Propulsion 6 | . 3 1 1 . 1 . . . . . . . . Utility 14 | . 1 . 1 1 . . 3 . . . 2 . 6 Weapon 6 | . . . 1 . 2 . . 2 . 1 . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 98 99 99 95 91 95 99 95 98 81 21 Engine 2 | . 14 6 . . . . . . 3 1 . . . Core 7 | . . 7 11 11 11 10 5 9 6 5 4 2 . Treads 7 | . . . 13 33 23 . 2 . . . . . . Leg 11 | . 28 28 19 . . . . . . . . . . Hover 10 | . . . . . 8 30 25 31 31 28 28 26 6 Device 11 | . 13 14 11 11 10 8 6 6 14 13 18 13 1 Storage 10 | . 14 14 11 11 11 11 6 5 5 4 4 4 2 Processor 2 | . . . . . . . 7 9 10 13 14 13 4 Hackware 3 | . . . . . . . 12 11 10 13 9 6 . Protection 4 | . . . 10 10 11 11 3 . . . . . . Ballistic Gun 9 | . 26 27 4 . . . . 4 6 1 6 4 . Ballistic Cannon 8 | . . . 17 22 13 19 10 3 . . . 1 . Slashing Weapon 2 | . 1 . . . 8 . 5 4 5 4 4 2 . Peak Build Rating 144 | 7 9 22 26 20 33 32 61 90 100 114 130 144 95 Average Rating 35 | 6 7 17 19 18 25 28 51 75 96 101 118 115 37 On Entrance 50 | . 7 9 21 19 19 32 23 61 89 95 110 124 99 Naked Turns 6 | . . . . . . . . . . . . . 6 Heaviest Build 74 | 12 30 37 48 46 46 51 52 59 59 56 63 74 54 Greatest Support 84 | 20 20 40 60 60 60 25 41 58 59 65 61 84 79 Greatest Overweight (x) 14 | 1 2 1 14 . 1 5 2 1 1 1 1 2 2 Average Overweight (x) . | . . . . . . 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 15 10 Most Carried 15 | 6 15 15 15 15 15 13 15 15 15 15 15 15 14 Average Carried 13 | 5 11 14 14 14 14 12 11 14 14 14 14 12 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 15 15 15 13 9 15 15 15 15 15 12 5 Class Distribution -------------------- 52% | Mutant 22% | Scavenger-Mutant 13% | Hacker-Mutant 8% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Scavenger-Ninja | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Tes Res Acc Matter Collected 4967 | 395 671 724 1072 188 105 172 491 224 248 283 194 93 107 Remotely . | . . . . . . . . . . . . . . Salvage Created 5557 | 326 617 981 1445 125 . 195 740 191 240 96 80 487 34 Parts 298 | 26 47 30 89 7 . 13 45 6 7 3 5 19 1 Haulers Intercepted 7 | . 1 . 6 . . . . . . . . . . Recyclers Shooed 7 | . . 1 3 . . . 2 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . 10 . . . . . . . Prevented 3 | . . . . . . 3 . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Tes Res Acc Combat Hostiles Destroyed 82 | . 17 14 26 3 . 5 3 2 . 3 . 8 1 Melee 6 | . . . . . . . 2 . . 1 . 2 1 Guns 34 | . 17 10 4 . . . . . . . . 3 . Cannons 32 | . . . 22 3 . 2 1 2 . . . 2 . AOE 10 | . . 4 . . . 3 . . . 2 . 1 . Classes Destroyed 16 | 3 4 1 5 . . 2 . . . . . 1 . Worker 9 | 1 1 1 2 . . . 3 . . . . 1 . Builder 2 | . . . 1 . . . 1 . . . . . . Tunneler 11 | 9 . . . . . . 2 . . . . . . Hauler 7 | . 1 . 6 . . . . . . . . . . Recycler 21 | 1 1 9 3 1 . . 4 1 1 . . . . Operator 4 | . . . 2 . . . 1 . 1 . . . . Watcher 9 | . 2 . 5 . . . . . 1 1 . . . Swarmer 19 | . 9 3 . . . . . . . 3 . 3 1 Grunt 27 | . 8 2 12 2 . 3 . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . Duelist 4 | . . . 3 1 . . . . . . . . . Sentry 11 | . . . 10 . . . . . . . . 1 . Hunter 2 | . . . . . . . . . . . . 2 . Programmer 9 | . . . . . . 2 3 2 . . . 2 . Assembled 9 | . . 9 . . . . . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . Best Kill Streak 5 | 5 3 3 5 4 . 3 3 2 1 3 . 2 1 Combat Bots Only 3 | . 3 3 3 3 . 3 1 2 . 3 . 2 1 Max Kills in Single Turn 2 | 2 2 2 1 2 . 1 1 1 1 2 . 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 2 | . . 2 . . . 1 . . . 2 . 1 . Melee 1 | . . . . . . . 1 . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Tes Res Acc Hostile Shots Fired 727 | . 81 30 85 18 . 60 29 24 12 27 14 150 197 Missed 263 | . 24 6 33 3 . 13 8 8 6 14 8 57 83 Hits 464 | . 57 24 52 15 . 47 21 16 6 13 6 93 114 Melee 13 | . . 2 5 . . . . . . . . . 6 Projectile 451 | . 57 22 47 15 . 47 21 16 6 13 6 93 108 AOE 2 | . . . . . . 1 . . . . . . 1 Critical Strikes 18 | . . . 5 . . 2 2 1 . 1 . 4 3 Part Disruptions 2 | . . . . . . . . 1 . . . . 1 Damage Taken 9095 | . 516 333 798 172 . 934 266 393 85 285 344 2207 2762 Core 2485 | . 81 46 83 35 . 63 38 43 . 88 53 348 1607 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 54 | . . . 23 . . . . . 31 . . . . Core Remaining (%) 82 | 100 . 49 . . . 54 95 95 100 . 89 76 . Volleys Fired 453 | 30 52 105 129 8 . 34 8 11 . 21 18 33 4 Largest 2 | 2 2 2 2 2 . 2 2 2 . 1 2 2 1 Hottest 90 | 40 40 53 66 66 . 81 73 63 . 47 90 70 35 Shots Fired 743 | 60 104 158 233 15 . 52 11 17 . 21 19 49 4 Gun 454 | 60 104 155 61 . . . . 10 . 14 9 37 4 Cannon 277 | . . . 172 15 . 47 11 7 . 3 10 12 . Launcher 12 | . . 3 . . . 5 . . . 4 . . . Special . | . . . . . . . . . . . . . . Kinetic 721 | 60 104 155 233 15 . 47 11 17 . 17 9 49 4 Thermal 10 | . . . . . . . . . . . 10 . . Explosive 12 | . . 3 . . . 5 . . . 4 . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 12 | 5 9 10 12 5 . 3 3 6 . 8 2 6 2 Robot Miss Streak 8 | 3 5 4 5 2 . 8 2 3 . 2 3 4 1 Penetration Max 1 | . . . . . . 1 . . . . . 1 . Secondary Targets 3 | . 2 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . Shots Hit Robots 448 | 33 62 91 120 8 . 20 28 14 6 16 12 35 3 Core Hits 218 | 18 31 41 55 5 . 15 12 5 3 11 2 17 3 Critical Kills 6 | . . 1 . . . 2 . . . . . 3 . Critical Parts Destroyed 10 | 1 . 1 . . . 7 . 1 . . . . . Critical Strikes 28 | 1 . 2 8 . . 9 1 1 . 1 1 4 . Destroy 16 | 1 . 2 . . . 9 . 1 . . . 3 . Blast 10 | . . . 8 . . . . . . 1 . 1 . Sever 2 | . . . . . . . 1 . . . 1 . . Melee Attacks 191 | . 3 1 2 . 1 . 61 13 16 41 29 16 8 Impact . | . . . . . . . . . . . . . . Slashing 174 | . 3 1 2 . 1 . 61 11 15 35 29 16 . Piercing 17 | . . . . . . . . 2 1 6 . . 8 Sneak Attacks 14 | . . . . . . . 11 1 1 . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12204 | 374 863 1461 2434 201 . 930 1733 710 403 824 911 1239 121 Guns 3926 | 369 863 1169 418 . . . . 289 . 263 63 439 53 Cannons 3541 | . . . 2016 201 . 454 153 188 . 63 . 466 . Explosions 1128 | . . 288 . . . 476 . . . 243 . 121 . Melee 3518 | . . . . . . . 1580 233 403 255 848 165 34 Ramming 91 | 5 . 4 . . . . . . . . . 48 34 Kinetic 7467 | 369 863 1169 2434 201 . 454 153 477 . 326 63 905 53 Thermal . | . . . . . . . . . . . . . . Explosive 1128 | . . 288 . . . 476 . . . 243 . 121 . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 3484 | . . . . . . . 1580 233 403 255 848 165 . Piercing 34 | . . . . . . . . . . . . . 34 Highest Corruption 14 | . . . 3 3 3 5 1 4 . 3 8 14 8 Average Corruption 3 | . . . 2 3 3 4 1 4 . 2 3 7 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 96 | . . . 36 21 1 11 1 1 . 1 9 9 6 Message Errors 16 | . . . 5 4 . 2 . . . . 4 1 . Matter Fused 18 | . . . 5 3 1 4 . . . . 2 3 . Heat Flow Errors 19 | . . . 5 5 . 2 . 1 . . 1 1 4 Energy Discharges 17 | . . . 9 6 . . . . . 1 . . 1 Data Loss (minor) 19 | . . . 9 2 . 3 . . . . 1 3 1 Data Loss (major) 3 | . . . 1 . . . . . . . 1 1 . Misfires 2 | . . . 1 . . . 1 . . . . . . Weapon Failures 2 | . . . 1 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 822 | . . 23 14 . . 23 304 37 87 40 84 206 4 Projectiles 156 | . . . 14 . . 23 38 6 . . . 75 . Explosions 117 | . . 23 . . . . . . . 2 . 92 . Melee 549 | . . . . . . . 266 31 87 38 84 39 4 Knockbacks 30 | . . . 14 4 . 4 2 2 . 1 . 3 . Impact . | . . . . . . . . . . . . . . Kinetic 28 | . . . 12 4 . 4 2 2 . 1 . 3 . Secondary 2 | . . . 2 . . . . . . . . . . Self-Inflicted Damage 172 | . . 29 . . . . . . . . . 127 16 Shots 2 | . . 1 . . . . . . . . . 1 . Rammed 5 | . . . . . . . . . . . . 2 3 Targets Rammed 7 | 1 . 1 . . . . . . . . . 2 3 Kicked 2 | 1 . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 521 | . 5 13 339 282 . 521 6 306 . 39 146 206 255 Average Temperature 69 | . 5 10 50 101 . 154 4 102 . 5 29 49 127 Received Heat Transfer 1289 | . 135 98 321 90 . 300 . 9 . 48 . 81 207 Effects 6 | . . . . . . 5 . 1 . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . Interference 2 | . . . . . . 2 . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . Damage (major) 1 | . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 2 | . . 1 . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Tes Res Acc Maximum Alert Level 2 | . . . 1 . . . 2 . . 2 1 1 1 Low Security (%) 84 | 100 100 100 83 100 . . 50 100 100 59 9 81 99 Level 1 14 | . . . 16 . . . 39 . . 36 90 18 . Level 2 1 | . . . . . . . 9 . . 3 . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 450 | 15 146 88 324 120 . . 450 64 66 413 356 234 213 Initial 450 | . . . 18 120 . . 450 60 7 34 222 105 132 Average 94 | 2 54 21 111 28 . . 226 21 3 176 278 152 107 Influence Increases 4954 | 55 530 207 907 76 . 165 702 171 109 707 266 678 381 Destroy 0b10 Robot/C 1900 | . 340 100 520 60 . 120 60 40 40 260 60 200 100 Destroy 0b10 Robot/NC 335 | 55 25 50 95 5 . . 55 5 15 5 5 15 5 Destroy Leader 502 | . 76 20 192 10 . 30 30 10 22 52 . 50 10 Allied During Kill 166 | . . . . . . 15 . . 14 69 22 29 17 Successful Hack 84 | . 11 9 52 . . . 12 . . . . . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . Disable Machine 180 | . . . 15 . . . 30 15 . 30 75 15 . Destroy Structure 437 | . 3 28 18 1 . . 35 26 18 126 104 69 9 Advance Influence 450 | . . . . . . . 450 . . . . . . Partial Spotted 60 | . . . . . . . . . . 45 . 15 . Lose Combat Pursuer 810 | . 45 . 15 . . . 30 75 . 120 . 285 240 Influence Decreases 4781 | 55 530 160 644 386 . 163 580 279 59 376 475 645 429 Entered New Map 673 | . . . 29 190 . . 2 64 9 32 175 83 89 Time Decay 3179 | 55 393 160 577 196 . 133 538 201 50 294 230 222 130 Lost Part 482 | . 10 . 38 . . 10 30 14 . 30 10 210 130 Lost Ally 320 | . . . . . . 20 10 . . 20 60 130 80 Purge Threat 127 | . 127 . . . . . . . . . . . . Squads Dispatched 30 | . 3 . 2 . . . 5 4 1 4 3 6 2 Investigation 12 | . 2 . . . . . 2 1 . 2 1 3 1 Extermination 11 | . . . . . . . 3 1 1 2 2 2 . Reinforcement 7 | . 1 . 2 . . . . 2 . . . 1 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Tes Res Acc Distress Signals 12 | . 2 . 1 . . . . . . 3 . 5 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 232 | . 26 16 42 3 . 9 11 9 8 21 7 44 36 Peak Tracking Total 15 | . 3 15 6 3 . 4 3 3 5 8 3 11 13 Tactical Retreats 26 | . 2 2 1 . . . 2 2 . 3 . 8 6 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Tes Res Acc Traps Triggered 9 | . 2 . 2 . . . . 2 . 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 10 | . . . 10 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Tes Res Acc Machines Disabled 12 | . . . 1 . . . 2 1 . 2 5 1 . Max in Single Turn 1 | . . . 1 . . . 1 1 . 1 1 1 . Garrison Access 3 | . . . . . . . 2 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Tes Res Acc Machines Accessed 40 | . 8 2 14 . 1 . 7 4 2 1 . . 1 Terminals 21 | . 7 2 11 . . . . . . . . . 1 Fabricators 5 | . . . . . . . 3 2 . . . . . Repair Stations 2 | . . . 1 . . . . . 1 . . . . Recycling Units 6 | . 1 . 1 . . . 2 . 1 1 . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access 4 | . . . . . . . 2 2 . . . . . Total Hacks 96 | . 22 5 32 . 3 . 18 7 4 2 . . 3 Successful 57 | . 12 3 20 . 3 . 11 5 2 1 . . . Failed 38 | . 9 2 12 . . . 7 2 2 1 . . 3 Catastrophic 4 | . . . 3 . . . . 1 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 121 | . 17 2 5 . . . 32 7 20 7 18 9 4 Terminals 54 | . 19 5 27 . . . . . . . . . 3 Fabricators 16 | . . . . . . . 12 4 . . . . . Repair Stations 4 | . . . 2 . . . . . 2 . . . . Recycling Units 11 | . 3 . 1 . . . 3 . 2 2 . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . Garrison Access 6 | . . . . . . . 3 3 . . . . . Terminal Hacks 23 | . 4 3 13 . 3 . . . . . . . . Part Schematic 3 | . . . . . 3 . . . . . . . . Robot Analysis 4 | . 1 . 3 . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . Locate Traps 4 | . 1 . 3 . . . . . . . . . . Reprogram Traps 2 | . . . 2 . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . 4 3 . . . . . Load Schematic 5 | . . . . . . . 3 2 . . . . . Build 2 | . . . . . . . 1 1 . . . . . Repair Station Hacks 4 | . . . 2 . . . . . 2 . . . . Scan Component 2 | . . . 1 . . . . . 1 . . . . Repair 2 | . . . 1 . . . . . 1 . . . . Recycling Unit Hacks 5 | . 1 . 1 . . . 2 . . 1 . . . Retrieve Components 5 | . 1 . 1 . . . 2 . . 1 . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 2 1 . . . . . Seal Access 3 | . . . . . . . 2 1 . . . . . Unauthorized Hacks 13 | . 7 . 2 . . . 3 1 . . . . . Terminals 8 | . 6 . 2 . . . . . . . . . . Botnet 3 | . 1 . 2 . . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . . . Fabricators 4 | . . . . . . . 3 1 . . . . . Prioritize 1 | . . . . . . . 1 . . . . . . Recompile 3 | . . . . . . . 2 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 28 | . 6 2 12 . . . 4 1 1 1 . . 1 Full Trace Events 1 | . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . 4 . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 40 | . . . 1 . 18 . 12 . 9 . . . . Parts Built 2 | . . . . . . . 1 1 . . . . . Authchips 2 | . . . . . . . 1 1 . . . . . Time 201 | . . . . . . . 67 134 . . . . . Total Part Build Rating 8 | . . . . . . . 4 4 . . . . . Parts Repaired 2 | . . . 1 . . . . . 1 . . . . Time 94 | . . . 38 . . . . . 56 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 33 | . 9 . 10 . . . 12 . . 2 . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . Allies Hacked 1 | . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Tes Res Acc Total Allies 27 | . . . . 2 6 . 1 . 2 3 1 8 4 Largest Group 6 | . . . . 2 6 6 1 . 2 3 3 4 2 Highest-Rated Group 475 | . . . . 44 204 204 28 . 206 475 331 372 244 Highest-Rated Ally 269 | . . . . 31 39 39 28 . 103 269 125 115 122 Zionite Dispatches 11 | . . . . . . . 2 . 1 2 . 4 2 Heavy 3 | . . . . . . . . . 1 1 . . 1 Light 1 | . . . . . . . . . . . . 1 . Recon 1 | . . . . . . . 1 . . . . . . Fire 1 | . . . . . . . . . . . . 1 . Hacker 1 | . . . . . . . . . . . . . 1 Experimental 1 | . . . . . . . . . . 1 . . . Offense Resupply 1 | . . . . . . . 1 . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . 1 . Hover Resupply 1 | . . . . . . . . . . . . 1 . Total Orders 3 | . . . . . . . 1 . . . . 2 . STAY 1 | . . . . . . . . . . . . 1 . DROP 2 | . . . . . . . 1 . . . . 1 . Ally Attacks 112 | . . . . . . 41 . . 5 22 4 16 24 Total Damage 4941 | . . . . . . 695 . . 223 1824 599 629 971 Kills 25 | . . . . . . 1 . . 2 10 3 4 5 Allies Corrupted 6 | . . . . . . 1 1 . . 1 1 1 1 Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Tes Res Acc Active Infowar (turns) 14747 | 206 1346 2869 3147 1009 1599 511 1377 623 309 645 491 474 141 Optics 2060 | . . . . . . . . . 309 645 491 474 141 Sensors 3736 | . . . . . . . 1377 623 309 645 491 291 . Seismic 10687 | 206 1346 2869 3147 1009 1599 511 . . . . . . . Cloaking 179 | . . . . . . . . . 6 3 16 154 . Robot Analysis Total 4 | . 1 . 3 . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 2 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Zionite Intel Received 17 | . . . . . . . 6 1 5 . 5 . . Branch Access 1 | . . . . . . . 1 . . . . . . Emergency Access 2 | . . . . . . . 1 . . . 1 . . Guard Positions 1 | . . . . . . . . . . . 1 . . Component Stockpiles 2 | . . . . . . . 1 1 . . . . . Prototype Stockpiles 2 | . . . . . . . . . 1 . 1 . . Prototype Schematics 2 | . . . . . . . 1 . 1 . . . . Unaware Schematics 1 | . . . . . . . . . . . 1 . . Unaware Analyses 2 | . . . . . . . 1 . 1 . . . . Active Terminals 1 | . . . . . . . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . 1 . . . . Depthwide Sectors/-1 2 | . . . . . . . 1 . 1 . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Tes Res Acc Turns Passed 15288 | 310 1358 2869 3147 1009 1611 634 1535 630 309 645 491 474 266 Spaces Moved 12178 | 167 634 1569 1555 608 1023 395 1530 938 715 1148 861 641 394 Core 15 | 3 . . 2 . . . . . . . . . 10 Treads 1991 | . . . 671 608 712 . . . . . . . . Legs 3249 | 164 634 1569 882 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 6651 | . . . . . 311 395 1530 938 715 1148 861 641 112 Flight 272 | . . . . . . . . . . . . . 272 Fastest Speed 17 | 50 120 120 120 160 112 112 40 35 25 17 30 31 37 Average Speed 99 | 124 177 129 168 160 145 132 82 54 30 33 37 46 51 Slowest Speed 750 | 190 260 190 750 160 160 360 172 103 94 93 104 180 150 Overloaded Moves 116 | . . . . . . . 22 . . 15 . 79 . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . . . 12 Potential Cave-ins 1 | . . . . . . . . . . . 1 . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . Exploration Rate (%) 52 | 5 92 96 97 98 88 54 31 16 14 26 83 21 12 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 19 | . 2 1 . 1 2 . 4 . 9 . . . . Known Exits Taken 9 | . 1 1 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . . . 1 1 1 . . . . . . . Scrap Searched 6 | . . 1 . 1 4 . . . . . . . . Spaces Dug 129 | . 2 8 9 . . . 33 9 8 30 20 10 . Terrain Destroyed 261 | . 2 32 16 1 . 33 35 13 8 75 24 21 1 Melee 106 | . 2 1 2 . . . 32 8 8 29 14 10 . Projectile 58 | . . . 14 1 . 18 3 5 . 2 10 4 1 AOE 97 | . . 31 . . . 15 . . . 44 . 7 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Tes Res Acc Total 14261 | 210 760 2251 1845 629 1151 453 1701 1014 782 1330 967 743 425 Wait 1047 | . 30 560 92 6 95 14 61 10 24 98 17 28 12 Move 12144 | 166 633 1568 1554 607 1022 394 1529 937 714 1147 859 641 373 Hop 9 | . . . . . . . . . . . . . 9 Pick Up 86 | 5 15 2 16 2 4 2 14 10 4 4 5 2 1 Fast Attach 75 | 7 3 . 12 2 8 1 7 6 3 3 5 13 5 Attach 44 | . 1 . 3 . 2 4 5 9 3 6 2 5 4 Detach 16 | . . . . . . . 2 2 . 5 1 1 5 Swap 85 | 1 11 9 13 . 3 2 8 7 10 7 13 1 . Drop 106 | . 12 5 24 4 16 2 6 10 9 4 11 2 1 Fire 453 | 30 52 105 129 8 . 34 8 11 . 21 18 33 4 Melee 183 | . 3 1 2 . 1 . 61 12 15 35 29 16 8 Ram 4 | . . . . . . . . . . . . 1 3 Kick 2 | 1 . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . 1 . . Rewire 6 | . . . . . . . . . . . 6 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory -4/Factory -3/Research (discovered 2 exits: *Arm / *Tes) -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 311 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 890 | -10/Materials | Discovered new exit (range 5) 921 | -10/Materials | Central database locked down 1190 | -10/Materials | Discovered new exit (range 16) 1291 | -10/Materials | Discovered new exit (range 10) 1355 | -10/Materials | Identified exit to Materials 1355 | -10/Materials | Identified exit to Mines 1355 | -10/Materials | Identified exit to Subcaves 1464 | -10/Materials | Learned 4 Recycling zone layouts 1533 | -10/Materials | Learned Storage trap positions 1559 | -10/Materials | Learned Storage emergency access door positions 1578 | -10/Materials | Learned location of 3 exits from Materials 1607 | -10/Materials | Learned Storage emergency access door positions 1645 | -10/Materials | Loaded intel: 19 trap records 1669 | -10/Materials | Entered Mines 1673 | -10/Mines | Met a Derelict bent on vengeance 1894 | -10/Mines | Assembled infested the area 1899 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2256 | -10/Mines | Core integrity fell below 50% 2356 | -10/Mines | Discovered exit to Materials (range 4) 2479 | -10/Mines | Discovered exit to Materials (range 16) 2496 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2616 | -10/Mines | Learned Materials emergency access door positions 2619 | -10/Mines | Learned location of Zion (-7) 3256 | -10/Mines | Build established: Scavenger-Mutant 4538 | -10/Mines | Entered Materials 4538 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4539 | -9/Materials | Identified exit to Mines 4540 | -9/Materials | Identified exit to Materials 6656 | -9/Materials | Build established: Mutant 7175 | -9/Materials | Repaired Katana 7685 | -9/Materials | Entered Mines 7717 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7879 | -9/Mines | Learned 2 Materials zone layouts 7970 | -9/Mines | Discovered exit to Materials (range 7) 8160 | -9/Mines | Identified exit to Exiles 8174 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8368 | -9/Mines | Learned location of Storage (-7) 8558 | -9/Mines | Discovered exit to Materials (range 8) 8694 | -9/Mines | Entered Zion 8694 | -7/Zion | Accompanied by 2 allies 8744 | -7/Zion | Led the pair of lost Derelicts to a safe place 8755 | -7/Zion | System corruption cleaned by Quarantine Array 8814 | -7/Zion | Discovered new exit (range 14) 9167 | -7/Zion | Found Prototype Device 9167 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 9199 | -7/Zion | Found CR-A16's Pointy Stick 9274 | -7/Zion | Found Prototype Device 9274 | -7/Zion | Identified Bomb Factory No. 2 9311 | -7/Zion | Learned location of Data Miner (-6) 9426 | -7/Zion | Gained Derelict followers 9557 | -7/Zion | Learned 8 Factory zone layouts 9850 | -7/Zion | Learned location of Recycling (-7) 9980 | -7/Zion | Met Imprinter 9997 | -7/Zion | Imprinted 9999 | -7/Zion | Declared Zion's savior 10305 | -7/Zion | Entered Proximity Caves 10305 | -6/Proximity Caves | Accompanied by 6 allies 10327 | -6/Proximity Caves | Spotted B-75 Beast 10359 | -6/Proximity Caves | Allies destroyed B-75 Beast 10386 | -6/Proximity Caves | Lost 3 allies 10503 | -6/Proximity Caves | Lost 3 allies 10615 | -6/Proximity Caves | Learned Factory terminal intel 10681 | -6/Proximity Caves | Spotter reported a threat 10739 | -6/Proximity Caves | Spotter reported a threat 10850 | -6/Proximity Caves | Spotter reported a threat 10856 | -6/Proximity Caves | Lost 4 parts (1n2u1w) 10917 | -6/Proximity Caves | Discovered new exit (range 8) 10939 | -6/Proximity Caves | Entered Factory 10939 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 10940 | -6/Factory | Identified exit to Extension 10941 | -6/Factory | Loaded intel: 28 terminal locations 11317 | -6/Factory | Build established: Hacker-Mutant 11778 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 11788 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 11789 | -6/Factory | Zion Recon squad teleported in 11958 | -6/Factory | Fabricated Cld. Airjet? 12074 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 12075 | -6/Factory | Zion Offense Resupply teleported in 12355 | -6/Factory | Retrieved Zion intel report: Emergency Access 12382 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 12440 | -6/Factory | Retrieved Zion intel report: Branch Access 12440 | -6/Factory | Identified exit to Lower Caves 12472 | -6/Factory | Discovered new exit (range 3) 12473 | -6/Factory | Identified exit to Factory 12474 | -6/Factory | Entered another Factory area 12474 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 12927 | -5/Factory | Fabricated Cld. Airjet (x1) 13067 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 13086 | -5/Factory | Discovered new exit (range 10) 13090 | -5/Factory | Identified exit to Factory 13104 | -5/Factory | Entered another Factory area 13104 | -4/Factory | Evolved 2 slots: Utility x2 13162 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 13186 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 13322 | -4/Factory | Discovered new exit (range 19) 13330 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 13353 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 13359 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 13360 | -4/Factory | Zion Heavy squad teleported in 13368 | -4/Factory | Repaired Gyrokinetic Inverter? 13407 | -4/Factory | Identified exit to Research 13413 | -4/Factory | Entered Research 13413 | -3/Research | Evolved 2 slots: Utility x2 13435 | -3/Research | Build established: Hacker-Ninja 13449 | -3/Research | Discovered new exit (range 17) 13473 | -3/Research | Identified exit to Armory 13591 | -3/Research | Spotted B-86 Titan 13774 | -3/Research | Zion Experimental squad teleported in 13942 | -3/Research | Zion Heavy squad teleported in 14037 | -3/Research | Discovered new exit (range 20) 14042 | -3/Research | Identified exit to Testing 14058 | -3/Research | Entered Testing 14058 | -3/Testing | Accompanied by 2 allies 14072 | -3/Testing | Found Prototype Launcher 14072 | -3/Testing | Identified Z-bomb Delivery System 14085 | -3/Testing | Rewired PD-TXRJX3STC3 14151 | -3/Testing | Found Prototype Ballistic Cannon 14151 | -3/Testing | Identified Omega Cannon 14177 | -3/Testing | Found Prototype Energy Gun 14177 | -3/Testing | Identified Warp Gun 14218 | -3/Testing | Retrieved Zion intel report: Emergency Access 14227 | -3/Testing | Spotted Striker 14325 | -3/Testing | Retrieved Zion intel report: Active Terminals 14328 | -3/Testing | Retrieved Zion intel report: Guard Positions 14355 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 14442 | -3/Testing | Found Exp. System Shield 14457 | -3/Testing | Crushed by falling debris 14466 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 14535 | -3/Testing | Discovered new exit (range 13) 14549 | -3/Testing | Identified exit to Research 14549 | -3/Testing | Entered Research 14549 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 14554 | -2/Research | Zion Infowar Resupply teleported in 14559 | -2/Research | Found Prototype Processor 14559 | -2/Research | Identified Exp. Signal Interpreter 14563 | -2/Research | Found Prototype Processor 14563 | -2/Research | Identified Spectral Analyzer 14594 | -2/Research | Zion Light squad teleported in 14613 | -2/Research | Found Exp. System Shield 14678 | -2/Research | Zion Fire squad teleported in 14702 | -2/Research | Lost 3 allies 14822 | -2/Research | Zion Hover Resupply teleported in 14858 | -2/Research | System corruption reached 10% 14888 | -2/Research | Lost 19 parts (3p8n5u3w) 14983 | -2/Research | Spotted B-90 Cyclops 15018 | -2/Research | Discovered new exit (range 13) 15023 | -2/Research | Identified exit to Access 15023 | -2/Research | Entered Access 15023 | -1/Access | Evolved 2 slots: Utility x2 15100 | -1/Access | Zion Hacker squad teleported in 15138 | -1/Access | Build established: Mutant 15151 | -1/Access | Lost 11 parts (1p5n4u1w) 15164 | -1/Access | Core integrity fell below 50% 15164 | -1/Access | Released all parts (4) 15263 | -1/Access | Zion Heavy squad teleported in 15282 | -1/Access | Core integrity fell below 20% 15289 | -1/Access | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 15276_ CR-MTW(Z) destroyed. 15277_ U-05 Engineer builds a Wall. 15279_ P-80 Master destroyed. 15279_ K-01 Serf collects debris. 15280_ Wave Collapse Detector explodes. 15280_ K-01 Serf destroyed. 15280_ Slug penetrates D9-P8R(Z). 15280_ Slug penetrates Wall. 15281_ M-36 Artificer repairs P-80 Master. 15281_ Penetrated by Slug. 15281_ U-05 Engineer builds a Wall. 15282_ Field Propulsion Array destroyed. 15282_ U-05 Engineer lays Concrete. 15283_ Slammed into C-57 Dissector. 15284_ Lgt. Angular Momentum Engine severed. 15285_ Penetrated by Slug. 15286_ U-05 Engineer lays Concrete. 15288_ Penetrated by Slug. 15288_ Slug penetrates Wall. 15289_ System corrupted: Energy discharge (-26). Map ----- +----------------------------------------------------+ | ?????????????########### # " #????????????? | | ???????????????????????# # #????????????? | | ???????????????????????# #? #????????????? | | ??????????????######???# #?#########????????????? | | ??????????##### #### #?????? ??????????????? | | ??????????# " # #????? ???????????????? | | ??????????# " # #???? *???????????????? | | ??????????# ! * # #?? " ???????????????? | | ??????????# !! * # #? """ ??????????????? | | ??????????# !*! # # """ ??????????????? | | ??????????# [| + + " ????????????? | | ??????????# %=# # ??????????? | | ??????????# # #?????? ??????????? | | ??????????# # h#??????????????????????? | | ??????????# #h #??????????????????????? | | ??????????# # #??????????????????????? | | ??????????# # #??????????????????????? | | ??????????############## #???######?????????????? | | ???????????????????????# *#?? #?????????????? | | ???????????????????????# #?? #?????????????? | | ???????????????????????# #? #?????????????? | | ???????????????????????#cc#? #?????????????? | | ???????????????????????# # #?????????????? | | ???????????????????????# # #?????????????? | | ???????????????????????+ c/ #?????????????? | | ???????????????????????# @# #?????????????? | | ???????????????????????# # #?????????????? | | ???????????????????????# #?########?????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ???????????????????? ^ ??????????????????????? | | ??????????????????? !=* ?????????????????????? | | ??????????????????? !** ?????????????????????? | | ?????????????????? =* ?????????????????????? | | ????????????????? ?????????????????????? | | ????????????????? ????????????????????? | | ???????????????? ????????????????????? | | ??????????????????###########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 51 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 3 Corruption Containment 8 Armor Coverage 450 Weapon Cycling 25 Evasion (%) 71 Targeting Accuracy 28 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 32 Authchip Count 2 Item Schematics ----------------- Airjet | -9/Materials | Scanalyzed Riot Gun | -7/Zion | Free Enh. Flamer | -7/Zion | Free Phasing Sabre | -7/Zion | Free Tesla Rifle | -7/Zion | Archive Gravmag System | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Microactuators | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Imp. Dynamic Insulation System | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Imp. Lightning Gun | -6/Factory | Z-intel Prc. Rocket Launcher | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Hvy. Deuterium Engine | -6/Factory | Z-intel Thermal Defense Suite | -6/Factory | Z-intel Cld. Airjet | -6/Factory | Z-intel Cold Fusion Reactor | -6/Factory | Z-intel Prc. Assault Rifle | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Cld. Pulse Rifle | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Imp. VTOL Module | -6/Factory | Z-intel Hvy. Proton Cannon | -4/Factory | Z-intel Hvy. Gatling Laser | -4/Factory | Z-intel Exp. System Shield | -4/Factory | Z-intel Adv. Energy Well | -4/Factory | Z-intel Exp. Field Recycling Unit | -4/Factory | Z-intel Neutron Cannon | -4/Factory | Z-intel Exp. Melee Analysis Suite | -4/Factory | Z-intel Stealth Drone Bay | -4/Factory | Z-intel Hvy. Neutron Cannon | -4/Factory | Z-intel Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive M-28 Smith | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive R-06 Scavenger | -3/Testing | Z-intel A-27 Freighter | -3/Testing | Z-intel R-10 Processor | -3/Testing | Z-intel Fabricated ------------ Cld. Airjet | x1 | -6/Factory | Authchip Cld. Airjet | x1 | -5/Factory | Authchip Repaired ---------- Katana | 54% | -9/Materials Gyrokinetic Inverter | 38% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Freeware Friend Of Zion Party Time Challenges ------------ None Game ------ Seed PiercingNetworkRipper Manual? 0 Play Time 02:22:27 Cumulative 72.9 hours Start 2025.07.09 @ 22:52:04 End 2025.07.10 @ 01:26:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 42 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: abb5be33-1a47-49ad-9848-b5c296ac134e