Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.29 @ 21:02:18 Player: Exp. Geonium Core Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (10) 50 Value Destroyed (368) 368 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 2768 Bonus ------- Follower Combat Kills 70 Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Rolling (150) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Wheel > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Improved Terrain Scan Processor > --- WEAPON (3) ------- Small Laser Assault Rifle > --- INVENTORY (20) --- Ion Engine Light Treads Light Treads Light Treads Light Treads Heat Sink High-capacity Storage Unit Advanced Sensor Array Skeleton Box Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Improved Terrain Scan Processor > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Light Treads Heat Sink High-capacity Storage Unit Advanced Sensor Array Skeleton Box Improved Datajack [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 2 | . . 2 . . . . Weapon 1 | . . . . . . 1 Parts Attached 22 | . 5 6 2 3 6 . Power 1 | . . . . . 1 . Engine . | . . . . . . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 7 | . 3 2 1 . 1 . Treads 5 | . 2 2 . . 1 . Leg . | . . . . . . . Wheel 2 | . 1 . 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | . 1 2 1 3 1 . Device 4 | . . 2 1 1 . . Storage 3 | . 1 . . 2 . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 6 | . 1 2 . . 3 . Energy Gun 4 | . 1 2 . . 1 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 1 | . . . . . 1 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . Parts Lost 7 | . . 4 2 . 1 . Power 1 | . . . 1 . . . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon 5 | . . 4 . . 1 . Highest Loss Streak 2 | . . 2 2 . 1 . Average Slot Usage (%) 76 | . 95 84 72 66 78 81 Engine 4 | . 14 11 8 . . . Treads 11 | . 15 11 11 11 11 9 Wheel 10 | . 10 11 9 11 11 9 Device 13 | . . 9 22 22 11 9 Storage 22 | . 24 22 22 22 22 18 Processor 2 | . . . . . 10 9 Energy Gun 4 | . 14 9 . . 2 9 Energy Cannon 1 | . . . . . 6 . Ballistic Gun 4 | . 14 9 . . 2 9 Naked Turns . | . . . . . . . Heaviest Build 73 | 12 45 47 43 67 73 73 Greatest Support 40 | 20 40 20 10 10 10 10 Greatest Overweight (x) 7 | . 4 4 4 6 7 7 Average Overweight (x) 4 | . 3 3 3 3 6 7 Largest Inventory Capacity 20 | . 14 14 14 20 20 20 Average Capacity 15 | . 11 14 14 14 20 20 Most Carried 11 | . 6 7 7 8 11 10 Average Carried 7 | . 5 6 6 6 10 10 Final Capacity 20 | 6 14 14 14 20 20 20 Final Carried 10 | 6 6 7 6 8 10 10 Class Distribution -------------------- 69% | Mutant 30% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Matter Collected 417 | 200 57 57 . . 103 . Remotely . | . . . . . . . Salvage Created 421 | . 122 246 . . 53 . Parts 21 | . 7 11 . . 3 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 10 | . 3 6 . . 1 . Guns 9 | . 3 6 . . . . Cannons 1 | . . . . . 1 . Classes Destroyed 3 | . 1 2 . . . . Grunt 7 | . 3 4 . . . . Brawler 2 | . . 1 . . 1 . Sentry 1 | . . 1 . . . . Best Kill Streak 3 | . 2 3 . . 1 . Combat Bots Only 3 | . 2 3 . . 1 . Max Kills in Single Turn 1 | . 1 1 . . 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Damage Taken 1028 | . 109 798 36 . 85 . Core 179 | . . 162 . . 17 . Absorbed by Shields . | . . . . . . . Core Remaining (%) 85 | 100 100 . . . 55 . Volleys Fired 39 | . 7 29 . . 3 . Largest 2 | . 2 2 . . 1 . Hottest 85 | . 85 85 . . 75 . Shots Fired 69 | . 14 52 . . 3 . Gun 66 | . 14 52 . . . . Cannon 3 | . . . . . 3 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 36 | . 7 29 . . . . Thermal 28 | . 2 23 . . 3 . Explosive . | . . . . . . . Electromagnetic 5 | . 5 . . . . . Robot Hit Streak 9 | . 3 9 . . . . Robot Miss Streak 2 | . 1 2 . . 2 . Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 45 | . 10 35 . . . . Core Hits 24 | . 8 15 . . 1 . Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 540 | . 108 382 . . 50 . Guns 483 | . 108 375 . . . . Cannons 50 | . . . . . 50 . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 7 | . . 7 . . . . Kinetic 194 | . 54 140 . . . . Thermal 301 | . 16 235 . . 50 . Explosive . | . . . . . . . Electromagnetic 38 | . 38 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 2 | . . 2 . . . . Targets Rammed 2 | . . 2 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 312 | . 88 312 . . 36 . Average Temperature 82 | . 50 97 . . 16 . Received Heat Transfer 507 | . 60 381 21 . 45 . Effects 2 | . . 2 . . . . Interference 2 | . . 2 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 657 | . 37 546 . . 74 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Peak Influence 211 | . 110 211 84 . 46 17 Initial 84 | . . 46 84 . . 17 Average 61 | . 63 133 77 . 8 17 Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 96 | . 100 87 100 . 100 100 Level 1 3 | . . 12 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 2 . . . 1 Investigation 1 | . . . . . . 1 Extermination . | . . . . . . . Reinforcement 3 | . 1 2 . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Distress Signals 2 | . . . . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 33 | . 8 15 2 . 3 5 Peak Tracking Total 6 | . 5 6 2 . 3 4 Tactical Retreats . | . . . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Machines Accessed 4 | . . 2 . 2 . . Terminals 2 | . . 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 14 | . . 6 . 8 . . Successful 11 | . . 3 . 8 . . Failed 3 | . . 3 . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 5 | . . 1 . 4 . . Terminals 6 | . . 6 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . . 3 . 8 . . Record 8 | . . . . 8 . . Prototype ID Bank 1 | . . 1 . . . . Terminal Index 1 | . . 1 . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . 2 . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired 2 | . . . . 2 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 2 1 Highest-Rated Group 29 | . . . . 29 29 21 Highest-Rated Ally 21 | . . . . 21 21 21 Total Orders . | . . . . . . . Ally Attacks 7 | . . . . . 7 . Total Damage 144 | . . . . . 144 . Kills 2 | . . . . . 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Turns Passed 1519 | . 183 283 79 547 392 35 Spaces Moved 1069 | 1 123 134 66 472 250 23 Core . | . . . . . . . Treads 11 | . 3 8 . . . . Legs 12 | 1 11 . . . . . Wheels 1046 | . 109 126 66 472 250 23 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 90 | 120 90 120 110 110 140 150 Average Speed 123 | 120 118 124 116 111 147 150 Slowest Speed 200 | 120 160 200 120 140 150 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 2 31 23 13 62 58 7 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 1 | . . . . . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 1 | . . . . . 1 . Melee . | . . . . . . . Projectile 1 | . . . . . 1 . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Total 1198 | . 148 199 68 491 269 23 Wait 44 | . 7 29 . . 8 . Move 1063 | . 122 133 65 471 249 23 Hop . | . . . . . . . Pick Up 7 | . 3 . . 2 2 . Fast Attach 10 | . 1 3 1 2 3 . Attach 4 | . . 1 1 . 2 . Detach 1 | . . . . . 1 . Swap 8 | . 4 2 . 1 1 . Drop 8 | . 4 . 1 3 . . Fire 39 | . 7 29 . . 3 . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . 2 . . . . Escape Stasis . | . . . . . . . Rewire 12 | . . . . 12 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 12) 184 | -10/Materials | Entered another Materials area 184 | -9/Materials | Evolved 2 slots: Utility x2 305 | -9/Materials | Build established: Mutant 409 | -9/Materials | Discovered new exit (range 15) 467 | -9/Materials | Entered Mines 470 | -9/Mines | Identified exit to Exiles 511 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 514 | -9/Mines | Found Prototype Device 514 | -9/Mines | Identified Exp. Sensor Array 542 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 546 | -9/Mines | Entered Exiles 546 | -9/Exiles | Found Exiles lab destroyed 561 | -9/Exiles | Discovered new exit (range 15) 883 | -9/Exiles | Opened EX-Vault 887 | -9/Exiles | Found Prototype Device 887 | -9/Exiles | Identified Skeleton Box 983 | -9/Exiles | Discovered new exit (range 14) 1093 | -9/Exiles | Entered Mines 1093 | -8/Mines | Accompanied by 2 allies 1350 | -8/Mines | Build established: Hauler-Mutant 1461 | -8/Mines | Discovered new exit (range 15) 1485 | -8/Mines | Entered Materials 1485 | -8/Materials | Accompanied by 1 ally 1485 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1520 | -8/Materials | Self-destructed Last Messages --------------- 01412_ Acquired 30 matter. 01414_ Slug penetrates G-47 Trooper. 01414_ G-47 Trooper destroyed. 01414_ R-06 Scavenger collects Lgt. Armor Plating. 01415_ Acquired 35 matter. 01417_ G-47 Trooper destroyed. 01424_ Acquired Lgt. Nuclear Core. 01425_ Acquired 20 matter. 01427_ R-06 Scavenger collects Hammer. 01431_ R-06 Scavenger collects Aluminum Leg. 01461_ EXIT=FOUND PARAMETERS=PROPULSION_1,WEAPON_1 LOCATION=UNKNOWN GOAL=ESCAPE 01506_ Connecting with Terminal... 01506_ Current location identified: Materials 01513_ Commando 2a triggered Alarm Trap. 01513_ An alarm sounds. 01513_ ALERT: Alarm triggered, dispatching investigation squad. 01517_ W-25 Informer sends out distress signal. 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