Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.17 @ 08:23:59 Player: LegoMDS Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (106) 530 Value Destroyed (3699) 3699 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (633) 633 TOTAL SCORE: 10222 Bonus ------- High Alert Combat Kills 130 Follower Combat Kills 208 Registered with UFD 300 Friendly Fire -5 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Weapon Mount Improved Kinecellerator Advanced ECM Suite Advanced Phase Shifter Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg Nuclear Pulse Thruster Biomechanical Wings > --- UTILITY ---------- Power Amplifier Cryofiber Web Advanced Cooling System Improved Targeting Computer Improved Target Analyzer Improved Reaction Control System Hacking Suite > --- WEAPON ----------- Enhanced Gauss Cannon Improved Datajack Shock Maul > --- INVENTORY -------- Weapon Mount Improved Kinecellerator Advanced ECM Suite Graphene Brace [Rating: 89] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Propulsion Cesium-ion Thruster Leg Flexi-carbon Leg Hover Unit Combat Linear Gravjet Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Cooling System Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Proton Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Shock Maul Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Was Slots Evolved 12 | . . . 2 . . . 6 2 2 . Power 1 | . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . . 2 . 1 . Utility 5 | . . . 1 . . . 2 1 1 . Weapon 2 | . . . . . . . 1 1 . . Parts Attached 122 | 6 10 13 13 12 . 2 26 30 6 4 Power 17 | 1 . 2 2 3 . 1 3 4 1 . Engine 11 | 1 . 2 2 1 . 1 2 2 . . Core 6 | . . . . 2 . . 1 2 1 . Reactor . | . . . . . . . . . . . Propulsion 37 | 2 4 2 5 2 . 1 10 9 1 1 Treads . | . . . . . . . . . . . Leg 16 | 2 . . . . . . 9 5 . . Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 Flight 20 | . 4 2 5 2 . 1 1 4 1 . Utility 36 | 1 4 5 3 1 . . 8 9 3 2 Device 28 | . 2 5 2 . . . 7 7 3 2 Storage 1 | 1 . . . . . . . . . . Processor 2 | . . . . 1 . . . 1 . . Hackware 3 | . . . 1 . . . 1 1 . . Protection 2 | . 2 . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 32 | 2 2 4 3 6 . . 5 8 1 1 Energy Gun 10 | 2 1 1 1 1 . . 1 2 . 1 Energy Cannon 1 | . . . . . . . . 1 . . Ballistic Gun 8 | . 1 1 1 3 . . 1 1 . . Ballistic Cannon 5 | . . . . . . . 1 4 . . Launcher 1 | . . 1 . . . . . . . . Special Weapon 4 | . . 1 1 2 . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . Unidentified Prototypes 6 | . . . 1 2 . . 2 1 . . Parts Lost 33 | . . 3 3 . . . 7 8 8 4 Power 6 | . . 1 1 . . . 1 1 1 1 Propulsion 9 | . . 1 1 . . . 3 1 3 . Utility 10 | . . 1 . . . . 3 2 1 3 Weapon 8 | . . . 1 . . . . 4 3 . Highest Loss Streak 8 | . . 2 1 . . . 3 2 8 4 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 96 99 90 99 100 100 91 96 86 29 Engine 6 | . 14 13 10 6 . 9 5 4 . . Core 4 | . . . . 4 11 1 5 5 8 3 Leg 10 | . 22 . . . . . 23 23 20 . Flight 19 | . 5 28 32 32 33 33 3 4 9 3 Device 16 | . 10 28 22 16 11 11 22 16 20 9 Processor 7 | . . . . 5 11 11 6 9 10 6 Hackware 6 | . . . 4 11 11 11 2 6 5 3 Energy Gun 9 | . 22 14 13 10 11 11 5 4 . . Ballistic Gun 7 | . 5 13 2 10 11 11 2 3 . . Ballistic Cannon 1 | . . . . . . . 4 5 4 . Impact Weapon 1 | . . . . . . . 4 5 4 . Peak Build Rating 89 | 6 9 14 24 26 26 28 69 87 89 63 Average Rating 39 | 4 6 12 15 25 26 27 54 78 82 32 On Entrance 28 | . 6 9 11 24 26 26 28 59 75 48 Naked Turns 33 | . . . . . . . . . . 33 Heaviest Build 49 | 11 14 9 13 18 13 17 38 49 38 11 Greatest Support 91 | 20 20 8 15 15 15 15 91 87 72 36 Greatest Overweight (x) 4 | . 1 1 1 1 4 1 2 2 . 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 7 5 5 5 5 5 5 5 5 5 Most Carried 8 | 4 8 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 4 4 4 4 5 5 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 5 5 5 5 4 5 Class Distribution -------------------- 24% | Commander-Mutant 16% | Mutant 16% | Hacker-Mutant 11% | Commander-Sprinter 8% | Scavenger-Mutant 6% | Scavenger-Gunner 4% | Hacker-Sprinter 4% | Hacker-Gunner 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Sprinter | -9/Materials Hacker-Sprinter | -9/Storage Commander-Sprinter | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Gunner | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Resources | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Was Matter Collected 2299 | 224 151 174 137 299 22 20 462 663 147 . Remotely . | . . . . . . . . . . . Salvage Created 3500 | . 246 408 142 485 114 . 890 957 258 . Parts 200 | . 22 33 17 35 5 . 38 43 7 . Haulers Intercepted 3 | . . . 1 1 1 . . . . . Recyclers Shooed 2 | . 1 . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Was Combat Hostiles Destroyed 90 | . 8 15 6 11 2 . 17 24 7 . Melee 6 | . . . . . . . 4 . 2 . Guns 61 | . 8 14 5 11 2 . 8 13 . . Cannons 16 | . . . . . . . 5 10 1 . AOE 2 | . . 1 1 . . . . . . . Classes Destroyed 13 | . 3 2 3 . 2 . 2 1 . . Builder 1 | . . . . . . . . 1 . . Tunneler 2 | . . 2 . . . . . . . . Hauler 3 | . . . 1 1 1 . . . . . Recycler 1 | . . . . . . . 1 . . . Operator 3 | . . . 2 . . . 1 . . . Watcher 7 | . 2 . 1 1 . . 1 1 1 . Swarmer 35 | . 5 6 5 2 . . 4 8 5 . Grunt 28 | . 3 8 . 1 . . 10 6 . . Protector 1 | . . . . . 1 . . . . . Sentry 10 | . . . 1 8 . . 1 . . . Hunter 5 | . . . . . . . 1 2 2 . Programmer 10 | . . . . . 1 . 1 8 . . Assembled 1 | . . 1 . . . . . . . . Best Kill Streak 6 | . 3 6 5 5 3 . 4 6 5 . Combat Bots Only 6 | . 3 4 3 3 2 . 4 6 5 . Max Kills in Single Turn 2 | . 1 2 1 1 1 . 1 2 1 . Gunslinging . | . . . . . . . . . . . Exploded 1 | . . 1 1 . . . . . . . Melee 1 | . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Was Hostile Shots Fired 624 | . 46 44 28 27 1 . 179 167 105 27 Missed 210 | . 17 12 11 12 1 . 66 45 46 . Damage Taken 5927 | . 193 298 150 209 . . 1389 1822 751 1115 Core 1659 | . 58 58 24 28 . . 145 155 78 1113 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 1644 | . 65 94 45 57 . . 389 515 212 267 Regen/Repaired (Parts) 118 | . . . . 40 . 60 18 . . . Core Remaining (%) 81 | 100 . 53 . . . 87 82 84 . . Volleys Fired 204 | . 28 27 19 33 3 . 39 45 10 . Largest 3 | . 2 2 2 2 2 . 3 3 1 . Hottest 186 | . 90 70 140 100 90 . 133 186 57 . Shots Fired 415 | . 54 54 36 56 6 . 89 110 10 . Gun 334 | . 54 52 26 53 6 . 75 68 . . Cannon 66 | . . . . . . . 14 42 10 . Launcher 3 | . . 2 1 . . . . . . . Special 12 | . . . 9 3 . . . . . . Kinetic 213 | . 15 25 6 28 3 . 51 75 10 . Thermal 196 | . 36 27 29 28 3 . 38 35 . . Explosive 3 | . . 2 1 . . . . . . . Electromagnetic 3 | . 3 . . . . . . . . . Robot Hit Streak 38 | . 7 16 21 16 7 . 27 38 3 . Robot Miss Streak 5 | . 5 4 4 5 1 . 5 5 4 . Penetration Max . | . . . . . . . . . . . Secondary Targets 8 | . 2 3 . . . . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 1 . . Shots Hit Robots 347 | . 33 41 29 47 4 . 86 91 16 . Core Hits 247 | . 13 26 19 44 11 . 76 54 2 2 Critical Kills 4 | . . . . . . . 3 1 . . Critical Parts Destroyed 7 | . . . . 1 . . . 3 3 . Critical Strikes 23 | . . . 2 1 . . 5 10 5 . Burn 3 | . . . 2 . . . . 1 . . Destroy 4 | . . . . 1 . . . 3 . . Blast 9 | . . . . . . . 2 5 2 . Smash 7 | . . . . . . . 3 1 3 . Melee Attacks 33 | . . . . . . . 9 6 18 . Impact 31 | . . . . . . . 7 6 18 . Slashing 2 | . . . . . . . 2 . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8040 | . 423 769 472 811 102 . 2014 2538 779 132 Guns 4853 | . 423 660 277 811 102 . 1250 1330 . . Cannons 1457 | . . . . . . . 300 1048 109 . Explosions 224 | . . 109 115 . . . . . . . Melee 1275 | . . . . . . . 464 160 651 . Ramming 151 | . . . . . . . . . 19 132 Kinetic 3646 | . 93 411 68 361 60 . 804 1740 109 . Thermal 2702 | . 288 249 289 450 42 . 746 638 . . Explosive 224 | . . 109 115 . . . . . . . Electromagnetic 42 | . 42 . . . . . . . . . Impact 1211 | . . . . . . . 400 160 651 . Slashing 64 | . . . . . . . 64 . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 4 2 5 Average Corruption 2 | . . . . . . . . 3 1 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 16 | . . . . . . . . 14 . 2 Message Errors 5 | . . . . . . . . 5 . . Matter Fused 5 | . . . . . . . . 4 . 1 Heat Flow Errors 3 | . . . . . . . . 2 . 1 Misfires 1 | . . . . . . . . 1 . . Alerts 1 | . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 497 | . . . 13 . . . 89 121 274 . Projectiles 40 | . . . 8 . . . 11 21 . . Explosions 5 | . . . 5 . . . . . . . Melee 452 | . . . . . . . 78 100 274 . Knockbacks 31 | . . . . . . . 5 22 4 . Impact 8 | . . . . . . . 2 2 4 . Kinetic 23 | . . . . . . . 3 20 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 60 | . . . . . . . . . . 60 Shots . | . . . . . . . . . . . Rammed 36 | . . . . . . . . . . 36 Targets Rammed 39 | . . . . . . . . . 3 36 Kicked 3 | . . . . . . . . . 3 . Crushed . | . . . . . . . . . . . Highest Temperature 319 | . 319 . 56 22 8 . . 269 . 214 Average Temperature 91 | . 161 . 19 10 6 . . 103 . 128 Received Heat Transfer 1204 | . 60 159 63 51 . . 579 292 . . Effects 3 | . 2 . . . . . . 1 . . Energy Bleed 1 | . 1 . . . . . . . . . Interference 1 | . . . . . . . . 1 . . Short Circuit 1 | . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . 2 2 4 . Combat Hostiles 5 | . . . . . . . . 1 4 . Parts Fried 21 | . 1 . . . . . 5 4 11 . Impact Corruptions 19 | . . . . . . . 3 3 13 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . . . . 2 1 . . Heat Transferred 5661 | . 733 550 1190 550 70 . 1215 1353 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Was Peak Influence 649 | . 155 207 311 649 295 . 338 468 243 64 Initial 157 | . . 35 67 111 157 . . 142 71 64 Average 172 | . 58 110 169 365 172 . 114 235 143 42 Maximum Alert Level 2 | . . 1 1 2 1 . 1 2 1 . Low Security (%) 71 | 100 100 98 90 34 64 . 86 47 72 100 Level 1 21 | . . 1 9 5 35 . 13 48 27 . Level 2 7 | . . . . 60 . . . 4 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . . . . 4 . . 6 5 1 . Investigation 2 | . . . . . . . 2 . . . Extermination 6 | . . . . . . . 2 3 1 . Reinforcement 4 | . . . . 1 . . 1 2 . . Assault . | . . . . . . . . . . . Garrison 4 | . . . . 3 . . 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Was Distress Signals 6 | . . . 2 2 . . 2 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 137 | . 14 15 11 18 4 . 31 27 11 6 Peak Tracking Total 8 | . 4 3 6 4 2 . 8 5 6 6 Tactical Retreats 8 | . . 1 1 . . . 4 . 2 . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Was Traps Triggered 4 | . . 1 . 2 . . . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 3 | . . . . 3 . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . Triggered 2 | . . . . . . . . 2 . . Most Traps Carried 1 | . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Was Machines Disabled 4 | . . . . 3 . . 1 . . . Max in Single Turn 1 | . . . . 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Was Machines Accessed 34 | . 6 1 1 7 4 7 5 3 . . Terminals 20 | . 5 . 1 6 4 . 1 3 . . Fabricators 1 | . . . . . . . 1 . . . Repair Stations 2 | . . . . 1 . . 1 . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 89 | . 11 1 2 19 10 24 14 8 . . Successful 65 | . 8 1 1 14 4 24 7 6 . . Failed 24 | . 3 . 1 5 6 . 7 2 . . Catastrophic 1 | . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . Terminals 46 | . 10 . 2 14 10 . 2 8 . . Fabricators 1 | . . . . . . . 1 . . . Repair Stations 8 | . . . . 5 . . 3 . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 5 | . . . . . . . 5 . . . Garrison Access 3 | . . . . . . . 3 . . . Terminal Hacks 54 | . 7 1 1 10 4 24 1 6 . . Record 24 | . . . . . . 24 . . . . Part Schematic 2 | . . . . . 1 . . 1 . . Prototype ID Bank 7 | . 2 . . 1 2 . 1 1 . . Open Door 3 | . . 1 . 2 . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . Emergency Access Points 2 | . 1 . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . Disarm Traps 2 | . . . . 2 . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . Hauler Manifests 4 | . 1 . . 1 . . . 2 . . Registered Components 1 | . 1 . . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . Zone Layout 4 | . 1 . . 2 . . . 1 . . Fabricator Hacks 1 | . . . . . . . 1 . . . Network Status 1 | . . . . . . . 1 . . . Repair Station Hacks 6 | . . . . 4 . . 2 . . . Scan Component 3 | . . . . 2 . . 1 . . . Repair 3 | . . . . 2 . . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . Insert Component 2 | . . . . . . . 2 . . . Analyze 1 | . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 2 . 1 4 3 . 4 1 . . Full Trace Events 3 | . . . 1 . . . 2 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . 1 1 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . . 2 . . 1 . . . Time 114 | . . . . 76 . . 38 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Damaged 1 | . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Was Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 19 | . . . . . 19 . . . . . Allies Hacked 1 | . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Was Total Allies 30 | . . . . 10 19 . . . . 1 Largest Group 17 | . . . . 10 17 10 10 . . 1 Highest-Rated Group 224 | . . . . 88 224 132 132 . . 46 Highest-Rated Ally 46 | . . . . 16 34 34 34 . . 46 Total Orders 3 | . . . . . 3 . . . . . COLLECT 3 | . . . . . 3 . . . . . Ally Attacks 72 | . . . . 38 21 . 3 . . 10 Total Damage 1468 | . . . . 611 589 . 67 . . 201 Kills 15 | . . . . 6 8 . 1 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Was Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Was Turns Passed 6430 | 63 522 557 228 547 603 1509 782 1140 379 100 Spaces Moved 5301 | 47 452 336 270 510 523 1686 481 678 233 85 Core 37 | 10 . . . . 25 . . . . 2 Treads . | . . . . . . . . . . . Legs 1466 | 37 237 . . . . . 367 588 233 4 Wheels . | . . . . . . . . . . . Hover 79 | . . . . . . . . . . 79 Flight 3719 | . 215 336 270 510 498 1686 114 90 . . Fastest Speed 29 | 50 32 32 29 29 29 29 29 120 120 60 Average Speed 79 | 105 79 61 30 45 40 79 110 125 120 64 Slowest Speed 250 | 120 120 112 112 109 250 109 195 204 120 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 16 | . 1 1 1 9 1 3 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 48 | 3 84 66 26 82 97 92 14 17 8 43 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 2 | . 1 . 1 . . . . . . . Unknown Exits Taken 7 | 1 . 1 . 1 1 1 1 1 . . Scrap Searched 7 | . . 1 . . . 6 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 48 | . . 21 10 . . . 3 4 10 . Melee . | . . . . . . . . . . . Projectile 17 | . . . . . . . 3 4 10 . AOE 31 | . . 21 10 . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Was Total 7080 | 60 567 633 378 762 909 1853 647 853 287 131 Wait 1140 | . 53 243 64 174 290 162 70 73 11 . Move 5262 | 46 449 333 267 492 520 1680 480 677 233 85 Hop 14 | . 1 1 1 8 1 2 . . . . Pick Up 61 | 8 13 6 5 1 1 3 8 10 4 2 Fast Attach 36 | . 1 3 2 5 . 1 15 7 . 2 Attach 38 | 6 4 3 4 . . . 5 10 4 2 Detach 6 | . 1 . . . . . 1 3 . 1 Swap 49 | . 5 7 8 7 . 1 6 13 2 . Drop 68 | . 12 9 8 6 1 4 14 9 2 3 Fire 204 | . 28 27 19 33 3 . 39 45 10 . Melee 33 | . . . . . . . 9 6 18 . Ram 36 | . . . . . . . . . . 36 Kick 3 | . . . . . . . . . 3 . Crush . | . . . . . . . . . . . Escape Stasis 36 | . . . . 36 . . . . . . Rewire 93 | . . . . . 93 . . . . . Trap 1 | . . 1 . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -4/Factory -4/Waste History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Identified exit to Mines 342 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 9) 572 | -10/Materials | Discovered new exit (range 5) 586 | -10/Materials | Entered Mines 606 | -10/Mines | Found a hidden stash of uninstalled traps 642 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 671 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 698 | -10/Mines | Excavation squad dispatched 698 | -10/Mines | A large section of the Mines collapsed 948 | -10/Mines | Excavation squad dispatched 1125 | -10/Mines | Discovered new exit (range 7) 1143 | -10/Mines | Entered Materials 1143 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1337 | -9/Materials | Identified exit to Mines 1337 | -9/Materials | Identified exit to Storage 1371 | -9/Materials | Entered Storage 1387 | -9/Storage | Garrison activated, responded to threat 1406 | -9/Storage | Learned location of Armory (-3) 1430 | -9/Storage | Discovered new exit (range 10) 1545 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1603 | -9/Storage | Discovered new exit (range 9) 1701 | -9/Storage | Lost 3 allies 1862 | -9/Storage | Repaired Cesium-ion Thruster 1901 | -9/Storage | Repaired Cesium-ion Thruster 1911 | -9/Storage | Used back door to open Recycling access 1918 | -9/Storage | Entered Recycling 2110 | -9/Recycling | P-60 Hacker assimilated allied Commando 2a 2229 | -9/Recycling | Discovered new exit (range 6) 2267 | -9/Recycling | Scanned before Scraplab entrance 2388 | -9/Recycling | Discovered new exit (range 3) 2489 | -9/Recycling | Build established: Commander-Sprinter 2521 | -9/Recycling | Entered Scraptown 2521 | -9/Scraptown | Accompanied by 10 allies 2600 | -9/Scraptown | Discovered new exit (range 7) 2621 | -9/Scraptown | Visited TADAMA 2634 | -9/Scraptown | Visited SPCMW 2639 | -9/Scraptown | Visited Cyclists 2645 | -9/Scraptown | Visited Fellowship of the Rings 2653 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2656 | -9/Scraptown | Visited UFD Registry 2656 | -9/Scraptown | Registered with UFD as "Dualblaster" 2663 | -9/Scraptown | Visited Supply Room 2680 | -9/Scraptown | Entered Cyclist Reading Room 2698 | -9/Scraptown | Visited Junk Repository 2824 | -9/Scraptown | Visited Observation Area 3005 | -9/Scraptown | Visited Scrap Suit Storage 3031 | -9/Scraptown | Build established: Commander-Mutant 3075 | -9/Scraptown | Visited Research Penetration Think Tank 3150 | -9/Scraptown | Visited Supply Room 3167 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3175 | -9/Scraptown | Found DCF Scrap (29 items) 3221 | -9/Scraptown | Discovered new exit (range 3) 3312 | -9/Scraptown | Visited Botcube Research 3342 | -9/Scraptown | Visited Abandonware Association 3354 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 3358 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 3358 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 3385 | -9/Scraptown | Visited Cartography Club 3591 | -9/Scraptown | Visited CR-KLE's Repair Center 3637 | -9/Scraptown | CR-KLE repaired 2 parts 3665 | -9/Scraptown | Visited Cave Peace 4030 | -9/Scraptown | Entered Factory 4030 | -6/Factory | Accompanied by 10 allies 4030 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 4124 | -6/Factory | Lost 7 allies 4141 | -6/Factory | Lost 3 parts (2n1u) 4490 | -6/Factory | Repaired Cryofiber Web 4564 | -6/Factory | Build established: Scavenger-Mutant 4767 | -6/Factory | Garrison activated, responded to threat 4777 | -6/Factory | Spotted B-75 Beast 4797 | -6/Factory | Discovered new exit (range 12) 4812 | -6/Factory | Entered another Factory area 4812 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5577 | -5/Factory | Build established: Hacker-Mutant 5685 | -5/Factory | Cargo convoy interrupted 5934 | -5/Factory | Discovered new exit (range 4) 5952 | -5/Factory | Entered another Factory area 5952 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6331 | -4/Factory | Sucked down chute 6331 | -4/Factory | Entered Waste 6332 | -4/Waste | Met a frightened Derelict 6356 | -4/Waste | Lost 8 parts (1p3n1u3w) 6357 | -4/Waste | Spotted C-40 Crusher 6359 | -4/Waste | Spotted C-40 Crusher 6365 | -4/Waste | Found Broken Adv. Force Booster 6380 | -4/Waste | Spotted C-40 Crusher 6381 | -4/Waste | Spotted C-40 Crusher 6382 | -4/Waste | Spotted C-40 Crusher 6383 | -4/Waste | Spotted C-40 Crusher 6392 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6395 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6395 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6398 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6411 | -4/Waste | Core integrity fell below 50% 6424 | -4/Waste | Core integrity fell below 20% 6429 | -4/Waste | Lost 4 parts (1p3u) 6431 | -4/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 9 Matter crushed. Slammed into C-40 Crusher. Destabilizing: System corrupted (+1). Slammed into C-40 Crusher. Destabilizing: System corrupted (+2). 4 Matter crushed. 3 Matter crushed. Slammed into C-40 Crusher. 5 Matter crushed. 2 Matter crushed. Slammed into C-40 Crusher. 5 Matter crushed. 2 Matter crushed. Slammed into C-40 Crusher. 4 Matter crushed. 2 Matter crushed. 5 Matter crushed. Slammed into C-40 Crusher. 4 Matter crushed. 6 Matter crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????######?????????????????????????? | | ??????? ???????# #?????????????????????????? | | ??????# #??????# #?????????????????????????? | | ??????# #??????# #?????????????????????????? | | ??????# #??????# #?????????????????????????? | | ????### ######## #?????????????????????????? | | ????# #?????????????????????????? | | ????# ? #?????????????????????????? | | ????? ??? #?????????????????????????? | | ?????? ????? #?????????????????????????? | | ??????# #??????# #?????????????????????????? | | ####??# #??????# #?????????????????????????? | | #??# #??????# #???????????#?????????????? | | #??# #??????# #????????? #?????????????? | | #### ######## ######## ##????????????? | | CC%@CC ????????? | | = CCCCCC ????????? | | *= CCCCCC ????????? | | CC CC ?????????? | | #### ######## ######## #####?????????? | | #??# #??????# #???????? #?????????????? | | #??# #??????# #????????? #?????????????? | | ####??# #??????# #???????????#?????????????? | | ????### =######## #?????????????????????????? | | ????# #?????????????????????????? | | ????# C #?????????????????????????? | | ????# #?????????????????????????? | | ????# ! #?????????????????????????? | | ????### ######## #?????????????????????????? | | ??????# #??????# #?????????????????????????? | | ??????# #??????# #?????????????????????????? | | ??????# #??????# #?????????????????????????? | | ??????# #??????# #?????????????????????????? | | ??????######??????######?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 36 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 65 Targeting Accuracy 26 Target Analysis 6 Kinecelleration 40 Offensive Hacking 30 Item Schematics ----------------- Plasma Cutter | -9/Recycling | Hacked Biomechanical Wings | -6/Factory | Scanalyzed Variable Charge Gun | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadCompositeSaw Manual? 0 Play Time 01:05:45 Cumulative 70.1 hours Start 2024.10.16 @ 14:16:06 End 2024.10.17 @ 08:23:59 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 88 Rogue 13 Adventurer 75 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 56 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 557d05f5-26b4-4b11-bdd3-3801fe55b542