Cogmind - Beta 14 --- EXPLORER MODE // 2024.09.16 @ 11:54:42 Player: SleepyBill Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (1101) 1101 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (45) 45 TOTAL SCORE: 2551 Bonus ------- High Alert Combat Kills 45 Cogmind --------- Core Integrity 0/400 Matter 64/300 Energy 250/250 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -9/Storage Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg (fused) Improved Aluminum Leg > --- UTILITY (2) ------ Signal Interpreter > --- WEAPON (3) ------- Autogun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Signal Interpreter Power Shielding > --- WEAPON ----------- Medium Laser Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine Aluminum Leg Light Cannon [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Signal Interpreter Processor Signal Interpreter Protection Power Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 3 | . 1 2 . Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 1 | . 1 . . Parts Attached 31 | 8 13 9 1 Power 5 | 1 1 2 1 Engine 5 | 1 1 2 1 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 5 4 . Treads . | . . . . Leg 9 | 2 3 4 . Wheel . | . . . . Hover . | . . . . Flight 2 | . 2 . . Utility 2 | 2 . . . Device . | . . . . Storage . | . . . . Processor 1 | 1 . . . Hackware . | . . . . Protection 1 | 1 . . . Artifact . | . . . . Weapon 13 | 3 7 3 . Energy Gun 4 | 2 2 . . Energy Cannon . | . . . . Ballistic Gun 6 | 1 4 1 . Ballistic Cannon 1 | . . 1 . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . 2 10 2 Power 4 | . . 3 1 Propulsion 4 | . 1 3 . Utility 1 | . . . 1 Weapon 5 | . 1 4 . Highest Loss Streak 7 | . 1 7 2 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 96 85 72 Engine 12 | . 11 14 15 Leg 21 | . 19 25 30 Flight 3 | . 5 . . Processor 11 | . 12 10 10 Protection 10 | . 12 10 7 Energy Gun 15 | . 21 7 . Ballistic Gun 7 | . 6 8 10 Launcher 5 | . 5 7 . Peak Build Rating 10 | 7 8 10 10 Average Rating 7 | 3 7 8 9 On Entrance 6 | . 7 8 9 Naked Turns . | . . . . Heaviest Build 14 | 8 11 13 14 Greatest Support 33 | 20 20 33 33 Greatest Overweight (x) 2 | . 2 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 3 5 5 1 Average Carried 3 | . 4 3 . Final Capacity 5 | 5 5 5 5 Final Carried 5 | 3 5 . . Class Distribution -------------------- 71% | Hacker-Tank 28% | Hacker-Mutant Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Tank | -9/Materials Hacker-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 703 | 254 240 146 63 Remotely . | . . . . Salvage Created 1223 | 76 349 733 65 Parts 85 | 3 21 54 7 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 33 | 1 12 18 2 Guns 21 | 1 7 11 2 Cannons 1 | . . 1 . AOE 11 | . 5 6 . Classes Destroyed 9 | 2 2 5 . Worker 1 | . . 1 . Builder 1 | . . 1 . Tunneler 1 | 1 . . . Recycler 1 | . . 1 . Watcher 4 | . 3 1 . Swarmer 9 | . 4 4 1 Grunt 19 | 1 8 9 1 Brawler 1 | . . 1 . Sentry 4 | . . 4 . Best Kill Streak 6 | 2 3 6 2 Combat Bots Only 5 | 1 3 5 2 Max Kills in Single Turn 3 | 2 2 3 1 Gunslinging . | . . . . Exploded 2 | . 2 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 247 | 6 28 164 49 Missed 62 | 3 6 39 14 Damage Taken 1444 | 20 184 1047 193 Core 425 | 7 14 379 25 Absorbed by Shields . | . . . . Redirected to Shielding 41 | . 10 28 3 Ignored by Resistances 858 | 13 115 596 134 Core Remaining (%) 94 | 97 91 . . Volleys Fired 78 | 4 23 34 17 Largest 3 | 2 3 3 1 Hottest 130 | 100 130 105 23 Shots Fired 184 | 8 65 93 18 Gun 150 | 8 57 67 18 Cannon 15 | . . 15 . Launcher 19 | . 8 11 . Special . | . . . . Kinetic 78 | . 11 49 18 Thermal 87 | 8 46 33 . Explosive 19 | . 8 11 . Electromagnetic . | . . . . Robot Hit Streak 26 | 5 18 26 9 Robot Miss Streak 2 | 1 2 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 135 | 6 48 66 15 Core Hits 70 | 3 24 39 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 2 3 . Burn 5 | . 2 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2226 | 76 795 1147 208 Guns 1292 | 76 476 532 208 Cannons 174 | . . 174 . Explosions 757 | . 319 438 . Melee . | . . . . Ramming 3 | . . 3 . Kinetic 634 | . 48 378 208 Thermal 832 | 76 428 328 . Explosive 757 | . 319 438 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 1 2 2 Average Corruption 1 | . 1 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . 3 1 2 Heat Flow Errors 1 | . 1 . . Energy Discharges 1 | . 1 . . Parts Fused 1 | . . . 1 Data Loss (major) 1 | . 1 . . Misfires 2 | . . 1 1 Overload Shots . | . . . . Overflow Damage 9 | . . 9 . Projectiles . | . . . . Explosions 9 | . . 9 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 13 | . 13 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 742 | 168 427 742 22 Average Temperature 158 | 88 122 222 10 Received Heat Transfer 825 | 18 117 594 96 Effects 29 | . 1 28 . Shutdowns 5 | . . 5 . Energy Bleed 5 | . . 5 . Interference 3 | . . 3 . Matter Decay 3 | . . 3 . Damage (minor) 3 | . 1 2 . Damage (major) 8 | . . 8 . Damage (core) 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | 2 3 2 . Heat Transferred 2812 | 222 1406 1184 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 574 | 25 249 574 105 Initial 70 | . 12 . 70 Average 165 | 4 134 286 74 Maximum Alert Level 2 | . 1 2 . Low Security (%) 61 | 100 62 41 100 Level 1 27 | . 37 22 . Level 2 10 | . . 35 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 3 3 . Investigation 5 | . 3 2 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | 1 15 28 6 Peak Tracking Total 6 | 1 3 6 5 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 7 | . 6 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 4 | . 1 3 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 13 | . 9 4 . Terminals 9 | . 7 2 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 3 | . 2 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 54 | . 38 16 . Successful 37 | . 26 11 . Failed 17 | . 12 5 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 46 | . 35 11 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 7 | . 3 4 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 32 | . 24 8 . Record 2 | . 2 . . Robot Analysis 1 | . . 1 . Prototype ID Bank 3 | . 1 2 . Branch Access Points 1 | . 1 . . Emergency Access Points 2 | . 1 1 . Recycling Unit Index 1 | . 1 . . Scanalyzer Index 1 | . 1 . . Alert Level 2 | . 2 . . Locate Traps 1 | . . 1 . Dispatch Records 4 | . 3 1 . Security Status 1 | . . 1 . Patrol Status 1 | . 1 . . Investigation Status 2 | . 2 . . Reinforcement Status 1 | . 1 . . Recall Investigation 2 | . 2 . . Hauler Manifests 1 | . 1 . . Registered Components 2 | . 1 1 . Zone Layout 4 | . 4 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Refit 1 | . . 1 . Recycling Unit Hacks 4 | . 2 2 . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . . 1 . Retrieve Components 2 | . 1 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 7 3 . Full Trace Events 8 | . 5 3 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 4 | . 1 3 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1479 | 117 825 445 92 Spaces Moved 1067 | 90 647 284 46 Core 77 | 29 . 48 . Treads . | . . . . Legs 828 | 61 485 236 46 Wheels . | . . . . Hover . | . . . . Flight 162 | . 162 . . Fastest Speed 37 | 50 37 100 120 Average Speed 112 | 97 112 116 120 Slowest Speed 200 | 120 200 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 7 71 37 7 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 119 | . 47 72 . Melee . | . . . . Projectile . | . . . . AOE 119 | . 47 72 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1204 | 112 693 330 69 Wait . | . . . . Move 1064 | 89 646 283 46 Hop . | . . . . Pick Up 23 | 10 9 3 1 Fast Attach 4 | . 4 . . Attach 22 | 8 5 8 1 Detach 1 | 1 . . . Swap 5 | . 4 1 . Drop 2 | . 2 . . Fire 78 | 4 23 34 17 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis 4 | . . . 4 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials (discovered 2 exits: *Sto x2) -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 81 | -11/Scrapyard | Identified exit to Materials 81 | -11/Scrapyard | Discovered exit to Materials (range 8) 118 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Evolved 1 slot: Weapon x1 268 | -10/Materials | Identified exit to Materials 268 | -10/Materials | Discovered exit to Materials (range 14) 396 | -10/Materials | Identified exit to Mines 532 | -10/Materials | Discovered exit to Materials (range 16) 563 | -10/Materials | Build established: Hacker-Tank 636 | -10/Materials | Discovered exit to Materials (range 16) 943 | -10/Materials | Entered another Materials area 943 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 945 | -9/Materials | Identified exit to Storage 945 | -9/Materials | Discovered exit to Storage (range 14) 1299 | -9/Materials | Core integrity fell below 50% 1317 | -9/Materials | Core integrity fell below 20% 1337 | -9/Materials | Lost 7 parts (2p3n2w) 1367 | -9/Materials | Discovered exit to Storage (range 11) 1388 | -9/Materials | Entered Storage 1480 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Field strength at 62. Field strength at 43. Field strength at 24. Field strength at 5. Stasis field depleted. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. Power Shielding destroyed. K-01 Serf collects debris. U-05 Engineer destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. G-34 Mercenary destroyed. Ion Engine destroyed. K-01 Serf collects debris. R-06 Scavenger collects Wheel. System corrupted: Aluminum Leg fused. K-01 Serf collects debris. S-10 Pest destroyed. R-06 Scavenger collects Flight Unit. Map ----- +----------------------------------------------------+ | | | | | | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ???????????????????????#####??? | | ???????????????????????# #??? | | ?????????????########### #??? | | ?????????????# """"" # #??? | | ?????????????# """"" # #??? | | ?????????????# """"" # #??? | | ?????????????# + #??? | | ?????????????# # #??? | | ?????????????# # #??? | | ?????????????# # #??? | | ?????????????# # #??? | | ?????????????########### #??? | | ???????????????????????# #??? | | ???????????????????????# #??? | | ???????????????????????# #??? | | ???????????????????????#a #??? | | ???????????????????????#= #??? | | ?????????????????#+#####[= #??? | | ?????????? u r%%@ #??? | | ?????????? g%* #??? | | ?????????? % s= #??? | | ???????????#######k#########??? | | ???????????????? ????????????? | | ?????????????? ??????????????? | | ????????????? ????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Evasion (%) 62 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaNodeFlakker Manual? 0 Play Time 00:17:45 Cumulative 2.6 hours Start 2024.09.16 @ 11:34:37 End 2024.09.16 @ 11:54:42 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 3 Rogue 0 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6379ad9d-a0c1-40f0-9160-f1156eadd1b0