Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.20 @ 16:17:02 Player: Dendrocnid Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (60) 300 Value Destroyed (1689) 1689 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4829 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 279/300 Energy 99/100 System Corruption 13% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Cooling System Improved Cooling System Medium Storage Unit Layered Light Armor Plating > --- WEAPON ----------- Pulse Rifle Advanced Beam Rifle Cooled Particle Cannon Scythe > --- INVENTORY -------- Nuclear Core Improved Deuterium Engine Improved Heat Sink Energy Filter Reaction Control System Field Laser Field Laser Particle Cannon Heavy Missile Launcher Datajack [Rating: 39] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Cooling System Device Cooling System Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 2 | . . . 1 1 . . Weapon 2 | . . 2 . . . . Parts Attached 60 | 6 6 11 20 12 . 5 Power 10 | 1 . 4 2 2 . 1 Engine 7 | 1 . 3 1 2 . . Core 3 | . . 1 1 . . 1 Reactor . | . . . . . . . Propulsion 11 | 2 1 1 4 3 . . Treads . | . . . . . . . Leg 11 | 2 1 1 4 3 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 2 1 2 4 . 2 Device 7 | . 1 1 1 2 . 2 Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 3 | . . . 1 2 . . Artifact . | . . . . . . . Weapon 27 | 2 3 5 12 3 . 2 Energy Gun 17 | 2 2 1 10 1 . 1 Energy Cannon 4 | . . 1 1 1 . 1 Ballistic Gun 5 | . 1 3 1 . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 1 3 1 . . Parts Lost 17 | . 2 1 3 . 6 5 Power 4 | . 1 . 1 . 1 1 Propulsion 2 | . 1 . 1 . . . Utility 5 | . . . . . 3 2 Weapon 6 | . . 1 1 . 2 2 Highest Loss Streak 6 | . 2 1 1 . 6 5 To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 90 | . 88 97 98 99 70 4 Engine 4 | . 6 4 . 6 5 . Core 3 | . . 5 8 . . . Leg 23 | . 27 22 25 29 19 . Device 12 | . 12 11 14 15 11 2 Storage 8 | . 14 11 9 7 5 . Protection 2 | . . . 3 7 5 . Energy Gun 22 | . 25 27 29 17 16 1 Energy Cannon 3 | . . . . 12 5 . Ballistic Gun 6 | . 2 15 5 . . . Naked Turns 184 | . . . . . 35 149 Heaviest Build 45 | 11 16 28 34 45 43 4 Greatest Support 47 | 20 20 23 40 47 47 3 Greatest Overweight (x) 4 | . . 1 1 1 4 1 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 5 Average Capacity 9 | 7 8 10 10 10 8 5 Most Carried 10 | 6 7 10 10 10 10 5 Average Carried 7 | 3 6 7 8 9 8 3 Final Capacity 10 | 8 10 10 10 10 5 5 Final Carried 10 | 6 7 8 9 10 5 1 Class Distribution -------------------- 44% | Gunner 28% | Scavenger-Tank 16% | Mutant 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Was Fac Matter Collected 976 | 192 118 274 244 120 . 28 Remotely . | . . . . . . . Salvage Created 1812 | . 152 678 613 312 . 57 Parts 112 | . 6 51 43 11 . 1 Haulers Intercepted 4 | . . 1 3 . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 49 | . 4 22 15 6 . 2 Guns 43 | . 4 22 14 3 . . Cannons 4 | . . . . 2 . 2 Classes Destroyed 12 | . 1 6 3 2 . . Worker 1 | . . . 1 . . . Builder 1 | . . . 1 . . . Tunneler 1 | . . 1 . . . . Hauler 4 | . . 1 3 . . . Recycler 1 | . . 1 . . . . Operator 1 | . . . 1 . . . Watcher 2 | . . 1 1 . . . Swarmer 16 | . . 8 6 . . 2 Grunt 24 | . 4 11 6 3 . . Brawler 1 | . . . . 1 . . Sentry 7 | . . 3 3 1 . . Programmer 1 | . . . . 1 . . Best Kill Streak 6 | . 3 6 5 3 . 2 Combat Bots Only 6 | . 3 6 5 3 . 2 Max Kills in Single Turn 3 | . 1 2 3 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Was Fac Damage Taken 2518 | . 260 614 316 188 273 867 Core 953 | . 38 161 38 21 149 546 Absorbed by Shields . | . . . . . . . Core Remaining (%) 84 | 100 84 59 93 . . . Volleys Fired 111 | . 15 39 30 11 6 10 Largest 4 | . 2 4 4 4 4 2 Hottest 259 | . 90 200 259 257 217 131 Shots Fired 376 | . 30 145 119 45 21 16 Gun 341 | . 30 145 115 26 15 10 Cannon 35 | . . . 4 19 6 6 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 72 | . . 53 19 . . . Thermal 304 | . 30 92 100 45 21 16 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 19 | . 9 12 17 16 19 6 Robot Miss Streak 8 | . 1 6 8 3 1 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 259 | . 24 97 79 32 19 8 Core Hits 196 | . 9 89 78 14 2 4 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . 1 1 3 . . . Burn 5 | . 1 1 3 . . . Melee Attacks 3 | . . . . 3 . . Impact . | . . . . . . . Slashing 3 | . . . . 3 . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3919 | . 288 1237 1172 665 408 149 Guns 3420 | . 288 1237 1152 403 274 66 Cannons 499 | . . . 20 262 134 83 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 409 | . . 322 87 . . . Thermal 3510 | . 288 915 1085 665 408 149 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 16 | . . 3 . 1 16 16 Average Corruption 8 | . . 3 . 1 11 15 Corruption Purged 3 | . . . . . . 3 Corruption Blocked . | . . . . . . . Effects 21 | . . 2 . 3 7 9 Message Errors 4 | . . . . 1 2 1 Matter Fused 6 | . . 1 . . 1 4 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 4 | . . . . 1 1 2 Parts Rejected 1 | . . . . . 1 . Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . 1 . . Alerts 1 | . . . . . 1 . Misdirections 1 | . . . . . 1 . Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 16 | . . . . . . 16 Projectiles 16 | . . . . . . 16 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 330 | . 153 330 291 126 6 192 Average Temperature 67 | . 75 81 55 22 3 95 Received Heat Transfer 582 | . 186 189 126 54 . 27 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . 1 1 . . Combat Hostiles 2 | . . . 1 1 . . Parts Melted 10 | . 3 3 3 1 . . Heat Transferred 6502 | . 842 1385 2074 1165 740 296 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Peak Influence 395 | . 95 337 395 98 30 56 Initial 107 | . . 39 107 53 16 21 Average 123 | . 55 185 207 46 16 23 Maximum Alert Level 1 | . . 1 1 . . . Low Security (%) 78 | 100 100 63 52 100 100 100 Level 1 21 | . . 36 47 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 2 2 1 3 . . Investigation 2 | . 1 . . 1 . . Extermination 2 | . . . . 2 . . Reinforcement 4 | . 1 2 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Distress Signals 2 | . . 1 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 81 | . 6 33 21 7 6 8 Peak Tracking Total 6 | . 6 6 4 3 6 4 Tactical Retreats 6 | . . 4 1 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Traps Triggered 6 | . 1 . . 4 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Was Fac Machines Disabled 2 | . . . 1 1 . . Max in Single Turn 1 | . . . 1 1 . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Machines Accessed 4 | . . 2 1 1 . . Terminals 3 | . . 2 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 8 | . . 3 3 2 . . Successful 4 | . . 2 2 . . . Failed 4 | . . 1 1 2 . . Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual 2 | . . 1 1 . . . Terminals 6 | . . 3 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 4 | . . 2 2 . . . Prototype ID Bank 1 | . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . 2 1 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Was Fac Turns Passed 3996 | 71 290 1296 847 1097 146 249 Spaces Moved 2527 | 52 190 506 453 764 142 420 Core 511 | 10 . . . . 81 420 Treads . | . . . . . . . Legs 2016 | 42 190 506 453 764 61 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 120 122 50 50 Average Speed 122 | 106 120 190 128 122 88 50 Slowest Speed 250 | 120 120 190 195 193 250 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 3 37 51 34 16 81 10 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 3 | . . . . 3 . . Terrain Destroyed 5 | . . . . 5 . . Melee 3 | . . . . 3 . . Projectile 2 | . . . . 2 . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Total 3160 | 65 223 746 642 896 147 441 Wait 387 | . . 177 113 91 . 6 Move 2522 | 51 189 505 452 764 141 420 Hop . | . . . . . . . Pick Up 44 | 8 7 8 14 7 . . Fast Attach 12 | 4 1 1 2 3 . 1 Attach 18 | 2 2 4 3 3 . 4 Detach 1 | . . . . 1 . . Swap 30 | . 3 6 15 6 . . Drop 32 | . 6 6 13 7 . . Fire 111 | . 15 39 30 11 6 10 Melee 3 | . . . . 3 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 24 | -11/Junkyard | Discovered new exit (range 16) 72 | -11/Junkyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 16) 139 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 362 | -10/Materials | Entered another Materials area 362 | -9/Materials | Evolved 2 slots: Weapon x2 652 | -9/Materials | Build established: Gunner 1567 | -9/Materials | Discovered new exit (range 5) 1658 | -9/Materials | Entered another Materials area 1658 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1961 | -8/Materials | Build established: Tank 2163 | -8/Materials | Discovered new exit (range 10) 2294 | -8/Materials | Build established: Gunner 2505 | -8/Materials | Entered Factory 2505 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2862 | -7/Factory | Build established: Scavenger-Tank 3602 | -7/Factory | Sucked down chute 3602 | -7/Factory | Entered Waste 3617 | -7/Waste | EMP discharged 3617 | -7/Waste | System corruption reached 10% 3635 | -7/Waste | Spotted C-40 Crusher 3674 | -7/Waste | Spotted C-40 Crusher 3678 | -7/Waste | Spotted C-40 Crusher 3700 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3704 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3705 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3707 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3713 | -7/Waste | Crushed by Compactor (1 part destroyed) 3717 | -7/Waste | EMP discharged 3718 | -7/Waste | Spotted C-40 Crusher 3720 | -7/Waste | Spotted C-40 Crusher 3721 | -7/Waste | Spotted C-40 Crusher 3739 | -7/Waste | Discovered new exit (range 15) 3744 | -7/Waste | Lost 6 parts (1p3u2w) 3748 | -7/Waste | Entered Factory 3767 | -7/Factory | Discovered new exit (range 3) 3939 | -7/Factory | Core integrity fell below 50% 3959 | -7/Factory | Core integrity fell below 20% 3984 | -7/Factory | Lost 5 parts (1p2u2w) 3997 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03910_ System corrupted: Matter fused (-7). 03913_ ALERT: All DSF locations entering lockdown mode. 03922_ Destroyed VTOL Module. 03923_ System Restoration Module purges 1% system corruption (15%). 03925_ System Restoration Module purges 1% system corruption (14%). 03925_ S-27 Virus destroyed. 03927_ System corrupted: Substantial component data lost. 03927_ Nuclear Core destroyed. 03928_ Energy Filter destroyed. 03928_ S-27 Virus destroyed. 03937_ Particle Cannon destroyed. 03945_ System Restoration Module purges 1% system corruption (13%). 03945_ R-06 Scavenger collects Autogun. 03948_ System Restoration Module destroyed. 03953_ Field Laser destroyed. 03953_ Acquired 28 matter. 03958_ System corrupted: Matter fused (-5). 03962_ K-01 Serf collects debris. 03980_ System corrupted: Matter fused (-6). 03981_ K-01 Serf collects debris. 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" | | ?????????????# #??????????????????? | | ?????????????# #??????????????????? | | ?????????????# #??????????????????? | | ?????????????# #??????????????????? | | ?????????????# #??????????????????? | | ?????????????# #??????????????????? | | ?????????????+ +??????????????????? | | ?????????????? #??????????????????? | | ?????????????? #??????????????????? | | ?????????????? #??????????????????? | | ?????????????? ??????????????????? | | ?????????????? u??????????????????? | | ?????????????? ???????????????????? | | ?????????????? ?????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneCorruptionUnit Manual? 0 Play Time 00:40:42 Cumulative 128.4 hours Start 2024.01.20 @ 13:40:23 End 2024.01.20 @ 16:17:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 206 Rogue 206 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 51 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e62bd762-d854-42e9-999d-ef94f1bba475