Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.20 @ 00:44:52 Player: sasha Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (481) 481 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1486 Bonus ------- None Cogmind --------- Core Integrity 166/400 Matter 15/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Core (1150) Ox22 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- High-capacity Storage Unit Sensor Array Signal Interpreter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Small Laser Grenade Launcher > --- INVENTORY -------- Light Ion Engine High-capacity Storage Unit Sensor Array Signal Interpreter Light Assault Rifle [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Storage High-capacity Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 15 | 7 5 3 Power 3 | 2 . 1 Engine 3 | 2 . 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads 3 | . 2 1 Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 7 | . . 7 Average Slot Usage (%) 84 | . 93 74 Engine 12 | . 14 10 Treads 19 | . 16 23 Leg 6 | . 11 . Storage 21 | . 21 22 Energy Gun 11 | . 14 8 Launcher 10 | . 13 8 Naked Turns . | . . . Heaviest Build 73 | 12 73 73 Greatest Support 60 | 20 40 60 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 6 20 20 Average Capacity 15 | 5 13 20 Most Carried 6 | 5 5 6 Average Carried 4 | 3 3 4 Final Capacity 20 | 6 20 20 Final Carried 5 | 4 5 3 Class Distribution -------------------- 70% | Hauler-Mutant 29% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 241 | 151 22 68 Remotely . | . . . Salvage Created 436 | . 171 265 Parts 38 | . 22 16 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 13 | . 5 8 Guns 2 | . . 2 AOE 11 | . 5 6 Classes Destroyed 7 | . 6 1 Worker 2 | . 1 1 Builder 2 | . 2 . Recycler 1 | . 1 . Watcher 3 | . 2 1 Swarmer 3 | . 3 . Grunt 9 | . 2 7 Brawler 1 | . . 1 Best Kill Streak 11 | . 11 8 Combat Bots Only 5 | . 5 5 Max Kills in Single Turn 4 | . 3 4 Gunslinging . | . . . Exploded 3 | . 2 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1007 | . 93 914 Core 234 | . . 234 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 47 | . 11 36 Largest 2 | . 2 2 Hottest 70 | . 70 70 Shots Fired 66 | . 20 46 Gun 47 | . 11 36 Cannon . | . . . Launcher 19 | . 9 10 Special . | . . . Kinetic 24 | . . 24 Thermal 23 | . 11 12 Explosive 19 | . 9 10 Electromagnetic . | . . . Robot Hit Streak 6 | . 2 6 Robot Miss Streak 6 | . 6 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 26 | . 3 23 Core Hits 43 | . 17 26 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1419 | . 618 801 Guns 219 | . 11 208 Cannons . | . . . Explosions 1192 | . 599 593 Melee . | . . . Ramming 8 | . 8 . Kinetic 142 | . . 142 Thermal 248 | . 182 66 Explosive 1021 | . 428 593 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 4 . Average Corruption 3 | . 3 . Corruption Purged . | . . . Effects 4 | . 4 . Message Errors 2 | . 2 . Energy Discharges 1 | . 1 . Targeting Errors 1 | . 1 . Overload Shots . | . . . Overflow Damage 35 | . 35 . Projectiles . | . . . Explosions 35 | . 35 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 24 | . 24 . Shots 1 | . 1 . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 54 | . 51 54 Average Temperature 18 | . 20 16 Received Heat Transfer 414 | . 24 390 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 325 | . 175 150 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 276 | . 189 276 Initial 79 | . . 79 Average 113 | . 83 175 Maximum Alert Level 1 | . . 1 Low Security (%) 75 | 100 100 41 Level 1 24 | . . 58 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 8 13 Peak Tracking Total 5 | . 4 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . 2 1 Max in Single Turn 2 | . 2 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 2 | . 2 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Alert Level 1 | . 1 . Maintenance Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 632 | 67 303 262 Spaces Moved 323 | 48 175 100 Core 10 | 10 . . Treads 177 | . 77 100 Legs 136 | 38 98 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 180 Average Speed 150 | 105 146 180 Slowest Speed 180 | 120 180 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 4 53 18 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 90 | . 59 31 Melee . | . . . Projectile . | . . . AOE 90 | . 59 31 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 406 | 64 202 140 Wait 1 | . 1 . Move 321 | 47 174 100 Hop . | . . . Pick Up 17 | 10 6 1 Fast Attach . | . . . Attach 11 | 6 2 3 Detach . | . . . Swap 4 | 1 3 . Drop 4 | . 4 . Fire 47 | . 11 36 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 342 | -10/Materials | Discovered new exit (range 15) 371 | -10/Materials | Entered another Materials area 371 | -9/Materials | Evolved 2 slots: Propulsion x2 431 | -9/Materials | Discovered new exit (range 16) 485 | -9/Materials | Build established: Hauler-Mutant 623 | -9/Materials | Core integrity fell below 50% 633 | -9/Materials | Self-destructed Last Messages --------------- 00572_ U-05 Engineer lays Concrete. 00572_ Sml. Laser destroyed. 00573_ U-05 Engineer lays Concrete. 00575_ K-01 Serf collects debris. 00575_ U-05 Engineer lays Concrete. 00576_ U-05 Engineer builds a Wall. 00577_ U-05 Engineer lays Concrete. 00578_ K-01 Serf cleans the Terminal. 00578_ U-05 Engineer lays Concrete. 00582_ K-01 Serf collects debris. 00588_ G-34 Mercenary suffers critical hit. 00588_ Destroyed Aluminum Leg. 00589_ K-01 Serf cleans the Terminal. 00593_ Lgt. Treads destroyed. 00608_ Material Processor disabled. 00612_ G-34 Mercenary destroyed. 00619_ Ion Engine destroyed. 00619_ R-06 Scavenger collects Ion Engine. 00627_ U-05 Engineer lays Concrete. 00631_ Lgt. Assault Rifle destroyed. 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Y## #????#""|"|""#????# | | ????????????????????##### ## #????#########????# | | ????????????????????????#### #?????????????????# | | ???????????????????????????# #?????????????????# | | ???????????????????????????# #?????????????????# | | ???????????????????????????# #?????????????????# | | ???????????????????????????+ #?????????????????+ | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 181 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalFlakBlaster Manual? 0 Play Time 00:06:27 Cumulative 17.8 hours Start 2020.12.19 @ 18:43:06 End 2020.12.20 @ 00:44:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b05deac0-aad3-4314-bf7a-a523561ea1bb