Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.29 @ 20:37:05 Player: Jezoensis Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (264) 1320 Value Destroyed (13289) 13289 Prototype IDs (70) 1400 Alien Tech Used (3) 600 Bonus (19655) 19655 TOTAL SCORE: 46564 Bonus ------- High Alert Combat Kills 2515 Follower Combat Kills 1652 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Scanned by Researcher 500 Acquired SGEMP 2000 Met Sigix 2000 Delivered SGEMP 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -712 Cogmind --------- Core Integrity 1395/1600 Matter 213/300 Energy 585/600 System Corruption 9% Temperature Cool (10) Movement Walking (182) Ox1 Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (5) --- Biometal Leg Biometal Leg Biometal Leg Biometal Leg High-density Centrium Leg > --- UTILITY (15) ----- Advanced Coolant Injector Large Storage Unit Experimental Optical Array Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Weapon Cycler Improved Weapon Shielding Layered Heavy Armor Plating Heavy Reflective Plating Improved Focal Shield > --- WEAPON (4) ------- Quantum Rifle Heavy Neutron Cannon Disintegrator > --- INVENTORY (15) --- Particle Reactor Light Quantum Reactor Myomer Leg Advanced Cooling System Advanced Cloaking Device Layered Medium Armor Plating Quantum Rifle Quantum Rifle Heavy Dispersion Rifle Heavy Dispersion Rifle Compact Tesla Bomb Launcher Sigix Containment Pod Peak State ------------ > --- POWER ------------ Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System Advanced Coolant Injector Large Storage Unit Experimental Optical Array Active Sensor Suite Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Weapon Cycler Improved Weapon Shielding Heavy Reactive Plating > --- WEAPON ----------- Quantum Rifle Quantum Rifle Disintegrator > --- INVENTORY -------- Particle Reactor Light Quantum Reactor Myomer Leg Biometal Leg Advanced Cloaking Device Improved Weapon Shielding Layered Medium Armor Plating Improved Focal Shield Quantum Rifle Heavy Dispersion Rifle Heavy Dispersion Rifle Heavy Neutron Cannon Compact Tesla Bomb Launcher Sigix Containment Pod [Rating: 202] Favorites ----------- Power Antimatter Reactor Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Enhanced Biometal Leg Treads Medium Treads Leg Enhanced Biometal Leg Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Medium Reactive Plating Weapon Quantum Rifle Energy Gun Quantum Rifle Energy Cannon Long-range Phase Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Tri-rail Accelerator Launcher Compact Tesla Bomb Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . 2 . . . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . 1 . 1 1 . . . . 2 . . . . 2 . 1 . . . . . . 1 . 2 . 2 Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 643 | 8 25 14 31 2 15 41 6 10 3 42 10 12 7 3 6 7 17 42 12 57 6 25 6 36 1 61 68 21 49 Power 27 | 1 3 1 3 . . 3 . . . 1 . . . . . . . 1 1 2 . . 1 . . 1 5 . 4 Engine 10 | 1 3 . 3 . . 3 . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Reactor 15 | . . . . . . . . . . 1 . . . . . . . 1 . 2 . . 1 . . 1 5 . 4 Propulsion 72 | 3 8 4 6 1 1 4 . . . 7 . . 1 . . 2 6 4 . 4 . 2 . 4 . 6 3 2 4 Treads 6 | . 3 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Leg 54 | . . 1 5 1 1 3 . . . 5 . . 1 . . 2 6 4 . 4 . 2 . 4 . 6 3 2 4 Wheel 12 | 3 5 2 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 355 | 1 5 6 11 1 10 25 6 8 . 22 10 10 5 . 6 3 9 29 9 36 4 14 2 23 1 29 37 11 22 Device 266 | . 3 6 6 1 7 16 5 6 . 14 4 8 4 . 6 2 8 26 6 31 4 11 . 19 . 24 28 8 13 Storage 7 | 1 2 . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . 1 . . . Processor 21 | . . . 1 . . 4 . . . 1 2 1 . . . . . 1 2 2 . 1 . . . 2 2 1 1 Hackware 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 Protection 58 | . . . 4 . 3 2 1 2 . 6 4 1 1 . . 1 1 2 1 2 . 2 2 4 1 2 7 2 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 189 | 3 9 3 11 . 4 9 . 2 3 12 . 2 1 3 . 2 2 8 2 15 2 9 3 9 . 25 23 8 19 Energy Gun 78 | 3 6 3 8 . 2 5 . 1 3 3 . . . . . . . 3 1 6 1 2 2 2 . 10 9 2 6 Energy Cannon 53 | . . . . . . . . . . 2 . 1 1 1 . 1 1 2 1 4 . 5 . 3 . 12 10 3 6 Ballistic Gun 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Cannon 4 | . . . . . . . . . . 2 . . . 1 . 1 . . . . . . . . . . . . . Launcher 43 | . 2 . 3 . . . . 1 . 2 . 1 . 1 . . 1 3 . 5 1 2 1 4 . 2 4 3 7 Special Weapon 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . 2 . . 3 . . . 9 . . 1 1 . 1 . 2 . . . . 3 . . 9 1 . 1 Corrupted Parts 8 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . 4 . . . . 2 System Corruption 39 | . . 2 . . . . . . . 1 . . . . . . . . . . . . . 32 . . . . 4 Parts Lost 42 | . 3 1 1 . . 3 . . . 4 . . . . . . 1 7 . 3 . 6 . . 1 . 2 5 5 Power 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 9 | . 2 . . . . 2 . . . 2 . . . . . . . . . . . 1 . . . . 1 1 . Utility 26 | . . . 1 . . 1 . . . 2 . . . . . . 1 5 . 2 . 4 . . 1 . 1 3 5 Weapon 5 | . . 1 . . . . . . . . . . . . . . . 2 . 1 . 1 . . . . . . . Highest Loss Streak 5 | . 2 1 1 . . 2 . . . 2 . . . . . . 1 5 . 3 . 3 . . 1 . 1 4 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 100 99 100 100 99 99 100 78 95 92 92 92 92 93 88 87 90 99 92 100 98 84 99 91 95 95 97 93 Engine 2 | . 13 14 9 11 9 7 7 7 7 3 . . . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . 3 6 6 6 6 6 5 5 9 8 9 10 10 10 10 9 9 8 6 6 Leg 23 | . . . 28 33 36 29 30 30 30 25 26 26 26 31 31 27 26 24 25 25 25 24 25 25 22 22 19 20 18 Wheel 1 | . 26 26 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Device 16 | . 13 14 13 22 17 14 14 14 15 12 12 13 12 12 12 16 13 21 25 18 20 18 20 18 18 18 18 18 23 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 14 | . . . 6 . . 7 15 15 15 15 19 20 19 18 18 16 16 13 19 14 20 21 20 20 18 20 18 20 15 Protection 4 | . . . 1 . 9 6 . . . 1 6 5 5 6 6 5 8 4 . 5 5 4 3 6 5 3 7 8 6 Energy Gun 11 | . 24 27 20 22 15 19 23 22 2 15 . . . . . . . 3 9 10 10 10 . 11 9 12 13 12 11 Energy Cannon 2 | . . . . . . . . . . . 6 5 5 5 6 5 3 5 5 4 5 1 . . 4 3 2 2 1 Ballistic Cannon 1 | . . . . . . . . . . 2 6 6 6 6 6 5 5 2 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 166 | 14 31 31 33 33 36 46 42 40 40 63 96 83 83 83 83 79 98 96 112 121 89 86 82 90 94 121 123 109 166 Greatest Support 152 | 26 26 26 33 36 46 46 46 46 46 116 116 116 146 146 146 146 146 120 120 134 134 134 131 140 90 150 148 152 152 Greatest Overweight (x) 5 | . 3 1 1 . . . . . . 5 . . . . . . . . . . . . . . 1 1 . . 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 8 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 4 11 14 14 15 14 14 14 14 15 14 14 14 14 14 15 13 14 12 14 14 13 13 15 14 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 8 12 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 13 14 15 15 15 15 15 15 14 12 13 Class Distribution -------------------- 27% | Mutant 21% | Skirmisher 19% | Infiltrator-Mutant 8% | Infiltrator-Skirmisher 6% | Scavenger-Gunner 4% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Mutant | -6/Factory Skirmisher | -6/Lower Caves Mutant | -6/Lower Caves Skirmisher | -6/Zion Mutant | -5/Proximity Caves Skirmisher | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Scavenger-Gunner | -4/Waste Infiltrator-Mutant | -4/Factory Infiltrator-Mutant | -4/Upper Caves Infiltrator-Skirmisher | -4/Upper Caves Infiltrator-Mutant | -4/Zhirov Infiltrator-Mutant | -3/Proximity Caves Infiltrator-Mutant | -3/Research Infiltrator-Gunner | -3/Testing Infiltrator-Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Matter Collected 8210 | 231 195 284 233 94 168 462 67 74 . 655 . 371 37 81 76 . 334 640 151 788 46 386 . 544 . 668 655 257 713 Remotely 184 | . . . . . 108 . . . . . . . . . . . . . . . . 76 . . . . . . . Salvage Created 14760 | 142 353 299 349 . 168 770 39 79 . 545 31 243 35 . 48 . 392 1259 1800 1970 . 608 . 558 . 675 1740 534 2123 Parts 628 | 13 27 17 33 . 8 36 4 9 . 15 1 5 2 . 1 . 24 45 12 100 . 26 . 28 . 44 61 23 94 Haulers Intercepted 5 | . 1 . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . Recyclers Shooed 9 | . . . 2 . . . . . . . . . . . . . . 1 . 2 . . . . . . 1 . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . 8 8 . 15 . 4 3 . 1 . . . . . 2 6 . 10 . . . . . Prevented 33 | . . . . . . . 4 . . 2 . . . . 1 . . . . . . 17 . 9 . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 203 | . 10 4 7 . 3 5 1 4 . 11 . 6 1 . 1 . 10 20 6 33 . 10 . 13 . 7 22 7 22 Guns 66 | . 1 3 3 . 3 3 1 1 . 3 . . . . . . . 4 2 9 . 2 . 3 . 6 10 3 9 Cannons 25 | . . . . . . . . . . 1 . 3 1 . 1 . 6 8 2 3 . . . . . . . . . AOE 79 | . 9 . 4 . . . . 3 . 6 . 3 . . . . 4 7 . 19 . 6 . 9 . . 7 1 1 Classes Destroyed 25 | 2 6 . 2 . . 2 . . . 2 . . . . . . 1 4 1 . . . . 1 . 2 1 . 1 Worker 7 | . 1 . 1 . . 2 . . . . . . . . . . . . . 3 . . . . . . . . . Builder 11 | . 2 1 . . . . . . . . . . . . . . . 1 . 3 . . . . . . 4 . . Tunneler 9 | 3 1 . . . . 2 . . . . . . . . . . . 1 . 2 . . . . . . . . . Hauler 5 | . 1 . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . Recycler 11 | 1 . 1 1 . . 4 . . . . . . . . . . . 3 . 1 . . . . . . . . . Operator 5 | . . . 3 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Watcher 8 | . 2 . 1 . . 3 . . . . 1 . . . . . . 1 . . . . . . . . . . . Swarmer 48 | . 6 . 3 . . . . 3 . 3 . . . . . . 4 . . 10 . 4 . 8 . . 4 3 . Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Grunt 52 | . 4 4 3 . . 2 . . . 1 . 6 . . . . . 2 . 12 . 3 . . . . 8 3 4 Brawler 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Duelist 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Sentry 9 | . . . 1 . 3 . . . . . . . . . . . 1 . . 3 . . . . . . 1 . . Specialist 8 | . . . . . . . . . . 1 . . . . . . 3 4 . . . . . . . . . . . Hunter 28 | . . . . . . . . . . 4 . . . . . . 1 3 . 2 . 2 . 2 . . 4 . 10 Programmer 33 | . . . . . . 2 1 1 . 2 . . 1 . 1 . . 7 . 5 . . . 1 . 4 4 . 4 Heavy 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Compactor 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Striker 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 13 | 4 7 3 5 . 2 4 1 3 . 5 1 3 1 . 1 . 4 10 3 13 . 5 . 5 . 3 8 5 4 Combat Bots Only 12 | . 4 2 3 . 2 2 1 3 . 4 . 3 1 . 1 . 4 10 3 12 . 5 . 5 . 3 4 5 4 Max Kills in Single Turn 4 | 1 3 1 4 . 1 4 1 3 . 3 1 2 1 . 1 . 4 3 1 4 . 2 . 2 . 1 3 1 2 Gunslinging 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 . 3 . . . . 3 . 3 . 2 . . . . 4 3 . 3 . 2 . 2 . . 3 1 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Damage Taken 16752 | 38 332 195 239 . 195 502 92 109 . 705 . 347 15 . 14 . 860 2467 . 2817 . 433 . 606 157 696 1694 2166 2073 Core 1525 | . 29 62 56 . 21 43 14 . . 201 . 38 . . . . 15 235 . 340 . 16 . 51 . . 116 83 205 Absorbed by Shields 54 | . . . . . . . . . . . . . . . . . . . . . . 54 . . . . . . . Redirected to Shielding 351 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 147 204 Core Remaining (%) 83 | 100 . 63 . 86 96 . . . . 63 . . . . 95 . 98 . . . . . . 39 . 100 . 86 87 Volleys Fired 614 | 5 28 14 23 . 10 20 3 6 . 25 4 16 7 . 6 1 17 58 31 86 11 19 . 21 1 31 77 25 69 Largest 4 | 2 2 2 2 . 2 3 3 3 . 3 2 2 2 . 2 1 2 3 3 3 1 2 . 3 1 4 4 4 4 Hottest 392 | 90 100 100 115 . 112 181 181 181 . 181 165 165 165 . 165 105 165 305 295 305 105 181 . 276 110 386 392 376 392 Shots Fired 1163 | 10 48 28 38 . 18 61 10 15 . 54 5 24 8 . 8 1 31 103 71 133 12 24 . 38 1 68 167 41 146 Gun 727 | 10 40 28 33 . 16 61 10 13 . 46 . . . . . . . 45 37 62 1 8 . 22 . 52 115 25 103 Cannon 316 | . . . . . . . . . . 3 5 21 8 . 8 1 30 46 34 59 11 4 . 3 1 16 38 8 20 Launcher 117 | . 7 . 5 . . . . 2 . 5 . 3 . . . . 1 12 . 12 . 12 . 13 . . 14 8 23 Special 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 38 | . . . . . . . . . . 1 1 10 1 . 2 . 14 9 . . . . . . . . . . . Thermal 955 | 5 7 19 33 . 18 61 10 13 . 48 4 11 7 . 6 1 16 82 71 121 12 10 . 23 1 67 153 33 123 Explosive 35 | . 7 . 5 . . . . 2 . 5 . 3 . . . . 1 12 . . . . . . . . . . . Electromagnetic 135 | 5 34 9 . . . . . . . . . . . . . . . . . 12 . 14 . 15 . 1 14 8 23 Robot Hit Streak 29 | 7 13 5 18 . 12 14 5 5 . 13 16 18 4 . 9 . 18 11 8 11 2 6 . 8 . 21 16 14 29 Robot Miss Streak 8 | 1 3 1 2 . 1 5 2 2 . 2 . 1 . . 1 . 2 4 2 8 . 3 . 2 . 1 4 1 1 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Secondary Targets 12 | . . 1 1 . . 1 . . . 1 . . . . . . . . . 1 . . . . . . 3 1 3 Max Gunslinging Chain 1 | . . 1 1 . . 1 . . . 1 . . . . . . . . . 1 . . . . . . 1 1 1 Capacitor 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . Shots Hit Robots 645 | 7 28 18 27 . 10 42 5 7 . 35 1 17 1 . 3 . 21 64 50 47 1 9 . 18 . 47 62 25 100 Core Hits 525 | 5 21 9 19 . 6 33 2 7 . 30 1 14 1 . 1 . 19 82 17 83 . 16 . 19 . 25 52 16 47 Critical Kills 17 | . . . . . . . . . . . . . . . . . . 1 2 1 . . . . . 3 7 . 3 Critical Parts Destroyed 14 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 4 3 1 Critical Strikes 52 | 1 1 3 1 . 1 4 . 2 . 3 . . . . . . 1 1 4 1 . . . 2 . 7 12 3 5 Burn 17 | . 1 3 1 . 1 4 . 2 . 3 . . . . . . . . 2 . . . . . . . . . . Meltdown 8 | . . . . . . . . . . . . . . . . . . 1 2 . . . . . . 2 1 . 2 Destroy 25 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . 5 11 3 3 Blast 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Corrupt 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 15 | . . . . . 2 12 . . . 1 . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing 14 | . . . . . 2 12 . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32660 | 112 1068 242 697 . 176 1382 105 303 . 1650 139 1235 71 . 139 . 1359 4440 2422 4408 23 995 . 1342 . 1354 3333 1177 4488 Guns 13130 | 85 362 242 395 . 176 735 105 131 . 555 . . . . . . . 1265 1087 1348 23 63 . 373 . 1174 1823 476 2712 Cannons 5421 | . . . . . . . . . . 103 101 829 71 . 139 . 1090 1101 1249 405 . 37 . 30 . 121 18 50 77 Explosions 13437 | 27 706 . 302 . . 243 . 172 . 992 . 406 . . . . 269 2061 86 2655 . 895 . 939 . . 1360 649 1675 Melee 392 | . . . . . . 392 . . . . . . . . . . . . . . . . . . . . . . . Ramming 280 | . . . . . . 12 . . . . 38 . . . . . . 13 . . . . . . . 59 132 2 24 Kinetic 2228 | . . . . . . . . . . 103 66 617 71 . 93 . 798 480 . . . . . . . . . . . Thermal 16919 | 76 258 149 395 . 176 735 105 131 . 555 35 212 . . 46 . 292 1886 2422 2278 23 147 . 598 . 1244 1841 526 2789 Explosive 5381 | . 498 . 302 . . . . 172 . 992 . 406 . . . . 269 2061 . 681 . . . . . . . . . Electromagnetic 7460 | 36 312 93 . . . 243 . . . . . . . . . . . . . 1449 . 848 . 744 . 51 1360 649 1675 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 392 | . . . . . . 392 . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 53 | . . 2 . . 2 8 9 9 9 20 . . . . . . . 7 19 20 20 20 20 53 . 2 3 21 9 Average Corruption 11 | . . 2 . . 2 5 8 9 9 15 . . . . . . . 3 13 19 20 20 20 21 . 1 2 7 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . 4 . Effects 303 | . . . . . 2 13 17 11 4 31 . . . . . . . 6 11 82 16 24 7 31 . 7 14 14 13 Message Errors 80 | . . . . . . 4 6 2 1 10 . . . . . . . . 1 24 5 6 . 6 . 2 6 3 4 Matter Fused 63 | . . . . . . 4 5 2 2 7 . . . . . . . 3 . 19 4 4 . 7 . 2 . 2 2 Heat Flow Errors 34 | . . . . . . . 1 1 1 2 . . . . . . . 2 . 5 1 6 2 4 . 3 1 3 2 Energy Discharges 33 | . . . . . . 1 2 . . 3 . . . . . . . 1 5 10 2 2 1 3 . . . 3 . Parts Rejected 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . Parts Fused 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 36 | . . . . . 2 1 2 3 . 3 . . . . . . . . 1 6 2 2 3 6 . . 3 1 1 Data Loss (major) 11 | . . . . . . 2 . 2 . 1 . . . . . . . . . 3 1 . . . . . 1 . 1 Misfires 17 | . . . . . . 1 1 1 . 1 . . . . . . . . 2 4 1 2 . 1 . . 3 . . Alerts 4 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . 1 Misdirections 8 | . . . . . . . . . . . . . . . . . . . . 4 . 2 . 1 . . . 1 . Weapon Failures 12 | . . . . . . . . . . 1 . . . . . . . . 2 5 . . . 2 . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 316 | . 6 . . . . 10 . . . 1 18 28 . . 41 . . 7 . 65 . . . 55 . . 33 2 50 Projectiles 118 | . . . . . . . . . . . . 1 . . 41 . . 3 . 32 . . . . . . . . 41 Explosions 137 | . 6 . . . . 4 . . . 1 . 27 . . . . . 4 . 33 . . . 55 . . 5 2 . Melee 61 | . . . . . . 6 . . . . 18 . . . . . . . . . . . . . . . 28 . 9 Knockbacks 17 | . . . . . . . . . . 1 . 13 . . 1 . 2 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 17 | . . . . . . . . . . 1 . 13 . . 1 . 2 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 791 | 38 66 . 12 . . 28 . . . . . . . . . . 37 116 . 208 . 31 . 46 . . 21 159 29 Shots 39 | 1 2 . 1 . . 1 . . . . . . . . . . 1 4 . 12 . 2 . 2 . . 3 8 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 19 | . . . . . . 2 . . . . 1 . . . . . . 1 . 1 . . . . . 5 7 1 1 Kicked 19 | . . . . . . 2 . . . . 1 . . . . . . 1 . 1 . . . . . 5 7 1 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 496 | 162 180 141 147 . 99 270 113 192 259 351 108 223 108 . 152 77 184 347 192 378 31 199 17 221 . 248 496 49 271 Average Temperature 93 | 81 52 48 62 . 40 90 39 74 136 106 41 96 39 . 55 38 65 71 76 115 20 97 17 77 . 96 136 26 97 Received Heat Transfer 1687 | . 93 141 144 . 90 63 . . . 24 . 159 . . . . 117 250 . 237 . 33 . . 9 102 126 9 90 Effects 13 | . . . . . . . . . 1 . . 1 . . . . . . . 8 . . . . . 3 . . . Energy Bleed 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Interference 11 | . . . . . . . . . . . . 1 . . . . . . . 7 . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 20 | . . . . . . . . . . . . . . . . . . . . 2 . 2 . 1 . . 4 3 8 Combat Hostiles 20 | . . . . . . . . . . . . . . . . . . . . 2 . 2 . 1 . . 4 3 8 Parts Fried 50 | . 1 . . . . 2 . . . . . . . . . . . . . 5 . 7 . 3 . . 11 7 14 Impact Corruptions 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . 1 Robots Melted 14 | . . 1 . . . 2 . . . 1 . . . . . . . 1 2 . . . . . . 2 1 . 4 Combat Hostiles 13 | . . 1 . . . 2 . . . 1 . . . . . . . 1 2 . . . . . . 1 1 . 4 Parts Melted 98 | . . 1 3 . 2 13 1 . . 6 . . . . . . . 5 3 6 . . . 1 . 14 20 . 23 Heat Transferred 22373 | 198 372 666 1073 . 444 1739 185 407 . 1259 37 222 . . 37 . 296 1912 2763 2641 37 149 . 594 . 1480 2183 497 3182 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 18 | 1 4 . . . . . . . . . . . . . . . . 1 1 7 . 1 . 3 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Peak Influence 2143 | 20 296 206 378 147 331 334 . . . . 50 . . . . 47 252 594 213 1313 . . . . 72 352 657 755 2143 Initial 344 | . 13 106 79 147 57 150 . . . . . . . . . 45 32 132 195 149 . . . . 57 36 179 344 330 Average 382 | 5 198 161 241 147 222 182 . . . . 17 . . . . 45 129 318 207 582 . . . . 61 232 463 500 1060 Maximum Alert Level 5 | . 1 1 1 . 1 1 . . . . . . . . . . 1 2 1 4 . . . . . 1 2 3 5 Low Security (%) 31 | 100 45 62 38 100 39 61 . . . . 100 . . . . 100 65 44 19 7 . . . . 100 25 10 . . Level 1 31 | . 54 37 61 . 60 38 . . . . . . . . . . 34 12 80 20 . . . . . 74 8 44 6 Level 2 22 | . . . . . . . . . . . . . . . . . . 42 . 24 . . . . . . 80 35 22 Level 3 11 | . . . . . . . . . . . . . . . . . . . . 45 . . . . . . . 20 39 Level 4 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 11 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Squads Dispatched 68 | . 4 . 1 . 2 7 . . . . 2 . . . . . 2 7 . 11 . . . . . 5 10 2 15 Investigation 18 | . 3 . . . 1 4 . . . . . . . . . . . 3 . 2 . . . . . . 1 1 3 Extermination 15 | . . . . . . 2 . . . . . . . . . . . 3 . 3 . . . . . 3 4 . . Reinforcement 27 | . 1 . 1 . 1 1 . . . . 2 . . . . . 2 1 . 4 . . . . . 2 5 1 6 Assault 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Garrison 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . 4 Construction Impeded 6 | . . . . . . 1 . . . . 1 . . . . . . 1 . 1 . . . . . . 1 . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Active Scanning Responses 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Distress Signals 13 | . . . 2 . 2 . . . . . . . . . . . . 2 . 1 . . . . . 1 1 . 4 Communications Jammed 85 | . . . . . . . . . . . . . . . . . . . . 32 . . . 2 . 12 7 32 . Distress Signals 83 | . . . . . . . . . . . . . . . . . . . . 32 . . . . . 12 7 32 . Times Spotted 341 | . 16 4 14 . 12 12 1 2 . 10 2 8 1 . 3 . 10 39 6 63 . 11 . 14 2 20 30 18 43 Peak Tracking Total 15 | . 7 2 5 . 7 3 1 3 . 7 2 4 1 . 2 . 4 13 3 15 . 4 . 4 2 5 5 7 5 Tactical Retreats 28 | . 2 . . . 3 . . . . . . 3 . . . . . 3 . 7 . 2 . 1 . . . 5 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Traps Triggered 14 | . 2 . . . 1 3 . . . . . . . . . . 1 1 . 4 . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Disabled 47 | . 1 . 2 . . 6 . . . . . . . . . . 1 1 . 17 . . . . . 3 3 4 9 Max in Single Turn 6 | . 1 . 1 . . 6 . . . . . . . . . . 1 1 . 4 . . . . . 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Accessed 47 | . 7 . 3 . 1 6 2 . 3 . 4 . . 1 . 1 . 2 . 2 1 1 4 . 1 2 2 3 1 Terminals 18 | . 5 . 3 . . 3 . . . . 2 . . . . 1 . . . . . . . . . . 2 2 . Fabricators 6 | . . . . . . 1 . . . . 1 . . . . . . 2 . 1 . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Garrison Access 5 | . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . 1 . . . 1 Total Hacks 131 | . 18 . 11 . 2 14 9 . 25 . 9 . . 5 . 1 . 3 . 4 1 1 16 . 1 2 3 5 1 Successful 89 | . 8 . 5 . 1 8 9 . 25 . 3 . . 5 . 1 . 1 . 2 1 1 16 . . . 1 2 . Failed 41 | . 9 . 6 . 1 6 . . . . 6 . . . . . . 2 . 2 . . . . 1 2 2 3 1 Catastrophic 7 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . 1 2 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 142 | . 13 . 10 . 2 12 . . . . 5 . . . . . . 16 . 34 . . . . 1 22 16 9 2 Terminals 47 | . 15 . 11 . . 7 . . . . 6 . . . . 1 . . . . . . . . . . 3 4 . Fabricators 12 | . . . . . . 3 . . . . 2 . . . . . . 3 . 3 . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 3 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Garrison Access 7 | . . . . . . 3 . . . . 1 . . . . . . . . 1 . . . . 1 . . . 1 Terminal Hacks 70 | . 5 . 3 . . 1 9 . 25 . 1 . . 5 . 1 . . . . 1 1 16 . . . 1 1 . Record 20 | . . . . . . . 8 . 6 . . . . . . . . . . . . . 5 . . . . 1 . Part Schematic 18 | . . . . . . . . . 10 . . . . 5 . . . . . . . . 3 . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 3 . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . . . . . . . . 4 . . . . . . Open Door 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 3 . 2 . 1 7 . . . . 1 . . . . . . 1 . 2 . . . . . . . 1 . Terminals 6 | . 1 . 2 . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 6 | . 1 . 2 . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . 2 . . . . . . . . . . . 1 . 2 . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabnet 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Watchers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Used 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 5 . 3 . 1 5 . . . . 4 . . . . . . 1 . 2 . . . . 1 2 1 1 1 Full Trace Events 5 | . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . 1 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 21 | . . . . . . . . . 6 . . . . 1 . . . . . 10 . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 70 | . . . . . . . . . 10 . . . . 18 . . . 12 . . . . 3 . . 27 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 3 3 3 1 1 1 . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Hacked 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total Allies 31 | . . . . . . 2 . . . 1 . . . 7 . . . 2 . 5 . . . . . 3 7 . 4 Largest Group 7 | . . . . . . 2 2 2 . 1 . . . 7 7 5 5 2 . 3 . . . . . 2 4 2 3 Highest-Rated Group 374 | . . . . . . 32 32 32 . 96 . . . 229 229 178 178 206 . 138 . . . . . 192 162 159 374 Highest-Rated Ally 269 | . . . . . . 16 16 16 . 96 . . . 39 39 39 39 103 . 49 . . . . . 146 96 81 269 Zionite Dispatches 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . 1 Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 263 | . . . . . . 19 6 4 . 21 . . . . 17 . 13 2 . 30 . . . . . 35 36 1 79 Total Damage 11582 | . . . . . . 243 18 41 . 691 . . . . 467 . 339 119 . 695 . . . . . 1647 1023 38 6261 Kills 42 | . . . . . . 3 . . . 2 . . . . 2 . . . . 3 . . . . . 8 4 . 20 Allies Corrupted 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Robot Analysis Total 9 | . 3 . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 12 | . . . . 1 . . 2 1 . 1 . 2 . 1 2 . . . . . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 19 | . . . . . . . . . . . . . . . . . . 3 . 7 . . . . . 6 2 1 . Main Access 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unaware Schematics 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Turns Passed 14865 | 67 588 342 346 104 322 873 362 320 111 804 356 392 211 965 350 52 274 1024 272 1686 323 482 176 551 43 1003 1285 434 747 Spaces Moved 10665 | 41 492 254 186 84 213 568 281 239 88 550 293 302 166 814 275 30 155 695 140 1256 275 359 152 420 33 726 878 293 407 Core 15 | 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 9756 | . . . 135 84 213 568 281 239 88 479 293 302 166 814 275 30 155 695 140 1256 275 359 152 420 33 726 878 293 407 Wheels 894 | 26 492 254 51 . . . . . . 71 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 105 100 120 120 120 120 120 120 110 110 110 108 108 108 108 108 110 110 106 106 106 100 100 100 100 104 110 112 Average Speed 109 | 72 92 105 116 120 120 120 120 120 120 117 110 110 109 108 108 108 111 111 110 106 106 107 105 100 119 105 108 114 120 Slowest Speed 190 | 90 125 115 120 120 120 120 120 120 120 190 110 110 110 108 108 108 112 112 110 110 106 108 108 108 170 170 110 118 184 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 46 | 4 70 61 21 29 22 21 51 42 68 57 12 61 41 89 61 2 91 23 81 55 62 64 61 68 3 80 40 46 18 Regions Visited 29 Branch Regions 16 Pre-discovered Areas 13 | . 2 . . . 1 1 1 . 1 . . . . 3 . . . . . . 1 . 3 . . . . . . Known Exits Taken 19 | . . . . . . 1 1 1 1 . 1 1 1 1 1 1 . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . 1 . 2 . . 2 2 . . . 9 . 5 2 . . . . . 2 1 . 3 . . . . . Spaces Dug 146 | . 1 . . . 3 6 . . . 3 3 1 6 . 3 1 2 11 1 42 9 1 . 1 1 5 34 5 7 Terrain Destroyed 661 | 4 31 . 36 . 4 6 . 27 . 79 4 58 8 . 7 1 27 114 15 128 11 3 . 25 1 5 44 6 17 Melee 9 | . . . . . 2 6 . . . 1 . . . . . . . . . . . . . . . . . . . Projectile 213 | . 1 . . . 2 . . . . 3 4 9 8 . 7 1 8 27 5 53 11 2 . 7 1 5 44 6 9 AOE 439 | 4 30 . 36 . . . . 27 . 75 . 49 . . . . 19 87 10 75 . 1 . 18 . . . . 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total 12704 | 65 568 300 275 86 251 690 299 256 93 658 324 334 184 901 317 47 228 838 196 1462 293 430 166 502 35 905 1068 349 584 Wait 275 | 1 11 1 8 . . 1 2 . . 1 1 1 2 76 31 4 25 15 1 22 . 4 1 17 . 17 12 1 20 Move 10636 | 40 491 253 185 83 212 567 280 238 87 548 292 301 165 813 274 29 154 695 139 1255 274 358 151 419 32 726 877 292 406 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 189 | 10 9 10 10 . 6 21 3 1 . 13 5 1 . 3 . 3 4 11 4 20 1 11 . 3 1 16 4 3 16 Fast Attach 148 | 4 3 2 6 1 1 9 2 . 3 10 3 2 3 3 . 2 5 13 1 6 1 6 8 3 . 21 14 3 13 Attach 113 | 2 5 2 4 . 2 8 . . . 11 4 2 1 . . 2 1 11 2 7 1 9 . 2 1 11 10 4 11 Detach 52 | . 1 . 1 . 1 4 . . . 9 3 1 . . . . 1 4 2 1 1 3 . 1 . 7 6 1 5 Swap 385 | 2 17 10 21 1 12 24 4 10 . 21 3 8 4 . 6 3 11 18 9 44 4 10 . 31 . 29 44 14 25 Drop 253 | 1 3 8 17 1 5 22 5 1 3 18 8 2 2 6 . 3 10 12 7 20 . 10 6 5 . 38 17 5 18 Fire 614 | 5 28 14 23 . 10 20 3 6 . 25 4 16 7 . 6 1 17 58 31 86 11 19 . 21 1 31 77 25 69 Melee 15 | . . . . . 2 12 . . . 1 . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 18 | . . . . . . 2 . . . . 1 . . . . . . 1 . 1 . . . . . 4 7 1 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Rewire 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/DSF -4/Factory (discovered 4 exits: Res x4) -4/Waste -4/Factory (discovered 5 exits: *Res x4 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine -1/Access (discovered 2 exits: *Sur / Com) Tau Ceti IV Orbit History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 68 | -11/Junkyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 9) 163 | -10/Materials | Discovered new exit (range 16) 186 | -10/Materials | Discovered new exit (range 15) 264 | -10/Materials | Discovered new exit (range 10) 317 | -10/Materials | Build established: Mutant 409 | -10/Materials | Central database locked down 656 | -10/Materials | Entered Mines 663 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 815 | -10/Mines | Discovered new exit (range 7) 943 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 943 | -10/Mines | Discovered new exit (range 5) 998 | -10/Mines | Entered Materials 998 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1222 | -9/Materials | Discovered new exit (range 15) 1344 | -9/Materials | Entered Mines 1433 | -9/Mines | Discovered new exit (range 13) 1448 | -9/Mines | Entered Materials 1448 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1739 | -8/Materials | Discovered new exit (range 8) 1770 | -8/Materials | Entered Factory 1770 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1771 | -7/Factory | Identified exit to Storage 2255 | -7/Factory | Identified exit to Lower Caves 2643 | -7/Factory | Entered Lower Caves 2643 | -7/Lower Caves | Accompanied by 2 allies 2854 | -7/Lower Caves | Encountered a Warlord checkpoint 2892 | -7/Lower Caves | Learned 12 Factory zone layouts 2969 | -7/Lower Caves | Learned location of 1 exit from Research 2969 | -7/Lower Caves | Learned Factory trap positions 2969 | -7/Lower Caves | Learned Research trap positions 2969 | -7/Lower Caves | Learned Extension emergency access door positions 2969 | -7/Lower Caves | Learned Extension security intel 2988 | -7/Lower Caves | Discovered new exit (range 11) 3004 | -7/Lower Caves | Identified exit to Lower Caves 3005 | -7/Lower Caves | Entered another Lower Caves area 3005 | -7/Lower Caves | Accompanied by 2 allies 3034 | -7/Lower Caves | Build established: Skirmisher 3218 | -7/Lower Caves | Learned location of 1 exit from Factory 3318 | -7/Lower Caves | Discovered new exit (range 7) 3324 | -7/Lower Caves | Identified exit to Data Miner 3325 | -7/Lower Caves | Entered Data Miner 3327 | -7/Data Miner | Discovered new exit (range 7) 3350 | -7/Data Miner | Met Data Miner 3373 | -7/Data Miner | Learned location of Section 7 (-2) 3373 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3387 | -7/Data Miner | Received God Mode back door access code from Data Miner 3435 | -7/Data Miner | Identified exit to Proximity Caves 3436 | -7/Data Miner | Entered Proximity Caves 3451 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 3469 | -6/Proximity Caves | Encountered a Derelict guarding a broken Freighter 3555 | -6/Proximity Caves | Escorted by Enhanced Grunt 3759 | -6/Proximity Caves | Found Prototype Device 3759 | -6/Proximity Caves | Identified Exp. Thermal Shield 3762 | -6/Proximity Caves | Crushed by falling debris 3763 | -6/Proximity Caves | System corruption reached 10% 4063 | -6/Proximity Caves | Spotted B-75 Beast 4166 | -6/Proximity Caves | Build established: Scavenger-Gunner 4235 | -6/Proximity Caves | Discovered new exit (range 5) 4240 | -6/Proximity Caves | Entered Factory 4240 | -6/Factory | Evolved 2 slots: Utility x2 4241 | -6/Factory | Identified exit to Lower Caves 4242 | -6/Factory | Identified exit to Factory 4244 | -6/Factory | Loaded intel: 107 trap records 4586 | -6/Factory | Discovered exit to Factory (range 7) 4596 | -6/Factory | Entered Lower Caves 4690 | -6/Lower Caves | Learned 4 Factory zone layouts 4884 | -6/Lower Caves | Spotted B-75 Beast 4951 | -6/Lower Caves | Identified exit to Lower Caves 4954 | -6/Lower Caves | Build established: Skirmisher 4988 | -6/Lower Caves | Entered another Lower Caves area 5007 | -6/Lower Caves | Spotted B-75 Beast 5113 | -6/Lower Caves | Discovered new exit (range 21) 5158 | -6/Lower Caves | Found Alien Artifact 5158 | -6/Lower Caves | Identified Core Expander 5158 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 5198 | -6/Lower Caves | Identified exit to Zion 5199 | -6/Lower Caves | Entered Zion 5243 | -6/Zion | Discovered new exit (range 19) 5366 | -6/Zion | Found Prototype Launcher 5366 | -6/Zion | Identified Gui. Missile Launcher 5380 | -6/Zion | Found Gui. Missile Launcher 5438 | -6/Zion | Given A8's code to call for help 5444 | -6/Zion | Learned Factory garrison access intel 5629 | -6/Zion | Learned location of Warlord (-5) 5733 | -6/Zion | Given the Hacking Drone Bay 5885 | -6/Zion | Imprinted 5887 | -6/Zion | Declared Zion's savior 5979 | -6/Zion | Gained Derelict followers 6087 | -6/Zion | Identified exit to Proximity Caves 6164 | -6/Zion | Entered Proximity Caves 6164 | -5/Proximity Caves | Accompanied by 7 allies 6203 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6378 | -5/Proximity Caves | Learned Factory trap positions 6466 | -5/Proximity Caves | Discovered exit to Factory (range 16) 6514 | -5/Proximity Caves | Entered Factory 6514 | -5/Factory | Accompanied by 5 allies 6514 | -5/Factory | Evolved 2 slots: Utility x2 6516 | -5/Factory | Loaded intel: 85 trap records 6517 | -5/Factory | Loaded intel: 4 garrison access locations 6560 | -5/Factory | Identified exit to DSF 6566 | -5/Factory | Entered DSF 6566 | -5/DSF | Accompanied by 5 allies 6586 | -5/DSF | Additional patrols routed to DSF 6612 | -5/DSF | Discovered new exit (range 21) 6751 | -5/DSF | Sterilization system engaged 6771 | -5/DSF | Ambient heat levels rising (+10) 6786 | -5/DSF | Ambient heat levels rising (+10) 6801 | -5/DSF | Ambient heat levels rising (+10) 6816 | -5/DSF | Ambient heat levels rising (+10) 6831 | -5/DSF | Ambient heat levels rising (+10) 6839 | -5/DSF | Identified exit to Factory 6840 | -5/DSF | Entered Factory 6840 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6969 | -4/Factory | Retrieved Zion intel report: Active Garrisons 7039 | -4/Factory | Retrieved Zion intel report: Main Access 7039 | -4/Factory | Identified exit to Research 7204 | -4/Factory | Found Quantum Capacitor 7391 | -4/Factory | Cargo convoy interrupted 7392 | -4/Factory | Spotted Striker 7414 | -4/Factory | Incoming assault squad redirected 7449 | -4/Factory | Build established: Mutant 7465 | -4/Factory | Destroyed 10 combat bots 7465 | -4/Factory | Destroyed Striker 7477 | -4/Factory | Lost 5 parts (4u1w) 7577 | -4/Factory | Incoming investigation squad redirected 7593 | -4/Factory | Incoming investigation squad redirected 7601 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 7602 | -4/Factory | Zion Heavy squad teleported in 7676 | -4/Factory | Found Prototype Protection 7676 | -4/Factory | Identified Zio. Heavy Carapace 7864 | -4/Factory | Sucked down chute 7864 | -4/Factory | Entered Waste 7879 | -4/Waste | EMP discharged 7879 | -4/Waste | System corruption reached 10% 7891 | -4/Waste | Spotted C-40 Crusher 7922 | -4/Waste | Destroyed C-40 Crusher 7926 | -4/Waste | Spotted C-40 Crusher 7940 | -4/Waste | Destroyed C-40 Crusher 7950 | -4/Waste | Spotted C-40 Crusher 7950 | -4/Waste | Spotted C-40 Crusher 7957 | -4/Waste | Destroyed C-40 Crusher 7979 | -4/Waste | EMP discharged 8019 | -4/Waste | Destroyed C-40 Crusher 8030 | -4/Waste | Found Damper Plating 8041 | -4/Waste | Spotted C-40 Crusher 8041 | -4/Waste | Spotted C-40 Crusher 8055 | -4/Waste | Destroyed C-40 Crusher 8059 | -4/Waste | Destroyed C-40 Crusher 8079 | -4/Waste | EMP discharged 8115 | -4/Waste | Discovered new exit (range 14) 8128 | -4/Waste | Identified exit to Factory 8136 | -4/Waste | Entered Factory 8172 | -4/Factory | Spotted B-86 Titan 8322 | -4/Factory | Found Imp. Powered Armor 8355 | -4/Factory | Found Com. Tesla Bomb Launcher 8423 | -4/Factory | Retrieved Zion intel report: Main Access 8519 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 8534 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 8540 | -4/Factory | Spotted B-86 Titan 8604 | -4/Factory | Retrieved Zion intel report: Active Garrisons 8758 | -4/Factory | Incoming investigation squad redirected 8810 | -4/Factory | Retrieved Zion intel report: Emergency Access 9143 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 9168 | -4/Factory | Allied Derelicts emerged from ambush trap array 9625 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 9677 | -4/Factory | First assault squad dispatched 9716 | -4/Factory | Terminal network hard line cut 9742 | -4/Factory | Discovered new exit (range 17) 9747 | -4/Factory | Garrison activated, responded to threat 9821 | -4/Factory | Identified exit to Upper Caves 9822 | -4/Factory | Entered Upper Caves 9830 | -4/Upper Caves | Destroyed 12 combat bots 9834 | -4/Upper Caves | Lost 3 parts (2u1w) 9902 | -4/Upper Caves | Learned location of Quarantine (-2) 10138 | -4/Upper Caves | Discovered new exit (range 4) 10142 | -4/Upper Caves | Identified exit to Upper Caves 10145 | -4/Upper Caves | Entered another Upper Caves area 10154 | -4/Upper Caves | Core integrity fell below 50% 10234 | -4/Upper Caves | Discovered exit to Research (range 8) 10236 | -4/Upper Caves | Lost 3 parts (1n1u1w) 10584 | -4/Upper Caves | Discovered new exit (range 12) 10626 | -4/Upper Caves | Identified exit to Zhirov 10627 | -4/Upper Caves | Entered Zhirov 10629 | -4/Zhirov | Discovered new exit (range 3) 10631 | -4/Zhirov | Identified exit to Proximity Caves 10648 | -4/Zhirov | Met Zhirov 10673 | -4/Zhirov | Found Alien Artifact 10673 | -4/Zhirov | Identified Integrated Dissipator 10673 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10707 | -4/Zhirov | Found Alien Artifact 10707 | -4/Zhirov | Identified Transdimensional Reconstructor 10707 | -4/Zhirov | Warped through subspace 10760 | -4/Zhirov | Learned location of Testing (-3) 10760 | -4/Zhirov | Learned location of Command (-1) 10765 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10803 | -4/Zhirov | Entered Proximity Caves 10898 | -3/Proximity Caves | Build established: Infiltrator-Mutant 11315 | -3/Proximity Caves | System corruption reached 30% 11342 | -3/Proximity Caves | Discovered exit to Research (range 6) 11354 | -3/Proximity Caves | Entered Research 11354 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 11355 | -3/Research | Identified exit to Testing 11356 | -3/Research | Loaded intel: 82 trap records 11362 | -3/Research | Spotted B-86 Titan 11397 | -3/Research | Entered Testing 11413 | -3/Testing | Spotted PG-O9MIV2909H 11426 | -3/Testing | Rewired PG-O9MIV2909H 11496 | -3/Testing | Discovered new exit (range 7) 11503 | -3/Testing | Identified exit to Research 11807 | -3/Testing | Retrieved Zion intel report: Guard Positions 11828 | -3/Testing | Found Prototype Energy Cannon 11828 | -3/Testing | Identified Disintegrator 11859 | -3/Testing | Retrieved Zion intel report: Emergency Access 11875 | -3/Testing | Found Prototype Energy Cannon 11875 | -3/Testing | Identified Potential Cannon 11928 | -3/Testing | Found Exp. Thermal Shield 11932 | -3/Testing | Retrieved Zion intel report: Component Schematics 11948 | -3/Testing | Retrieved Zion intel report: Active Terminals 11967 | -3/Testing | Found Prototype Launcher 11967 | -3/Testing | Identified Tesla Bomb Launcher 12003 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 12015 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 12018 | -3/Testing | Enhanced Grunt warped into view, answering call for help 12018 | -3/Testing | Enhanced Grunt warped into view, answering call for help 12026 | -3/Testing | Spotted Striker 12027 | -3/Testing | Spotted Striker 12044 | -3/Testing | Destroyed Striker 12055 | -3/Testing | Destroyed Striker 12074 | -3/Testing | Spotted Alpha 7 12076 | -3/Testing | Destroyed Alpha 7 12082 | -3/Testing | Found Prototype Device 12082 | -3/Testing | Identified Exp. ECM Suite 12107 | -3/Testing | Stole the SGEMP Prototype 12159 | -3/Testing | Found Prototype Launcher 12159 | -3/Testing | Identified Tactical Quantum Warhead 12214 | -3/Testing | Scanned by Researcher 12400 | -3/Testing | Entered Research 12400 | -2/Research | Accompanied by 1 ally 12400 | -2/Research | Evolved 2 slots: Utility x2 12515 | -2/Research | Identified exit to DSF 12824 | -2/Research | Spotted B-90 Cyclops 12850 | -2/Research | Retrieved Zion intel report: Branch Access 12850 | -2/Research | Identified exit to Quarantine 12851 | -2/Research | Zion Infowar Resupply teleported in 12856 | -2/Research | Found Prototype Device 12856 | -2/Research | Identified Exp. Terrain Scanner 13078 | -2/Research | Discovered new exit (range 30) 13123 | -2/Research | Identified exit to Access 13154 | -2/Research | Zion Fire squad teleported in 13199 | -2/Research | Spotted B-90 Cyclops 13277 | -2/Research | Spotted B-90 Cyclops 13626 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 13627 | -2/Research | Zion Hacker squad teleported in 13685 | -2/Research | Entered Quarantine 13685 | -2/Quarantine | Accompanied by 2 allies 13832 | -2/Quarantine | Retrieved Zion intel report: Main Access 13873 | -2/Quarantine | Met incapacitated Sigix Warrior 13873 | -2/Quarantine | Lockdown squad dispatched 13881 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 13884 | -2/Quarantine | Unlocked Sigix quarantine chamber 13950 | -2/Quarantine | Spotted Lightning 13951 | -2/Quarantine | Spotted Lightning 13975 | -2/Quarantine | Spotted Lightning 13982 | -2/Quarantine | System corruption reached 10% 14061 | -2/Quarantine | Lost 4 parts (1p1n2u) 14119 | -2/Quarantine | Entered Access 14119 | -1/Access | Evolved 2 slots: Utility x2 14120 | -1/Access | Loaded intel: 101 machine locations 14120 | -1/Access | Loaded intel: 62 trap records 14120 | -1/Access | Identified exit to Surface 14120 | -1/Access | Discovered exit to Surface (range 225) 14120 | -1/Access | Identified exit to Command 14120 | -1/Access | Discovered exit to Command (range 141) 14121 | -1/Access | Delivered the SGEMP Prototype to Zhirov 14121 | -1/Access | Zhirov transferred Access data 14177 | -1/Access | Energy Cycler disabled 14193 | -1/Access | Incoming assault squad redirected 14363 | -1/Access | Garrison activated, responded to threat 14366 | -1/Access | Zhirov warped through subspace 14409 | -1/Access | Found Hvy. Reactive Plating 14586 | -1/Access | Found Prototype Device 14586 | -1/Access | Identified Active Sensor Suite 14625 | -1/Access | Zion Experimental squad teleported in 14689 | -1/Access | Garrison activated, responded to threat 14703 | -1/Access | Incoming investigation squad redirected 14765 | -1/Access | Incoming assault squad redirected 14795 | -1/Access | Spotted B-99 Colossus 14796 | -1/Access | Spotted B-99 Colossus 14801 | -1/Access | Destroyed B-99 Colossus 14807 | -1/Access | Incoming investigation squad redirected 14811 | -1/Access | Found Unknown Protection 14811 | -1/Access | Identified Hvy. Reflective Plating 14831 | -1/Access | Destroyed B-99 Colossus 14866 | *** | Destroyed 0b10! Last Messages --------------- 14828_ Hdn. Centrium Leg blasted off. 14828_ Penetrated by Slug. 14828_ Slug penetrates Wall. 14828_ Slug penetrates Earth. 14828_ Hvy. Reactive Plating destroyed. 14828_ Slug penetrates Wall. 14831_ Beam penetrates B-99 Colossus. 14831_ B-99 Colossus suffers critical hit (Meltdown). 14831_ Adv. Cooling System melted. 14831_ Imp. Core Shielding melted. 14831_ Adv. Coolant Injector melted. 14831_ Unknown Device melted. 14831_ Adv. Cooling System melted. 14831_ Imp. Dynamic Insulation System melted. 14834_ Integrated Corrupted Biometal Leg (+2). 14834_ Complication: System interference. 14834_ Adv. Targeting Computer temporarily disabled. 14834_ Disintegrator temporarily disabled. 14842_ System corrupted: Matter fused (-7). 14851_ Main Access Shell breached. 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"""" " " " ## ## | | #######" *== """" """""" " ## ## | | ########% """" """" """ ## ## | | ######## """" """"T""" ## ## | | ############################"####### ####+##### | | #################################### #### ##### | | #################################### #### ##### | | /############# # ######### #### ##### | | ############# # ######### #### ## | | ############# # ######### #### ## | | ############# # ######### #### ## | | ##################+## ######### #### ## | | " # ######### #### ## | | T + # ### ## | | # # ### # | | #################+### # ### + | | +### ## ## # " ### # | | # ## ## # """ ### # | | # ## ## # """ ### # ! | | # ## ######## " ### # | | # ## ######## ### # | | #### ############ # | | + ## # #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 100 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 500 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 135 Jamming Range 16 Cloak Strength 4 Base Temperature (-) 200 EM Shielding 2 Armor Coverage 1800 Resistance: KI 40 Resistance: TH 30 Resistance: EM 90 Weapon Shielding 90 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 60 Targeting Accuracy 24 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 1 Particle Charging 25 Offensive Hacking 10 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Imp. Powered Armor | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Beamcaster | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Force Field | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Adv. Thermal Generator | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Drone Bay | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Imp. Matter Compressor | -4/Factory | Z-intel Imp. Lightning Gun | -4/Factory | Z-intel Thunder Hammer | -4/Factory | Z-intel Stealth Drone Bay | -4/Factory | Z-intel Exp. Heat Sink | -4/Factory | Z-intel Kinetic Spear | -4/Factory | Z-intel Lgt. Antimatter Cannon | -4/Factory | Z-intel Adv. Energy Well | -4/Factory | Z-intel Enh. Flexi-carbon Leg | -4/Factory | Z-intel Com. Tesla Bomb Launcher | -4/Factory | Z-intel Hvy. Neutron Cannon | -4/Factory | Z-intel Exp. Targeting Computer | -4/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Cld. Impulse Thruster | -3/Testing | Archive Molecular Scythe | -3/Testing | Archive Exp. Terrain Scan Processor | -3/Testing | Archive Tri-rail Accelerator | -3/Testing | Archive Exp. Power Shielding | -3/Testing | Archive Plasma Lance | -3/Testing | Archive Graphene Brace | -3/Testing | Z-intel Lyr. Light Armor Plating | -3/Testing | Z-intel Lgt. Antimatter Reactor | -3/Testing | Z-intel Imp. System Restoration Module | -3/Testing | Z-intel Launcher Guidance Computer | -3/Testing | Z-intel Remote Force Field | -3/Testing | Z-intel Med. Storage Unit | -3/Testing | Z-intel Lrn. Proton Cannon | -3/Testing | Z-intel Adv. System Shield | -3/Testing | Z-intel Adv. Weight Redist. System | -3/Testing | Z-intel Recoil Nullifier | -3/Testing | Z-intel Antigrav System | -3/Testing | Z-intel Adv. Medium Treads | -3/Testing | Z-intel Imp. Armor Integrity Analyzer | -3/Testing | Z-intel Imp. Plasma Cutter | -3/Testing | Z-intel Cld. Field Propulsion Drive | -3/Testing | Archive Centrium Greatsword | -3/Testing | Archive Spectral Analyzer | -3/Testing | Archive Com. Particle Reactor | -3/Testing | Archive Exp. Focal Shield | -3/Testing | Archive Centrium Heavy Armor Plating | -3/Testing | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -6/Zion | Archive G-67 Veteran | -4/Factory | Z-intel A-02 Transporter | -4/Factory | Z-intel L-61 Swordsman | -4/Factory | Z-intel A-15 Conveyor | -4/Factory | Z-intel T-07 Excavator | -4/Factory | Z-intel K-01 Serf | -4/Factory | Z-intel W-44 Eye | -4/Factory | Z-intel H-77 Assassin | -4/Factory | Z-intel R-06 Scavenger | -4/Factory | Z-intel M-36 Artificer | -4/Factory | Z-intel S-43 Plague | -3/Testing | Z-intel Y-64 Sentinel | -3/Testing | Z-intel B-74 Champion | -3/Testing | Z-intel M-30 Cleanser | -3/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageRecyclingScreen Manual? 0 Play Time 04:44:23 Cumulative 911.5 hours Start 2023.03.28 @ 21:43:04 End 2023.03.29 @ 20:37:05 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 474 Rogue 347 Adventurer 125 Explorer 2 Win Type 3 Total 107 Types 85/8/7/2/2/0/0/2/1 Lore% 85 Gallery% 90 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 83x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46de4828-c92f-47df-8ef2-b671fd35a67f