Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.08 @ 21:49:12 Player: archydragon Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (1391) 1391 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (364) 364 TOTAL SCORE: 3775 Bonus ------- Follower Combat Kills 418 Friendly Fire -54 Cogmind --------- Core Integrity 0/550 Matter 158/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Targeting Computer > --- WEAPON (2) ------- Katana > --- INVENTORY (15) --- Light Nuclear Core Lightning Gun Advanced Beam Cannon Autogun Improved Datajack Heavy Flail Mining Claw Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Sensor Array Targeting Computer > --- WEAPON ----------- Advanced Beam Cannon Katana > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Advanced Beam Cannon Autogun Improved Datajack Mining Claw [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 79 | 6 11 21 13 28 Power 9 | 1 1 1 3 3 Engine 9 | 1 1 1 3 3 Core . | . . . . . Reactor . | . . . . . Propulsion 20 | 2 2 5 2 9 Treads . | . . . . . Leg 20 | 2 2 5 2 9 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 21 | 1 5 7 3 5 Device 9 | . 2 4 1 2 Storage 3 | 1 1 . . 1 Processor 4 | . 1 2 . 1 Hackware . | . . . . . Protection 5 | . 1 1 2 1 Artifact . | . . . . . Weapon 29 | 2 3 8 5 11 Energy Gun 7 | 2 1 2 . 2 Energy Cannon 9 | . 2 . 3 4 Ballistic Gun 2 | . . . . 2 Ballistic Cannon 2 | . . 2 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 7 | . . 3 1 3 Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . 1 1 . Unidentified Prototypes 2 | . . . 2 . Parts Lost 29 | . 2 10 . 17 Power 5 | . . 1 . 4 Propulsion 10 | . . 3 . 7 Utility 10 | . 2 5 . 3 Weapon 4 | . . 1 . 3 Highest Loss Streak 8 | . 2 5 . 8 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 95 | . 93 96 100 87 Engine 10 | . 14 10 11 9 Leg 22 | . 28 21 22 24 Device 14 | . 7 20 11 10 Storage 10 | . 14 11 11 8 Processor 9 | . 1 10 11 12 Protection 3 | . . . 11 4 Energy Gun 4 | . 24 2 . 1 Energy Cannon 9 | . 2 10 11 10 Slashing Weapon 3 | . . 5 2 4 Special Melee Weapon 2 | . . 1 7 . Naked Turns . | . . . . . Heaviest Build 38 | 12 32 35 37 38 Greatest Support 35 | 20 20 20 20 35 Greatest Overweight (x) 7 | 2 1 1 1 7 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 6 8 15 15 14 Most Carried 15 | 1 9 15 15 14 Average Carried 11 | . 4 13 13 11 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 1 9 15 15 7 Class Distribution -------------------- 77% | Scavenger-Mutant 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Jun Mat Mat Sto Mat Matter Collected 999 | 206 114 306 130 243 Remotely . | . . . . . Salvage Created 1461 | . 185 720 17 539 Parts 83 | . 12 42 2 27 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Sto Mat Combat Hostiles Destroyed 32 | . 5 15 1 11 Melee 2 | . . . . 2 Guns 9 | . 4 1 . 4 Cannons 19 | . . 13 1 5 Classes Destroyed 8 | . 1 4 1 2 Worker 1 | . . 1 . . Watcher 3 | . . 3 . . Swarmer 1 | . . . 1 . Grunt 23 | . 5 9 . 9 Duelist 1 | . . 1 . . Sentry 5 | . . 5 . . Hunter 1 | . . . . 1 Heavy 1 | . . . . 1 Best Kill Streak 4 | . 3 4 1 4 Combat Bots Only 4 | . 3 4 1 4 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Sto Mat Damage Taken 4484 | . 440 1484 130 2430 Core 981 | . 63 312 34 572 Absorbed by Shields . | . . . . . Redirected to Shielding 12 | . 12 . . . Regen/Repaired (Parts) 93 | . . . . 93 Core Remaining (%) 62 | 100 74 . 13 . Volleys Fired 125 | . 24 43 17 41 Largest 2 | . 2 2 2 2 Hottest 136 | . 90 120 136 136 Shots Fired 234 | . 48 84 20 82 Gun 90 | . 48 6 . 36 Cannon 144 | . . 78 20 46 Launcher . | . . . . . Special . | . . . . . Kinetic 45 | . . 24 . 21 Thermal 174 | . 48 60 20 46 Explosive . | . . . . . Electromagnetic 15 | . . . . 15 Robot Hit Streak 14 | . 7 9 2 14 Robot Miss Streak 7 | . 4 2 4 7 Penetration Max . | . . . . . Secondary Targets 4 | . 2 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 173 | . 33 58 13 69 Core Hits 72 | . 11 27 1 33 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Meltdown 1 | . . 1 . . Melee Attacks 42 | . . 10 6 26 Impact . | . . . . . Slashing 35 | . . 9 . 26 Piercing . | . . . . . Sneak Attacks 6 | . . 1 5 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3155 | . 398 1050 141 1566 Guns 1110 | . 388 71 . 651 Cannons 1818 | . . 979 141 698 Explosions . | . . . . . Melee 217 | . . . . 217 Ramming 10 | . 10 . . . Kinetic 706 | . . 268 . 438 Thermal 2009 | . 388 782 141 698 Explosive . | . . . . . Electromagnetic 213 | . . . . 213 Impact . | . . . . . Slashing 217 | . . . . 217 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 5 | . . . . 5 Projectiles 5 | . . . . 5 Explosions . | . . . . . Melee . | . . . . . Knockbacks 5 | . . 5 . . Impact . | . . . . . Kinetic 4 | . . 4 . . Secondary 1 | . . 1 . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 2 | . 2 . . . Kicked 2 | . 2 . . . Crushed . | . . . . . Highest Temperature 1027 | . 418 299 225 1027 Average Temperature 196 | . 145 104 73 330 Received Heat Transfer 1623 | . 246 669 51 657 Effects 36 | . 1 . . 35 Shutdowns 6 | . . . . 6 Energy Bleed 4 | . 1 . . 3 Interference 5 | . . . . 5 Matter Decay 3 | . . . . 3 Short Circuit 2 | . . . . 2 Damage (minor) 6 | . . . . 6 Damage (major) 9 | . . . . 9 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . 1 1 . . Combat Hostiles 2 | . 1 1 . . Parts Melted 10 | . 4 5 . 1 Heat Transferred 4285 | . 1029 1702 296 1258 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Sto Mat Peak Influence 368 | . 159 368 340 197 Initial 85 | . . 66 83 85 Average 174 | . 95 255 163 107 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 60 | 100 100 22 62 100 Level 1 39 | . . 77 37 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 3 2 3 5 Investigation 5 | . . 1 2 2 Extermination . | . . . . . Reinforcement 8 | . 3 1 1 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Sto Mat Distress Signals 3 | . . . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 9 25 22 15 Peak Tracking Total 5 | . 3 5 5 4 Tactical Retreats 3 | . . 1 1 1 Traps | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Sto Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . . . 6 . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Jun Mat Mat Sto Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Sto Mat Machines Accessed 11 | . 2 3 4 2 Terminals 9 | . 1 3 4 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 32 | . 5 9 12 6 Successful 14 | . 2 5 4 3 Failed 18 | . 3 4 8 3 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 27 | . 3 9 12 3 Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 1 5 4 . Branch Access Points 1 | . . . 1 . Alert Level 1 | . . 1 . . Unreport Threat 2 | . . . 2 . Locate Traps 2 | . 1 1 . . Reprogram Traps 1 | . . . 1 . Reinforcement Status 1 | . . 1 . . Recall Investigation 2 | . . 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . . 3 Scan Component 2 | . . . . 2 Repair 1 | . . . . 1 Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 2 2 2 2 Full Trace Events 6 | . 1 1 2 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 26 | . . . . 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Jun Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . . 1 . Non-combat 1 | . . . 1 . Combat . | . . . . . Robot Hacks Applied 3 | . . . 3 . parse_system 1 | . . . 1 . no_distress 1 | . . . 1 . check_alert 1 | . . . 1 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Sto Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 1 Highest-Rated Group 100 | . . . 100 95 Highest-Rated Ally 100 | . . . 100 95 Total Orders . | . . . . . Ally Attacks 35 | . . . 35 . Total Damage 1298 | . . . 1298 . Kills 21 | . . . 21 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Jun Mat Mat Sto Mat Turns Passed 2526 | 60 337 984 597 548 Spaces Moved 1095 | 45 184 408 274 184 Core 9 | 8 . . . 1 Treads . | . . . . . Legs 1086 | 37 184 408 274 183 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 190 120 Average Speed 172 | 113 124 190 190 168 Slowest Speed 400 | 150 190 190 190 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 3 36 30 50 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 12 | . . 5 . 7 Terrain Destroyed 12 | . . 5 . 7 Melee 12 | . . 5 . 7 Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Sto Mat Total 1447 | 51 242 521 331 302 Wait 5 | . . 5 . . Move 1091 | 44 183 407 273 184 Hop . | . . . . . Pick Up 72 | 1 15 25 13 18 Fast Attach 16 | 6 3 3 1 3 Attach 35 | . 2 12 5 16 Detach 1 | . . . . 1 Swap 28 | . 6 6 7 9 Drop 36 | . 7 12 9 8 Fire 125 | . 24 43 17 41 Melee 36 | . . 8 6 22 Ram . | . . . . . Kick 2 | . 2 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials History --------- Turn | Location | Event 36 | -11/Junkyard | Discovered new exit (range 12) 61 | -11/Junkyard | Entered Materials 313 | -10/Materials | Discovered new exit (range 16) 398 | -10/Materials | Entered another Materials area 398 | -9/Materials | Evolved 2 slots: Utility x2 560 | -9/Materials | Discovered new exit (range 4) 852 | -9/Materials | Lost 5 parts (1p1n3u) 968 | -9/Materials | Lost 3 parts (2n1w) 1227 | -9/Materials | Build established: Scavenger-Mutant 1296 | -9/Materials | Core integrity fell below 50% 1382 | -9/Materials | Entered Storage 1448 | -9/Storage | Met 01-MTF 1643 | -9/Storage | Core integrity fell below 20% 1835 | -9/Storage | Identified exit to Recycling 1941 | -9/Storage | Discovered new exit (range 5) 1979 | -9/Storage | Entered Materials 1979 | -8/Materials | Accompanied by 1 ally (01-MTF) 1979 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1984 | -8/Materials | 01-MTF left 2062 | -8/Materials | Repaired Lrg. Storage Unit 2460 | -8/Materials | Core integrity fell below 50% 2494 | -8/Materials | Lost 8 parts (1p4n2u1w) 2509 | -8/Materials | Core integrity fell below 20% 2527 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 02499_ G-47 Trooper destroyed. 02499_ Flak Gun destroyed. 02501_ Penetrated by Slug. 02501_ U-05 Engineer repairs door. 02502_ Penetrated by Slug. 02506_ Acquired Lightning Gun. 02507_ Slug penetrates Wall. 02510_ Overheating: System interference. 02510_ Lightning Gun temporarily disabled. 02510_ R-06 Scavenger collects Visual Processing Unit. 02510_ Penetrated by Slug. 02510_ Aluminum Leg destroyed. 02513_ Slug penetrates H-55 Commando. 02517_ Slug penetrates Wall. 02521_ Penetrated by Slug. 02524_ Imp. Aluminum Leg destroyed. 02525_ Penetrated by Slug. 02525_ Hvy. Ion Engine destroyed. 02526_ Lightning Gun destroyed. 02527_ Penetrated by Slug. 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"R" #???????????????????????????????????? | | # # """ #???????????????????????????????????? | | # ##########???????????????????????????????????? | | #####????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed OmegaCooledSaw Manual? 0 Play Time 00:43:13 Cumulative 9.1 hours Start 2024.01.08 @ 21:07:32 End 2024.01.08 @ 21:49:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1dc8ee3e-bd5d-4721-ab8d-8b826c40bd2b