Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.14 @ 16:56:06 Player: SNACKS Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (45) 225 Value Destroyed (1316) 1316 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 4561 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 331/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- VTOL Module > --- UTILITY (7) ------ Advanced Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- Spear > --- INVENTORY (5) ---- Heavy Ion Engine Light Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Visual Processing Unit Signal Interpreter Energy Filter > --- WEAPON ----------- Beamcaster Gauss Cannon > --- INVENTORY -------- Heavy Ion Engine Micro Nuclear Core Light Angular Momentum Engine Spear [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 1 | . . . . 1 . . . Utility 5 | . . 2 . 1 2 . . Weapon . | . . . . . . . . Parts Attached 55 | 6 6 11 2 12 10 5 3 Power 8 | 1 1 1 . 2 1 1 1 Engine 7 | 1 1 1 . 2 1 1 . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 15 | 2 1 2 1 4 3 1 1 Treads 7 | . . 2 1 4 . . . Leg 4 | 2 1 . . . . 1 . Wheel 3 | . . . . . 3 . . Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 15 | 1 2 3 . 3 4 2 . Device 7 | . 1 1 . . 3 2 . Storage 1 | 1 . . . . . . . Processor 5 | . 1 1 . 2 1 . . Hackware . | . . . . . . . . Protection 2 | . . 1 . 1 . . . Artifact . | . . . . . . . . Weapon 17 | 2 2 5 1 3 2 1 1 Energy Gun 5 | 1 1 1 1 . . 1 . Energy Cannon 2 | . 1 . . . 1 . . Ballistic Gun 5 | 1 . 4 . . . . . Ballistic Cannon 3 | . . . . 2 1 . . Launcher 1 | . . . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . Parts Lost 29 | . . . . 15 . 6 8 Power 3 | . . . . 1 . . 2 Propulsion 8 | . . . . 4 . 2 2 Utility 10 | . . . . 5 . 3 2 Weapon 8 | . . . . 5 . 1 2 Highest Loss Streak 13 | . . . . 13 . 4 8 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 80 | . 96 98 100 93 36 74 37 Engine 7 | . 14 11 11 8 1 7 . Treads 7 | . . 2 22 24 . . . Leg 7 | . 28 19 . . . 6 . Wheel 1 | . . . . . 5 7 . Device 10 | . 2 9 11 9 10 20 . Storage 6 | . 14 11 11 8 . . . Processor 15 | . 8 20 11 17 14 15 15 Protection 3 | . . . 11 7 . . . Energy Gun 6 | . 3 11 11 7 . 2 . Energy Cannon 1 | . 10 . . . 1 4 . Ballistic Gun 6 | . 14 11 11 8 . . . Ballistic Cannon 1 | . . . . 1 1 7 . Peak Build Rating 33 | 6 8 14 14 18 28 33 30 Average Rating 15 | 4 6 13 13 16 11 30 14 On Entrance 12 | . 6 8 14 14 2 28 30 Naked Turns . | . . . . . . . . Heaviest Build 27 | 12 15 22 22 24 26 27 7 Greatest Support 60 | 20 20 40 40 60 30 30 3 Greatest Overweight (x) 2 | . . . . . . 2 2 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 Average Capacity 6 | 6 8 8 8 7 5 5 5 Most Carried 8 | 4 8 8 8 8 5 5 5 Average Carried 6 | 2 6 7 8 7 4 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 Final Carried 8 | 4 8 8 8 3 3 5 4 Class Distribution -------------------- 64% | Scavenger-Mutant 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Matter Collected 1150 | 231 128 228 67 125 124 196 51 Remotely . | . . . . . . . . Salvage Created 1412 | . 207 402 107 429 . 187 80 Parts 91 | . 8 37 9 23 . 9 5 Haulers Intercepted 2 | . . 1 . 1 . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 11 | . . . . . . 8 3 Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Combat Hostiles Destroyed 40 | . 4 11 4 8 . 9 4 Melee 2 | . . . . . . . 2 Guns 27 | . 1 11 4 7 . 2 2 Cannons 10 | . 3 . . . . 7 . AOE 1 | . . . . 1 . . . Classes Destroyed 6 | . 1 4 . 1 . . . Tunneler 1 | . . . . 1 . . . Hauler 2 | . . 1 . 1 . . . Watcher 2 | . . 2 . . . . . Swarmer 21 | . . 6 3 . . 8 4 Grunt 12 | . 4 1 . 7 . . . Sentry 7 | . . 4 1 1 . 1 . Best Kill Streak 5 | . 2 5 3 4 . 4 4 Combat Bots Only 5 | . 2 5 3 3 . 4 4 Max Kills in Single Turn 2 | . 1 2 2 2 . 1 1 Gunslinging 1 | . . 1 1 . . . . Exploded 1 | . . . . 1 . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Hostile Shots Fired 364 | . 20 51 19 109 2 118 45 Missed 119 | . 5 20 3 30 1 46 14 Damage Taken 3830 | . 190 349 205 1697 13 906 470 Core 755 | . 24 60 29 273 . 218 151 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 79 | 100 90 . 77 50 . . . Volleys Fired 126 | . 13 25 10 42 2 25 9 Largest 2 | . 2 2 2 2 1 2 2 Hottest 123 | . 80 88 79 79 75 123 123 Shots Fired 236 | . 26 50 20 79 2 47 12 Gun 161 | . 13 50 20 65 . 4 9 Cannon 74 | . 13 . . 13 2 43 3 Launcher 1 | . . . . 1 . . . Special . | . . . . . . . . Kinetic 124 | . 13 25 10 48 . 25 3 Thermal 111 | . 13 25 10 30 2 22 9 Explosive 1 | . . . . 1 . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 17 | . 10 9 11 17 . 5 4 Robot Miss Streak 5 | . 2 3 2 2 2 5 3 Penetration Max . | . . . . . . . . Secondary Targets 5 | . . 3 1 1 . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . Shots Hit Robots 164 | . 17 33 17 64 . 23 10 Core Hits 71 | . 6 20 7 24 . 10 4 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | . . . 2 3 . 2 2 Burn 6 | . . . 1 3 . . 2 Destroy 1 | . . . 1 . . . . Blast 2 | . . . . . . 2 . Melee Attacks 3 | . . . . . . . 3 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 3 | . . . . . . . 3 Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3044 | . 258 506 255 1201 . 555 269 Guns 1778 | . 100 506 255 770 . 41 106 Cannons 1022 | . 158 . . 266 . 514 84 Explosions 165 | . . . . 165 . . . Melee 79 | . . . . . . . 79 Ramming . | . . . . . . . . Kinetic 1680 | . 100 262 138 732 . 364 84 Thermal 1120 | . 158 244 117 304 . 191 106 Explosive 165 | . . . . 165 . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 79 | . . . . . . . 79 Highest Corruption 4 | . . 4 4 . . . . Average Corruption 4 | . . 4 4 . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 23 | . . 14 9 . . . . Message Errors 7 | . . 5 2 . . . . Matter Fused 5 | . . 3 2 . . . . Energy Discharges 3 | . . 1 2 . . . . Parts Fused 2 | . . 1 1 . . . . Data Loss (minor) 3 | . . 2 1 . . . . Data Loss (major) 1 | . . . 1 . . . . Misfires 1 | . . 1 . . . . . Alerts 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 2 | . . . . . . 2 . Projectiles 2 | . . . . . . 2 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 1 | . . . . . . 1 . Impact . | . . . . . . . . Kinetic 1 | . . . . . . 1 . Secondary . | . . . . . . . . Self-Inflicted Damage 33 | . . . . 33 . . . Shots 1 | . . . . 1 . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 225 | . 177 225 171 180 38 217 30 Average Temperature 72 | . 86 64 63 71 21 95 15 Received Heat Transfer 993 | . 126 96 63 630 . 24 54 Effects 4 | . . . . . . 4 . Energy Bleed 1 | . . . . . . 1 . Interference 3 | . . . . . . 3 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | . . . 2 3 . . 3 Heat Transferred 2923 | . 333 592 370 999 . 296 333 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Peak Influence 297 | . 117 297 220 186 131 . . Initial 115 | . . 49 115 7 52 . . Average 111 | . 51 136 159 77 73 . . Maximum Alert Level 1 | . . 1 1 . . . . Low Security (%) 88 | 100 100 83 72 100 100 . . Level 1 11 | . . 16 27 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . . . . 4 1 . . Investigation 1 | . . . . 1 . . . Extermination 1 | . . . . . 1 . . Reinforcement 3 | . . . . 3 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Distress Signals 3 | . . 1 . 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 68 | . 4 16 5 19 4 14 6 Peak Tracking Total 7 | . 2 6 3 7 3 4 3 Tactical Retreats 5 | . . 2 . . 1 2 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Traps Triggered 2 | . . . . 1 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 4 | . 4 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Disabled 2 | . . . 1 1 . . . Max in Single Turn 1 | . . . 1 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Accessed 6 | . 3 1 . 1 1 . . Terminals 6 | . 3 1 . 1 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 15 | . 8 2 . 4 1 . . Successful 11 | . 8 2 . 1 . . . Failed 4 | . . . . 3 1 . . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual 9 | . 3 1 . 4 1 . . Terminals 15 | . 8 2 . 4 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 5 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . Locate Traps 3 | . 2 1 . . . . . Disarm Traps 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . 3 1 . 1 . . . Terminals 5 | . 3 1 . 1 . . . Botnet 5 | . 3 1 . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 3 1 . 1 1 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Total Allies 3 | . . . . . 3 . . Largest Group 3 | . . . . . 3 1 . Highest-Rated Group 93 | . . . . . 93 31 . Highest-Rated Ally 31 | . . . . . 31 31 . Total Orders . | . . . . . . . . Ally Attacks 25 | . . . . . 23 2 . Total Damage 208 | . . . . . 188 20 . Kills 3 | . . . . . 3 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Turns Passed 2772 | 56 184 656 494 335 287 431 329 Spaces Moved 1696 | 40 106 265 281 115 371 316 202 Core 515 | 6 . . . 8 299 . 202 Treads 428 | . . 40 281 107 . . . Legs 365 | 34 106 225 . . . . . Wheels 388 | . . . . . 72 316 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 160 50 50 80 50 Average Speed 116 | 109 120 126 160 152 55 109 145 Slowest Speed 160 | 120 120 160 160 160 80 110 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 3 38 24 63 15 14 65 36 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 2 | . . . 2 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 23 | . . . . 12 . 11 . Melee . | . . . . . . . . Projectile 11 | . . . . . . 11 . AOE 12 | . . . . 12 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Total 2244 | 49 136 540 307 195 446 351 220 Wait 321 | . 7 221 11 19 58 3 2 Move 1689 | 39 105 264 280 114 370 315 202 Hop . | . . . . . . . . Pick Up 25 | 4 2 6 1 4 5 2 1 Fast Attach 32 | 6 3 8 1 3 6 4 1 Attach 16 | . . 1 . 8 4 1 2 Detach 2 | . 1 . . . . 1 . Swap 7 | . 3 2 1 1 . . . Drop 23 | . 2 13 3 4 1 . . Fire 126 | . 13 25 10 42 2 25 9 Melee 3 | . . . . . . . 3 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 15) 241 | -10/Materials | Entered another Materials area 241 | -9/Materials | Evolved 2 slots: Utility x2 585 | -9/Materials | Build established: Scavenger-Mutant 867 | -9/Materials | Discovered new exit (range 12) 897 | -9/Materials | Entered Mines 949 | -9/Mines | Assembled infested the area 954 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1035 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1093 | -9/Mines | Learned Materials emergency access door positions 1382 | -9/Mines | Discovered new exit (range 8) 1391 | -9/Mines | Entered Materials 1391 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1704 | -8/Materials | Discovered new exit (range 8) 1726 | -8/Materials | Identified exit to Factory 1726 | -8/Materials | Entered Factory 1726 | -7/Factory | Evolved 2 slots: Utility x2 1757 | -7/Factory | Lost 13 parts (1p3n4u5w) 1807 | -7/Factory | Allied Derelicts emerged from ambush trap array 1981 | -7/Factory | Discovered new exit (range 15) 1990 | -7/Factory | Build established: Mutant 1993 | -7/Factory | Identified exit to Lower Caves 2013 | -7/Factory | Entered Lower Caves 2013 | -7/Lower Caves | Accompanied by 2 allies 2071 | -7/Lower Caves | Lost 4 parts (2n2u) 2097 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2197 | -7/Lower Caves | Spotted B-75 Beast 2355 | -7/Lower Caves | Build established: Scavenger-Mutant 2430 | -7/Lower Caves | Discovered new exit (range 14) 2443 | -7/Lower Caves | Identified exit to Lower Caves 2444 | -7/Lower Caves | Entered another Lower Caves area 2496 | -7/Lower Caves | Lost 8 parts (1p2n3u2w) 2568 | -7/Lower Caves | Encountered a Warlord checkpoint 2748 | -7/Lower Caves | Build established: Mutant 2767 | -7/Lower Caves | Core integrity fell below 50% 2773 | -7/Lower Caves | Self-destructed Last Messages --------------- 02452_ VTOL Module fries itself beyond repair. 02453_ Gauss Cannon destroyed. 02455_ S-27 Virus suffers critical hit (Burn). 02455_ VTOL Module melted. 02455_ Lgt. Nuclear Core melted. 02455_ S-27 Virus destroyed. 02456_ Wheel destroyed. 02456_ Carbon-fiber Leg destroyed. 02463_ Imp. Heat Sink destroyed. 02465_ Beamcaster destroyed. 02470_ S-27 Virus destroyed. 02472_ Acquired 17 matter. 02476_ S-27 Virus destroyed. 02480_ Acquired VTOL Module. 02482_ Lgt. Nuclear Core fries itself beyond repair. 02483_ VTOL Module fries itself beyond repair. 02483_ Acquired Lgt. Nuclear Core. 02498_ Acquired 17 matter. 02568_ LK-NTD(M): "You haven't seen any Assembled, have you?" 02767_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#####?????###??###?? | | ?????????????????????????????## ##???## #??# ##? | | ????????????????????????????## ##??# #??# ## | | ???????????????????????????## ##?# #### | | ??????????????????????????## #?# ## | | ??????????????????????????# ### | | ??????????????????????##??# ## | | ??????????????????????# ### ### ### | | ?????????????????????## ## ## ##?## | | ?????????????????????# ####???# | | ?????????????????????# #??????? | | ?????????????????????## #??????? | | ??????????????????????# #??????? | | ??????????????????????# ## ###??????? | | ?????????????????????## ### ###????????? | | ?????????????????????# ###?## #??????????? | | ?????????????????????# ##???# #??????????# | | ?????????????????????## @#???# ??????# | | ??????????????????????# #??# ???## | | ??????????????????????#####?? #??? | | ???????????????????????????? #??? | | ???????????????????????????## ## ### ##??? | | ????????????????????????????###?## ###?? ##???? | | ?????????????????????????????????# ##????? ##????? | | ?????????????????????????????????###?????? #?????? | | ??????????????????????????????????????????? ?????? | | ????????????????????????????????????????????#????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????#?? | | ???????????????????????????????????????????????# ? | | ???????????????????????????????????????????????# ? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????# | | ?????????????????????????????????????# ?????????# | | ?????????????????????????????????????# ## | | ?????????????????????????????????????# | | ????????????????????????????????????# ## | | ????????????????????????????????????# ?????????# | | ????????????????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 11 Recoil Reduction 3 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponsResetStorage Manual? 0 Play Time 00:56:04 Cumulative 128.3 hours Start 2024.08.14 @ 13:41:02 End 2024.08.14 @ 16:56:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 31 Gallery% 56 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5dacf633-f3bf-4d7b-915c-8f0584ce2313