Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.06 @ 22:21:43 Player: Mojosoup Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (127) 635 Value Destroyed (4574) 4574 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (5222) 5222 TOTAL SCORE: 19291 Bonus ------- Pacifist 200 High Alert Combat Kills 304 Follower Combat Kills 1557 Entered DSFs 500 Win 3000 Friendly Fire -339 Cogmind --------- Core Integrity 1336/1600 Matter 97/300 Energy 178/180 System Corruption 5% Temperature Cool (4) Movement Flying (39) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Particle Reactor > --- PROPULSION (6) --- Q-thruster Impulse Thruster Array > --- UTILITY (14) ----- Advanced Cooling System Advanced Signal Interpreter Experimental Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Layered Medium Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact HERF Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Advanced Cooling System Advanced Sensor Array Experimental Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced ECM Suite Hardened Medium Armor Plating Improved Light Armor Plating Advanced Drone Bay > --- WEAPON ----------- (None) > --- INVENTORY -------- Impulse Thruster Q-thruster ECM Suite HERF Cannon [Rating: 118] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Hover Unit Backup Propulsion III Flight Unit Nuclear Pulse Array Utility Improved Targeting Computer Device Weapon Cycler Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Improved Light Cannon Energy Gun Precision Shock Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Improved Light Cannon Launcher Precision Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Great Maul Slashing Weapon Great Axe Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Ext Fac Res Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . 2 . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . . . . . . . 1 . . . 1 . . 1 . . Utility 12 | . . . 1 . 2 2 . . . . 1 . . . 1 . 1 . 2 2 Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 148 | 6 3 . 14 7 15 22 3 2 . 4 8 5 . 7 4 4 19 10 7 8 Power 21 | 1 . . 1 2 3 2 1 1 . . 1 1 . . . 1 3 2 1 1 Engine 6 | 1 . . 1 1 2 1 . . . . . . . . . . . . . . Core 9 | . . . . 1 1 1 1 1 . . 1 . . . . 1 2 . . . Reactor 6 | . . . . . . . . . . . . 1 . . . . 1 2 1 1 Propulsion 41 | 2 . . 5 . 4 4 . 1 . 1 3 1 . 4 2 2 5 3 2 2 Treads 5 | . . . 2 . . . . . . . 2 1 . . . . . . . . Leg 26 | 2 . . 3 . 4 4 . 1 . 1 1 . . 4 2 2 2 . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 . . . Flight 9 | . . . . . . . . . . . . . . . . . 2 3 2 2 Utility 51 | 1 3 . 1 3 6 10 . . . 1 2 1 . 3 . . 9 3 4 4 Device 20 | . . . 1 1 . 3 . . . . 1 1 . 2 . . 5 2 2 2 Storage 5 | 1 2 . . . 1 . . . . . . . . 1 . . . . . . Processor 14 | . . . . 1 3 4 . . . . 1 . . . . . 3 1 . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 12 | . 1 . . 1 2 3 . . . 1 . . . . . . 1 . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 35 | 2 . . 7 2 2 6 2 . . 2 2 2 . . 2 1 2 2 . 1 Energy Gun 8 | . . . 3 . . 4 . . . . . . . . . . 1 . . . Energy Cannon 5 | . . . . 1 . . . . . . 1 . . . . . 1 1 . 1 Ballistic Gun 6 | 2 . . . . . . . . . . . 2 . . 2 . . . . . Ballistic Cannon 10 | . . . 2 1 2 2 1 . . . 1 . . . . 1 . . . . Launcher 1 | . . . . . . . 1 . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . Impact Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 11 | . . . 1 2 . 1 1 . . 1 1 . . 1 . . 1 1 . 1 Parts Lost 58 | . . . 3 1 8 8 1 1 . 3 2 3 . . . 12 . 2 6 8 Power 9 | . . . 1 1 1 1 . . . . 1 1 . . . 1 . . 1 1 Propulsion 22 | . . . 1 . 2 3 . 1 . 1 1 2 . . . 6 . . 3 2 Utility 17 | . . . 1 . 3 1 . . . 1 . . . . . 3 . 1 2 5 Weapon 10 | . . . . . 2 3 1 . . 1 . . . . . 2 . 1 . . Highest Loss Streak 11 | . . . 1 1 5 5 1 1 . 1 2 3 . . . 11 . 2 2 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 10 | 3 6 8 7 14 13 12 12 12 13 11 10 6 3 4 11 14 4 4 4 3 Power . | . 1 1 . 1 1 . . . 1 1 . . . . . . . . . . Propulsion 2 | 2 4 4 1 2 2 3 . 1 1 1 1 . . . 3 3 . . 2 . Utility 4 | . . 1 3 7 6 4 6 7 7 6 4 3 2 2 5 7 1 1 1 1 Weapon 2 | . . 1 2 3 2 4 4 4 4 2 4 2 1 1 1 2 2 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 31 | . 1 . 5 4 2 4 1 . 1 1 . 3 . . 2 6 . 1 . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . Propulsion 10 | . . . 3 1 . 1 1 . . . . . . . 2 2 . . . . Utility 14 | . . . . 3 2 1 . . . 1 . 3 . . . 4 . . . . Weapon 6 | . 1 . 2 . . 2 . . 1 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 97 100 78 94 94 95 94 92 85 84 89 76 73 82 81 79 28 66 64 61 Engine 3 | . 14 14 11 5 1 3 6 . . . . 1 . . . . . . . . Core 2 | . . . . 5 7 3 . 7 7 6 4 2 . . . . 2 . . . Reactor 1 | . . . . . . . . . . . . 1 6 6 5 4 . 5 6 3 Treads 1 | . . . 10 . . . . . . . 5 2 . . . . . . . . Leg 20 | . 28 28 15 33 26 22 23 23 23 22 20 8 . 16 29 28 1 . . . Flight 1 | . . . . . . . . . . . . . . . . . 5 12 14 11 Device 6 | . . . 6 4 . 3 7 7 7 7 12 13 13 15 11 10 5 16 13 14 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 2 . 2 5 5 . . . . Processor 19 | . . . . 6 26 36 30 30 30 30 26 26 26 21 11 10 10 22 21 23 Protection 5 | . 11 14 4 6 7 1 7 7 7 4 6 2 . 1 4 4 2 4 7 7 Ballistic Gun 3 | . 28 28 . . . . . . . . . 4 13 13 11 9 . . . . Ballistic Cannon 6 | . . . 6 21 14 9 8 7 1 1 2 . . . . . . . . . Impact Weapon 1 | . . . 11 . . . . . . . . . . . . . . . . . Peak Build Rating 118 | 6 7 8 25 28 30 44 44 39 38 50 46 56 41 80 91 91 72 114 118 98 Average Rating 44 | 4 6 7 16 24 26 37 39 38 33 32 42 43 41 61 89 87 36 92 104 91 On Entrance 38 | . 6 7 8 25 24 28 40 39 38 33 34 43 41 41 80 91 5 65 89 76 Avg Prop Armor Cover (%) 6 | . . . 6 . . . . . . . 7 5 . 2 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 77 | 12 32 20 37 40 40 54 49 43 43 43 39 37 25 69 73 77 28 38 40 26 Greatest Support 95 | 20 20 20 51 51 51 52 47 47 44 44 42 42 25 89 95 95 28 44 44 37 Greatest Overweight (x) 7 | . 1 . 1 . . 1 1 . . 1 1 1 . . . 1 . . . 7 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 10 15 15 15 15 15 15 15 15 15 15 5 15 15 15 5 5 5 5 Average Capacity 12 | 7 10 10 11 15 15 15 15 15 15 15 15 9 5 9 15 14 5 5 5 5 Most Carried 15 | 6 8 10 12 15 15 15 15 15 15 15 14 14 5 10 15 15 5 5 5 5 Average Carried 10 | 3 6 8 8 14 13 13 14 14 14 13 12 8 5 6 12 14 4 4 4 4 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 5 5 15 15 5 5 5 5 5 Final Carried 15 | 6 7 10 12 15 13 15 14 15 15 15 13 5 5 10 15 5 5 5 3 1 Scrap Suit Usage (%) 8 | . . . 55 43 . . . . . . . . . . . . . . . . Class Distribution -------------------- 73% | Mutant 10% | Scavenger-Skirmisher 6% | Scout 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scout | -6/Waste Scout | -6/Factory Skirmisher | -6/DSF Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Extension Mutant | -4/Factory Scout | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Ext Fac Res Res Acc Matter Collected 3987 | 236 . 64 176 415 609 798 199 138 4 200 108 209 . 124 304 37 80 179 . 107 Remotely 105 | . . . . . . 105 . . . . . . . . . . . . . . Salvage Created 5402 | . . . 614 679 648 1030 15 169 . 651 98 808 . 76 342 165 . . . 107 Parts 218 | . . . 10 50 45 50 2 11 . 13 4 . . 4 15 8 . . . 6 Haulers Intercepted 7 | . . . 2 2 . 2 . . . . . . . 1 . . . . . . Recyclers Shooed 2 | . . . . . 1 . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 6 10 . 4 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Ext Fac Res Res Acc Combat Hostiles Destroyed 105 | . . . 13 21 25 23 1 6 . 3 2 4 . . 4 3 . . . . Melee 6 | . . . 3 . . . . . . 2 1 . . . . . . . . . Guns 11 | . . . . . . 5 . . . . . 1 . . 4 1 . . . . Cannons 74 | . . . 1 21 25 17 1 6 . 1 1 . . . . 1 . . . . AOE 1 | . . . . . . 1 . . . . . . . . . . . . . . Classes Destroyed 12 | . . . 6 . 1 2 . 1 . 1 . 1 . . . . . . . . Worker 1 | . . . . . . 1 . . . . . . . . . . . . . . Hauler 7 | . . . 2 2 . 2 . . . . . . . 1 . . . . . . Recycler 3 | . . . 1 . . 1 . . . . . . . . . . . . . 1 Watcher 9 | . . . 2 1 2 4 . . . . . . . . . . . . . . Swarmer 25 | . . . 4 7 8 4 . 2 . . . . . . . . . . . . Grunt 41 | . . . 3 7 12 12 . 3 . . 1 . . . 2 1 . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . Duelist 3 | . . . . . . . . . . 3 . . . . . . . . . . Sentry 19 | . . . 6 7 4 1 . . . . 1 . . . . . . . . . Hunter 3 | . . . . . . . . 1 . . . . . . . 2 . . . . Programmer 9 | . . . . . . 6 1 . . . . . . . 2 . . . . . Compactor 4 | . . . . . . . . . . . . 4 . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . 2 . . . . . Best Kill Streak 9 | . . . 4 7 9 4 1 3 . 2 2 1 . 1 2 1 . . . 1 Combat Bots Only 9 | . . . 4 7 9 4 1 3 . 2 2 2 . . 2 1 . . . . Max Kills in Single Turn 2 | . . . 1 2 1 1 1 1 . 1 1 1 . 1 2 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . . . . . . . . Melee 1 | . . . 1 . . . . . . 1 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Ext Fac Res Res Acc Hostile Shots Fired 962 | . 12 . 101 66 111 151 7 25 . 22 55 4 . 3 5 164 7 93 43 93 Missed 379 | . 5 . 33 21 20 54 1 11 . 8 15 . . 1 3 61 5 61 21 59 Hits 583 | . 7 . 68 45 91 97 6 14 . 14 40 4 . 2 2 103 2 32 22 34 Melee 24 | . . . . . 1 . . . . 11 . 4 . . . 1 . 6 . 1 Projectile 559 | . 7 . 68 45 90 97 6 14 . 3 40 . . 2 2 102 2 26 22 33 AOE 3 | . . . . . . 2 . . . . . . . . . . . 1 . . Critical Strikes 32 | . . . 1 1 3 6 . 1 . 4 . 2 . . . 7 . 4 1 2 Damage Taken 10054 | . 57 . 810 525 1202 1596 93 204 . 445 307 202 . 47 36 2264 39 731 604 892 Core 1671 | . 30 . 138 37 167 128 . 31 . 136 44 93 . 10 . 346 39 128 80 264 Absorbed by Shields 36 | . . . . . . . . . . . . . . . . . . . . 36 Redirected to Shielding 36 | . . . . . . 36 . . . . . . . . . . . . . . Ignored by Resistances 34 | . . . . . . . . 21 . 13 . . . . . . . . . . Regen/Repaired (Parts) 7 | . . . . . . . . . . . . 7 . . . . . . . . Core Remaining (%) 80 | 100 . 88 . 56 69 . . . . 57 . . . 82 . 65 96 90 94 83 Volleys Fired 333 | . 5 . 2 39 84 103 5 15 . 11 6 17 . 4 15 24 . 1 . 2 Largest 2 | . 2 . 2 2 2 2 2 1 . 1 1 2 . 2 2 2 . 1 . 1 Hottest 94 | . 40 . 66 66 66 92 70 40 . 40 40 66 . 66 66 66 . 88 . 94 Shots Fired 515 | . 10 . 4 75 124 159 6 16 1 11 6 24 . 8 30 38 . 1 . 2 Gun 136 | . 10 . . . . 44 . . . . . 14 . 8 30 30 . . . . Cannon 369 | . . . 4 75 124 115 6 16 1 11 6 . . . . 8 . 1 . 2 Launcher . | . . . . . . . . . . . . . . . . . . . . . Special 10 | . . . . . . . . . . . . 10 . . . . . . . . Kinetic 458 | . 10 . 4 75 124 115 6 16 1 11 6 14 . 8 30 38 . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 47 | . . . . . . 44 . . . . . . . . . . . 1 . 2 Robot Hit Streak 30 | . 2 . 3 9 14 30 9 8 9 6 3 12 . 7 12 12 . . . . Robot Miss Streak 4 | . 4 . 3 2 4 2 . 1 . 2 1 1 . 1 2 3 . . . . Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 441 | . 3 . 41 48 86 124 6 13 1 29 13 22 . 7 20 28 . . . . Core Hits 167 | . 1 . 5 25 41 52 2 8 . 3 4 1 . 2 9 11 . . . 3 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 12 | . . . 10 1 . . . . . . . . . . . 1 . . . . Critical Strikes 34 | . . . 12 6 3 6 . 2 . . 2 . . . . 3 . . . . Destroy 1 | . . . . . . . . . . . . . . . . 1 . . . . Blast 17 | . . . . 5 3 5 . 2 . . . . . . . 2 . . . . Corrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . Smash 13 | . . . 12 1 . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . 2 . . . . . . . . . Melee Attacks 114 | . . . 59 15 4 . . . . 27 9 . . . . . . . . . Impact 78 | . . . 59 15 4 . . . . . . . . . . . . . . . Slashing 36 | . . . . . . . . . . 27 9 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . 3 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . 5 . . . . . . . . . . . . . . . . . Damage Inflicted 12450 | . 28 . 1746 1120 1921 3041 161 372 27 1570 434 308 . 145 674 772 . 3 . 128 Guns 2309 | . 28 . . . . 616 . . . . . 308 . 145 674 538 . . . . Cannons 6251 | . . . 62 981 1921 2206 161 372 27 226 106 . . . . 189 . . . . Explosions 314 | . . . . . . 206 . . . . . . . . . . . . . 108 Melee 3481 | . . . 1684 125 . . . . . 1344 328 . . . . . . . . . Ramming 95 | . . . . 14 . 13 . . . . . . . . . 45 . 3 . 20 Kinetic 7944 | . 28 . 62 981 1921 2206 161 372 27 226 106 308 . 145 674 727 . . . . Thermal 186 | . . . . . . 78 . . . . . . . . . . . . . 108 Explosive 128 | . . . . . . 128 . . . . . . . . . . . . . . Electromagnetic 616 | . . . . . . 616 . . . . . . . . . . . . . . Impact 1809 | . . . 1684 125 . . . . . . . . . . . . . . . . Slashing 1672 | . . . . . . . . . . 1344 328 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . 7 7 7 7 7 . . . . . . . 1 2 5 Average Corruption 5 | . . . . . . 6 7 7 7 7 . . . . . . . 1 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 98 | . . . . . . 35 9 13 3 21 . . . . . . . 5 1 11 Message Errors 20 | . . . . . . 9 3 3 . 4 . . . . . . . . . 1 Matter Fused 35 | . . . . . . 12 2 6 2 6 . . . . . . . 3 . 4 Heat Flow Errors 8 | . . . . . . 2 2 . . 2 . . . . . . . . . 2 Energy Discharges 13 | . . . . . . 6 . 1 . 4 . . . . . . . . . 2 Data Loss (minor) 13 | . . . . . . 3 1 2 . 4 . . . . . . . 1 . 2 Data Loss (major) 5 | . . . . . . 1 1 . . 1 . . . . . . . 1 1 . Misfires 3 | . . . . . . 1 . 1 1 . . . . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1549 | . . . 650 139 11 102 2 4 . 601 . . . . . 3 . . . 37 Projectiles 120 | . . . . 14 11 89 2 4 . . . . . . . . . . . . Explosions 50 | . . . . . . 13 . . . . . . . . . . . . . 37 Melee 1379 | . . . 650 125 . . . . . 601 . . . . . 3 . . . . Knockbacks 59 | . . . 5 6 20 15 3 3 . 4 2 . . . . 1 . . . . Impact 5 | . . . 5 . . . . . . . . . . . . . . . . . Kinetic 53 | . . . . 6 19 15 3 3 . 4 2 . . . . 1 . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 103 | . . . . . . . . . . . . . . . . . . 1 . 102 Shots 1 | . . . . . . . . . . . . . . . . . . . . 1 Rammed 5 | . . . . . . . . . . . . . . . . . . 1 . 4 Targets Rammed 20 | . . . . 7 1 4 . . . . . . . . . 3 . 1 . 4 Kicked 15 | . . . . 7 1 4 . . . . . . . . . 3 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 441 | . 12 . 9 78 231 207 233 124 18 199 16 . . 24 44 441 . 32 . 147 Average Temperature 47 | . 6 . 9 21 62 27 76 48 9 53 9 . . 14 13 64 . 17 . 70 Received Heat Transfer 2886 | . . . 246 171 549 384 . 90 . . 87 . . 24 18 1158 . 45 45 69 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . . 13 1 . . . . . . . . . . . 1 . . . . Combat Hostiles 10 | . . . 9 . . . . . . . . . . . . 1 . . . . Parts Fried 15 | . . . 13 2 . . . . . . . . . . . . . . . . Impact Corruptions 29 | . . . 27 1 . . . . . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 150 | . . . . . . 50 . . . . . . . . . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Ext Fac Res Res Acc Maximum Alert Level 4 | . . . . 2 1 1 . . . . 3 1 . 2 4 3 2 . . 1 Low Security (%) 65 | 100 100 100 100 49 73 78 . . . . . 80 100 16 . . . 100 100 95 Level 1 17 | . . . . 38 26 21 . . . . . 19 . 46 8 . 72 . . 4 Level 2 6 | . . . . 12 . . . . . . 27 . . 37 15 30 27 . . . Level 3 7 | . . . . . . . . . . . 72 . . . 42 69 . . . . Level 4 2 | . . . . . . . . . . . . . . . 33 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . 1 . . . . . . Peak Influence 1397 | . 26 . 199 413 327 310 . . . . 750 234 16 469 1397 974 443 165 105 249 Initial 750 | . . . . 7 154 129 . . . . 750 234 11 . 245 661 443 150 . 50 Average 225 | . 2 . 72 230 151 113 . . . . 709 119 6 303 927 756 367 63 10 41 Influence Increases 7513 | . 26 . 490 958 675 799 30 150 . 150 801 10 5 469 1644 565 25 69 165 482 Destroy 0b10 Robot/C 3020 | . . . 260 580 500 460 20 120 . 60 40 . . 180 600 200 . . . . Destroy 0b10 Robot/NC 125 | . . . 25 20 10 40 . . . . . . . 5 20 . . . . 5 Destroy Leader 674 | . . . 78 188 84 112 10 30 . . 10 . . 20 92 50 . . . . Allied During Kill 739 | . . . . 67 . . . . . . . . . 205 453 14 . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . . 10 . . Successful Hack 169 | . 26 . 36 34 24 9 . . . . . . 5 . . 11 10 14 . . Disable Machine 255 | . . . . 45 . 90 . . . . . . . 15 45 15 . 15 . 30 Destroy Structure 311 | . . . 1 9 12 28 . . . . 1 10 . 44 134 30 . . . 42 Advance Influence 750 | . . . . . . . . . . . 750 . . . . . . . . . Partial Spotted 105 | . . . . . 15 . . . . . . . . . . . 15 30 30 15 Lose Combat Pursuer 855 | . . . 90 15 30 60 . . . 90 . . . . . 45 . . 135 390 Active Sensor Use 500 | . . . . . . . . . . . . . . . 300 200 . . . . Influence Decreases 7264 | . 26 . 472 610 756 807 244 213 . 150 130 665 21 . 762 1010 643 357 80 318 Entered New Map 2488 | . . . . 11 212 156 104 13 . . . 437 5 . 224 690 463 138 . 35 Time Decay 3643 | . 26 . 292 449 404 571 130 190 . 120 110 198 16 . 368 150 180 211 25 203 Lost Part 553 | . . . 30 10 80 80 10 10 . 30 20 30 . . . 120 . 8 45 80 Lost Ally 430 | . . . . 140 60 . . . . . . . . . 170 50 . . 10 . Purge Threat 150 | . . . 150 . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 2 . . 3 4 8 . . . 1 . . . 1 6 7 . 4 4 4 Investigation 8 | . . . . 1 . . . . . . . . . . 3 2 . 2 . . Extermination 11 | . . . . . . 4 . . . . . . . . 1 . . 1 2 3 Reinforcement 18 | . 2 . . 1 2 4 . . . . . . . 1 1 3 . 1 2 1 Assault 4 | . . . . . . . . . . 1 . . . . 1 2 . . . . Garrison 3 | . . . . 1 2 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . . . . 1 . . . . Haulers Reinforced 3 | . . . . . . 2 . . . . . . . . 1 . . . . . Active Scanning Responses 5 | . . . . . . . . . . . . . . . 3 2 . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Ext Fac Res Res Acc Distress Signals 21 | . . . 4 1 2 1 . . . . . . . . 1 3 . 4 4 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 312 | . 8 . 26 31 33 32 1 7 . 12 2 10 . 8 6 23 2 45 28 38 Peak Tracking Total 20 | . 5 . 8 6 5 4 1 3 . 11 2 4 . 4 4 10 6 20 13 15 Tactical Retreats 36 | . . . 3 1 1 2 . . . 3 . 2 . . . 3 1 4 6 10 ECM-based Alert Blocks 55 | . . . . . . . . . . . . . . . . . 5 37 11 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Ext Fac Res Res Acc Traps Triggered 8 | . . . . 2 . 2 . . . . 1 . . . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . 4 . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . 6 . . Reused 1 | . . . . . . . . . . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Ext Fac Res Res Acc Machines Disabled 19 | . . . . 3 . 6 . . . 1 . . . 1 3 2 . 1 . 2 Max in Single Turn 2 | . . . . 1 . 2 . . . 1 . . . . 1 1 . 1 . 1 Garrison Access 4 | . . . . . 1 . . . . . . . . . 1 . 1 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Ext Fac Res Res Acc Machines Accessed 72 | . 6 . 4 12 6 7 1 . . . 2 . 1 . 8 5 5 7 3 5 Terminals 51 | . 5 . 4 11 3 5 . . . . . . 1 . 6 5 4 3 2 2 Fabricators 3 | . . . . . . . . . . . 1 . . . 1 . . 1 . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 4 | . 1 . . . 1 . . . . . . . . . . . . 1 . 1 Scanalyzers 2 | . . . . . 1 1 . . . . . . . . . . . . . . Garrison Access 10 | . . . . 1 1 1 . . . . 1 . . . 1 . 1 2 1 1 Total Hacks 161 | . 16 . 12 30 14 20 2 . . . 3 . 1 . 11 10 11 20 5 6 Successful 62 | . 5 . 6 16 9 4 2 . . . . . 1 . 4 4 4 7 . . Failed 99 | . 11 . 6 14 5 16 . . . . 3 . . . 7 6 7 13 5 6 Catastrophic 17 | . 1 . . 1 1 4 . . . . . . . . 3 1 2 1 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 17 | . 2 . 3 2 1 3 . . . 1 . . . . . 2 . 1 . 2 Terminals 128 | . 14 . 12 28 10 18 . . . . . . 1 . 8 10 10 11 3 3 Fabricators 4 | . . . . . . . . . . . 1 . . . 2 . . 1 . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 10 | . 2 . . . 2 . . . . . . . . . . . . 5 . 1 Scanalyzers 2 | . . . . . 1 1 . . . . . . . . . . . . . . Garrison Access 14 | . . . . 2 1 1 . . . . 2 . . . 1 . 1 3 2 1 Terminal Hacks 53 | . 4 . 6 16 7 4 2 . . . . . 1 . 2 4 3 4 . . Record 3 | . . . . 1 . . 2 . . . . . . . . . . . . . Part Schematic 1 | . . . . 1 . . . . . . . . . . . . . . . . Robot Analysis 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . 2 1 . . . . . . . . . . . . . . . . Open Door 10 | . . . . 6 . . . . . . . . . . 1 3 . . . . Open DSF 3 | . . . . . . . . . . . . . 1 . 1 . 1 . . . Branch Access Points 4 | . 1 . 1 1 1 . . . . . . . . . . . . . . . Emergency Access Points 2 | . 1 . . . . . . . . . . . . . . . 1 . . . Alert Level 6 | . . . . 2 1 1 . . . . . . . . . . . 2 . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 4 | . . . . 1 . 2 . . . . . . . . . 1 . . . . Disarm Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . 1 . . Maintenance Status 1 | . . . . . 1 . . . . . . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . . . . . . . Patrol Status 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . Assault Status 1 | . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Zone Layout 4 | . . . . 1 . 1 . . . . . . . . . . 1 1 . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . 1 . . . . . . . . . . . . 2 . . Process 1 | . . . . . . . . . . . . . . . . . . 1 . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . . . . . 1 . 1 1 . . Seal Access 4 | . . . . . 1 . . . . . . . . . 1 . 1 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 6 . 4 8 4 7 . . . . 2 . . . 5 3 4 6 3 6 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . 1 . . . . 15 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 66 | . . . . . . . . . . . . . . . . . . 66 . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Ext Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Ext Fac Res Res Acc Total Allies 30 | . . . . 10 . . . . . . . 18 . . . 2 . . . . Largest Group 18 | . . . . 10 3 . . . . . . 18 18 18 14 2 . . . . Highest-Rated Group 638 | . . . . 88 24 . . . . . . 638 637 637 511 66 . . . . Highest-Rated Ally 50 | . . . . 16 8 . . . . . . 50 50 50 50 44 . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . . . . . . 9 9 8 7 6 5 Total Orders 2 | . . . . . . . . . . . . . . . . . . . 2 . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . 2 . Ally Attacks 320 | . . . . 55 3 . . . . . . 69 . 51 112 30 . . . . Total Damage 8833 | . . . . 560 23 . . . . . . 2007 . 1726 4002 515 . . . . Kills 60 | . . . . 9 . . . . . . . 2 . 11 31 7 . . . . Allies Corrupted 4 | . . . . . . . . . . . . . . . 2 . . . 2 . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Ext Fac Res Res Acc Active Infowar (turns) 8483 | . . . . 650 963 1947 270 394 102 649 225 418 59 210 848 309 137 479 298 525 Optics 5799 | . . . . 650 963 1947 270 394 102 649 225 418 59 122 . . . . . . Sensors 2054 | . . . . . . . . . . . 224 227 59 128 . . 137 456 298 525 A.S.S. 1241 | . . . . . . . . . . . . . . 84 848 309 . . . . Terrain 593 | . . . . . . . . . . . . . . . . . 123 470 . . T.N.C. 375 | . . . . . 375 . . . . . . . . . . . . . . . ECM 658 | . . . . . . . . . . . . . . . . . 110 413 103 32 Robot Analysis Total 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . 2 1 . 1 . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Ext Fac Res Res Acc Turns Passed 11098 | 80 242 621 857 1148 963 1947 270 394 102 649 225 418 59 210 848 314 370 479 337 565 Spaces Moved 9602 | 58 183 509 398 664 503 1186 192 287 81 407 103 311 54 135 572 194 669 1085 726 1285 Core 181 | 5 . . . . . . . . . . . 116 . . . 5 55 . . . Treads 134 | . . . 127 . . . . . . . . 7 . . . . . . . . Legs 5470 | 53 183 509 271 664 503 1186 192 287 81 407 103 108 . 84 572 189 78 . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 185 | . . . . . . . . . . . . 80 54 51 . . . . . . Flight 3632 | . . . . . . . . . . . . . . . . . 536 1085 726 1285 Fastest Speed 32 | 50 120 120 120 130 123 123 126 126 126 123 123 50 76 76 120 50 37 32 33 34 Average Speed 89 | 113 120 120 138 130 127 127 126 126 126 124 145 86 76 103 120 118 48 35 34 34 Slowest Speed 240 | 120 190 120 200 130 130 196 196 126 126 195 193 240 76 120 120 190 120 37 35 39 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 72 | . . . . . . . . . . . . . . . . . 1 27 19 25 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 29 93 45 88 37 36 40 46 9 71 4 97 2 75 17 40 20 34 37 29 Regions Visited 20 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . 2 . . 1 . . . . . . . . . . Known Exits Taken 11 | . 1 . 1 . . 1 1 1 1 1 . . 1 . 1 . . 1 1 . Unknown Exits Taken 6 | 1 . 1 . 1 1 . . . . . . . . . . 1 1 . . . Scrap Searched 13 | . . 1 . . . . 2 8 . 2 . . . . . . . . . . Spaces Dug 13 | . . . . 3 4 . . . . 4 . . . . 2 . . . . . Terrain Destroyed 69 | . . . 1 5 7 24 . 1 . 6 1 . . . 2 10 . . . 12 Melee 11 | . . . . 3 4 . . . . 4 . . . . . . . . . . Projectile 23 | . . . 1 2 3 1 . 1 . 2 1 . . . 2 10 . . . . AOE 35 | . . . . . . 23 . . . . . . . . . . . . . 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Ext Fac Res Res Acc Total 11328 | 69 196 519 600 846 691 1465 217 310 82 495 156 430 71 196 707 240 713 1155 793 1377 Wait 926 | . 1 9 102 84 65 108 10 2 . 28 27 89 18 38 100 8 7 71 76 83 Move 9446 | 57 182 508 397 663 502 1185 191 286 80 406 103 310 53 134 571 193 666 1034 689 1236 Hop 65 | . . . . . . . . . . . . . . . . . 1 24 17 23 Pick Up 102 | 6 1 2 15 13 9 16 3 3 . 3 1 . . 5 8 1 5 5 2 4 Fast Attach 64 | 6 3 . 4 2 2 9 . . . 3 2 . . 4 . . 17 5 4 3 Attach 69 | . . . 6 3 9 11 1 1 . 6 3 4 . 3 3 2 2 5 4 6 Detach 39 | . 2 . 4 2 2 2 1 . 1 4 . 4 . 4 2 2 3 3 . 3 Swap 58 | . . . 7 8 6 13 2 1 . 2 4 3 . 3 4 3 1 1 . . Drop 89 | . 2 . 13 10 7 14 4 2 1 2 1 3 . 1 4 4 11 6 1 3 Fire 333 | . 5 . 2 39 84 103 5 15 . 11 6 17 . 4 15 24 . 1 . 2 Melee 105 | . . . 50 15 4 . . . . 27 9 . . . . . . . . . Ram 4 | . . . . . . . . . . . . . . . . . . . . 4 Kick 15 | . . . . 7 1 4 . . . . . . . . . 3 . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . . . . . . . 10 Rewire 3 | . . . . . . . . . . 3 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -5/Extension -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 323 | -10/Materials | Entered Mines 346 | -10/Mines | Learned Materials terminal intel 396 | -10/Mines | Discovered new exit (range 9) 426 | -10/Mines | Discovered new exit (range 7) 556 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 559 | -10/Mines | Found Scrap Suit 593 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 631 | -10/Mines | Found a hidden stash of uninstalled traps 751 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 751 | -10/Mines | Discovered new exit (range 5) 934 | -10/Mines | Discovered new exit (range 5) 944 | -10/Mines | Entered Materials 944 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 945 | -9/Materials | Loaded intel: 12 terminal locations 984 | -9/Materials | Discovered new exit (range 10) 1052 | -9/Materials | Identified exit to Mines 1052 | -9/Materials | Identified exit to Storage 1569 | -9/Materials | Discovered new exit (range 16) 1801 | -9/Materials | Entered Storage 1817 | -9/Storage | Identified exit to Recycling 2210 | -9/Storage | Discovered new exit (range 15) 2430 | -9/Storage | Destroyed 7 combat bots 2518 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2575 | -9/Storage | Garrison activated, responded to threat 2608 | -9/Storage | Lost 3 allies 2949 | -9/Storage | Entered Materials 2949 | -8/Materials | Accompanied by 3 allies 2949 | -8/Materials | Evolved 2 slots: Utility x2 3067 | -8/Materials | Garrison activated, responded to threat 3072 | -8/Materials | Lost 3 allies 3555 | -8/Materials | Garrison activated, responded to threat 3627 | -8/Materials | Destroyed 9 combat bots 3658 | -8/Materials | Lost 5 parts (1p2n1u1w) 3882 | -8/Materials | Discovered new exit (range 12) 3912 | -8/Materials | Entered Factory 3912 | -7/Factory | Evolved 2 slots: Utility x2 5130 | -7/Factory | Discovered new exit (range 10) 5232 | -7/Factory | Lost 5 parts (3n2w) 5269 | -7/Factory | Identified exit to Factory 5392 | -7/Factory | Discovered exit to Factory (range 4) 5800 | -7/Factory | Discovered new exit (range 5) 5805 | -7/Factory | Identified exit to Lower Caves 5859 | -7/Factory | Entered Lower Caves 6005 | -7/Lower Caves | Learned location of Extension (-5) 6012 | -7/Lower Caves | Entered a destroyed Warlord outpost 6091 | -7/Lower Caves | Encountered a Warlord checkpoint 6120 | -7/Lower Caves | Discovered new exit (range 10) 6127 | -7/Lower Caves | Identified exit to Lower Caves 6129 | -7/Lower Caves | Entered another Lower Caves area 6179 | -7/Lower Caves | Discovered exit to Factory (range 7) 6261 | -7/Lower Caves | Learned location of 1 exit from Factory 6461 | -7/Lower Caves | Encountered a Warlord checkpoint 6506 | -7/Lower Caves | Discovered new exit (range 5) 6512 | -7/Lower Caves | Identified exit to Zion 6523 | -7/Lower Caves | Entered Zion 6537 | -7/Zion | Attacked by Zionites 6615 | -7/Zion | Discovered new exit (range 9) 6624 | -7/Zion | Identified exit to Proximity Caves 6625 | -7/Zion | Entered Proximity Caves 6834 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6840 | -6/Proximity Caves | Spotter reported a threat 6845 | -6/Proximity Caves | Spotter reported a threat 6978 | -6/Proximity Caves | Spotter reported a threat 7056 | -6/Proximity Caves | Spotter reported a threat 7227 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 7227 | -6/Proximity Caves | Spotter reported a threat 7236 | -6/Proximity Caves | Found Prototype Special Weapon 7236 | -6/Proximity Caves | Identified Molecular Deconstructor 7264 | -6/Proximity Caves | Discovered exit to Factory (range 8) 7274 | -6/Proximity Caves | Entered Factory 7274 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7275 | -6/Factory | Identified exit to Factory 7499 | -6/Factory | Sucked down chute 7499 | -6/Factory | Entered Waste 7521 | -6/Waste | Spotted C-40 Crusher 7572 | -6/Waste | Spotted C-40 Crusher 7578 | -6/Waste | Destroyed C-40 Crusher 7604 | -6/Waste | Spotted C-40 Crusher 7607 | -6/Waste | Spotted C-40 Crusher 7629 | -6/Waste | Spotted C-40 Crusher 7655 | -6/Waste | Destroyed C-40 Crusher 7676 | -6/Waste | Destroyed C-40 Crusher 7679 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7682 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7685 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7690 | -6/Waste | Spotted C-40 Crusher 7696 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7716 | -6/Waste | Lost 3 parts (1p2n) 7747 | -6/Waste | Warlord forces began an assault 7809 | -6/Waste | Allies destroyed C-40 Crusher 7820 | -6/Waste | Allies destroyed C-40 Crusher 7824 | -6/Waste | Destroyed C-40 Crusher 7855 | -6/Waste | Discovered new exit (range 12) 7862 | -6/Waste | Identified exit to Factory 7917 | -6/Waste | Entered Factory 7917 | -6/Factory | Accompanied by 18 allies 7930 | -6/Factory | Identified exit to DSF 7976 | -6/Factory | Entered DSF 7976 | -6/DSF | Accompanied by 18 allies 7989 | -6/DSF | Discovered exit to Factory (range 20) 8015 | -6/DSF | Additional patrols routed to DSF 8102 | -6/DSF | Found Prototype Device 8102 | -6/DSF | Identified Active Sensor Suite 8115 | -6/DSF | Sterilization system engaged 8135 | -6/DSF | Ambient heat levels rising (+10) 8150 | -6/DSF | Ambient heat levels rising (+10) 8165 | -6/DSF | Ambient heat levels rising (+10) 8180 | -6/DSF | Ambient heat levels rising (+10) 8186 | -6/DSF | Entered Factory 8186 | -5/Factory | Accompanied by 14 allies 8186 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8379 | -5/Factory | Lost 3 allies 8486 | -5/Factory | Build established: Scavenger-Skirmisher 8486 | -5/Factory | First assault squad dispatched 8844 | -5/Factory | Lost 5 allies 8992 | -5/Factory | Discovered new exit (range 5) 8995 | -5/Factory | Identified exit to Extension 9034 | -5/Factory | Entered Extension 9034 | -5/Extension | Accompanied by 2 allies 9219 | -5/Extension | Rescued a captive Derelict 9311 | -5/Extension | Rescued a captive Derelict 9316 | -5/Extension | Spotted B-75 Beast 9326 | -5/Extension | Spotted B-75 Beast 9334 | -5/Extension | First assault squad dispatched 9347 | -5/Extension | Discovered new exit (range 3) 9348 | -5/Extension | Entered Factory 9348 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9376 | -4/Factory | Lost 11 parts (6n3u2w) 9487 | -4/Factory | Identified exit to DSF 9659 | -4/Factory | Discovered new exit (range 18) 9663 | -4/Factory | Discovered new exit (range 15) 9718 | -4/Factory | Entered Research 9718 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 9738 | -3/Research | Found Prototype Processor 9738 | -3/Research | Identified Exp. Signal Interpreter 9874 | -3/Research | Build established: Scout 10160 | -3/Research | Spotted B-86 Titan 10177 | -3/Research | Discovered new exit (range 14) 10187 | -3/Research | Identified exit to Research 10197 | -3/Research | Entered another Research area 10197 | -2/Research | Evolved 2 slots: Utility x2 10478 | -2/Research | Spotted B-90 Cyclops 10517 | -2/Research | Discovered new exit (range 13) 10533 | -2/Research | Identified exit to Access 10534 | -2/Research | Entered Access 10534 | -1/Access | Evolved 2 slots: Utility x2 10701 | -1/Access | Spotted B-99 Colossus 10841 | -1/Access | Build established: Mutant 11041 | -1/Access | Energy Cycler disabled 11097 | -1/Access | Discovered new exit (range 6) 11098 | -1/Access | Identified exit to Surface 11099 | *** | Escaped! Last Messages --------------- 11076_ Slug penetrates Wall. 11079_ Triggered Stasis Trap. 11079_ A bubble of rippling energy engulfs the area. 11079_ Field strength at 94. 11079_ Field strength at 88. 11080_ Field strength at 82. 11081_ Field strength at 76. 11082_ Field strength at 70. 11083_ Field strength at 64. 11084_ Field strength at 52. 11085_ Field strength at 46. 11086_ Field strength at 33. 11087_ Penetrated by Slug. 11087_ Field strength at 11. 11088_ Field strength at 5. 11089_ Stasis field depleted. 11097_ The Access Shell folds into the floor. 11097_ EXIT=FOUND 11098_ System corrupted: Matter fused (-7). 11098_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ??????????? #??# / + | | ??????????# #??# ############ " " | | ??????????# #??# #??????????# """ """ | | ??????????# #??# * #??????????# """ """ | | ??????????# #??########??????????# " " | | ########### #????????????????????# | | #????????????????????# | | #????????????????????# | | #????????????????????################ | | ^ #?????????????????????????????# | | #?????????????????????????????# | | #?????????????????????????????# | | #?????????????????????????????# | | ########### #?????????????????????????????# ## | | ??????????# #?????????????????????????????# # | | ??????????# #?????????????????????????????# # | | ??????????# #?????????????????????????????# # | | ??????????# #?????????????????????????????# # | | ??????????# #?????###?????????????????????# # | | ??????????# ####### ##########????????????# + | | ??????????# """T""" "????????????# # | | ??????????# """ """ "????????????# # | | ??????????# "????????????# # | | ??????????# "??????????? # | | ??????????# "" "?????????? # | | ??????????# @" "???????? # | | ??????????# "??????? ## | | ??????????# "?????? ###+####? | | ??????????# "????? ????????? | | ??????????# "???? ?????????? | | ??????????# ####### ##########????#####?????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 39 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Power Shielding 66 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 20 Target Analysis 8 Core Analysis 6 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- Recoil Stabilizer | -9/Storage | Hacked Drone Bay | -7/Zion | Archive Arc Projector | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive IFF Parser | -7/Zion | Archive Power Maul | -7/Zion | Archive Greatsword | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Deconstruction Explosive Keycard Hammer Time Hot Goods Look Less Dangerous Next Time Some Acronyms Are Better Than Others Window Shopping Challenges ------------ None Game ------ Seed TerrabombCargoDoublenader Manual? 0 Play Time 02:15:36 Cumulative 216.0 hours Start 2026.01.06 @ 19:50:20 End 2026.01.06 @ 22:21:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 39 Adventurer 47 Explorer 79 Win Type 0 Total 33 Types 23/2/7/1/0/0/0/0/0/0 Lore% 53 Gallery% 67 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29778a46-4005-475f-8634-468c904480d9