Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.20 @ 17:12:03 Player: Cess183 Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (108) 540 Value Destroyed (3739) 3739 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 8739 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 103/300 Energy 251/500 System Corruption 33% Temperature Critical (873) Movement Hovering (211) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- Antigrav System Antigrav System Gyrokinetic Inverter > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Energy Well Improved Target Analyzer Long-range Tractor Beam > --- WEAPON (4) ------- Variable Charge Gun Advanced Plasma Cannon > --- INVENTORY (20) --- Light Ion Engine Fusion Compressor Neutrino Core Neutrino Core Neutrino Core Neutrino Core Compact Matter Pod (0) Subdweller Optics Enhanced Optical Array Targeting Computer Phase Shifter V3-11A's Pendant Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Armored Treads Antigrav System Antigrav System Gyrokinetic Inverter > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Improved Target Analyzer Phase Shifter Improved Medium Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Variable Charge Gun Advanced Plasma Cannon Heavy Flak Cannon > --- INVENTORY -------- Light Ion Engine Fusion Compressor Neutrino Core Neutrino Core Neutrino Core Neutrino Core Improved Heat Sink Compact Matter Pod Subdweller Optics Targeting Computer V3-11A's Pendant Heavy Flak Cannon Grenade Launcher Grenade Launcher [Rating: 78] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Hover Unit Antigrav System Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Shotgun Energy Gun Variable Charge Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Fac Slots Evolved 10 | . . . 4 2 . 2 2 Power 1 | . . . 1 . . . . Propulsion 3 | . . . . 1 . 1 1 Utility 4 | . . . 2 1 . . 1 Weapon 2 | . . . 1 . . 1 . Parts Attached 82 | 10 10 7 12 2 4 5 32 Power 18 | 2 . 4 6 . . 2 4 Engine 16 | 2 . 4 6 . . 2 2 Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 14 | 4 4 . . 1 . 1 4 Treads 5 | 2 . . . 1 . 1 1 Leg 6 | 2 4 . . . . . . Wheel . | . . . . . . . . Hover 3 | . . . . . . . 3 Flight . | . . . . . . . . Utility 26 | 2 2 . 3 1 2 1 15 Device 9 | 1 . . . . . . 8 Storage 5 | 1 2 . . . 1 . 1 Processor 5 | . . . . 1 . 1 3 Hackware . | . . . . . . . . Protection 7 | . . . 3 . 1 . 3 Artifact . | . . . . . . . . Weapon 24 | 2 4 3 3 . 2 1 9 Energy Gun 1 | . . . . . . . 1 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 7 | 2 4 . . . . 1 . Ballistic Cannon 10 | . . . 2 . 2 . 6 Launcher 5 | . . 3 1 . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 Corrupted Parts 1 | . . . . . . . 1 System Corruption 6 | . . . . . . . 6 Parts Lost 39 | . . 6 3 . . 1 29 Power 8 | . . 2 2 . . . 4 Propulsion 7 | . . 2 . . . . 5 Utility 13 | . . . 1 . . . 12 Weapon 11 | . . 2 . . . 1 8 Highest Loss Streak 7 | . . 2 2 . . 1 7 To Critical Strikes . | . . . . . . . . Average Backups 15 | 2 14 14 17 18 19 19 13 Power . | . . . . . . . 1 Propulsion 1 | 1 3 2 1 . . 1 . Utility 5 | . 4 4 4 6 7 9 6 Weapon 8 | . 6 7 10 12 10 9 4 Tool/Special . | . . . . . . . . Unused Backups 29 | . 2 7 3 . 4 2 11 Power 5 | . . . . . . . 5 Propulsion . | . . . . . . . . Utility 14 | . 1 7 1 . 1 . 4 Weapon 10 | . 1 . 2 . 3 2 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 93 | . 98 99 89 95 99 99 72 Engine 13 | . 14 13 16 15 15 13 3 Treads 7 | . . . 7 20 23 26 11 Leg 15 | . 28 28 10 . . . . Device 10 | . 14 14 9 7 7 6 8 Storage 10 | . 14 14 9 7 7 6 5 Processor 2 | . . . . 5 7 7 10 Protection 5 | . . . 10 15 14 11 4 Ballistic Gun 8 | . 26 14 3 . . 5 1 Ballistic Cannon 5 | . . . 9 15 15 13 8 Launcher 9 | . . 13 13 7 7 5 . Peak Build Rating 78 | 7 14 14 22 24 33 47 78 Average Rating 23 | 5 12 13 19 23 30 45 50 On Entrance 19 | . 7 14 13 20 24 33 45 Naked Turns . | . . . . . . . . Heaviest Build 101 | 11 50 52 80 73 85 101 100 Greatest Support 100 | 40 26 26 40 60 60 80 100 Greatest Overweight (x) 18 | 3 1 1 2 1 1 1 18 Average Overweight (x) 1 | . . 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 20 20 20 Most Carried 20 | 5 20 20 20 20 20 20 20 Average Carried 17 | 2 14 18 18 18 19 19 13 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 5 20 20 20 18 20 20 14 Class Distribution -------------------- 48% | Mutant 31% | Scavenger-Tank 7% | Tank 7% | Scavenger-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/DSF Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Sub Mat Fac DSF Fac Fac Matter Collected 3854 | 399 243 638 1097 . 370 96 1011 Remotely 84 | . . . . . . . 84 Salvage Created 3422 | 138 266 284 1096 . 687 133 818 Parts 201 | 8 24 20 81 . 18 9 41 Haulers Intercepted 3 | . . . 3 . . . . Recyclers Shooed 6 | . 2 . 2 . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 19 | . . 19 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Fac Combat Hostiles Destroyed 90 | . 9 13 28 . 12 4 24 Melee 2 | . . . . . . . 2 Guns 18 | . 9 3 3 . . 1 2 Cannons 42 | . . . 11 . 11 2 18 AOE 28 | . . 10 14 . 1 1 2 Classes Destroyed 17 | 3 3 1 4 . 2 1 3 Worker 6 | 1 . . 3 . . . 2 Builder 2 | . 1 . 1 . . . . Tunneler 2 | 1 . . 1 . . . . Hauler 3 | . . . 3 . . . . Recycler 4 | 1 1 . 2 . . . . Watcher 1 | . . . 1 . . . . Swarmer 27 | . 6 4 12 . 4 . 1 Saboteur 1 | . . . . . . . 1 Grunt 26 | . 3 . 13 . 6 . 4 Brawler 4 | . . . . . 1 . 3 Duelist 2 | . . . . . . . 2 Protector 1 | . . . . . . . 1 Sentry 4 | . . . 2 . . 2 . Specialist 1 | . . . . . 1 . . Hunter 5 | . . . 1 . . . 4 Programmer 10 | . . . . . . 2 8 Subdweller 9 | . . 9 . . . . . Best Kill Streak 7 | 1 4 4 7 . 4 3 5 Combat Bots Only 5 | . 3 4 4 . 4 3 5 Max Kills in Single Turn 6 | 1 2 3 6 . 1 1 2 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . . 3 3 . 1 1 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Sub Mat Fac DSF Fac Fac Hostile Shots Fired 593 | . 30 59 96 . 40 45 323 Missed 178 | . 8 24 31 . 18 13 84 Hits 415 | . 22 35 65 . 22 32 239 Melee 10 | . . . . . . . 10 Projectile 405 | . 22 35 65 . 22 32 229 AOE 1 | . . . . . . . 1 Critical Strikes 15 | . . . 3 . . . 12 Damage Taken 7096 | . 193 751 915 . 352 327 4558 Core 1383 | . 20 139 101 . 28 21 1074 Absorbed by Shields 153 | . . . . . . . 153 Regen/Repaired (Parts) 30 | . . . 21 . . 9 . Core Remaining (%) 82 | 100 . 36 81 . 96 97 . Volleys Fired 258 | 9 18 44 79 . 21 12 75 Largest 4 | 2 2 2 3 . 3 4 4 Hottest 217 | 40 46 53 100 . 121 149 217 Shots Fired 520 | 18 36 55 143 . 48 44 176 Gun 137 | 18 36 12 24 . . 12 35 Cannon 297 | . . . 91 . 42 24 140 Launcher 86 | . . 43 28 . 6 8 1 Special . | . . . . . . . . Kinetic 394 | 18 36 12 115 . 42 36 135 Thermal 40 | . . . . . . . 40 Explosive 55 | . . 43 12 . . . . Electromagnetic 31 | . . . 16 . 6 8 1 Robot Hit Streak 13 | 4 7 12 13 . 6 11 8 Robot Miss Streak 9 | 3 3 1 6 . 7 7 9 Penetration Max 1 | . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 352 | 10 28 29 92 . 35 25 133 Core Hits 318 | 6 14 23 79 . 47 20 129 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 2 | . 2 . . . . . . Destroy 2 | . 2 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9411 | 75 442 1388 2519 . 913 539 3535 Guns 1586 | 75 442 191 273 . . 110 495 Cannons 5002 | . . . 1005 . 747 405 2845 Explosions 2809 | . . 1197 1241 . 166 24 181 Melee . | . . . . . . . . Ramming 14 | . . . . . . . 14 Kinetic 5836 | 75 442 191 1278 . 747 515 2588 Thermal 832 | . . . 80 . . . 752 Explosive 1866 | . . 1197 669 . . . . Electromagnetic 863 | . . . 492 . 166 24 181 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 33 | . . . . . . 2 33 Average Corruption 15 | . . . . . . 1 19 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 61 | . . . . . . 1 60 Message Errors 11 | . . . . . . . 11 Matter Fused 13 | . . . . . . 1 12 Heat Flow Errors 6 | . . . . . . . 6 Energy Discharges 3 | . . . . . . . 3 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 8 | . . . . . . . 8 Data Loss (major) 4 | . . . . . . . 4 Misfires 5 | . . . . . . . 5 Alerts 2 | . . . . . . . 2 Misdirections 1 | . . . . . . . 1 Weapon Failures 7 | . . . . . . . 7 Overload Shots . | . . . . . . . . Overflow Damage 79 | . . 1 27 . . 7 44 Projectiles 38 | . . . . . . 7 31 Explosions 41 | . . 1 27 . . . 13 Melee . | . . . . . . . . Knockbacks 101 | . . . 23 . 13 2 63 Impact 1 | . . . . . . . 1 Kinetic 92 | . . . 21 . 11 2 58 Secondary 8 | . . . 2 . 2 . 4 Self-Inflicted Damage 174 | . . 108 30 . . 11 25 Shots 14 | . . 8 4 . . 1 1 Rammed 3 | . . . . . . . 3 Targets Rammed 4 | . . . . . . . 4 Kicked . | . . . . . . . . Crushed 1 | . . . . . . . 1 Highest Temperature 914 | . 3 . 286 . 416 643 914 Average Temperature 177 | . 1 . 58 . 185 280 225 Received Heat Transfer 1177 | . 48 165 369 . 90 48 457 Effects 59 | . . . 2 . 3 16 38 Shutdowns 18 | . . . . . 3 4 11 Energy Bleed 5 | . . . . . . 3 2 Interference 8 | . . . 2 . . 4 2 Matter Decay 2 | . . . . . . . 2 Short Circuit 4 | . . . . . . . 4 Damage (minor) 6 | . . . . . . 2 4 Damage (major) 14 | . . . . . . 3 11 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 1133 | . . . 100 . . . 1033 Parts Sabotaged 3 | . . . . . . . 3 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . 3 . 1 . . Alert | -11 -10 -10 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Fac Maximum Alert Level 1 | . . . 1 . 1 . . Low Security (%) 89 | 100 100 . 77 100 77 100 100 Level 1 10 | . . . 22 . 22 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . 1 . . Peak Influence 367 | 5 91 . 364 163 367 192 73 Initial 192 | . . . 69 163 96 192 32 Average 78 | . 34 . 118 151 177 40 26 Influence Increases 2368 | 15 240 155 893 5 271 120 669 Destroy 0b10 Robot/C 1600 | . 180 80 560 . 240 80 460 Destroy 0b10 Robot/NC 95 | 15 10 . 55 . . . 15 Destroy Leader 318 | . 30 . 128 . 30 40 90 Successful Hack 15 | . 5 . 5 5 . . . Disable Machine 90 | . . . 30 . . . 60 Destroy Structure 115 | . . . 100 . 1 . 14 Partial Spotted 15 | . . . . . . . 15 Lose Combat Pursuer 120 | . 15 75 15 . . . 15 Influence Decreases 2297 | 15 233 28 667 227 42 419 666 Entered New Map 519 | . . 4 65 197 42 175 36 Time Decay 1512 | 15 233 24 572 30 . 234 404 Lost Part 266 | . . . 30 . . 10 226 Squads Dispatched 25 | . 1 . 7 . 1 7 9 Investigation 4 | . 1 . 1 . . 2 . Extermination 5 | . . . . . . 2 3 Reinforcement 8 | . . . 3 . 1 . 4 Assault 2 | . . . . . . . 2 Garrison 6 | . . . 3 . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Fac Distress Signals 2 | . . . 1 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 119 | . 10 16 43 . 13 4 33 Peak Tracking Total 7 | . 3 6 5 . 4 2 7 Tactical Retreats 5 | . 1 2 1 . . . 1 Traps | -11 -10 -10 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Fac Traps Triggered 5 | . . 1 2 . . . 2 Indirectly 3 | . . . 2 . . . 1 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Sub Mat Fac DSF Fac Fac Machines Disabled 7 | . . . 2 . 1 . 4 Max in Single Turn 2 | . . . 1 . 1 . 2 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Fac Machines Accessed 9 | . 1 . 4 1 . 2 1 Terminals 5 | . 1 . 2 1 . . 1 Fabricators 1 | . . . . . . 1 . Repair Stations 2 | . . . 1 . . 1 . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 25 | . 3 . 14 1 . 4 3 Successful 16 | . 1 . 11 1 . 2 1 Failed 9 | . 2 . 3 . . 2 2 Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 10 | . 3 . 1 . . 4 2 Terminals 11 | . 3 . 4 1 . . 3 Fabricators 2 | . . . . . . 2 . Repair Stations 5 | . . . 3 . . 2 . Recycling Units . | . . . . . . . . Scanalyzers 7 | . . . 7 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . . . 2 1 . . 1 Record 3 | . . . 2 . . . 1 Open DSF 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 7 | . . . 7 . . . . Insert Component 3 | . . . 3 . . . . Analyze 4 | . . . 4 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . 1 . . . . 2 . Terminals 1 | . 1 . . . . . . Botnet 1 | . 1 . . . . . . Fabricators 1 | . . . . . . 1 . Report 1 | . . . . . . 1 . Repair Stations 1 | . . . . . . 1 . Patch 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 1 . 4 . . 1 1 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 32 | . . . 32 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . Part Schematics Acquired 3 | . . . 3 . . . . Parts Damaged 2 | . . . 2 . . . . Bothacking | -11 -10 -10 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Sub Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 Machine Destruction 1 | . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Sub Mat Fac DSF Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Initial Warlord ECA Mod 17 | . . . . . . 9 8 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Fac Active Infowar (turns) 8910 | 83 782 3613 2699 65 443 1033 192 Seismic 8910 | 83 782 3613 2699 65 443 1033 192 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Sub Mat Fac DSF Fac Fac Turns Passed 10144 | 195 782 3613 2699 65 443 1057 1290 Spaces Moved 4207 | 109 390 1819 901 27 149 408 404 Core 17 | 15 . . . . . . 2 Treads 1239 | 44 . . 347 27 149 408 264 Legs 2813 | 50 390 1819 554 . . . . Wheels . | . . . . . . . . Hover 138 | . . . . . . . 138 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 190 240 240 240 242 162 Average Speed 211 | 139 168 190 252 240 240 242 237 Slowest Speed 950 | 200 190 190 260 240 240 242 950 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 5 29 68 46 1 88 8 10 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 2 | . . 2 . . . . . Spaces Dug 26 | . . 26 . . . . . Terrain Destroyed 287 | . . 172 106 . 1 . 8 Melee . | . . . . . . . . Projectile 8 | . . . . . . . 8 AOE 279 | . . 172 106 . 1 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Fac Total 4984 | 132 480 1921 1196 28 195 452 580 Wait 291 | . 31 31 166 . 6 18 39 Move 4200 | 108 389 1818 900 26 148 407 404 Hop . | . . . . . . . . Pick Up 81 | 5 17 11 17 . 7 5 19 Fast Attach 23 | 7 2 2 4 . 1 . 7 Attach 37 | . . 4 3 2 . 2 26 Detach 4 | . 2 . . . . . 2 Swap 32 | 3 11 3 7 . 3 3 2 Drop 49 | . 10 8 15 . 9 5 2 Fire 258 | 9 18 44 79 . 21 12 75 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 4 | . . . . . . . 4 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 5 | . . . 5 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 196 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 16) 438 | -10/Materials | Discovered new exit (range 14) 730 | -10/Materials | Discovered new exit (range 12) 978 | -10/Materials | Entered Subcaves 1254 | -10/Subcaves | Core integrity fell below 50% 1276 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1330 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 2054 | -10/Subcaves | Visited triangular shrine 2066 | -10/Subcaves | Found Prototype Device 2145 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3502 | -10/Subcaves | Learned location of Zion (-6) 3502 | -10/Subcaves | Met a Zionite searching for "candidates" 3801 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3949 | -10/Subcaves | Discovered new exit (range 9) 3961 | -10/Subcaves | Learned Materials trap positions 4014 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 4182 | -10/Subcaves | Discovered new exit (range 12) 4508 | -10/Subcaves | Discovered new exit (range 16) 4591 | -10/Subcaves | Entered Materials 4591 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 4592 | -8/Materials | Loaded intel: 23 trap records 5059 | -8/Materials | Build established: Scavenger-Tank 5401 | -8/Materials | Build established: Tank 5743 | -8/Materials | Build established: Scavenger-Tank 6240 | -8/Materials | Garrison activated, responded to threat 6642 | -8/Materials | Build established: Tank 6877 | -8/Materials | Discovered new exit (range 16) 7092 | -8/Materials | Build established: Scavenger-Tank 7100 | -8/Materials | Repaired Sub. Optics 7290 | -8/Materials | Entered Factory 7290 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7355 | -7/Factory | Identified exit to DSF 7355 | -7/Factory | Entered DSF 7356 | -7/DSF | Joined Warlord attack on 0b10 via DSF 7372 | -7/DSF | Additional patrols routed to DSF 7423 | -7/DSF | Lost 6 allies 7738 | -7/DSF | Sterilization system engaged 7745 | -7/DSF | Discovered new exit (range 16) 7758 | -7/DSF | Ambient heat levels rising (+10) 7773 | -7/DSF | Ambient heat levels rising (+10) 7788 | -7/DSF | Ambient heat levels rising (+10) 7798 | -7/DSF | Entered Factory 7798 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8672 | -6/Factory | Discovered new exit (range 8) 8727 | -6/Factory | Identified exit to Factory 8855 | -6/Factory | Entered another Factory area 8855 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8979 | -5/Factory | Build established: Scavenger-Gunner 9120 | -5/Factory | Allied Derelicts emerged from ambush trap array 9220 | -5/Factory | System corruption reached 10% 9271 | -5/Factory | Lost 6 parts (2p3u1w) 9323 | -5/Factory | Lost 4 parts (2n1u1w) 9404 | -5/Factory | Core integrity fell below 50% 9420 | -5/Factory | Lost 5 parts (2u3w) 9573 | -5/Factory | Identified V3-11A's Pendant 9811 | -5/Factory | Build established: Scavenger-Mutant 10128 | -5/Factory | System corruption reached 30% 10143 | -5/Factory | Core integrity fell below 20% 10146 | -5/Factory | Core destroyed Last Messages --------------- 10141_ Overheating: Hvy. Flak Cannon damaged (-3). 10141_ Overheating: Variable Charge Gun damaged (-4). 10141_ Overheating: Mic. Fission Core damaged (-17). 10141_ Overheating: Imp. Heat Sink damaged (-3). 10142_ Fusion Modulator explodes. 10142_ H-66 Slayer destroyed. 10142_ Fusion Modulator explodes. 10142_ P-70 Sage destroyed. 10142_ Hvy. Flak Cannon destroyed. 10142_ H-66 Slayer destroyed. 10142_ G-50 Soldier destroyed. 10142_ U-05 Engineer lays Concrete. 10143_ Overheating: Core damaged (-140). 10143_ U-05 Engineer lays Concrete. 10144_ Power failure, Mic. Fission Core shutdown. 10145_ Overheating: System interference. 10145_ Imp. Target Analyzer temporarily disabled. 10145_ U-05 Engineer lays Concrete. 10146_ Overheating: Core damaged (-150). [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????? ???????????????????? | | ?????????????????????? ! ; ????????????????? | | ?????????????????????##;;;; ;;;??????????????? | | ??????????????##?????# g ; ????????????? | | ??????????????# ????# g ; ????????????? | | ??????????????? ???# = ; ???????????? | | ???????????????? ??# % ???????????? | | ????????????????? % ?# ??????????? | | ???????????? ????? ]# ??????????? | | ???????????? #?????u # ??????????? | | ???????????? #???+??#u= ????????????? | | ?????????### #### ???#%[ #??????????????? | | ?????????# #??#%! #??????????????? | | ?????????# ? #??#u!= #??????????????? | | ?????????+ #?## =%@ #??????????????? | | ?????????# """ #?##+##;;;;;#####??????????????? | | ?????????# """ ###[ =#######??????????????????? | | #????????# "" * #????????????????????????? | | #????????# ### #????????????????????????? | | #????????# ##"#+######????????????????????? | | #????????# # #????????????????????? | | #????????# " F" # #????????????????????? | | ########## """" # #????????????????????? | | # #????????????????????? | | + """"""" #????????????????????? | | #### """"""" #????????????????????? | | ########## #??# """"""" #????????????????????? | | #????????#######??# """"""" #????????????????????? | | ??????????????????###########????????????????????? | | #########????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 27 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 6 Recoil Reduction 5 Matter Filtering 30 Item Schematics ----------------- Enh. Flamer | -8/Materials | Scanalyzed Sub. Optics | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sub. Optics | 47% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Achiever More Dakka Please Challenges ------------ None Game ------ Seed ConstructRelayCore Manual? 0 Play Time 01:19:31 Cumulative 29.7 hours Start 2025.05.20 @ 08:58:15 End 2025.05.20 @ 17:12:03 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 23 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f8f4519-8b32-423d-bdff-b456105d5c74